diff options
Diffstat (limited to 'engines/zvision')
| -rw-r--r-- | engines/zvision/cursor_manager.cpp | 163 | ||||
| -rw-r--r-- | engines/zvision/cursor_manager.h | 73 | ||||
| -rw-r--r-- | engines/zvision/events.cpp | 10 | ||||
| -rw-r--r-- | engines/zvision/lever_control.cpp | 2 | ||||
| -rw-r--r-- | engines/zvision/push_toggle_control.cpp | 2 | ||||
| -rw-r--r-- | engines/zvision/script_manager.cpp | 2 | ||||
| -rw-r--r-- | engines/zvision/zvision.cpp | 2 | 
7 files changed, 129 insertions, 125 deletions
diff --git a/engines/zvision/cursor_manager.cpp b/engines/zvision/cursor_manager.cpp index de229a38d8..aaf3bb8ee4 100644 --- a/engines/zvision/cursor_manager.cpp +++ b/engines/zvision/cursor_manager.cpp @@ -50,87 +50,59 @@ const char *CursorManager::_zNemCursorFileNames[NUM_CURSORS] = { "00act", "arrow  CursorManager::CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat)  	: _engine(engine),  	  _pixelFormat(pixelFormat), -	  _cursorIsPushed(false) { -	// WARNING: The index IDLE_CURSOR_INDEX is hardcoded. If you change the order of _cursorNames/_zgiCursorFileNames/_zNemCursorFileNames, you HAVE to change the index accordingly -	if (_engine->getGameId() == GID_NEMESIS) { -		Common::String name(Common::String::format("%sa.zcr", _zNemCursorFileNames[IDLE_CURSOR_INDEX])); -		_idleCursor = ZorkCursor(name); -	} else if (_engine->getGameId() == GID_GRANDINQUISITOR) { -		_idleCursor = ZorkCursor(_zgiCursorFileNames[IDLE_CURSOR_INDEX]); +	  _cursorIsPushed(false), +	  _item(0), +	  _lastitem(0) { +	for (int i = 0; i < NUM_CURSORS; i++) { +		if (_engine->getGameId() == GID_NEMESIS) { +			Common::String name; +			name = Common::String::format("%sa.zcr", _zNemCursorFileNames[i]); +			_cursors[i][0] = ZorkCursor(name); // Up cursor +			name = Common::String::format("%sb.zcr", _zNemCursorFileNames[i]); +			_cursors[i][1] = ZorkCursor(name); // Down cursor +		} else if (_engine->getGameId() == GID_GRANDINQUISITOR) { +			_cursors[i][0] = ZorkCursor(_zgiCursorFileNames[i]); // Up cursor +			char buffer[25]; +			strcpy(buffer, _zgiCursorFileNames[i]); +			buffer[3] += 2; +			_cursors[i][1] = ZorkCursor(buffer); // Down cursor +		}  	}  } -void CursorManager::initialize() { -	revertToIdle(); -	CursorMan.showMouse(true); -} - -void CursorManager::changeCursor(const Common::String &cursorName) { -	changeCursor(cursorName, _cursorIsPushed); -} - -void CursorManager::changeCursor(const Common::String &cursorName, bool pushed) { -	if (_currentCursor.equals(cursorName) && _cursorIsPushed == pushed) -		return; - -	if (_cursorIsPushed != pushed) -		_cursorIsPushed = pushed; - -	if (cursorName == "idle" && !pushed) { -		CursorMan.replaceCursor(_idleCursor.getSurface(), _idleCursor.getWidth(), _idleCursor.getHeight(), _idleCursor.getHotspotX(), _idleCursor.getHotspotY(), _idleCursor.getKeyColor(), false, _pixelFormat); -		return; -	} - -	for (int i = 0; i < NUM_CURSORS; ++i) { -		if (_engine->getGameId() == GID_NEMESIS) { -			if (cursorName.equals(_cursorNames[i])) { -				_currentCursor = cursorName; - -				// ZNem uses a/b at the end of the file to signify not pushed/pushed respectively -				Common::String pushedFlag = pushed ? "b" : "a"; -				Common::String name = Common::String::format("%s%s.zcr", _zNemCursorFileNames[i], pushedFlag.c_str()); - -				