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-rw-r--r--engines/sci/graphics/view.cpp28
1 files changed, 13 insertions, 15 deletions
diff --git a/engines/sci/graphics/view.cpp b/engines/sci/graphics/view.cpp
index d32e60335f..22deb80422 100644
--- a/engines/sci/graphics/view.cpp
+++ b/engines/sci/graphics/view.cpp
@@ -637,7 +637,7 @@ void GfxView::drawScaled(const Common::Rect &rect, const Common::Rect &clipRect,
uint16 scalingX[640];
uint16 scalingY[480];
int16 scaledWidth, scaledHeight;
- int16 pixelNo, scaledPixel, scaledPixelNo, prevScaledPixelNo;
+ int pixelNo, scaledPixel, scaledPixelNo, prevScaledPixelNo;
if (_embeddedPal) {
// Merge view palette in...
@@ -650,8 +650,8 @@ void GfxView::drawScaled(const Common::Rect &rect, const Common::Rect &clipRect,
scaledHeight = CLIP<int16>(scaledHeight, 0, _screen->getHeight());
// Do we really need to do this?!
- memset(scalingX, 0, sizeof(scalingX));
- memset(scalingY, 0, sizeof(scalingY));
+ //memset(scalingX, 0, sizeof(scalingX));
+ //memset(scalingY, 0, sizeof(scalingY));
// Create height scaling table
pixelNo = 0;
@@ -659,16 +659,15 @@ void GfxView::drawScaled(const Common::Rect &rect, const Common::Rect &clipRect,
while (pixelNo < celHeight) {
scaledPixelNo = scaledPixel >> 7;
assert(scaledPixelNo < ARRAYSIZE(scalingY));
- if (prevScaledPixelNo < scaledPixelNo)
- memset(&scalingY[prevScaledPixelNo], pixelNo, scaledPixelNo - prevScaledPixelNo);
- scalingY[scaledPixelNo] = pixelNo;
- prevScaledPixelNo = scaledPixelNo + 1;
+ for (; prevScaledPixelNo <= scaledPixelNo; prevScaledPixelNo++)
+ scalingY[prevScaledPixelNo] = pixelNo;
pixelNo++;
scaledPixel += scaleY;
}
+ pixelNo--;
scaledPixelNo++;
- if (scaledPixelNo < scaledHeight)
- memset(&scalingY[scaledPixelNo], pixelNo - 1, scaledHeight - scaledPixelNo);
+ for (; scaledPixelNo < scaledWidth; scaledPixelNo++)
+ scalingY[scaledPixelNo] = pixelNo - 1;
// Create width scaling table
pixelNo = 0;
@@ -676,16 +675,15 @@ void GfxView::drawScaled(const Common::Rect &rect, const Common::Rect &clipRect,
while (pixelNo < celWidth) {
scaledPixelNo = scaledPixel >> 7;
assert(scaledPixelNo < ARRAYSIZE(scalingX));
- if (prevScaledPixelNo < scaledPixelNo)
- memset(&scalingX[prevScaledPixelNo], pixelNo, scaledPixelNo - prevScaledPixelNo);
- scalingX[scaledPixelNo] = pixelNo;
- prevScaledPixelNo = scaledPixelNo + 1;
+ for (; prevScaledPixelNo <= scaledPixelNo; prevScaledPixelNo++)
+ scalingX[prevScaledPixelNo] = pixelNo;
pixelNo++;
scaledPixel += scaleX;
}
+ pixelNo--;
scaledPixelNo++;
- if (scaledPixelNo < scaledWidth)
- memset(&scalingX[scaledPixelNo], pixelNo - 1, scaledWidth - scaledPixelNo);
+ for (; scaledPixelNo < scaledWidth; scaledPixelNo++)
+ scalingX[scaledPixelNo] = pixelNo - 1;
scaledWidth = MIN(clipRect.width(), scaledWidth);
scaledHeight = MIN(clipRect.height(), scaledHeight);