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Diffstat (limited to 'engines/zvision/graphics/effects/wave.h')
-rw-r--r-- | engines/zvision/graphics/effects/wave.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/engines/zvision/graphics/effects/wave.h b/engines/zvision/graphics/effects/wave.h new file mode 100644 index 0000000000..2e813ed5b6 --- /dev/null +++ b/engines/zvision/graphics/effects/wave.h @@ -0,0 +1,51 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef WAVEFX_H_INCLUDED +#define WAVEFX_H_INCLUDED + +#include "common/array.h" +#include "zvision/graphics/effect.h" + +namespace ZVision { + +class ZVision; + +class WaveFx : public Effect { +public: + + WaveFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, int16 frames, int16 centerX, int16 centerY, float ampl, float waveln, float spd); + ~WaveFx(); + + const Graphics::Surface *draw(const Graphics::Surface &srcSubRect); + + void update(); + +private: + int16 _frame; + int16 _frameCount; + int16 _halfWidth, _halfHeight; + Common::Array< Common::Array< int8 > > _ampls; +}; +} // End of namespace ZVision + +#endif // WAVEFX_H_INCLUDED |