changeCursor(ZorkCursor(name)); -				return; -			} -		} else if (_engine->getGameId() == GID_GRANDINQUISITOR) { -			if (cursorName.equals(_cursorNames[i])) { -				_currentCursor = cursorName; - -				if (!pushed) { -					changeCursor(ZorkCursor(_zgiCursorFileNames[i])); -				} else { -					// ZGI flips not pushed/pushed between a/c and b/d -					// It flips the 4th character of the name -					char buffer[25]; -					strcpy(buffer, _zgiCursorFileNames[i]); -					buffer[3] += 2; -					changeCursor(ZorkCursor(buffer)); -				} +void CursorManager::setItemID(int id) { +	if (id != _item) { +		if (id) { +			Common::String file; +			if (_engine->getGameId() == GID_NEMESIS) { +				file = Common::String::format("%2.2d%s%c.zcr", id, "idle", 'a'); +				_cursors[NUM_CURSORS][0] = ZorkCursor(file); +				file = Common::String::format("%2.2d%s%c.zcr", id, "idle", 'b'); +				_cursors[NUM_CURSORS][1] = ZorkCursor(file); +				file = Common::String::format("%2.2d%s%c.zcr", id, "act", 'a'); +				_cursors[NUM_CURSORS + 1][0] = ZorkCursor(file); +				file = Common::String::format("%2.2d%s%c.zcr", id, "act", 'b'); +				_cursors[NUM_CURSORS + 1][0] = ZorkCursor(file); +			} else if (_engine->getGameId() == GID_GRANDINQUISITOR) { +				file = Common::String::format("g0b%cc%2.2x1.zcr", 'a' , id); +				_cursors[NUM_CURSORS][0] = ZorkCursor(file); +				file = Common::String::format("g0b%cc%2.2x1.zcr", 'c' , id); +				_cursors[NUM_CURSORS][1] = ZorkCursor(file); +				file = Common::String::format("g0b%cc%2.2x1.zcr", 'b' , id); +				_cursors[NUM_CURSORS + 1][0] = ZorkCursor(file); +				file = Common::String::format("g0b%cc%2.2x1.zcr", 'd' , id); +				_cursors[NUM_CURSORS + 1][1] = ZorkCursor(file); +			} else  				return; -			}  		} +		_item = id; +		changeCursor(CursorIndex_Idle);  	} - -	// If we get here, something went wrong -	warning("No cursor found for identifier %s", cursorName.c_str());  } -void CursorManager::changeCursor(int id, bool active, bool pushed) { -	Common::String file; -	if (_engine->getGameId() == GID_NEMESIS) { -		file = Common::String::format("%2.2d%s%c.zcr", id, active ? "act" : "idle", pushed ? 'b' : 'a'); -	} else if (_engine->getGameId() == GID_GRANDINQUISITOR) { -		file = Common::String::format("g0b%cc%2.2x1.zcr", active ? (pushed ? 'd' : 'c') : (pushed ? 'b' : 'a')  , id); -	} else -		return; - -	if (_currentCursor.equals(file)) -		return; - -	_currentCursor = file; - -	changeCursor(ZorkCursor(file)); +void CursorManager::initialize() { +	changeCursor(_cursors[CursorIndex_Idle][_cursorIsPushed]); +	showMouse(true);  }  void CursorManager::changeCursor(const ZorkCursor &cursor) { @@ -141,31 +113,42 @@ void CursorManager::cursorDown(bool pushed) {  	if (_cursorIsPushed == pushed)  		return; -	changeCursor(_currentCursor, pushed); -} +	_cursorIsPushed = pushed; -void CursorManager::setLeftCursor() { -	changeCursor("leftarrow"); +	changeCursor(_cursors[_currentCursor][_cursorIsPushed]);  } -void CursorManager::setRightCursor() { -	changeCursor("rightarrow"); -} +void CursorManager::changeCursor(int id) { +	int _id = id; -void CursorManager::setUpCursor() { -	changeCursor("zuparrow"); +	if (_item && +	        (_id == CursorIndex_Active || +	         _id == CursorIndex_Idle || +	         _id == CursorIndex_HandPu)) { + +		if (_id == CursorIndex_Idle) +			_id = CursorIndex_ItemIdle; +		else +			_id = CursorIndex_ItemAct; +	} + +	if (_currentCursor != _id || +	        ((_id == CursorIndex_ItemAct || _id == CursorIndex_ItemIdle) && _lastitem != _item)) { +		_currentCursor = _id; +		_lastitem = _item; +		changeCursor(_cursors[_currentCursor][_cursorIsPushed]); +	}  } -void CursorManager::setDownCursor() { -	changeCursor("downarrow"); +int CursorManager::getCursorId(Common::String &name) { +	for (int i = 0; i < NUM_CURSORS; i++) +		if (name.equals(_cursorNames[i])) +			return i; +	return CursorIndex_Idle;  } -void CursorManager::revertToIdle() { -	_currentCursor = "idle"; -	if (!_cursorIsPushed) -		CursorMan.replaceCursor(_idleCursor.getSurface(), _idleCursor.getWidth(), _idleCursor.getHeight(), _idleCursor.getHotspotX(), _idleCursor.getHotspotY(), _idleCursor.getKeyColor(), false, _pixelFormat); -	else -		changeCursor(_currentCursor, _cursorIsPushed); +void CursorManager::showMouse(bool vis) { +	CursorMan.showMouse(vis);  }  } // End of namespace ZVision diff --git a/engines/zvision/cursor_manager.h b/engines/zvision/cursor_manager.h index ac79b259fa..7bd1c4240f 100644 --- a/engines/zvision/cursor_manager.h +++ b/engines/zvision/cursor_manager.h @@ -37,6 +37,21 @@ namespace ZVision {  class ZVision;  /** + * Mostly usable cursors + */ +enum CursorIndex { +    CursorIndex_Active = 0, +    CursorIndex_DownArr = 3, +    CursorIndex_HandPu = 6, +    CursorIndex_Idle = 11, +    CursorIndex_Left = 12, +    CursorIndex_Right = 13, +    CursorIndex_UpArr = 17, +    CursorIndex_ItemIdle = 18, +    CursorIndex_ItemAct = 19 +}; + +/**   * Class to manage cursor changes. The actual changes have to be done   * through CursorMan. Otherwise the cursor will disappear after GMM   * or debug console. @@ -47,17 +62,17 @@ public:  	CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat);  private: -	enum { -	    NUM_CURSORS = 18, -	    // WARNING: The index 11 is hardcoded. If you change the order of _cursorNames/_zgiCursorFileNames/_zNemCursorFileNames, you HAVE to change the index accordingly -	    IDLE_CURSOR_INDEX = 11 -	}; +	static const int NUM_CURSORS = 18; + +	// 18 default cursors in up/down states, +2 for items idle/act cursors +	ZorkCursor _cursors[NUM_CURSORS + 2][2];  	ZVision *_engine;  	const Graphics::PixelFormat *_pixelFormat; -	ZorkCursor _idleCursor; -	Common::String _currentCursor;  	bool _cursorIsPushed; +	int _item; +	int _lastitem; +	int _currentCursor;  	static const char *_cursorNames[];  	static const char *_zgiCursorFileNames[]; @@ -68,21 +83,30 @@ public:  	void initialize();  	/** -	 * Parses a cursor name into a cursor file then creates and shows that cursor. -	 * It will use the current _isCursorPushed state to choose the correct cursor +	 * Change cursor to specified cursor ID. If item setted to not 0 and cursor id idle/acrive/handpu change cursor to item. +	 * +	 * @param id    Wanted cursor id. +	 */ + +	void changeCursor(int id); + +	/** +	 * Return founded id for string contains cursor name  	 * -	 * @param cursorName    The name of a cursor. This *HAS* to correspond to one of the entries in _cursorNames[] +	 * @param name    Cursor