diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/titanic/core/game_object.cpp | 38 | ||||
-rw-r--r-- | engines/titanic/core/game_object.h | 2 | ||||
-rw-r--r-- | engines/titanic/support/movie.cpp | 6 | ||||
-rw-r--r-- | engines/titanic/support/video_surface.cpp | 22 | ||||
-rw-r--r-- | engines/titanic/support/video_surface.h | 12 |
5 files changed, 62 insertions, 18 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp index 02a64dcad2..d7c93b9524 100644 --- a/engines/titanic/core/game_object.cpp +++ b/engines/titanic/core/game_object.cpp @@ -20,14 +20,14 @@ * */ -#include "titanic/support/files_manager.h" -#include "titanic/game_manager.h" -#include "titanic/support/screen_manager.h" -#include "titanic/titanic.h" -#include "titanic/support/video_surface.h" #include "titanic/core/game_object.h" #include "titanic/core/resource_key.h" #include "titanic/pet_control/pet_control.h" +#include "titanic/support/files_manager.h" +#include "titanic/support/screen_manager.h" +#include "titanic/support/video_surface.h" +#include "titanic/game_manager.h" +#include "titanic/titanic.h" namespace Titanic { @@ -51,7 +51,7 @@ CGameObject::CGameObject(): CNamedItem() { _visible = true; _field60 = 0; _cursorId = CURSOR_ARROW; - _field78 = 0; + _initialFrame = 0; _frameNumber = -1; _field90 = 0; _field94 = 0; @@ -222,7 +222,7 @@ void CGameObject::draw(CScreenManager *screenManager, const Common::Point &destP } void CGameObject::loadResource(const CString &name) { - switch (name.imageTypeSuffix()) { + switch (name.fileTypeSuffix()) { case FILETYPE_IMAGE: loadImage(name); break; @@ -233,7 +233,25 @@ void CGameObject::loadResource(const CString &name) { } void CGameObject::loadMovie(const CString &name, bool pendingFlag) { - warning("TODO: CGameObject::loadMovie"); + g_vm->_filesManager.fn5(name); + + // Create the surface if it doesn't already exist + if (!_surface) { + CGameManager *gameManager = getGameManager(); + _surface = new OSVideoSurface(CScreenManager::setCurrent(), nullptr); + } + + // Load the new movie resource + CResourceKey key(name); + _surface->loadResource(key); + + if (_surface->hasSurface() && !pendingFlag) { + _bounds.setWidth(_surface->getWidth()); + _bounds.setHeight(_surface->getHeight()); + } + + if (_initialFrame) + loadFrame(_initialFrame); } void CGameObject::loadImage(const CString &name, bool pendingFlag) { @@ -264,7 +282,7 @@ void CGameObject::loadImage(const CString &name, bool pendingFlag) { makeDirty(); } - _field78 = 0; + _initialFrame = 0; } void CGameObject::loadFrame(int frameNumber) { @@ -403,7 +421,7 @@ bool CGameObject::hasActiveMovie() const { int CGameObject::getMovie19() const { if (_surface && _surface->_movie) return _surface->_movie->proc19(); - return _field78; + return _initialFrame; } int CGameObject::getSurface45() const { diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h index 2fc047e523..3914c54226 100644 --- a/engines/titanic/core/game_object.h +++ b/engines/titanic/core/game_object.h @@ -70,7 +70,7 @@ protected: int _field58; bool _visible; CMovieClipList _clipList1; - int _field78; + int _initialFrame; CMovieClipList _clipList2; int _frameNumber; int _field90; diff --git a/engines/titanic/support/movie.cpp b/engines/titanic/support/movie.cpp index 4fccc571ee..d614ea7d9b 100644 --- a/engines/titanic/support/movie.cpp +++ b/engines/titanic/support/movie.cpp @@ -145,6 +145,11 @@ void OSMovie::decodeFrame() { OSVideoSurface *videoSurface = static_cast<OSVideoSurface *>(_videoSurface); assert(videoSurface); + // If the video surface doesn't yet have an underlying surface, create it + if (!videoSurface->hasSurface()) + videoSurface->resize(frame->w, frame->h); + + // Lock access to the surface videoSurface->lock(); assert(videoSurface->_rawSurface); @@ -160,6 +165,7 @@ void OSMovie::decodeFrame() { delete s; } + // Unlock the surface videoSurface->unlock(); } diff --git a/engines/titanic/support/video_surface.cpp b/engines/titanic/support/video_surface.cpp index 1a0d48bebe..c7b437e1e7 100644 --- a/engines/titanic/support/video_surface.cpp +++ b/engines/titanic/support/video_surface.cpp @@ -241,8 +241,24 @@ void OSVideoSurface::loadJPEG(const CResourceKey &key) { _resourceKey = key; } -void OSVideoSurface::loadMovie() { - warning("TODO"); +void OSVideoSurface::loadMovie(const CResourceKey &key, bool destroyFlag) { + // Delete any prior movie + if (_movie) { + delete _movie; + _movie = nullptr; + } + + // Create the new movie and load the first frame to the video surface + _movie = new OSMovie(key, this); + _movie->setFrame(0); + + // If flagged to destroy, then immediately destroy movie instance + if (destroyFlag) { + delete _movie; + _movie = nullptr; + } + + _resourceKey = key; } bool OSVideoSurface::lock() { @@ -329,7 +345,7 @@ bool OSVideoSurface::load() { return true; case FILETYPE_MOVIE: - loadMovie(); + loadMovie(_resourceKey); return true; default: diff --git a/engines/titanic/support/video_surface.h b/engines/titanic/support/video_surface.h index d39dea627b..335215d1df 100644 --- a/engines/titanic/support/video_surface.h +++ b/engines/titanic/support/video_surface.h @@ -93,9 +93,11 @@ public: virtual void loadJPEG(const CResourceKey &key) = 0; /** - * Loads a movie file specified by the resource key + * Loads a movie file specified by the resource key. + * @param key Resource key for movie to load + * @param destroyFlag Immediately destroy movie after decoding first frame */ - virtual void loadMovie() = 0; + virtual void loadMovie(const CResourceKey &key, bool destroyFlag = false) = 0; /** * Lock the surface for direct access to the pixels @@ -241,9 +243,11 @@ public: virtual void loadJPEG(const CResourceKey &key); /** - * Loads a movie file specified by the resource key + * Loads a movie file specified by the resource key. + * @param key Resource key for movie to load + * @param destroyFlag Immediately destroy movie after decoding first frame */ - virtual void loadMovie(); + virtual void loadMovie(const CResourceKey &key, bool destroyFlag = false); /** * Lock the surface for direct access to the pixels |