aboutsummaryrefslogtreecommitdiff
path: root/engines/zvision/scripting/controls
diff options
context:
space:
mode:
Diffstat (limited to 'engines/zvision/scripting/controls')
-rw-r--r--engines/zvision/scripting/controls/animation_control.cpp263
-rw-r--r--engines/zvision/scripting/controls/animation_control.h87
-rw-r--r--engines/zvision/scripting/controls/input_control.cpp31
-rw-r--r--engines/zvision/scripting/controls/input_control.h10
-rw-r--r--engines/zvision/scripting/controls/lever_control.cpp136
-rw-r--r--engines/zvision/scripting/controls/lever_control.h16
-rw-r--r--engines/zvision/scripting/controls/push_toggle_control.cpp67
-rw-r--r--engines/zvision/scripting/controls/push_toggle_control.h14
-rw-r--r--engines/zvision/scripting/controls/timer_node.cpp41
-rw-r--r--engines/zvision/scripting/controls/timer_node.h14
10 files changed, 186 insertions, 493 deletions
diff --git a/engines/zvision/scripting/controls/animation_control.cpp b/engines/zvision/scripting/controls/animation_control.cpp
deleted file mode 100644
index e351e81d25..0000000000
--- a/engines/zvision/scripting/controls/animation_control.cpp
+++ /dev/null
@@ -1,263 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "common/scummsys.h"
-
-#include "zvision/scripting/controls/animation_control.h"
-
-#include "zvision/zvision.h"
-#include "zvision/graphics/render_manager.h"
-#include "zvision/scripting/script_manager.h"
-#include "zvision/animation/rlf_animation.h"
-#include "zvision/video/zork_avi_decoder.h"
-
-#include "video/video_decoder.h"
-
-#include "graphics/surface.h"
-
-
-namespace ZVision {
-
-AnimationControl::AnimationControl(ZVision *engine, uint32 controlKey, const Common::String &fileName)
- : Control(engine, controlKey),
- _fileType(RLF),
- _loopCount(1),
- _currentLoop(0),
- _accumulatedTime(0),
- _cachedFrame(0),
- _cachedFrameNeedsDeletion(false) {
- if (fileName.hasSuffix(".rlf")) {
- _fileType = RLF;
- _animation.rlf = new RlfAnimation(fileName, false);
- } else if (fileName.hasSuffix(".avi")) {
- _fileType = AVI;
- _animation.avi = new ZorkAVIDecoder();
- _animation.avi->loadFile(fileName);
- } else {
- warning("Unrecognized animation file type: %s", fileName.c_str());
- }
-
- _cachedFrame = new Graphics::Surface();
-}
-
-AnimationControl::~AnimationControl() {
- if (_fileType == RLF) {
- delete _animation.rlf;
- } else if (_fileType == AVI) {
- delete _animation.avi;
- }
-
- _cachedFrame->free();
- delete _cachedFrame;
-}
-
-bool AnimationControl::process(uint32 deltaTimeInMillis) {
- if (!_enabled) {
- return false;
- }
-
- bool finished = false;
-
- if (_fileType == RLF) {
- _accumulatedTime += deltaTimeInMillis;
-
- uint32 frameTime = _animation.rlf->frameTime();
- if (_accumulatedTime >= frameTime) {
- while (_accumulatedTime >= frameTime) {
- _accumulatedTime -= frameTime;
-
- // Make sure the frame is inside the working window
- // If it's not, then just return
-
- RenderManager *renderManager = _engine->getRenderManager();
- Common::Point workingWindowPoint = renderManager->imageSpaceToWorkingWindowSpace(Common::Point(_x, _y));
- Common::Rect subRect(workingWindowPoint.x, workingWindowPoint.y, workingWindowPoint.x + _animation.rlf->width(), workingWindowPoint.y + _animation.rlf->height());
-
- // If the clip returns false, it means the animation is outside the working window
- if (!renderManager->clipRectToWorkingWindow(subRect)) {
- return false;
- }
-
- const Graphics::Surface *frame = _animation.rlf->getNextFrame();
-
- // Animation frames for PANORAMAs are transposed, so un-transpose them
- RenderTable::RenderState state = renderManager->getRenderTable()->getRenderState();
- if (state == RenderTable::PANORAMA) {
- Graphics::Surface *tranposedFrame = RenderManager::tranposeSurface(frame);
-
