diff options
Diffstat (limited to 'engines')
174 files changed, 4047 insertions, 2767 deletions
diff --git a/engines/advancedDetector.cpp b/engines/advancedDetector.cpp index b1d1008b60..fd0c8dc2da 100644 --- a/engines/advancedDetector.cpp +++ b/engines/advancedDetector.cpp @@ -29,7 +29,7 @@ #include "common/system.h" #include "common/textconsole.h" #include "common/translation.h" - +#include "gui/EventRecorder.h" #include "engines/advancedDetector.h" #include "engines/obsolete.h" @@ -301,6 +301,7 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine) return Common::kUserCanceled; debug(2, "Running %s", gameDescriptor.description().c_str()); + initSubSystems(agdDesc); if (!createInstance(syst, engine, agdDesc)) return Common::kNoGameDataFoundError; else @@ -606,3 +607,11 @@ AdvancedMetaEngine::AdvancedMetaEngine(const void *descs, uint descItemSize, con _maxScanDepth = 1; _directoryGlobs = NULL; } + +void AdvancedMetaEngine::initSubSystems(const ADGameDescription *gameDesc) const { +#ifdef ENABLE_EVENTRECORDER + if (gameDesc) { + g_eventRec.processGameDescription(gameDesc); + } +#endif +} diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h index 3eec33abe5..71d2c4a446 100644 --- a/engines/advancedDetector.h +++ b/engines/advancedDetector.h @@ -280,6 +280,9 @@ protected: return 0; } +private: + void initSubSystems(const ADGameDescription *gameDesc) const; + protected: /** * Detect games in specified directory. diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp index 1c342183cd..57561c00ee 100644 --- a/engines/agi/agi.cpp +++ b/engines/agi/agi.cpp @@ -598,8 +598,8 @@ AgiEngine::AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) : AgiBas _console = NULL; _egoHoldKey = false; - - + + } void AgiEngine::initialize() { diff --git a/engines/agi/preagi_troll.cpp b/engines/agi/preagi_troll.cpp index b7d2801076..17d980dfd8 100644 --- a/engines/agi/preagi_troll.cpp +++ b/engines/agi/preagi_troll.cpp @@ -190,6 +190,7 @@ void TrollEngine::inventory() { break; case IDI_TRO_MAX_TREASURE: drawStr(3, 17, kColorDefault, IDS_TRO_TREASURE_2); + break; default: sprintf(tmp, IDS_TRO_TREASURE_4, _treasuresLeft); drawStr(20, 10, kColorDefault, tmp); @@ -219,6 +220,7 @@ void TrollEngine::waitAnyKeyIntro() { switch (iMsg) { case 200: iMsg = 0; + // fall through case 0: drawStr(22, 3, kColorDefault, IDS_TRO_INTRO_2); _gfx->doUpdate(); diff --git a/engines/agi/preagi_winnie.cpp b/engines/agi/preagi_winnie.cpp index bbe9ddd0c6..1be385be37 100644 --- a/engines/agi/preagi_winnie.cpp +++ b/engines/agi/preagi_winnie.cpp @@ -985,6 +985,7 @@ void WinnieEngine::getMenuSel(char *szMenu, int *iSel, int fCanSel[]) { } break; } + break; default: if (!event.kbd.flags) { // if the control/alt/shift keys are not pressed keyHelp(); diff --git a/engines/cge/cge.cpp b/engines/cge/cge.cpp index 6cc0c45963..af7e91f7eb 100644 --- a/engines/cge/cge.cpp +++ b/engines/cge/cge.cpp @@ -25,7 +25,6 @@ #include "common/debug.h" #include "common/debug-channels.h" #include "common/error.h" -#include "common/EventRecorder.h" #include "common/file.h" #include "common/fs.h" #include "engines/advancedDetector.h" diff --git a/engines/cge/detection.cpp b/engines/cge/detection.cpp index d29c1224fd..3b01421903 100644 --- a/engines/cge/detection.cpp +++ b/engines/cge/detection.cpp @@ -121,7 +121,7 @@ static const CgeGameDescription gameDescriptions[] = { "sfinx", "Sfinx Freeware", { {"vol.cat", 0, "21197b287d397c53261b6616bf0dd880", 129024}, - {"vol.dat", 0, "de14291869a8eb7c2732ab783c7542ef", 34180844}, + {"vol.dat", 0, "de14291869a8eb7c2732ab783c7542ef", 34180844}, AD_LISTEND }, Common::PL_POL, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO0() diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp index edb8972040..b9030efb4d 100644 --- a/engines/cge/snail.cpp +++ b/engines/cge/snail.cpp @@ -494,7 +494,7 @@ void CGEEngine::snGame(Sprite *spr, int num) { _sprK3->step(newRandom(6)); // check the ALT key as it's the solution of the puzzle - // the test has been restricted to some specific OSes + // the test has been restricted to some specific OSes // in order to avoid some obvious issues (like Android, iOS, NDS, N64...) // Not perfect, but at least better than nothing. #if defined(WIN32) || defined(UNIX) || defined(MACOSX) || defined(MOTOEZX) || defined(LINUPY) || defined(LINUXMOTO_SDL) diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h index e547503bee..c4d1c4c761 100644 --- a/engines/drascula/drascula.h +++ b/engines/drascula/drascula.h @@ -661,7 +661,7 @@ public: void animation_3_1(); // John talks with the bartender to book a room void animation_4_1(); // John talks with the pianist // - void animation_2_2(); // John enters the chapel via the window + void animation_2_2(); // John enters the chapel via the window void animation_4_2(); // John talks with the blind man (closeup) void animation_5_2(); // John breaks the chapel window with the pike void animation_6_2(); // The blind man (closeup) thanks John for giving him money and hands him the sickle diff --git a/engines/dreamweb/dreamweb.cpp b/engines/dreamweb/dreamweb.cpp index c3ede46df2..08838a784a 100644 --- a/engines/dreamweb/dreamweb.cpp +++ b/engines/dreamweb/dreamweb.cpp @@ -23,7 +23,6 @@ #include "common/config-manager.h" #include "common/debug-channels.h" #include "common/events.h" -#include "common/EventRecorder.h" #include "common/file.h" #include "common/func.h" #include "common/system.h" diff --git a/engines/dreamweb/monitor.cpp b/engines/dreamweb/monitor.cpp index 1f9fa8d24f..108f9d2b60 100644 --- a/engines/dreamweb/monitor.cpp +++ b/engines/dreamweb/monitor.cpp @@ -104,7 +104,7 @@ void DreamWebEngine::useMon() { redrawMainScrn(); workToScreenM(); } - + int DreamWebEngine::findCommand(const char *const cmdList[]) { // Loop over all commands in the list and see if we get a match int cmd = 0; @@ -135,7 +135,7 @@ bool DreamWebEngine::execCommand() { "KEYS", NULL }; - + static const char *const comlistFR[] = { "SORTIR", "AIDE", @@ -145,7 +145,7 @@ bool DreamWebEngine::execCommand() { "TOUCHES", // should be CLES but it is translated as TOUCHES in the game... NULL }; - + static const char *const comlistDE[] = { "ENDE", "HILF", @@ -155,7 +155,7 @@ bool DreamWebEngine::execCommand() { "DATEN", NULL }; - + static const char *const comlistIT[] = { "ESCI", "AIUTO", @@ -165,7 +165,7 @@ bool DreamWebEngine::execCommand() { "CHIAVI", NULL }; - + static const char *const comlistES[] = { "SALIR", "AYUDA", diff --git a/engines/dreamweb/print.cpp b/engines/dreamweb/print.cpp index bc75b97e71..bec58322d5 100644 --- a/engines/dreamweb/print.cpp +++ b/engines/dreamweb/print.cpp @@ -67,7 +67,7 @@ void DreamWebEngine::printChar(const GraphicsFile &charSet, uint16* x, uint16 y, // characters (0 - 31). if (c < 32 || c == 255) return; - + uint8 dummyWidth, dummyHeight; if (width == NULL) width = &dummyWidth; diff --git a/engines/gob/surface.cpp b/engines/gob/surface.cpp index 6b65eb6ab9..839378a412 100644 --- a/engines/gob/surface.cpp +++ b/engines/gob/surface.cpp @@ -45,7 +45,7 @@ static void plotPixel(int x, int y, int color, void *data) { Pixel::Pixel(byte *vidMem, uint8 bpp, byte *min, byte *max) : _vidMem(vidMem), _bpp(bpp), _min(min), _max(max) { - assert((_bpp == 1) || (_bpp == 2)); + assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4)); assert(_vidMem >= _min); assert(_vidMem < _max); } @@ -91,6 +91,8 @@ uint32 Pixel::get() const { return *((byte *) _vidMem); if (_bpp == 2) return *((uint16 *) _vidMem); + if (_bpp == 4) + return *((uint32 *) _vidMem); return 0; } @@ -103,6 +105,8 @@ void Pixel::set(uint32 p) { *((byte *) _vidMem) = (byte) p; if (_bpp == 2) *((uint16 *) _vidMem) = (uint16) p; + if (_bpp == 4) + *((uint32 *) _vidMem) = (uint32) p; } bool Pixel::isValid() const { @@ -113,7 +117,7 @@ bool Pixel::isValid() const { ConstPixel::ConstPixel(const byte *vidMem, uint8 bpp, const byte *min, const byte *max) : _vidMem(vidMem), _bpp(bpp), _min(min), _max(max) { - assert((_bpp == 1) || (_bpp == 2)); + assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4)); assert(_vidMem >= _min); assert(_vidMem < _max); } @@ -159,6 +163,8 @@ uint32 ConstPixel::get() const { return *((const byte *) _vidMem); if (_bpp == 2) return *((const uint16 *) _vidMem); + if (_bpp == 4) + return *((const uint32 *) _vidMem); return 0; } @@ -172,7 +178,7 @@ Surface::Surface(uint16 width, uint16 height, uint8 bpp, byte *vidMem) : _width(width), _height(height), _bpp(bpp), _vidMem(vidMem) { assert((_width > 0) && (_height > 0)); - assert((_bpp == 1) || (_bpp == 2)); + assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4)); if (!_vidMem) { _vidMem = new byte[_bpp * _width * _height]; @@ -187,7 +193,7 @@ Surface::Surface(uint16 width, uint16 height, uint8 bpp, const byte *vidMem) : _width(width), _height(height), _bpp(bpp), _vidMem(0) { assert((_width > 0) && (_height > 0)); - assert((_bpp == 1) || (_bpp == 2)); + assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4)); _vidMem = new byte[_bpp * _width * _height]; _ownVidMem = true; @@ -504,7 +510,7 @@ void Surface::fillRect(uint16 left, uint16 top, uint16 right, uint16 bottom, uin return; } - assert(_bpp == 2); + assert((_bpp == 2) || (_bpp == 4)); // Otherwise, we have to fill by pixel diff --git a/engines/groovie/stuffit.cpp b/engines/groovie/stuffit.cpp index 37f12585e7..60a57a0129 100644 --- a/engines/groovie/stuffit.cpp +++ b/engines/groovie/stuffit.cpp @@ -249,7 +249,7 @@ void StuffItArchive::update14(uint16 first, uint16 last, byte *code, uint16 *fre do { while (++i < last && code[first] > code[i]) ; - + while (--j > first && code[first] < code[j]) ; diff --git a/engines/hopkins/dialogs.cpp b/engines/hopkins/dialogs.cpp index 6cdfbf47d1..ab672d4c48 100644 --- a/engines/hopkins/dialogs.cpp +++ b/engines/hopkins/dialogs.cpp @@ -505,7 +505,7 @@ void DialogsManager::inventAnim() { return; if (_vm->_objectsMan->_eraseVisibleCounter && !_vm->_objectsMan->_visibleFl) { - _vm->_graphicsMan->copySurface(_vm->_graphicsMan->_backBuffer, _oldInventX, 27, 48, 38, + _vm->_graphicsMan->copySurface(_vm->_graphicsMan->_backBuffer, _oldInventX, 27, 48, 38, _vm->_graphicsMan->_frontBuffer, _oldInventX, 27); _vm->_graphicsMan->addDirtyRect(_oldInventX, 27, _oldInventX + 48, 65); --_vm->_objectsMan->_eraseVisibleCounter; diff --git a/engines/hopkins/globals.cpp b/engines/hopkins/globals.cpp index 28f22ed99e..a9a0a81f08 100644 --- a/engines/hopkins/globals.cpp +++ b/engines/hopkins/globals.cpp @@ -134,7 +134,7 @@ Globals::~Globals() { void Globals::setConfig() { // CHECKME: Should be in Globals() but it doesn't work // The Polish version is a translation of the English version. The filenames are the same. - // The Russian version looks like a translation of the English version, based on the filenames. + // The Russian version looks like a translation of the English version, based on the filenames. switch (_vm->getLanguage()) { case Common::EN_ANY: case Common::PL_POL: diff --git a/engines/hopkins/graphics.cpp b/engines/hopkins/graphics.cpp index ebc5cfa8da..b83371d65f 100644 --- a/engines/hopkins/graphics.cpp +++ b/engines/hopkins/graphics.cpp @@ -1179,7 +1179,7 @@ void GraphicsManager::displayZones() { Common::Rect r(_vm->_objectsMan->_bob[bobId]._oldX, _vm->_objectsMan->_bob[bobId]._oldY, _vm->_objectsMan->_bob[bobId]._oldX + _vm->_objectsMan->_bob[bobId]._oldWidth, _vm->_objectsMan->_bob[bobId]._oldY + _vm->_objectsMan->_bob[bobId]._oldHeight); - + displayDebugRect(screenSurface, r, 0xff0000); } } @@ -1204,7 +1204,7 @@ void GraphicsManager::displayLines() { uint16* pixels = (uint16*)screenSurface->pixels; - for (int lineIndex = 0; lineIndex < _vm->_linesMan->_linesNumb; lineIndex++) { + for (int lineIndex = 0; lineIndex < _vm->_linesMan->_linesNumb; lineIndex++) { int i = 0; do { int x = _vm->_linesMan->_lineItem[lineIndex]._lineData[i] - _scrollPosX; @@ -1230,7 +1230,7 @@ void GraphicsManager::displayDebugRect(Graphics::Surface *surface, const Common: r.top = MAX(r.top, (int16)0); r.right = MIN(r.right, (int16)SCREEN_WIDTH); r.bottom = MIN(r.bottom, (int16)SCREEN_HEIGHT); - + // If there's an on-screen portion, display it if (r.isValidRect()) surface->frameRect(r, color); diff --git a/engines/hopkins/graphics.h b/engines/hopkins/graphics.h index 268db7fc2b..8767f5ec4d 100644 --- a/engines/hopkins/graphics.h +++ b/engines/hopkins/graphics.h @@ -125,7 +125,7 @@ public: public: GraphicsManager(HopkinsEngine *vm); ~GraphicsManager(); - + void clearPalette(); void clearScreen(); void clearVesaScreen(); diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp index 2aaf44c5d3..6d93019faa 100644 --- a/engines/hopkins/hopkins.cpp +++ b/engines/hopkins/hopkins.cpp @@ -35,12 +35,9 @@ namespace Hopkins { -HopkinsEngine *g_vm; - HopkinsEngine::HopkinsEngine(OSystem *syst, const HopkinsGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc), _randomSource("Hopkins") { DebugMan.addDebugChannel(kDebugPath, "Path", "Pathfinding debug level"); - g_vm = this; _animMan = new AnimationManager(this); _computer = new ComputerManager(this); _dialog = new DialogsManager(this); @@ -95,7 +92,7 @@ bool HopkinsEngine::canLoadGameStateCurrently() { * Returns true if it is currently okay to save the game */ bool HopkinsEngine::canSaveGameStateCurrently() { - return !