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Diffstat (limited to 'engines/zvision/scripting/sidefx/syncsound_node.h')
-rw-r--r-- | engines/zvision/scripting/sidefx/syncsound_node.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/engines/zvision/scripting/sidefx/syncsound_node.h b/engines/zvision/scripting/sidefx/syncsound_node.h new file mode 100644 index 0000000000..7cd02a8aef --- /dev/null +++ b/engines/zvision/scripting/sidefx/syncsound_node.h @@ -0,0 +1,56 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ZVISION_SYNCSOUND_NODE_H +#define ZVISION_SYNCSOUND_NODE_H + +#include "audio/mixer.h" +#include "zvision/scripting/sidefx.h" +#include "zvision/graphics/subtitles.h" + +namespace Common { +class String; +} + +namespace ZVision { +class SyncSoundNode : public SideFX { +public: + SyncSoundNode(ZVision *engine, uint32 key, Common::String &file, int32 syncto); + ~SyncSoundNode(); + + /** + * Decrement the timer by the delta time. If the timer is finished, set the status + * in _globalState and let this node be deleted + * + * @param deltaTimeInMillis The number of milliseconds that have passed since last frame + * @return If true, the node can be deleted after process() finishes + */ + bool process(uint32 deltaTimeInMillis); +private: + int32 _syncto; + Audio::SoundHandle _handle; + Subtitle *_sub; +}; + +} // End of namespace ZVision + +#endif |