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-rw-r--r--engines/titanic/sound/music_player.cpp8
-rw-r--r--engines/titanic/sound/music_player.h4
-rw-r--r--engines/titanic/sound/music_room_handler.cpp43
-rw-r--r--engines/titanic/sound/music_room_handler.h19
-rw-r--r--engines/titanic/sound/music_wave.cpp28
-rw-r--r--engines/titanic/sound/music_wave.h14
6 files changed, 100 insertions, 16 deletions
diff --git a/engines/titanic/sound/music_player.cpp b/engines/titanic/sound/music_player.cpp
index 1f8a847cd2..6fb073b189 100644
--- a/engines/titanic/sound/music_player.cpp
+++ b/engines/titanic/sound/music_player.cpp
@@ -39,7 +39,7 @@ void CMusicPlayer::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_isActive, indent);
file->writeQuotedLine(_stopTarget, indent);
- file->writeNumberLine(_stopWaves, indent);
+ file->writeNumberLine(_musicActive, indent);
file->writeNumberLine(_volume, indent);
CGameObject::save(file, indent);
@@ -49,7 +49,7 @@ void CMusicPlayer::load(SimpleFile *file) {
file->readNumber();
_isActive = file->readNumber();
_stopTarget = file->readString();
- _stopWaves = file->readNumber();
+ _musicActive = file->readNumber();
_volume = file->readNumber();
CGameObject::load(file);
@@ -122,7 +122,7 @@ bool CMusicPlayer::LeaveRoomMsg(CLeaveRoomMsg *msg) {
bool CMusicPlayer::CreateMusicPlayerMsg(CCreateMusicPlayerMsg *msg) {
if (CMusicRoom::_musicHandler) {
- CMusicRoom::_musicHandler->setStopWaves(_stopWaves);
+ CMusicRoom::_musicHandler->setActive(_musicActive);
return true;
}
@@ -158,7 +158,7 @@ bool CMusicPlayer::CreateMusicPlayerMsg(CCreateMusicPlayerMsg *msg) {
wave->load(5, "z#505.wav", 53);
wave->load(6, "z#501.wav", 58);
- CMusicRoom::_musicHandler->setStopWaves(_stopWaves);
+ CMusicRoom::_musicHandler->setActive(_musicActive);
}
return true;
diff --git a/engines/titanic/sound/music_player.h b/engines/titanic/sound/music_player.h
index 3495439297..4d322e01dc 100644
--- a/engines/titanic/sound/music_player.h
+++ b/engines/titanic/sound/music_player.h
@@ -41,12 +41,12 @@ class CMusicPlayer : public CGameObject {
protected:
bool _isActive;
CString _stopTarget;
- bool _stopWaves;
+ bool _musicActive;
int _volume;
public:
CLASSDEF;
CMusicPlayer() : CGameObject(),
- _isActive(false), _stopWaves(false), _volume(100) {}
+ _isActive(false), _musicActive(false), _volume(100) {}
/**
* Save the data for the class to file
diff --git a/engines/titanic/sound/music_room_handler.cpp b/engines/titanic/sound/music_room_handler.cpp
index 5a6f48ae17..fdc98b93f3 100644
--- a/engines/titanic/sound/music_room_handler.cpp
+++ b/engines/titanic/sound/music_room_handler.cpp
@@ -23,14 +23,17 @@
#include "titanic/sound/music_room_handler.h"
#include "titanic/sound/sound_manager.h"
#include "titanic/core/project_item.h"
+#include "titanic/titanic.h"
namespace Titanic {
CMusicRoomHandler::CMusicRoomHandler(CProjectItem *project, CSoundManager *soundManager) :
- _project(project), _soundManager(soundManager), _stopWaves(false),
- _soundHandle(-1), _waveFile(nullptr), _soundVolume(100),
- _field108(0) {
+ _project(project), _soundManager(soundManager), _active(false),
+ _soundHandle(-1), _waveFile(nullptr), _volume(100) {
Common::fill(&_musicWaves[0], &_musicWaves[4], (CMusicWave *)nullptr);
+ _field108 = 0;
+ _field118 = 0;
+ _startTicks = _soundStartTicks = 0;
}
CMusicRoomHandler::~CMusicRoomHandler() {
@@ -62,7 +65,8 @@ CMusicWave *CMusicRoomHandler::createMusicWave(MusicInstrument instrument, int c
}
void CMusicRoomHandler::createWaveFile(int musicVolume) {
- _soundVolume = musicVolume;
+ _volume = musicVolume;
+ // TODO
// _waveFile = _soundManager->loadMusic()
}
@@ -80,9 +84,14 @@ void CMusicRoomHandler::stop() {
}
for (int idx = 0; idx < 4; ++idx) {
- if (_stopWaves && _musicWaves[idx])
+ _musicWaves[idx]->reset();
+ if (_active && _musicWaves[idx])
_musicWaves[idx]->stop();
}
+
+ _field108 = 0;
+ _field118 = 0;
+ _startTicks = _soundStartTicks = 0;
}
bool CMusicRoomHandler::checkInstrument(MusicInstrument instrument) const {
@@ -143,4 +152,28 @@ bool CMusicRoomHandler::isBusy() {
