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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ZVISION_HOTMOV_CONTROL_H
+#define ZVISION_HOTMOV_CONTROL_H
+
+#include "zvision/scripting/control.h"
+
+#include "common/array.h"
+#include "common/rect.h"
+
+namespace Video {
+ class VideoDecoder;
+}
+
+namespace ZVision {
+
+// Only used in Zork Nemesis, handles movies where the player needs to click on something (mj7g, vw3g)
+class HotMovControl : public Control {
+public:
+ HotMovControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream);
+ ~HotMovControl();
+
+private:
+ int32 _framesCount;
+ int32 _cycle;
+ int32 _cyclesCount;
+ Video::VideoDecoder *_animation;
+ Common::Rect _rectangle;
+ Common::Array<Common::Rect> _frames;
+public:
+ bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
+ bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
+ bool process(uint32 deltaTimeInMillis);
+
+private:
+ void readHsFile(const Common::String &fileName);
+};
+
+} // End of namespace ZVision
+
+#endif