diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mohawk/riven_card.cpp | 150 | ||||
-rw-r--r-- | engines/mohawk/riven_card.h | 3 | ||||
-rw-r--r-- | engines/mohawk/riven_scripts.cpp | 18 |
3 files changed, 166 insertions, 5 deletions
diff --git a/engines/mohawk/riven_card.cpp b/engines/mohawk/riven_card.cpp index 7a5cd617a6..031a88163b 100644 --- a/engines/mohawk/riven_card.cpp +++ b/engines/mohawk/riven_card.cpp @@ -72,8 +72,18 @@ void RivenCard::loadCardResource(uint16 id) { void RivenCard::applyPatches(uint16 id) { uint32 globalId = _vm->getStack()->getCardGlobalId(id); - // Apply properties patches + applyPropertiesPatch8EB7(globalId); + applyPropertiesPatch2E76(globalId); + // Apply script patches + for (uint i = 0; i < _scripts.size(); i++) { + _scripts[i].script->applyCardPatches(_vm, globalId, _scripts[i].type, 0xFFFF); + } + + applyPropertiesPatch22118(globalId); +} + +void RivenCard::applyPropertiesPatch8EB7(uint32 globalId) { // On Jungle Island on the back side of the "beetle" gate, the forward hotspot // is always enabled, preventing keyboard navigation from automatically opening // the gate. @@ -138,7 +148,9 @@ void RivenCard::applyPatches(uint16 id) { debugC(kRivenDebugPatches, "Applied fix always enabled forward hotspot in card %x", globalId); } +} +void RivenCard::applyPropertiesPatch2E76(uint32 globalId) { // In Gehn's office, after having encountered him once before and coming back // with the trap book, the draw update script of card 1 tries to switch to // card 2 while still loading card 1. Switching cards is not allowed during @@ -179,7 +191,7 @@ void RivenCard::applyPatches(uint16 id) { // activatePLST(6); // break; // } - // break; + // break; // case 2: // activatePLST(5); // break; @@ -243,10 +255,138 @@ void RivenCard::applyPatches(uint16 id) { debugC(kRivenDebugPatches, "Applied invalid card change during screen update (1/2) to card %x", globalId); // The second part of this patch is in the script patches } +} - // Apply script patches - for (uint i = 0; i < _scripts.size(); i++) { - _scripts[i].script->applyCardPatches(_vm, globalId, _scripts[i].type, 0xFFFF); +void RivenCard::applyPropertiesPatch22118(uint32 globalId) { + // On Temple Island, near the steam valve closest to the bridge to Boiler island, + // the background sound on the view offering a view to the bridge does + // not properly reflect the valve's position. + // + // The sound is always that of steam going through the pipe when the bridge is + // down. When the valve points up, the sound should be that of steam escaping + // through the top of the pipe. + // + // Script before patch: + // == Script 0 == + // type: CardLoad + // switch (bbigbridge) { + // case 0: + // switch (tbookvalve) { + // case 0: + // activatePLST(2); + // activateSLST(1); + // break; + // } + // break; + // } + // switch (bbigbridge) { + // case 0: + // switch (tbookvalve) { + // case 1: + // activatePLST(2); + // activateSLST(2); + // break; + // } + // break; + // } + // switch (bbigbridge) { + // case 1: + // switch (tbookvalve) { + // case 0: + // activatePLST(1); + // activateSLST(2); + // break; + // } + // break; + // } + // switch (bbigbridge) { + // case 1: + // switch (tbookvalve) { + // case 1: + // activatePLST(1); + // activateSLST(2); + // break; + // } + // break; + // } + // + // + // Script after patch: + // == Script 0 == + // type: CardLoad + // switch (bbigbridge) { + // case 0: + // switch (tbookvalve) { + // case 0: + // activatePLST(2); + // break; + // } + // break; + // } + // switch (bbigbridge) { + // case 0: + // switch (tbookvalve) { + // case 1: + // activatePLST(2); + // break; + // } + // break; + // } + // switch (bbigbridge) { + // case 1: + // switch (tbookvalve) { + // case 0: + // activatePLST(1); + // break; + // } + // break; + // } + // switch (bbigbridge) { + // case 1: + // switch (tbookvalve) { + // case 1: + // activatePLST(1); + // break; + // } + // break; + // } + // switch (tbookvalve) { + // case 0: + // activateSLST(1); + // break; + // case 1: + // activateSLST(2); + // break; + // } + if (globalId == 0x22118) { + uint16 tBookValveVariable = _vm->getStack()->getIdFromName(kVariableNames, "tbookvalve"); + uint16 patchData[] = { + 1, // Command count in script + kRivenCommandSwitch, + 2, // Unused + tBookValveVariable, + 2, // Branches count + + 0, // tbookvalve == 0 branch (steam escaping at the top of the pipe) + 1, // Command count in sub-script + kRivenCommandActivateSLST, + 1, // Argument count + 1, // Steam leaking sound id + + 1, // tbookvalve == 1 branch (steam going to the left pipe) + 1, // Command count in sub-script + kRivenCommandActivateSLST, + 1, // Argument count + 2, // Steam in pipe sound id + }; + + RivenScriptPtr patchScript = _vm->_scriptMan->readScriptFromData(patchData, ARRAYSIZE(patchData)); + + // Append the patch to the existing script + RivenScriptPtr loadScript = getScript(kCardLoadScript); + loadScript += patchScript; + + debugC(kRivenDebugPatches, "Applied incorrect steam sounds (2/2) to card %x", globalId); } } diff --git a/engines/mohawk/riven_card.h b/engines/mohawk/riven_card.h index b11363c916..2b6a8d41bf 100644 --- a/engines/mohawk/riven_card.h +++ b/engines/mohawk/riven_card.h @@ -152,6 +152,9 @@ private: void loadCardHotspotEnableList(uint16 id); void loadCardWaterEffectList(uint16 id); void applyPatches(uint16 id); + void applyPropertiesPatch8EB7(uint32 globalId); + void applyPropertiesPatch2E76(uint32 globalId); + void applyPropertiesPatch22118(uint32 globalId); void setCurrentCardVariable(); RivenScriptPtr getScript(uint16 scriptType) const; diff --git a/engines/mohawk/riven_scripts.cpp b/engines/mohawk/riven_scripts.cpp index 18a3597086..c12989bca6 100644 --- a/engines/mohawk/riven_scripts.cpp +++ b/engines/mohawk/riven_scripts.cpp @@ -345,6 +345,24 @@ void RivenScript::applyCardPatches(MohawkEngine_Riven *vm, uint32 cardGlobalId, debugC(kRivenDebugPatches, "Applied invalid card change during screen update (2/2) to card %x", cardGlobalId); } + // First part of the patch to fix the invalid steam sounds + // when looking at the Boiler island bridge from Temple island. + // The second part is in the card patches. + if (cardGlobalId == 0x22118 && scriptType == kCardLoadScript) { + shouldApplyPatches = true; + + // Remove all the activateSLST calls. + // Fixed calls will be added back in the second part of the patch. + for (uint i = 0; i < _commands.size(); i++) { + if (_commands[i]->getType() == kRivenCommandActivateSLST) { + _commands.remove_at(i); + break; + } + } + + debugC(kRivenDebugPatches, "Applied incorrect steam sounds (1/2) to card %x", cardGlobalId); + } + if (shouldApplyPatches) { for (uint i = 0; i < _commands.size(); i++) { _commands[i]->applyCardPatches(cardGlobalId, scriptType, hotspotId); |