return _field108 > 0;
}
+void CMusicRoomHandler::trigger() {
+ if (_active) {
+ for (int idx = 0; idx < 4; ++idx)
+ _musicWaves[idx]->trigger();
+ }
+}
+
+void CMusicRoomHandler::update() {
+ uint currentTicks = g_vm->_events->getTicksCount();
+
+ if (!_startTicks) {
+ trigger();
+ _startTicks = currentTicks;
+ } else if (!_soundStartTicks && currentTicks >= (_startTicks + 3000)) {
+ if (_waveFile) {
+ CProximity prox;
+ prox._channelVolume = _volume;
+ _soundHandle = _soundManager->playSound(*_waveFile, prox);
+ }
+
+ _soundStartTicks = currentTicks;
+ }
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/sound/music_room_handler.h b/engines/titanic/sound/music_room_handler.h
index aad8ca1bd9..68a0c51e21 100644
--- a/engines/titanic/sound/music_room_handler.h
+++ b/engines/titanic/sound/music_room_handler.h
@@ -56,11 +56,16 @@ private:
MusicRoomInstrument _array1[4];
MusicRoomInstrument _array2[4];
Array5Entry _array5[4];
- bool _stopWaves;
+ bool _active;
CWaveFile *_waveFile;
int _soundHandle;
- int _soundVolume;
int _field108;
+ int _field118;
+ uint _soundStartTicks;
+ uint _startTicks;
+ int _volume;
+private:
+ void trigger();
public:
CMusicRoomHandler(CProjectItem *project, CSoundManager *soundManager);
~CMusicRoomHandler();
@@ -83,10 +88,9 @@ public:
bool isBusy();
/**
- * Flags whether the loaded music waves will be stopped when the
- * music handler is stopped
+ * Flags whether the music handler is active
*/
- void setStopWaves(bool flag) { _stopWaves = flag; }
+ void setActive(bool flag) { _active = flag; }
/**
* Stop playing the music
@@ -142,6 +146,11 @@ public:
* Sets the mute control value
*/
void setMuteControl(MusicInstrument instrument, bool value);
+
+ /**
+ * Handles regular updates
+ */
+ void update();
};
} // End of namespace Titanic
diff --git a/engines/titanic/sound/music_wave.cpp b/engines/titanic/sound/music_wave.cpp
index b4bb216d06..5038780457 100644
--- a/engines/titanic/sound/music_wave.cpp
+++ b/engines/titanic/sound/music_wave.cpp
@@ -30,17 +30,29 @@ namespace Titanic {
bool CMusicWave::_pianoToggle;
int CMusicWave::_pianoCtr;
int CMusicWave::_bassCtr;
+byte *CMusicWave::_buffer;
void CMusicWave::init() {
_pianoToggle = false;
_pianoCtr = 0;
_bassCtr = 0;
+ _buffer = nullptr;
+}
+
+void CMusicWave::deinit() {
+ delete[] _buffer;
+ _buffer = nullptr;
}
CMusicWave::CMusicWave(CProjectItem *project, CSoundManager *soundManager, MusicWaveInstrument instrument) :
_soundManager(soundManager), _instrument(instrument) {
Common::fill(&_gameObjects[0], &_gameObjects[4], (CGameObject *)nullptr);
_field20 = _field24 = 0;
+ _field34 = -1;
+ _field38 = 0;
+ _field3C = 0;
+ _field40 = 0;
+ _field44 = 0;
_field4C = 0;
switch (instrument) {
@@ -239,4 +251,20 @@ void CMusicWave::trigger() {
}
}
+void CMusicWave::reset() {
+ _field34 = 0;
+ _field38 = 0;
+ _field3C = 0;
+ _field40 = 0;
+ _field44 = 0;
+}
+
+void CMusicWave::setState(int val) {
+ _field34 = -1;
+ _field38 = 0;
+ _field3C = 0;
+ _field40 = val;
+ _field44 = 0;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/sound/music_wave.h b/engines/titanic/sound/music_wave.h
index bbafbb7abe..eee21a96c2 100644
--- a/engines/titanic/sound/music_wave.h
+++ b/engines/titanic/sound/music_wave.h
@@ -45,6 +45,7 @@ private:
static bool _pianoToggle;
static int _pianoCtr;
static int _bassCtr;
+ static byte *_buffer;
private:
CSoundManager *_soundManager;
Common::Array<CMusicWaveFile> _items;
@@ -53,6 +54,11 @@ private:
CGameObject *_gameObjects[4];
int _field20;
int _field24;
+ int _field34;
+ int _field38;
+ int _field3C;
+ int _field40;
+ int _field44;
int _field4C;
private:
/**
@@ -64,6 +70,11 @@ public:
* Handles initialization of static fields
*/
static void init();
+
+ /**
+ * Deinitialization of static fields
+ */
+ static void deinit();
public:
CMusicWave(CProjectItem *project, CSoundManager *soundManager, MusicWaveInstrument instrument);
@@ -92,6 +103,9 @@ public:
* musical instrument associated with the instance
*/
void trigger();
+
+ void reset();
+ void setState(int val);
};
} // End of namespace Titanic