diff options
Diffstat (limited to 'engines')
22 files changed, 859 insertions, 821 deletions
diff --git a/engines/bladerunner/bladerunner.h b/engines/bladerunner/bladerunner.h index 780c32b9a7..bb721c8736 100644 --- a/engines/bladerunner/bladerunner.h +++ b/engines/bladerunner/bladerunner.h @@ -37,7 +37,7 @@ //TODO: remove these when game is playable #define BLADERUNNER_DEBUG_CONSOLE 0 -#define BLADERUNNER_DEBUG_GAME 0 +#define BLADERUNNER_DEBUG_GAME 1 namespace Common { struct Event; diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h index 0a9082a60a..b584a801c9 100644 --- a/engines/bladerunner/game_constants.h +++ b/engines/bladerunner/game_constants.h @@ -451,6 +451,8 @@ enum Flags { kFlagPS02toPS05 = 22, kFlagPS06toPS05 = 23, kFlagIntroPlayed = 24, + kFlagCT01Visited = 25, + kFlagCT01ZubenLeft = 29, kFlagMA02toMA06 = 33, kFlagMA06ToMA02 = 34, kFlagMA02ToMA04 = 35, @@ -466,10 +468,26 @@ enum Flags { kFlagSadikIsReplicant = 48, kFlagMA07toMA06 = 57, kFlagMA06toMA07 = 58, + kFlagCT02ZubenTalk = 59, kFlagChapter1Ended = 61, kFlagMA04toMA05 = 62, kFlagMA05toMA04 = 63, + kFlagCT02toCT01 = 68, + kFlagCT02toCT03 = 69, + kFlagCT03toCT02 = 70, + kFlagCT03toCT01 = 71, + kFlagCT03toCT04 = 72, + kFlagCT04toCT03 = 73, + kFlagCT04toCT05 = 74, + kFlagCT05toCT04 = 75, kFlagCT05toCT12 = 76, + kFlagCT05toCT06 = 77, + kFlagCT06toCT05 = 78, + kFlagCT06toCT08 = 79, + kFlagCT12toCT01 = 88, + kFlagCT12toCT03 = 89, + kFlagCT12toCT05 = 90, + kFlagCT12toCT11 = 91, kFlagWarehouseOpen = 94, kFlagKleinTalkPaintTransfer = 104, kFlagKleinTalkChromeDebris = 105, @@ -481,6 +499,7 @@ enum Flags { kFlagPlayerHasOfficersStatement = 126, kFlagPlayerHasPaintTransfer = 127, kFlagPlayerHasChromeDebris = 128, + kFlagZubenCheckOnMcCoy = 129, kFlagPS02toPS01 = 130, kFlagPS02toPS07 = 131, kFlagPS02toPS03 = 132, @@ -488,6 +507,7 @@ enum Flags { kFlagPS05toPS06 = 136, kFlagKleinInsulted = 138, kFlagRC02LucyDeskAvailable = 141, + kFlagCT07toCT06 = 144, kFlagChapter1Ending = 146, kFlagChopstickWrapperTaken = 147, kFlagCandyTaken = 148, @@ -500,6 +520,9 @@ enum Flags { kFlagShellCasingsTaken = 190, kFlagBoughtHowieLeeFood = 192, kFlagPS15toPS05 = 204, + kFlagCT02ZubenFled = 210, + kFlagCT02toCT01walk = 234, + kFlagArrivedFromSpinner = 247, kFlagSpinnerToCT01 = 248, kFlagSpinnerToRC01 = 249, kFlagSpinnerToMA01 = 250, @@ -509,14 +532,17 @@ enum Flags { kFlagSpinnerToBB01 = 254, kFlagSpinnerToNR01 = 255, kFlagSpinnerToHF01 = 256, + kFlagCT02PotTipped = 293, kFlagGaffSpinnerCT12 = 294, kFlagSpinnerToTB02 = 307, kFlagDirectorsCut = 378, KFlagMcCoyAndOfficerLearyTalking = 392, KFlagMcCoyAndOfficerLearyArtMetaphor = 397, + kFlagCT12ToUG09 = 443, kFlagGenericWalkerWaiting = 443, kFlagMaggieIsHurt = 461, kFlagKIAPrivacyAddon = 487, + kFlagCT07ZubenAttack = 516, kFlagKIAPrivacyAddonIntro = 599, kFlagMcCoySleeping = 647, kFlagPhoneMessageFromClovis = 649, @@ -529,6 +555,8 @@ enum Flags { kFlagPS05TV4 = 692, kFlagRC51Discovered = 709, kFlagMA04WatchedTV = 711, + kFlagCT02McCoyFell = 719, + kFlagCT02McCoyCombatReady = 720, kFlagZubenBountyPaid = 723 }; @@ -642,11 +670,11 @@ enum Scenes { kSceneBB11 = 12, kSceneCT01 = 13, // Chinatown - Howie Lee Restaurant kSceneCT02 = 14, // Chinatown - Kitchen - kSceneCT03 = 15, // Chinatown - Back Alley - kSceneCT04 = 16, // Chinatown - Dumpster - kSceneCT05 = 17, // Chinatown - Warehouse + kSceneCT03 = 15, // Chinatown - Back alley + kSceneCT04 = 16, // Chinatown - Back alley - dumpster + kSceneCT05 = 17, // Chinatown - Warehouse - Inside kSceneCT06 = 18, // Chinatown - Passage - kSceneCT07 = 19, + kSceneCT07 = 19, // Chinatown - Passage form back kSceneCT08 = 20, // Chinatown - Yukon Hotel - Backroom kSceneCT09 = 21, // Chinatown - Yukon Hotel - Lobby kSceneCT10 = 22, // Chinatown - Yukon Hotel - Room @@ -927,6 +955,32 @@ enum PoliceMazeTrackInstruction { kPMTI26 = 0 }; +enum GoalMcCoy { + kGoalMcCoyDefault = 0, + kGoalMcCoyDodge = 1, +}; + +enum GoalTransient { + kGoalTransientDefault = 0, +}; + +enum GoalZuben { + kGoalZubenDefault = 0, + kGoalZubenCT01Leave = 1, + kGoalZubenCT02Flee = 2, + kGoalZubenDie = 6, + kGoalZubenCT02PushPot = 8, + kGoalZubenCT02RunToDoor = 9, + kGoalZubenCT02OpenDoor = 10, + kGoalZubenCT06JumpDown = 11, + kGoalZubenCT06AttackMcCoy = 12, + kGoalZubenCT06Hide = 13, + kGoalZubenCT02PotDodgeCheck = 14, + kGoalZubenFled = 20, + kGoalZubenMA01AttackMcCoy = 21 + +}; + } // End of namespace BladeRunner #endif diff --git a/engines/bladerunner/game_info.cpp b/engines/bladerunner/game_info.cpp index 9dc261bc31..f777a86fae 100644 --- a/engines/bladerunner/game_info.cpp +++ b/engines/bladerunner/game_info.cpp @@ -109,22 +109,22 @@ bool GameInfo::open(const Common::String &name) { #if BLADERUNNER_DEBUG_CONSOLE debug("\nScene names\n----------------"); for (uint32 i = 0; i != _sceneNamesCount; ++i) { - debug("%3d: %s", i, _sceneNames[i]); + debug("%3d: %s", i, _sceneNames[i].c_str()); } debug("\nSfx tracks\n----------------"); for (uint32 i = 0; i != _sfxTrackCount; ++i) { - debug("%3d: %s", i, _sfxTracks[i]); + debug("%3d: %s", i, _sfxTracks[i].c_str()); } debug("\nMusic tracks\n----------------"); for (uint32 i = 0; i != _musicTrackCount; ++i) { - debug("%3d: %s", i, _musicTracks[i]); + debug("%3d: %s", i, _musicTracks[i].c_str()); } debug("\nOuttakes\n----------------"); for (uint32 i = 0; i != _outtakeCount; ++i) { - debug("%2d: %s.VQA", i, _outtakes[i]); + debug("%2d: %s.VQA", i, _outtakes[i].c_str()); } #endif diff --git a/engines/bladerunner/script/ai/mccoy.cpp b/engines/bladerunner/script/ai/mccoy.cpp index 1e3dff8c1b..98b75504f0 100644 --- a/engines/bladerunner/script/ai/mccoy.cpp +++ b/engines/bladerunner/script/ai/mccoy.cpp @@ -272,8 +272,8 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) { switch (newGoalNumber) { case 0: return true; - case 1: - sub_4058B0(); + case kGoalMcCoyDodge: + dodge(); return true; case 2: sub_405920(); @@ -1258,7 +1258,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) { return true; case 15: _animationState = 16; - _animationFrame = 16 - 16 * _animationFrame / 12; + _animationFrame = 16 - ((16 * _animationFrame) / 12); return true; case 16: case 25: @@ -1276,16 +1276,16 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) { } } else { if (_animationFrame <= 6) { - int v3 = Random_Query(0, 2); - int v4 = 0; - if (v3 == 0) { - v4 = 595; - } else if (v3 == 1) { - v4 = 594; - } else if (v3 == 2) { - v4 = 593; + int random = Random_Query(0, 2); + int soundId = 0; + if (random == 0) { + soundId = 595; + } else if (random == 1) { + soundId = 594; + } else if (random == 2) { + soundId = 593; } - Ambient_Sounds_Play_Sound(v4, 39, 0, 0, 99); + Ambient_Sounds_Play_Sound(soundId, 39, 0, 0, 99); } _animationState = 57; _animationFrame = 0; @@ -1333,7 +1333,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) { break; case 16: _animationState = 15; - _animationFrame = 12 - 12 * _animationFrame / 16; + _animationFrame = 12 - ((12 * _animationFrame) / 16); break; case 17: case 20: @@ -1490,18 +1490,7 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) { } break; case 20: - { - int setId = Actor_Query_Which_Set_In(kActorMcCoy); - if (setId == kSetCT02) { - _animationState = 51; - _animationFrame = 0; - Player_Loses_Control(); - Game_Flag_Set(210); - } else if (setId == kSetRC03 || setId == kSetUG15) { - _animationState = 56; - _animationFrame = 0; - } - } + dodge(); break; case kAnimationModeHit: switch (_animationState) { @@ -1815,13 +1804,13 @@ void AIScriptMcCoy::sub_405800() { } } -void AIScriptMcCoy::sub_4058B0() { +void AIScriptMcCoy::dodge() { int setId = Actor_Query_Which_Set_In(kActorMcCoy); if (setId == kSetCT02) { _animationState = 51; _animationFrame = 0; Player_Loses_Control(); - Game_Flag_Set(210); + Game_Flag_Set(kFlagCT02ZubenFled); } else if (setId == kSetRC03 || setId == kSetUG15) { _animationState = 56; _animationFrame = 0; diff --git a/engines/bladerunner/script/ai/transient.cpp b/engines/bladerunner/script/ai/transient.cpp index 980dddb1b0..3c76e86e29 100644 --- a/engines/bladerunner/script/ai/transient.cpp +++ b/engines/bladerunner/script/ai/transient.cpp @@ -35,7 +35,7 @@ void AIScriptTransient::Initialize() { Actor_Put_In_Set(kActorTransient, kSetCT03_CT04); Actor_Set_At_XYZ(kActorTransient, -171.41f, -621.3f, 736.52f, 580); - Actor_Set_Goal_Number(kActorTransient, 0); + Actor_Set_Goal_Number(kActorTransient, kGoalTransientDefault); Actor_Set_Targetable(kActorTransient, true); } @@ -44,7 +44,7 @@ bool AIScriptTransient::Update() { Actor_Put_In_Set(kActorTransient, kSetFreeSlotG); Actor_Set_At_Waypoint(kActorTransient, 39, false); } - if (Global_Variable_Query(kVariableChapter) == 2 && (Actor_Query_Goal_Number(kActorTransient) == 0 || Actor_Query_Goal_Number(kActorTransient) == 10)) { + if (Global_Variable_Query(kVariableChapter) == 2 && (Actor_Query_Goal_Number(kActorTransient) == kGoalTransientDefault || Actor_Query_Goal_Number(kActorTransient) == 10)) { Actor_Set_Goal_Number(kActorTransient, 200); } if (Global_Variable_Query(kVariableChapter) == 3 && Game_Flag_Query(169) && Game_Flag_Query(170) && !Game_Flag_Query(171) && !Game_Flag_Query(172)) { @@ -83,7 +83,7 @@ void AIScriptTransient::TimerExpired(int timer) { } } if (timer == 1) { - if (Actor_Query_Goal_Number(kActorTransient) == 0) { + if (Actor_Query_Goal_Number(kActorTransient) == kGoalTransientDefault) { Actor_Set_Goal_Number(kActorTransient, 10); Actor_Change_Animation_Mode(kActorTransient, kAnimationModeIdle); } diff --git a/engines/bladerunner/script/ai/zuben.cpp b/engines/bladerunner/script/ai/zuben.cpp index e0f69be88c..9b99e2c400 100644 --- a/engines/bladerunner/script/ai/zuben.cpp +++ b/engines/bladerunner/script/ai/zuben.cpp @@ -42,7 +42,7 @@ void AIScriptZuben::Initialize() { _animationFrameTarget1 = 2; Actor_Put_In_Set(kActorZuben, kSetCT01_CT12); Actor_Set_At_XYZ(kActorZuben, -165.01f, -6.5f, 413.12f, 103); - Actor_Set_Goal_Number(kActorZuben, 0); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenDefault); } bool AIScriptZuben::Update() { @@ -52,20 +52,20 @@ bool AIScriptZuben::Update() { Actor_Set_At_Waypoint(kActorZuben, 41, 0); } } - if (Actor_Query_Goal_Number(kActorZuben) == 0 && Player_Query_Current_Scene() == kSceneCT01 && !Game_Flag_Query(129) ) { + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenDefault && Player_Query_Current_Scene() == kSceneCT01 && !Game_Flag_Query(kFlagZubenCheckOnMcCoy) ) { AI_Countdown_Timer_Reset(kActorZuben, 2); AI_Countdown_Timer_Start(kActorZuben, 2, 30); - Game_Flag_Set(129); + Game_Flag_Set(kFlagZubenCheckOnMcCoy); return true; } - if (Actor_Query_Goal_Number(kActorZuben) == 0 && Actor_Query_Friendliness_To_Other(kActorZuben, kActorMcCoy) < 48 && Actor_Query_Is_In_Current_Set(kActorZuben)) { + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenDefault && Actor_Query_Friendliness_To_Other(kActorZuben, kActorMcCoy) < 48 && Actor_Query_Is_In_Current_Set(kActorZuben)) { Actor_Face_Actor(kActorZuben, kActorHowieLee, true); Actor_Says(kActorZuben, 0, 14); if (Random_Query(1, 3) == 1) { Actor_Clue_Acquire(kActorZuben, kClueMcCoysDescription, true, -1); } - Game_Flag_Set(29); - Actor_Set_Goal_Number(kActorZuben, 1); + Game_Flag_Set(kFlagCT01ZubenLeft); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT01Leave); return true; } if (Global_Variable_Query(kVariableChapter) >= 4 && !Game_Flag_Query(kFlagZubenRetired) && Actor_Query_Goal_Number(kActorZuben) < 200) { @@ -78,7 +78,7 @@ bool AIScriptZuben::Update() { Actor_Set_Goal_Number(kActorZuben, 400); return true; } - if (Actor_Query_Goal_Number(kActorZuben) == 12 && Player_Query_Current_Scene() == kSceneCT07) { + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT06AttackMcCoy && Player_Query_Current_Scene() == kSceneCT07) { AI_Countdown_Timer_Reset(kActorZuben, 0); Game_Flag_Set(kFlagWarehouseOpen); Actor_Set_Targetable(kActorZuben, true); @@ -87,32 +87,32 @@ bool AIScriptZuben::Update() { } return true; } - if (Actor_Query_Goal_Number(kActorZuben) == 14 && !Game_Flag_Query(210)) { - Game_Flag_Set(210); + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02PotDodgeCheck && !Game_Flag_Query(kFlagCT02ZubenFled)) { + Game_Flag_Set(kFlagCT02ZubenFled); return true; } return false; } void AIScriptZuben::TimerExpired(int timer) { - if (timer == 2) { - if (Actor_Query_Goal_Number(kActorZuben) == 0 && Player_Query_Current_Scene() == kSceneCT01 && Random_Query(1, 3) < 3) { + if (timer == 2) { // Check on McCoy every 30s + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenDefault && Player_Query_Current_Scene() == kSceneCT01 && Random_Query(1, 3) < 3) { Actor_Modify_Friendliness_To_Other(kActorZuben, kActorMcCoy, -1); } - Game_Flag_Reset(129); + Game_Flag_Reset(kFlagZubenCheckOnMcCoy); // return true; } else if (timer == 1) { - if (Actor_Query_Goal_Number(kActorZuben) == 2) { + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02Flee) { // Zuben fleeing, after 10s Music_Stop(10); - Actor_Set_Goal_Number(kActorZuben, 13); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT06Hide); AI_Countdown_Timer_Reset(kActorZuben, 1); // return true; } - } else if (timer == 0) { + } else if (timer == 0) { // Zuben fleeing, after 70s if (Player_Query_Current_Set() != kSetCT01_CT12) { Music_Stop(2); } - Actor_Set_Goal_Number(kActorZuben, 20); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenFled); // Let Zuben flee completly, he will catch McCoy on MA01 AI_Countdown_Timer_Reset(kActorZuben, 0); // return true; } @@ -120,24 +120,24 @@ void AIScriptZuben::TimerExpired(int timer) { } void AIScriptZuben::CompletedMovementTrack() { - if (Actor_Query_Goal_Number(kActorZuben) == 2 && Game_Flag_Query(719)) { + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02Flee && Game_Flag_Query(kFlagCT02McCoyFell)) { Set_Enter(kSetCT03_CT04, kSceneCT03); } if (Actor_Query_Goal_Number(kActorZuben) == 3) { Actor_Set_Goal_Number(kActorZuben, 5); //return true; - } else if (Actor_Query_Goal_Number(kActorZuben) == 13 && Game_Flag_Query(719)) { + } else if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT06Hide && Game_Flag_Query(kFlagCT02McCoyFell)) { AI_Countdown_Timer_Reset(kActorZuben, 0); - Game_Flag_Reset(719); - Game_Flag_Set(720); - Game_Flag_Set(721); + Game_Flag_Reset(kFlagCT02McCoyFell); + Game_Flag_Set(kFlagCT02McCoyCombatReady); + Game_Flag_Set(721); // not used anywhere Music_Stop(2); - Actor_Set_Goal_Number(kActorZuben, 20); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenFled); Set_Enter(kSetCT02, kSceneCT02); //return true; - } else if (Actor_Query_Goal_Number(kActorZuben) == 9) { - Actor_Set_Goal_Number(kActorZuben, 10); + } else if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02RunToDoor) { + Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT02OpenDoor); //return true; } else { if (Actor_Query_Goal_Number(kActorZuben) == 5) { @@ -151,7 +151,7 @@ void AIScriptZuben::CompletedMovementTrack() { Actor_Set_Goal_Number(kActorGaff, 1); Set_Enter(kSetCT06, kSceneCT06); } - if (Actor_Query_Goal_Number(kActorZuben) == 21) { + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenMA01AttackMcCoy) { Non_Player_Actor_Combat_Mode_On(kActorZuben, kActorCombatStateIdle, false, kActorMcCoy, 6, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 15, 300, false); } int goal = Actor_Query_Goal_Number(kActorZuben); @@ -218,9 +218,9 @@ void AIScriptZuben::OtherAgentExitedThisScene(int otherActorId) { } void AIScriptZuben::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { - if (otherActorId == kActorMcCoy && !combatMode && Game_Flag_Query(516) && !Game_Flag_Query(712)) { + if (otherActorId == kActorMcCoy && !combatMode && Game_Flag_Query(kFlagCT07ZubenAttack) && !Game_Flag_Query(712)) { Non_Player_Actor_Combat_Mode_Off(kActorZuben); - Game_Flag_Reset(516); + Game_Flag_Reset(kFlagCT07ZubenAttack); AI_Movement_Track_Flush(kActorZuben); Actor_Says(kActorMcCoy, 455, 18); Actor_Modify_Friendliness_To_Other(kActorZuben, kActorMcCoy, 5); @@ -276,14 +276,14 @@ int AIScriptZuben::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueI bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) { switch (newGoalNumber) { - case 1: + case kGoalZubenCT01Leave: AI_Movement_Track_Flush(kActorZuben); AI_Movement_Track_Append(kActorZuben, 86, 0); AI_Movement_Track_Append(kActorZuben, 106, 0); AI_Movement_Track_Append_With_Facing(kActorZuben, 45, 0, 481); AI_Movement_Track_Repeat(kActorZuben); return false; - case 2: + case kGoalZubenCT02Flee: AI_Movement_Track_Flush(kActorZuben); AI_Movement_Track_Append_Run(kActorZuben, 84, 0); AI_Movement_Track_Append_Run(kActorZuben, 85, 0); @@ -321,11 +321,11 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) { AI_Movement_Track_Append_Run(kActorZuben, 33, 0); AI_Movement_Track_Repeat(kActorZuben); return false; - case 6: + case kGoalZubenDie: Game_Flag_Set(kFlagZubenRetired); Game_Flag_Set(31); if (Actor_Query_In_Set(kActorZuben, kSetCT07)) { - Game_Flag_Set(144); + Game_Flag_Set(kFlagCT07toCT06); Actor_Set_Goal_Number(kActorGaff, 1); Set_Enter(kSetCT06, kSceneCT06); } else if (Actor_Query_In_Set(kActorZuben, kSetMA01)) { @@ -334,28 +334,28 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) { } Actor_Set_Goal_Number(kActorZuben, 599); return false; - case 8: + case kGoalZubenCT02PushPot: _animationFrame = 0; _animationState = 26; return false; - case 9: + case kGoalZubenCT02RunToDoor: AI_Movement_Track_Flush(kActorZuben); AI_Movement_Track_Append_Run(kActorZuben, 46, 0); AI_Movement_Track_Repeat(kActorZuben); return false; - case 10: + case kGoalZubenCT02OpenDoor: Actor_Face_Heading(kActorZuben, kActorMcCoy, false); _animationFrame = 0; _animationState = 27; return false; - case 11: + case kGoalZubenCT06JumpDown: AI_Countdown_Timer_Reset(kActorZuben, 0); Actor_Put_In_Set(kActorZuben, kSetCT06); Actor_Set_At_XYZ(kActorZuben, 37.14f, -58.23f, 4.0f, 256); _animationFrame = 0; _animationState = 28; return false; - case 12: + case kGoalZubenCT06AttackMcCoy: Player_Loses_Control(); if (!Player_Query_Combat_Mode()) { Player_Set_Combat_Mode(true); @@ -364,24 +364,24 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) { Game_Flag_Set(142); Set_Enter(kSetCT07, kSceneCT07); return false; - case 13: + case kGoalZubenCT06Hide: Actor_Set_Targetable(kActorZuben, true); AI_Movement_Track_Flush(kActorZuben); AI_Movement_Track_Append_Run(kActorZuben, 51, 0); AI_Movement_Track_Append_Run(kActorZuben, 48, 0); - AI_Movement_Track_Append(kActorZuben, 33, 1); + AI_Movement_Track_Append(kActorZuben, 33, 1); // Hide Zuben AI_Movement_Track_Repeat(kActorZuben); return false; - case 14: - if (Actor_Query_Goal_Number(kActorMcCoy) != 1) { + case kGoalZubenCT02PotDodgeCheck: + if (Actor_Query_Goal_Number(kActorMcCoy) != kGoalMcCoyDodge) { Player_Loses_Control(); Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDie); - Game_Flag_Set(210); - Game_Flag_Set(719); + Game_Flag_Set(kFlagCT02ZubenFled); + Game_Flag_Set(kFlagCT02McCoyFell); } - Actor_Set_Goal_Number(kActorZuben, 9); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT02RunToDoor); return false; - case 21: + case kGoalZubenMA01AttackMcCoy: Game_Flag_Set(kFlagWarehouseOpen); Actor_Set_Targetable(kActorZuben, true); AI_Movement_Track_Flush(kActorZuben); @@ -576,7 +576,7 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) { bool AIScriptZuben::UpdateAnimation(int *animation, int *frame) { switch (_animationState) { case 0: - if (Actor_Query_Goal_Number(kActorZuben) != 0) { + if (Actor_Query_Goal_Number(kActorZuben) != kGoalZubenDefault) { *animation = 408; if (_var_45D258 < _var_45D25C) { _animationFrame += _animationFrameDelta; @@ -662,7 +662,7 @@ bool AIScriptZuben::UpdateAnimation(int *animation, int *frame) { _animationFrame++; if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(396)) { _animationFrame = 0; - if (Actor_Query_Goal_Number(kActorZuben) == 14) { + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02PotDodgeCheck) { _animationState = 8; } else { _animationState = 7; @@ -700,8 +700,8 @@ bool AIScriptZuben::UpdateAnimation(int *animation, int *frame) { Actor_Combat_AI_Hit_Attempt(kActorZuben); } if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(398)) { - if (Actor_Query_Goal_Number(kActorZuben) == 14) { - Actor_Set_Goal_Number(kActorZuben, 9); + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02PotDodgeCheck) { + Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT02RunToDoor); _animationFrame = 0; _animationState = 0; } else { @@ -787,7 +787,7 @@ bool AIScriptZuben::UpdateAnimation(int *animation, int *frame) { Sound_Play(207, 30, 0, 0, 50); } if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) { - Actor_Set_Goal_Number(kActorZuben, 6); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenDie); _animationState = 15; _animationFrame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1; Actor_Set_Targetable(kActorZuben, false); @@ -800,7 +800,7 @@ bool AIScriptZuben::UpdateAnimation(int *animation, int *frame) { Sound_Play(207, 30, 0, 0, 50); } if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) { - Actor_Set_Goal_Number(kActorZuben, 6); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenDie); _animationState = 16; _animationFrame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1; Actor_Set_Targetable(kActorZuben, 0); @@ -899,13 +899,14 @@ bool AIScriptZuben::UpdateAnimation(int *animation, int *frame) { *animation = 419; _animationFrame++; if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(419)) { + // Time for McCoy to react and avoid tipping pot Actor_Set_Frame_Rate_FPS(kActorZuben, -2); _animationState = 0; _animationFrame = 0; - Actor_Set_Goal_Number(kActorZuben, 14); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT02PotDodgeCheck); } break; - case 27: + case 27: // Opening the door Actor_Set_Frame_Rate_FPS(kActorZuben, -1); *animation = 420; _animationFrame++; @@ -919,7 +920,7 @@ bool AIScriptZuben::UpdateAnimation(int *animation, int *frame) { Actor_Set_Frame_Rate_FPS(kActorZuben, -2); _animationState = 0; _animationFrame = 0; - Actor_Set_Goal_Number(kActorZuben, 2); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT02Flee); } break; case 28: @@ -932,7 +933,7 @@ bool AIScriptZuben::UpdateAnimation(int *animation, int *frame) { _animationFrame = 0; _animationState = 5; *animation = 396; - Actor_Set_Goal_Number(kActorZuben, 12); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT06AttackMcCoy); } break; default: diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h index 9cafa28039..a5669dc4a8 100644 --- a/engines/bladerunner/script/ai_script.h +++ b/engines/bladerunner/script/ai_script.h @@ -114,7 +114,7 @@ DECLARE_SCRIPT(McCoy) void sub_4054F0(); void sub_405660(); void sub_405800(); - void sub_4058B0(); + void dodge(); void sub_405920(); void sub_405940(float a1); void sub_4059D0(float a1); diff --git a/engines/bladerunner/script/init_script.cpp b/engines/bladerunner/script/init_script.cpp index d1de07d6b2..fc78269076 100644 --- a/engines/bladerunner/script/init_script.cpp +++ b/engines/bladerunner/script/init_script.cpp @@ -1652,538 +1652,538 @@ void InitScript::Init_Clues2() { } void InitScript::Init_World_Waypoints() { - World_Waypoint_Set(0, 7, -676.0f, -0.04f, -94.0f); - World_Waypoint_Set(1, 7, -807.0f, -0.04f, 109.0f); - World_Waypoint_Set(2, 15, 541.8f, 0.38f, -435.68f); - World_Waypoint_Set(3, 66, 561.01f, 0.34f, -606.67f); - World_Waypoint_Set(4, 14, -404.09f, -9.23f, 251.95f); - World_Waypoint_Set(5, 14, -99.0f, -9.23f, 690.0f); - World_Waypoint_Set(6, 14, -374.14f, -8.97f, 240.18f); - World_Waypoint_Set(7, 14, -766.02f, -8.82f, 271.44f); - World_Waypoint_Set(8, 14, -546.19f, -9.06f, 351.38f); - World_Waypoint_Set(9, 14, -522.66f, -8.6f, 1409.29f); - World_Waypoint_Set(10, 14, -324.21f, -9.01f, 1428.74f); - World_Waypoint_Set(11, 14, 23.72f, -8.87f, 1335.19f); - World_Waypoint_Set(12, 69, -132.0f, 6.09f, 91.0f); - World_Waypoint_Set(13, 7, 21.4f, 0.22f, -201.68f); - World_Waypoint_Set(14, 7, 164.44f, 0.29f, -265.69f); - World_Waypoint_Set(15, 7, 279.7f, 7.23f, -888.43f); - World_Waypoint_Set(16, 14, 41.35f, -8.98f, 556.2f); - World_Waypoint_Set(17, 14, -697.86f, -0.73f, 21.89f); - World_Waypoint_Set(18, 14, -678.17f, -0.77f, 1043.62f); - World_Waypoint_Set(19, 14, 116.89f, -0.74f, 1581.12f); - World_Waypoint_Set(20, 7, -312.92f, 0.17f, -345.2f); - World_Waypoint_Set(21, 7, -290.04f, 0.23f, -513.79f); - World_Waypoint_Set(22, 7, 6.97f, 0.54f, -759.56f); - World_Waypoint_Set(23, 7, 280.48f, 11.58f, -941.15f); - World_Waypoint_Set(24, 7, 231.14f, 7.14f, -688.96f); - World_Waypoint_Set(25, 7, 54.92f, 0.2f, -171.75f); - World_Waypoint_Set(26, 7, -56.77f, 0.18f, -166.99f); - World_Waypoint_Set(27, 7, -78.12f, 0.34f, -449.92f); - World_Waypoint_Set(28, 69, -30.0f, -625.51f, 366.15f); - World_Waypoint_Set(29, 69, -51.81f, -622.47f, 286.93f); - World_Waypoint_Set(30, 69, -320.58f, -625.53f, 301.58f); - World_Waypoint_Set(31, 66, 421.01f, 0.22f, -566.67f); - World_Waypoint_Set(32, 66, 336.0f, 0.22f, -520.0f); - World_Waypoint_Set(33, 91, 0.0f, 0.0f, 0.0f); - World_Waypoint_Set(34, 92, 0.0f, 0.0f, 0.0f); - World_Waypoint_Set(35, 93, 0.0f, 0.0f, 0.0f); - World_Waypoint_Set(36, 94, 0.0f, 0.0f, 0.0f); - World_Waypoint_Set(37, 95, 0.0f, 0.0f, 0.0f); - World_Waypoint_Set(38, 96, 0.0f, 0.0f, 0.0f); - World_Waypoint_Set(39, 97, 0.0f, 0.0f, 0.0f); - World_Waypoint_Set(40, 98, 0.0f, 0.0f, 0.0f); - World_Waypoint_Set(41, 99, 0.0f, 0.0f, 0.0f); - World_Waypoint_Set(42, 100, 0.0f, 0.0f, 0.0f); - World_Waypoint_Set(43, 4, -427.0f, -6.5f, 1188.0f); - World_Waypoint_Set(44, 4, -255.2f, -6.5f, 455.2f); - World_Waypoint_Set(45, 27, -247.02f, -145.11f, 32.99f); - World_Waypoint_Set(46, 27, -154.83f, -145.11f, 9.39f); - World_Waypoint_Set(47, 5, -619.36f, -616.15f, 220.91f); - World_Waypoint_Set(48, 5, -82.86f, -621.3f, 769.03f); - World_Waypoint_Set(49, 29, -7.31f, -58.23f, 22.44f); - World_Waypoint_Set(50, 29, 132.16f, -58.23f, 767.0f); - World_Waypoint_Set(51, 5, -335.05f, -618.82f, 312.9f); - World_Waypoint_Set(52, 30, 189.7f, -58.23f, -4.72f); - World_Waypoint_Set(53, 4, -450.32f, -6.5f, 230.39f); - World_Waypoint_Set(54, 4, -70.04f, -6.5f, 150.17f); - World_Waypoint_Set(55, 66, 491.0f, 0.0f, -571.0f); - World_Waypoint_Set(56, 4, -221.68f, -6.5f, 150.15f); - World_Waypoint_Set(57, 69, -291.43f, -0.3f, 277.92f); - World_Waypoint_Set(58, 69, -272.91f, -0.3f, 369.1f); - World_Waypoint_Set(59, 7, -118.65f, 0.15f, -130.15f); - World_Waypoint_Set(60, 7, 22.27f, 0.15f, -69.81f); - World_Waypoint_Set(61, 16, -39.0f, -1238.0f, 108284.0f); - World_Waypoint_Set(62, 62, -11.0f, -40.0f, -45.0f); - World_Waypoint_Set(63, 5, -133.0f, -621.0f, 686.0f); - World_Waypoint_Set(64, 4, -360.0f, -6.13f, 380.0f); - World_Waypoint_Set(65, 15, 688.0f, 0.37f, -518.0f); - World_Waypoint_Set(66, 5, -83.0f, -621.0f, 627.0f); - World_Waypoint_Set(67, 4, -212.65f, -2.08f, 513.47f); - World_Waypoint_Set(68, 4, -219.43f, -2.08f, 584.8f); - World_Waypoint_Set(69, 4, -215.0f, -2.08f, 548.0f); - World_Waypoint_Set(71, 69, 210.0f, 5.55f, 146.19f); - World_Waypoint_Set(72, 69, -55.27f, 5.55f, 108.34f); - World_Waypoint_Set(73, 66, 338.75f, 0.22f, -612.0f); - World_Waypoint_Set(74, 66, 338.75f, 0.22f, -560.0f); - World_Waypoint_Set(75, 5, -138.45f, -621.3f, 778.52f); - World_Waypoint_Set(76, 63, -499.23f, -354.62f, -51.3f); - World_Waypoint_Set(77, 63, -903.0f, -354.62f, 676.0f); - World_Waypoint_Set(78, 63, -723.0f, -354.62f, -1272.0f); - World_Waypoint_Set(79, 67, 207.36f, 0.67f, -96.42f); - World_Waypoint_Set(80, 67, -134.43f, 0.43f, -180.46f); - World_Waypoint_Set(81, 67, -559.0f, 0.15f, -100.0f); - World_Waypoint_Set(82, 63, -1250.07f, -354.0f, -1186.9f); - World_Waypoint_Set(83, 16, -55.11f, -1238.89f, 107995.87f); - World_Waypoint_Set(84, 27, -161.62f, -145.11f, -53.73f); - World_Waypoint_Set(85, 27, -201.62f, -145.11f, -85.73f); - World_Waypoint_Set(86, 4, -171.55f, -2.08f, 361.01f); - World_Waypoint_Set(87, 4, -523.51f, -9.23f, 1384.76f); - World_Waypoint_Set(88, 4, -102.01f, -9.23f, 1375.38f); - World_Waypoint_Set(89, 16, 14.54f, -1238.89f, 108280.85f); - World_Waypoint_Set(91, 16, 9.68f, -1238.89f, 108427.73f); - World_Waypoint_Set(92, 16, -153.29f, -1238.89f, 108473.52f); - World_Waypoint_Set(93, 16, -104.0f, -1238.89f, 108413.0f); - World_Waypoint_Set(90, 16, 37.59f, -1238.89f, 108449.29f); - World_Waypoint_Set(94, 30, 302.32f, -58.23f, 35.14f); - World_Waypoint_Set(95, 35, 62.0f, 0.3f, 129.0f); - World_Waypoint_Set(96, 35, -134.63f, -0.3f, 171.41f); - World_Waypoint_Set(97, 7, -1135.0f, 6.98f, 441.0f); - World_Waypoint_Set(98, 7, -1015.0f, 7.18f, 354.75f); - World_Waypoint_Set(99, 7, -975.0f, -0.04f, 316.0f); - World_Waypoint_Set(100, 4, -334.46f, -6.5f, 500.64f); - World_Waypoint_Set(101, 7, -334.46f, -6.5f, 500.64f); - World_Waypoint_Set(102, 16, 27.89f, -1238.89f, 108288.73f); - World_Waypoint_Set(103, 71, 48.31f, 0.15f, 17.11f); - World_Waypoint_Set(104, 71, 4.31f, 0.15f, -39.0f); - World_Waypoint_Set(105, 5, -764.58f, -616.31f, 229.6f); - World_Waypoint_Set(106, 4, -25.0f, -6.5f, 352.28f); - World_Waypoint_Set(107, 71, -3.6f, -621.79f, 164.09f); - World_Waypoint_Set(108, 71, 86.03f, -622.47f, 73.21f); - World_Waypoint_Set(109, 7, -793.0f, -0.04f, 164.0f); - World_Waypoint_Set(110, 7, -665.0f, -0.04f, 304.0f); - World_Waypoint_Set(111, 7, -765.0f, -0.04f, 232.0f); - World_Waypoint_Set(112, 7, -817.0f, -0.04f, 300.0f); - World_Waypoint_Set(113, 7, -907.0f, -0.04f, 304.0f); - World_Waypoint_Set(114, 20, -4.0f, 0.0f, 880.0f); - World_Waypoint_Set(115, 20, 174.0f, 0.0f, 890.15f); - World_Waypoint_Set(116, 20, 69.0f, 0.0f, 695.0f); - World_Waypoint_Set(117, 20, 0.0f, 0.0f, 0.0f); - World_Waypoint_Set(118, 28, -376.35f, -109.91f, 604.4f); - World_Waypoint_Set(119, 28, -375.0f, -109.91f, 750.0f); - World_Waypoint_Set(120, 0, -50.81f, 2.5f, 233.0f); - World_Waypoint_Set(121, 0, -50.81f, 2.5f, 31.03f); - World_Waypoint_Set(122, 0, 28.12f, 2.5f, 100.64f); - World_Waypoint_Set(123, 4, -474.28f, -6.5f, 979.59f); - World_Waypoint_Set(124, 49, 8.74f, 0.0f, -282.81f); - World_Waypoint_Set(125, 49, 978.98f, 0.0f, 145.64f); - World_Waypoint_Set(126, 49, 477.18f, 0.0f, -287.21f); - World_Waypoint_Set(127, 26, 31.39f, -10.27f, -64.52f); - World_Waypoint_Set(128, 26, 7.39f, -10.27f, -136.52f); - World_Waypoint_Set(129, 26, -136.61f, -10.27f, -136.52f); - World_Waypoint_Set(130, 26, -36.61f, -10.27f, -136.52f); - World_Waypoint_Set(131, 24, 435.45f, -9.0f, 166.0f); - World_Waypoint_Set(132, 24, 619.45f, -9.0f, 234.0f); - World_Waypoint_Set(133, 24, 619.45f, -9.0f, 270.0f); - World_Waypoint_Set(134, 22, -80.59f, -60.31f, 256.35f); - World_Waypoint_Set(135, 22, -48.0f, -60.31f, 183.0f); - World_Waypoint_Set(136, 22, -24.59f, -60.31f, 64.35f); - World_Waypoint_Set(137, 22, 99.41f, -60.31f, 4.35f); - World_Waypoint_Set(138, 22, 99.41f, -60.34f, -115.65f); - World_Waypoint_Set(139, 22, 147.41f, -60.34f, -115.65f); - World_Waypoint_Set(144, 3, -654.56f, 252.59f, -1110.88f); - World_Waypoint_Set(145, 3, -578.56f, 252.59f, -1010.88f); - World_Waypoint_Set(146, 3, -470.56f, 252.59f, -1070.88f); - World_Waypoint_Set(147, 3, -510.56f, 252.59f, -1006.88f); - World_Waypoint_Set(148, 3, -646.56f, 252.59f, -1006.88f); - World_Waypoint_Set(140, 2, -43.88f, -0.04f, 172.95f); - World_Waypoint_Set(141, 2, 78.36f, -0.04f, 