diff options
Diffstat (limited to 'engines/zvision/scripting/controls/input_control.cpp')
-rw-r--r-- | engines/zvision/scripting/controls/input_control.cpp | 210 |
1 files changed, 163 insertions, 47 deletions
diff --git a/engines/zvision/scripting/controls/input_control.cpp b/engines/zvision/scripting/controls/input_control.cpp index 5cf5086691..e75cc15743 100644 --- a/engines/zvision/scripting/controls/input_control.cpp +++ b/engines/zvision/scripting/controls/input_control.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - * + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - * + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -23,120 +23,236 @@ #include "common/scummsys.h" #include "zvision/scripting/controls/input_control.h" +#include "zvision/graphics/cursors/cursor_manager.h" #include "zvision/zvision.h" #include "zvision/scripting/script_manager.h" -#include "zvision/strings/string_manager.h" +#include "zvision/text/string_manager.h" #include "zvision/graphics/render_manager.h" -#include "zvision/utility/utility.h" #include "common/str.h" #include "common/stream.h" #include "common/rect.h" - +#include "video/video_decoder.h" namespace ZVision { InputControl::InputControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream) - : Control(engine, key), - _nextTabstop(0), - _focused(false), - _textChanged(false), - _cursorOffset(0) { + : Control(engine, key, CONTROL_INPUT), + _nextTabstop(0), + _focused(false), + _textChanged(false), + _cursorOffset(0), + _enterPressed(false), + _readOnly(false), + _txtWidth(0), + _animation(NULL), + _frameDelay(0), + _frame(-1) { // Loop until we find the closing brace Common::String line = stream.readLine(); - trimCommentsAndWhiteSpace(&line); + _engine->getScriptManager()->trimCommentsAndWhiteSpace(&line); + Common::String param; + Common::String values; + getParams(line, param, values); while (!stream.eos() && !line.contains('}')) { - if (line.matchString("*rectangle*", true)) { + if (param.matchString("rectangle", true)) { int x1; int y1; int x2; int y2; - sscanf(line.c_str(), "%*[^(](%d %d %d %d)", &x1, &y1, &x2, &y2); + sscanf(values.c_str(), "%d %d %d %d", &x1, &y1, &x2, &y2); _textRectangle = Common::Rect(x1, y1, x2, y2); - } else if (line.matchString("*aux_hotspot*", true)) { + } else if (param.matchString("aux_hotspot", true)) { int x1; int y1; int x2; int y2; - sscanf(line.c_str(), "%*[^(](%d %d %d %d)", &x1, &y1, &x2, &y2); + sscanf(values.c_str(), "%d %d %d %d", &x1, &y1, &x2, &y2); _headerRectangle = Common::Rect(x1, y1, x2, y2); - } else if (line.matchString("*string_init*", true)) { + } else if (param.matchString("string_init", true)) { uint fontFormatNumber; - sscanf(line.c_str(), "%*[^(](%u)", &fontFormatNumber); + sscanf(values.c_str(), "%u", &fontFormatNumber); - _textStyle = _engine->getStringManager()->getTextStyle(fontFormatNumber); - } else if (line.matchString("*next_tabstop*", true)) { - sscanf(line.c_str(), "%*[^(](%u)", &_nextTabstop); - } else if (line.matchString("*cursor_animation*", true)) { - char fileName[25]; + _stringInit.readAllStyle(_engine->getStringManager()->getTextLine(fontFormatNumber)); + } else if (param.matchString("chooser_init_string", true)) { + uint fontFormatNumber; - sscanf(line.c_str(), "%*[^(](%25s %*u)", fileName); + sscanf(values.c_str(), "%u", &fontFormatNumber); - _cursorAnimationFileName = Common::String(fileName); - } else if (line.matchString("*cursor_dimensions*", true)) { + _stringChooserInit.readAllStyle(_engine->getStringManager()->getTextLine(fontFormatNumber)); + } else if (param.matchString("next_tabstop", true)) { + sscanf(values.c_str(), "%u", &_nextTabstop); + } else if (param.matchString("cursor_dimensions", true)) { // Ignore, use the dimensions in the animation file - } else if (line.matchString("*cursor_animation_frames*", true)) { + } else if (param.matchString("cursor_animation_frames", true)) { // Ignore, use the frame count in the animation file - } else if (line.matchString("*focus*", true)) { + } else if (param.matchString("cursor_animation", true)) { + char fileName[25]; + + sscanf(values.c_str(), "%25s %*u", fileName); + + _animation = _engine->loadAnimation(fileName); + _frame = -1; + _frameDelay = 0; + } else if (param.matchString("focus", true)) { _focused = true; + _engine->getScriptManager()->setFocusControlKey(_key); + } else if (param.matchString("venus_id", true)) { + _venusId = atoi(values.c_str()); } line = stream.readLine(); - trimCommentsAndWhiteSpace(&line); + _engine->getScriptManager()->trimCommentsAndWhiteSpace(&line); + getParams(line, param, values); } } -void InputControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) { - _engine->getScriptManager()->focusControl(_key); +bool InputControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) { + if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) + return false; + + if (_textRectangle.contains(backgroundImageSpacePos)) { + if (!