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-rw-r--r--engines/zvision/input_control.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/zvision/input_control.cpp b/engines/zvision/input_control.cpp
index 8d9d79ba09..a366e06923 100644
--- a/engines/zvision/input_control.cpp
+++ b/engines/zvision/input_control.cpp
@@ -129,9 +129,9 @@ bool InputControl::process(uint32 deltaTimeInMillis) {
// First see if we need to render the text
if (_textChanged) {
// Blit the text using the RenderManager
- Common::Rect destRect = _engine->getRenderManager()->renderTextToWorkingWindow(_key, _currentInputText, _textStyle.font, _textRectangle.left, _textRectangle.top, _textStyle.color, _textRectangle.width());
+ //Common::Rect destRect = _engine->getRenderManager()->renderTextToWorkingWindow(_key, _currentInputText, _textStyle.font, _textRectangle.left, _textRectangle.top, _textStyle.color, _textRectangle.width());
- _cursorOffset = destRect.left - _textRectangle.left;
+ //_cursorOffset = destRect.left - _textRectangle.left;
}
// Render the next frame of the animation