diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/fullpipe/gfx.h | 2 | ||||
-rw-r--r-- | engines/fullpipe/inventory.cpp | 79 | ||||
-rw-r--r-- | engines/fullpipe/inventory.h | 6 | ||||
-rw-r--r-- | engines/fullpipe/scene.cpp | 11 | ||||
-rw-r--r-- | engines/fullpipe/scene.h | 1 |
5 files changed, 28 insertions, 71 deletions
diff --git a/engines/fullpipe/gfx.h b/engines/fullpipe/gfx.h index 18a48228e5..f7fd292a22 100644 --- a/engines/fullpipe/gfx.h +++ b/engines/fullpipe/gfx.h @@ -177,6 +177,8 @@ class Background : public CObject { Background(); virtual bool load(MfcArchive &file); void addPictureObject(PictureObject *pct); + + BigPicture *getBigPicture(int x, int y) { return _bigPictureArray[x][y]; } }; struct ShadowsItem { diff --git a/engines/fullpipe/inventory.cpp b/engines/fullpipe/inventory.cpp index 35b516b587..c6eebab183 100644 --- a/engines/fullpipe/inventory.cpp +++ b/engines/fullpipe/inventory.cpp @@ -39,7 +39,7 @@ bool CInventory::load(MfcArchive &file) { t->id = file.readUint16LE(); t->pictureObjectNormalId = file.readUint16LE(); t->pictureObjectId1 = file.readUint16LE(); - t->pictureObjectMouseInsideId = file.readUint16LE(); + t->pictureObjectMouseHover = file.readUint16LE(); t->pictureObjectId3 = file.readUint16LE(); t->flags = file.readUint32LE(); t->field_C = 0; @@ -118,7 +118,7 @@ void CInventory2::rebuildItemRects() { for (uint j = 0; j < _itemsPool.size(); j++) { if (_itemsPool[j]->pictureObjectNormalId == pic->_id) { - if (pic->okeyCode) + if (pic->_okeyCode) _scene->deletePictureObject(pic); else pic->_flags &= 0xFFFB; @@ -129,21 +129,17 @@ void CInventory2::rebuildItemRects() { for (uint i = 0; i < _inventoryItems.size(); i++) { Common::Point point; - idx = getInventoryPoolItemIndexById(_inventoryItems[i]->itemId); + int idx = getInventoryPoolItemIndexById(_inventoryItems[i]->itemId); InventoryIcon *icn = new InventoryIcon(); icn->inventoryItemId = _itemsPool[idx]->id; - PictureObject *pic = _scene->getPictureObjectById(_itemsPool[idx]->pictureObjectNormalId, 0); + icn->pictureObjectNormal = _scene->getPictureObjectById(_itemsPool[idx]->pictureObjectNormalId, 0); + icn->pictureObjectHover = _scene->getPictureObjectById(_itemsPool[idx]->pictureObjectMouseHover, 0); + icn->pictureObjectId3 = _scene->getPictureObjectById(_itemsPool[idx]->pictureObjectId3, 0); - icn->pictureObjectNormal = pic; - - icn->icons = _scene->getPictureObjectById(_itemsPool[idx]->pictureObjectMouseInsideId, 0); - - icn->numIcons = _scene->getPictureObjectById(_itemsPool[idx]->pictureObjectId3, 0); // Weird - - pic->getDimensions(point); + icn->pictureObjectNormal->getDimensions(&point); if (_itemsPool[idx]->flags & 0x10000) { icn->x1 = 730; @@ -157,63 +153,10 @@ void CInventory2::rebuildItemRects() { itemX = icn->x2 + 1; icn->y2 = point.y + itemY + 10; } - v22 = _inventoryIcons->numIcons; - _inventoryIcons->numIcons++; - v38 = v23; - v24 = v23 + 1; - if (v24) { - v25 = _inventoryIcons->icons; - if (v25) { - v27 = _inventoryIcons->x1; - if (v24 > v27) { - v28 = _inventoryIcons->y1; - if (!v28) { - v28 = v22 / 8; - if (v22 / 8 >= 