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Diffstat (limited to 'engines/zvision/utility/single_value_container.h')
-rw-r--r-- | engines/zvision/utility/single_value_container.h | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/engines/zvision/utility/single_value_container.h b/engines/zvision/utility/single_value_container.h new file mode 100644 index 0000000000..45b5a89e95 --- /dev/null +++ b/engines/zvision/utility/single_value_container.h @@ -0,0 +1,183 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ZVISION_SINGLE_VALUE_CONTAINER_H +#define ZVISION_SINGLE_VALUE_CONTAINER_H + +namespace Common { +class String; +} + +namespace ZVision { + +/** + * A generic single value storage class. It is useful for storing different + * value types in a single List, Hashmap, etc. + */ +class SingleValueContainer { +public: + enum ValueType { + BOOL, + BYTE, + INT16, + UINT16, + INT32, + UINT32, + FLOAT, + DOUBLE, + STRING + }; + + // Constructors + explicit SingleValueContainer(ValueType type); + explicit SingleValueContainer(bool value); + explicit SingleValueContainer(byte value); + explicit SingleValueContainer(int16 value); + explicit SingleValueContainer(uint16 value); + explicit SingleValueContainer(int32 value); + explicit SingleValueContainer(uint32 value); + explicit SingleValueContainer(float value); + explicit SingleValueContainer(double value); + explicit SingleValueContainer(Common::String value); + + // Copy constructor + explicit SingleValueContainer(const SingleValueContainer& other); + + // Destructor + ~SingleValueContainer(); + +private: + ValueType _objectType; + + union { + bool boolVal; + byte byteVal; + int16 int16Val; + uint16 uint16Val; + int32 int32Val; + uint32 uint32Val; + float floatVal; + double doubleVal; + char *stringVal; + } _value; + +public: + SingleValueContainer &operator=(const bool &rhs); + SingleValueContainer &operator=(const byte &rhs); + SingleValueContainer &operator=(const int16 &rhs); + SingleValueContainer &operator=(const uint16 &rhs); + SingleValueContainer &operator=(const int32 &rhs); + SingleValueContainer &operator=(const uint32 &rhs); + SingleValueContainer &operator=(const float &rhs); + SingleValueContainer &operator=(const double &rhs); + SingleValueContainer &operator=(const Common::String &rhs); + + SingleValueContainer& operator=(const SingleValueContainer &rhs); + + /** + * Retrieve a bool from the container. If the container is not storing a + * bool, this will return false and display a warning(). + * + * @param returnValue Pointer to where you want the value stored + * @return Value indicating whether the value assignment was successful + */ + bool getBoolValue(bool *returnValue) const; + /** + * Retrieve a byte from the container. If the container is not storing a + * byte, this will return false and display a warning(). + * + * @param returnValue Pointer to where you want the value stored + * @return Value indicating whether the value assignment was successful + */ + bool getByteValue(byte *returnValue) const; + /** + * Retrieve an int16 from the container. If the container is not storing an + * int16, this will return false and display a warning(). + * + * @param returnValue Pointer to where you want the value stored + * @return Value indicating whether the value assignment was successful + */ + bool getInt16Value(int16 *returnValue) const; + /** + * Retrieve a uint16 from the container. If the container is not storing a + * uint16, this will return false and display a warning(). + * + * @param returnValue Pointer to where you want the value stored + * @return Value indicating whether the value assignment was successful + */ + bool getUInt16Value(uint16 *returnValue) const; + /** + * Retrieve an int32 from the container. If the container is not storing an + * int32, this will return false and display a warning(). + * + * @param returnValue Pointer to where you want the value stored + * @return Value indicating whether the value assignment was successful + */ + bool getInt32Value(int32 *returnValue) const; + /** + * Retrieve a uint32 from the container. If the container is not storing a + * uint32, this will return false and display a warning(). + * + * @param returnValue Pointer to where you want the value stored + * @return Value indicating whether the value assignment was successful + */ + bool getUInt32Value(uint32 *returnValue) const; + /** + * Retrieve a float from the container. If the container is not storing a + * float, this will return false and display a warning(). + * + * @param returnValue Pointer to where you want the value stored + * @return Value indicating whether the value assignment was successful + */ + bool getFloatValue(float *returnValue) const; + /** + * Retrieve a double from the container. If the container is not storing a + * double, this will return false and display a warning(). + * + * @param returnValue Pointer to where you want the value stored + * @return Value indicating whether the value assignment was successful + */ + bool getDoubleValue(double *returnValue) const; + /** + * Retrieve a String from the container. If the container is not storing a + * string, this will return false and display a warning(). + * + * Caution: Strings are internally stored as char[]. getStringValue uses + * Common::String::operator=(char *) to do the assigment, which uses both + * strlen() AND memmove(). + * + * @param returnValue Pointer to where you want the value stored + * @return Value indicating whether the value assignment was successful + */ + bool getStringValue(Common::String *returnValue) const; + +private: + /** + * Helper method for destruction and assignment. It checks to see + * if the char pointer is being used, and if so calls delete on it + */ + void deleteCharPointer(); +}; + +} // End of namespace ZVision + +#endif |