80.79f); - World_Waypoint_Set(142, 2, 81.74f, -0.04f, -94.0f); - World_Waypoint_Set(143, 2, -118.26f, -0.04f, -94.04f); - World_Waypoint_Set(149, 8, 647.0f, 1.6f, -81.87f); - World_Waypoint_Set(150, 75, -269.0f, 120.16f, -88.0f); - World_Waypoint_Set(151, 75, -181.0f, 120.16f, -96.0f); - World_Waypoint_Set(152, 75, -133.0f, 84.13f, -108.0f); - World_Waypoint_Set(153, 75, -95.0f, 74.87f, -503.0f); - World_Waypoint_Set(154, 70, -172.6f, 1.72f, 87.62f); - World_Waypoint_Set(155, 0, -284.0f, 0.0f, 296.0f); - World_Waypoint_Set(156, 0, -680.0f, 0.0f, -156.0f); - World_Waypoint_Set(157, 0, -702.0f, 0.0f, -919.0f); - World_Waypoint_Set(158, 0, 140.0f, 0.0f, -1233.0f); - World_Waypoint_Set(159, 0, -228.0f, 0.0f, -92.0f); - World_Waypoint_Set(160, 0, -274.0f, 0.0f, -627.0f); - World_Waypoint_Set(161, 0, -329.27f, 0.0f, -1115.14f); - World_Waypoint_Set(162, 8, 815.34f, 0.14f, 165.21f); - World_Waypoint_Set(163, 8, -35.0f, 0.14f, 39.0f); - World_Waypoint_Set(164, 8, -24.0f, 0.14f, -631.0f); - World_Waypoint_Set(165, 8, -125.0f, 0.14f, -221.0f); - World_Waypoint_Set(166, 8, 456.82f, 0.14f, 69.0f); - World_Waypoint_Set(167, 70, -815.0f, -4.01f, 96.0f); - World_Waypoint_Set(168, 70, -235.0f, 1.72f, 92.0f); - World_Waypoint_Set(169, 70, 5.0f, 1.72f, 92.0f); - World_Waypoint_Set(170, 70, 265.0f, 1.72f, 36.0f); - World_Waypoint_Set(171, 70, -639.0f, 1.72f, -124.0f); - World_Waypoint_Set(172, 8, -225.0f, 1.0f, 39.0f); - World_Waypoint_Set(172, 8, -217.0f, 1.0f, 127.0f); - World_Waypoint_Set(174, 70, 326.96f, -4.01f, 383.16f); - World_Waypoint_Set(175, 70, 264.43f, -4.01f, 313.73f); - World_Waypoint_Set(176, 79, -78.43f, 0.0f, 269.98f); - World_Waypoint_Set(177, 79, 19.0f, 0.0f, 269.98f); - World_Waypoint_Set(178, 79, 91.0f, 0.0f, 137.6f); - World_Waypoint_Set(185, 82, 115.0f, 156.94f, -310.0f); - World_Waypoint_Set(186, 82, 153.0f, 156.94f, -294.0f); - World_Waypoint_Set(179, 79, 40.14f, 0.0f, 276.62f); - World_Waypoint_Set(180, 79, -71.86f, 0.0f, 276.62f); - World_Waypoint_Set(181, 79, -112.56f, 0.0f, 228.03f); - World_Waypoint_Set(189, 86, 229.0f, 186.04f, -24.0f); - World_Waypoint_Set(190, 86, 157.0f, 186.04f, -24.0f); - World_Waypoint_Set(191, 86, 157.0f, 128.92f, -148.0f); - World_Waypoint_Set(182, 74, 143.45f, -50.13f, -12.22f); - World_Waypoint_Set(183, 74, 199.45f, -50.13f, -1400.22f); - World_Waypoint_Set(184, 74, -112.55f, -50.13f, -2360.22f); - World_Waypoint_Set(187, 86, -295.0f, 12.97f, -148.0f); - World_Waypoint_Set(188, 86, 157.0f, 129.0f, -504.0f); - World_Waypoint_Set(192, 17, -136.19f, 0.0f, 1580.03f); - World_Waypoint_Set(193, 17, -308.0f, -81.46f, 1466.0f); - World_Waypoint_Set(194, 21, 82.26f, 60.16f, -124.35f); - World_Waypoint_Set(195, 21, 226.1f, 60.16f, -139.84f); - World_Waypoint_Set(196, 22, 39.41f, -60.31f, 308.35f); - World_Waypoint_Set(197, 22, 99.41f, -60.31f, 220.35f); - World_Waypoint_Set(198, 22, 267.41f, -60.31f, 180.35f); - World_Waypoint_Set(200, 2, -44.46f, -0.04f, 177.4f); - World_Waypoint_Set(201, 2, 137.0f, -0.04f, 17.0f); - World_Waypoint_Set(202, 70, -610.0f, -4.01f, 237.11f); - World_Waypoint_Set(203, 70, -368.96f, -4.01f, 237.11f); - World_Waypoint_Set(204, 8, 19.0f, 0.14f, 83.0f); - World_Waypoint_Set(205, 8, -58.36f, 0.14f, 4.4f); - World_Waypoint_Set(206, 8, -18.11f, 0.14f, -669.45f); - World_Waypoint_Set(207, 8, -18.11f, 0.14f, -669.45f); - World_Waypoint_Set(208, 8, -162.25f, 0.14f, -511.93f); - World_Waypoint_Set(209, 8, -128.25f, 0.14f, -322.0f); - World_Waypoint_Set(210, 8, 714.48f, 0.14f, 14.92f); - World_Waypoint_Set(211, 8, 23.0f, 0.14f, -1.0f); - World_Waypoint_Set(212, 8, 28.47f, 0.14f, 3.8f); - World_Waypoint_Set(213, 8, 36.47f, 0.14f, 55.89f); - World_Waypoint_Set(214, 8, 155.75f, 0.14f, 54.0f); - World_Waypoint_Set(215, 0, -70.0f, 0.0f, -647.0f); - World_Waypoint_Set(216, 0, -270.01f, 0.0f, -441.68f); - World_Waypoint_Set(217, 0, -209.98f, 0.0f, -483.05f); - World_Waypoint_Set(218, 0, -428.08f, 0.0f, -110.16f); - World_Waypoint_Set(219, 0, 256.0f, 0.0f, -298.08f); - World_Waypoint_Set(220, 0, -187.18f, 0.0f, -298.08f); - World_Waypoint_Set(221, 0, -428.08f, 0.0f, -110.16f); - World_Waypoint_Set(222, 0, -466.0f, 0.0f, -635.0f); - World_Waypoint_Set(223, 0, -382.0f, 0.0f, -1099.0f); - World_Waypoint_Set(224, 0, -227.0f, 0.0f, -1333.0f); - World_Waypoint_Set(225, 0, 140.88f, 0.0f, -1362.34f); - World_Waypoint_Set(226, 0, -448.18f, 0.0f, -626.38f); - World_Waypoint_Set(227, 0, -444.18f, 0.0f, -730.38f); - World_Waypoint_Set(228, 20, -198.02f, 9.04f, 487.7f); - World_Waypoint_Set(229, 20, -147.4f, 9.04f, 918.08f); - World_Waypoint_Set(230, 20, -201.67f, 9.04f, 829.09f); - World_Waypoint_Set(231, 20, -177.67f, 9.04f, 829.09f); - World_Waypoint_Set(232, 4, -92.52f, -6.5f, 714.44f); - World_Waypoint_Set(233, 4, -352.52f, -6.5f, 714.44f); - World_Waypoint_Set(234, 4, -352.52f, -6.5f, 666.44f); - World_Waypoint_Set(235, 4, -136.41f, -6.5f, 735.26f); - World_Waypoint_Set(236, 4, -248.41f, -6.5f, 747.26f); - World_Waypoint_Set(237, 4, -352.52f, -6.5f, 252.0f); - World_Waypoint_Set(238, 4, -190.25f, -6.5f, 274.58f); - World_Waypoint_Set(239, 33, -371.87f, 0.0f, 275.89f); - World_Waypoint_Set(240, 33, -371.87f, 0.0f, -60.11f); - World_Waypoint_Set(241, 33, 588.5f, 0.0f, 254.19f); - World_Waypoint_Set(242, 33, 560.5f, 0.0f, 254.19f); - World_Waypoint_Set(243, 7, -153.77f, -0.01f, -1037.98f); - World_Waypoint_Set(244, 7, 398.23f, 6.98f, -1037.98f); - World_Waypoint_Set(245, 7, 40.78f, 7.22f, -943.72f); - World_Waypoint_Set(246, 7, 68.78f, -0.01f, -943.72f); - World_Waypoint_Set(247, 7, 96.78f, -0.01f, -973.72f); - World_Waypoint_Set(248, 63, -897.38f, -354.62f, 704.77f); - World_Waypoint_Set(249, 63, -914.76f, -354.62f, -312.43f); - World_Waypoint_Set(250, 63, -457.54f, -354.62f, -820.15f); - World_Waypoint_Set(251, 15, 556.72f, 0.37f, -141.26f); - World_Waypoint_Set(252, 15, 635.66f, 0.37f, -594.11f); - World_Waypoint_Set(253, 67, 130.42f, 0.0f, -79.98f); - World_Waypoint_Set(254, 67, -311.15f, 0.0f, -161.06f); - World_Waypoint_Set(255, 67, -403.15f, 0.0f, -161.06f); - World_Waypoint_Set(256, 67, -487.15f, 0.0f, -137.11f); - World_Waypoint_Set(257, 67, -611.15f, 0.0f, -73.06f); - World_Waypoint_Set(258, 8, 37.64f, 0.14f, -48.02f); - World_Waypoint_Set(259, 8, 109.64f, 0.14f, 91.98f); - World_Waypoint_Set(260, 8, -149.0f, 0.14f, 79.0f); - World_Waypoint_Set(261, 8, -129.0f, 0.14f, -237.0f); - World_Waypoint_Set(262, 8, -1.0f, 0.14f, -671.0f); - World_Waypoint_Set(263, 64, -728.0f, -354.0f, 1090.0f); - World_Waypoint_Set(264, 10, -8.41f, -144.0f, 343.0f); - World_Waypoint_Set(265, 10, -20.81f, -144.0f, 450.0f); - World_Waypoint_Set(266, 10, -200.0f, -144.0f, 206.0f); - World_Waypoint_Set(267, 10, -17.0f, -144.0f, 178.0f); - World_Waypoint_Set(268, 50, -7207.0f, 955.5f, 1852.75f); - World_Waypoint_Set(269, 50, -7191.0f, 955.5f, 1700.75f); - World_Waypoint_Set(270, 50, 7116.0f, 955.5f, 1871.0f); - World_Waypoint_Set(271, 7, -1139.89f, -0.04f, 67.89f); - World_Waypoint_Set(272, 7, -690.5f, -0.04f, -210.48f); - World_Waypoint_Set(273, 7, -495.89f, -0.04f, -204.11f); - World_Waypoint_Set(274, 69, -511.75f, 5.55f, 55.63f); - World_Waypoint_Set(275, 69, 296.21f, 5.55f, 59.63f); - World_Waypoint_Set(276, 73, -34.57f, 149.42f, -502.83f); - World_Waypoint_Set(277, 73, 51.0f, 149.42f, -487.27f); - World_Waypoint_Set(278, 73, 82.0f, 149.42f, -519.0f); - World_Waypoint_Set(279, 73, 95.97f, 149.42f, -549.51f); - World_Waypoint_Set(280, 73, -34.0f, 149.42f, -551.0f); - World_Waypoint_Set(281, 7, -2060.99f, -0.04f, -234.8f); - World_Waypoint_Set(282, 54, -346.69f, 31.55f, -1476.41f); - World_Waypoint_Set(283, 54, -298.69f, 31.55f, -1476.41f); - World_Waypoint_Set(284, 54, -298.69f, 31.55f, -1260.41f); - World_Waypoint_Set(285, 54, -418.69f, 31.55f, -1260.41f); - World_Waypoint_Set(286, 12, -104.24f, 0.0f, 183.16f); - World_Waypoint_Set(287, 57, -254.0f, -73.5f, -41.0f); - World_Waypoint_Set(288, 6, -125.14f, 0.02f, -176.76f); - World_Waypoint_Set(289, 0, -871.15f, 0.0f, -1081.93f); - World_Waypoint_Set(290, 0, -411.15f, 0.0f, -1117.93f); - World_Waypoint_Set(291, 54, 225.31f, 31.665f, -572.41f); - World_Waypoint_Set(292, 12, -127.0f, 0.0f, 178.0f); - World_Waypoint_Set(293, 12, 5.0f, 0.0f, 342.0f); - World_Waypoint_Set(294, 12, 173.0f, 0.0f, 226.0f); - World_Waypoint_Set(295, 12, 13.0f, 0.0f, -50.0f); - World_Waypoint_Set(354, 12, 57.0f, 0.0f, 18.0f); - World_Waypoint_Set(355, 12, 161.0f, 0.0f, 410.0f); - World_Waypoint_Set(358, 12, 33.0f, 0.0f, 198.0f); - World_Waypoint_Set(359, 12, 62.92f, 0.16f, 309.72f); - World_Waypoint_Set(549, 12, -15.0f, 0.0f, 338.0f); - World_Waypoint_Set(445, 12, 129.0f, 0.0f, 418.0f); - World_Waypoint_Set(546, 12, 13.0f, 0.0f, 206.0f); - World_Waypoint_Set(296, 77, 168.0f, 11.87f, -987.0f); - World_Waypoint_Set(297, 77, -178.5f, 23.73f, -2176.05f); - World_Waypoint_Set(298, 82, -145.0f, 156.94f, -370.0f); - World_Waypoint_Set(299, 82, -37.0f, 156.94f, -506.0f); - World_Waypoint_Set(300, 82, 75.0f, 156.94f, -506.0f); - World_Waypoint_Set(301, 83, 60.3f, 81.33f, -647.7f); - World_Waypoint_Set(302, 83, -271.0f, 81.33f, -647.7f); - World_Waypoint_Set(303, 83, -11.7f, 81.33f, -647.7f); - World_Waypoint_Set(304, 83, 10.94f, 115.0f, 59.67f); - World_Waypoint_Set(305, 83, 0.3f, 115.0f, 404.3f); - World_Waypoint_Set(306, 83, -329.38f, 115.0f, -385.84f); - World_Waypoint_Set(307, 84, 131.0f, -126.21f, -224.0f); - World_Waypoint_Set(308, 84, 103.0f, -126.21f, 152.0f); - World_Waypoint_Set(309, 84, 19.0f, -126.21f, 152.0f); - World_Waypoint_Set(310, 84, 459.0f, -126.21f, 152.0f); - World_Waypoint_Set(311, 84, -29.0f, -126.21f, 556.0f); - World_Waypoint_Set(312, 86, -311.0f, 129.0f, -488.0f); - World_Waypoint_Set(322, 12, 121.0f, 0.0f, -82.0f); - World_Waypoint_Set(323, 8, 600.58f, 0.14f, 32.82f); - World_Waypoint_Set(127, 26, 102.98f, -30.89f, -121.02f); - World_Waypoint_Set(128, 26, -20.0f, -30.89f, -121.02f); - World_Waypoint_Set(313, 26, 102.98f, -31.0f, -149.0f); - World_Waypoint_Set(314, 26, 20.0f, -31.0f, -109.0f); - World_Waypoint_Set(315, 26, -60.6f, -31.0f, -109.0f); - World_Waypoint_Set(316, 26, 87.35f, -31.0f, 74.0f); - World_Waypoint_Set(317, 26, 74.0f, -31.0f, 42.0f); - World_Waypoint_Set(318, 26, 74.0f, -31.0f, 98.0f); - World_Waypoint_Set(319, 26, 115.35f, -31.0f, 302.36f); - World_Waypoint_Set(320, 26, 104.38f, -31.0f, 260.0f); - World_Waypoint_Set(321, 26, 120.0f, -31.0f, 115.0f); - World_Waypoint_Set(336, 57, -110.0f, -73.5f, -169.0f); - World_Waypoint_Set(337, 57, -161.0f, -73.5f, -105.0f); - World_Waypoint_Set(338, 57, -193.0f, -73.5f, -105.0f); - World_Waypoint_Set(350, 54, -416.0f, -31.93f, -841.0f); - World_Waypoint_Set(339, 80, 106.0f, -12.21f, -94.0f); - World_Waypoint_Set(340, 80, 98.02f, -12.21f, -126.0f); - World_Waypoint_Set(341, 80, 106.0f, -21.47f, -278.0f); - World_Waypoint_Set(342, 80, 82.0f, -12.19f, -278.0f); - World_Waypoint_Set(343, 7, -1847.0f, -0.04f, 82.0f); - World_Waypoint_Set(344, 7, -1847.0f, -0.04f, -222.0f); - World_Waypoint_Set(345, 7, -1147.0f, -0.04f, -198.0f); - World_Waypoint_Set(346, 7, -667.0f, -0.04f, -125.0f); - World_Waypoint_Set(347, 7, -471.0f, -0.04f, -110.0f); - World_Waypoint_Set(348, 7, -403.0f, -0.04f, -110.0f); - World_Waypoint_Set(351, 31, 105.0f, 348.52f, 948.0f); - World_Waypoint_Set(352, 33, -426.0f, 9.68f, -33.0f); - World_Waypoint_Set(353, 33, -439.0f, 9.68f, -101.0f); - World_Waypoint_Set(356, 11, 19.01f, -24.0f, 20.21f); - World_Waypoint_Set(357, 11, 22.26f, 12.0f, -31.01f); - World_Waypoint_Set(366, 11, -94.21f, 12.0f, -26.15f); - World_Waypoint_Set(367, 11, -286.21f, -24.0f, 37.85f); - World_Waypoint_Set(368, 19, 176.91f, -40.67f, 225.92f); - World_Waypoint_Set(369, 54, -220.0f, 23.88f, -1437.0f); - World_Waypoint_Set(370, 54, -392.0f, 31.55f, -1757.0f); - World_Waypoint_Set(371, 39, 441.0f, 47.76f, -798.98f); - World_Waypoint_Set(372, 39, 185.62f, 47.76f, -867.42f); - World_Waypoint_Set(373, 39, 947.0f, 47.76f, -696.0f); - World_Waypoint_Set(374, 89, -339.22f, 0.22f, -11.33f); - World_Waypoint_Set(375, 11, -299.0f, -24.0f, 322.0f); - World_Waypoint_Set(376, 11, -215.0f, -24.0f, 322.0f); - World_Waypoint_Set(377, 39, 397.6f, 47.76f, -823.23f); - World_Waypoint_Set(378, 39, 461.56f, 47.76f, -757.78f); - World_Waypoint_Set(379, 18, -260.15f, 12.0f, -19.16f); - World_Waypoint_Set(361, 55, -185.0f, -70.19f, -1046.0f); - World_Waypoint_Set(362, 55, -121.0f, -70.19f, -778.0f); - World_Waypoint_Set(363, 55, -166.0f, -70.19f, -579.0f); - World_Waypoint_Set(364, 55, -160.0f, -70.19f, -164.0f); - World_Waypoint_Set(365, 55, 3.0f, -70.19f, -986.0f); - World_Waypoint_Set(380, 38, 456.43f, 47.76f, -276.05f); - World_Waypoint_Set(381, 70, -160.0f, -4.01f, 496.0f); - World_Waypoint_Set(382, 70, 0.0f, 1.72f, 60.0f); - World_Waypoint_Set(383, 70, 0.0f, 1.72f, -192.0f); - World_Waypoint_Set(384, 70, 260.0f, 1.72f, 52.0f); - World_Waypoint_Set(385, 33, 489.0f, 9.68f, 74.0f); - World_Waypoint_Set(386, 33, -375.0f, 9.68f, 54.0f); - World_Waypoint_Set(387, 33, -359.0f, 0.0f, 302.0f); - World_Waypoint_Set(388, 20, 215.0f, 0.0f, -122.0f); - World_Waypoint_Set(389, 20, -133.0f, 9.04f, 910.0f); - World_Waypoint_Set(390, 7, -655.0f, 6.98f, -364.0f); - World_Waypoint_Set(391, 7, -795.0f, 6.98f, -352.0f); - World_Waypoint_Set(392, 7, -1103.0f, 6.98f, -384.0f); - World_Waypoint_Set(393, 7, -1759.0f, -0.04f, 75.0f); - World_Waypoint_Set(394, 53, 476.0f, -162.0f, 196.0f); - World_Waypoint_Set(395, 53, 120.0f, -162.0f, 148.0f); - World_Waypoint_Set(396, 53, 120.0f, -161.0f, -160.0f); - World_Waypoint_Set(397, 53, 148.0f, -161.0f, -160.0f); - World_Waypoint_Set(398, 54, 324.0f, 31.0f, -1316.0f); - World_Waypoint_Set(399, 54, 236.0f, 31.0f, -1316.0f); - World_Waypoint_Set(400, 54, 248.0f, 31.0f, -540.0f); - World_Waypoint_Set(401, 54, -287.0f, 31.0f, -480.0f); - World_Waypoint_Set(402, 54, -331.0f, 31.0f, -620.0f); - World_Waypoint_Set(403, 54, -239.0f, 31.0f, -1436.0f); - World_Waypoint_Set(404, 54, -411.0f, 31.0f, -1436.0f); - World_Waypoint_Set(405, 74, 90.0f, -50.0f, -42.0f); - World_Waypoint_Set(406, 74, -106.0f, -50.0f, -2358.0f); - World_Waypoint_Set(407, 83, 0.0f, 81.02f, -512.0f); - World_Waypoint_Set(408, 83, 0.0f, 1.15f, 400.0f); - World_Waypoint_Set(409, 77, -48.0f, -1.74f, -983.0f); - World_Waypoint_Set(411, 78, 80.0f, -16.72f, -4.0f); - World_Waypoint_Set(412, 78, -48.0f, -11.0f, -352.0f); - World_Waypoint_Set(413, 79, -109.0f, 0.0f, 285.0f); - World_Waypoint_Set(414, 79, -109.0f, 0.0f, 125.0f); - World_Waypoint_Set(415, 80, 198.0f, -12.0f, -282.0f); - World_Waypoint_Set(416, 80, 90.0f, -12.0f, -274.0f); - World_Waypoint_Set(417, 80, 10.0f, -12.0f, -282.0f); - World_Waypoint_Set(418, 80, -106.0f, -12.0f, -746.0f); - World_Waypoint_Set(419, 80, -59.0f, -12.0f, -614.0f); - World_Waypoint_Set(420, 81, -496.0f, 0.0f, -168.0f); - World_Waypoint_Set(421, 81, -341.0f, 0.0f, 248.0f); - World_Waypoint_Set(422, 81, -348.0f, 0.0f, -36.0f); - World_Waypoint_Set(423, 85, 60.0f, 52.0f, -544.0f); - World_Waypoint_Set(424, 85, -552.0f, 141.0f, -1008.0f); - World_Waypoint_Set(425, 86, 245.0f, 186.0f, -24.0f); - World_Waypoint_Set(426, 86, -287.0f, 12.0f, -148.0f); - World_Waypoint_Set(427, 89, -9.0f, 0.0f, 588.0f); - World_Waypoint_Set(428, 89, -669.0f, 0.0f, 37.0f); - World_Waypoint_Set(429, 13, -796.08f, 0.0f, -184.09f); - World_Waypoint_Set(430, 53, -328.0f, -1.62f, 148.0f); - World_Waypoint_Set(431, 79, 75.0f, 0.0f, -71.0f); - World_Waypoint_Set(432, 79, 63.0f, 153.0f, -467.0f); - World_Waypoint_Set(433, 82, 115.0f, 156.0f, -310.0f); - World_Waypoint_Set(434, 82, -57.0f, 156.0f, -306.0f); - World_Waypoint_Set(435, 82, -121.0f, 156.0f, -426.0f); - World_Waypoint_Set(436, 89, -274.74f, 0.0f, 