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-rw-r--r--engines/kyra/gui_v2.cpp161
-rw-r--r--engines/kyra/gui_v2.h15
-rw-r--r--engines/kyra/kyra_v2.cpp5
-rw-r--r--engines/kyra/kyra_v2.h1
-rw-r--r--engines/kyra/staticres.cpp37
-rw-r--r--engines/kyra/timer_v2.cpp3
6 files changed, 195 insertions, 27 deletions
diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp
index 86783af821..39753ba40a 100644
--- a/engines/kyra/gui_v2.cpp
+++ b/engines/kyra/gui_v2.cpp
@@ -230,6 +230,7 @@ void KyraEngine_v2::gui_printString(const char *format, int x, int y, int col1,
void KyraEngine_v2::loadButtonShapes() {
const uint8 *src = _screen->getCPagePtr(3);
_screen->loadBitmap("_BUTTONS.CSH", 3, 3, 0);
+
_gui->_scrollUpButton.data0ShapePtr = _buttonShapes[0] = _screen->makeShapeCopy(src, 0);
_gui->_scrollUpButton.data2ShapePtr = _buttonShapes[1] = _screen->makeShapeCopy(src, 1);
_gui->_scrollUpButton.data1ShapePtr = _buttonShapes[2] = _screen->makeShapeCopy(src, 2);
@@ -247,6 +248,30 @@ void KyraEngine_v2::loadButtonShapes() {
_buttonShapes[18] = _screen->makeShapeCopy(src, 18);
}
+void KyraEngine_v2::setupLangButtonShapes() {
+ switch (_lang) {
+ case 0:
+ _inventoryButtons[0].data0ShapePtr = _buttonShapes[6];
+ _inventoryButtons[0].data1ShapePtr = _inventoryButtons[0].data2ShapePtr = _buttonShapes[7];
+ break;
+
+ case 1:
+ _inventoryButtons[0].data0ShapePtr = _buttonShapes[8];
+ _inventoryButtons[0].data1ShapePtr = _inventoryButtons[0].data2ShapePtr = _buttonShapes[9];
+ break;
+
+ case 2:
+ _inventoryButtons[0].data0ShapePtr = _buttonShapes[10];
+ _inventoryButtons[0].data1ShapePtr = _inventoryButtons[0].data2ShapePtr = _buttonShapes[11];
+ break;
+
+ default:
+ _inventoryButtons[0].data0ShapePtr = _buttonShapes[6];
+ _inventoryButtons[0].data1ShapePtr = _inventoryButtons[0].data2ShapePtr = _buttonShapes[7];
+ break;
+ }
+}
+
GUI_v2::GUI_v2(KyraEngine_v2 *vm) : GUI(vm), _vm(vm), _screen(vm->screen_v2()) {
_backUpButtonList = _unknownButtonList = 0;
initStaticData();
@@ -1208,6 +1233,7 @@ int GUI_v2::optionsButton(Button *button) {
}
initMenuLayout(_mainMenu);
+ initMenuLayout(_gameOptions);
//XXX
initMenuLayout(_choiceMenu);
_loadMenu.numberOfItems = 6;
@@ -1276,7 +1302,7 @@ int GUI_v2::optionsButton(Button *button) {
if (!_loadedSave && _reloadTemporarySave) {
_vm->_unkSceneScreenFlag1 = true;
- //XXX
+ _vm->loadGame("TEMP.SAV");
_vm->_unkSceneScreenFlag1 = false;
}
@@ -1285,6 +1311,19 @@ int GUI_v2::optionsButton(Button *button) {
#pragma mark -
+void GUI_v2::renewHighlight(Menu &menu) {
+ if (!_displayMenu)
+ return;
+
+ MenuItem &item = menu.item[menu.highlightedItem];
+ int x = item.x + menu.x; int y = item.y + menu.y;
+ int x2 = x + item.width - 1; int y2 = y + item.height - 1;
+ redrawText(menu);
+ _screen->fillRect(x+2, y+2, x2-2, y2-2, item.bkgdColor);
+ redrawHighlight(menu);
+ _screen->updateScreen();
+}
+
void GUI_v2::setupPalette() {
//if (_isDeathMenu)
// memcpy(_vm->_unkBuffer1040Bytes, _screen->getPalette(0), 768);