_globals->_exitId && !_globals->_cityMapEnabledFl && _events->_mouseFl + return !_globals->_exitId && !_globals->_cityMapEnabledFl && _events->_mouseFl && _globals->_curRoomNum != 0 && !isUnderwaterSubScene(); } diff --git a/engines/hopkins/hopkins.h b/engines/hopkins/hopkins.h index 777fd1c335..398e41a4d2 100644 --- a/engines/hopkins/hopkins.h +++ b/engines/hopkins/hopkins.h @@ -183,9 +183,6 @@ public: virtual void syncSoundSettings(); }; -// Global reference to the HopkinsEngine object -extern HopkinsEngine *g_vm; - } // End of namespace Hopkins #endif /* HOPKINS_HOPKINS_H */ diff --git a/engines/hopkins/saveload.cpp b/engines/hopkins/saveload.cpp index 45b4885c90..98fb15046e 100644 --- a/engines/hopkins/saveload.cpp +++ b/engines/hopkins/saveload.cpp @@ -43,12 +43,12 @@ SaveLoadManager::SaveLoadManager(HopkinsEngine *vm) { } bool SaveLoadManager::save(const Common::String &file, const void *buf, size_t n) { - Common::OutSaveFile *f = g_system->getSavefileManager()->openForSaving(file); + Common::OutSaveFile *savefile = g_system->getSavefileManager()->openForSaving(file); - if (f) { - size_t bytesWritten = f->write(buf, n); - f->finalize(); - delete f; + if (savefile) { + size_t bytesWritten = savefile->write(buf, n); + savefile->finalize(); + delete savefile; return bytesWritten == n; } else @@ -69,13 +69,13 @@ void SaveLoadManager::initSaves() { } void SaveLoadManager::load(const Common::String &file, byte *buf) { - Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(file); - if (f == NULL) - error("Error openinig file - %s", file.c_str()); + Common::InSaveFile *savefile = g_system->getSavefileManager()->openForLoading(file); + if (savefile == NULL) + error("Error opening file - %s", file.c_str()); - int32 filesize = f->size(); - f->read(buf, filesize); - delete f; + int32 filesize = savefile->size(); + savefile->read(buf, filesize); + delete savefile; } bool SaveLoadManager::readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header) { @@ -215,13 +215,13 @@ Common::Error SaveLoadManager::loadGame(int slot) { bool SaveLoadManager::readSavegameHeader(int slot, hopkinsSavegameHeader &header) { // Try and open the save file for reading - Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading( - g_vm->generateSaveName(slot)); - if (!saveFile) + Common::InSaveFile *savefile = g_system->getSavefileManager()->openForLoading( + _vm->generateSaveName(slot)); + if (!savefile) return false; - bool result = readSavegameHeader(saveFile, header); - delete saveFile; + bool result = readSavegameHeader(savefile, header); + delete savefile; return result; } diff --git a/engines/hopkins/saveload.h b/engines/hopkins/saveload.h index 221a445fd2..6fee814180 100644 --- a/engines/hopkins/saveload.h +++ b/engines/hopkins/saveload.h @@ -63,7 +63,7 @@ public: static bool readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header); void writeSavegameHeader(Common::OutSaveFile *out, hopkinsSavegameHeader &header); - static bool readSavegameHeader(int slot, hopkinsSavegameHeader &header); + bool readSavegameHeader(int slot, hopkinsSavegameHeader &header); Common::Error saveGame(int slot, const Common::String &saveName); Common::Error loadGame(int slot); diff --git a/engines/hugo/hugo.cpp b/engines/hugo/hugo.cpp index bcf06055f8..b140cfdba2 100644 --- a/engines/hugo/hugo.cpp +++ b/engines/hugo/hugo.cpp @@ -66,7 +66,7 @@ HugoEngine::HugoEngine(OSystem *syst, const HugoGameDescription *gd) : Engine(sy _console = new HugoConsole(this); _rnd = 0; - + _screen = NULL; _mouse = NULL; _inventory = NULL; diff --git a/engines/kyra/kyra_rpg.cpp b/engines/kyra/kyra_rpg.cpp index f8eb7d00cd..4f7adcc6e5 100644 --- a/engines/kyra/kyra_rpg.cpp +++ b/engines/kyra/kyra_rpg.cpp @@ -213,7 +213,7 @@ void KyraRpgEngine::drawDialogueButtons() { screen()->printText(_dialogueButtonString[i], (x + 37 - (screen()->getTextWidth(_dialogueButtonString[i])) / 2) & ~3, ((_dialogueButtonYoffs + _dialogueButtonPosY[i]) + 2) & ~7, _dialogueHighlightedButton == i ? 0xC1 : 0xE1, 0); } else { - int sjisYOffset = (_flags.lang == Common::JA_JPN && _dialogueButtonString[i][0] < 0) ? 2 : 0; + int sjisYOffset = (_flags.lang == Common::JA_JPN && (_dialogueButtonString[i][0] & 0x80)) ? 2 : 0; gui_drawBox(x, (_dialogueButtonYoffs + _dialogueButtonPosY[i]), _dialogueButtonWidth, guiSettings()->buttons.height, guiSettings()->colors.frame1, guiSettings()->colors.frame2, guiSettings()->colors.fill); screen()->printText(_dialogueButtonString[i], x + (_dialogueButtonWidth >> 1) - (screen()->getTextWidth(_dialogueButtonString[i])) / 2, (_dialogueButtonYoffs + _dialogueButtonPosY[i]) + 2 - sjisYOffset, _dialogueHighlightedButton == i ? _dialogueButtonLabelColor1 : _dialogueButtonLabelColor2, 0); diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp index 419b630714..054397a34a 100644 --- a/engines/kyra/screen.cpp +++ b/engines/kyra/screen.cpp @@ -1256,7 +1256,7 @@ int Screen::getTextWidth(const char *str) { while (1) { if (_sjisMixedFontMode) - setFont(*str < 0 ? FID_SJIS_FNT : curFont); + setFont((*str & 0x80) ? FID_SJIS_FNT : curFont); uint c = fetchChar(str); @@ -1296,7 +1296,7 @@ void Screen::printText(const char *str, int x, int y, uint8 color1, uint8 color2 while (1) { if (_sjisMixedFontMode) - setFont(*str < 0 ? FID_SJIS_FNT : curFont); + setFont((*str & 0x80) ? FID_SJIS_FNT : curFont); uint8 charHeightFnt = getFontHeight(); diff --git a/engines/neverhood/background.cpp b/engines/neverhood/background.cpp index e9e5325e77..d6a9900d38 100644 --- a/engines/neverhood/background.cpp +++ b/engines/neverhood/background.cpp @@ -33,11 +33,11 @@ Background::Background(NeverhoodEngine *vm, int objectPriority) Background::Background(NeverhoodEngine *vm, uint32 fileHash, int objectPriority, int surfacePriority) : Entity(vm, objectPriority), _surface(NULL), _spriteResource(vm) { - + _spriteResource.load(fileHash); createSurface(surfacePriority, _spriteResource.getDimensions().width, _spriteResource.getDimensions().height); _surface->drawSpriteResource(_spriteResource); - + } Background::~Background() { diff --git a/engines/neverhood/blbarchive.cpp b/engines/neverhood/blbarchive.cpp index 9f5f46487c..d730d75718 100644 --- a/engines/neverhood/blbarchive.cpp +++ b/engines/neverhood/blbarchive.cpp @@ -58,8 +58,8 @@ BlbArchive::~BlbArchive() { void BlbArchive::open(const Common::String &filename) { BlbHeader header; uint16 *extDataOffsets; - - _entries.clear(); + + _entries.clear(); if (!_fd.open(filename)) error("BlbArchive::open() Could not open %s", filename.c_str()); @@ -83,16 +83,16 @@ void BlbArchive::open(const Common::String &filename) { entry.fileHash = _fd.readUint32LE(); _entries.push_back(entry); } - + extDataOffsets = new uint16[header.fileCount]; - + // Load file records for (uint i = 0; i < header.fileCount; i++) { BlbArchiveEntry &entry = _entries[i]; entry.type = _fd.readByte(); entry.comprType = _fd.readByte(); entry.extData = NULL; - extDataOffsets[i] = _fd.readUint16LE(); + extDataOffsets[i] = _fd.readUint16LE(); entry.timeStamp = _fd.readUint32LE(); entry.offset = _fd.readUint32LE(); entry.diskSize = _fd.readUint32LE(); @@ -101,7 +101,7 @@ void BlbArchive::open(const Common::String &filename) { entry.fileHash, entry.type, entry.comprType, extDataOffsets[i], entry.timeStamp, entry.offset, entry.diskSize, entry.size); } - + // Load ext data if (header.extDataSize > 0) { _extData = new byte[header.extDataSize]; @@ -120,9 +120,9 @@ void BlbArchive::load(uint index, byte *buffer, uint32 size) { void BlbArchive::load(BlbArchiveEntry *entry, byte *buffer, uint32 size) { Common::StackLock lock(_mutex); - + _fd.seek(entry->offset); - + switch (entry->comprType) { case 1: // Uncompressed if (size == 0) diff --git a/engines/neverhood/console.cpp b/engines/neverhood/console.cpp index 7b5add65c7..733d7dd8a4 100644 --- a/engines/neverhood/console.cpp +++ b/engines/neverhood/console.cpp @@ -25,6 +25,7 @@ #include "neverhood/neverhood.h" #include "neverhood/gamemodule.h" #include "neverhood/scene.h" +#include "neverhood/sound.h" #include "neverhood/modules/module1600.h" namespace Neverhood { @@ -34,6 +35,7 @@ Console::Console(NeverhoodEngine *vm) : GUI::Debugger(), _vm(vm) { DCmd_Register("dumpvars", WRAP_METHOD(Console, Cmd_Dumpvars)); DCmd_Register("room", WRAP_METHOD(Console, Cmd_Room)); DCmd_Register("surfaces", WRAP_METHOD(Console, Cmd_Surfaces)); + DCmd_Register("playsound", WRAP_METHOD(Console, Cmd_PlaySound)); } Console::~Console() { @@ -79,7 +81,7 @@ bool Console::Cmd_Cheat(int argc, const char **argv) { DebugPrintf(" music - shows the correct index in the radio music puzzle, module 2800, scene 1\n"); DebugPrintf(" radio - enables the radio, module 3000, scene 9 - same as pulling the rightmost cord in the flytrap room\n"); DebugPrintf(" symbols - solves the symbols puzzle, module 1600, scene 8. Only available in that room\n"); - DebugPrintf(" tubes - shows the correct test tube combination in module 2800, scenes 7 and 10, can be used anywhere\n"); + DebugPrintf(" tubes - shows the correct test tube combination in module 2800, scenes 7 and 10\n"); return true; } @@ -169,4 +171,21 @@ bool Console::Cmd_Dumpvars(int argc, const char **argv) { return true; } +bool Console::Cmd_PlaySound(int argc, const char **argv) { + if (argc < 2) { + DebugPrintf("Usage: %s <sound hash>\n", argv[0]); + } else { + uint32 soundHash = strtol(argv[1], NULL, 0); + AudioResourceManSoundItem *soundItem = new AudioResourceManSoundItem(_vm, soundHash); + soundItem->setVolume(100); + soundItem->playSound(false); + while (soundItem->isPlaying()) { + _vm->_system->delayMillis(10); + } + delete soundItem; + } + + return true; +} + } // End of namespace Neverhood diff --git a/engines/neverhood/console.h b/engines/neverhood/console.h index 40c11b50e3..62d65bd693 100644 --- a/engines/neverhood/console.h +++ b/engines/neverhood/console.h @@ -41,6 +41,7 @@ private: bool Cmd_Surfaces(int argc, const char **argv); bool Cmd_Cheat(int argc, const char **argv); bool Cmd_Dumpvars(int argc, const char **argv); + bool Cmd_PlaySound(int argc, const char **argv); }; } // End of namespace Neverhood diff --git a/engines/neverhood/detection.cpp b/engines/neverhood/detection.cpp index 5f860f8519..3de087051a 100644 --- a/engines/neverhood/detection.cpp +++ b/engines/neverhood/detection.cpp @@ -24,6 +24,7 @@ #include "engines/advancedDetector.h" #include "common/file.h" +#include "common/translation.h" #include "neverhood/neverhood.h" @@ -143,6 +144,13 @@ static const NeverhoodGameDescription gameDescriptions[] = { } // End of namespace Neverhood +static const ExtraGuiOption neverhoodExtraGuiOption = { + _s("Use original