464.75f); - World_Waypoint_Set(437, 41, 271.97f, 40.63f, 18.4f); - World_Waypoint_Set(438, 41, 203.97f, 40.63f, 18.4f); - World_Waypoint_Set(516, 41, -79.01f, 40.63f, 91.01f); - World_Waypoint_Set(439, 13, -1273.27f, 0.32f, 126.92f); - World_Waypoint_Set(440, 4, -453.0f, -6.5f, 1176.0f); - World_Waypoint_Set(441, 4, -497.0f, -6.5f, 1080.0f); - World_Waypoint_Set(442, 4, -623.0f, -6.5f, 787.0f); - World_Waypoint_Set(443, 4, -436.0f, -6.5f, 765.0f); - World_Waypoint_Set(446, 77, 176.0f, 19.31f, -283.0f); - World_Waypoint_Set(447, 77, 40.0f, -1.74f, -247.0f); - World_Waypoint_Set(448, 77, 24.0f, -6.71f, -179.0f); - World_Waypoint_Set(449, 77, 44.0f, -1.74f, 57.0f); - World_Waypoint_Set(450, 74, -74.61f, -50.13f, -802.42f); - World_Waypoint_Set(451, 74, 141.39f, -50.13f, -802.92f); - World_Waypoint_Set(452, 42, -91.5f, 367.93f, 277.84f); - World_Waypoint_Set(453, 42, 32.5f, 367.93f, 277.84f); - World_Waypoint_Set(454, 42, 216.5f, 367.93f, 265.84f); - World_Waypoint_Set(455, 42, 216.5f, 367.93f, 389.84f); - World_Waypoint_Set(456, 60, -100.0f, 0.33f, -272.0f); - World_Waypoint_Set(462, 60, -119.0f, 0.33f, 77.0f); - World_Waypoint_Set(457, 78, 129.65f, 16.72f, -78.36f); - World_Waypoint_Set(458, 78, 44.2f, -11.64f, -390.86f); - World_Waypoint_Set(459, 78, 103.36f, -16.72f, -484.49f); - World_Waypoint_Set(460, 79, 103.0f, 0.0f, 413.0f); - World_Waypoint_Set(461, 79, 103.0f, 0.0f, 349.0f); - World_Waypoint_Set(467, 13, -585.67f, 0.0f, 380.58f); - World_Waypoint_Set(468, 53, -312.0f, -162.8f, 156.0f); - World_Waypoint_Set(469, 53, 68.0f, -162.8f, 144.0f); - World_Waypoint_Set(470, 53, 100.0f, -162.8f, -100.0f); - World_Waypoint_Set(471, 53, 208.0f, -162.8f, -100.0f); - World_Waypoint_Set(472, 53, -16.0f, -162.8f, -100.0f); - World_Waypoint_Set(473, 7, -667.39f, -0.04f, -28.38f); - World_Waypoint_Set(474, 7, -659.0f, 7.18f, -334.0f); - World_Waypoint_Set(475, 7, -659.0f, -0.04f, 242.0f); - World_Waypoint_Set(476, 7, -2327.0f, -0.04f, 142.0f); - World_Waypoint_Set(477, 75, -97.24f, 84.13f, -69.94f); - World_Waypoint_Set(478, 75, -97.24f, 74.87f, -509.94f); - World_Waypoint_Set(479, 74, -134.0f, -50.13f, -250.41f); - World_Waypoint_Set(480, 74, 17.01f, -50.13f, -2355.41f); - World_Waypoint_Set(481, 83, -193.5f, 1.15f, 29.0f); - World_Waypoint_Set(482, 83, -329.5f, 1.15f, 29.0f); - World_Waypoint_Set(483, 83, -329.5f, 1.15f, -379.0f); - World_Waypoint_Set(488, 74, 22.0f, -50.13f, -650.0f); - World_Waypoint_Set(489, 74, -14.0f, -50.13f, -2354.0f); - World_Waypoint_Set(490, 54, -360.0f, 31.55f, -1457.0f); - World_Waypoint_Set(491, 54, 308.0f, 31.66f, -1457.0f); - World_Waypoint_Set(492, 54, -72.0f, 23.88f, -1445.0f); - World_Waypoint_Set(493, 54, 76.0f, 23.88f, -1333.0f); - World_Waypoint_Set(494, 54, -236.0f, 31.55f, -337.0f); - World_Waypoint_Set(495, 11, -275.0f, -24.0f, 42.0f); - World_Waypoint_Set(496, 11, 185.0f, -24.0f, 42.0f); - World_Waypoint_Set(497, 55, -250.0f, -70.19f, -639.0f); - World_Waypoint_Set(498, 55, 454.0f, -70.19f, -667.0f); - World_Waypoint_Set(499, 13, -573.43f, 0.0f, -635.5f); - World_Waypoint_Set(500, 13, -625.43f, 0.0f, -635.5f); - World_Waypoint_Set(501, 56, -215.08f, -71.88f, 150.86f); - World_Waypoint_Set(502, 56, 60.92f, -71.88f, -29.14f); - World_Waypoint_Set(503, 13, -1417.36f, 0.32f, 149.18f); - World_Waypoint_Set(504, 13, -1512.0f, 0.32f, 323.0f); - World_Waypoint_Set(505, 13, -1813.36f, 0.32f, 325.18f); - World_Waypoint_Set(506, 59, -24.78f, 2.84f, -182.43f); - World_Waypoint_Set(507, 59, -200.78f, 2.84f, -282.43f); - World_Waypoint_Set(508, 37, 579.54f, -0.01f, -380.98f); - World_Waypoint_Set(509, 37, 307.54f, 8.0f, -752.98f); - World_Waypoint_Set(510, 37, 124.0f, 8.0f, -888.0f); - World_Waypoint_Set(511, 37, 124.0f, 8.0f, -244.0f); - World_Waypoint_Set(512, 38, -25.54f, 47.76f, -321.98f); - World_Waypoint_Set(513, 38, 446.46f, 47.76f, -509.98f); - World_Waypoint_Set(514, 39, 567.0f, 47.76f, -884.0f); - World_Waypoint_Set(515, 39, 203.0f, 47.76f, -880.0f); - World_Waypoint_Set(517, 40, 1246.62f, -0.31f, -171.02f); - World_Waypoint_Set(518, 40, -72.89f, -0.31f, -154.77f); - World_Waypoint_Set(519, 40, 285.88f, -0.31f, -134.49f); - World_Waypoint_Set(520, 40, 231.31f, -0.31f, 266.36f); - World_Waypoint_Set(521, 40, 482.02f, -0.31f, -661.24f); - World_Waypoint_Set(522, 40, 1183.98f, -0.31f, -176.25f); - World_Waypoint_Set(523, 40, -45.0f, -0.34f, -351.0f); - World_Waypoint_Set(530, 44, 36.79f, -12.2f, -534.54f); - World_Waypoint_Set(531, 44, -279.21f, -12.2f, -594.54f); - World_Waypoint_Set(532, 86, -76.51f, 129.0f, -748.49f); - World_Waypoint_Set(533, 86, -48.51f, 129.0f, -676.49f); - World_Waypoint_Set(534, 86, -176.51f, 129.0f, -504.49f); - World_Waypoint_Set(535, 86, 111.49f, 129.0f, -504.49f); - World_Waypoint_Set(536, 86, -296.51f, 12.97f, -300.49f); - World_Waypoint_Set(537, 86, -220.51f, 12.97f, -184.49f); - World_Waypoint_Set(538, 86, -40.51f, 12.97f, -148.49f); - World_Waypoint_Set(539, 80, 190.0f, 12.0f, -282.0f); - World_Waypoint_Set(540, 9, -934.24f, 0.0f, 807.77f); - World_Waypoint_Set(541, 9, -1147.2f, 0.0f, 893.18f); - World_Waypoint_Set(542, 9, -1098.4f, 8.26f, -312.12f); - World_Waypoint_Set(543, 9, -1046.4f, 8.26f, -312.12f); - World_Waypoint_Set(544, 74, 111.72f, -50.13f, -490.46f); - World_Waypoint_Set(545, 74, -143.86f, 490.46f, -300.38f); - World_Waypoint_Set(550, 9, -785.31f, 0.0f, -237.05f); - World_Waypoint_Set(551, 9, -737.31f, 0.0f, -145.05f); - World_Waypoint_Set(324, 22, 267.0f, -60.3f, 203.0f); - World_Waypoint_Set(325, 22, 84.0f, -60.3f, 337.0f); - World_Waypoint_Set(326, 2, -36.0f, 0.0f, 185.0f); - World_Waypoint_Set(327, 2, -166.0f, 0.0f, -103.0f); - World_Waypoint_Set(328, 3, -556.0f, 252.59f, -1018.11f); - World_Waypoint_Set(329, 3, -655.0f, 252.6f, -1012.0f); - World_Waypoint_Set(330, 3, -657.0f, 253.0f, -1127.0f); - World_Waypoint_Set(331, 102, 163.8f, 0.0f, 67.0f); - World_Waypoint_Set(332, 2, -39.0f, 0.0f, 11.5f); - World_Waypoint_Set(333, 102, -34.0f, 0.0f, 33.0f); - World_Waypoint_Set(334, 22, 3.0f, -60.3f, -144.0f); - World_Waypoint_Set(335, 102, -50.0f, 0.0f, 212.0f); + World_Waypoint_Set(0, kSetDR01_DR02_DR04, -676.0f, -0.04f, -94.0f); + World_Waypoint_Set(1, kSetDR01_DR02_DR04, -807.0f, -0.04f, 109.0f); + World_Waypoint_Set(2, kSetPS05, 541.8f, 0.38f, -435.68f); + World_Waypoint_Set(3, kSetPS07, 561.01f, 0.34f, -606.67f); + World_Waypoint_Set(4, kSetPS10_PS11_PS12_PS13, -404.09f, -9.23f, 251.95f); + World_Waypoint_Set(5, kSetPS10_PS11_PS12_PS13, -99.0f, -9.23f, 690.0f); + World_Waypoint_Set(6, kSetPS10_PS11_PS12_PS13, -374.14f, -8.97f, 240.18f); + World_Waypoint_Set(7, kSetPS10_PS11_PS12_PS13, -766.02f, -8.82f, 271.44f); + World_Waypoint_Set(8, kSetPS10_PS11_PS12_PS13, -546.19f, -9.06f, 351.38f); + World_Waypoint_Set(9, kSetPS10_PS11_PS12_PS13, -522.66f, -8.6f, 1409.29f); + World_Waypoint_Set(10, kSetPS10_PS11_PS12_PS13, -324.21f, -9.01f, 1428.74f); + World_Waypoint_Set(11, kSetPS10_PS11_PS12_PS13, 23.72f, -8.87f, 1335.19f); + World_Waypoint_Set(12, kSetRC01, -132.0f, 6.09f, 91.0f); + World_Waypoint_Set(13, kSetDR01_DR02_DR04, 21.4f, 0.22f, -201.68f); + World_Waypoint_Set(14, kSetDR01_DR02_DR04, 164.44f, 0.29f, -265.69f); + World_Waypoint_Set(15, kSetDR01_DR02_DR04, 279.7f, 7.23f, -888.43f); + World_Waypoint_Set(16, kSetPS10_PS11_PS12_PS13, 41.35f, -8.98f, 556.2f); + World_Waypoint_Set(17, kSetPS10_PS11_PS12_PS13, -697.86f, -0.73f, 21.89f); + World_Waypoint_Set(18, kSetPS10_PS11_PS12_PS13, -678.17f, -0.77f, 1043.62f); + World_Waypoint_Set(19, kSetPS10_PS11_PS12_PS13, 116.89f, -0.74f, 1581.12f); + World_Waypoint_Set(20, kSetDR01_DR02_DR04, -312.92f, 0.17f, -345.2f); + World_Waypoint_Set(21, kSetDR01_DR02_DR04, -290.04f, 0.23f, -513.79f); + World_Waypoint_Set(22, kSetDR01_DR02_DR04, 6.97f, 0.54f, -759.56f); + World_Waypoint_Set(23, kSetDR01_DR02_DR04, 280.48f, 11.58f, -941.15f); + World_Waypoint_Set(24, kSetDR01_DR02_DR04, 231.14f, 7.14f, -688.96f); + World_Waypoint_Set(25, kSetDR01_DR02_DR04, 54.92f, 0.2f, -171.75f); + World_Waypoint_Set(26, kSetDR01_DR02_DR04, -56.77f, 0.18f, -166.99f); + World_Waypoint_Set(27, kSetDR01_DR02_DR04, -78.12f, 0.34f, -449.92f); + World_Waypoint_Set(28, kSetRC01, -30.0f, -625.51f, 366.15f); + World_Waypoint_Set(29, kSetRC01, -51.81f, -622.47f, 286.93f); + World_Waypoint_Set(30, kSetRC01, -320.58f, -625.53f, 301.58f); + World_Waypoint_Set(31, kSetPS07, 421.01f, 0.22f, -566.67f); + World_Waypoint_Set(32, kSetPS07, 336.0f, 0.22f, -520.0f); + World_Waypoint_Set(33, kSetFreeSlotA, 0.0f, 0.0f, 0.0f); + World_Waypoint_Set(34, kSetFreeSlotB, 0.0f, 0.0f, 0.0f); + World_Waypoint_Set(35, kSetFreeSlotC, 0.0f, 0.0f, 0.0f); + World_Waypoint_Set(36, kSetFreeSlotD, 0.0f, 0.0f, 0.0f); + World_Waypoint_Set(37, kSetFreeSlotE, 0.0f, 0.0f, 0.0f); + World_Waypoint_Set(38, kSetFreeSlotF, 0.0f, 0.0f, 0.0f); + World_Waypoint_Set(39, kSetFreeSlotG, 0.0f, 0.0f, 0.0f); + World_Waypoint_Set(40, kSetFreeSlotH, 0.0f, 0.0f, 0.0f); + World_Waypoint_Set(41, kSetFreeSlotI, 0.0f, 0.0f, 0.0f); + World_Waypoint_Set(42, kSetFreeSlotJ, 0.0f, 0.0f, 0.0f); + World_Waypoint_Set(43, kSetCT01_CT12, -427.0f, -6.5f, 1188.0f); + World_Waypoint_Set(44, kSetCT01_CT12, -255.2f, -6.5f, 455.2f); + World_Waypoint_Set(45, kSetCT02, -247.02f, -145.11f, 32.99f); + World_Waypoint_Set(46, kSetCT02, -154.83f, -145.11f, 9.39f); + World_Waypoint_Set(47, kSetCT03_CT04, -619.36f, -616.15f, 220.91f); + World_Waypoint_Set(48, kSetCT03_CT04, -82.86f, -621.3f, 769.03f); + World_Waypoint_Set(49, kSetCT06, -7.31f, -58.23f, 22.44f); + World_Waypoint_Set(50, kSetCT06, 132.16f, -58.23f, 767.0f); + World_Waypoint_Set(51, kSetCT03_CT04, -335.05f, -618.82f, 312.9f); + World_Waypoint_Set(52, kSetCT07, 189.7f, -58.23f, -4.72f); + World_Waypoint_Set(53, kSetCT01_CT12, -450.32f, -6.5f, 230.39f); + World_Waypoint_Set(54, kSetCT01_CT12, -70.04f, -6.5f, 150.17f); + World_Waypoint_Set(55, kSetPS07, 491.0f, 0.0f, -571.0f); + World_Waypoint_Set(56, kSetCT01_CT12, -221.68f, -6.5f, 150.15f); + World_Waypoint_Set(57, kSetRC01, -291.43f, -0.3f, 277.92f); + World_Waypoint_Set(58, kSetRC01, -272.91f, -0.3f, 369.1f); + World_Waypoint_Set(59, kSetDR01_DR02_DR04, -118.65f, 0.15f, -130.15f); + World_Waypoint_Set(60, kSetDR01_DR02_DR04, 22.27f, 0.15f, -69.81f); + World_Waypoint_Set(61, kSetRC02_RC51, -39.0f, -1238.0f, 108284.0f); + World_Waypoint_Set(62, kSetPS02, -11.0f, -40.0f, -45.0f); + World_Waypoint_Set(63, kSetCT03_CT04, -133.0f, -621.0f, 686.0f); + World_Waypoint_Set(64, kSetCT01_CT12, -360.0f, -6.13f, 380.0f); + World_Waypoint_Set(65, kSetPS05, 688.0f, 0.37f, -518.0f); + World_Waypoint_Set(66, kSetCT03_CT04, -83.0f, -621.0f, 627.0f); + World_Waypoint_Set(67, kSetCT01_CT12, -212.65f, -2.08f, 513.47f); + World_Waypoint_Set(68, kSetCT01_CT12, -219.43f, -2.08f, 584.8f); + World_Waypoint_Set(69, kSetCT01_CT12, -215.0f, -2.08f, 548.0f); + World_Waypoint_Set(71, kSetRC01, 210.0f, 5.55f, 146.19f); + World_Waypoint_Set(72, kSetRC01, -55.27f, 5.55f, 108.34f); + World_Waypoint_Set(73, kSetPS07, 338.75f, 0.22f, -612.0f); + World_Waypoint_Set(74, kSetPS07, 338.75f, 0.22f, -560.0f); + World_Waypoint_Set(75, kSetCT03_CT04, -138.45f, -621.3f, 778.52f); + World_Waypoint_Set(76, kSetPS03, -499.23f, -354.62f, -51.3f); + World_Waypoint_Set(77, kSetPS03, -903.0f, -354.62f, 676.0f); + World_Waypoint_Set(78, kSetPS03, -723.0f, -354.62f, -1272.0f); + World_Waypoint_Set(79, kSetPS09, 207.36f, 0.67f, -96.42f); + World_Waypoint_Set(80, kSetPS09, -134.43f, 0.43f, -180.46f); + World_Waypoint_Set(81, kSetPS09, -559.0f, 0.15f, -100.0f); + World_Waypoint_Set(82, kSetPS03, -1250.07f, -354.0f, -1186.9f); + World_Waypoint_Set(83, kSetRC02_RC51, -55.11f, -1238.89f, 107995.87f); + World_Waypoint_Set(84, kSetCT02, -161.62f, -145.11f, -53.73f); + World_Waypoint_Set(85, kSetCT02, -201.62f, -145.11f, -85.73f); + World_Waypoint_Set(86, kSetCT01_CT12, -171.55f, -2.08f, 361.01f); + World_Waypoint_Set(87, kSetCT01_CT12, -523.51f, -9.23f, 1384.76f); + World_Waypoint_Set(88, kSetCT01_CT12, -102.01f, -9.23f, 1375.38f); + World_Waypoint_Set(89, kSetRC02_RC51, 14.54f, -1238.89f, 108280.85f); + World_Waypoint_Set(91, kSetRC02_RC51, 9.68f, -1238.89f, 108427.73f); + World_Waypoint_Set(92, kSetRC02_RC51, -153.29f, -1238.89f, 108473.52f); + World_Waypoint_Set(93, kSetRC02_RC51, -104.0f, -1238.89f, 108413.0f); + World_Waypoint_Set(90, kSetRC02_RC51, 37.59f, -1238.89f, 108449.29f); + World_Waypoint_Set(94, kSetCT07, 302.32f, -58.23f, 35.14f); + World_Waypoint_Set(95, kSetDR05, 62.0f, 0.3f, 129.0f); + World_Waypoint_Set(96, kSetDR05, -134.63f, -0.3f, 171.41f); + World_Waypoint_Set(97, kSetDR01_DR02_DR04, -1135.0f, 6.98f, 441.0f); + World_Waypoint_Set(98, kSetDR01_DR02_DR04, -1015.0f, 7.18f, 354.75f); + World_Waypoint_Set(99, kSetDR01_DR02_DR04, -975.0f, -0.04f, 316.0f); + World_Waypoint_Set(100, kSetCT01_CT12, -334.46f, -6.5f, 500.64f); + World_Waypoint_Set(101, kSetDR01_DR02_DR04, -334.46f, -6.5f, 500.64f); + World_Waypoint_Set(102, kSetRC02_RC51, 27.89f, -1238.89f, 108288.73f); + World_Waypoint_Set(103, kSetRC04, 48.31f, 0.15f, 17.11f); + World_Waypoint_Set(104, kSetRC04, 4.31f, 0.15f, -39.0f); + World_Waypoint_Set(105, kSetCT03_CT04, -764.58f, -616.31f, 229.6f); + World_Waypoint_Set(106, kSetCT01_CT12, -25.0f, -6.5f, 352.28f); + World_Waypoint_Set(107, kSetRC04, -3.6f, -621.79f, 164.09f); + World_Waypoint_Set(108, kSetRC04, 86.03f, -622.47f, 73.21f); + World_Waypoint_Set(109, kSetDR01_DR02_DR04, -793.0f, -0.04f, 164.0f); + World_Waypoint_Set(110, kSetDR01_DR02_DR04, -665.0f, -0.04f, 304.0f); + World_Waypoint_Set(111, kSetDR01_DR02_DR04, -765.0f, -0.04f, 232.0f); + World_Waypoint_Set(112, kSetDR01_DR02_DR04, -817.0f, -0.04f, 300.0f); + World_Waypoint_Set(113, kSetDR01_DR02_DR04, -907.0f, -0.04f, 304.0f); + World_Waypoint_Set(114, kSetBB01, -4.0f, 0.0f, 880.0f); + World_Waypoint_Set(115, kSetBB01, 174.0f, 0.0f, 890.15f); + World_Waypoint_Set(116, kSetBB01, 69.0f, 0.0f, 695.0f); + World_Waypoint_Set(117, kSetBB01, 0.0f, 0.0f, 0.0f); + World_Waypoint_Set(118, kSetCT05, -376.35f, -109.91f, 604.4f); + World_Waypoint_Set(119, kSetCT05, -375.0f, -109.91f, 750.0f); + World_Waypoint_Set(120, kSetAR01_AR02, -50.81f, 2.5f, 233.0f); + World_Waypoint_Set(121, kSetAR01_AR02, -50.81f, 2.5f, 31.03f); + World_Waypoint_Set(122, kSetAR01_AR02, 28.12f, 2.5f, 100.64f); + World_Waypoint_Set(123, kSetCT01_CT12, -474.28f, -6.5f, 979.59f); + World_Waypoint_Set(124, kSetMA01, 8.74f, 0.0f, -282.81f); + World_Waypoint_Set(125, kSetMA01, 978.98f, 0.0f, 145.64f); + World_Waypoint_Set(126, kSetMA01, 477.18f, 0.0f, -287.21f); + World_Waypoint_Set(127, kSetBB11, 31.39f, -10.27f, -64.52f); + World_Waypoint_Set(128, kSetBB11, 7.39f, -10.27f, -136.52f); + World_Waypoint_Set(129, kSetBB11, -136.61f, -10.27f, -136.52f); + World_Waypoint_Set(130, kSetBB11, -36.61f, -10.27f, -136.52f); + World_Waypoint_Set(131, kSetBB09, 435.45f, -9.0f, 166.0f); + World_Waypoint_Set(132, kSetBB09, 619.45f, -9.0f, 234.0f); + World_Waypoint_Set(133, kSetBB09, 619.45f, -9.0f, 270.0f); + World_Waypoint_Set(134, kSetBB05, -80.59f, -60.31f, 256.35f); + World_Waypoint_Set(135, kSetBB05, -48.0f, -60.31f, 183.0f); + World_Waypoint_Set(136, kSetBB05, -24.59f, -60.31f, 64.35f); + World_Waypoint_Set(137, kSetBB05, 99.41f, -60.31f, 4.35f); + World_Waypoint_Set(138, kSetBB05, 99.41f, -60.34f, -115.65f); + World_Waypoint_Set(139, kSetBB05, 147.41f, -60.34f, -115.65f); + World_Waypoint_Set(144, kSetBB07, -654.56f, 252.59f, -1110.88f); + World_Waypoint_Set(145, kSetBB07, -578.56f, 252.59f, -1010.88f); + World_Waypoint_Set(146, kSetBB07, -470.56f, 252.59f, -1070.88f); + World_Waypoint_Set(147, kSetBB07, -510.56f, 252.59f, -1006.88f); + World_Waypoint_Set(148, kSetBB07, -646.56f, 