diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/griffon/engine.cpp | 34 | ||||
-rw-r--r-- | engines/griffon/griffon.h | 20 |
2 files changed, 27 insertions, 27 deletions
diff --git a/engines/griffon/engine.cpp b/engines/griffon/engine.cpp index 0bd147c04d..226658ea49 100644 --- a/engines/griffon/engine.cpp +++ b/engines/griffon/engine.cpp @@ -298,7 +298,7 @@ Graphics::TransparentSurface *IMG_Load(const char *name, bool colorkey = false) // copypaste from hRnd_CRT() float GriffonEngine::RND() { /* return between 0 and 1 (but never 1) */ - return (float)_rnd->getRandomNumber(32767) * (1.0 / 32768.0f); + return (float)_rnd->getRandomNumber(32767) * (1.0f / 32768.0f); } void GriffonEngine::game_addFloatIcon(int ico, float xloc, float yloc) { @@ -730,11 +730,11 @@ void GriffonEngine::game_castspell(int spellnum, float homex, float homey, float spellinfo[i].damagewho = dw; spellinfo[i].npc = npc; - spellinfo[i].frame = 32; + spellinfo[i].frame = 32.0f; if (damagewho == 0) { spellinfo[i].strength = player.spellstrength / 100; if (player.spellstrength == 100) - spellinfo[i].strength = 1.5; + spellinfo[i].strength = 1.5f; } // set earthslide vars @@ -3136,7 +3136,7 @@ void GriffonEngine::game_endofgame() { ticks = g_system->getMillis(); - float spd = 0.2; + float spd = 0.2f; if (menabled == 1 && config.music == 1) { Mix_HaltChannel(-1); @@ -3267,9 +3267,9 @@ void GriffonEngine::game_endofgame() { xofs = xofs - 320; if (event.type == Common::EVENT_KEYDOWN) - spd = 1; + spd = 1.0f; if (event.type == Common::EVENT_KEYUP) - spd = 0.2; + spd = 0.2f; if (event.kbd.keycode == Common::KEYCODE_ESCAPE) break; @@ -4065,7 +4065,7 @@ void GriffonEngine::game_loadmap(int mapnum) { npcinfo[i].attackdamage = 24; npcinfo[i].spelldamage = 30; - npcinfo[i].walkspd = 1.4; + npcinfo[i].walkspd = 1.4f; npcinfo[i].castpause = ticks; } @@ -4077,7 +4077,7 @@ void GriffonEngine::game_loadmap(int mapnum) { npcinfo[i].attackdamage = 0; npcinfo[i].spelldamage = 30; - npcinfo[i].walkspd = 1.2; + npcinfo[i].walkspd = 1.2f; } // black knights @@ -4099,7 +4099,7 @@ void GriffonEngine::game_loadmap(int mapnum) { npcinfo[i].attackdamage = 50; npcinfo[i].spelldamage = 30; - npcinfo[i].walkspd = 1.3; + npcinfo[i].walkspd = 1.3f; npcinfo[i].swayangle = 0; } @@ -4667,10 +4667,10 @@ __exit_do: roomlocks[73] = 1; roomlocks[82] = 2; - player.walkspd = 1.1; - animspd = 0.5; + player.walkspd = 1.1f; + animspd = 0.5f; attacking = 0; - player.attackspd = 1.5; + player.attackspd = 1.5f; player.sword = 1; player.level = 1; @@ -4895,10 +4895,10 @@ void GriffonEngine::game_saveloadnew() { if (lowerlock == 1 && curcol == 2 && tickpause < ticks) { if (state_load(currow - 1)) { - player.walkspd = 1.1; - animspd = .5; + player.walkspd = 1.1f; + animspd = 0.5f; attacking = 0; - player.attackspd = 1.5; + player.attackspd = 1.5f; pgardens = 0; ptown = 0; @@ -7594,7 +7594,7 @@ void GriffonEngine::game_updspellsunder() { int xdif = spellinfo[i].enemyx - npcinfo[f].x; int ydif = spellinfo[i].enemyy - npcinfo[f].y; - float dist = sqrt(xdif * xdif + ydif * ydif); + float dist = sqrt((float)(xdif * xdif + ydif * ydif)); if (dist > 20) dist = 20; @@ -7901,7 +7901,7 @@ void GriffonEngine::sys_initialize() { sys_LoadFont(); sys_LoadItemImgs(); - fpsr = 1; + fpsr = 1.0f; nextticks = ticks + 1000; for (int i = 0; i <= 15; i++) { diff --git a/engines/griffon/griffon.h b/engines/griffon/griffon.h index 7c1ec28a0f..c533380e6b 100644 --- a/engines/griffon/griffon.h +++ b/engines/griffon/griffon.h @@ -86,7 +86,7 @@ struct PLAYERTYPE { float py; float opx; float opy; - int walkdir; + int walkdir; float walkframe; float walkspd; float attackframe; @@ -94,7 +94,7 @@ struct PLAYERTYPE { int hp; int maxhp; - float hpflash; + float hpflash; int hpflashb; int level; int maxlevel; @@ -102,10 +102,10 @@ struct PLAYERTYPE { int shield; int armour; int foundspell[5]; - float spellcharge[5]; + float spellcharge[5]; int inventory[5]; - float attackstrength; - float spellstrength; + float attackstrength; + float spellstrength; int spelldamage; int sworddamage; @@ -114,7 +114,7 @@ struct PLAYERTYPE { int pause; - float itemselshade; + float itemselshade; int ysort; }; @@ -199,7 +199,7 @@ struct SPELLTYPE { int damagewho; // 0 = npc, 1 = player // for earthslide - float rocky[9]; + float rocky[9]; // CHECKME: Looks unused int rockimg[9]; int rockdeflect[9]; @@ -311,7 +311,7 @@ private: unsigned int clipsurround[4][4]; int fullscreen; - float animspd; + float animspd; // CHECKME: it seems to always be 0.5 int rampdata[40][24]; int curmap; @@ -327,7 +327,7 @@ private: // timer related - move to local later int ticks, tickspassed, nextticks; - float fp, fps, fpsr; + float fp, fps, fpsr; // CHECKME: fp and fps seems to be integers int secsingame, secstart; Graphics::TransparentSurface *mapimg[4]; @@ -335,7 +335,7 @@ private: Common::Rect rcSrc, rcDest; // -----------special case - int dontdrawover; // used in map24 so that the candles dont draw over the boss, default set to 0 + int dontdrawover; // used in map24 so that the candles don't draw over the boss, default set to 0 // saveload info Graphics::TransparentSurface *saveloadimg; |