save/load screens"), + _s("Use the original save/load screens, instead of the ScummVM ones"), + "originalsaveload", + false +}; + class NeverhoodMetaEngine : public AdvancedMetaEngine { public: NeverhoodMetaEngine() : AdvancedMetaEngine(Neverhood::gameDescriptions, sizeof(Neverhood::NeverhoodGameDescription), neverhoodGames) { @@ -160,7 +168,7 @@ public: virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; - + virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const; SaveStateList listSaves(const char *target) const; virtual int getMaximumSaveSlot() const; void removeSaveState(const char *target, int slot) const; @@ -194,6 +202,12 @@ bool NeverhoodMetaEngine::createInstance(OSystem *syst, Engine **engine, const A return gd != 0; } +const ExtraGuiOptions NeverhoodMetaEngine::getExtraGuiOptions(const Common::String &target) const { + ExtraGuiOptions options; + options.push_back(neverhoodExtraGuiOption); + return options; +} + SaveStateList NeverhoodMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Neverhood::NeverhoodEngine::SaveHeader header; diff --git a/engines/neverhood/diskplayerscene.cpp b/engines/neverhood/diskplayerscene.cpp index 94a68a7526..ef2b856b2f 100644 --- a/engines/neverhood/diskplayerscene.cpp +++ b/engines/neverhood/diskplayerscene.cpp @@ -61,7 +61,7 @@ static const uint32 kDiskplayerSmackerFileHashes[] = { 0x04002810 }; -static const uint32 kDiskplayerSlotFileHashes1[] = { +static const uint32 kDiskplayerSlotFileHashes1[] = { 0x81312280, 0x01312281, 0x01312282, @@ -84,7 +84,7 @@ static const uint32 kDiskplayerSlotFileHashes1[] = { 0x04312281 }; -static const uint32 kDiskplayerSlotFileHashes2[] = { +static const uint32 kDiskplayerSlotFileHashes2[] = { 0x90443A00, 0x90443A18, 0x90443A28, @@ -107,8 +107,8 @@ static const uint32 kDiskplayerSlotFileHashes2[] = { 0xC0443A18 }; -static const uint32 kDiskplayerSlotFileHashes3[] = { - 0x10357320, +static const uint32 kDiskplayerSlotFileHashes3[] = { + 0x10357320, 0x10557320, 0x10957320, 0x11157320, @@ -130,7 +130,7 @@ static const uint32 kDiskplayerSlotFileHashes3[] = { 0x10543320 }; -static const uint32 kDiskplayerSlotFileHashes4[] = { +static const uint32 kDiskplayerSlotFileHashes4[] = { 0xDC8020E4, 0xDC802164, 0xDC802264, @@ -155,7 +155,7 @@ static const uint32 kDiskplayerSlotFileHashes4[] = { AsDiskplayerSceneKey::AsDiskplayerSceneKey(NeverhoodEngine *vm) : AnimatedSprite(vm, 1100) { - + createSurface1(0x100B90B4, 1200); _x = 211; _y = 195; @@ -193,7 +193,7 @@ void AsDiskplayerSceneKey::stDropKeyDone() { DiskplayerPlayButton::DiskplayerPlayButton(NeverhoodEngine *vm, DiskplayerScene *diskplayerScene) : StaticSprite(vm, 1400), _diskplayerScene(diskplayerScene), _isPlaying(false) { - + loadSprite(0x24A4A664, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); setVisible(false); loadSound(0, 0x44043000); @@ -317,10 +317,10 @@ void DiskplayerSlot::stop() { DiskplayerScene::DiskplayerScene(NeverhoodEngine *vm, Module *parentModule, int paletteIndex) : Scene(vm, parentModule), _diskIndex(0), _appearCountdown(0), _tuneInCountdown(0), - _hasAllDisks(false), _dropKey(false), _inputDisabled(true), _updateStatus(kUSStopped) { + _hasAllDisks(false), _dropKey(false), _inputDisabled(true), _updateStatus(kUSStopped) { int availableDisksCount = 0; - + setBackground(0x8A000044); setPalette(kDiskplayerPaletteFileHashes[paletteIndex]); @@ -344,7 +344,7 @@ DiskplayerScene::DiskplayerScene(NeverhoodEngine *vm, Module *parentModule, int } _hasAllDisks = availableDisksCount == 20; - + if (_hasAllDisks && !getGlobalVar(V_HAS_FINAL_KEY)) _dropKey = true; @@ -360,8 +360,8 @@ DiskplayerScene::DiskplayerScene(NeverhoodEngine *vm, Module *parentModule, int _palette->usePalette(); - SetMessageHandler(&DiskplayerScene::handleMessage); - SetUpdateHandler(&DiskplayerScene::update); + SetMessageHandler(&DiskplayerScene::handleMessage); + SetUpdateHandler(&DiskplayerScene::update); _appearCountdown = 6; } @@ -417,7 +417,7 @@ void DiskplayerScene::update() { } _diskIndex++; while (!_diskAvailable[_diskIndex] && _diskIndex < 19) - _diskIndex++; + _diskIndex++; if (_diskIndex < 20) { _appearCountdown = 1; } else { @@ -448,7 +448,7 @@ uint32 DiskplayerScene::handleMessage(int messageNum, const MessageParam ¶m, } else if (!_dropKey && param.asPoint().x > 38 && param.asPoint().x < 598 && param.asPoint().y > 400 && param.asPoint().y < 460) { - + _diskSlots[_diskIndex]->stop(); _diskIndex = (param.asPoint().x - 38) / 28; _diskSlots[_diskIndex]->activate(); @@ -462,10 +462,10 @@ uint32 DiskplayerScene::handleMessage(int messageNum, const MessageParam ¶m, break; case 0x2000: tuneIn(); - break; + break; case 0x2001: stop(); - break; + break; } } return 0; diff --git a/engines/neverhood/diskplayerscene.h b/engines/neverhood/diskplayerscene.h index 4afaf8af9f..150d5c58ed 100644 --- a/engines/neverhood/diskplayerscene.h +++ b/engines/neverhood/diskplayerscene.h @@ -36,7 +36,7 @@ class AsDiskplayerSceneKey : public AnimatedSprite { public: AsDiskplayerSceneKey(NeverhoodEngine *vm); void stDropKey(); -protected: +protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); void stDropKeyDone(); }; @@ -47,7 +47,7 @@ public: void press(); void release(); protected: - DiskplayerScene *_diskplayerScene; + DiskplayerScene *_diskplayerScene; bool _isPlaying; uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; @@ -69,7 +69,7 @@ protected: int _blinkCountdown; bool _isLocked; bool _isBlinking; - void update(); + void update(); }; enum { diff --git a/engines/neverhood/entity.cpp b/engines/neverhood/entity.cpp index 8b1298916c..af65cfd025 100644 --- a/engines/neverhood/entity.cpp +++ b/engines/neverhood/entity.cpp @@ -25,25 +25,25 @@ namespace Neverhood { -uint32 MessageParam::asInteger() const { - assert(_type == mptInteger); - return _integer; +uint32 MessageParam::asInteger() const { + assert(_type == mptInteger); + return _integer; } -NPoint MessageParam::asPoint() const { +NPoint MessageParam::asPoint() const { assert(_type == mptInteger || _type == mptPoint); if (_type == mptInteger) { NPoint pt; pt.x = _integer & 0xFFFF; - pt.y = (_integer >> 16) & 0xFFFF; + pt.y = (_integer >> 16) & 0xFFFF; return pt; - } - return _point; + } + return _point; } Entity *MessageParam::asEntity() const { - assert(_type == mptEntity); - return _entity; + assert(_type == mptEntity); + return _entity; } Entity::Entity(NeverhoodEngine *vm, int priority) diff --git a/engines/neverhood/entity.h b/engines/neverhood/entity.h index cba1bb9a7f..0d5cf3fd50 100644 --- a/engines/neverhood/entity.h +++ b/engines/neverhood/entity.h @@ -98,7 +98,7 @@ public: void incGlobalVar(uint32 nameHash, int incrValue); void incSubVar(uint32 nameHash, uint32 subNameHash, int incrValue); int getPriority() const { return _priority; } - bool hasMessageHandler() const { return _messageHandlerCb != NULL; } + bool hasMessageHandler() const { return _messageHandlerCb != NULL; } protected: void (Entity::*_updateHandlerCb)(); uint32 (Entity::*_messageHandlerCb)(int messageNum, const MessageParam ¶m, Entity *sender); diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index 96e8cc13a6..47cc818fea 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -77,7 +77,7 @@ GameModule::GameModule(NeverhoodEngine *vm) : Module(vm, NULL), _moduleNum(-1), _prevChildObject(NULL), _prevModuleNum(-1), _restoreGameRequested(false), _restartGameRequested(false), _canRequestMainMenu(true), _mainMenuRequested(false) { - + // Other initializations moved to actual engine class _vm->_soundMan->playSoundThree(0x002D0031, 0x8861079); SetMessageHandler(&GameModule::handleMessage); @@ -96,7 +96,7 @@ void GameModule::handleMouseMove(int16 x, int16 y) { mousePos.y = y; debug(2, "GameModule::handleMouseMove(%d, %d)", x, y); sendPointMessage(_childObject, 0, mousePos); - } + } } void GameModule::handleMouseDown(int16 x, int16 y) { @@ -106,7 +106,7 @@ void GameModule::handleMouseDown(int16 x, int16 y) { mousePos.y = y; debug(2, "GameModule::handleMouseDown(%d, %d)", x, y); sendPointMessage(_childObject, 0x0001, mousePos); - } + } } void GameModule::handleMouseUp(int16 x, int16 y) { @@ -116,21 +116,21 @@ void GameModule::handleMouseUp(int16 x, int16 y) { mousePos.y = y; debug(2, "GameModule::handleMouseUp(%d, %d)", x, y); sendPointMessage(_childObject, 0x0002, mousePos); - } + } } void GameModule::handleSpaceKey() { if (_childObject) { debug(2, "GameModule::handleSpaceKey()"); sendMessage(_childObject, 0x0009, 0); - } + } } void GameModule::handleAsciiKey(char key) { if (_childObject) { debug(2, "GameModule::handleAsciiKey()"); sendMessage(_childObject, 0x000A, (uint32)key); - } + } } void GameModule::handleKeyDown(Common::KeyCode keyCode) { @@ -141,7 +141,7 @@ void GameModule::handleKeyDown(Common::KeyCode keyCode) { handleSpaceKey(); debug(2, "GameModule::handleKeyDown()"); sendMessage(_childObject, 0x000B, keyCode); - } + } } void GameModule::handleEscapeKey() { @@ -166,7 +166,7 @@ void GameModule::initKeySlotsPuzzle() { void GameModule::initMemoryPuzzle() { if (!getSubVar(VA_IS_PUZZLE_INIT, 0xC8606803)) { - NonRepeatingRandomNumbers diceIndices(_vm->_rnd, 3); + NonRepeatingRandomNumbers diceIndices(_vm->_rnd, 3); NonRepeatingRandomNumbers availableTiles(_vm->_rnd, 48); NonRepeatingRandomNumbers tileSymbols(_vm->_rnd, 10); for (uint32 i = 0; i < 3; i++) @@ -320,11 +320,11 @@ uint32 GameModule::handleMessage(int messageNum, const MessageParam ¶m, Enti switch (messageNum) { case 0x0800: _canRequestMainMenu = true; - break; + break; case 0x1009: _moduleResult = param.asInteger(); _done = true; - break; + break; } return messageResult; } @@ -786,6 +786,7 @@ void GameModule::openMainMenu() { createModule(1000, 0); } _vm->_screen->saveParams(); + _vm->_screen->update(); _mainMenuRequested = false; createMenuModule(); } diff --git a/engines/neverhood/gamemodule.h b/engines/neverhood/gamemodule.h index 1fb3557b81..2f2fecf463 100644 --- a/engines/neverhood/gamemodule.h +++ b/engines/neverhood/gamemodule.h @@ -49,7 +49,7 @@ public: void initWaterPipesPuzzle(); void initRadioPuzzle(); void initTestTubes1Puzzle(); - void initTestTubes2Puzzle(); + void initTestTubes2Puzzle(); void initCannonSymbolsPuzzle(); void initCodeSymbolsPuzzle(); void initCubeSymbolsPuzzle(); diff --git a/engines/neverhood/gamevars.cpp b/engines/neverhood/gamevars.cpp index dc25f74e56..9c080fea24 100644 --- a/engines/neverhood/gamevars.cpp +++ b/engines/neverhood/gamevars.cpp @@ -75,7 +75,7 @@ uint32 GameVars::getSubVar(uint32 nameHash, uint32 subNameHash) { int16 subVarIndex = findSubVarIndex(varIndex, subNameHash); if (subVarIndex != -1) value = _vars[subVarIndex].value; - } + } return value; } diff --git a/engines/neverhood/gamevars.h b/engines/neverhood/gamevars.h index de9ffb8ec5..3aec4d1da4 100644 --- a/engines/neverhood/gamevars.h +++ b/engines/neverhood/gamevars.h @@ -160,7 +160,7 @@ enum { VA_HAS_KEY = 0x0090EA95, VA_IS_KEY_INSERTED = 0x08D0AB11, VA_LOCKS_DISABLED = 0x14800353, - V_END_ + V_END_ }; struct GameVar { diff --git a/engines/neverhood/graphics.cpp b/engines/neverhood/graphics.cpp index 66a7999e59..490959020f 100644 --- a/engines/neverhood/graphics.cpp +++ b/engines/neverhood/graphics.cpp @@ -29,7 +29,7 @@ namespace Neverhood { BaseSurface::BaseSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height, Common::String name) : _vm(vm), _priority(priority), _visible(true), _transparent(true), _clipRects(NULL), _clipRectsCount(0), _version(0), _name(name) { - + _drawRect.x = 0; _drawRect.y = 0; _drawRect.width = width; @@ -68,7 +68,7 @@ void BaseSurface::clear() { } void BaseSurface::drawSpriteResource(SpriteResource &spriteResource) { - if (spriteResource.getDimensions().width <= _drawRect.width && + if (spriteResource.getDimensions().width <= _drawRect.width && spriteResource.getDimensions().height <= _drawRect.height) { clear(); spriteResource.draw(_surface, false, false); @@ -77,7 +77,7 @@ void BaseSurface::drawSpriteResource(SpriteResource &spriteResource) { } void