- renderManager->copyRectToWorkingWindow((uint16 *)tranposedFrame->getBasePtr(tranposedFrame->w - subRect.width(), tranposedFrame->h - subRect.height()), subRect.left, subRect.top, _animation.rlf->width(), subRect.width(), subRect.height());
-
- // If the background can move, we need to cache the last frame so it can be rendered during background movement
- if (state == RenderTable::PANORAMA || state == RenderTable::TILT) {
- if (_cachedFrameNeedsDeletion) {
- _cachedFrame->free();
- delete _cachedFrame;
- _cachedFrameNeedsDeletion = false;
- }
- _cachedFrame = tranposedFrame;
- _cachedFrameNeedsDeletion = true;
- } else {
- // Cleanup
- tranposedFrame->free();
- delete tranposedFrame;
- }
- } else {
- renderManager->copyRectToWorkingWindow((const uint16 *)frame->getBasePtr(frame->w - subRect.width(), frame->h - subRect.height()), subRect.left, subRect.top, _animation.rlf->width(), subRect.width(), subRect.height());
-
- // If the background can move, we need to cache the last frame so it can be rendered during background movement
- if (state == RenderTable::PANORAMA || state == RenderTable::TILT) {
- if (_cachedFrameNeedsDeletion) {
- _cachedFrame->free();
- delete _cachedFrame;
- _cachedFrameNeedsDeletion = false;
- }
- _cachedFrame->copyFrom(*frame);
- }
- }
-
- // Check if we should continue looping
- if (_animation.rlf->endOfAnimation()) {
- _animation.rlf->seekToFrame(-1);
- if (_loopCount > 0) {
- _currentLoop++;
- if (_currentLoop >= _loopCount) {
- finished = true;
- }
- }
- }
- }
- } else {
- // If the background can move, we have to keep rendering animation frames, otherwise the animation flickers during background movement
- RenderManager *renderManager = _engine->getRenderManager();
- RenderTable::RenderState state = renderManager->getRenderTable()->getRenderState();
-
- if (state == RenderTable::PANORAMA || state == RenderTable::TILT) {
- Common::Point workingWindowPoint = renderManager->imageSpaceToWorkingWindowSpace(Common::Point(_x, _y));
- Common::Rect subRect(workingWindowPoint.x, workingWindowPoint.y, workingWindowPoint.x + _cachedFrame->w, workingWindowPoint.y + _cachedFrame->h);
-
- // If the clip returns false, it means the animation is outside the working window
- if (!renderManager->clipRectToWorkingWindow(subRect)) {
- return false;
- }
-
- renderManager->copyRectToWorkingWindow((uint16 *)_cachedFrame->getBasePtr(_cachedFrame->w - subRect.width(), _cachedFrame->h - subRect.height()), subRect.left, subRect.top, _cachedFrame->w, subRect.width(), subRect.height());
- }
- }
- } else if (_fileType == AVI) {
- if (!_animation.avi->isPlaying()) {
- _animation.avi->start();
- }
-
- if (_animation.avi->needsUpdate()) {
- const Graphics::Surface *frame = _animation.avi->decodeNextFrame();
-
- if (frame) {
- // Make sure the frame is inside the working window
- // If it's not, then just return
-
- RenderManager *renderManager = _engine->getRenderManager();
- Common::Point workingWindowPoint = renderManager->imageSpaceToWorkingWindowSpace(Common::Point(_x, _y));
- Common::Rect subRect(workingWindowPoint.x, workingWindowPoint.y, workingWindowPoint.x + frame->w, workingWindowPoint.y + frame->h);
-
- // If the clip returns false, it means the animation is outside the working window
- if (!renderManager->clipRectToWorkingWindow(subRect)) {
- return false;
- }
-
- // Animation frames for PANORAMAs are transposed, so un-transpose them
- RenderTable::RenderState state = renderManager->getRenderTable()->getRenderState();
- if (state == RenderTable::PANORAMA) {
- Graphics::Surface *tranposedFrame = RenderManager::tranposeSurface(frame);
-
- renderManager->copyRectToWorkingWindow((uint16 *)tranposedFrame->getBasePtr(tranposedFrame->w - subRect.width(), tranposedFrame->h - subRect.height()), subRect.left, subRect.top, frame->w, subRect.width(), subRect.height());
-
- // If the background can move, we need to cache the last frame so it can be rendered during background movement
