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Diffstat (limited to 'engines/zvision/scripting/sidefx.h')
-rw-r--r-- | engines/zvision/scripting/sidefx.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/engines/zvision/scripting/sidefx.h b/engines/zvision/scripting/sidefx.h new file mode 100644 index 0000000000..5bb14f0cdd --- /dev/null +++ b/engines/zvision/scripting/sidefx.h @@ -0,0 +1,114 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SIDEFX_H_INCLUDED +#define SIDEFX_H_INCLUDED + +namespace Common { +class SeekableReadStream; +struct Point; +class WriteStream; +} + +namespace ZVision { + +class ZVision; + +class SideFX { +public: + + enum SideFXType { + SIDEFX_ANIM = 1, + SIDEFX_AUDIO = 2, + SIDEFX_DISTORT = 4, + SIDEFX_PANTRACK = 8, + SIDEFX_REGION = 16, + SIDEFX_TIMER = 32, + SIDEFX_TTYTXT = 64, + SIDEFX_UNK = 128, + SIDEFX_ALL = 255 + }; + + SideFX() : _engine(0), _key(0), _type(SIDEFX_UNK) {} + SideFX(ZVision *engine, uint32 key, SideFXType type) : _engine(engine), _key(key), _type(type) {} + virtual ~SideFX() {} + + uint32 getKey() { + return _key; + } + SideFXType getType() { + return _type; + } + + virtual bool process(uint32 deltaTimeInMillis) { + return false; + } + /** + * Serialize a SideFX for save game use. This should only be used if a SideFX needs + * to save values that would be different from initialization. AKA a TimerNode needs to + * store the amount of time left on the timer. Any Controls overriding this *MUST* write + * their key as the first data outputted. The default implementation is NOP. + * + * NOTE: If this method is overridden, you MUST also override deserialize() + * and needsSerialization() + * + * @param stream Stream to write any needed data to + */ + virtual void serialize(Common::WriteStream *stream) {} + /** + * De-serialize data from a save game stream. This should only be implemented if the + * SideFX also implements serialize(). The calling method assumes the size of the + * data read from the stream exactly equals that written in serialize(). The default + * implementation is NOP. + * + * NOTE: If this method is overridden, you MUST also override serialize() + * and needsSerialization() + * + * @param stream Save game file stream + */ + virtual void deserialize(Common::SeekableReadStream *stream) {} + /** + * If a SideFX overrides serialize() and deserialize(), this should return true + * + * @return Does the SideFX need save game serialization? + */ + virtual inline bool needsSerialization() { + return false; + } + + virtual bool stop() { + return true; + } + virtual void kill() {} + +protected: + ZVision *_engine; + uint32 _key; + SideFXType _type; + +// Static member functions +public: + +}; +} // End of namespace ZVision + +#endif // SIDEFX_H_INCLUDED |