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-rw-r--r--engines/teenagent/inventory.cpp160
-rw-r--r--engines/teenagent/inventory.h35
2 files changed, 99 insertions, 96 deletions
diff --git a/engines/teenagent/inventory.cpp b/engines/teenagent/inventory.cpp
index 0f9766d2ca..8430f42c61 100644
--- a/engines/teenagent/inventory.cpp
+++ b/engines/teenagent/inventory.cpp
@@ -43,22 +43,22 @@ Inventory::Inventory(TeenAgentEngine *engine) {
if (!s)
error("no inventory background");
debug(0, "loading inventory background...");
- background.load(s, Surface::kTypeOns);
+ _background.load(s, Surface::kTypeOns);
}
uint32 items_size = varia.getSize(4);
if (items_size == 0)
error("invalid inventory items size");
debug(0, "loading items, size: %u", items_size);
- items = new byte[items_size];
- varia.read(4, items, items_size);
+ _items = new byte[items_size];
+ varia.read(4, _items, items_size);
- byte offsets = items[0];
+ byte offsets = _items[0];
assert(offsets == 92);
for (byte i = 0; i < offsets; ++i) {
- offset[i] = READ_LE_UINT16(items + i * 2 + 1);
+ _offset[i] = READ_LE_UINT16(_items + i * 2 + 1);
}
- offset[92] = items_size;
+ _offset[92] = items_size;
Resources *res = Resources::instance();
for (byte i = 0; i <= 92; ++i) {
@@ -66,31 +66,31 @@ Inventory::Inventory(TeenAgentEngine *engine) {
uint16 obj_addr = res->dseg.get_word(0xc4a4 + i * 2);
if (obj_addr != 0)
io.load(res->dseg.ptr(obj_addr));
- objects.push_back(io);
+ _objects.push_back(io);
}
- inventory = res->dseg.ptr(0xc48d);
+ _inventory = res->dseg.ptr(0xc48d);
for (int y = 0; y < 4; ++y)
for (int x = 0; x < 6; ++x) {
int i = y * 6 + x;
- graphics[i].rect.left = 28 + 45 * x - 1;
- graphics[i].rect.top = 23 + 31 * y - 1;
- graphics[i].rect.right = graphics[i].rect.left + 40;
- graphics[i].rect.bottom = graphics[i].rect.top + 26;
+ _graphics[i]._rect.left = 28 + 45 * x - 1;
+ _graphics[i]._rect.top = 23 + 31 * y - 1;
+ _graphics[i]._rect.right = _graphics[i]._rect.left + 40;
+ _graphics[i]._rect.bottom = _graphics[i]._rect.top + 26;
}
varia.close();
- hovered_obj = selected_obj = NULL;
+ _hoveredObj = _selectedObj = NULL;
}
Inventory::~Inventory() {
- delete[] items;
+ delete[] _items;
}
bool Inventory::has(byte item) const {
for (int i = 0; i < 24; ++i) {
- if (inventory[i] == item)
+ if (_inventory[i] == item)
return true;
}
return false;
@@ -100,32 +100,32 @@ void Inventory::remove(byte item) {
debug(0, "removing %u from inventory", item);
int i;
for (i = 0; i < 24; ++i) {
- if (inventory[i] == item) {
+ if (_inventory[i] == item) {
break;
}
}
for (; i < 23; ++i) {
- inventory[i] = inventory[i + 1];
- graphics[i].free();
+ _inventory[i] = _inventory[i + 1];
+ _graphics[i].free();
}
- inventory[23] = 0;
- graphics[23].free();
+ _inventory[23] = 0;
+ _graphics[23].free();
}
void Inventory::clear() {
debug(0, "clearing inventory");
for (int i = 0; i < 24; ++i) {
- inventory[i] = 0;
- graphics[i].free();
+ _inventory[i] = 0;
+ _graphics[i].free();
}
}
void Inventory::reload() {
for (int i = 0; i < 24; ++i) {
- graphics[i].free();
- uint item = inventory[i];
+ _graphics[i].free();
+ uint item = _inventory[i];
if (item != 0)
- graphics[i].load(this, item);
+ _graphics[i].load(this, item);
}
}
@@ -134,8 +134,8 @@ void Inventory::add(byte item) {
return;
debug(0, "adding %u to inventory", item);
for (int i = 0; i < 24; ++i) {
- if (inventory[i] == 0) {
- inventory[i] = item;
+ if (_inventory[i] == 0) {
+ _inventory[i] = item;
return;
}
}
@@ -165,27 +165,27 @@ bool Inventory::processEvent(const Common::Event &event) {
if (!_active) {
if (event.mouse.y < 5)
activate(true);
- mouse = event.mouse;
+ _mouse = event.mouse;
return false;
}
- if (event.mouse.x < 17 || event.mouse.x >= 303 || (event.mouse.y - mouse.y > 0 && event.mouse.y >= 153)) {
+ if (event.mouse.x < 17 || event.mouse.x >= 303 || (event.mouse.y - _mouse.y > 0 && event.mouse.y >= 153)) {
activate(false);
- mouse = event.mouse;
+ _mouse = event.mouse;
return false;
}
- mouse = event.mouse;
- hovered_obj = NULL;
+ _mouse = event.mouse;