BaseSurface::drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int16 width, int16 height) { - if (spriteResource.getDimensions().width <= _sysRect.width && + if (spriteResource.getDimensions().width <= _sysRect.width && spriteResource.getDimensions().height <= _sysRect.height) { if (width > 0 && width <= _sysRect.width) _drawRect.width = width; @@ -145,7 +145,7 @@ void ShadowSurface::draw() { FontSurface::FontSurface(NeverhoodEngine *vm, NPointArray *tracking, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight) : BaseSurface(vm, 0, charWidth * charsPerRow, charHeight * numRows, "font"), _charsPerRow(charsPerRow), _numRows(numRows), _firstChar(firstChar), _charWidth(charWidth), _charHeight(charHeight), _tracking(NULL) { - + _tracking = new NPointArray(); *_tracking = *tracking; @@ -154,7 +154,7 @@ FontSurface::FontSurface(NeverhoodEngine *vm, NPointArray *tracking, uint charsP FontSurface::FontSurface(NeverhoodEngine *vm, uint32 fileHash, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight) : BaseSurface(vm, 0, charWidth * charsPerRow, charHeight * numRows, "font"), _charsPerRow(charsPerRow), _numRows(numRows), _firstChar(firstChar), _charWidth(charWidth), _charHeight(charHeight), _tracking(NULL) { - + SpriteResource fontSpriteResource(_vm); fontSpriteResource.load(fileHash, true); drawSpriteResourceEx(fontSpriteResource, false, false, 0, 0); @@ -182,7 +182,7 @@ void FontSurface::drawString(BaseSurface *destSurface, int16 x, int16 y, const b for (; stringLen > 0; --stringLen, ++string) { drawChar(destSurface, x, y, *string); x += _tracking ? (*_tracking)[*string - _firstChar].x : _charWidth; - } + } } @@ -201,7 +201,7 @@ FontSurface *FontSurface::createFontSurface(NeverhoodEngine *vm, uint32 fileHash uint16 charHeight = fontData.getPoint(calcHash("meCharHeight")).x; NPointArray *tracking = fontData.getPointArray(calcHash("meTracking")); fontSprite.load(fileHash, true); - fontSurface = new FontSurface(vm, tracking, 16, numRows, firstChar, charWidth, charHeight); + fontSurface = new FontSurface(vm, tracking, 16, numRows, firstChar, charWidth, charHeight); fontSurface->drawSpriteResourceEx(fontSprite, false, false, 0, 0); return fontSurface; } @@ -219,7 +219,7 @@ enum BitmapFlags { void parseBitmapResource(const byte *sprite, bool *rle, NDimensions *dimensions, NPoint *position, const byte **palette, const byte **pixels) { uint16 flags; - + flags = READ_LE_UINT16(sprite); sprite += 2; @@ -278,7 +278,7 @@ void unpackSpriteRle(const byte *source, int width, int height, byte *dest, int rows = READ_LE_UINT16(source); chunks = READ_LE_UINT16(source + 2); source += 4; - + do { if (chunks == 0) { dest += rows * destPitch; @@ -316,7 +316,7 @@ void unpackSpriteRle(const byte *source, int width, int height, byte *dest, int void unpackSpriteNormal(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY) { const int sourcePitch = (width + 3) & 0xFFFC; - + if (flipY) { dest += destPitch * (height - 1); destPitch = -destPitch; diff --git a/engines/neverhood/graphics.h b/engines/neverhood/graphics.h index 9ab0d87ab9..703e274576 100644 --- a/engines/neverhood/graphics.h +++ b/engines/neverhood/graphics.h @@ -62,12 +62,12 @@ struct NRect { typedef Common::Array<NRect> NRectArray; -// TODO: Use Common::Rect +// TODO: Use Common::Rect struct NDrawRect { int16 x, y, width, height; NDrawRect() : x(0), y(0), width(0), height(0) {} NDrawRect(int16 x0, int16 y0, int16 width0, int16 height0) : x(x0), y(y0), width(width0), height(height0) {} - int16 x2() { return x + width; } + int16 x2() { return x + width; } int16 y2() { return y + height; } void set(int16 x0, int16 y0, int16 width0, int16 height0) { x = x0; diff --git a/engines/neverhood/klaymen.cpp b/engines/neverhood/klaymen.cpp index 70567806fa..8ed27c825a 100644 --- a/engines/neverhood/klaymen.cpp +++ b/engines/neverhood/klaymen.cpp @@ -33,19 +33,19 @@ static const KlaymenIdleTableItem klaymenIdleTable1[] = { {1, kIdleArms}, {1, kIdleChest}, {1, kIdleHeadOff} -}; +}; static const KlaymenIdleTableItem klaymenIdleTable2[] = { {1, kIdlePickEar}, {1, kIdleSpinHead}, {1, kIdleChest}, {1, kIdleHeadOff} -}; +}; static const KlaymenIdleTableItem klaymenIdleTable3[] = { {1, kIdleTeleporterHands}, {1, kIdleTeleporterHands2} -}; +}; static const KlaymenIdleTableItem klaymenIdleTable4[] = { {1, kIdleSpinHead}, @@ -56,7 +56,7 @@ static const KlaymenIdleTableItem klaymenIdleTable4[] = { static const KlaymenIdleTableItem klaymenIdleTable1002[] = { {1, kIdlePickEar}, {2, kIdleWonderAbout} -}; +}; // Klaymen @@ -66,7 +66,7 @@ Klaymen::Klaymen(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRec _attachedSprite(NULL), _isWalking(false), _actionStatus(1), _parentScene(parentScene), _isSneaking(false), _isLargeStep(false), _doYHitIncr(false), _isLeverDown(false), _isSittingInTeleporter(false), _actionStatusChanged(false), _ladderStatus(0), _pathPoints(NULL), _soundFlag(false), _idleTableNum(0), _otherSprite(NULL), _moveObjectCountdown(0), _readyToSpit(false), _walkResumeFrameIncr(0) { - + createSurface(1000, 320, 200); _x = x; _y = y; @@ -447,7 +447,7 @@ void Klaymen::upIdleAnimation() { bool Klaymen::stStartActionFromIdle(AnimationCb callback) { if (_busyStatus == 2) { _busyStatus = 1; - _acceptInput = false; + _acceptInput = false; startAnimation(0x9A7020B8, 0, -1); SetUpdateHandler(&Klaymen::update); SetMessageHandler(&Klaymen::hmStartAction); @@ -684,35 +684,35 @@ void Klaymen::suAction() { _x += _deltaX; } _deltaX = 0; - + if (_doDeltaY) { _y -= _deltaY; } else { _y += _deltaY; } _deltaY = 0; - + if (_frameChanged) { if (xdiff > 6) _x += 6; else if (xdiff < -6) _x -= 6; else - _x = _destX; + _x = _destX; } - + updateBounds(); - + } void Klaymen::suSneaking() { - + int16 xdiff = _destX - _x; - + if (_currFrameIndex == 9) { if (xdiff > 26) _deltaX += xdiff - 26; - else if (xdiff < -26) + else if (xdiff < -26) _deltaX -= xdiff + 26; } @@ -720,7 +720,7 @@ void Klaymen::suSneaking() { xdiff = _deltaX; else if (xdiff < -_deltaX) xdiff = -_deltaX; - _deltaX = 0; + _deltaX = 0; if (_destX != _x) { HitRect *hitRectPrev = _parentScene->findHitRectAtPos(_x, _y); @@ -749,7 +749,7 @@ void Klaymen::suSneaking() { } updateBounds(); } - + } void Klaymen::stSneak() { @@ -761,7 +761,7 @@ void Klaymen::stSneak() { SetUpdateHandler(&Klaymen::update); SetMessageHandler(&Klaymen::hmSneaking); SetSpriteUpdate(&Klaymen::suSneaking); - FinalizeState(&Klaymen::evSneakingDone); + FinalizeState(&Klaymen::evSneakingDone); } void Klaymen::evSneakingDone() { @@ -801,7 +801,7 @@ void Klaymen::stStartWalking() { SetMessageHandler(&Klaymen::hmStartWalking); SetSpriteUpdate(&Klaymen::suWalkingTestExit); NextState(&Klaymen::stWalkingFirst); - FinalizeState(&Klaymen::evStartWalkingDone); + FinalizeState(&Klaymen::evStartWalkingDone); } } @@ -832,7 +832,7 @@ void Klaymen::stWalkingFirst() { SetMessageHandler(&Klaymen::hmWalking); SetSpriteUpdate(&Klaymen::suWalkingFirst); NextState(&Klaymen::stUpdateWalkingFirst); - FinalizeState(&Klaymen::evStartWalkingDone); + FinalizeState(&Klaymen::evStartWalkingDone); } void Klaymen::suWalkingFirst() { @@ -882,20 +882,20 @@ void Klaymen::stUpdateWalkingFirst() { SetUpdateHandler(&Klaymen::update); SetMessageHandler(&Klaymen::hmSneaking); SetSpriteUpdate(&Klaymen::suSneaking); - FinalizeState(&Klaymen::evSneakingDone); + FinalizeState(&Klaymen::evSneakingDone); } } void Klaymen::suWalkingTestExit() { int16 xdiff = ABS(_destX - _x); int16 xdelta = _destX - _x; - + if (xdelta > _deltaX) xdelta = _deltaX; else if (xdelta < -_deltaX) xdelta = -_deltaX; - - _deltaX = 0; + + _deltaX = 0; if (xdiff == 0 || (_actionStatus != 2 && _actionStatus != 3 && xdiff <= 42 && _currFrameIndex >= 5 && _currFrameIndex <= 11) || @@ -928,7 +928,7 @@ void Klaymen::suWalkingTestExit() { } updateBounds(); } - + } uint32 Klaymen::hmLever(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -1363,7 +1363,7 @@ void Klaymen::stLargeStep() { SetUpdateHandler(&Klaymen::update); SetMessageHandler(&Klaymen::hmLargeStep); SetSpriteUpdate(&Klaymen::suLargeStep); - FinalizeState(&Klaymen::evLargeStepDone); + FinalizeState(&Klaymen::evLargeStepDone); } void Klaymen::evLargeStepDone() { @@ -1372,11 +1372,11 @@ void Klaymen::evLargeStepDone() { void Klaymen::suLargeStep() { int16 xdiff = _destX - _x; - + if (_doDeltaX) { _deltaX = -_deltaX; } - + if (_currFrameIndex == 7) { _deltaX = xdiff; } @@ -1385,7 +1385,7 @@ void Klaymen::suLargeStep() { xdiff = _deltaX; _deltaX = 0; - + if (_x != _destX) { HitRect *hitRectPrev = _parentScene->findHitRectAtPos(_x, _y); _x += xdiff; @@ -1420,7 +1420,7 @@ uint32 Klaymen::hmLargeStep(int messageNum, const MessageParam ¶m, Entity *s case 0x3002: _x = _destX; gotoNextStateExt(); - break; + break; } return messageResult; } @@ -1681,7 +1681,7 @@ void Klaymen::stStartClimbLadderDown() { _ladderStatus = 2; _acceptInput = true; startAnimation(0x122D1505, 29 - _currFrameIndex, -1); - } + } } } @@ -1979,7 +1979,7 @@ uint32 Klaymen::hmMoveObjectTurn(int messageNum, const MessageParam ¶m, Enti break; case 0x480A: _isMoveObjectRequested = true; - return 0; + return 0; } return hmLowLevelAnimation(messageNum, param, sender); } @@ -2521,7 +2521,7 @@ void Klaymen::stInsertKey() { more = true; } while (more); _keysToInsert++; - } + } } if (_keysToInsert == 0) { GotoState(NULL); @@ -3049,7 +3049,7 @@ void Klaymen::stFallSkipJump() { void Klaymen::upMoveObject() { if (_x >= 380) gotoNextStateExt(); - Klaymen::update(); + Klaymen::update(); } uint32 Klaymen::hmMatch(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -3165,7 +3165,7 @@ void Klaymen::stTumbleHeadless() { void Klaymen::stCloseEyes() { if (!stStartActionFromIdle(AnimationCallback(&Klaymen::stCloseEyes))) { _busyStatus = 1; - _acceptInput = false; + _acceptInput = false; startAnimation(0x5420E254, 0, -1); SetUpdateHandler(&Klaymen::update); SetMessageHandler(&Klaymen::hmLowLevel); @@ -3358,7 +3358,7 @@ uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x4004: GotoState(&Klaymen::stTryStandIdle); - break; + break; case 0x4804: if (param.asInteger() == 2) GotoState(&Klaymen::stSleeping); @@ -3380,7 +3380,7 @@ uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481B: if (param.asPoint().y != 0) startWalkToXDistance(param.asPoint().y, param.asPoint().x); @@ -3408,10 +3408,10 @@ uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam ¶m) { sendMessage(_parentScene, 0x2002, 0); GotoState(&Klaymen::stWakeUp); } - break; + break; case 0x483F: startSpecialWalkRight(param.asInteger()); - break; + break; case 0x4840: startSpecialWalkLeft(param.asInteger()); break; @@ -3423,7 +3423,7 @@ uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1002::KmScene1002(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - + setKlaymenIdleTable1(); } @@ -3438,7 +3438,7 @@ void KmScene1002::xUpdate() { _idleTableNum = 0; } } - + uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam ¶m) { switch (messageNum) { case 0x2001: @@ -3451,7 +3451,7 @@ uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case 0x4004: GotoState(&Klaymen::stTryStandIdle); break; case 0x4803: @@ -3479,42 +3479,42 @@ uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam ¶m) { break; } break; - case 0x480A: + case 0x480A: GotoState(&Klaymen::stMoveVenusFlyTrap); break; - case 0x480D: + case 0x480D: GotoState(&Klaymen::stJumpToRingVenusFlyTrap); break; - case 0x4816: + case 0x4816: if (param.asInteger() == 0) GotoState(&Klaymen::stPressDoorButton); break; - case 0x4817: + case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); break; - case 0x481B: + case 0x481B: startWalkToAttachedSpriteXDistance(param.asInteger()); break; - case 0x4820: + case 0x4820: sendMessage(_parentScene, 0x2005, 0); - GotoState(&Klaymen::stContinueClimbLadderUp); + GotoState(&Klaymen::stContinueClimbLadderUp); break; - case 0x4821: + case 0x4821: sendMessage(_parentScene, 0x2005, 0); _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderDown); + GotoState(&Klaymen::stStartClimbLadderDown); break; - case 