- if (state == RenderTable::PANORAMA || state == RenderTable::TILT) {
- if (_cachedFrameNeedsDeletion) {
- _cachedFrame->free();
- delete _cachedFrame;
- _cachedFrameNeedsDeletion = false;
- }
- _cachedFrame = tranposedFrame;
- _cachedFrameNeedsDeletion = true;
- } else {
- // Cleanup
- tranposedFrame->free();
- delete tranposedFrame;
- }
- } else {
- renderManager->copyRectToWorkingWindow((const uint16 *)frame->getBasePtr(frame->w - subRect.width(), frame->h - subRect.height()), subRect.left, subRect.top, frame->w, subRect.width(), subRect.height());
-
- // If the background can move, we need to cache the last frame so it can be rendered during background movement
- if (state == RenderTable::PANORAMA || state == RenderTable::TILT) {
- if (_cachedFrameNeedsDeletion) {
- _cachedFrame->free();
- delete _cachedFrame;
- _cachedFrameNeedsDeletion = false;
- }
- _cachedFrame->copyFrom(*frame);
- }
- }
- } else {
- // If the background can move, we have to keep rendering animation frames, otherwise the animation flickers during background movement
- RenderManager *renderManager = _engine->getRenderManager();
- RenderTable::RenderState state = renderManager->getRenderTable()->getRenderState();
-
- if (state == RenderTable::PANORAMA || state == RenderTable::TILT) {
- Common::Point workingWindowPoint = renderManager->imageSpaceToWorkingWindowSpace(Common::Point(_x, _y));
- Common::Rect subRect(workingWindowPoint.x, workingWindowPoint.y, workingWindowPoint.x + _cachedFrame->w, workingWindowPoint.y + _cachedFrame->h);
-
- // If the clip returns false, it means the animation is outside the working window
- if (!renderManager->clipRectToWorkingWindow(subRect)) {
- return false;
- }
-
- renderManager->copyRectToWorkingWindow((uint16 *)_cachedFrame->getBasePtr(_cachedFrame->w - subRect.width(), _cachedFrame->h - subRect.height()), subRect.left, subRect.top, _cachedFrame->w, subRect.width(), subRect.height());
- }
- }
- }
-
- // Check if we should continue looping
- if (_animation.avi->endOfVideo()) {
- _animation.avi->rewind();
- if (_loopCount > 0) {
- _currentLoop++;
- if (_currentLoop >= _loopCount) {
- _animation.avi->stop();
- finished = true;
- }
- }
- }
- }
-
- // If we're done, set _animation key = 2 (Why 2? I don't know. It's just the value that they used)
- // Then disable the control. DON'T delete it. It can be re-used
- if (finished) {
- _engine->getScriptManager()->setStateValue(_animationKey, 2);
- disable();
- _currentLoop = 0;
- }
-
- return false;
-}
-
-} // End of namespace ZVision
diff --git a/engines/zvision/scripting/controls/animation_control.h b/engines/zvision/scripting/controls/animation_control.h
deleted file mode 100644
index 6c4d6dfcf7..0000000000
--- a/engines/zvision/scripting/controls/animation_control.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ZVISION_ANIMATION_CONTROL_H
-#define ZVISION_ANIMATION_CONTROL_H
-
-#include "zvision/scripting/control.h"
-
-
-namespace Common {
-class String;
-}
-
-namespace Video {
-class VideoDecoder;
-}
-
-namespace Graphics {
-struct Surface;
-}
-
-namespace ZVision {
-
-class ZVision;
-class RlfAnimation;
-
-class AnimationControl : public Control {
-public:
- AnimationControl(ZVision *engine, uint32 controlKey, const Common::String &fileName);
- ~AnimationControl();
-
-private:
- enum FileType {
- RLF = 1,
- AVI = 2
- };
-
-private:
- uint32 _animationKey;
-
- union {
- RlfAnimation *rlf;
- Video::VideoDecoder *avi;
- } _animation;
-
- FileType _fileType;
- uint _loopCount;
- int32 _x;
- int32 _y;
-
- uint _accumulatedTime;
- uint _currentLoop;
-
- Graphics::Surface *_cachedFrame;
- bool _cachedFrameNeedsDeletion;
-
-public:
- bool process(uint32 deltaTimeInMillis);
-
- void setAnimationKey(uint32 animationKey) { _animationKey = animationKey; }
- void setLoopCount(uint loopCount) { _loopCount = loopCount; }
- void setXPos(int32 x) { _x = x; }
- void setYPost(int32 y) { _y = y; }
