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Diffstat (limited to 'engines/zvision/scripting/actions.cpp')
-rw-r--r--engines/zvision/scripting/actions.cpp105
1 files changed, 98 insertions, 7 deletions
diff --git a/engines/zvision/scripting/actions.cpp b/engines/zvision/scripting/actions.cpp
index d6883ed38f..0422a2c028 100644
--- a/engines/zvision/scripting/actions.cpp
+++ b/engines/zvision/scripting/actions.cpp
@@ -57,6 +57,9 @@ namespace ZVision {
ActionAdd::ActionAdd(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _key = 0;
+ _value = 0;
+
sscanf(line.c_str(), "%u,%d", &_key, &_value);
}
@@ -71,6 +74,8 @@ bool ActionAdd::execute() {
ActionAssign::ActionAssign(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _key = 0;
+
char buf[64];
memset(buf, 0, 64);
sscanf(line.c_str(), "%u, %s", &_key, buf);
@@ -93,6 +98,9 @@ bool ActionAssign::execute() {
ActionAttenuate::ActionAttenuate(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _key = 0;
+ _attenuation = 0;
+
sscanf(line.c_str(), "%u, %d", &_key, &_attenuation);
}
@@ -111,6 +119,12 @@ bool ActionAttenuate::execute() {
ActionChangeLocation::ActionChangeLocation(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _world = 'g';
+ _room = 'a';
+ _node = 'r';
+ _view = 'y';
+ _offset = 0;
+
sscanf(line.c_str(), "%c, %c, %c%c, %u", &_world, &_room, &_node, &_view, &_offset);
}
@@ -127,6 +141,14 @@ bool ActionChangeLocation::execute() {
ActionCrossfade::ActionCrossfade(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _keyOne = 0;
+ _keyTwo = 0;
+ _oneStartVolume = 0;
+ _twoStartVolume = 0;
+ _oneEndVolume = 0;
+ _twoEndVolume = 0;
+ _timeInMillis = 0;
+
sscanf(line.c_str(),
"%u %u %d %d %d %d %d",
&_keyOne, &_keyTwo, &_oneStartVolume, &_twoStartVolume, &_oneEndVolume, &_twoEndVolume, &_timeInMillis);
@@ -195,6 +217,7 @@ bool ActionCursor::execute() {
ActionDelayRender::ActionDelayRender(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _framesToDelay = 0;
sscanf(line.c_str(), "%u", &_framesToDelay);
}
@@ -209,6 +232,8 @@ bool ActionDelayRender::execute() {
ActionDisableControl::ActionDisableControl(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _key = 0;
+
sscanf(line.c_str(), "%u", &_key);
}
@@ -223,6 +248,8 @@ bool ActionDisableControl::execute() {
ActionDisableVenus::ActionDisableVenus(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _key = 0;
+
sscanf(line.c_str(), "%d", &_key);
}
@@ -238,6 +265,9 @@ bool ActionDisableVenus::execute() {
ActionDisplayMessage::ActionDisplayMessage(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _control = 0;
+ _msgid = 0;
+
sscanf(line.c_str(), "%hd %hd", &_control, &_msgid);
}
@@ -270,6 +300,13 @@ bool ActionDissolve::execute() {
ActionDistort::ActionDistort(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _distSlot = 0;
+ _speed = 0;
+ _startAngle = 60.0;
+ _endAngle = 60.0;
+ _startLineScale = 1.0;
+ _endLineScale = 1.0;
+
sscanf(line.c_str(), "%hd %hd %f %f %f %f", &_distSlot, &_speed, &_startAngle, &_endAngle, &_startLineScale, &_endLineScale);
}
@@ -292,6 +329,8 @@ bool ActionDistort::execute() {
ActionEnableControl::ActionEnableControl(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _key = 0;
+
sscanf(line.c_str(), "%u", &_key);
}
@@ -320,6 +359,9 @@ bool ActionFlushMouseEvents::execute() {
ActionInventory::ActionInventory(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _type = -1;
+ _key = 0;
+
char buf[25];
sscanf(line.c_str(), "%25s %d", buf, &_key);
@@ -408,6 +450,8 @@ bool ActionKill::execute() {
ActionMenuBarEnable::ActionMenuBarEnable(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _menus = 0xFFFF;
+
sscanf(line.c_str(), "%hu", &_menus);
}
@@ -423,10 +467,12 @@ bool ActionMenuBarEnable::execute() {
ActionMusic::ActionMusic(ZVision *engine, int32 slotkey, const Common::String &line, bool global) :