@@ -1434,6 +1473,126 @@ int GUI_v2::resumeGame(Button *caller) {
return 0;
}
+int GUI_v2::gameOptions(Button *caller) {
+ updateMenuButton(caller);
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+ bool textEnabled = _vm->textEnabled();
+ int lang = _vm->_lang;
+
+ setupOptionsButtons();
+ initMenu(_gameOptions);
+ _isOptionsMenu = true;
+
+ while (_isOptionsMenu) {
+ processHighlights(_gameOptions, _vm->_mouseX, _vm->_mouseY);
+ getInput();
+ }
+
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+
+ if (textEnabled && !_vm->textEnabled() && !_vm->speechEnabled()) {
+ _vm->_configVoice = 1;
+ choiceDialog(0x1E, 0);
+ }
+
+ if (_vm->_lang != lang) {
+ _reloadTemporarySave = true;
+ _vm->saveGame("TEMP.SAV", "Temporary Kyrandia 2 Savegame");
+ _vm->loadCCodeBuffer("C_CODE.XXX");
+ if (_vm->_flags.isTalkie)
+ _vm->loadOptionsBuffer("OPTIONS.XXX");
+ else
+ _vm->_optionsBuffer = _vm->_cCodeBuffer;
+ _vm->loadChapterBuffer(_vm->_newChapterFile);
+ _vm->loadNPCScript();
+ _vm->setupLangButtonShapes();
+ }
+
+ _vm->writeSettings();
+
+ initMenu(*_currentMenu);
+ updateAllMenuButtons();
+ return 0;
+}
+
+int GUI_v2::quitOptionsMenu(Button *caller) {
+ updateMenuButton(caller);
+ _isOptionsMenu = false;
+ return 0;
+}
+
+int GUI_v2::toggleWalkspeed(Button *caller) {
+ updateMenuButton(caller);
+ if (_vm->_configWalkspeed == 5)
+ _vm->_configWalkspeed = 3;
+ else
+ _vm->_configWalkspeed = 5;
+ _vm->_timer->setDelay(0, _vm->_configWalkspeed);
+ setupOptionsButtons();
+ renewHighlight(_gameOptions);
+ return 0;
+}
+
+int GUI_v2::changeLanguage(Button *caller) {
+ updateMenuButton(caller);
+ ++_vm->_lang;
+ _vm->_lang %= 3;
+ setupOptionsButtons();
+ renewHighlight(_gameOptions);
+ return 0;
+}
+
+int GUI_v2::toggleText(Button *caller) {
+ updateMenuButton(caller);
+
+ if (_vm->textEnabled()) {
+ if (_vm->speechEnabled())
+ _vm->_configVoice = 1;
+ else
+ _vm->_configVoice = 3;
+ } else {
+ if (_vm->speechEnabled())
+ _vm->_configVoice = 2;
+ else
+ _vm->_configVoice = 0;
+ }
+
+ setupOptionsButtons();
+ renewHighlight(_gameOptions);
+ return 0;
+}
+
+void GUI_v2::setupOptionsButtons() {
+ if (_vm->_configWalkspeed == 3)
+ _gameOptions.item[0].itemId = 28;
+ else
+ _gameOptions.item[0].itemId = 27;
+
+ if (_vm->textEnabled())
+ _gameOptions.item[2].itemId = 18;
+ else
+ _gameOptions.item[2].itemId = 17;
+
+ switch (_vm->_lang) {
+ case 0:
+ _gameOptions.item[1].itemId = 31;
+ break;
+
+ case 1:
+ _gameOptions.item[1].itemId = 32;
+ break;
+
+ case 2:
+ _gameOptions.item[1].itemId = 33;
+ break;
+
+ default:
+ break;
+ }
+}
+
int GUI_v2::loadMenu(Button *caller) {
if (!_vm->_menuDirectlyToLoad) {
updateMenuButton(caller);
diff --git a/engines/kyra/gui_v2.h b/engines/kyra/gui_v2.h
index 8fb3d3fa74..e8a22bc617 100644
--- a/engines/kyra/gui_v2.h
+++ b/engines/kyra/gui_v2.h
@@ -111,7 +111,7 @@ private:
Button _menuButtons[7];
Button _scrollUpButton;
Button _scrollDownButton;
- Menu _mainMenu, _choiceMenu, _loadMenu, _saveMenu, _savenameMenu, _deathMenu;