-};
-
-} // End of namespace ZVision
-
-#endif
diff --git a/engines/zvision/scripting/controls/input_control.cpp b/engines/zvision/scripting/controls/input_control.cpp
index 5cf5086691..a366e06923 100644
--- a/engines/zvision/scripting/controls/input_control.cpp
+++ b/engines/zvision/scripting/controls/input_control.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
- *
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -22,13 +22,13 @@
#include "common/scummsys.h"
-#include "zvision/scripting/controls/input_control.h"
+#include "zvision/input_control.h"
#include "zvision/zvision.h"
-#include "zvision/scripting/script_manager.h"
-#include "zvision/strings/string_manager.h"
-#include "zvision/graphics/render_manager.h"
-#include "zvision/utility/utility.h"
+#include "zvision/script_manager.h"
+#include "zvision/string_manager.h"
+#include "zvision/render_manager.h"
+#include "zvision/utility.h"
#include "common/str.h"
#include "common/stream.h"
@@ -38,11 +38,11 @@
namespace ZVision {
InputControl::InputControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream)
- : Control(engine, key),
- _nextTabstop(0),
- _focused(false),
- _textChanged(false),
- _cursorOffset(0) {
+ : Control(engine, key),
+ _nextTabstop(0),
+ _focused(false),
+ _textChanged(false),
+ _cursorOffset(0) {
// Loop until we find the closing brace
Common::String line = stream.readLine();
trimCommentsAndWhiteSpace(&line);
@@ -93,8 +93,9 @@ InputControl::InputControl(ZVision *engine, uint32 key, Common::SeekableReadStre
}
}
-void InputControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
+bool InputControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
_engine->getScriptManager()->focusControl(_key);
+ return false;
}
void InputControl::onKeyDown(Common::KeyState keyState) {
@@ -128,9 +129,9 @@ bool InputControl::process(uint32 deltaTimeInMillis) {
// First see if we need to render the text
if (_textChanged) {
// Blit the text using the RenderManager
- Common::Rect destRect = _engine->getRenderManager()->renderTextToWorkingWindow(_key, _currentInputText, _textStyle.font, _textRectangle.left, _textRectangle.top, _textStyle.color, _textRectangle.width());
+ //Common::Rect destRect = _engine->getRenderManager()->renderTextToWorkingWindow(_key, _currentInputText, _textStyle.font, _textRectangle.left, _textRectangle.top, _textStyle.color, _textRectangle.width());
- _cursorOffset = destRect.left - _textRectangle.left;
+ //_cursorOffset = destRect.left - _textRectangle.left;
}
// Render the next frame of the animation
diff --git a/engines/zvision/scripting/controls/input_control.h b/engines/zvision/scripting/controls/input_control.h
index 32432438bb..4a63f228a0 100644
--- a/engines/zvision/scripting/controls/input_control.h
+++ b/engines/zvision/scripting/controls/input_control.h
@@ -48,9 +48,13 @@ private:
uint _cursorOffset;
public:
- void focus() { _focused = true; }
- void unfocus() { _focused = false; }
- void onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
+ void focus() {
+ _focused = true;
+ }
+ void unfocus() {
+ _focused = false;
+ }
+ bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
void onKeyDown(Common::KeyState keyState);
bool process(uint32 deltaTimeInMillis);
};
diff --git a/engines/zvision/scripting/controls/lever_control.cpp b/engines/zvision/scripting/controls/lever_control.cpp
index 9724e661b7..f68f256229 100644
--- a/engines/zvision/scripting/controls/lever_control.cpp
+++ b/engines/zvision/scripting/controls/lever_control.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
- *
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -22,15 +22,14 @@
#include "common/scummsys.h"
-#include "zvision/scripting/controls/lever_control.h"
+#include "zvision/lever_control.h"
#include "zvision/zvision.h"
-#include "zvision/scripting/script_manager.h"
-#include "zvision/graphics/render_manager.h"
