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Diffstat (limited to 'engines/zvision/graphics/effects/light.cpp')
-rw-r--r-- | engines/zvision/graphics/effects/light.cpp | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/engines/zvision/graphics/effects/light.cpp b/engines/zvision/graphics/effects/light.cpp new file mode 100644 index 0000000000..9bff077051 --- /dev/null +++ b/engines/zvision/graphics/effects/light.cpp @@ -0,0 +1,110 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#include "zvision/graphics/effects/light.h" + +#include "zvision/zvision.h" +#include "zvision/graphics/render_manager.h" + + +namespace ZVision { + +LightFx::LightFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, int8 delta, int8 minD, int8 maxD): + Effect(engine, key, region, ported) { + _map = Map; + _delta = delta; + _up = true; + _pos = 0; + + _minD = minD; + if (_minD < -delta) + _minD = -delta; + + _maxD = maxD; + if (_maxD > delta) + _maxD = delta; +} + +LightFx::~LightFx() { + if (_map) + delete _map; +} + +const Graphics::Surface *LightFx::draw(const Graphics::Surface &srcSubRect) { + _surface.copyFrom(srcSubRect); + EffectMap::iterator it = _map->begin(); + uint32 cnt = 0; + + uint32 dcolor = 0; + + if (_pos < 0) { + uint8 cc = ((-_pos) & 0x1F) << 3; + dcolor = _engine->_pixelFormat.RGBToColor(cc, cc, cc); + } else { + uint8 cc = (_pos & 0x1F) << 3; + dcolor = _engine->_pixelFormat.RGBToColor(cc, cc, cc); + } + + for (uint16 j = 0; j < _surface.h; j++) { + uint16 *lineBuf = (uint16 *)_surface.getBasePtr(0, j); + + for (uint16 i = 0; i < _surface.w; i++) { + if (it->inEffect) { + if (_pos < 0) { + lineBuf[i] -= dcolor; + } else { + lineBuf[i] += dcolor; + } + } + cnt++; + if (cnt >= it->count) { + it++; + cnt = 0; + } + if (it == _map->end()) + break; + } + if (it == _map->end()) + break; + } + + return &_surface; +} + +void LightFx::update() { + if (_up) + _pos++; + else + _pos--; + + if (_pos <= _minD) { + _up = !_up; + _pos = _minD; + } else if (_pos >= _maxD) { + _up = !_up; + _pos = _maxD; + } +} + +} // End of namespace ZVision |