252.59f, -1006.88f); + World_Waypoint_Set(140, kSetBB06_BB07, -43.88f, -0.04f, 172.95f); + World_Waypoint_Set(141, kSetBB06_BB07, 78.36f, -0.04f, 80.79f); + World_Waypoint_Set(142, kSetBB06_BB07, 81.74f, -0.04f, -94.0f); + World_Waypoint_Set(143, kSetBB06_BB07, -118.26f, -0.04f, -94.04f); + World_Waypoint_Set(149, kSetHC01_HC02_HC03_HC04, 647.0f, 1.6f, -81.87f); + World_Waypoint_Set(150, kSetUG02, -269.0f, 120.16f, -88.0f); + World_Waypoint_Set(151, kSetUG02, -181.0f, 120.16f, -96.0f); + World_Waypoint_Set(152, kSetUG02, -133.0f, 84.13f, -108.0f); + World_Waypoint_Set(153, kSetUG02, -95.0f, 74.87f, -503.0f); + World_Waypoint_Set(154, kSetRC03, -172.6f, 1.72f, 87.62f); + World_Waypoint_Set(155, kSetAR01_AR02, -284.0f, 0.0f, 296.0f); + World_Waypoint_Set(156, kSetAR01_AR02, -680.0f, 0.0f, -156.0f); + World_Waypoint_Set(157, kSetAR01_AR02, -702.0f, 0.0f, -919.0f); + World_Waypoint_Set(158, kSetAR01_AR02, 140.0f, 0.0f, -1233.0f); + World_Waypoint_Set(159, kSetAR01_AR02, -228.0f, 0.0f, -92.0f); + World_Waypoint_Set(160, kSetAR01_AR02, -274.0f, 0.0f, -627.0f); + World_Waypoint_Set(161, kSetAR01_AR02, -329.27f, 0.0f, -1115.14f); + World_Waypoint_Set(162, kSetHC01_HC02_HC03_HC04, 815.34f, 0.14f, 165.21f); + World_Waypoint_Set(163, kSetHC01_HC02_HC03_HC04, -35.0f, 0.14f, 39.0f); + World_Waypoint_Set(164, kSetHC01_HC02_HC03_HC04, -24.0f, 0.14f, -631.0f); + World_Waypoint_Set(165, kSetHC01_HC02_HC03_HC04, -125.0f, 0.14f, -221.0f); + World_Waypoint_Set(166, kSetHC01_HC02_HC03_HC04, 456.82f, 0.14f, 69.0f); + World_Waypoint_Set(167, kSetRC03, -815.0f, -4.01f, 96.0f); + World_Waypoint_Set(168, kSetRC03, -235.0f, 1.72f, 92.0f); + World_Waypoint_Set(169, kSetRC03, 5.0f, 1.72f, 92.0f); + World_Waypoint_Set(170, kSetRC03, 265.0f, 1.72f, 36.0f); + World_Waypoint_Set(171, kSetRC03, -639.0f, 1.72f, -124.0f); + World_Waypoint_Set(172, kSetHC01_HC02_HC03_HC04, -225.0f, 1.0f, 39.0f); + World_Waypoint_Set(172, kSetHC01_HC02_HC03_HC04, -217.0f, 1.0f, 127.0f); + World_Waypoint_Set(174, kSetRC03, 326.96f, -4.01f, 383.16f); + World_Waypoint_Set(175, kSetRC03, 264.43f, -4.01f, 313.73f); + World_Waypoint_Set(176, kSetUG06, -78.43f, 0.0f, 269.98f); + World_Waypoint_Set(177, kSetUG06, 19.0f, 0.0f, 269.98f); + World_Waypoint_Set(178, kSetUG06, 91.0f, 0.0f, 137.6f); + World_Waypoint_Set(185, kSetUG09, 115.0f, 156.94f, -310.0f); + World_Waypoint_Set(186, kSetUG09, 153.0f, 156.94f, -294.0f); + World_Waypoint_Set(179, kSetUG06, 40.14f, 0.0f, 276.62f); + World_Waypoint_Set(180, kSetUG06, -71.86f, 0.0f, 276.62f); + World_Waypoint_Set(181, kSetUG06, -112.56f, 0.0f, 228.03f); + World_Waypoint_Set(189, kSetUG14, 229.0f, 186.04f, -24.0f); + World_Waypoint_Set(190, kSetUG14, 157.0f, 186.04f, -24.0f); + World_Waypoint_Set(191, kSetUG14, 157.0f, 128.92f, -148.0f); + World_Waypoint_Set(182, kSetUG01, 143.45f, -50.13f, -12.22f); + World_Waypoint_Set(183, kSetUG01, 199.45f, -50.13f, -1400.22f); + World_Waypoint_Set(184, kSetUG01, -112.55f, -50.13f, -2360.22f); + World_Waypoint_Set(187, kSetUG14, -295.0f, 12.97f, -148.0f); + World_Waypoint_Set(188, kSetUG14, 157.0f, 129.0f, -504.0f); + World_Waypoint_Set(192, kSetTB02_TB03, -136.19f, 0.0f, 1580.03f); + World_Waypoint_Set(193, kSetTB02_TB03, -308.0f, -81.46f, 1466.0f); + World_Waypoint_Set(194, kSetBB03, 82.26f, 60.16f, -124.35f); + World_Waypoint_Set(195, kSetBB03, 226.1f, 60.16f, -139.84f); + World_Waypoint_Set(196, kSetBB05, 39.41f, -60.31f, 308.35f); + World_Waypoint_Set(197, kSetBB05, 99.41f, -60.31f, 220.35f); + World_Waypoint_Set(198, kSetBB05, 267.41f, -60.31f, 180.35f); + World_Waypoint_Set(200, kSetBB06_BB07, -44.46f, -0.04f, 177.4f); + World_Waypoint_Set(201, kSetBB06_BB07, 137.0f, -0.04f, 17.0f); + World_Waypoint_Set(202, kSetRC03, -610.0f, -4.01f, 237.11f); + World_Waypoint_Set(203, kSetRC03, -368.96f, -4.01f, 237.11f); + World_Waypoint_Set(204, kSetHC01_HC02_HC03_HC04, 19.0f, 0.14f, 83.0f); + World_Waypoint_Set(205, kSetHC01_HC02_HC03_HC04, -58.36f, 0.14f, 4.4f); + World_Waypoint_Set(206, kSetHC01_HC02_HC03_HC04, -18.11f, 0.14f, -669.45f); + World_Waypoint_Set(207, kSetHC01_HC02_HC03_HC04, -18.11f, 0.14f, -669.45f); + World_Waypoint_Set(208, kSetHC01_HC02_HC03_HC04, -162.25f, 0.14f, -511.93f); + World_Waypoint_Set(209, kSetHC01_HC02_HC03_HC04, -128.25f, 0.14f, -322.0f); + World_Waypoint_Set(210, kSetHC01_HC02_HC03_HC04, 714.48f, 0.14f, 14.92f); + World_Waypoint_Set(211, kSetHC01_HC02_HC03_HC04, 23.0f, 0.14f, -1.0f); + World_Waypoint_Set(212, kSetHC01_HC02_HC03_HC04, 28.47f, 0.14f, 3.8f); + World_Waypoint_Set(213, kSetHC01_HC02_HC03_HC04, 36.47f, 0.14f, 55.89f); + World_Waypoint_Set(214, kSetHC01_HC02_HC03_HC04, 155.75f, 0.14f, 54.0f); + World_Waypoint_Set(215, kSetAR01_AR02, -70.0f, 0.0f, -647.0f); + World_Waypoint_Set(216, kSetAR01_AR02, -270.01f, 0.0f, -441.68f); + World_Waypoint_Set(217, kSetAR01_AR02, -209.98f, 0.0f, -483.05f); + World_Waypoint_Set(218, kSetAR01_AR02, -428.08f, 0.0f, -110.16f); + World_Waypoint_Set(219, kSetAR01_AR02, 256.0f, 0.0f, -298.08f); + World_Waypoint_Set(220, kSetAR01_AR02, -187.18f, 0.0f, -298.08f); + World_Waypoint_Set(221, kSetAR01_AR02, -428.08f, 0.0f, -110.16f); + World_Waypoint_Set(222, kSetAR01_AR02, -466.0f, 0.0f, -635.0f); + World_Waypoint_Set(223, kSetAR01_AR02, -382.0f, 0.0f, -1099.0f); + World_Waypoint_Set(224, kSetAR01_AR02, -227.0f, 0.0f, -1333.0f); + World_Waypoint_Set(225, kSetAR01_AR02, 140.88f, 0.0f, -1362.34f); + World_Waypoint_Set(226, kSetAR01_AR02, -448.18f, 0.0f, -626.38f); + World_Waypoint_Set(227, kSetAR01_AR02, -444.18f, 0.0f, -730.38f); + World_Waypoint_Set(228, kSetBB01, -198.02f, 9.04f, 487.7f); + World_Waypoint_Set(229, kSetBB01, -147.4f, 9.04f, 918.08f); + World_Waypoint_Set(230, kSetBB01, -201.67f, 9.04f, 829.09f); + World_Waypoint_Set(231, kSetBB01, -177.67f, 9.04f, 829.09f); + World_Waypoint_Set(232, kSetCT01_CT12, -92.52f, -6.5f, 714.44f); + World_Waypoint_Set(233, kSetCT01_CT12, -352.52f, -6.5f, 714.44f); + World_Waypoint_Set(234, kSetCT01_CT12, -352.52f, -6.5f, 666.44f); + World_Waypoint_Set(235, kSetCT01_CT12, -136.41f, -6.5f, 735.26f); + World_Waypoint_Set(236, kSetCT01_CT12, -248.41f, -6.5f, 747.26f); + World_Waypoint_Set(237, kSetCT01_CT12, -352.52f, -6.5f, 252.0f); + World_Waypoint_Set(238, kSetCT01_CT12, -190.25f, -6.5f, 274.58f); + World_Waypoint_Set(239, kSetCT11, -371.87f, 0.0f, 275.89f); + World_Waypoint_Set(240, kSetCT11, -371.87f, 0.0f, -60.11f); + World_Waypoint_Set(241, kSetCT11, 588.5f, 0.0f, 254.19f); + World_Waypoint_Set(242, kSetCT11, 560.5f, 0.0f, 254.19f); + World_Waypoint_Set(243, kSetDR01_DR02_DR04, -153.77f, -0.01f, -1037.98f); + World_Waypoint_Set(244, kSetDR01_DR02_DR04, 398.23f, 6.98f, -1037.98f); + World_Waypoint_Set(245, kSetDR01_DR02_DR04, 40.78f, 7.22f, -943.72f); + World_Waypoint_Set(246, kSetDR01_DR02_DR04, 68.78f, -0.01f, -943.72f); + World_Waypoint_Set(247, kSetDR01_DR02_DR04, 96.78f, -0.01f, -973.72f); + World_Waypoint_Set(248, kSetPS03, -897.38f, -354.62f, 704.77f); + World_Waypoint_Set(249, kSetPS03, -914.76f, -354.62f, -312.43f); + World_Waypoint_Set(250, kSetPS03, -457.54f, -354.62f, -820.15f); + World_Waypoint_Set(251, kSetPS05, 556.72f, 0.37f, -141.26f); + World_Waypoint_Set(252, kSetPS05, 635.66f, 0.37f, -594.11f); + World_Waypoint_Set(253, kSetPS09, 130.42f, 0.0f, -79.98f); + World_Waypoint_Set(254, kSetPS09, -311.15f, 0.0f, -161.06f); + World_Waypoint_Set(255, kSetPS09, -403.15f, 0.0f, -161.06f); + World_Waypoint_Set(256, kSetPS09, -487.15f, 0.0f, -137.11f); + World_Waypoint_Set(257, kSetPS09, -611.15f, 0.0f, -73.06f); + World_Waypoint_Set(258, kSetHC01_HC02_HC03_HC04, 37.64f, 0.14f, -48.02f); + World_Waypoint_Set(259, kSetHC01_HC02_HC03_HC04, 109.64f, 0.14f, 91.98f); + World_Waypoint_Set(260, kSetHC01_HC02_HC03_HC04, -149.0f, 0.14f, 79.0f); + World_Waypoint_Set(261, kSetHC01_HC02_HC03_HC04, -129.0f, 0.14f, -237.0f); + World_Waypoint_Set(262, kSetHC01_HC02_HC03_HC04, -1.0f, 0.14f, -671.0f); + World_Waypoint_Set(263, kSetPS04, -728.0f, -354.0f, 1090.0f); + World_Waypoint_Set(264, kSetMA02_MA04, -8.41f, -144.0f, 343.0f); + World_Waypoint_Set(265, kSetMA02_MA04, -20.81f, -144.0f, 450.0f); + World_Waypoint_Set(266, kSetMA02_MA04, -200.0f, -144.0f, 206.0f); + World_Waypoint_Set(267, kSetMA02_MA04, -17.0f, -144.0f, 178.0f); + World_Waypoint_Set(268, kSetMA04, -7207.0f, 955.5f, 1852.75f); + World_Waypoint_Set(269, kSetMA04, -7191.0f, 955.5f, 1700.75f); + World_Waypoint_Set(270, kSetMA04, 7116.0f, 955.5f, 1871.0f); + World_Waypoint_Set(271, kSetDR01_DR02_DR04, -1139.89f, -0.04f, 67.89f); + World_Waypoint_Set(272, kSetDR01_DR02_DR04, -690.5f, -0.04f, -210.48f); + World_Waypoint_Set(273, kSetDR01_DR02_DR04, -495.89f, -0.04f, -204.11f); + World_Waypoint_Set(274, kSetRC01, -511.75f, 5.55f, 55.63f); + World_Waypoint_Set(275, kSetRC01, 296.21f, 5.55f, 59.63f); + World_Waypoint_Set(276, kSetTB06, -34.57f, 149.42f, -502.83f); + World_Waypoint_Set(277, kSetTB06, 51.0f, 149.42f, -487.27f); + World_Waypoint_Set(278, kSetTB06, 82.0f, 149.42f, -519.0f); + World_Waypoint_Set(279, kSetTB06, 95.97f, 149.42f, -549.51f); + World_Waypoint_Set(280, kSetTB06, -34.0f, 149.42f, -551.0f); + World_Waypoint_Set(281, kSetDR01_DR02_DR04, -2060.99f, -0.04f, -234.8f); + World_Waypoint_Set(282, kSetNR01, -346.69f, 31.55f, -1476.41f); + World_Waypoint_Set(283, kSetNR01, -298.69f, 31.55f, -1476.41f); + World_Waypoint_Set(284, kSetNR01, -298.69f, 31.55f, -1260.41f); + World_Waypoint_Set(285, kSetNR01, -418.69f, 31.55f, -1260.41f); + World_Waypoint_Set(286, kSetNR04, -104.24f, 0.0f, 183.16f); + World_Waypoint_Set(287, kSetNR07, -254.0f, -73.5f, -41.0f); + World_Waypoint_Set(288, kSetCT08_CT51_UG12, -125.14f, 0.02f, -176.76f); + World_Waypoint_Set(289, kSetAR01_AR02, -871.15f, 0.0f, -1081.93f); + World_Waypoint_Set(290, kSetAR01_AR02, -411.15f, 0.0f, -1117.93f); + World_Waypoint_Set(291, kSetNR01, 225.31f, 31.665f, -572.41f); + World_Waypoint_Set(292, kSetNR04, -127.0f, 0.0f, 178.0f); + World_Waypoint_Set(293, kSetNR04, 5.0f, 0.0f, 342.0f); + World_Waypoint_Set(294, kSetNR04, 173.0f, 0.0f, 226.0f); + World_Waypoint_Set(295, kSetNR04, 13.0f, 0.0f, -50.0f); + World_Waypoint_Set(354, kSetNR04, 57.0f, 0.0f, 18.0f); + World_Waypoint_Set(355, kSetNR04, 161.0f, 0.0f, 410.0f); + World_Waypoint_Set(358, kSetNR04, 33.0f, 0.0f, 198.0f); + World_Waypoint_Set(359, kSetNR04, 62.92f, 0.16f, 309.72f); + World_Waypoint_Set(549, kSetNR04, -15.0f, 0.0f, 338.0f); + World_Waypoint_Set(445, kSetNR04, 129.0f, 0.0f, 418.0f); + World_Waypoint_Set(546, kSetNR04, 13.0f, 0.0f, 206.0f); + World_Waypoint_Set(296, kSetUG04, 168.0f, 11.87f, -987.0f); + World_Waypoint_Set(297, kSetUG04, -178.5f, 23.73f, -2176.05f); + World_Waypoint_Set(298, kSetUG09, -145.0f, 156.94f, -370.0f); + World_Waypoint_Set(299, kSetUG09, -37.0f, 156.94f, -506.0f); + World_Waypoint_Set(300, kSetUG09, 75.0f, 156.94f, -506.0f); + World_Waypoint_Set(301, kSetUG10, 60.3f, 81.33f, -647.7f); + World_Waypoint_Set(302, kSetUG10, -271.0f, 81.33f, -647.7f); + World_Waypoint_Set(303, kSetUG10, -11.7f, 81.33f, -647.7f); + World_Waypoint_Set(304, kSetUG10, 10.94f, 115.0f, 59.67f); + World_Waypoint_Set(305, kSetUG10, 0.3f, 115.0f, 404.3f); + World_Waypoint_Set(306, kSetUG10, -329.38f, 115.0f, -385.84f); + World_Waypoint_Set(307, kSetUG12, 131.0f, -126.21f, -224.0f); + World_Waypoint_Set(308, kSetUG12, 103.0f, -126.21f, 152.0f); + World_Waypoint_Set(309, kSetUG12, 19.0f, -126.21f, 152.0f); + World_Waypoint_Set(310, kSetUG12, 459.0f, -126.21f, 152.0f); + World_Waypoint_Set(311, kSetUG12, -29.0f, -126.21f, 556.0f); + World_Waypoint_Set(312, kSetUG14, -311.0f, 129.0f, -488.0f); + World_Waypoint_Set(322, kSetNR04, 121.0f, 0.0f, -82.0f); + World_Waypoint_Set(323, kSetHC01_HC02_HC03_HC04, 600.58f, 0.14f, 32.82f); + World_Waypoint_Set(127, kSetBB11, 102.98f, -30.89f, -121.02f); + World_Waypoint_Set(128, kSetBB11, -20.0f, -30.89f, -121.02f); + World_Waypoint_Set(313, kSetBB11, 102.98f, -31.0f, -149.0f); + World_Waypoint_Set(314, kSetBB11, 20.0f, -31.0f, -109.0f); + World_Waypoint_Set(315, kSetBB11, -60.6f, -31.0f, -109.0f); + World_Waypoint_Set(316, kSetBB11, 87.35f, -31.0f, 74.0f); + World_Waypoint_Set(317, kSetBB11, 74.0f, -31.0f, 42.0f); + World_Waypoint_Set(318, kSetBB11, 74.0f, -31.0f, 98.0f); + World_Waypoint_Set(319, kSetBB11, 115.35f, -31.0f, 302.36f); + World_Waypoint_Set(320, kSetBB11, 104.38f, -31.0f, 260.0f); + World_Waypoint_Set(321, kSetBB11, 120.0f, -31.0f, 115.0f); + World_Waypoint_Set(336, kSetNR07, -110.0f, -73.5f, -169.0f); + World_Waypoint_Set(337, kSetNR07, -161.0f, -73.5f, -105.0f); + World_Waypoint_Set(338, kSetNR07, -193.0f, -73.5f, -105.0f); + World_Waypoint_Set(350, kSetNR01, -416.0f, -31.93f, -841.0f); + World_Waypoint_Set(339, kSetUG07, 106.0f, -12.21f, -94.0f); + World_Waypoint_Set(340, kSetUG07, 98.02f, -12.21f, -126.0f); + World_Waypoint_Set(341, kSetUG07, 106.0f, -21.47f, -278.0f); + World_Waypoint_Set(342, kSetUG07, 82.0f, -12.19f, -278.0f); + World_Waypoint_Set(343, kSetDR01_DR02_DR04, -1847.0f, -0.04f, 82.0f); + World_Waypoint_Set(344, kSetDR01_DR02_DR04, -1847.0f, -0.04f, -222.0f); + World_Waypoint_Set(345, kSetDR01_DR02_DR04, -1147.0f, -0.04f, -198.0f); + World_Waypoint_Set(346, kSetDR01_DR02_DR04, -667.0f, -0.04f, -125.0f); + World_Waypoint_Set(347, kSetDR01_DR02_DR04, -471.0f, -0.04f, -110.0f); + World_Waypoint_Set(348, kSetDR01_DR02_DR04, -403.0f, -0.04f, -110.0f); + World_Waypoint_Set(351, kSetCT09, 105.0f, 348.52f, 948.0f); + World_Waypoint_Set(352, kSetCT11, -426.0f, 9.68f, -33.0f); + World_Waypoint_Set(353, kSetCT11, -439.0f, 9.68f, -101.0f); + World_Waypoint_Set(356, kSetNR02, 19.01f, -24.0f, 20.21f); + World_Waypoint_Set(357, kSetNR02, 22.26f, 12.0f, -31.01f); + World_Waypoint_Set(366, kSetNR02, -94.21f, 12.0f, -26.15f); + World_Waypoint_Set(367, kSetNR02, -286.21f, -24.0f, 37.85f); + World_Waypoint_Set(368, kSetUG16, 176.91f, -40.67f, 225.92f); + World_Waypoint_Set(369, kSetNR01, -220.0f, 23.88f, -1437.0f); + World_Waypoint_Set(370, kSetNR01, -392.0f, 31.55f, -1757.0f); + World_Waypoint_Set(371, kSetHF03, 441.0f, 47.76f, -798.98f); + World_Waypoint_Set(372, kSetHF03, 185.62f, 47.76f, -867.42f); + World_Waypoint_Set(373, kSetHF03, 947.0f, 47.76f, -696.0f); + World_Waypoint_Set(374, kSetUG18, -339.22f, 0.22f, -11.33f); + World_Waypoint_Set(375, kSetNR02, -299.0f, -24.0f, 322.0f); + World_Waypoint_Set(376, kSetNR02, -215.0f, -24.0f, 322.0f); + World_Waypoint_Set(377, kSetHF03, 397.6f, 47.76f, -823.23f); + World_Waypoint_Set(378, kSetHF03, 461.56f, 47.76f, -757.78f); + World_Waypoint_Set(379, kSetTB07, -260.15f, 12.0f, -19.16f); + World_Waypoint_Set(361, kSetNR03, -185.0f, -70.19f, -1046.0f); + World_Waypoint_Set(362, kSetNR03, -121.0f, -70.19f, -778.0f); + World_Waypoint_Set(363, kSetNR03, -166.0f, -70.19f, -579.0f); + World_Waypoint_Set(364, kSetNR03, -160.0f, -70.19f, -164.0f); + World_Waypoint_Set(365, kSetNR03, 3.0f, -70.19f, -986.0f); + World_Waypoint_Set(380, kSetHF02, 456.43f, 47.76f, -276.05f); + World_Waypoint_Set(381, kSetRC03, -160.0f, -4.01f, 496.0f); + World_Waypoint_Set(382, kSetRC03, 0.0f, 1.72f, 60.0f); + World_Waypoint_Set(383, kSetRC03, 0.0f, 1.72f, -192.0f); + World_Waypoint_Set(384, kSetRC03, 260.0f, 1.72f, 52.0f); + World_Waypoint_Set(385, kSetCT11, 489.0f, 9.68f, 74.0f); + World_Waypoint_Set(386, kSetCT11, -375.0f, 9.68f, 54.0f); + World_Waypoint_Set(387, kSetCT11, -359.0f, 0.0f, 302.0f); + World_Waypoint_Set(388, kSetBB01, 215.0f, 0.0f, -122.0f); + World_Waypoint_Set(389, kSetBB01, -133.0f, 9.04f, 910.0f); + World_Waypoint_Set(390, kSetDR01_DR02_DR04, -655.0f, 6.98f, -364.0f); + World_Waypoint_Set(391, kSetDR01_DR02_DR04, -795.0f, 6.98f, -352.0f); + World_Waypoint_Set(392, kSetDR01_DR02_DR04, -1103.0f, 