-#include "zvision/cursors/cursor_manager.h"
-#include "zvision/animation/rlf_animation.h"
-#include "zvision/video/zork_avi_decoder.h"
-#include "zvision/utility/utility.h"
+#include "zvision/script_manager.h"
+#include "zvision/render_manager.h"
+#include "zvision/cursor_manager.h"
+#include "zvision/meta_animation.h"
+#include "zvision/utility.h"
#include "common/stream.h"
#include "common/file.h"
@@ -43,16 +42,16 @@
namespace ZVision {
LeverControl::LeverControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream)
- : Control(engine, key),
- _frameInfo(0),
- _frameCount(0),
- _startFrame(0),
- _currentFrame(0),
- _lastRenderedFrame(0),
- _mouseIsCaptured(false),
- _isReturning(false),
- _accumulatedTime(0),
- _returnRoutesCurrentFrame(0) {
+ : Control(engine, key),
+ _frameInfo(0),
+ _frameCount(0),
+ _startFrame(0),
+ _currentFrame(0),
+ _lastRenderedFrame(0),
+ _mouseIsCaptured(false),
+ _isReturning(false),
+ _accumulatedTime(0),
+ _returnRoutesCurrentFrame(0) {
// Loop until we find the closing brace
Common::String line = stream.readLine();
@@ -79,25 +78,24 @@ LeverControl::LeverControl(ZVision *engine, uint32 key, Common::SeekableReadStre
}
LeverControl::~LeverControl() {
- if (_fileType == AVI) {
- delete _animation.avi;
- } else if (_fileType == RLF) {
- delete _animation.rlf;
- }
-
+ if (_animation)
+ delete _animation;
+
delete[] _frameInfo;
}
void LeverControl::parseLevFile(const Common::String &fileName) {
Common::File file;
- if (!file.open(fileName)) {
+ if (!_engine->getSearchManager()->openFile(file, fileName)) {
warning("LEV file %s could could be opened", fileName.c_str());
return;
}
- Common::String line = file.readLine();
+ Common::String line;
while (!file.eos()) {
+ line = file.readLine();
+
if (line.matchString("*animation_id*", true)) {
// Not used
} else if (line.matchString("*filename*", true)) {
@@ -106,14 +104,9 @@ void LeverControl::parseLevFile(const Common::String &fileName) {
Common::String animationFileName(fileNameBuffer);
- if (animationFileName.hasSuffix(".avi")) {
- _animation.avi = new ZorkAVIDecoder();
- _animation.avi->loadFile(animationFileName);
- _fileType = AVI;
- } else if (animationFileName.hasSuffix(".rlf")) {
- _animation.rlf = new RlfAnimation(animationFileName, false);
- _fileType = RLF;
- }
+ if (animationFileName.hasSuffix(".avi") || animationFileName.hasSuffix(".rlf"))
+ _animation = new MetaAnimation(animationFileName, _engine);
+
} else if (line.matchString("*skipcolor*", true)) {
// Not used
} else if (line.matchString("*anim_coords*", true)) {
@@ -151,6 +144,8 @@ void LeverControl::parseLevFile(const Common::String &fileName) {
uint frameNumber;
uint x, y;
+ line.toLowercase();
+
if (sscanf(line.c_str(), "%u:%u %u", &frameNumber, &x, &y) == 3) {
_frameInfo[frameNumber].hotspot.left = x;
_frameInfo[frameNumber].hotspot.top = y;
@@ -158,13 +153,13 @@ void LeverControl::parseLevFile(const Common::String &fileName) {
_frameInfo[frameNumber].hotspot.bottom = y + _hotspotDelta.y;
}
- Common::StringTokenizer tokenizer(line, " ^=()");
+ Common::StringTokenizer tokenizer(line, " ^=()~");
tokenizer.nextToken();
tokenizer.nextToken();
Common::String token = tokenizer.nextToken();
while (!tokenizer.empty()) {
- if (token == "D") {
+ if (token == "d") {
token = tokenizer.nextToken();
uint angle;
@@ -172,7 +167,7 @@ void LeverControl::parseLevFile(const Common::String &fileName) {
sscanf(token.c_str(), "%u,%u", &toFrame, &angle);
_frameInfo[frameNumber].directions.push_back(Direction(angle, toFrame));
- } else if (token.hasPrefix("P")) {
+ } else if (token.hasPrefix("p")) {
// Format: P(<from> to <to>)
tokenizer.nextToken();
tokenizer.nextToken();
@@ -186,26 +181,25 @@ void LeverControl::parseLevFile(const Common::String &fileName) {
}
}
- line = file.readLine();
+ // Don't read lines in this place because last will not be parsed.