0x4822: + case 0x4822: sendMessage(_parentScene, 0x2005, 0); _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderUp); + GotoState(&Klaymen::stStartClimbLadderUp); break; case 0x4823: sendMessage(_parentScene, 0x2006, 0); - GotoState(&Klaymen::stClimbLadderHalf); + GotoState(&Klaymen::stClimbLadderHalf); break; - case 0x482E: + case 0x482E: if (param.asInteger() == 1) GotoState(&Klaymen::stWalkToFrontNoStep); else @@ -3529,7 +3529,7 @@ uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x483F: startSpecialWalkRight(param.asInteger()); break; - case 0x4840: + case 0x4840: startSpecialWalkLeft(param.asInteger()); break; } @@ -3540,8 +3540,8 @@ uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1004::KmScene1004(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - - _dataResource.load(0x01900A04); + + _dataResource.load(0x01900A04); } uint32 KmScene1004::xHandleMessage(int messageNum, const MessageParam ¶m) { @@ -3606,7 +3606,7 @@ uint32 KmScene1004::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1109::KmScene1109(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - + // Empty } @@ -3615,7 +3615,7 @@ uint32 KmScene1109::xHandleMessage(int messageNum, const MessageParam ¶m) { switch (messageNum) { case 0x2000: _isSittingInTeleporter = param.asInteger() != 0; - messageResult = 1; + messageResult = 1; break; case 0x4001: case 0x4800: @@ -3653,7 +3653,7 @@ uint32 KmScene1109::xHandleMessage(int messageNum, const MessageParam ¶m) { sendMessage(_parentScene, 0x2000, 1); _isSittingInTeleporter = true; GotoState(&Klaymen::stSitInTeleporter); - break; + break; case 0x4836: sendMessage(_parentScene, 0x2000, 0); _isSittingInTeleporter = false; @@ -3673,7 +3673,7 @@ uint32 KmScene1109::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1201::KmScene1201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - + setKlaymenIdleTable(klaymenIdleTable4, ARRAYSIZE(klaymenIdleTable4)); _doYHitIncr = true; } @@ -3741,7 +3741,7 @@ uint32 KmScene1201::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1303::KmScene1303(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - + // Empty } @@ -3762,8 +3762,8 @@ uint32 KmScene1303::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1304::KmScene1304(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - - // Empty + + // Empty } uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam ¶m) { @@ -3774,7 +3774,7 @@ uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x4004: GotoState(&Klaymen::stTryStandIdle); - break; + break; case 0x4812: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); @@ -3792,7 +3792,7 @@ uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam ¶m) { startWalkToXDistance(param.asPoint().y, param.asPoint().x); else startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; + break; case 0x481F: if (param.asInteger() == 1) GotoState(&Klaymen::stTurnAwayFromUse); @@ -3803,7 +3803,7 @@ uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x483F: startSpecialWalkRight(param.asInteger()); - break; + break; case 0x4840: startSpecialWalkLeft(param.asInteger()); break; @@ -3814,7 +3814,7 @@ uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1305::KmScene1305(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - // Empty + // Empty } uint32 KmScene1305::xHandleMessage(int messageNum, const MessageParam ¶m) { @@ -3825,10 +3825,10 @@ uint32 KmScene1305::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x4004: GotoState(&Klaymen::stTryStandIdle); - break; + break; case 0x4804: GotoState(&Klaymen::stCrashDown); - break; + break; case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); @@ -3839,7 +3839,7 @@ uint32 KmScene1305::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1306::KmScene1306(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - + // Empty } @@ -3879,9 +3879,9 @@ uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481A: - GotoState(&Klaymen::stInsertDisk); + GotoState(&Klaymen::stInsertDisk); break; case 0x481B: if (param.asPoint().y != 0) @@ -3936,7 +3936,7 @@ uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam ¶m) { sendMessage(_parentScene, 0x2000, 1); _isSittingInTeleporter = true; GotoState(&Klaymen::stSitInTeleporter); - break; + break; case 0x4836: sendMessage(_parentScene, 0x2000, 0); _isSittingInTeleporter = false; @@ -3944,13 +3944,13 @@ uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x483D: teleporterAppear(0xEE084A04); - break; + break; case 0x483E: teleporterDisappear(0xB86A4274); - break; + break; case 0x483F: startSpecialWalkRight(param.asInteger()); - break; + break; case 0x4840: startSpecialWalkLeft(param.asInteger()); break; @@ -3961,7 +3961,7 @@ uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1308::KmScene1308(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - // Empty + // Empty } uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam ¶m) { @@ -3978,7 +3978,7 @@ uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam ¶m) { GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); else GotoState(&Klaymen::stMoveObjectFaceObject); - break; + break; case 0x480D: GotoState(&Klaymen::stUseLever); break; @@ -3993,12 +3993,12 @@ uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481A: if (param.asInteger() == 1) - GotoState(&Klaymen::stInsertKey); + GotoState(&Klaymen::stInsertKey); else - GotoState(&Klaymen::stInsertDisk); + GotoState(&Klaymen::stInsertDisk); break; case 0x481B: if (param.asPoint().y != 0) @@ -4020,7 +4020,7 @@ uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x483F: startSpecialWalkRight(param.asInteger()); - break; + break; case 0x4840: startSpecialWalkLeft(param.asInteger()); break; @@ -4032,8 +4032,8 @@ uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1401::KmScene1401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - - // Empty + + // Empty } uint32 KmScene1401::xHandleMessage(int messageNum, const MessageParam ¶m) { @@ -4044,13 +4044,13 @@ uint32 KmScene1401::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x4004: GotoState(&Klaymen::stTryStandIdle); - break; + break; case 0x480A: if (param.asInteger() == 1) GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); else GotoState(&Klaymen::stMoveObjectFaceObject); - break; + break; case 0x4816: if (param.asInteger() == 1) GotoState(&Klaymen::stPressButton); @@ -4068,7 +4068,7 @@ uint32 KmScene1401::xHandleMessage(int messageNum, const MessageParam ¶m) { startWalkToXDistance(param.asPoint().y, param.asPoint().x); else startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; + break; case 0x481F: if (param.asInteger() == 1) GotoState(&Klaymen::stTurnAwayFromUse); @@ -4101,8 +4101,8 @@ uint32 KmScene1401::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1402::KmScene1402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - - SetFilterY(&Sprite::defFilterY); + + SetFilterY(&Sprite::defFilterY); } uint32 KmScene1402::xHandleMessage(int messageNum, const MessageParam ¶m) { @@ -4113,13 +4113,13 @@ uint32 KmScene1402::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x4004: GotoState(&Klaymen::stTryStandIdle); - break; + break; case 0x480A: if (param.asInteger() == 1) GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); else GotoState(&Klaymen::stMoveObjectFaceObject); - break; + break; case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); @@ -4129,7 +4129,7 @@ uint32 KmScene1402::xHandleMessage(int messageNum, const MessageParam ¶m) { startWalkToXDistance(param.asPoint().y, param.asPoint().x); else startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; + break; case 0x481D: GotoState(&Klaymen::stTurnToUse); break; @@ -4162,7 +4162,7 @@ uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam ¶m) { GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); else GotoState(&Klaymen::stMoveObjectFaceObject); - break; + break; case 0x480D: GotoState(&Klaymen::stUseLever); break; @@ -4177,7 +4177,7 @@ uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481B: if (param.asPoint().y != 0) startWalkToXDistance(param.asPoint().y, param.asPoint().x); @@ -4189,7 +4189,7 @@ uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x483F: startSpecialWalkRight(param.asInteger()); - break; + break; case 0x4840: startSpecialWalkLeft(param.asInteger()); break; @@ -4202,7 +4202,7 @@ uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1404::KmScene1404(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - // Empty + // Empty } uint32 KmScene1404::xHandleMessage(int messageNum, const MessageParam ¶m) { @@ -4219,7 +4219,7 @@ uint32 KmScene1404::xHandleMessage(int messageNum, const MessageParam ¶m) { GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); else GotoState(&Klaymen::stMoveObjectFaceObject); - break; + break; case 0x4812: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); @@ -4233,7 +4233,7 @@ uint32 KmScene1404::xHandleMessage(int messageNum, const MessageParam ¶m) { gotoNextStateExt(); break; case 0x481A: - GotoState(&Klaymen::stInsertDisk); + GotoState(&Klaymen::stInsertDisk); break; case 0x481B: if (param.asPoint().y != 0) @@ -4307,7 +4307,7 @@ uint32 KmScene1608::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481B: if (param.asPoint().y != 0) startWalkToXDistance(param.asPoint().y, param.asPoint().x); @@ -4345,7 +4345,7 @@ uint32 KmScene1608::xHandleMessage(int messageNum, const MessageParam ¶m) { sendMessage(_parentScene, 0x2032, 1); _isSittingInTeleporter = true; GotoState(&Klaymen::stSitInTeleporter); - break; + break; case 0x4836: sendMessage(_parentScene, 0x2032, 0); _isSittingInTeleporter = false; @@ -4353,7 +4353,7 @@ uint32 KmScene1608::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x483F: startSpecialWalkRight(param.asInteger()); - break; + break; case 0x4840: startSpecialWalkLeft(param.asInteger()); break; @@ -4366,7 +4366,7 @@ uint32 KmScene1608::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1705::KmScene1705(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - // Empty + // Empty } uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam ¶m) { @@ -4388,7 +4388,7 @@ uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x4803: GotoState(&Klaymen::stFallSkipJump); - break; + break; case 0x4812: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); @@ -4435,7 +4435,7 @@ uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam ¶m) { sendMessage(_parentScene, 0x2000, 1); _isSittingInTeleporter = true; GotoState(&Klaymen::stSitInTeleporter); - break; + break; case 0x4836: sendMessage(_parentScene, 0x2000, 0); _isSittingInTeleporter = false; @@ -4443,10 +4443,10 @@ uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x483D: teleporterAppear(0x5E0A4905); - break; + break; case 0x483E: teleporterDisappear(0xD86E4477); - break; + break; } return messageResult; } @@ -4454,7 +4454,7 @@ uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene1901::KmScene1901(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - // Empty + // Empty } uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam ¶m) { @@ -4469,7 +4469,7 @@ uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481D: GotoState(&Klaymen::stTurnToUse); break; @@ -4482,7 +4482,7 @@ uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x483F: startSpecialWalkRight(param.asInteger()); - break; + break; case 0x4840: startSpecialWalkLeft(param.asInteger()); break; @@ -4493,7 +4493,7 @@ uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene2001::KmScene2001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - // Empty + // Empty } uint32 KmScene2001::xHandleMessage(int messageNum, const MessageParam ¶m) { @@ -4557,7 +4557,7 @@ uint32 KmScene2001::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene2101::KmScene2101(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - + // Empty } @@ -4600,7 +4600,7 @@ uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481B: if (param.asPoint().y != 0) startWalkToXDistance(param.asPoint().y, param.asPoint().x); @@ -4622,7 +4622,7 @@ uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam ¶m) { sendMessage(_parentScene, 0x2000, 1); _isSittingInTeleporter = true; GotoState(&Klaymen::stSitInTeleporter); - break; + break; case 0x4836: sendMessage(_parentScene, 0x2000, 0); _isSittingInTeleporter = false; @@ -4635,7 +4635,7 @@ uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam ¶m) { teleporterDisappear(0x9A28CA1C); break; } - return messageResult; + return messageResult; } KmScene2201::KmScene2201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount) @@ -4684,7 +4684,7 @@ uint32 KmScene2201::xHandleMessage(int messageNum, const MessageParam ¶m) { setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); gotoNextStateExt(); break; - case 0x482E: + case 0x482E: if (param.asInteger() == 1) GotoState(&Klaymen::stWalkToFrontNoStep); else @@ -4698,12 +4698,12 @@ uint32 KmScene2201::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x483F: startSpecialWalkRight(param.asInteger()); - break; + break; case 0x4840: startSpecialWalkLeft(param.asInteger()); break; } - return 0; + return 0; } KmScene2203::KmScene2203(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) @@ -4711,7 +4711,7 @@ KmScene2203::KmScene2203(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 // Empty } - + uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam ¶m) { switch (messageNum) { case 0x4001: @@ -4740,7 +4740,7 @@ uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x4818: startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); break; @@ -4748,7 +4748,7 @@ uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam ¶m) { GotoState(&Klaymen::stClayDoorOpen); break; case 0x481A: - GotoState(&Klaymen::stInsertDisk); + GotoState(&Klaymen::stInsertDisk); break; case 0x481B: if (param.asPoint().y != 0) @@ -4768,7 +4768,7 @@ uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x483F: startSpecialWalkRight(param.asInteger()); - break; + break; case 0x4840: startSpecialWalkLeft(param.asInteger()); break; @@ -4785,7 +4785,7 @@ KmScene2205::KmScene2205(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 void KmScene2205::xUpdate() { setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); } - + uint32 KmScene2205::xHandleMessage(int messageNum, const MessageParam ¶m) { switch (messageNum) { case 0x4001: @@ -4809,13 +4809,13 @@ uint32 KmScene2205::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x4818: startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); break; case 0x483F: startSpecialWalkRight(param.asInteger()); - break; + break; case 0x4840: startSpecialWalkLeft(param.asInteger()); break; @@ -4837,7 +4837,7 @@ KmScene2206::~KmScene2206() { void KmScene2206::xUpdate() { setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); } - + uint32 KmScene2206::xHandleMessage(int messageNum, const MessageParam ¶m) { switch (messageNum) { case 0x4001: @@ -4874,7 +4874,7 @@ uint32 KmScene2206::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481B: if (param.asPoint().y != 0) startWalkToXDistance(param.asPoint().y, param.asPoint().x); @@ -4897,7 +4897,7 @@ uint32 KmScene2206::xHandleMessage(int messageNum, const MessageParam ¶m) { setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); gotoNextStateExt(); break; - case 0x482E: + case 0x482E: if (param.asInteger() == 1) GotoState(&Klaymen::stWalkToFrontNoStep); else @@ -4914,7 +4914,7 @@ uint32 KmScene2206::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x483F: startSpecialWalkRight(param.asInteger()); - break; + break; case 0x4840: startSpecialWalkLeft(param.asInteger()); break; @@ -4927,7 +4927,7 @@ KmScene2207::KmScene2207(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 // Empty } - + uint32 KmScene2207::xHandleMessage(int messageNum, const MessageParam ¶m) { switch (messageNum) { case 0x2001: @@ -4961,7 +4961,7 @@ uint32 KmScene2207::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481B: if (param.asPoint().y != 0) startWalkToXDistance(param.asPoint().y, param.asPoint().x); @@ -4977,7 +4977,7 @@ uint32 KmScene2207::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x483F: startSpecialWalkRight(param.asInteger()); - break; + break; case 0x4840: startSpecialWalkLeft(param.asInteger()); break; @@ -5022,7 +5022,7 @@ uint32 KmScene2242::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481B: if (param.asPoint().y != 0) startWalkToXDistance(param.asPoint().y, param.asPoint().x); @@ -5080,7 +5080,7 @@ uint32 KmHallOfRecords::xHandleMessage(int messageNum, const MessageParam ¶m case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481F: if (param.asInteger() == 0) GotoState(&Klaymen::stWonderAboutHalf); @@ -5133,7 +5133,7 @@ uint32 KmScene2247::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481F: if (param.asInteger() == 0) GotoState(&Klaymen::stWonderAboutHalf); @@ -5156,13 +5156,13 @@ uint32 KmScene2247::xHandleMessage(int messageNum, const MessageParam ¶m) { } return 0; } - + KmScene2401::KmScene2401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { // Empty } - + uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam ¶m) { uint32 messageResult = 0; switch (messageNum) { @@ -5184,7 +5184,7 @@ uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481B: if (param.asPoint().y != 0) startWalkToXDistance(param.asPoint().y, param.asPoint().x); @@ -5203,7 +5203,7 @@ uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam ¶m) { setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); gotoNextStateExt(); break; - case 0x482E: + case 0x482E: if (param.asInteger() == 1) GotoState(&Klaymen::stWalkToFrontNoStep); else @@ -5228,7 +5228,7 @@ uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x483F: startSpecialWalkRight(param.asInteger()); - break; + break; case 0x4840: startSpecialWalkLeft(param.asInteger()); break; @@ -5357,23 +5357,23 @@ uint32 KmScene2403::xHandleMessage(int messageNum, const MessageParam ¶m) { else GotoState(&Klaymen::stWonderAbout); break; - case 0x4820: + case 0x4820: sendMessage(_parentScene, 0x2000, 0); - GotoState(&Klaymen::stContinueClimbLadderUp); + GotoState(&Klaymen::stContinueClimbLadderUp); break; - case 0x4821: + case 0x4821: sendMessage(_parentScene, 0x2000, 0); _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderDown); + GotoState(&Klaymen::stStartClimbLadderDown); break; - case 0x4822: + case 0x4822: sendMessage(_parentScene, 0x2000, 0); _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderUp); + GotoState(&Klaymen::stStartClimbLadderUp); break; case 0x4823: sendMessage(_parentScene, 0x2001, 0); - GotoState(&Klaymen::stClimbLadderHalf); + GotoState(&Klaymen::stClimbLadderHalf); break; case 0x482D: setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); @@ -5382,16 +5382,16 @@ uint32 KmScene2403::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x483F: startSpecialWalkRight(param.asInteger()); break; - case 0x4840: + case 0x4840: startSpecialWalkLeft(param.asInteger()); break; } return messageResult; } - + KmScene2406::KmScene2406(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount) : Klaymen(vm, parentScene, x, y) { - + _surface->setClipRects(clipRects, clipRectsCount); } @@ -5425,7 +5425,7 @@ uint32 KmScene2406::xHandleMessage(int messageNum, const MessageParam ¶m) { gotoNextStateExt(); break; case 0x481A: - GotoState(&Klaymen::stInsertDisk); + GotoState(&Klaymen::stInsertDisk); break; case 0x481B: if (param.asPoint().y != 0) @@ -5451,40 +5451,40 @@ uint32 KmScene2406::xHandleMessage(int messageNum, const MessageParam ¶m) { else GotoState(&Klaymen::stWonderAbout); break; - case 0x4820: + case 0x4820: sendMessage(_parentScene, 0x2000, 0); - GotoState(&Klaymen::stContinueClimbLadderUp); + GotoState(&Klaymen::stContinueClimbLadderUp); break; - case 0x4821: + case 0x4821: sendMessage(_parentScene, 0x2000, 0); _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderDown); + GotoState(&Klaymen::stStartClimbLadderDown); break; - case 0x4822: + case 0x4822: sendMessage(_parentScene, 0x2000, 0); _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderUp); + GotoState(&Klaymen::stStartClimbLadderUp); break; case 0x4823: sendMessage(_parentScene, 0x2001, 0); - GotoState(&Klaymen::stClimbLadderHalf); + GotoState(&Klaymen::stClimbLadderHalf); break; case 0x483F: startSpecialWalkRight(param.asInteger()); break; - case 0x4840: + case 0x4840: startSpecialWalkLeft(param.asInteger()); break; } return messageResult; } - + KmScene2501::KmScene2501(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { // Empty } - + uint32 KmScene2501::xHandleMessage(int messageNum, const MessageParam ¶m) { uint32 messageResult = 0; switch (messageNum) { @@ -5505,7 +5505,7 @@ uint32 KmScene2501::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481D: if (_isSittingInTeleporter) GotoState(&Klaymen::stTurnToUseInTeleporter); @@ -5521,7 +5521,7 @@ uint32 KmScene2501::xHandleMessage(int messageNum, const MessageParam ¶m) { sendMessage(_parentScene, 0x2000, 1); _isSittingInTeleporter = true; GotoState(&Klaymen::stSitInTeleporter); - break; + break; case 0x4836: sendMessage(_parentScene, 0x2000, 0); _isSittingInTeleporter = false; @@ -5536,7 +5536,7 @@ KmScene2732::KmScene2732(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 // Empty } - + uint32 KmScene2732::xHandleMessage(int messageNum, const MessageParam ¶m) { switch (messageNum) { case 0x4804: @@ -5570,13 +5570,13 @@ uint32 KmScene2801::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481B: if (param.asPoint().y != 0) startWalkToXDistance(param.asPoint().y, param.asPoint().x); else startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; + break; case 0x481D: GotoState(&Klaymen::stTurnToUse); break; @@ -5599,7 +5599,7 @@ uint32 KmScene2801::xHandleMessage(int messageNum, const MessageParam ¶m) { setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); gotoNextStateExt(); break; - case 0x482E: + case 0x482E: if (param.asInteger() == 1) GotoState(&Klaymen::stWalkToFrontNoStep); else @@ -5620,7 +5620,7 @@ uint32 KmScene2801::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene2803::KmScene2803(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount) : Klaymen(vm, parentScene, x, y) { - + _surface->setClipRects(clipRects, clipRectsCount); _dataResource.load(0x00900849); } @@ -5648,7 +5648,7 @@ uint32 KmScene2803::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x4818: startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); break; @@ -5664,7 +5664,7 @@ uint32 KmScene2803::xHandleMessage(int messageNum, const MessageParam ¶m) { else GotoState(&Klaymen::stWonderAboutHalf); break; - case 0x482E: + case 0x482E: GotoState(&Klaymen::stWalkToFront); break; case 0x482F: @@ -5682,7 +5682,7 @@ uint32 KmScene2803::xHandleMessage(int messageNum, const MessageParam ¶m) { KmScene2803Small::KmScene2803Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { - + _dataResource.load(0x81120132); } @@ -5759,7 +5759,7 @@ uint32 KmScene2805::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x481D: if (_isSittingInTeleporter) GotoState(&Klaymen::stTurnToUseInTeleporter); @@ -5775,7 +5775,7 @@ uint32 KmScene2805::xHandleMessage(int messageNum, const MessageParam ¶m) { sendMessage(_parentScene, 0x2000, 1); _isSittingInTeleporter = true; GotoState(&Klaymen::stSitInTeleporter); - break; + break; case 0x4836: sendMessage(_parentScene, 0x2000, 0); _isSittingInTeleporter = false; @@ -5805,7 +5805,7 @@ KmScene2806::KmScene2806(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 loadSound(6, 0x166FC6E0); loadSound(7, 0x00018040); } - + _dataResource.load(0x98182003); _surface->setClipRects(clipRects, clipRectsCount); } @@ -5827,12 +5827,12 @@ uint32 KmScene2806::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x4816: if (param.asInteger() == 0) - GotoState(&Klaymen::stPressButtonSide); + GotoState(&Klaymen::stPressButtonSide); break; case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x4818: startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); break; @@ -5885,12 +5885,12 @@ uint32 KmScene2809::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x4816: if (param.asInteger() == 0) - GotoState(&Klaymen::stPressButtonSide); + GotoState(&Klaymen::stPressButtonSide); break; case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x4818: startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); break; @@ -5907,7 +5907,7 @@ uint32 KmScene2809::xHandleMessage(int messageNum, const MessageParam ¶m) { return 0; } -KmScene2810Small::KmScene2810Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) +KmScene2810Small::KmScene2810Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { // Empty @@ -5925,7 +5925,7 @@ uint32 KmScene2810Small::xHandleMessage(int messageNum, const MessageParam ¶ case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x4818: startWalkToXSmall(_dataResource.getPoint(param.asInteger()).x); break; @@ -5937,7 +5937,7 @@ uint32 KmScene2810Small::xHandleMessage(int messageNum, const MessageParam ¶ else GotoState(&Klaymen::stWonderAboutSmall); break; - case 0x482E: + case 0x482E: if (param.asInteger() == 1) GotoState(&Klaymen::stWalkToFrontNoStepSmall); else @@ -5961,7 +5961,7 @@ KmScene2810::KmScene2810(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 _surface->setClipRects(clipRects, clipRectsCount); } - + uint32 KmScene2810::xHandleMessage(int messageNum, const MessageParam ¶m) { switch (messageNum) { case 0x4001: @@ -5985,7 +5985,7 @@ uint32 KmScene2810::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); - break; + break; case 0x4818: startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); break; @@ -6009,23 +6009,23 @@ uint32 KmScene2810::xHandleMessage(int messageNum, const MessageParam ¶m) { else GotoState(&Klaymen::stWonderAbout); break; - case 0x4820: + case 0x4820: sendMessage(_parentScene, 0x2000, 0); - GotoState(&Klaymen::stContinueClimbLadderUp); + GotoState(&Klaymen::stContinueClimbLadderUp); break; - case 0x4821: + case 0x4821: sendMessage(_parentScene, 0x2000, 0); _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderDown); + GotoState(&Klaymen::stStartClimbLadderDown); break; - case 0x4822: + case 0x4822: sendMessage(_parentScene, 0x2000, 0); _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderUp); + GotoState(&Klaymen::stStartClimbLadderUp); break; case 0x4823: sendMessage(_parentScene, 0x2001, 0); - GotoState(&Klaymen::stClimbLadderHalf); + GotoState(&Klaymen::stClimbLadderHalf); break; case 0x4824: sendMessage(_parentScene, 0x2000, 0); @@ -6080,7 +6080,7 @@ uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam ¶m) { gotoNextStateExt(); break; case 0x481A: - GotoState(&Klaymen::stInsertDisk); + GotoState(&Klaymen::stInsertDisk); break; case 0x481B: if (param.asPoint().y != 0) @@ -6094,29 +6094,29 @@ uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x481E: GotoState(&Klaymen::stReturnFromUse); break; - case 0x4820: + case 0x4820: sendMessage(_parentScene, 0x2001, 0); - GotoState(&Klaymen::stContinueClimbLadderUp); + GotoState(&Klaymen::stContinueClimbLadderUp); break; - case 0x4821: + case 0x4821: sendMessage(_parentScene, 0x2001, 0); _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderDown); + GotoState(&Klaymen::stStartClimbLadderDown); break; - case 0x4822: + case 0x4822: sendMessage(_parentScene, 0x2001, 0); _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderUp); + GotoState(&Klaymen::stStartClimbLadderUp); break; case 0x4823: sendMessage(_parentScene, 0x2002, 0); - GotoState(&Klaymen::stClimbLadderHalf); + GotoState(&Klaymen::stClimbLadderHalf); break; case 0x482D: setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); gotoNextStateExt(); break; - case 0x482E: + case 0x482E: if (param.asInteger() == 1) GotoState(&Klaymen::stWalkToFrontNoStep); else @@ -6131,7 +6131,7 @@ uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x483F: startSpecialWalkRight(param.asInteger()); break; - case 0x4840: + case 0x4840: startSpecialWalkLeft(param.asInteger()); break; } diff --git a/engines/neverhood/klaymen.h b/engines/neverhood/klaymen.h index 25443b5a35..9e461a9c9c 100644 --- a/engines/neverhood/klaymen.h +++ b/engines/neverhood/klaymen.h @@ -77,24 +77,24 @@ public: void stIdleArms(); void evIdleArmsDone(); uint32 hmIdleArms(int messageNum, const MessageParam ¶m, Entity *sender); - + void stIdleChest(); uint32 hmIdleChest(int messageNum, const MessageParam ¶m, Entity *sender); - + void stIdleHeadOff(); uint32 hmIdleHeadOff(int messageNum, const MessageParam ¶m, Entity *sender); void stIdleWonderAbout(); void stIdleTeleporterHands(); - + void stIdleTeleporterHands2(); void stTryStandIdle(); void stStandAround(); void upStandIdle(); void stIdleBlink(); - + bool stStartAction(AnimationCb callback3); bool stStartActionFromIdle(AnimationCb callback); uint32 hmStartAction(int messageNum, const MessageParam ¶m, Entity *sender); @@ -134,7 +134,7 @@ public: void stPickUpTube(); uint32 hmPickUpTube(int messageNum, const MessageParam ¶m, Entity *sender); - + void stTurnToUse(); void stTurnToUseHalf(); void stTurnAwayFromUse(); @@ -263,10 +263,10 @@ public: void stJumpToGrabFall(); uint32 hmJumpToGrab(int messageNum, const MessageParam ¶m, Entity *sender); void suJumpToGrab(); - + void stJumpToGrabRelease(); uint32 hmJumpToGrabRelease(int messageNum, const MessageParam ¶m, Entity *sender); - + void stSitInTeleporter(); uint32 hmSitInTeleporter(int messageNum, const MessageParam ¶m, Entity *sender); @@ -326,7 +326,7 @@ public: void stFinishGrow(); uint32 hmFinishGrow(int messageNum, const MessageParam ¶m, Entity *sender); - + void stJumpToRingVenusFlyTrap(); uint32 hmJumpToRingVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender); @@ -363,7 +363,7 @@ public: //////////////////////////////////////////////////////////////////////////// void stopWalking(); - + void suAction(); void suUpdateDestX(); void suWalkingTestExit(); @@ -375,7 +375,7 @@ public: void setKlaymenIdleTable1(); void setKlaymenIdleTable2(); void setKlaymenIdleTable3(); - + void setSoundFlag(bool value) { _soundFlag = value; } void spitIntoPipe(); @@ -416,7 +416,7 @@ protected: NPointArray *_pathPoints; bool _soundFlag; - + int16 _spitOutCountdown; bool _isSittingInTeleporter; @@ -456,16 +456,16 @@ protected: void stStartWalkingSmall(); uint32 hmWalkingSmall(int messageNum, const MessageParam ¶m, Entity *sender); - + void enterIdleAnimation(uint idleAnimation); void walkAlongPathPoints(); - + }; class KmScene1001 : public Klaymen { public: KmScene1001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: +protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; @@ -473,7 +473,7 @@ class KmScene1002 : public Klaymen { public: KmScene1002(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); protected: - void xUpdate(); + void xUpdate(); uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; diff --git a/engines/neverhood/menumodule.cpp b/engines/neverhood/menumodule.cpp index accdaca63f..d59afa4ba5 100644 --- a/engines/neverhood/menumodule.cpp +++ b/engines/neverhood/menumodule.cpp @@ -20,6 +20,11 @@ * */ +#include "common/config-manager.h" +#include "common/translation.h" + +#include "gui/saveload.h" + #include "neverhood/menumodule.h" #include "neverhood/gamemodule.h" @@ -68,9 +73,9 @@ static const uint32 kMakingOfSmackerFileHashList[] = { MenuModule::MenuModule(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule), _savegameList(NULL) { - + SetMessageHandler(&MenuModule::handleMessage); - + _savedPaletteData = _vm->_screen->getPaletteData(); _vm->_mixer->pauseAll(true); _vm->toggleSoundUpdate(false); @@ -193,24 +198,26 @@ uint32 MenuModule::handleMessage(int messageNum, const MessageParam ¶m, Enti } void MenuModule::createLoadGameMenu() { - _savegameSlot = -1; - _savegameList = new SavegameList(); - loadSavegameList(); + refreshSaveGameList(); _childObject = new LoadGameMenu(_vm, this, _savegameList); } void MenuModule::createSaveGameMenu() { - _savegameSlot = -1; - _savegameList = new SavegameList(); - loadSavegameList(); + refreshSaveGameList(); _childObject = new SaveGameMenu(_vm, this, _savegameList); } void MenuModule::createDeleteGameMenu() { + refreshSaveGameList(); + _childObject = new DeleteGameMenu(_vm, this, _savegameList); +} + +void MenuModule::refreshSaveGameList() { _savegameSlot = -1; + delete _savegameList; + _savegameList = NULL; _savegameList = new SavegameList(); loadSavegameList(); - _childObject = new DeleteGameMenu(_vm, this, _savegameList); } void MenuModule::handleLoadGameMenuAction(bool doLoad) { @@ -259,7 +266,7 @@ void MenuModule::loadSavegameList() { Neverhood::NeverhoodEngine::SaveHeader header; Common::String pattern = _vm->getTargetName(); pattern += ".???"; - + Common::StringArray filenames; filenames = saveFileMan->listSavefiles(pattern.c_str()); Common::sort(filenames.begin(), filenames.end()); @@ -317,7 +324,7 @@ uint32 MenuButton::handleMessage(int messageNum, const MessageParam ¶m, Enti MainMenu::MainMenu(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule) { - + static const uint32 kMenuButtonFileHashes[] = { 0x36C62120, 0x56C62120, @@ -329,7 +336,7 @@ MainMenu::MainMenu(NeverhoodEngine *vm, Module *parentModule) 0x16C62130, 0x16C62100 }; - + static const NRect kMenuButtonCollisionBounds[] = { NRect(52, 121, 110, 156), NRect(52, 192, 109, 222), @@ -341,14 +348,14 @@ MainMenu::MainMenu(NeverhoodEngine *vm, Module *parentModule) NRect(527, 384, 580, 412), NRect(522, 255, 580, 289) }; - + setBackground(0x08C0020C); setPalette(0x08C0020C); insertScreenMouse(0x00208084); - + insertStaticSprite(0x41137051, 100); insertStaticSprite(0xC10B2015, 100); - + // TODO Only if music is enabled _musicOnButton = insertStaticSprite(0x0C24C0EE, 100); @@ -357,9 +364,9 @@ MainMenu::MainMenu(NeverhoodEngine *vm, Module *parentModule) kMenuButtonFileHashes[buttonIndex], kMenuButtonCollisionBounds[buttonIndex]); addCollisionSprite(menuButton); } - - SetUpdateHandler(&Scene::update); - SetMessageHandler(&MainMenu::handleMessage); + + SetUpdateHandler(&Scene::update); + SetMessageHandler(&MainMenu::handleMessage); } @@ -389,18 +396,18 @@ CreditsScene::CreditsScene(NeverhoodEngine *vm, Module *parentModule, bool canAb : Scene(vm, parentModule), _canAbort(canAbort), _screenIndex(0), _ticksDuration(0), _countdown(216) { - SetUpdateHandler(&CreditsScene::update); + SetUpdateHandler(&CreditsScene::update); SetMessageHandler(&CreditsScene::handleMessage); - + setBackground(0x6081128C); setPalette(0x6081128C); _ticksTime = _vm->_system->getMillis() + 202100; - + _musicResource = new MusicResource(_vm); _musicResource->load(0x30812225); _musicResource->play(0); - + } CreditsScene::~CreditsScene() { @@ -462,7 +469,7 @@ Widget::Widget(NeverhoodEngine *vm, int16 x, int16 y, GameStateMenu *parentScene SetUpdateHandler(&Widget::update); SetMessageHandler(&Widget::handleMessage); - + setPosition(x, y); } @@ -525,7 +532,7 @@ TextLabelWidget::TextLabelWidget(NeverhoodEngine *vm, int16 x, int16 y, GameStat const byte *string, int stringLen, BaseSurface *drawSurface, int16 tx, int16 ty, FontSurface *fontSurface) : Widget(vm, x, y, parentScene, baseObjectPriority, baseSurfacePriority), _string(string), _stringLen(stringLen), _drawSurface(drawSurface), _tx(tx), _ty(ty), _fontSurface(fontSurface) { - + } void TextLabelWidget::initialize() { @@ -566,7 +573,7 @@ TextEditWidget::TextEditWidget(NeverhoodEngine *vm, int16 x, int16 y, GameStateM _maxVisibleChars = (_rect.x2 - _rect.x1) / _fontSurface->getCharWidth(); _cursorPos = 0; - + SetUpdateHandler(&TextEditWidget::update); SetMessageHandler(&TextEditWidget::handleMessage); } @@ -759,9 +766,7 @@ void SavegameListBox::onClick() { mousePos.y -= _y + _rect.y1; if (mousePos.x >= 0 && mousePos.x <= _rect.x2 - _rect.x1 && mousePos.y >= 0 && mousePos.y <= _rect.y2 - _rect.y1) { - // We add 1 to the char height to ensure that the correct entry is chosen if the - // user clicks at the bottom the text entry - int newIndex = _firstVisibleItem + mousePos.y / (_fontSurface->getCharHeight() + 