diff options
Diffstat (limited to 'engines/zvision/scripting/sidefx/animation_node.cpp')
-rw-r--r-- | engines/zvision/scripting/sidefx/animation_node.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/zvision/scripting/sidefx/animation_node.cpp b/engines/zvision/scripting/sidefx/animation_node.cpp index bd9c543d52..98ac4e3b37 100644 --- a/engines/zvision/scripting/sidefx/animation_node.cpp +++ b/engines/zvision/scripting/sidefx/animation_node.cpp @@ -75,19 +75,19 @@ bool AnimationNode::process(uint32 deltaTimeInMillis) { const Graphics::Surface *frame = NULL; - if (nod->_cur_frm == -1) { // Start of new playlist node - nod->_cur_frm = nod->start; + if (nod->_curFrame == -1) { // Start of new playlist node + nod->_curFrame = nod->start; - _animation->seekToFrame(nod->_cur_frm); + _animation->seekToFrame(nod->_curFrame); frame = _animation->decodeNextFrame(); nod->_delay = _frmDelay; if (nod->slot) _engine->getScriptManager()->setStateValue(nod->slot, 1); } else { - nod->_cur_frm++; + nod->_curFrame++; - if (nod->_cur_frm > nod->stop) { + if (nod->_curFrame > nod->stop) { nod->loop--; if (nod->loop == 0) { @@ -99,8 +99,8 @@ bool AnimationNode::process(uint32 deltaTimeInMillis) { return _DisposeAfterUse; } - nod->_cur_frm = nod->start; - _animation->seekToFrame(nod->_cur_frm); + nod->_curFrame = nod->start; + _animation->seekToFrame(nod->_curFrame); } frame = _animation->decodeNextFrame(); @@ -156,18 +156,18 @@ bool AnimationNode::process(uint32 deltaTimeInMillis) { -void AnimationNode::addPlayNode(int32 slot, int x, int y, int x2, int y2, int start_frame, int end_frame, int loops) { +void AnimationNode::addPlayNode(int32 slot, int x, int y, int x2, int y2, int startFrame, int endFrame, int loops) { playnode nod; nod.loop = loops; nod.pos = Common::Rect(x, y, x2 + 1, y2 + 1); - nod.start = start_frame; - nod.stop = end_frame; + nod.start = startFrame; + nod.stop = endFrame; if (nod.stop >= (int)_animation->frameCount()) nod.stop = _animation->frameCount() - 1; nod.slot = slot; - nod._cur_frm = -1; + nod._curFrame = -1; nod._delay = 0; nod._scaled = NULL; _playList.push_back(nod); |