}
}
-void LeverControl::onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
- if (!_enabled) {
- return;
- }
-
+bool LeverControl::onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
+ if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
+ return false;
+
if (_frameInfo[_currentFrame].hotspot.contains(backgroundImageSpacePos)) {
_mouseIsCaptured = true;
_lastMousePos = backgroundImageSpacePos;
}
+ return false;
}
-void LeverControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
- if (!_enabled) {
- return;
- }
-
+bool LeverControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
+ if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
+ return false;
+
if (_mouseIsCaptured) {
_mouseIsCaptured = false;
_engine->getScriptManager()->setStateValue(_key, _currentFrame);
@@ -214,13 +208,13 @@ void LeverControl::onMouseUp(const Common::Point &screenSpacePos, const Common::
_returnRoutesCurrentProgress = _frameInfo[_currentFrame].returnRoute.begin();
_returnRoutesCurrentFrame = _currentFrame;
}
+ return false;
}
bool LeverControl::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
- if (!_enabled) {
+ if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
return false;
- }
-
+
bool cursorWasChanged = false;
if (_mouseIsCaptured) {
@@ -240,7 +234,7 @@ bool LeverControl::onMouseMove(const Common::Point &screenSpacePos, const Common
}
}
} else if (_frameInfo[_currentFrame].hotspot.contains(backgroundImageSpacePos)) {
- _engine->getCursorManager()->changeCursor(_cursorName);
+ _engine->getCursorManager()->changeCursor(_engine->getCursorManager()->getCursorId(_cursorName));
cursorWasChanged = true;
}
@@ -248,9 +242,8 @@ bool LeverControl::onMouseMove(const Common::Point &screenSpacePos, const Common
}
bool LeverControl::process(uint32 deltaTimeInMillis) {
- if (!_enabled) {
+ if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
return false;
- }
if (_isReturning) {
_accumulatedTime += deltaTimeInMillis;
@@ -276,7 +269,7 @@ bool LeverControl::process(uint32 deltaTimeInMillis) {
renderFrame(_returnRoutesCurrentFrame);
}
}
-
+
return false;
}
@@ -301,7 +294,7 @@ int LeverControl::calculateVectorAngle(const Common::Point &pointOne, const Comm
// Calculate the angle using arctan
// Then convert to degrees. (180 / 3.14159 = 57.2958)
- int angle = int(atan((float)yDist / (float)xDist) * 57);
+ int angle = int(atan((float)yDist / (float)abs(xDist)) * 57);
// Calculate what quadrant pointTwo is in
uint quadrant = ((yDist > 0 ? 1 : 0) << 1) | (xDist < 0 ? 1 : 0);
@@ -350,16 +343,16 @@ int LeverControl::calculateVectorAngle(const Common::Point &pointOne, const Comm
// Convert the local angles to unit circle angles
switch (quadrant) {
case 0:
- angle = 180 + angle;
+ angle = -angle;
break;
case 1:
- // Do nothing
+ angle = angle + 180;
break;
case 2:
- angle = 180 + angle;
+ angle = 360 - angle;
break;
case 3:
- angle = 360 + angle;
+ angle = 180 + angle;
break;
}
@@ -377,26 +370,13 @@ void LeverControl::renderFrame(uint frameNumber) {
_lastRenderedFrame = frameNumber;
}
- const uint16 *frameData = 0;
+ const Graphics::Surface *frameData;
int x = _animationCoords.left;
int y = _animationCoords.top;
- int width = 0;
- int height = 0;
-
- if (_fileType == RLF) {
- // getFrameData() will automatically optimize to getNextFrame() / getPreviousFrame() if it can
- frameData = (const uint16 *)_animation.rlf->getFrameData(frameNumber)->getPixels();
- width = _animation.rlf->width(); // Use the animation width instead of _animationCoords.width()
- height = _animation.rlf->height(); // Use the animation height instead of _animationCoords.height()
- } else if (_fileType == AVI) {
- _animation.avi->seekToFrame(frameNumber);
- const Graphics::Surface *surface = _animation.avi->decodeNextFrame();
- frameData = (const uint16 *)surface->getPixels();
- width = surface->w;
- height = surface->h;
- }
- _engine->getRenderManager()->copyRectToWorkingWindow(frameData, x, y, width, width, height);
+ frameData = _animation->getFrameData(frameNumber);
+ if (frameData)
+ _engine->getRenderManager()->blitSurfaceToBkg(*frameData, x, y);
}
} // End of namespace ZVision
diff --git a/engines/zvision/scripting/controls/lever_control.h b/engines/zvision/scripting/controls/lever_control.h
index 49e4fd3806..712d688523 100644
--- a/engines/zvision/scripting/controls/lever_control.h
+++ b/engines/zvision/scripting/controls/lever_control.h
@@ -32,7 +32,7 @@
namespace ZVision {
class ZorkAVIDecoder;
-class RlfAnimation;
+class MetaAnimation;
class LeverControl : public Control {
public:
@@ -40,10 +40,6 @@ public:
~LeverControl();
private:
- enum FileType {
