aboutsummaryrefslogtreecommitdiff
path: root/engines/zvision/script_manager.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/zvision/script_manager.cpp')
-rw-r--r--engines/zvision/script_manager.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/zvision/script_manager.cpp b/engines/zvision/script_manager.cpp
index 4b4f1303aa..72e67bfa7f 100644
--- a/engines/zvision/script_manager.cpp
+++ b/engines/zvision/script_manager.cpp
@@ -46,13 +46,13 @@ ScriptManager::ScriptManager(ZVision *engine)
ScriptManager::~ScriptManager() {
for (PuzzleList::iterator iter = _activePuzzles.begin(); iter != _activePuzzles.end(); ++iter) {
- delete (*iter);
+ delete(*iter);
}
for (PuzzleList::iterator iter = _globalPuzzles.begin(); iter != _globalPuzzles.end(); ++iter) {
- delete (*iter);
+ delete(*iter);
}
for (ControlList::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
- delete (*iter);
+ delete(*iter);
}
}
@@ -108,10 +108,10 @@ void ScriptManager::createReferenceTable() {
}
void ScriptManager::updateNodes(uint deltaTimeMillis) {
- // If process() returns true, it means the node can be deleted
+ // If process() returns true, it means the node can be deleted
for (SideFXList::iterator iter = _activeSideFx.begin(); iter != _activeSideFx.end();) {
if ((*iter)->process(deltaTimeMillis)) {
- delete (*iter);
+ delete(*iter);
// Remove the node
iter = _activeSideFx.erase(iter);
} else {
@@ -121,7 +121,7 @@ void ScriptManager::updateNodes(uint deltaTimeMillis) {
// If process() returns true, it means the node can be deleted
for (ControlList::iterator iter = _activeControls.begin(); iter != _activeControls.end();) {
if ((*iter)->process(deltaTimeMillis)) {
- delete (*iter);
+ delete(*iter);
// Remove the node
iter = _activeControls.erase(iter);
} else {
@@ -137,7 +137,7 @@ void ScriptManager::checkPuzzleCriteria() {
// Check if the puzzle is already finished
// Also check that the puzzle isn't disabled
if (getStateValue(puzzle->key) == 1 &&
- (puzzle->flags & Puzzle::DISABLED) == 0) {
+ (puzzle->flags & Puzzle::DISABLED) == 0) {
continue;
}
@@ -341,11 +341,11 @@ void ScriptManager::changeLocation(char world, char room, char node, char view,
_referenceTable.clear();
_puzzlesToCheck.clear();
for (PuzzleList::iterator iter = _activePuzzles.begin(); iter != _activePuzzles.end(); ++iter) {
- delete (*iter);
+ delete(*iter);
}
_activePuzzles.clear();
for (ControlList::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
- delete (*iter);
+ delete(*iter);
}
_activeControls.clear();