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-rw-r--r--engines/tsage/ringworld_logic.cpp2
-rw-r--r--engines/tsage/ringworld_scenes3.cpp72
-rw-r--r--engines/tsage/ringworld_scenes3.h22
3 files changed, 90 insertions, 6 deletions
diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp
index eff1ddac3c..d73e583407 100644
--- a/engines/tsage/ringworld_logic.cpp
+++ b/engines/tsage/ringworld_logic.cpp
@@ -78,7 +78,7 @@ Scene *SceneFactory::createScene(int sceneNumber) {
case 2120: return new Scene2120();
// Spaceship - Level 2
case 2150: return new Scene2150();
- // Spaceship - Cyro-tube cutscene
+ // Spaceship - AutoDoc
case 2200: return new Scene2200();
/* Scene group 4 */
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index 48283d856d..90dfd3fc30 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -2629,7 +2629,7 @@ void Scene2150::dispatch() {
}
/*--------------------------------------------------------------------------
- * Scene 2200 - Spaceship - Cyro-tube cutscene
+ * Scene 2200 - Spaceship - AutoDoc
*
*--------------------------------------------------------------------------*/
@@ -2806,9 +2806,76 @@ void Scene2200::Action4::signal() {
/*--------------------------------------------------------------------------*/
+void Scene2200::Hotspot3::doAction(int action) {
+ Scene2200 *scene = (Scene2200 *)_globals->_sceneManager._scene;
+
+ switch (action) {
+ case CURSOR_LOOK:
+ SceneItem::display2(2200, 10);
+ break;
+ case CURSOR_USE:
+ SceneItem::display2(2200, 11);
+ break;
+ case CURSOR_TALK:
+ _globals->_player._uiEnabled = false;
+ scene->setAction(&scene->_action4);
+ break;
+ default:
+ SceneHotspot::doAction(action);
+ break;
+ }
+}
+
+void Scene2200::Hotspot5::doAction(int action) {
+ Scene2200 *scene = (Scene2200 *)_globals->_sceneManager._scene;
+
+ switch (action) {
+ case CURSOR_LOOK:
+ SceneItem::display2(2200, 8);
+ break;
+ case CURSOR_USE:
+ SceneItem::display2(2200, 9);
+ break;
+ case CURSOR_TALK:
+ scene->_sceneMode = 2201;
+ _globals->_player._uiEnabled = false;
+ scene->setAction(&scene->_sequenceManager, scene, 2201, NULL);
+ break;
+ default:
+ SceneHotspot::doAction(action);
+ break;
+ }
+}
+
+void Scene2200::Hotspot9::doAction(int action) {
+ Scene2200 *scene = (Scene2200 *)_globals->_sceneManager._scene;
+
+ switch (action) {
+ case CURSOR_LOOK:
+ SceneItem::display2(2200, _globals->getFlag(8) ? 1 : 0);
+ break;
+ case CURSOR_USE:
+ SceneItem::display2(2200, 3);
+ break;
+ case OBJECT_INFODISK:
+ if (_globals->_sceneManager._previousScene == 2310) {
+ scene->_soundHandler2.startSound(35);
+ _globals->_player.disableControl();
+ scene->setAction(&scene->_action3);
+ }
+ break;
+ default:
+ SceneHotspot::doAction(action);
+ break;
+ }
+}
+
+/*--------------------------------------------------------------------------*/
-Scene2200::Scene2200() {
+Scene2200::Scene2200():
+ _hotspot1(0, CURSOR_LOOK, 2200, 5, CURSOR_USE, 2200, 6, LIST_END),
+ _hotspot10(0, CURSOR_LOOK, 2200, 4, LIST_END) {
}
void Scene2200::postInit(SceneObjectList *OwnerList) {
@@ -2898,6 +2965,7 @@ void Scene2200::postInit(SceneObjectList *OwnerList) {
_soundHandler2.startSound(100);
_globals->_soundHandler.proc5(true);
+ _globals->_sceneItems.push_back(&_hotspot5);
setAction(&_action2);
break;
}
diff --git a/engines/tsage/ringworld_scenes3.h b/engines/tsage/ringworld_scenes3.h
index 49f9e3f5dc..9c758035a0 100644
--- a/engines/tsage/ringworld_scenes3.h
+++ b/engines/tsage/ringworld_scenes3.h
@@ -407,7 +407,18 @@ class Scene2200: public Scene {
};
/* Hotspots */
-
+ class Hotspot3: public SceneObject {
+ public:
+ virtual void doAction(int action);
+ };
+ class Hotspot5: public SceneObject {
+ public:
+ virtual void doAction(int action);
+ };
+ class Hotspot9: public SceneObject {
+ public:
+ virtual void doAction(int action);
+ };
public:
SequenceManager _sequenceManager;
SpeakerMText _speakerMText;
@@ -423,8 +434,13 @@ public:
Action2 _action2;
Action3 _action3;
Action4 _action4;
- SceneObject _hotspot1, _hotspot2, _hotspot3, _hotspot4, _hotspot5;
- SceneObject _hotspot6, _hotspot7, _hotspot8, _hotspot9, _hotspot10;
+ DisplayHotspot _hotspot1;
+ Hotspot3 _hotspot3;
+ Hotspot5 _hotspot5;
+ Hotspot9 _hotspot9;
+ DisplayHotspot _hotspot10;
+ SceneObject _hotspot2, _hotspot4;
+ SceneObject _hotspot6, _hotspot7, _hotspot8;
SoundHandler _soundHandler1, _soundHandler2;
Scene2200();