- RLF = 1,
- AVI = 2
- };
struct Direction {
Direction(uint a, uint t) : angle(a), toFrame(t) {}
@@ -64,11 +60,7 @@ private:
};
private:
- union {
- RlfAnimation *rlf;
- ZorkAVIDecoder *avi;
- } _animation;
- FileType _fileType;
+ MetaAnimation *_animation;
Common::String _cursorName;
Common::Rect _animationCoords;
@@ -88,8 +80,8 @@ private:
uint32 _accumulatedTime;
public:
- void onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
- void onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
+ bool onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
+ bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
bool process(uint32 deltaTimeInMillis);
diff --git a/engines/zvision/scripting/controls/push_toggle_control.cpp b/engines/zvision/scripting/controls/push_toggle_control.cpp
index 82736b7576..16cd971ad5 100644
--- a/engines/zvision/scripting/controls/push_toggle_control.cpp
+++ b/engines/zvision/scripting/controls/push_toggle_control.cpp
@@ -35,10 +35,13 @@
namespace ZVision {
PushToggleControl::PushToggleControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream)
- : Control(engine, key) {
+ : Control(engine, key),
+ _countTo(2),
+ _event(Common::EVENT_LBUTTONUP) {
// Loop until we find the closing brace
Common::String line = stream.readLine();
trimCommentsAndWhiteSpace(&line);
+ line.toLowercase();
while (!stream.eos() && !line.contains('}')) {
if (line.matchString("*_hotspot*", true)) {
@@ -56,6 +59,27 @@ PushToggleControl::PushToggleControl(ZVision *engine, uint32 key, Common::Seekab
sscanf(line.c_str(), "%*[^(](%25[^)])", nameBuffer);
_hoverCursor = Common::String(nameBuffer);
+ } else if (line.matchString("animation*", true)) {
+ // Not used
+ } else if (line.matchString("sound*", true)) {
+ // Not used
+ } else if (line.matchString("count_to*", true)) {
+ sscanf(line.c_str(), "%*[^(](%u)", &_countTo);
+ } else if (line.matchString("mouse_event*", true)) {
+ char nameBuffer[25];
+
+ sscanf(line.c_str(), "%*[^(](%25[^)])", nameBuffer);
+
+ Common::String evntStr(nameBuffer);
+ if (evntStr.equalsIgnoreCase("up")) {
+ _event = Common::EVENT_LBUTTONUP;
+ } else if (evntStr.equalsIgnoreCase("down")) {
+ _event = Common::EVENT_LBUTTONDOWN;
+ } else if (evntStr.equalsIgnoreCase("double")) {
+ // Not used
+ }
+ } else if (line.matchString("venus_id*", true)) {
+ // Not used
}
line = stream.readLine();
@@ -68,27 +92,46 @@ PushToggleControl::PushToggleControl(ZVision *engine, uint32 key, Common::Seekab
}
PushToggleControl::~PushToggleControl() {
- // Clear the state value back to 0
- _engine->getScriptManager()->setStateValue(_key, 0);
}
-void PushToggleControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
- if (!_enabled) {
- return;
+bool PushToggleControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
+ if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
+ return false;
+
+ if (_event != Common::EVENT_LBUTTONUP)
+ return false;
+
+ if (_hotspot.contains(backgroundImageSpacePos)) {
+ int32 val = _engine->getScriptManager()->getStateValue(_key);
+ val = (val + 1) % _countTo;
+ _engine->getScriptManager()->setStateValue(_key, val);
+ return true;
}
-
+ return false;
+}
+
+bool PushToggleControl::onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
+ if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
+ return false;
+
+ if (_event != Common::EVENT_LBUTTONDOWN)
+ return false;
+
if (_hotspot.contains(backgroundImageSpacePos)) {
- _engine->getScriptManager()->setStateValue(_key, 1);
+ int32 val = _engine->getScriptManager()->getStateValue(_key);
+ val = (val + 1) % _countTo;
+ _engine->getScriptManager()->setStateValue(_key, val);
+ return true;
}
+ return false;
}
bool PushToggleControl::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
- if (!_enabled) {
+ if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
return false;
- }
-
+
if (_hotspot.contains(backgroundImageSpacePos)) {
- _engine->getCursorManager()->changeCursor(_hoverCursor);
+ _engine->getCursorManager()->changeCursor(_engine->getCursorManager()->getCursorId(_hoverCursor));
return true;
}
diff --git a/engines/zvision/scripting/controls/push_toggle_control.h b/engines/zvision/scripting/controls/push_toggle_control.h
index 3854fc2005..6ba1bd77fa 100644
--- a/engines/zvision/scripting/controls/push_toggle_control.h
+++ b/engines/zvision/scripting/controls/push_toggle_control.h
@@ -26,6 +26,7 @@
#include "zvision/scripting/control.h"
#include "common/rect.h"
+#include "common/events.h"
namespace ZVision {
@@ -36,12 +37,19 @@ public:
~PushToggleControl();
/**
+ * Called when LeftMouse is pushed. Default is NOP.