+ _hoveredObj = NULL;
for (int i = 0; i < 24; ++i) {
- byte item = inventory[i];
+ byte item = _inventory[i];
if (item == 0)
continue;
- graphics[i].hovered = graphics[i].rect.in(mouse);
- if (graphics[i].hovered)
- hovered_obj = &objects[item];
+ _graphics[i]._hovered = _graphics[i]._rect.in(_mouse);
+ if (_graphics[i]._hovered)
+ _hoveredObj = &_objects[item];
}
return true;
@@ -194,22 +194,22 @@ bool Inventory::processEvent(const Common::Event &event) {
if (!_active)
return false;
- if (hovered_obj == NULL)
+ if (_hoveredObj == NULL)
return true;
- debug(0, "lclick on %u:%s", hovered_obj->id, hovered_obj->name.c_str());
+ debug(0, "lclick on %u:%s", _hoveredObj->id, _hoveredObj->name.c_str());
- if (selected_obj == NULL) {
- if (tryObjectCallback(hovered_obj))
+ if (_selectedObj == NULL) {
+ if (tryObjectCallback(_hoveredObj))
return true;
//activate(false);
- int w = res->font7.render(NULL, 0, 0, hovered_obj->description, 0xd1);
- _engine->scene->displayMessage(hovered_obj->description, 0xd1, Common::Point((320 - w) / 2, 162));
+ int w = res->font7.render(NULL, 0, 0, _hoveredObj->description, 0xd1);
+ _engine->scene->displayMessage(_hoveredObj->description, 0xd1, Common::Point((320 - w) / 2, 162));
return true;
}
- int id1 = selected_obj->id;
- int id2 = hovered_obj->id;
+ int id1 = _selectedObj->id;
+ int id2 = _hoveredObj->id;
if (id1 == id2)
return true;
@@ -246,15 +246,15 @@ bool Inventory::processEvent(const Common::Event &event) {
if (!_active)
return false;
- if (hovered_obj != NULL) {
- debug(0, "rclick object %u:%s", hovered_obj->id, hovered_obj->name.c_str());
- if (hovered_obj->id != 51 && tryObjectCallback(hovered_obj)) //do not process callback for banknote on r-click
+ if (_hoveredObj != NULL) {
+ debug(0, "rclick object %u:%s", _hoveredObj->id, _hoveredObj->name.c_str());
+ if (_hoveredObj->id != 51 && tryObjectCallback(_hoveredObj)) //do not process callback for banknote on r-click
return true;
}
- selected_obj = hovered_obj;
- if (selected_obj)
- debug(0, "selected object %s", selected_obj->name.c_str());
+ _selectedObj = _hoveredObj;
+ if (_selectedObj)
+ debug(0, "selected object %s", _selectedObj->name.c_str());
return true;
case Common::EVENT_KEYDOWN:
@@ -279,13 +279,13 @@ bool Inventory::processEvent(const Common::Event &event) {
void Inventory::Item::free() {
- animation.free();
- surface.free();
+ _animation.free();
+ _surface.free();
}
void Inventory::Item::backgroundEffect(Graphics::Surface *s) {
- uint w = rect.right - rect.left, h = rect.bottom - rect.top;
- byte *line = (byte *)s->getBasePtr(rect.left, rect.top);
+ uint w = _rect.right - _rect.left, h = _rect.bottom - _rect.top;
+ byte *line = (byte *)s->getBasePtr(_rect.left, _rect.top);
for(uint y = 0; y < h; ++y, line += s->pitch) {
byte *dst = line;
for(uint x = 0; x < w; ++x, ++dst) {
@@ -295,54 +295,54 @@ void Inventory::Item::backgroundEffect(Graphics::Surface *s) {
}
void Inventory::Item::load(Inventory *inventory, uint item_id) {
- InventoryObject *obj = &inventory->objects[item_id];
+ InventoryObject *obj = &inventory->_objects[item_id];
if (obj->animated) {
- if (animation.empty()) {
- debug(0, "loading item %d from offset %x", obj->id, inventory->offset[obj->id - 1]);
- Common::MemoryReadStream s(inventory->items + inventory->offset[obj->id - 1], inventory->offset[obj->id] - inventory->offset[obj->id - 1]);
- animation.load(&s, Animation::kTypeInventory);
+ if (_animation.empty()) {
+ debug(0, "loading item %d from offset %x", obj->id, inventory->_offset[obj->id - 1]);
+ Common::MemoryReadStream s(inventory->_items + inventory->_offset[obj->id - 1], inventory->_offset[obj->id] - inventory->_offset[obj->id - 1]);
+ _animation.load(&s, Animation::kTypeInventory);
}
} else {
- if (surface.empty()) {
- debug(0, "loading item %d from offset %x", obj->id, inventory->offset[obj->id - 1]);
- Common::MemoryReadStream s(inventory->items + inventory->offset[obj->id - 1], inventory->offset[obj->id] - inventory->offset[obj->id - 1]);
- surface.load(&s, Surface::kTypeOns);