4) { - if (v28 > 1024) - v28 = 1024; - } else { - v28 = 4; - } - } - v29 = v27 + v28; - if (v24 >= v29) { - v34 = v24; - v29 = v24; - } else { - v34 = v29; - } - v30 = operator new(40 * v29); - memcpy(v30, _inventoryIcons->icons, 40 * _inventoryIcons->numIcons); - memset((char *)v30 + 40 * _inventoryIcons->numIcons, 0, 4 * ((unsigned int)(40 * (v24 - _inventoryIcons->numIcons)) >> 2)); - CObjectFree(_inventoryIcons->icons); - _inventoryIcons->icons = (InventoryIcon **)v30; - _inventoryIcons->numIcons = v24; - _inventoryIcons->x1 = v34; - } else if (v22 >= v24) { - _inventoryIcons->numIcons = v24; - } else { - memset(&v25[10 * v22], 0, 40 * (v24 - v22)); - _inventoryIcons->numIcons = v24; - } - } else { - v26 = (InventoryIcon **)operator new(40 * v24); - _inventoryIcons->icons = v26; - memset(v26, 0, 4 * ((unsigned int)(40 * v24) >> 2)); - _inventoryIcons->x1 = v24; - _inventoryIcons->numIcons = v24; - } - } else { - if (_inventoryIcons->icons) { - CObjectFree(_inventoryIcons->icons); - _inventoryIcons->icons = 0; - } - _inventoryIcons->x1 = 0; - _inventoryIcons->numIcons = 0; - } - v31 = icn->x1; - memcpy(&_inventoryIcons->icons[10 * v38], &inventoryIcon, 0x28u); - if (itemX >= 2 * (v31 - icn->x2) + 800) { + + _inventoryIcons.push_back(icn); + + if (itemX >= 2 * (icn->x1 - icn->x2) + 800) { itemX = 9; itemY = icn->y2 + 1; } diff --git a/engines/fullpipe/inventory.h b/engines/fullpipe/inventory.h index 6193c4a2bb..9244f9580a 100644 --- a/engines/fullpipe/inventory.h +++ b/engines/fullpipe/inventory.h @@ -32,7 +32,7 @@ struct InventoryPoolItem { int16 id; int16 pictureObjectNormalId; int16 pictureObjectId1; - int16 pictureObjectMouseInsideId; + int16 pictureObjectMouseHover; int16 pictureObjectId3; int16 field_A; int field_C; @@ -69,8 +69,8 @@ class PictureObject; struct InventoryIcon { PictureObject *pictureObjectNormal; - InventoryIcon **icons; - int numIcons; + PictureObject *pictureObjectHover; + PictureObject *pictureObjectId3; int x1; int y1; int x2; diff --git a/engines/fullpipe/scene.cpp b/engines/fullpipe/scene.cpp index 8c53444b81..806145504f 100644 --- a/engines/fullpipe/scene.cpp +++ b/engines/fullpipe/scene.cpp @@ -334,6 +334,17 @@ PictureObject *Scene::getPictureObjectById(int objId, int flags) { return 0; } +void Scene::deletePictureObject(PictureObject *obj) { + for (uint i = 0; i < _picObjList.size(); i++) { + if (((PictureObject *)_picObjList[i]) == obj) { + _picObjList.remove_at(i); + delete obj; + + return; + } + } +} + MessageQueue *Scene::getMessageQueueById(int messageId) { for (uint i = 0; i < _messageQueueList.size(); i++) if (((MessageQueue *)_messageQueueList[i])->_dataId == messageId) diff --git a/engines/fullpipe/scene.h b/engines/fullpipe/scene.h index 1292bedf59..9c57bcbc10 100644 --- a/engines/fullpipe/scene.h +++ b/engines/fullpipe/scene.h @@ -67,6 +67,7 @@ class Scene : public Background { void setPictureObjectsFlag4(); PictureObject *getPictureObjectById(int objId, int flags); + void deletePictureObject(PictureObject *obj); void preloadMovements(CGameVar *var); void initObjectCursors(const char *name); |