+ *
+ * @param screenSpacePos The position of the mouse in screen space
+ * @param backgroundImageSpacePos The position of the mouse in background image space
+ */
+ bool onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
+ /**
* Called when LeftMouse is lifted. Calls ScriptManager::setStateValue(_key, 1);
*
* @param screenSpacePos The position of the mouse in screen space
* @param backgroundImageSpacePos The position of the mouse in background image space
*/
- void onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
+ bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
/**
* Called on every MouseMove. Tests if the mouse is inside _hotspot, and if so, sets the cursor.
*
@@ -60,6 +68,10 @@ private:
Common::Rect _hotspot;
/** The cursor to use when hovering over _hotspot */
Common::String _hoverCursor;
+ /** Button maximal values count */
+ uint _countTo;
+
+ Common::EventType _event;
};
} // End of namespace ZVision
diff --git a/engines/zvision/scripting/controls/timer_node.cpp b/engines/zvision/scripting/controls/timer_node.cpp
index c8c8a85d34..a94f6db19b 100644
--- a/engines/zvision/scripting/controls/timer_node.cpp
+++ b/engines/zvision/scripting/controls/timer_node.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
- *
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -22,46 +22,53 @@
#include "common/scummsys.h"
-#include "zvision/scripting/controls/timer_node.h"
+#include "zvision/timer_node.h"
#include "zvision/zvision.h"
-#include "zvision/scripting/script_manager.h"
+#include "zvision/script_manager.h"
#include "common/stream.h"
namespace ZVision {
-
+
TimerNode::TimerNode(ZVision *engine, uint32 key, uint timeInSeconds)
- : Control(engine, key) {
- if (_engine->getGameId() == GID_NEMESIS) {
+ : SideFX(engine, key, SIDEFX_TIMER) {
+ if (_engine->getGameId() == GID_NEMESIS)
_timeLeft = timeInSeconds * 1000;
- } else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
+ else if (_engine->getGameId() == GID_GRANDINQUISITOR)
_timeLeft = timeInSeconds * 100;
- }
- _engine->getScriptManager()->setStateValue(_key, 1);
+ if (_key != StateKey_NotSet)
+ _engine->getScriptManager()->setStateValue(_key, 1);
}
TimerNode::~TimerNode() {
- if (_timeLeft <= 0)
+ if (_key != StateKey_NotSet)
_engine->getScriptManager()->setStateValue(_key, 2);
- else
- _engine->getScriptManager()->setStateValue(_key, _timeLeft); // If timer was stopped by stop or kill
+ int32 timeLeft = _timeLeft / (_engine->getGameId() == GID_NEMESIS ? 1000 : 100);
+ if (timeLeft > 0)
+ _engine->getScriptManager()->setStateValue(_key, timeLeft); // If timer was stopped by stop or kill
}
bool TimerNode::process(uint32 deltaTimeInMillis) {
_timeLeft -= deltaTimeInMillis;
- if (_timeLeft <= 0) {
- // Let the destructor reset the state value
- return true;
- }
+ if (_timeLeft <= 0)
+ return stop();
return false;
}
+bool TimerNode::stop() {
+ if (_key != StateKey_NotSet)
+ _engine->getScriptManager()->setStateValue(_key, 2);
+ return true;
+}
+
void TimerNode::serialize(Common::WriteStream *stream) {
+ stream->writeUint32BE(MKTAG('T', 'I', 'M', 'R'));
+ stream->writeUint32LE(8); // size
stream->writeUint32LE(_key);
stream->writeUint32LE(_timeLeft);
}
diff --git a/engines/zvision/scripting/controls/timer_node.h b/engines/zvision/scripting/controls/timer_node.h
index 48b5fad1e9..f6584becda 100644
--- a/engines/zvision/scripting/controls/timer_node.h
+++ b/engines/zvision/scripting/controls/timer_node.h
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
- *
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -23,13 +23,13 @@
#ifndef ZVISION_TIMER_NODE_H
#define ZVISION_TIMER_NODE_H
-#include "zvision/scripting/control.h"
+#include "zvision/sidefx.h"
namespace ZVision {
class ZVision;
-class TimerNode : public Control {
+class TimerNode : public SideFX {
public:
TimerNode(ZVision *engine, uint32 key, uint timeInSeconds);
~TimerNode();
@@ -44,7 +44,11 @@ public:
bool process(uint32 deltaTimeInMillis);
void serialize(Common::WriteStream *stream);
void deserialize(Common::SeekableReadStream *stream);
- inline bool needsSerialization() { return true; }
+ inline bool needsSerialization() {
+ return true;
+ }
+
+ bool stop();
private:
int32 _timeLeft;