name +	 * @return        Id of cursor or idle cursor id if not found  	 */ -	void changeCursor(const Common::String &cursorName); + +	int getCursorId(Common::String &name); +  	/** -	 * Parses a cursor name into a cursor file then creates and shows that cursor. +	 * Load cursor for item by id, and try to change cursor to item cursor if it's not 0  	 * -	 * @param cursorName    The name of a cursor. This *HAS* to correspond to one of the entries in _cursorNames[] -	 * @param pushed        Should the cursor be pushed (true) or not pushed (false) (Another way to say it: down or up) +	 * @param id    Item id or 0 for no item cursor  	 */ -	void changeCursor(const Common::String &cursorName, bool pushed); -	void changeCursor(int id, bool active, bool pushed); +	void setItemID(int id); +  	/**  	 * Change the cursor to a certain push state. If the cursor is already in the specified push state, nothing will happen.  	 * @@ -90,17 +114,12 @@ public:  	 */  	void cursorDown(bool pushed); -	/** Set the cursor to 'Left Arrow'. It will retain the current _isCursorPushed state */ -	void setLeftCursor(); -	/** Set the cursor to 'Right Arrow'. It will retain the current _isCursorPushed state */ -	void setRightCursor(); -	/** Set the cursor to 'Up Arrow'. It will retain the current _isCursorPushed state */ -	void setUpCursor(); -	/** Set the cursor to 'Down Arrow'. It will retain the current _isCursorPushed state */ -	void setDownCursor(); - -	/** Set the cursor to 'Idle'. It will retain the current _isCursorPushed state */ -	void revertToIdle(); +	/** +	 * Show or hide mouse cursor. +	 * +	 * @param vis    Should the cursor be showed (true) or hide (false) +	 */ +	void showMouse(bool vis);  private:  	/** diff --git a/engines/zvision/events.cpp b/engines/zvision/events.cpp index ede91273e6..69f5ffec24 100644 --- a/engines/zvision/events.cpp +++ b/engines/zvision/events.cpp @@ -150,14 +150,14 @@ void ZVision::onMouseMove(const Common::Point &pos) {  				// We use fixed point math to get better accuracy  				Common::Rational velocity = (Common::Rational(MAX_ROTATION_SPEED, ROTATION_SCREEN_EDGE_OFFSET) * (pos.x - _workingWindow.left)) - MAX_ROTATION_SPEED;  				_renderManager->setBackgroundVelocity(velocity.toInt()); -				_cursorManager->setLeftCursor(); +				_cursorManager->changeCursor(CursorIndex_Left);  				cursorWasChanged = true;  			} else if (pos.x <= _workingWindow.right && pos.x > _workingWindow.right - ROTATION_SCREEN_EDGE_OFFSET) {  				// Linear function of distance to the right edge (y = mx)  				// We use fixed point math to get better accuracy  				Common::Rational velocity = Common::Rational(MAX_ROTATION_SPEED, ROTATION_SCREEN_EDGE_OFFSET) * (pos.x - _workingWindow.right + ROTATION_SCREEN_EDGE_OFFSET);  				_renderManager->setBackgroundVelocity(velocity.toInt()); -				_cursorManager->setRightCursor(); +				_cursorManager->changeCursor(CursorIndex_Right);  				cursorWasChanged = true;  			} else {  				_renderManager->setBackgroundVelocity(0); @@ -168,14 +168,14 @@ void ZVision::onMouseMove(const Common::Point &pos) {  				// We use fixed point math to get better accuracy  				Common::Rational velocity = (Common::Rational(MAX_ROTATION_SPEED, ROTATION_SCREEN_EDGE_OFFSET) * (pos.y - _workingWindow.top)) - MAX_ROTATION_SPEED;  				_renderManager->setBackgroundVelocity(velocity.toInt()); -				_cursorManager->setUpCursor(); +				_cursorManager->changeCursor(CursorIndex_UpArr);  				cursorWasChanged = true;  			} else if (pos.y <= _workingWindow.bottom && pos.y > _workingWindow.bottom - ROTATION_SCREEN_EDGE_OFFSET) {  				// Linear function of distance to the bottom edge (y = mx)  				// We use fixed point math to get better accuracy  				Common::Rational velocity = Common::Rational(MAX_ROTATION_SPEED, ROTATION_SCREEN_EDGE_OFFSET) * (pos.y - _workingWindow.bottom + ROTATION_SCREEN_EDGE_OFFSET);  				_renderManager->setBackgroundVelocity(velocity.toInt()); -				_cursorManager->setDownCursor(); +				_cursorManager->changeCursor(CursorIndex_DownArr);  				cursorWasChanged = true;  			} else {  				_renderManager->setBackgroundVelocity(0); @@ -186,7 +186,7 @@ void ZVision::onMouseMove(const Common::Point &pos) {  	}  	if (!cursorWasChanged) { -		_cursorManager->revertToIdle(); +		_cursorManager->changeCursor(CursorIndex_Idle);  	}  } diff --git a/engines/zvision/lever_control.cpp b/engines/zvision/lever_control.cpp index 6d13d60b3e..fa8475f457 100644 --- a/engines/zvision/lever_control.cpp +++ b/engines/zvision/lever_control.cpp @@ -239,7 +239,7 @@ bool LeverControl::onMouseMove(const Common::Point &screenSpacePos, const Common  			}  		}  	} else if (_frameInfo[_currentFrame].hotspot.contains(backgroundImageSpacePos)) { -		_engine->getCursorManager()->changeCursor(_cursorName); +		_engine->getCursorManager()->changeCursor(_engine->getCursorManager()->getCursorId(_cursorName));  		cursorWasChanged = true;  	} diff --git a/engines/zvision/push_toggle_control.cpp b/engines/zvision/push_toggle_control.cpp index 88619e8f97..86f499739c 100644 --- a/engines/zvision/push_toggle_control.cpp +++ b/engines/zvision/push_toggle_control.cpp @@ -88,7 +88,7 @@ bool PushToggleControl::onMouseMove(const Common::Point &screenSpacePos, const C  		return false;  	if (_hotspot.contains(backgroundImageSpacePos)) { -		_engine->getCursorManager()->changeCursor(_hoverCursor); +		_engine->getCursorManager()->changeCursor(_engine->getCursorManager()->getCursorId(_hoverCursor));  		return true;  	} diff --git a/engines/zvision/script_manager.cpp b/engines/zvision/script_manager.cpp index f62cbd86c3..e2397abc59 100644 --- a/engines/zvision/script_manager.cpp +++ b/engines/zvision/script_manager.cpp @@ -511,7 +511,7 @@ void ScriptManager::do_changeLocation() {  	_activeControls = &nodeview._controls;  	// Revert to the idle cursor -	_engine->getCursorManager()->revertToIdle(); +	_engine->getCursorManager()->changeCursor(CursorIndex_Idle);  	// Reset the background velocity  	_engine->getRenderManager()->setBackgroundVelocity(0); diff --git a/engines/zvision/zvision.cpp b/engines/zvision/zvision.cpp index 62061bfab6..39d61d9a89 100644 --- a/engines/zvision/zvision.cpp +++ b/engines/zvision/zvision.cpp @@ -143,6 +143,8 @@ Common::Error ZVision::run() {  		uint32 currentTime = _clock.getLastMeasuredTime();  		uint32 deltaTime = _clock.getDeltaTime(); +		_cursorManager->setItemID(_scriptManager->getStateValue(StateKey_InventoryItem)); +  		processEvents();  		// Call _renderManager->update() first so the background renders  | 