6.98f, -384.0f); + World_Waypoint_Set(393, kSetDR01_DR02_DR04, -1759.0f, -0.04f, 75.0f); + World_Waypoint_Set(394, kSetMA07, 476.0f, -162.0f, 196.0f); + World_Waypoint_Set(395, kSetMA07, 120.0f, -162.0f, 148.0f); + World_Waypoint_Set(396, kSetMA07, 120.0f, -161.0f, -160.0f); + World_Waypoint_Set(397, kSetMA07, 148.0f, -161.0f, -160.0f); + World_Waypoint_Set(398, kSetNR01, 324.0f, 31.0f, -1316.0f); + World_Waypoint_Set(399, kSetNR01, 236.0f, 31.0f, -1316.0f); + World_Waypoint_Set(400, kSetNR01, 248.0f, 31.0f, -540.0f); + World_Waypoint_Set(401, kSetNR01, -287.0f, 31.0f, -480.0f); + World_Waypoint_Set(402, kSetNR01, -331.0f, 31.0f, -620.0f); + World_Waypoint_Set(403, kSetNR01, -239.0f, 31.0f, -1436.0f); + World_Waypoint_Set(404, kSetNR01, -411.0f, 31.0f, -1436.0f); + World_Waypoint_Set(405, kSetUG01, 90.0f, -50.0f, -42.0f); + World_Waypoint_Set(406, kSetUG01, -106.0f, -50.0f, -2358.0f); + World_Waypoint_Set(407, kSetUG10, 0.0f, 81.02f, -512.0f); + World_Waypoint_Set(408, kSetUG10, 0.0f, 1.15f, 400.0f); + World_Waypoint_Set(409, kSetUG04, -48.0f, -1.74f, -983.0f); + World_Waypoint_Set(411, kSetUG05, 80.0f, -16.72f, -4.0f); + World_Waypoint_Set(412, kSetUG05, -48.0f, -11.0f, -352.0f); + World_Waypoint_Set(413, kSetUG06, -109.0f, 0.0f, 285.0f); + World_Waypoint_Set(414, kSetUG06, -109.0f, 0.0f, 125.0f); + World_Waypoint_Set(415, kSetUG07, 198.0f, -12.0f, -282.0f); + World_Waypoint_Set(416, kSetUG07, 90.0f, -12.0f, -274.0f); + World_Waypoint_Set(417, kSetUG07, 10.0f, -12.0f, -282.0f); + World_Waypoint_Set(418, kSetUG07, -106.0f, -12.0f, -746.0f); + World_Waypoint_Set(419, kSetUG07, -59.0f, -12.0f, -614.0f); + World_Waypoint_Set(420, kSetUG08, -496.0f, 0.0f, -168.0f); + World_Waypoint_Set(421, kSetUG08, -341.0f, 0.0f, 248.0f); + World_Waypoint_Set(422, kSetUG08, -348.0f, 0.0f, -36.0f); + World_Waypoint_Set(423, kSetUG13, 60.0f, 52.0f, -544.0f); + World_Waypoint_Set(424, kSetUG13, -552.0f, 141.0f, -1008.0f); + World_Waypoint_Set(425, kSetUG14, 245.0f, 186.0f, -24.0f); + World_Waypoint_Set(426, kSetUG14, -287.0f, 12.0f, -148.0f); + World_Waypoint_Set(427, kSetUG18, -9.0f, 0.0f, 588.0f); + World_Waypoint_Set(428, kSetUG18, -669.0f, 0.0f, 37.0f); + World_Waypoint_Set(429, kSetNR05_NR08, -796.08f, 0.0f, -184.09f); + World_Waypoint_Set(430, kSetMA07, -328.0f, -1.62f, 148.0f); + World_Waypoint_Set(431, kSetUG06, 75.0f, 0.0f, -71.0f); + World_Waypoint_Set(432, kSetUG06, 63.0f, 153.0f, -467.0f); + World_Waypoint_Set(433, kSetUG09, 115.0f, 156.0f, -310.0f); + World_Waypoint_Set(434, kSetUG09, -57.0f, 156.0f, -306.0f); + World_Waypoint_Set(435, kSetUG09, -121.0f, 156.0f, -426.0f); + World_Waypoint_Set(436, kSetUG18, -274.74f, 0.0f, 464.75f); + World_Waypoint_Set(437, kSetHF05, 271.97f, 40.63f, 18.4f); + World_Waypoint_Set(438, kSetHF05, 203.97f, 40.63f, 18.4f); + World_Waypoint_Set(516, kSetHF05, -79.01f, 40.63f, 91.01f); + World_Waypoint_Set(439, kSetNR05_NR08, -1273.27f, 0.32f, 126.92f); + World_Waypoint_Set(440, kSetCT01_CT12, -453.0f, -6.5f, 1176.0f); + World_Waypoint_Set(441, kSetCT01_CT12, -497.0f, -6.5f, 1080.0f); + World_Waypoint_Set(442, kSetCT01_CT12, -623.0f, -6.5f, 787.0f); + World_Waypoint_Set(443, kSetCT01_CT12, -436.0f, -6.5f, 765.0f); + World_Waypoint_Set(446, kSetUG04, 176.0f, 19.31f, -283.0f); + World_Waypoint_Set(447, kSetUG04, 40.0f, -1.74f, -247.0f); + World_Waypoint_Set(448, kSetUG04, 24.0f, -6.71f, -179.0f); + World_Waypoint_Set(449, kSetUG04, 44.0f, -1.74f, 57.0f); + World_Waypoint_Set(450, kSetUG01, -74.61f, -50.13f, -802.42f); + World_Waypoint_Set(451, kSetUG01, 141.39f, -50.13f, -802.92f); + World_Waypoint_Set(452, kSetHF06, -91.5f, 367.93f, 277.84f); + World_Waypoint_Set(453, kSetHF06, 32.5f, 367.93f, 277.84f); + World_Waypoint_Set(454, kSetHF06, 216.5f, 367.93f, 265.84f); + World_Waypoint_Set(455, kSetHF06, 216.5f, 367.93f, 389.84f); + World_Waypoint_Set(456, kSetNR11, -100.0f, 0.33f, -272.0f); + World_Waypoint_Set(462, kSetNR11, -119.0f, 0.33f, 77.0f); + World_Waypoint_Set(457, kSetUG05, 129.65f, 16.72f, -78.36f); + World_Waypoint_Set(458, kSetUG05, 44.2f, -11.64f, -390.86f); + World_Waypoint_Set(459, kSetUG05, 103.36f, -16.72f, -484.49f); + World_Waypoint_Set(460, kSetUG06, 103.0f, 0.0f, 413.0f); + World_Waypoint_Set(461, kSetUG06, 103.0f, 0.0f, 349.0f); + World_Waypoint_Set(467, kSetNR05_NR08, -585.67f, 0.0f, 380.58f); + World_Waypoint_Set(468, kSetMA07, -312.0f, -162.8f, 156.0f); + World_Waypoint_Set(469, kSetMA07, 68.0f, -162.8f, 144.0f); + World_Waypoint_Set(470, kSetMA07, 100.0f, -162.8f, -100.0f); + World_Waypoint_Set(471, kSetMA07, 208.0f, -162.8f, -100.0f); + World_Waypoint_Set(472, kSetMA07, -16.0f, -162.8f, -100.0f); + World_Waypoint_Set(473, kSetDR01_DR02_DR04, -667.39f, -0.04f, -28.38f); + World_Waypoint_Set(474, kSetDR01_DR02_DR04, -659.0f, 7.18f, -334.0f); + World_Waypoint_Set(475, kSetDR01_DR02_DR04, -659.0f, -0.04f, 242.0f); + World_Waypoint_Set(476, kSetDR01_DR02_DR04, -2327.0f, -0.04f, 142.0f); + World_Waypoint_Set(477, kSetUG02, -97.24f, 84.13f, -69.94f); + World_Waypoint_Set(478, kSetUG02, -97.24f, 74.87f, -509.94f); + World_Waypoint_Set(479, kSetUG01, -134.0f, -50.13f, -250.41f); + World_Waypoint_Set(480, kSetUG01, 17.01f, -50.13f, -2355.41f); + World_Waypoint_Set(481, kSetUG10, -193.5f, 1.15f, 29.0f); + World_Waypoint_Set(482, kSetUG10, -329.5f, 1.15f, 29.0f); + World_Waypoint_Set(483, kSetUG10, -329.5f, 1.15f, -379.0f); + World_Waypoint_Set(488, kSetUG01, 22.0f, -50.13f, -650.0f); + World_Waypoint_Set(489, kSetUG01, -14.0f, -50.13f, -2354.0f); + World_Waypoint_Set(490, kSetNR01, -360.0f, 31.55f, -1457.0f); + World_Waypoint_Set(491, kSetNR01, 308.0f, 31.66f, -1457.0f); + World_Waypoint_Set(492, kSetNR01, -72.0f, 23.88f, -1445.0f); + World_Waypoint_Set(493, kSetNR01, 76.0f, 23.88f, -1333.0f); + World_Waypoint_Set(494, kSetNR01, -236.0f, 31.55f, -337.0f); + World_Waypoint_Set(495, kSetNR02, -275.0f, -24.0f, 42.0f); + World_Waypoint_Set(496, kSetNR02, 185.0f, -24.0f, 42.0f); + World_Waypoint_Set(497, kSetNR03, -250.0f, -70.19f, -639.0f); + World_Waypoint_Set(498, kSetNR03, 454.0f, -70.19f, -667.0f); + World_Waypoint_Set(499, kSetNR05_NR08, -573.43f, 0.0f, -635.5f); + World_Waypoint_Set(500, kSetNR05_NR08, -625.43f, 0.0f, -635.5f); + World_Waypoint_Set(501, kSetNR06, -215.08f, -71.88f, 150.86f); + World_Waypoint_Set(502, kSetNR06, 60.92f, -71.88f, -29.14f); + World_Waypoint_Set(503, kSetNR05_NR08, -1417.36f, 0.32f, 149.18f); + World_Waypoint_Set(504, kSetNR05_NR08, -1512.0f, 0.32f, 323.0f); + World_Waypoint_Set(505, kSetNR05_NR08, -1813.36f, 0.32f, 325.18f); + World_Waypoint_Set(506, kSetNR10, -24.78f, 2.84f, -182.43f); + World_Waypoint_Set(507, kSetNR10, -200.78f, 2.84f, -282.43f); + World_Waypoint_Set(508, kSetHF01, 579.54f, -0.01f, -380.98f); + World_Waypoint_Set(509, kSetHF01, 307.54f, 8.0f, -752.98f); + World_Waypoint_Set(510, kSetHF01, 124.0f, 8.0f, -888.0f); + World_Waypoint_Set(511, kSetHF01, 124.0f, 8.0f, -244.0f); + World_Waypoint_Set(512, kSetHF02, -25.54f, 47.76f, -321.98f); + World_Waypoint_Set(513, kSetHF02, 446.46f, 47.76f, -509.98f); + World_Waypoint_Set(514, kSetHF03, 567.0f, 47.76f, -884.0f); + World_Waypoint_Set(515, kSetHF03, 203.0f, 47.76f, -880.0f); + World_Waypoint_Set(517, kSetHF04, 1246.62f, -0.31f, -171.02f); + World_Waypoint_Set(518, kSetHF04, -72.89f, -0.31f, -154.77f); + World_Waypoint_Set(519, kSetHF04, 285.88f, -0.31f, -134.49f); + World_Waypoint_Set(520, kSetHF04, 231.31f, -0.31f, 266.36f); + World_Waypoint_Set(521, kSetHF04, 482.02f, -0.31f, -661.24f); + World_Waypoint_Set(522, kSetHF04, 1183.98f, -0.31f, -176.25f); + World_Waypoint_Set(523, kSetHF04, -45.0f, -0.34f, -351.0f); + World_Waypoint_Set(530, kSetKP01, 36.79f, -12.2f, -534.54f); + World_Waypoint_Set(531, kSetKP01, -279.21f, -12.2f, -594.54f); + World_Waypoint_Set(532, kSetUG14, -76.51f, 129.0f, -748.49f); + World_Waypoint_Set(533, kSetUG14, -48.51f, 129.0f, -676.49f); + World_Waypoint_Set(534, kSetUG14, -176.51f, 129.0f, -504.49f); + World_Waypoint_Set(535, kSetUG14, 111.49f, 129.0f, -504.49f); + World_Waypoint_Set(536, kSetUG14, -296.51f, 12.97f, -300.49f); + World_Waypoint_Set(537, kSetUG14, -220.51f, 12.97f, -184.49f); + World_Waypoint_Set(538, kSetUG14, -40.51f, 12.97f, -148.49f); + World_Waypoint_Set(539, kSetUG07, 190.0f, 12.0f, -282.0f); + World_Waypoint_Set(540, kSetKP05_KP06, -934.24f, 0.0f, 807.77f); + World_Waypoint_Set(541, kSetKP05_KP06, -1147.2f, 0.0f, 893.18f); + World_Waypoint_Set(542, kSetKP05_KP06, -1098.4f, 8.26f, -312.12f); + World_Waypoint_Set(543, kSetKP05_KP06, -1046.4f, 8.26f, -312.12f); + World_Waypoint_Set(544, kSetUG01, 111.72f, -50.13f, -490.46f); + World_Waypoint_Set(545, kSetUG01, -143.86f, 490.46f, -300.38f); + World_Waypoint_Set(550, kSetKP05_KP06, -785.31f, 0.0f, -237.05f); + World_Waypoint_Set(551, kSetKP05_KP06, -737.31f, 0.0f, -145.05f); + World_Waypoint_Set(324, kSetBB05, 267.0f, -60.3f, 203.0f); + World_Waypoint_Set(325, kSetBB05, 84.0f, -60.3f, 337.0f); + World_Waypoint_Set(326, kSetBB06_BB07, -36.0f, 0.0f, 185.0f); + World_Waypoint_Set(327, kSetBB06_BB07, -166.0f, 0.0f, -103.0f); + World_Waypoint_Set(328, kSetBB07, -556.0f, 252.59f, -1018.11f); + World_Waypoint_Set(329, kSetBB07, -655.0f, 252.6f, -1012.0f); + World_Waypoint_Set(330, kSetBB07, -657.0f, 253.0f, -1127.0f); + World_Waypoint_Set(331, kSetBB12, 163.8f, 0.0f, 67.0f); + World_Waypoint_Set(332, kSetBB06_BB07, -39.0f, 0.0f, 11.5f); + World_Waypoint_Set(333, kSetBB12, -34.0f, 0.0f, 33.0f); + World_Waypoint_Set(334, kSetBB05, 3.0f, -60.3f, -144.0f); + World_Waypoint_Set(335, kSetBB12, -50.0f, 0.0f, 212.0f); } void InitScript::Init_SDB() { diff --git a/engines/bladerunner/script/scene/ct01.cpp b/engines/bladerunner/script/scene/ct01.cpp index 2c650dc1eb..0237f0aa2c 100644 --- a/engines/bladerunner/script/scene/ct01.cpp +++ b/engines/bladerunner/script/scene/ct01.cpp @@ -43,15 +43,15 @@ enum kCT01Exits { void SceneScriptCT01::InitializeScene() { Music_Play(3, 28, 0, 2, -1, 1, 0); - Game_Flag_Reset(247); - if (Game_Flag_Query(68)) { - Game_Flag_Reset(68); + Game_Flag_Reset(kFlagArrivedFromSpinner); + if (Game_Flag_Query(kFlagCT02toCT01)) { + Game_Flag_Reset(kFlagCT02toCT01); Setup_Scene_Information(-35.2f, -6.5f, 352.28f, 603); - } else if (Game_Flag_Query(71)) { - Game_Flag_Reset(71); + } else if (Game_Flag_Query(kFlagCT03toCT01)) { + Game_Flag_Reset(kFlagCT03toCT01); Setup_Scene_Information(-311.0f, -6.5f, 710.0f, 878); - } else if (Game_Flag_Query(88)) { - Game_Flag_Reset(88); + } else if (Game_Flag_Query(kFlagCT12toCT01)) { + Game_Flag_Reset(kFlagCT12toCT01); Setup_Scene_Information(-419.0f, -6.5f, 696.0f, 28); if (Global_Variable_Query(kVariableChapter) != 2 && Global_Variable_Query(kVariableChapter) != 3) { if (Game_Flag_Query(kFlagSpinnerToCT01)) { @@ -62,7 +62,7 @@ void SceneScriptCT01::InitializeScene() { } } else if (Game_Flag_Query(kFlagSpinnerToCT01)) { Setup_Scene_Information(-530.0f, -6.5f, 241.0f, 506); - Game_Flag_Set(247); + Game_Flag_Set(kFlagArrivedFromSpinner); } else { Setup_Scene_Information(-397.0f, -6.5f, 471.0f, 250); } @@ -165,7 +165,7 @@ bool SceneScriptCT01::ClickedOnActor(int actorId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -335.23f, -6.5f, 578.97f, 12, 1, false, 0)) { Actor_Face_Actor(kActorMcCoy, kActorZuben, true); Actor_Says(kActorMcCoy, 355, 18); - if (Actor_Query_Goal_Number(kActorZuben) == 0) { + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenDefault) { Actor_Says(kActorZuben, 10, 16); Actor_Face_Actor(kActorHowieLee, kActorMcCoy, true); Actor_Says(kActorHowieLee, 150, kAnimationModeTalk); @@ -222,14 +222,14 @@ bool SceneScriptCT01::ClickedOnExit(int exitId) { Player_Loses_Control(); Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 106, 0, 0, false); Player_Gains_Control(); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Set_Enter(kSetCT02, kSceneCT02); } return true; } if (exitId == kCT01ExitCT03) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -259.0f, -6.5f, 710.0f, 0, 1, false, 0)) { - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Set_Enter(kSetCT03_CT04, kSceneCT03); } return true; @@ -237,7 +237,7 @@ bool SceneScriptCT01::ClickedOnExit(int exitId) { if (exitId == kCT01ExitCT12) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -419.0f, -6.5f, 696.0f, 0, 1, false, 0)) { Game_Flag_Set(kFlagCT01toCT12); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Set_Enter(kSetCT01_CT12, kSceneCT12); } return true; @@ -259,75 +259,75 @@ bool SceneScriptCT01::ClickedOnExit(int exitId) { switch (spinnerDest) { case kSpinnerDestinationPoliceStation: Game_Flag_Set(178); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Reset(kFlagSpinnerToCT01); Game_Flag_Set(kFlagSpinnerToPS01); Set_Enter(kSetPS01, kScenePS01); - Scene_Loop_Start_Special(1, 5, 1); + Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kCT01LoopOutshot, true); break; case kSpinnerDestinationMcCoysApartment: Game_Flag_Set(179); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Reset(kFlagSpinnerToCT01); Game_Flag_Set(kFlagSpinnerToMA01); Set_Enter(kSetMA01, kSceneMA01); - Scene_Loop_Start_Special(1, 5, 1); + Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kCT01LoopOutshot, true); break; case kSpinnerDestinationRuncitersAnimals: Game_Flag_Set(182); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Reset(kFlagSpinnerToCT01); Game_Flag_Set(kFlagSpinnerToRC01); Set_Enter(kSetRC01, kSceneRC01); - Scene_Loop_Start_Special(1, 5, 1); + Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kCT01LoopOutshot, true); break; case kSpinnerDestinationAnimoidRow: Game_Flag_Set(180); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Reset(kFlagSpinnerToCT01); Game_Flag_Set(kFlagSpinnerToAR01); Set_Enter(kSetAR01_AR02, kSceneAR01); - Scene_Loop_Start_Special(1, 5, 1); + Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kCT01LoopOutshot, true); break; case kSpinnerDestinationTyrellBuilding: Game_Flag_Set(261); Game_Flag_Reset(kFlagSpinnerToCT01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToTB02); Set_Enter(kSetTB02_TB03, kSceneTB02); - Scene_Loop_Start_Special(1, 5, 1); + Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kCT01LoopOutshot, true); break; case kSpinnerDestinationDNARow: Game_Flag_Set(177); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Reset(kFlagSpinnerToCT01); Game_Flag_Set(kFlagSpinnerToDR01); Set_Enter(kSetDR01_DR02_DR04, kSceneDR01); - Scene_Loop_Start_Special(1, 5, 1); + Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kCT01LoopOutshot, true); break; case kSpinnerDestinationBradburyBuilding: Game_Flag_Set(258); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Reset(kFlagSpinnerToCT01); Game_Flag_Set(kFlagSpinnerToBB01); Set_Enter(kSetBB01, kSceneBB01); - Scene_Loop_Start_Special(1, 5, 1); + Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kCT01LoopOutshot, true); break; case kSpinnerDestinationNightclubRow: Game_Flag_Set(181); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Reset(kFlagSpinnerToCT01); Game_Flag_Set(kFlagSpinnerToNR01); Set_Enter(kSetNR01, kSceneNR01); - Scene_Loop_Start_Special(1, 5, 1); + Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kCT01LoopOutshot, true); break; case kSpinnerDestinationHysteriaHall: Game_Flag_Set(257); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Reset(kFlagSpinnerToCT01); Game_Flag_Set(kFlagSpinnerToHF01); Set_Enter(kSetHF01, kSceneHF01); - Scene_Loop_Start_Special(1, 5, 1); + Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kCT01LoopOutshot, true); break; default: Game_Flag_Set(176); @@ -382,17 +382,18 @@ void SceneScriptCT01::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo } void SceneScriptCT01::PlayerWalkedIn() { - if (Game_Flag_Query(234)) { + if (Game_Flag_Query(kFlagCT02toCT01walk)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -327.2f, -6.5f, 352.28f, 0, 0, false, 0); - Game_Flag_Reset(234); + Game_Flag_Reset(kFlagCT02toCT01walk); } else { - if (!Game_Flag_Query(247)) { - Game_Flag_Reset(247); + if (!Game_Flag_Query(kFlagArrivedFromSpinner)) { + Game_Flag_Reset(kFlagArrivedFromSpinner); + return; } Loop_Actor_Walk_To_XYZ(kActorMcCoy, -330.0f, -6.5f, 221.0f, 0, 0, false, 0); Loop_Actor_Walk_To_XYZ(kActorMcCoy, -314.0f, -6.5f, 326.0f, 0, 0, false, 0); - if (!Game_Flag_Query(25)) { - Game_Flag_Set(25); + if (!Game_Flag_Query(kFlagCT01Visited)) { + Game_Flag_Set(kFlagCT01Visited); if (!Game_Flag_Query(kFlagDirectorsCut)) { Actor_Voice_Over(200, kActorVoiceOver); Actor_Voice_Over(210, kActorVoiceOver); @@ -432,9 +433,9 @@ void SceneScriptCT01::dialogueWithHowieLee() { if (Actor_Clue_Query(kActorMcCoy, kClueChopstickWrapper) && Actor_Clue_Query(kActorMcCoy, kClueSushiMenu) && Game_Flag_Query(27) && !Game_Flag_Query(28)) { DM_Add_To_List_Never_Repeat_Once_Selected(60, 3, 5, 5); } - if (Game_Flag_Query(293)) { + if (Game_Flag_Query(kFlagCT02PotTipped)) { DM_Add_To_List_Never_Repeat_Once_Selected(80, 9, 9, 9); - } else if (Game_Flag_Query(29)) { + } else if (Game_Flag_Query(kFlagCT01ZubenLeft)) { DM_Add_To_List_Never_Repeat_Once_Selected(80, 3, 4, 8); } if (Actor_Clue_Query(kActorMcCoy, kClueCarColorAndMake) && Actor_Clue_Query(kActorMcCoy, kClueDispatchHitAndRun) == 1) { diff --git a/engines/bladerunner/script/scene/ct02.cpp b/engines/bladerunner/script/scene/ct02.cpp index ca17d784a4..c7c6ba71bf 100644 --- a/engines/bladerunner/script/scene/ct02.cpp +++ b/engines/bladerunner/script/scene/ct02.cpp @@ -24,20 +24,31 @@ namespace BladeRunner { +enum kCT02Loops { + kCT02LoopMain = 0, + kCT02LoopTippingPot = 2, + kCT02LoopMainPotTipped = 3, +}; + +enum kCT02Exits { + kCT02ExitCT01 = 0, + kCT02ExitCT03 = 1 +}; + void SceneScriptCT02::InitializeScene() { - if (Game_Flag_Query(70)) { - Game_Flag_Reset(70); + if (Game_Flag_Query(kFlagCT03toCT02)) { + Game_Flag_Reset(kFlagCT03toCT02); Setup_Scene_Information(-154.83f, -145.11f, 9.39f, 516); - } else if (Game_Flag_Query(720)) { + } else if (Game_Flag_Query(kFlagCT02McCoyCombatReady)) { Setup_Scene_Information(-213.82f, -145.11f, 214.43f, 82); } else { Setup_Scene_Information(-119.02f, -145.11f, 240.99f, 768); } - Scene_Exit_Add_2D_Exit(0, 590, 0, 639, 479, 1); + Scene_Exit_Add_2D_Exit(kCT02ExitCT01, 590, 0, 639, 479, 1); if (Actor_Clue_Query(kActorMcCoy, kClueZubenRunsAway)) { - Scene_Exit_Add_2D_Exit(1, 332, 163, 404, 297, 0); + Scene_Exit_Add_2D_Exit(kCT02ExitCT03, 332, 163, 404, 297, 0); } else { - Overlay_Play("ct02over", 0, 1, 0, 0); + Overlay_Play("ct02over", 0, true, false, 0); } Ambient_Sounds_Add_Looping_Sound(96, 25, 0, 1); Ambient_Sounds_Add_Looping_Sound(56, 38, 100, 1); @@ -50,10 +61,10 @@ void SceneScriptCT02::InitializeScene() { Ambient_Sounds_Add_Speech_Sound(60, 20, 10, 260, 17, 19, 100, 100, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(60, 40, 10, 260, 17, 19, 100, 100, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(60, 50, 10, 260, 17, 19, 100, 100, -101, -101, 1, 1); - if (Game_Flag_Query(293)) { - Scene_Loop_Set_Default(3); + if (Game_Flag_Query(kFlagCT02PotTipped)) { + Scene_Loop_Set_Default(kCT02LoopMainPotTipped); } else { - Scene_Loop_Set_Default(0); + Scene_Loop_Set_Default(kCT02LoopMain); } } @@ -76,7 +87,7 @@ void SceneScriptCT02::SceneLoaded() { Unclickable_Object("COUNTER-2"); Unclickable_Object("COFFEJUG IN FOREGRO"); Unclickable_Object("BACK-DOOR"); - if (!Game_Flag_Query(293)) { + if (!Game_Flag_Query(kFlagCT02PotTipped)) { Preload(0); Preload(3); Preload(3); @@ -85,8 +96,8 @@ void SceneScriptCT02::SceneLoaded() { Preload(419); Preload(420); } - if (Game_Flag_Query(720)) { - Game_Flag_Reset(720); + if (Game_Flag_Query(kFlagCT02McCoyCombatReady)) { + Game_Flag_Reset(kFlagCT02McCoyCombatReady); Actor_Change_Animation_Mode(kActorMcCoy, 0); Player_Set_Combat_Mode(true); Player_Gains_Control(); @@ -94,8 +105,8 @@ void SceneScriptCT02::SceneLoaded() { } bool SceneScriptCT02::MouseClick(int x, int y) { - if (Actor_Query_Goal_Number(kActorZuben) == 8) { - Actor_Set_Goal_Number(kActorMcCoy, 1); + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02PushPot) { + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyDodge); return true; } return false; @@ -113,23 +124,23 @@ void SceneScriptCT02::dialogueWithZuben() { if (Actor_Clue_Query(kActorMcCoy, kClueRunciterInterviewA) && !Actor_Clue_Query(kActorMcCoy, kClueLucy)) { DM_Add_To_List_Never_Repeat_Once_Selected(280, 8, 5, 3); } - int v0 = 0; + int evidenceCount = 0; if (Actor_Clue_Query(kActorMcCoy, kClueDoorForced2)) { - v0 = 1; + evidenceCount = 1; } if (Actor_Clue_Query(kActorMcCoy, kClueLabCorpses)) { - ++v0; + ++evidenceCount; } if (Actor_Clue_Query(kActorMcCoy, kClueLimpingFootprints)) { - ++v0; + ++evidenceCount; } if (Actor_Clue_Query(kActorMcCoy, kClueCrowdInterviewA)) { - ++v0; + ++evidenceCount; } if (Actor_Clue_Query(kActorMcCoy, kClueHowieLeeInterview)) { - ++v0; + ++evidenceCount; } - if (v0 > 3) { + if (evidenceCount > 3) { DM_Add_To_List_Never_Repeat_Once_Selected(290, -1, 4, 8); } Dialogue_Menu_Add_DONE_To_List(300); @@ -146,27 +157,11 @@ void SceneScriptCT02::dialogueWithZuben() { Actor_Says(kActorMcCoy, 415, 10); Actor_Clue_Acquire(kActorMcCoy, kClueZubenInterview, 0, -1); Actor_Modify_Friendliness_To_Other(kActorZuben, kActorMcCoy, -5); - if (Actor_Query_Friendliness_To_Other(kActorZuben, kActorMcCoy) < 44) { - Scene_Exits_Disable(); - Actor_Clue_Acquire(kActorMcCoy, kClueZubenRunsAway, 1, -1); - Actor_Set_Goal_Number(kActorZuben, 8); - Game_Flag_Set(293); - Scene_Loop_Set_Default(3); - Scene_Loop_Start_Special(kSceneLoopModeOnce, 2, true); - } break; case 280: Actor_Says(kActorMcCoy, 385, 9); Actor_Says(kActorZuben, 40, 19); Actor_Modify_Friendliness_To_Other(kActorZuben, kActorMcCoy, -2); - if (Actor_Query_Friendliness_To_Other(kActorZuben, kActorMcCoy) < 44) { - Scene_Exits_Disable(); - Actor_Clue_Acquire(kActorMcCoy, kClueZubenRunsAway, 1, -1); - Actor_Set_Goal_Number(kActorZuben, 8); - Game_Flag_Set(293); - Scene_Loop_Set_Default(3); - Scene_Loop_Start_Special(kSceneLoopModeOnce, 2, true); - } break; case 290: Actor_Says(kActorMcCoy, 395, 9); @@ -175,39 +170,32 @@ void SceneScriptCT02::dialogueWithZuben() { Actor_Says(kActorMcCoy, 420, 10); Actor_Says(kActorZuben, 80, 14); Actor_Modify_Friendliness_To_Other(kActorZuben, kActorMcCoy, -10); - if (Actor_Query_Friendliness_To_Other(kActorZuben, kActorMcCoy) < 44) { - Scene_Exits_Disable(); - Actor_Clue_Acquire(kActorMcCoy, kClueZubenRunsAway, 1, -1); - Actor_Set_Goal_Number(kActorZuben, 8); - Game_Flag_Set(293); - Scene_Loop_Set_Default(3); - Scene_Loop_Start_Special(kSceneLoopModeOnce, 2, true); - } break; case 300: Actor_Says(kActorMcCoy, 405, 11); - if (Actor_Query_Friendliness_To_Other(kActorZuben, kActorMcCoy) < 44) { - Scene_Exits_Disable(); - Actor_Clue_Acquire(kActorMcCoy, kClueZubenRunsAway, 1, -1); - Actor_Set_Goal_Number(kActorZuben, 8); - Game_Flag_Set(293); - Scene_Loop_Set_Default(3); - Scene_Loop_Start_Special(kSceneLoopModeOnce, 2, true); - } break; } + + if (Actor_Query_Friendliness_To_Other(kActorZuben, kActorMcCoy) < 44) { + Scene_Exits_Disable(); + Actor_Clue_Acquire(kActorMcCoy, kClueZubenRunsAway, 1, -1); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT02PushPot); + Game_Flag_Set(kFlagCT02PotTipped); + Scene_Loop_Set_Default(kCT02LoopMainPotTipped); + Scene_Loop_Start_Special(kSceneLoopModeOnce, kCT02LoopTippingPot, true); + } } bool SceneScriptCT02::ClickedOnActor(int actorId) { - if (actorId == 19 && Actor_Query_Goal_Number(kActorZuben) == 1) { + if (actorId == kActorZuben && Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT01Leave) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -255.02f, -145.11f, 212.42f, 0, 1, false, 0)) { Actor_Face_Actor(kActorMcCoy, kActorZuben, true); Actor_Face_Actor(kActorZuben, kActorMcCoy, true); - if (!Game_Flag_Query(59)) { + if (!Game_Flag_Query(kFlagCT02ZubenTalk)) { Actor_Says(kActorMcCoy, 370, 10); Actor_Says(kActorZuben, 20, 19); Actor_Says(kActorMcCoy, 375, 9); - Game_Flag_Set(59); + Game_Flag_Set(kFlagCT02ZubenTalk); } dialogueWithZuben(); return true; @@ -221,17 +209,17 @@ bool SceneScriptCT02::ClickedOnItem(int itemId, bool a2) { } bool SceneScriptCT02::ClickedOnExit(int exitId) { - if (exitId == 0) { + if (exitId == kCT02ExitCT01) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -111.2f, -145.11f, 243.28f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(234); - Game_Flag_Set(68); - Set_Enter(4, kSceneCT01); + Game_Flag_Set(kFlagCT02toCT01walk); + Game_Flag_Set(kFlagCT02toCT01); + Set_Enter(kSetCT01_CT12, kSceneCT01); } return true; } - if (exitId == 1) { + if (exitId == kCT02ExitCT03) { bool v1; if (Player_Query_Combat_Mode()) { v1 = Loop_Actor_Walk_To_XYZ(kActorMcCoy, -154.83f, -145.11f, -82.61f, 0, 1, true, 0); @@ -241,8 +229,8 @@ bool SceneScriptCT02::ClickedOnExit(int exitId) { if (!v1) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(69); - Set_Enter(5, kSceneCT03); + Game_Flag_Set(kFlagCT02toCT03); + Set_Enter(kSetCT03_CT04, kSceneCT03); } return true; } @@ -270,7 +258,7 @@ void SceneScriptCT02::SceneFrameAdvanced(int frame) { Music_Play(1, 50, 0, 2, -1, 0, 0); } if (frame == 81) { - Scene_Exit_Add_2D_Exit(1, 332, 163, 404, 297, 0); + Scene_Exit_Add_2D_Exit(kCT02ExitCT03, 332, 163, 404, 297, 0); Scene_Exits_Enable(); } } diff --git a/engines/bladerunner/script/scene/ct03.cpp b/engines/bladerunner/script/scene/ct03.cpp index 3a9a46cd2d..ac30a79f9b 100644 --- a/engines/bladerunner/script/scene/ct03.cpp +++ b/engines/bladerunner/script/scene/ct03.cpp @@ -25,13 +25,13 @@ namespace BladeRunner { void SceneScriptCT03::InitializeScene() { - if (Game_Flag_Query(719)) { + if (Game_Flag_Query(kFlagCT02McCoyFell)) { Setup_Scene_Information(-852.58f, -621.3f, 285.6f, 0); - } else if (Game_Flag_Query(69)) { - Game_Flag_Reset(69); + } else if (Game_Flag_Query(kFlagCT02toCT03)) { + Game_Flag_Reset(kFlagCT02toCT03); Setup_Scene_Information(-557.1f, -616.31f, 224.29f, 249); - } else if (Game_Flag_Query(73)) { - Game_Flag_Reset(73); + } else if (Game_Flag_Query(kFlagCT04toCT03)) { + Game_Flag_Reset(kFlagCT04toCT03); Setup_Scene_Information(-173.99f, -619.19f, 347.54f, 808); } else { Setup_Scene_Information(-708.58f, -619.19f, 277.6f, 239); @@ -81,24 +81,24 @@ bool SceneScriptCT03::ClickedOnItem(int itemId, bool a2) { bool SceneScriptCT03::ClickedOnExit(int exitId) { if (exitId == 0) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -745.09f, -619.09f, 293.36f, 0, 1, false, 0)) { - Game_Flag_Set(71); - Set_Enter(4, kSceneCT01); + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -745.09f, -619.09f, 293.36f, 0, true, false, 0)) { + Game_Flag_Set(kFlagCT03toCT01); + Set_Enter(kSetCT01_CT12, kSceneCT01); } return true; } if (exitId == 1) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -604.38f, -616.15f, 221.6f, 0, 1, false, 0)) { - Game_Flag_Set(70); - Set_Enter(27, kSceneCT02); + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -604.38f, -616.15f, 221.6f, 0, true, false, 0)) { + Game_Flag_Set(kFlagCT03toCT02); + Set_Enter(kSetCT02, kSceneCT02); } return true; } if (exitId == 2) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -150.0f, -621.3f, 357.0f, 0, 1, false, 0)) { - Game_Flag_Set(72); + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -150.0f, -621.3f, 357.0f, 0, true, false, 0)) { + Game_Flag_Set(kFlagCT03toCT04); Async_Actor_Walk_To_XYZ(kActorMcCoy, -67.0f, -621.3f, 477.0f, 0, false); - Set_Enter(5, kSceneCT04); + Set_Enter(kSetCT03_CT04, kSceneCT04); } return true; } @@ -116,13 +116,13 @@ void SceneScriptCT03::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo } void SceneScriptCT03::PlayerWalkedIn() { - if (Actor_Query_Goal_Number(kActorZuben) == 2) { - Actor_Set_Goal_Number(kActorZuben, 13); + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02Flee) { + Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT06Hide); } } void SceneScriptCT03::PlayerWalkedOut() { - Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); + Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); } diff --git a/engines/bladerunner/script/scene/ct04.cpp b/engines/bladerunner/script/scene/ct04.cpp index 6eadc38d88..fbc9c14b08 100644 --- a/engines/bladerunner/script/scene/ct04.cpp +++ b/engines/bladerunner/script/scene/ct04.cpp @@ -24,13 +24,18 @@ namespace BladeRunner { +enum kCT03Loops { + kCT03LoopInshoot = 0, + kCT03LoopMain = 1 +}; + void SceneScriptCT04::InitializeScene() { - if (Game_Flag_Query(72)) { - Scene_Loop_Start_Special(0, 0, 0); - Scene_Loop_Set_Default(1); + if (Game_Flag_Query(kFlagCT03toCT04)) { + Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kCT03LoopInshoot, false); + Scene_Loop_Set_Default(kCT03LoopMain); Setup_Scene_Information(-150.0f, -621.3f, 357.0f, 533); } else { - Scene_Loop_Set_Default(1); + Scene_Loop_Set_Default(kCT03LoopMain); Setup_Scene_Information(-82.86f, -621.3f, 769.03f, 1020); } Scene_Exit_Add_2D_Exit(0, 590, 0, 639, 479, 1); @@ -54,8 +59,8 @@ void SceneScriptCT04::SceneLoaded() { Obstacle_Object("BACK-BLDNG", true); Clickable_Object("DUMPSTER"); Footstep_Sounds_Set(0, 1); - if (Game_Flag_Query(72)) { - Game_Flag_Reset(72); + if (Game_Flag_Query(kFlagCT03toCT04)) { + Game_Flag_Reset(kFlagCT03toCT04); } if (!Actor_Query_Goal_Number(kActorTransient)) { Actor_Change_Animation_Mode(kActorTransient, 38); @@ -124,9 +129,9 @@ bool SceneScriptCT04::ClickedOn3DObject(const char *objectName, bool a2) { return false; } -void SceneScriptCT04::sub_401D4C() { +void SceneScriptCT04::dialogueWithHomeless() { Dialogue_Menu_Clear_List(); - if (Global_Variable_Query(2) > 10 || Query_Difficulty_Level() == 0) { + if (Global_Variable_Query(kVariableChinyen) > 10 || Query_Difficulty_Level() == 0) { DM_Add_To_List_Never_Repeat_Once_Selected(410, 8, 4, -1); } DM_Add_To_List_Never_Repeat_Once_Selected(420, 2, 6, 8); @@ -148,7 +153,7 @@ void SceneScriptCT04::sub_401D4C() { } bool SceneScriptCT04::ClickedOnActor(int actorId) { - if (actorId == 12) { + if (actorId == kActorTransient) { if (Game_Flag_Query(169)) { if (!Loop_Actor_Walk_To_Actor(kActorMcCoy, kActorTransient, 36, 1, false)) { Actor_Voice_Over(290, kActorVoiceOver); @@ -167,7 +172,7 @@ bool SceneScriptCT04::ClickedOnActor(int actorId) { Music_Stop(3); Actor_Says(kActorMcCoy, 425, 3); Actor_Says(kActorTransient, 0, 13); - sub_401D4C(); + dialogueWithHomeless(); Actor_Set_Goal_Number(kActorTransient, 2); } Game_Flag_Set(137); @@ -194,8 +199,8 @@ bool SceneScriptCT04::ClickedOnExit(int exitId) { if (!Actor_Query_Goal_Number(kActorTransient)) { Actor_Set_Goal_Number(kActorTransient, 2); } - Game_Flag_Set(74); - Set_Enter(28, kSceneCT05); + Game_Flag_Set(kFlagCT04toCT05); + Set_Enter(kSetCT05, kSceneCT05); } return true; } @@ -203,8 +208,8 @@ bool SceneScriptCT04::ClickedOnExit(int exitId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -187.0f, -621.3f, 437.