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Diffstat (limited to 'engines/zvision/scripting/actions.cpp')
-rw-r--r--engines/zvision/scripting/actions.cpp53
1 files changed, 9 insertions, 44 deletions
diff --git a/engines/zvision/scripting/actions.cpp b/engines/zvision/scripting/actions.cpp
index ebbd09c8b9..c26a93f529 100644
--- a/engines/zvision/scripting/actions.cpp
+++ b/engines/zvision/scripting/actions.cpp
@@ -243,23 +243,6 @@ bool ActionDisableControl::execute() {
}
//////////////////////////////////////////////////////////////////////////////
-// ActionDisableVenus
-//////////////////////////////////////////////////////////////////////////////
-
-ActionDisableVenus::ActionDisableVenus(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
- _key = 0;
-
- sscanf(line.c_str(), "%d", &_key);
-}
-
-bool ActionDisableVenus::execute() {
- _engine->getScriptManager()->setStateValue(_key, 0);
-
- return true;
-}
-
-//////////////////////////////////////////////////////////////////////////////
// ActionDisplayMessage
//////////////////////////////////////////////////////////////////////////////
@@ -295,7 +278,7 @@ bool ActionDissolve::execute() {
}
//////////////////////////////////////////////////////////////////////////////
-// ActionDistort
+// ActionDistort - only used by Zork: Nemesis for the "treatment" puzzle in the Sanitarium (aj30)
//////////////////////////////////////////////////////////////////////////////
ActionDistort::ActionDistort(ZVision *engine, int32 slotkey, const Common::String &line) :
@@ -406,7 +389,7 @@ bool ActionInventory::execute() {
}
//////////////////////////////////////////////////////////////////////////////
-// ActionKill
+// ActionKill - only used by ZGI
//////////////////////////////////////////////////////////////////////////////
ActionKill::ActionKill(ZVision *engine, int32 slotkey, const Common::String &line) :
@@ -735,13 +718,13 @@ bool ActionRegion::execute() {
if (_engine->getScriptManager()->getSideFX(_slotKey))
return true;
- Effect *effct = NULL;
+ Effect *effect = NULL;
switch (_type) {
case 0: {
uint16 centerX, centerY, frames;
double amplitude, waveln, speed;
sscanf(_custom.c_str(), "%hu,%hu,%hu,%lf,%lf,%lf,", &centerX, &centerY, &frames, &amplitude, &waveln, &speed);
- effct = new WaveFx(_engine, _slotKey, _rect, _unk1, frames, centerX, centerY, amplitude, waveln, speed);
+ effect = new WaveFx(_engine, _slotKey, _rect, _unk1, frames, centerX, centerY, amplitude, waveln, speed);
}
break;
case 1: {
@@ -753,7 +736,7 @@ bool ActionRegion::execute() {
int8 minD;
int8 maxD;
EffectMap *_map = _engine->getRenderManager()->makeEffectMap(Common::Point(aX, aY), aD, _rect, &minD, &maxD);
- effct = new LightFx(_engine, _slotKey, _rect, _unk1, _map, atoi(_custom.c_str()), minD, maxD);
+ effect = new LightFx(_engine, _slotKey, _rect, _unk1, _map, atoi(_custom.c_str()), minD, maxD);
}
break;
case 9: {
@@ -769,16 +752,16 @@ bool ActionRegion::execute() {
_rect.setHeight(tempMask.h);
EffectMap *_map = _engine->getRenderManager()->makeEffectMap(tempMask, 0);
- effct = new FogFx(_engine, _slotKey, _rect, _unk1, _map, Common::String(buf));
+ effect = new FogFx(_engine, _slotKey, _rect, _unk1, _map, Common::String(buf));
}
break;
default:
break;
}
- if (effct) {
- _engine->getScriptManager()->addSideFX(new RegionNode(_engine, _slotKey, effct, _delay));
- _engine->getRenderManager()->addEffect(effct);
+ if (effect) {
+ _engine->getScriptManager()->addSideFX(new RegionNode(_engine, _slotKey, effect, _delay));
+ _engine->getRenderManager()->addEffect(effect);
}
return true;
@@ -900,24 +883,6 @@ bool ActionSetScreen::execute() {
}
//////////////////////////////////////////////////////////////////////////////
-// ActionSetVenus
-//////////////////////////////////////////////////////////////////////////////
-
-ActionSetVenus::ActionSetVenus(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
- _key = 0;
-
- sscanf(line.c_str(), "%d", &_key);
-}
-
-bool ActionSetVenus::execute() {
- if (_engine->getScriptManager()->getStateValue(_key))
- _engine->getScriptManager()->setStateValue(StateKey_Venus, _key);
-
- return true;
-}
-
-//////////////////////////////////////////////////////////////////////////////
// ActionStop
//////////////////////////////////////////////////////////////////////////////