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-rw-r--r--engines/advancedDetector.cpp96
-rw-r--r--engines/advancedDetector.h3
-rw-r--r--engines/game.cpp5
3 files changed, 44 insertions, 60 deletions
diff --git a/engines/advancedDetector.cpp b/engines/advancedDetector.cpp
index 8e7ec4856f..c7b5c18892 100644
--- a/engines/advancedDetector.cpp
+++ b/engines/advancedDetector.cpp
@@ -33,33 +33,16 @@
#include "engines/advancedDetector.h"
#include "engines/obsolete.h"
-DetectedGame AdvancedMetaEngine::toDetectedGame(const ADDetectedGame &adGame) const {
- const char *title;
- const char *extra;
+static Common::String sanitizeName(const char *name) {
+ Common::String res;
- if (adGame.desc->flags & ADGF_USEEXTRAASTITLE) {
- title = adGame.desc->extra;
- extra = "";
- } else {
- const PlainGameDescriptor *pgd = findPlainGameDescriptor(adGame.desc->gameId, _gameIds);
- title = pgd->description;
- extra = adGame.desc->extra;
+ while (*name) {
+ if (Common::isAlnum(*name))
+ res += tolower(*name);
+ name++;
}
- DetectedGame game(adGame.desc->gameId, title, adGame.desc->language, adGame.desc->platform, extra);
- game.engineName = getName();
- game.hasUnknownFiles = adGame.hasUnknownFiles;
- game.matchedFiles = adGame.matchedFiles;
-
- game.gameSupportLevel = kStableGame;
- if (adGame.desc->flags & ADGF_UNSTABLE)
- game.gameSupportLevel = kUnstableGame;
- else if (adGame.desc->flags & ADGF_TESTING)
- game.gameSupportLevel = kTestingGame;
-
- updateGameDescriptor(game, adGame.desc);
-
- return game;
+ return res;
}
/**
@@ -68,8 +51,14 @@ DetectedGame AdvancedMetaEngine::toDetectedGame(const ADDetectedGame &adGame) co
* or (if ADGF_DEMO has been set)
* GAMEID-demo-PLAFORM-LANG
*/
-static Common::String generatePreferredTarget(const Common::String &id, const ADGameDescription *desc) {
- Common::String res(id);
+static Common::String generatePreferredTarget(const ADGameDescription *desc) {
+ Common::String res;
+
+ if (desc->flags & ADGF_AUTOGENTARGET && desc->extra && *desc->extra) {
+ res = sanitizeName(desc->extra);
+ } else {
+ res = desc->gameId;
+ }
if (desc->flags & ADGF_DEMO) {
res = res + "-demo";
@@ -90,42 +79,43 @@ static Common::String generatePreferredTarget(const Common::String &id, const AD
return res;
}
-static Common::String sanitizeName(const char *name) {
- Common::String res;
-
- while (*name) {
- if (Common::isAlnum(*name))
- res += tolower(*name);
- name++;
- }
+DetectedGame AdvancedMetaEngine::toDetectedGame(const ADDetectedGame &adGame) const {
+ const ADGameDescription *desc = adGame.desc;
- return res;
-}
+ const char *gameId = _singleId ? _singleId : desc->gameId;
-void AdvancedMetaEngine::updateGameDescriptor(DetectedGame &desc, const ADGameDescription *realDesc) const {
- if (_singleId) {
- desc.preferredTarget = desc.gameId;
- desc.gameId = _singleId;
+ const char *title;
+ const char *extra;
+ if (desc->flags & ADGF_USEEXTRAASTITLE) {
+ title = desc->extra;
+ extra = "";
+ } else {
+ const PlainGameDescriptor *pgd = findPlainGameDescriptor(desc->gameId, _gameIds);
+ title = pgd->description;
+ extra = desc->extra;
}
- if (desc.preferredTarget.empty())
- desc.preferredTarget = desc.gameId;
+ DetectedGame game(gameId, title, desc->language, desc->platform, extra);
+ game.hasUnknownFiles = adGame.hasUnknownFiles;
+ game.matchedFiles = adGame.matchedFiles;
+ game.preferredTarget = generatePreferredTarget(desc);
- if (realDesc->flags & ADGF_AUTOGENTARGET) {
- if (*realDesc->extra)
- desc.preferredTarget = sanitizeName(realDesc->extra);
- }
+ game.gameSupportLevel = kStableGame;
+ if (desc->flags & ADGF_UNSTABLE)
+ game.gameSupportLevel = kUnstableGame;
+ else if (desc->flags & ADGF_TESTING)
+ game.gameSupportLevel = kTestingGame;
- desc.preferredTarget = generatePreferredTarget(desc.preferredTarget, realDesc);
+ game.setGUIOptions(desc->guiOptions + _guiOptions);
+ game.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(desc->language));
- if (_flags & kADFlagUseExtraAsHint)
- desc.extra = realDesc->extra;
+ if (desc->flags & ADGF_ADDENGLISH)
+ game.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(Common::EN_ANY));
- desc.setGUIOptions(realDesc->guiOptions + _guiOptions);
- desc.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(realDesc->language));
+ if (_flags & kADFlagUseExtraAsHint)
+ game.extra = desc->extra;
- if (realDesc->flags & ADGF_ADDENGLISH)
- desc.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(Common::EN_ANY));
+ return game;
}
bool cleanupPirated(ADDetectedGames &matched) {
diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h
index 9f2016465d..326cb79c49 100644
--- a/engines/advancedDetector.h
+++ b/engines/advancedDetector.h
@@ -320,9 +320,6 @@ protected:
*/
ADDetectedGame detectGameFilebased(const FileMap &allFiles, const Common::FSList &fslist, const ADFileBasedFallback *fileBasedFallback) const;
- // TODO
- void updateGameDescriptor(DetectedGame &desc, const ADGameDescription *realDesc) const;
-
/**
* Compose a hashmap of all files in fslist.
* Includes nifty stuff like removing trailing dots and ignoring case.
diff --git a/engines/game.cpp b/engines/game.cpp
index d23a006a4c..3823000bce 100644
--- a/engines/game.cpp
+++ b/engines/game.cpp
@@ -75,10 +75,7 @@ DetectedGame::DetectedGame(const Common::String &id, const Common::String &d, Co
}
void DetectedGame::setGUIOptions(const Common::String &guioptions) {
- if (guioptions.empty())
- _guiOptions.clear();
- else
- _guiOptions = Common::getGameGUIOptionsDescription(guioptions);
+ _guiOptions = Common::getGameGUIOptionsDescription(guioptions);
}
void DetectedGame::appendGUIOptions(const Common::String &str) {