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(73); - Set_Enter(5, kSceneCT03); + Game_Flag_Set(kFlagCT04toCT03); + Set_Enter(kSetCT03_CT04, kSceneCT03); } return true; } diff --git a/engines/bladerunner/script/scene/ct05.cpp b/engines/bladerunner/script/scene/ct05.cpp index d5a9ea7055..c2cea7ea09 100644 --- a/engines/bladerunner/script/scene/ct05.cpp +++ b/engines/bladerunner/script/scene/ct05.cpp @@ -28,7 +28,7 @@ void SceneScriptCT05::InitializeScene() { if (Game_Flag_Query(90)) { Game_Flag_Reset(90); Setup_Scene_Information(-128.42f, -109.91f, 112.83f, 516); - } else if (Game_Flag_Query(78)) { + } else if (Game_Flag_Query(kFlagCT06toCT05)) { Setup_Scene_Information(192.35f, 43.09f, 128.97f, 768); } else { Setup_Scene_Information(-375.0f, -109.91f, 750.0f, 600); @@ -142,19 +142,19 @@ bool SceneScriptCT05::ClickedOnExit(int exitId) { if (Actor_Query_Goal_Number(kActorGaff) == 1) { Overlay_Remove("ct05over"); } - Set_Enter(4, kSceneCT12); + Set_Enter(kSetCT01_CT12, kSceneCT12); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -308.18f, -109.91f, 674.77f, 0, 1, false, 0)) { - Game_Flag_Set(75); + Game_Flag_Set(kFlagCT05toCT04); if (Actor_Query_Goal_Number(kActorGaff) == 1) { Overlay_Remove("ct05over"); Actor_Set_Goal_Number(kActorGaff, 5); Game_Flag_Set(409); } - Set_Enter(5, kSceneCT04); + Set_Enter(kSetCT03_CT04, kSceneCT04); } return true; } @@ -166,11 +166,11 @@ bool SceneScriptCT05::ClickedOnExit(int exitId) { Actor_Set_At_XYZ(kActorMcCoy, 99.73f, -19.91f, 134.97f, 256); Loop_Actor_Travel_Stairs(kActorMcCoy, 5, 1, 0); Footstep_Sound_Override_Off(); - Game_Flag_Set(77); + Game_Flag_Set(kFlagCT05toCT06); if (Actor_Query_Goal_Number(kActorGaff) == 1) { Overlay_Remove("ct05over"); } - Set_Enter(29, kSceneCT06); + Set_Enter(kSetCT06, kSceneCT06); } return true; } @@ -207,9 +207,9 @@ void SceneScriptCT05::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo } void SceneScriptCT05::PlayerWalkedIn() { - if (Game_Flag_Query(74)) { + if (Game_Flag_Query(kFlagCT04toCT05)) { Player_Loses_Control(); - Game_Flag_Reset(74); + Game_Flag_Reset(kFlagCT04toCT05); if (Player_Query_Combat_Mode()) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -308.18f, -109.91f, 674.77f, 0, 0, true, 0); } else { @@ -217,12 +217,12 @@ void SceneScriptCT05::PlayerWalkedIn() { } Player_Gains_Control(); } - if (Game_Flag_Query(78)) { + if (Game_Flag_Query(kFlagCT06toCT05)) { Footstep_Sound_Override_On(2); Loop_Actor_Travel_Stairs(kActorMcCoy, 7, 0, 0); Actor_Set_At_XYZ(kActorMcCoy, 90.73f, -19.91f, 164.97f, 520); Loop_Actor_Travel_Stairs(kActorMcCoy, 10, 0, 0); - Game_Flag_Reset(78); + Game_Flag_Reset(kFlagCT06toCT05); Footstep_Sound_Override_Off(); if (Actor_Query_Goal_Number(kActorGordo) == 2 && Game_Flag_Query(145)) { Actor_Set_Goal_Number(kActorGordo, 3); diff --git a/engines/bladerunner/script/scene/ct06.cpp b/engines/bladerunner/script/scene/ct06.cpp index d2163aaf3e..5a8f0a6d12 100644 --- a/engines/bladerunner/script/scene/ct06.cpp +++ b/engines/bladerunner/script/scene/ct06.cpp @@ -25,10 +25,10 @@ namespace BladeRunner { void SceneScriptCT06::InitializeScene() { - if (Game_Flag_Query(77)) { + if (Game_Flag_Query(kFlagCT05toCT06)) { Setup_Scene_Information(20.41f, -58.23f, 2.17f, 247); - Game_Flag_Reset(77); - } else if (Game_Flag_Query(144)) { + Game_Flag_Reset(kFlagCT05toCT06); + } else if (Game_Flag_Query(kFlagCT07toCT06)) { Setup_Scene_Information(203.91f, -58.02f, 0.47f, 768); } else { Setup_Scene_Information(175.91f, -58.23f, 24.47f, 768); @@ -36,7 +36,7 @@ void SceneScriptCT06::InitializeScene() { Scene_Exit_Add_2D_Exit(0, 0, 440, 639, 479, 2); Scene_Exit_Add_2D_Exit(1, 401, 162, 536, 317, 0); if (Game_Flag_Query(kFlagZubenRetired) && Actor_Query_In_Set(kActorZuben, 30)) { - Actor_Put_In_Set(kActorZuben, 29); + Actor_Put_In_Set(kActorZuben, kSetCT06); Actor_Set_At_XYZ(kActorZuben, 58.41f, -58.23f, -24.97f, 240); Actor_Retired_Here(kActorZuben, 72, 36, 1, kActorMcCoy); } @@ -51,7 +51,7 @@ void SceneScriptCT06::InitializeScene() { Ambient_Sounds_Add_Sound(379, 50, 180, 50, 100, 0, 0, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(380, 70, 180, 50, 100, 0, 0, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(377, 60, 180, 50, 100, 0, 0, -101, -101, 0, 0); - if (Actor_Query_Goal_Number(kActorZuben) == 13) { + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT06Hide) { Ambient_Sounds_Add_Sound(196, 1, 5, 25, 25, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(197, 1, 5, 25, 25, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(198, 1, 5, 25, 25, -100, 100, -101, -101, 0, 0); @@ -67,7 +67,7 @@ void SceneScriptCT06::SceneLoaded() { Unobstacle_Object("INSULPIP01", true); Unobstacle_Object("CB BOX04", true); Unclickable_Object("DOOR"); - if (Actor_Query_Goal_Number(kActorZuben) == 13) { + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT06Hide) { Preload(3); Preload(4); Preload(389); @@ -87,7 +87,7 @@ bool SceneScriptCT06::ClickedOn3DObject(const char *objectName, bool a2) { } bool SceneScriptCT06::ClickedOnActor(int actorId) { - if (actorId == 19) { + if (actorId == kActorZuben) { Loop_Actor_Walk_To_Actor(kActorMcCoy, kActorZuben, 24, 1, false); Actor_Face_Actor(kActorMcCoy, kActorZuben, true); if (Game_Flag_Query(145)) { @@ -120,21 +120,21 @@ bool SceneScriptCT06::ClickedOnExit(int exitId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 20.41f, -58.23f, -2.17f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(78); - Set_Enter(28, kSceneCT05); + Game_Flag_Set(kFlagCT06toCT05); + Set_Enter(kSetCT05, kSceneCT05); Game_Flag_Reset(212); } return true; } if (exitId == 1) { - if (Actor_Query_Goal_Number(kActorZuben) == 13) { + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT06Hide) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 203.91f, -58.02f, 0.47f, 0, 1, false, 0)) { Ambient_Sounds_Remove_Sound(196, true); Ambient_Sounds_Remove_Sound(197, true); Ambient_Sounds_Remove_Sound(198, true); Ambient_Sounds_Remove_Sound(199, true); Player_Loses_Control(); - Actor_Set_Goal_Number(kActorZuben, 11); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT06JumpDown); Game_Flag_Reset(212); } return true; @@ -146,8 +146,8 @@ bool SceneScriptCT06::ClickedOnExit(int exitId) { } else { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(79); - Set_Enter(6, kSceneCT08); + Game_Flag_Set(kFlagCT06toCT08); + Set_Enter(kSetCT08_CT51_UG12, kSceneCT08); Game_Flag_Reset(212); } } @@ -166,8 +166,8 @@ void SceneScriptCT06::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo } void SceneScriptCT06::PlayerWalkedIn() { - if (Game_Flag_Query(144) == 1) { - Game_Flag_Reset(144); + if (Game_Flag_Query(kFlagCT07toCT06)) { + Game_Flag_Reset(kFlagCT07toCT06); } } diff --git a/engines/bladerunner/script/scene/ct07.cpp b/engines/bladerunner/script/scene/ct07.cpp index ebbe604b65..4dabd293b4 100644 --- a/engines/bladerunner/script/scene/ct07.cpp +++ b/engines/bladerunner/script/scene/ct07.cpp @@ -26,7 +26,7 @@ namespace BladeRunner { void SceneScriptCT07::InitializeScene() { Setup_Scene_Information(202.32f, -58.23f, -12.86f, 225); - Actor_Put_In_Set(kActorZuben, 30); + Actor_Put_In_Set(kActorZuben, kSetCT07); Actor_Set_At_XYZ(kActorZuben, -9.68f, -58.23f, 11.14f, 250); Ambient_Sounds_Add_Looping_Sound(54, 30, 90, 1); Ambient_Sounds_Add_Looping_Sound(205, 20, 1, 1); @@ -90,7 +90,7 @@ void SceneScriptCT07::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo void SceneScriptCT07::PlayerWalkedIn() { Player_Gains_Control(); Non_Player_Actor_Combat_Mode_On(kActorZuben, kActorCombatStateIdle, false, kActorMcCoy, 2, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 15, 300, false); - Game_Flag_Set(516); + Game_Flag_Set(kFlagCT07ZubenAttack); Actor_Face_Actor(kActorMcCoy, kActorZuben, true); } diff --git a/engines/bladerunner/script/scene/ct08.cpp b/engines/bladerunner/script/scene/ct08.cpp index a0c989de9e..378da29fe6 100644 --- a/engines/bladerunner/script/scene/ct08.cpp +++ b/engines/bladerunner/script/scene/ct08.cpp @@ -42,7 +42,7 @@ void SceneScriptCT08::InitializeScene() { Actor_Force_Stop_Walking(kActorMcCoy); if (Game_Flag_Query(380)) { Setup_Scene_Information(-11.0f, 0.0f, -156.0f, 769); - } else if (Game_Flag_Query(79)) { + } else if (Game_Flag_Query(kFlagCT06toCT08)) { Setup_Scene_Information(-143.0f, 0.0f, -92.0f, 420); } else { Setup_Scene_Information(-183.0f, 0.0f, 128.0f, 205); @@ -166,18 +166,18 @@ void SceneScriptCT08::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo void SceneScriptCT08::PlayerWalkedIn() { if (Game_Flag_Query(550)) { - Actor_Change_Animation_Mode(kActorMcCoy, 3); - Actor_Change_Animation_Mode(kActorMcCoy, 0); + Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeTalk); + Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeIdle); Actor_Set_At_XYZ(kActorMcCoy, -148.0f, 0.0f, 4.0f, 256); Player_Set_Combat_Mode_Access(false); Scene_Exits_Disable(); Game_Flag_Reset(380); - Game_Flag_Reset(79); + Game_Flag_Reset(kFlagCT06toCT08); Autosave_Game(1); } else if (Game_Flag_Query(380)) { Game_Flag_Reset(380); - } else if (Game_Flag_Query(79)) { - Game_Flag_Reset(79); + } else if (Game_Flag_Query(kFlagCT06toCT08)) { + Game_Flag_Reset(kFlagCT06toCT08); } else { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -156.0f, 0.0f, 128.0f, 0, 0, false, 0); Game_Flag_Reset(84); diff --git a/engines/bladerunner/script/scene/ct12.cpp b/engines/bladerunner/script/scene/ct12.cpp index 88bbd4645a..0487de598b 100644 --- a/engines/bladerunner/script/scene/ct12.cpp +++ b/engines/bladerunner/script/scene/ct12.cpp @@ -140,8 +140,8 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -419.15f, -6.5f, 696.94f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); - Game_Flag_Set(88); - Set_Enter(4, kSceneCT01); + Game_Flag_Set(kFlagCT12toCT01); + Set_Enter(kSetCT01_CT12, kSceneCT01); } return true; } @@ -149,8 +149,8 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -182.69f, -6.5f, 696.94f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(89); - Set_Enter(5, kSceneCT03); + Game_Flag_Set(kFlagCT12toCT03); + Set_Enter(kSetCT03_CT04, kSceneCT03); } return true; } @@ -158,8 +158,8 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -386.13f, -6.5f, 1132.72f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(90); - Set_Enter(28, kSceneCT05); + Game_Flag_Set(kFlagCT12toCT05); + Set_Enter(kSetCT05, kSceneCT05); } return true; } @@ -167,8 +167,8 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -493.0f, -6.5f, 1174.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(91); - Set_Enter(33, kSceneCT11); + Game_Flag_Set(kFlagCT12toCT11); + Set_Enter(kSetCT11, kSceneCT11); } return true; } @@ -179,8 +179,8 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) { } Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(433); - Set_Enter(82, kSceneUG09); + Game_Flag_Set(kFlagCT12ToUG09); + Set_Enter(kSetUG09, kSceneUG09); } return true; } diff --git a/engines/bladerunner/script/scene/ma01.cpp b/engines/bladerunner/script/scene/ma01.cpp index c75b7c1225..b839886eff 100644 --- a/engines/bladerunner/script/scene/ma01.cpp +++ b/engines/bladerunner/script/scene/ma01.cpp @@ -97,13 +97,13 @@ bool SceneScriptMA01::ClickedOnItem(int itemId, bool a2) { } bool SceneScriptMA01::ClickedOnExit(int exitId) { - if (Actor_Query_Goal_Number(kActorZuben) == 21) { + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenMA01AttackMcCoy) { return true; } if (exitId == kMA01ExitMA06) { - if (Actor_Query_Goal_Number(kActorZuben) == 20) { + if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenFled) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 1446.0f, 0.0f, -725.0f, 72, 1, false, 0)) { - Actor_Set_Goal_Number(kActorZuben, 21); + Actor_Set_Goal_Number(kActorZuben, kGoalZubenMA01AttackMcCoy); Scene_Exits_Disable(); } } else if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 1446.0f, 0.0f, -725.0f, 12, 1, false, 0)) { diff --git a/engines/bladerunner/script/scene/nr01.cpp b/engines/bladerunner/script/scene/nr01.cpp index fd7c9911d0..8fe96be783 100644 --- a/engines/bladerunner/script/scene/nr01.cpp +++ b/engines/bladerunner/script/scene/nr01.cpp @@ -71,11 +71,11 @@ void SceneScriptNR01::InitializeScene() { Game_Flag_Reset(kFlagSpinnerToNR01); Game_Flag_Reset(kFlagSpinnerToHF01); } - if (Game_Flag_Query(kFlagSpinnerToNR01) && !Game_Flag_Query(247)) { + if (Game_Flag_Query(kFlagSpinnerToNR01) && !Game_Flag_Query(kFlagArrivedFromSpinner)) { Scene_Loop_Start_Special(0, 0, 0); Scene_Loop_Set_Default(1); - Game_Flag_Set(247); - } else if (Game_Flag_Query(kFlagSpinnerToNR01) && Game_Flag_Query(247)) { + Game_Flag_Set(kFlagArrivedFromSpinner); + } else if (Game_Flag_Query(kFlagSpinnerToNR01) && Game_Flag_Query(kFlagArrivedFromSpinner)) { Scene_Loop_Set_Default(1); } else { Scene_Loop_Set_Default(4); @@ -162,7 +162,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 7: Game_Flag_Set(258); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToBB01); Set_Enter(20, kSceneBB01); Scene_Loop_Start_Special(1, 3, 1); @@ -170,7 +170,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 6: Game_Flag_Set(177); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToDR01); Set_Enter(7, kSceneDR01); Scene_Loop_Start_Special(1, 3, 1); @@ -178,7 +178,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 5: Game_Flag_Set(261); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToTB02); Set_Enter(17, kSceneTB02); Scene_Loop_Start_Special(1, 3, 1); @@ -186,7 +186,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 4: Game_Flag_Set(180); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToAR01); Set_Enter(0, kSceneAR01); Scene_Loop_Start_Special(1, 3, 1); @@ -194,7 +194,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 3: Game_Flag_Set(176); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToCT01); Set_Enter(4, kSceneCT01); Scene_Loop_Start_Special(1, 3, 1); @@ -202,7 +202,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 2: Game_Flag_Set(182); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToRC01); Set_Enter(69, kSceneRC01); Scene_Loop_Start_Special(1, 3, 1); @@ -210,7 +210,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 1: Game_Flag_Set(179); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToMA01); Set_Enter(49, kSceneMA01); Scene_Loop_Start_Special(1, 3, 1); @@ -218,7 +218,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 0: Game_Flag_Set(178); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToPS01); Set_Enter(61, kScenePS01); Scene_Loop_Start_Special(1, 3, 1); @@ -226,7 +226,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { default: Player_Loses_Control(); Game_Flag_Set(181); - Game_Flag_Set(247); + Game_Flag_Set(kFlagArrivedFromSpinner); Player_Gains_Control(); break; } diff --git a/engines/bladerunner/script/scene/ug09.cpp b/engines/bladerunner/script/scene/ug09.cpp index 4d2691358a..c3595cecae 100644 --- a/engines/bladerunner/script/scene/ug09.cpp +++ b/engines/bladerunner/script/scene/ug09.cpp @@ -25,9 +25,9 @@ namespace BladeRunner { void SceneScriptUG09::InitializeScene() { - if (Game_Flag_Query(433)) { + if (Game_Flag_Query(kFlagCT12ToUG09)) { Setup_Scene_Information(-67.0f, 156.94f, -425.0f, 500); - Game_Flag_Reset(433); + Game_Flag_Reset(kFlagCT12ToUG09); } else { Setup_Scene_Information(-53.0f, 156.94f, 174.0f, 1000); Game_Flag_Reset(427); diff --git a/engines/bladerunner/script/scene_script.h b/engines/bladerunner/script/scene_script.h index 51cac52db6..c6ac0fe2ef 100644 --- a/engines/bladerunner/script/scene_script.h +++ b/engines/bladerunner/script/scene_script.h @@ -130,7 +130,7 @@ DECLARE_SCRIPT(CT03) END_SCRIPT DECLARE_SCRIPT(CT04) - void sub_401D4C(); + void dialogueWithHomeless(); END_SCRIPT DECLARE_SCRIPT(CT05) diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp index 28475d69f5..a154269dcf 100644 --- a/engines/bladerunner/script/script.cpp +++ b/engines/bladerunner/script/script.cpp @@ -747,7 +747,7 @@ void ScriptBase::Player_Gains_Control() { void ScriptBase::Player_Set_Combat_Mode(bool activate) { if (!_vm->_combat->isActive() || activate) { - if (_vm->_combat->isActive() && activate) { + if (!_vm->_combat->isActive() && activate) { _vm->_combat->activate(); } } else { |