ResultAction(engine, slotkey),
_volume(255),
+ _note(0),
+ _prog(0),
_universe(global) {
- uint type;
+ uint type = 0;
char fileNameBuffer[25];
- uint loop;
+ uint loop = 0;
uint volume = 255;
sscanf(line.c_str(), "%u %25s %u %u", &type, fileNameBuffer, &loop, &volume);
@@ -526,6 +572,9 @@ bool ActionPreferences::execute() {
ActionPreloadAnimation::ActionPreloadAnimation(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _mask = 0;
+ _framerate = 0;
+
char fileName[25];
// The two %*u are always 0 and dont seem to have a use
@@ -562,6 +611,7 @@ bool ActionPreloadAnimation::execute() {
ActionUnloadAnimation::ActionUnloadAnimation(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _key = 0;
sscanf(line.c_str(), "%u", &_key);
}
@@ -581,6 +631,16 @@ bool ActionUnloadAnimation::execute() {
ActionPlayAnimation::ActionPlayAnimation(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _x = 0;
+ _y = 0;
+ _x2 = 0;
+ _y2 = 0;
+ _start = 0;
+ _end = 0;
+ _loopCount = 0;
+ _mask = 0;
+ _framerate = 0;
+
char fileName[25];
// The two %*u are always 0 and dont seem to have a use
@@ -622,6 +682,15 @@ bool ActionPlayAnimation::execute() {
ActionPlayPreloadAnimation::ActionPlayPreloadAnimation(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _controlKey = 0;
+ _x1 = 0;
+ _y1 = 0;
+ _x2 = 0;
+ _y2 = 0;
+ _startFrame = 0;
+ _endFrame = 0;
+ _loopCount = 0;
+
sscanf(line.c_str(),
"%u %u %u %u %u %u %u %u",
&_controlKey, &_x1, &_y1, &_x2, &_y2, &_startFrame, &_endFrame, &_loopCount);
@@ -652,11 +721,15 @@ bool ActionQuit::execute() {
ActionRegion::ActionRegion(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _delay = 0;
+ _type = 0;
+ _unk1 = 0;
+ _unk2 = 0;
char art[64];
char custom[64];
- int32 x1, x2, y1, y2;
+ int32 x1 = 0, x2 = 0, y1 = 0, y2 = 0;
sscanf(line.c_str(), "%s %d %d %d %d %hu %hu %hu %hu %s", art, &x1, &y1, &x2, &y2, &_delay, &_type, &_unk1, &_unk2, custom);
_art = Common::String(art);
@@ -766,6 +839,9 @@ bool ActionRestoreGame::execute() {
ActionRotateTo::ActionRotateTo(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _time = 0;
+ _toPos = 0;
+
sscanf(line.c_str(), "%d, %d", &_toPos, &_time);
}
@@ -781,6 +857,9 @@ bool ActionRotateTo::execute() {
ActionSetPartialScreen::ActionSetPartialScreen(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _x = 0;
+ _y = 0;
+
char fileName[25];
int color;
@@ -845,6 +924,8 @@ bool ActionSetScreen::execute() {
ActionSetVenus::ActionSetVenus(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _key = 0;
+
sscanf(line.c_str(), "%d", &_key);
}
@@ -876,8 +957,14 @@ bool ActionStop::execute() {
ActionStreamVideo::ActionStreamVideo(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _x1 = 0;
+ _x2 = 0;
+ _y1 = 0;
+ _y2 = 0;
+ _flags = 0;
+
char fileName[25];
- uint skipline; //skipline - render video with skip every second line, not skippable.
+ uint skipline = 0; //skipline - render video with skip every second line, not skippable.
sscanf(line.c_str(), "%25s %u %u %u %u %u %u", fileName, &_x1, &_y1, &_x2, &_y2, &_flags, &skipline);
@@ -925,8 +1012,10 @@ bool ActionStreamVideo::execute() {
ActionSyncSound::ActionSyncSound(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _syncto = 0;
+
char fileName[25];
- int notUsed;
+ int notUsed = 0;
sscanf(line.c_str(), "%d %d %25s", &_syncto, &notUsed, fileName);
@@ -980,9 +1069,11 @@ bool ActionTimer::execute() {
ActionTtyText::ActionTtyText(ZVision *engine, int32 slotkey, const Common::String &line) :
ResultAction(engine, slotkey) {
+ _delay = 0;
+
char filename[64];
- int32 x1, y1, x2, y2;
- sscanf(line.c_str(), "%d %d %d %d %s %u", &x1, &y1, &x2, &y2, filename, &_delay);
+ int32 x1 = 0, y1 = 0, x2 = 0, y2 = 0;
+ sscanf(line.c_str(), "%d %d %d %d %64s %u", &x1, &y1, &x2, &y2, filename, &_delay);
_r = Common::Rect(x1, y1, x2, y2);
_filename = Common::String(filename);
}