diff options
Diffstat (limited to 'engines/zvision/scripting/controls/timer_node.cpp')
-rw-r--r-- | engines/zvision/scripting/controls/timer_node.cpp | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/engines/zvision/scripting/controls/timer_node.cpp b/engines/zvision/scripting/controls/timer_node.cpp deleted file mode 100644 index c8c8a85d34..0000000000 --- a/engines/zvision/scripting/controls/timer_node.cpp +++ /dev/null @@ -1,73 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "common/scummsys.h" - -#include "zvision/scripting/controls/timer_node.h" - -#include "zvision/zvision.h" -#include "zvision/scripting/script_manager.h" - -#include "common/stream.h" - - -namespace ZVision { - -TimerNode::TimerNode(ZVision *engine, uint32 key, uint timeInSeconds) - : Control(engine, key) { - if (_engine->getGameId() == GID_NEMESIS) { - _timeLeft = timeInSeconds * 1000; - } else if (_engine->getGameId() == GID_GRANDINQUISITOR) { - _timeLeft = timeInSeconds * 100; - } - - _engine->getScriptManager()->setStateValue(_key, 1); -} - -TimerNode::~TimerNode() { - if (_timeLeft <= 0) - _engine->getScriptManager()->setStateValue(_key, 2); - else - _engine->getScriptManager()->setStateValue(_key, _timeLeft); // If timer was stopped by stop or kill -} - -bool TimerNode::process(uint32 deltaTimeInMillis) { - _timeLeft -= deltaTimeInMillis; - - if (_timeLeft <= 0) { - // Let the destructor reset the state value - return true; - } - - return false; -} - -void TimerNode::serialize(Common::WriteStream *stream) { - stream->writeUint32LE(_key); - stream->writeUint32LE(_timeLeft); -} - -void TimerNode::deserialize(Common::SeekableReadStream *stream) { - _timeLeft = stream->readUint32LE(); -} - -} // End of namespace ZVision |