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Diffstat (limited to 'engines/zvision/vector2.h')
-rw-r--r-- | engines/zvision/vector2.h | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/engines/zvision/vector2.h b/engines/zvision/vector2.h deleted file mode 100644 index 9616a43218..0000000000 --- a/engines/zvision/vector2.h +++ /dev/null @@ -1,82 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef ZVISION_VECTOR2_H -#define ZVISION_VECTOR2_H - -#include "common/scummsys.h" - -#include "common/util.h" - - -namespace ZVision { - -/** - * Simple class for handling both 2D position and size. - */ -class Vector2 { -public: - int16 x; ///< The horizontal part of the point - int16 y; ///< The vertical part of the point - -public: - Vector2() : x(0), y(0) {} - Vector2(int16 x1, int16 y1) : x(x1), y(y1) {} - -public: - bool operator==(const Vector2 &p) const { return x == p.x && y == p.y; } - bool operator!=(const Vector2 &p) const { return x != p.x || y != p.y; } - Vector2 operator+(const Vector2 &delta) const { return Vector2(x + delta.x, y + delta.y); } - Vector2 operator-(const Vector2 &delta) const { return Vector2(x - delta.x, y - delta.y); } - - void operator+=(const Vector2 &delta) { - x += delta.x; - y += delta.y; - } - - void operator-=(const Vector2 &delta) { - x -= delta.x; - y -= delta.y; - } - - /** - * Return the square of the distance between this point and the point p. - * - * @param p the other point - * @return the distance between this and p - */ - uint sqrDist(const Vector2 &p) const { - int diffx = ABS(p.x - x); - if (diffx >= 0x1000) - return 0xFFFFFF; - - int diffy = ABS(p.y - y); - if (diffy >= 0x1000) - return 0xFFFFFF; - - return uint(diffx * diffx + diffy * diffy); - } -}; - -} // End of namespace ZVision - -#endif |