+ Menu _mainMenu, _gameOptions, _choiceMenu, _loadMenu, _saveMenu, _savenameMenu, _deathMenu;
void initStaticData();
const char *getMenuTitle(const Menu &menu);
@@ -133,6 +133,8 @@ private:
uint8 defaultColor1() const { return 0xCF; }
uint8 defaultColor2() const { return 0xF8; }
+ void renewHighlight(Menu &menu);
+
void setupPalette();
void restorePalette();
@@ -153,6 +155,7 @@ private:
bool _isDeathMenu;
bool _isSaveMenu;
bool _isChoiceMenu;
+ bool _isOptionsMenu;
bool _madeSave;
bool _loadedSave;
bool _restartGame;
@@ -166,6 +169,16 @@ private:
int quitGame(Button *caller);
int resumeGame(Button *caller);
+ // options menu
+ int gameOptions(Button *caller);
+ int quitOptionsMenu(Button *caller);
+
+ int toggleWalkspeed(Button *caller);
+ int changeLanguage(Button *caller);
+ int toggleText(Button *caller);
+
+ void setupOptionsButtons();
+
// load menu
bool _noLoadProcess;
int loadMenu(Button *caller);
diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp
index 858076dacb..8742bdeb3d 100644
--- a/engines/kyra/kyra_v2.cpp
+++ b/engines/kyra/kyra_v2.cpp
@@ -359,11 +359,12 @@ void KyraEngine_v2::startup() {
_gfxBackUpRect = new uint8[_screen->getRectSize(32, 32)];
_itemList = new Item[30];
memset(_itemList, 0, sizeof(Item)*30);
- resetItemList();
loadButtonShapes();
+ resetItemList();
_loadedZTable = 1;
loadZShapes(_loadedZTable);
initInventoryButtonList();
+ setupLangButtonShapes();
loadInventoryShapes();
_res->loadFileToBuf("PALETTE.COL", _screen->_currentPalette, 0x300);
@@ -404,7 +405,7 @@ void KyraEngine_v2::startup() {
setNextIdleAnimTimer();
//XXX
- _timer->setDelay(0, 5);
+ setWalkspeed(_configWalkspeed);
}
void KyraEngine_v2::runLoop() {
diff --git a/engines/kyra/kyra_v2.h b/engines/kyra/kyra_v2.h
index fc4e223f01..1475fc5d13 100644
--- a/engines/kyra/kyra_v2.h
+++ b/engines/kyra/kyra_v2.h
@@ -612,6 +612,7 @@ protected:
GUI_v2 *_gui;
void loadButtonShapes();
+ void setupLangButtonShapes();
uint8 *_buttonShapes[19];
void initInventoryButtonList();
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp
index e73b27f4b1..2bdf2028ab 100644
--- a/engines/kyra/staticres.cpp
+++ b/engines/kyra/staticres.cpp
@@ -1470,28 +1470,6 @@ void KyraEngine_v2::initInventoryButtonList() {
for (int i = 5; i <= 14; ++i)
_inventoryButtons[i].buttonCallback = inventoryCallback;
- switch (_lang) {
- case 0:
- _inventoryButtons[0].data0ShapePtr = _buttonShapes[6];
- _inventoryButtons[0].data1ShapePtr = _inventoryButtons[0].data2ShapePtr = _buttonShapes[7];
- break;
-
- case 1:
- _inventoryButtons[0].data0ShapePtr = _buttonShapes[8];
- _inventoryButtons[0].data1ShapePtr = _inventoryButtons[0].data2ShapePtr = _buttonShapes[9];
- break;
-
- case 2:
- _inventoryButtons[0].data0ShapePtr = _buttonShapes[10];
- _inventoryButtons[0].data1ShapePtr = _inventoryButtons[0].data2ShapePtr = _buttonShapes[11];
- break;
-
- default:
- _inventoryButtons[0].data0ShapePtr = _buttonShapes[6];