_readOnly) { + // Save + _engine->getScriptManager()->focusControl(_key); + setVenus(); + } else { + // Restore + if (_currentInputText.size()) { + setVenus(); + _enterPressed = true; + } + } + } + return false; +} + +bool InputControl::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) { + if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) + return false; + + if (_textRectangle.contains(backgroundImageSpacePos)) { + if (!_readOnly) { + // Save + _engine->getCursorManager()->changeCursor(CursorIndex_Active); + return true; + } else { + // Restore + if (_currentInputText.size()) { + _engine->getCursorManager()->changeCursor(CursorIndex_Active); + _engine->getScriptManager()->focusControl(_key); + return true; + } + } + } + return false; } -void InputControl::onKeyDown(Common::KeyState keyState) { +bool InputControl::onKeyDown(Common::KeyState keyState) { + if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) + return false; + if (!_focused) { - return; + return false; } if (keyState.keycode == Common::KEYCODE_BACKSPACE) { - _currentInputText.deleteLastChar(); + if (!_readOnly) { + _currentInputText.deleteLastChar(); + _textChanged = true; + } + } else if (keyState.keycode == Common::KEYCODE_RETURN) { + _enterPressed = true; } else if (keyState.keycode == Common::KEYCODE_TAB) { - _focused = false; + unfocus(); // Focus the next input control _engine->getScriptManager()->focusControl(_nextTabstop); + // Don't process this event for other controls + return true; } else { - // Otherwise, append the new character to the end of the current text - - uint16 asciiValue = keyState.ascii; - // We only care about text values - if (asciiValue >= 32 && asciiValue <= 126) { - _currentInputText += (char)asciiValue; - _textChanged = true; + if (!_readOnly) { + // Otherwise, append the new character to the end of the current text + uint16 asciiValue = keyState.ascii; + // We only care about text values + if (asciiValue >= 32 && asciiValue <= 126) { + _currentInputText += (char)asciiValue; + _textChanged = true; + } } } + return false; } bool InputControl::process(uint32 deltaTimeInMillis) { - if (!_focused) { + if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) return false; - } // First see if we need to render the text if (_textChanged) { // Blit the text using the RenderManager - Common::Rect destRect = _engine->getRenderManager()->renderTextToWorkingWindow(_key, _currentInputText, _textStyle.font, _textRectangle.left, _textRectangle.top, _textStyle.color, _textRectangle.width()); - _cursorOffset = destRect.left - _textRectangle.left; + Graphics::Surface txt; + txt.create(_textRectangle.width(), _textRectangle.height(), _engine->_pixelFormat); + + if (!_readOnly || !_focused) + _txtWidth = _engine->getTextRenderer()->drawTxt(_currentInputText, _stringInit, txt); + else + _txtWidth = _engine->getTextRenderer()->drawTxt(_currentInputText, _stringChooserInit, txt); + + _engine->getRenderManager()->blitSurfaceToBkg(txt, _textRectangle.left, _textRectangle.top); + + txt.free(); + } + + if (_animation && !_readOnly && _focused) { + bool needDraw = true;// = _textChanged; + _frameDelay -= deltaTimeInMillis; + if (_frameDelay <= 0) { + _frame = (_frame + 1) % _animation->getFrameCount(); + _frameDelay = 1000.0 / _animation->getDuration().framerate(); + needDraw = true; + } + + if (needDraw) { + _animation->seekToFrame(_frame); + const Graphics::Surface *srf = _animation->decodeNextFrame(); + uint32 xx = _textRectangle.left + _txtWidth; + if (xx >= _textRectangle.left + (_textRectangle.width() - (int16)_animation->getWidth())) + xx = _textRectangle.left + _textRectangle.width() - (int16)_animation->getWidth(); + _engine->getRenderManager()->blitSurfaceToBkg(*srf, xx, _textRectangle.top); + } } - // Render the next frame of the animation - // TODO: Implement animation handling + _textChanged = false; + return false; +} +bool InputControl::enterPress() { + if (_enterPressed) { + _enterPressed = false; + return true; + } return false; } +void InputControl::setText(const Common::String &_str) { + _currentInputText = _str; + _textChanged = true; +} + +const Common::String InputControl::getText() { + return _currentInputText; +} + +void InputControl::setReadOnly(bool readonly) { + _readOnly = readonly; +} + } // End of namespace ZVision |