+ if (_surface.empty()) {
+ debug(0, "loading item %d from offset %x", obj->id, inventory->_offset[obj->id - 1]);
+ Common::MemoryReadStream s(inventory->_items + inventory->_offset[obj->id - 1], inventory->_offset[obj->id] - inventory->_offset[obj->id - 1]);
+ _surface.load(&s, Surface::kTypeOns);
}
}
}
void Inventory::Item::render(Inventory *inventory, uint item_id, Graphics::Surface *dst, int delta) {
- InventoryObject *obj = &inventory->objects[item_id];
+ InventoryObject *obj = &inventory->_objects[item_id];
Resources *res = Resources::instance();
backgroundEffect(dst);
- rect.render(dst, hovered ? 233 : 234);
+ _rect.render(dst, _hovered ? 233 : 234);
load(inventory, item_id);
if (obj->animated) {
- if (hovered) {
- Surface *s = animation.currentFrame(delta);
- if (animation.currentIndex() == 0)
- s = animation.currentFrame(1); //force index to be 1 here
+ if (_hovered) {
+ Surface *s = _animation.currentFrame(delta);
+ if (_animation.currentIndex() == 0)
+ s = _animation.currentFrame(1); //force index to be 1 here
if (s != NULL)
- s->render(dst, rect.left + 1, rect.top + 1);
+ s->render(dst, _rect.left + 1, _rect.top + 1);
} else {
- Surface *s = animation.firstFrame();
+ Surface *s = _animation.firstFrame();
if (s != NULL)
- s->render(dst, rect.left + 1, rect.top + 1);
+ s->render(dst, _rect.left + 1, _rect.top + 1);
}
} else {
- surface.render(dst, rect.left + 1, rect.top + 1);
+ _surface.render(dst, _rect.left + 1, _rect.top + 1);
}
Common::String name;
- if (inventory->selected_obj) {
- name = inventory->selected_obj->name;
+ if (inventory->_selectedObj) {
+ name = inventory->_selectedObj->name;
name += " & ";
}
- if (inventory->selected_obj != inventory->hovered_obj)
+ if (inventory->_selectedObj != inventory->_hoveredObj)
name += obj->name;
- if (hovered && inventory->_engine->scene->getMessage().empty()) {
+ if (_hovered && inventory->_engine->scene->getMessage().empty()) {
int w = res->font7.render(NULL, 0, 0, name, 0xd1, true);
res->font7.render(dst, (320 - w) / 2, 180, name, 0xd1, true);
}
@@ -352,17 +352,17 @@ void Inventory::render(Graphics::Surface *surface, int delta) {
if (!_active)
return;
- background.render(surface);
+ _background.render(surface);
for (int y = 0; y < 4; y++) {
for (int x = 0; x < 6; x++) {
int idx = x + 6 * y;
- byte item = inventory[idx];
+ byte item = _inventory[idx];
if (item == 0)
continue;
//debug(0, "%d,%d -> %u", x0, y0, item);
- graphics[idx].render(this, item, surface, delta);
+ _graphics[idx].render(this, item, surface, delta);
}
}
}
diff --git a/engines/teenagent/inventory.h b/engines/teenagent/inventory.h
index 23a2e8daaa..55c58a1c22 100644
--- a/engines/teenagent/inventory.h
+++ b/engines/teenagent/inventory.h
@@ -51,37 +51,40 @@ public:
bool processEvent(const Common::Event &event);
- InventoryObject *selectedObject() { return selected_obj; }
- void resetSelectedObject() { selected_obj = NULL; }
+ InventoryObject *selectedObject() { return _selectedObj; }
+ void resetSelectedObject() { _selectedObj = NULL; }
private:
TeenAgentEngine *_engine;
- Surface background;
- byte *items;
- uint offset[93];
+ Surface _background;
+ byte *_items;
+ uint _offset[93];
+
+ Common::Array<InventoryObject> _objects;
+ byte *_inventory;
- Common::Array<InventoryObject> objects;
- byte *inventory;
struct Item {
- Animation animation;
- Surface surface;
- Rect rect;
- bool hovered;
+ Animation _animation;
+ Surface _surface;
+ Rect _rect;
+ bool _hovered;
- Item() : hovered(false) {}
+ Item() : _hovered(false) {}
void free();
void load(Inventory *inventory, uint item_id);
void backgroundEffect(Graphics::Surface *s);
void render(Inventory *inventory, uint item_id, Graphics::Surface *surface, int delta);
- } graphics[24];
+ };
+
+ Item _graphics[24];
bool _active;
- Common::Point mouse;
- int hovered;
+ Common::Point _mouse;
bool tryObjectCallback(InventoryObject *obj);
- InventoryObject *hovered_obj, *selected_obj;
+ InventoryObject *_hoveredObj;
+ InventoryObject *_selectedObj;
};
} // End of namespace TeenAgent