- _inventoryButtons[0].data1ShapePtr = _inventoryButtons[0].data2ShapePtr = _buttonShapes[7];
- break;
- }
-
_buttonList = &_inventoryButtons[0];
for (size_t i = 1; i < 15; ++i)
_buttonList = _gui->addButtonToList(_buttonList, &_inventoryButtons[i]);
@@ -1518,6 +1496,7 @@ void GUI_v2::initStaticData() {
_mainMenu.item[1].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::saveMenu);
GUI_V2_MENU_ITEM(_mainMenu.item[2], 1, 0x23, -1, 0x40, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
GUI_V2_MENU_ITEM(_mainMenu.item[3], 1, 0x04, -1, 0x51, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
+ _mainMenu.item[3].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::gameOptions);
GUI_V2_MENU_ITEM(_mainMenu.item[4], 1, 0x25, -1, 0x62, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
GUI_V2_MENU_ITEM(_mainMenu.item[5], 1, 0x05, -1, 0x73, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
_mainMenu.item[5].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::quitGame);
@@ -1526,6 +1505,20 @@ void GUI_v2::initStaticData() {
for (int i = 0; i < 7; ++i)
_mainMenu.item[i].itemId = menuStr[0 * 8 + i + 1];
+ GUI_V2_MENU(_gameOptions, -1, -1, 0x120, 0x88, 0xF8, 0xF9, 0xFA, menuStr[1 * 8], 0xFB, -1, 8, 4, 4, -1, -1, -1, -1);
+ GUI_V2_MENU_ITEM(_gameOptions.item[0], 1, 0, 0xA0, 0x1E, 0x74, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0x15, 8, 0x20, 0);
+ _gameOptions.item[0].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::toggleWalkspeed);
+ GUI_V2_MENU_ITEM(_gameOptions.item[1], 1, 0, 0xA0, 0x2F, 0x74, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0x26, 8, 0x31, 0);
+ _gameOptions.item[1].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::changeLanguage);
+ GUI_V2_MENU_ITEM(_gameOptions.item[2], 1, 0, 0xA0, 0x40, 0x74, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0x16, 8, 0x42, 0);
+ _gameOptions.item[2].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::toggleText);
+ GUI_V2_MENU_ITEM(_gameOptions.item[3], 1, 0x10, -1, 0x6E, 0x6C, 0x0F, 0xFD, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
+ _gameOptions.item[3].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::quitOptionsMenu);
+ for (int i = 4; i <= 6; ++i)
+ _gameOptions.item[i].enabled = false;
+ for (int i = 0; i < 7; ++i)
+ _gameOptions.item[i].itemId = menuStr[1 * 8 + i + 1];
+
GUI_V2_MENU(_choiceMenu, -1, -1, 0x140, 0x38, 0xF8, 0xF9, 0xFA, 0, 0xFE, -1, 8, 0, 2, -1, -1, -1, -1);
GUI_V2_MENU_ITEM(_choiceMenu.item[0], 1, 0x14, 0x18, 0x1E, 0x48, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
_choiceMenu.item[0].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::choiceYes);
diff --git a/engines/kyra/timer_v2.cpp b/engines/kyra/timer_v2.cpp
index 994555cc32..7e21970067 100644
--- a/engines/kyra/timer_v2.cpp
+++ b/engines/kyra/timer_v2.cpp
@@ -113,7 +113,8 @@ void KyraEngine_v2::setWalkspeed(uint8 newSpeed) {
else
newSpeed = 5;
- _timer->setDelay(5, newSpeed);
+ _configWalkspeed = newSpeed;
+ _timer->setDelay(0, newSpeed);
}