1); + int newIndex = _firstVisibleItem + mousePos.y / _fontSurface->getCharHeight(); if (newIndex <= _lastVisibleItem) { _currIndex = newIndex; refresh(); @@ -799,7 +804,7 @@ void SavegameListBox::buildItems() { void SavegameListBox::drawItems() { for (int i = 0; i < (int)_textLabelItems.size(); ++i) { - TextLabelWidget *label = _textLabelItems[i]; + TextLabelWidget *label = _textLabelItems[i]; if (i >= _firstVisibleItem && i <= _lastVisibleItem) { label->setY(_rect.y1 + (i - _firstVisibleItem) * _fontSurface->getCharHeight()); label->updateBounds(); @@ -848,17 +853,68 @@ void SavegameListBox::pageDown() { } } +int GameStateMenu::scummVMSaveLoadDialog(bool isSave, Common::String &saveDesc) { + const EnginePlugin *plugin = NULL; + EngineMan.findGame(ConfMan.get("gameid"), &plugin); + GUI::SaveLoadChooser *dialog; + Common::String desc; + int slot; + + if (isSave) { + dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save"), true); + + slot = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName()); + desc = dialog->getResultString(); + + if (desc.empty()) + desc = dialog->createDefaultSaveDescription(slot); + + if (desc.size() > 29) + desc = Common::String(desc.c_str(), 29); + + saveDesc = desc; + } else { + dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore"), false); + slot = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName()); + } + + delete dialog; + + return slot; +} + GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList, const uint32 *buttonFileHashes, const NRect *buttonCollisionBounds, uint32 backgroundFileHash, uint32 fontFileHash, - uint32 mouseFileHash, const NRect *mouseRect, + uint32 mouseFileHash, const NRect *mouseRect, uint32 listBoxBackgroundFileHash, int16 listBoxX, int16 listBoxY, const NRect &listBoxRect, uint32 textEditBackgroundFileHash, uint32 textEditCursorFileHash, int16 textEditX, int16 textEditY, const NRect &textEditRect, - uint32 textFileHash1, uint32 textFileHash2) + uint32 textFileHash1, uint32 textFileHash2) : Scene(vm, parentModule), _currWidget(NULL), _savegameList(savegameList) { - + + bool isSave = (textEditCursorFileHash != 0); + _fontSurface = new FontSurface(_vm, fontFileHash, 32, 7, 32, 11, 17); - + + if (!ConfMan.getBool("originalsaveload")) { + Common::String saveDesc; + int saveCount = savegameList->size(); + int slot = scummVMSaveLoadDialog(isSave, saveDesc); + + if (slot >= 0) { + if (!isSave) { + ((MenuModule*)_parentModule)->setLoadgameInfo(slot); + } else { + ((MenuModule*)_parentModule)->setSavegameInfo(saveDesc, + slot, slot >= saveCount); + } + leaveScene(0); + } else { + leaveScene(1); + } + return; + } + setBackground(backgroundFileHash); setPalette(backgroundFileHash); insertScreenMouse(mouseFileHash, mouseRect); @@ -871,13 +927,13 @@ GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, Savegame _textEditWidget = new TextEditWidget(_vm, textEditX, textEditY, this, 29, _fontSurface, textEditBackgroundFileHash, textEditRect); - if (textEditCursorFileHash != 0) + if (isSave) _textEditWidget->setCursor(textEditCursorFileHash, 2, 13); else _textEditWidget->setReadOnly(true); _textEditWidget->initialize(); setCurrWidget(_textEditWidget); - + for (uint buttonIndex = 0; buttonIndex < 6; ++buttonIndex) { Sprite *menuButton = insertSprite<MenuButton>(this, buttonIndex, buttonFileHashes[buttonIndex], buttonCollisionBounds[buttonIndex]); @@ -886,7 +942,6 @@ GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, Savegame SetUpdateHandler(&Scene::update); SetMessageHandler(&GameStateMenu::handleMessage); - } GameStateMenu::~GameStateMenu() { @@ -1052,7 +1107,7 @@ static const NRect kDeleteGameMenuTextEditRect(0, 0, 320, 17); DeleteGameMenu::DeleteGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList) : GameStateMenu(vm, parentModule, savegameList, kDeleteGameMenuButtonFileHashes, kDeleteGameMenuButtonCollisionBounds, 0x4080E01C, 0x728523ED, - 0x0E018400, NULL, + 0x0E018400, NULL, 0xA5584211, 61, 64, kDeleteGameMenuListBoxRect, 0x250A3060, 0, 49, 414, kDeleteGameMenuTextEditRect, 0x80083C01, 0x84181E81) { @@ -1076,7 +1131,7 @@ QueryOverwriteMenu::QueryOverwriteMenu(NeverhoodEngine *vm, Module *parentModule NRect(145, 334, 260, 385), NRect(365, 340, 477, 388) }; - + setBackground(0x043692C4); setPalette(0x043692C4); insertScreenMouse(0x692C004B); @@ -1099,7 +1154,7 @@ QueryOverwriteMenu::QueryOverwriteMenu(NeverhoodEngine *vm, Module *parentModule fontSurface->drawString(_background->getSurface(), 106 + (423 - textLines[i].size() * 11) / 2, 127 + 31 + i * 17, (const byte*)textLines[i].c_str()); delete fontSurface; - + SetUpdateHandler(&Scene::update); SetMessageHandler(&QueryOverwriteMenu::handleMessage); } diff --git a/engines/neverhood/menumodule.h b/engines/neverhood/menumodule.h index 08858ad204..f201654ceb 100644 --- a/engines/neverhood/menumodule.h +++ b/engines/neverhood/menumodule.h @@ -45,6 +45,7 @@ public: void setLoadgameInfo(uint index); void setSavegameInfo(const Common::String &description, uint index, bool newSavegame); void setDeletegameInfo(uint index); + void refreshSaveGameList(); protected: int _sceneNum; byte *_savedPaletteData; @@ -123,8 +124,8 @@ protected: class TextLabelWidget : public Widget { public: TextLabelWidget(NeverhoodEngine *vm, int16 x, int16 y, GameStateMenu *parentScene, - int baseObjectPriority, int baseSurfacePriority, - const byte *string, int stringLen, BaseSurface *drawSurface, int16 tx, int16 ty, FontSurface *fontSurface); + int baseObjectPriority, int baseSurfacePriority, + const byte *string, int stringLen, BaseSurface *drawSurface, int16 tx, int16 ty, FontSurface *fontSurface); virtual void initialize(); virtual int16 getWidth(); virtual int16 getHeight(); @@ -205,13 +206,13 @@ protected: uint _currIndex; int _maxVisibleItemsCount; }; - + class GameStateMenu : public Scene { public: GameStateMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList, const uint32 *buttonFileHashes, const NRect *buttonCollisionBounds, uint32 backgroundFileHash, uint32 fontFileHash, - uint32 mouseFileHash, const NRect *mouseRect, + uint32 mouseFileHash, const NRect *mouseRect, uint32 listBoxBackgroundFileHash, int16 listBoxX, int16 listBoxY, const NRect &listBoxRect, uint32 textEditBackgroundFileHash, uint32 textEditCursorFileHash, int16 textEditX, int16 textEditY, const NRect &textEditRect, uint32 textFileHash1, uint32 textFileHash2); @@ -229,6 +230,7 @@ protected: Common::String _savegameDescription; uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); virtual void performAction(); + int scummVMSaveLoadDialog(bool isSave, Common::String &saveDesc); }; class SaveGameMenu : public GameStateMenu { diff --git a/engines/neverhood/module.cpp b/engines/neverhood/module.cpp index e384b5a4d2..d1578e680c 100644 --- a/engines/neverhood/module.cpp +++ b/engines/neverhood/module.cpp @@ -31,9 +31,9 @@ namespace Neverhood { Module::Module(NeverhoodEngine *vm, Module *parentModule) : Entity(vm, 0), _parentModule(parentModule), _childObject(NULL), _done(false), _sceneType(kSceneTypeNormal) { - + SetMessageHandler(&Module::handleMessage); - + } Module::~Module() { diff --git a/engines/neverhood/modules/module1000.cpp b/engines/neverhood/modules/module1000.cpp index a28d934cf6..f65b89899d 100644 --- a/engines/neverhood/modules/module1000.cpp +++ b/engines/neverhood/modules/module1000.cpp @@ -26,8 +26,8 @@ namespace Neverhood { Module1000::Module1000(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - - _musicFileHash = getGlobalVar(V_ENTRANCE_OPEN) ? 0x81106480 : 0x00103144; + + _musicFileHash = getGlobalVar(V_ENTRANCE_OPEN) ? 0x81106480 : 0x00103144; _vm->_soundMan->addMusic(0x03294419, 0x061880C6); _vm->_soundMan->addMusic(0x03294419, _musicFileHash); @@ -118,11 +118,11 @@ void Module1000::updateScene() { } } -// Scene1001 +// Scene1001 AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm) : AnimatedSprite(vm, 1100) { - + createSurface(800, 137, 242); _x = 726; _y = 440; @@ -151,16 +151,16 @@ void AsScene1001Door::hammerHitsDoor() { case 1: playSound(0, 0x65482F03); startAnimation(0x624C0498, 1, 3); - NextState(&AsScene1001Door::stShowIdleDoor); + NextState(&AsScene1001Door::stShowIdleDoor); break; case 2: playSound(1); startAnimation(0x624C0498, 6, 6); - NextState(&AsScene1001Door::stBustedDoorMove); + NextState(&AsScene1001Door::stBustedDoorMove); break; default: // Nothing - break; + break; } incGlobalVar(V_DOOR_STATUS, 1); } @@ -196,9 +196,9 @@ void AsScene1001Door::stBustedDoorMove() { void AsScene1001Door::stBustedDoorGone() { playSound(0); stopAnimation(); - setVisible(false); + setVisible(false); } - + AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor) : AnimatedSprite(vm, 1100), _asDoor(asDoor) { @@ -262,7 +262,7 @@ uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam ¶ AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType) : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - + createSurface(1010, 71, 73); setDoDeltaX(deltaXType); startAnimation(0x04A98C36, 0, -1); @@ -302,22 +302,22 @@ uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam ¶m } return messageResult; } - + SsCommonButtonSprite::SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash) : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene), _countdown(0) { _priority = 1100; - _soundFileHash = soundFileHash ? soundFileHash : 0x44141000; + _soundFileHash = soundFileHash ? soundFileHash : 0x44141000; setVisible(false); SetUpdateHandler(&SsCommonButtonSprite::update); SetMessageHandler(&SsCommonButtonSprite::handleMessage); } - + void SsCommonButtonSprite::update() { if (_countdown != 0 && (--_countdown) == 0) setVisible(false); } - + uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { @@ -330,19 +330,19 @@ uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam &p } return messageResult; } - + Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asDoor(NULL), _asWindow(NULL) { Sprite *tempSprite; SetMessageHandler(&Scene1001::handleMessage); - + setHitRects(0x004B4860); setBackground(0x4086520E); setPalette(0x4086520E); insertScreenMouse(0x6520A400); - + if (which < 0) { // Restoring game setRectList(0x004B49F0); @@ -373,7 +373,7 @@ Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which) tempSprite = insertStaticSprite(0x2080A3A8, 1300); _klaymen->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480); - + if (!getGlobalVar(V_DOOR_BUSTED)) { _asDoor = insertSprite<AsScene1001Door>(); _asDoor->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480); @@ -445,7 +445,7 @@ AsScene1002Ring::AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool i : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isSpecial(isSpecial) { SetUpdateHandler(&AsScene1002Ring::update); - + if (_isSpecial) { createSurface(990, 68, 314); if (isRingLow) { @@ -581,7 +581,7 @@ uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam ¶m AsScene1002Door::AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect) : StaticSprite(vm, 1200) { - + loadSprite(0x1052370F, kSLFDefDrawOffset | kSLFSetPosition, 800, 526, getGlobalVar(V_FLYTRAP_RING_DOOR) ? 49 : 239); setClipRect(clipRect); SetUpdateHandler(&AsScene1002Door::update); @@ -637,7 +637,7 @@ AsScene1002BoxingGloveHitEffect::AsScene1002BoxingGloveHitEffect(NeverhoodEngine createSurface(1025, 88, 165); setVisible(false); SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage); + SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage); } uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -716,7 +716,7 @@ void AsScene1002DoorSpy::stDoorSpyBoxingGlove() { NextState(&AsScene1002DoorSpy::stDoorSpyIdle); } -SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) +SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) : StaticSprite(vm, 1100), _parentScene(parentScene), _status(0), _countdown(0) { _soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000; @@ -788,7 +788,7 @@ AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *par stRingGrabbed(); } else { stIdle(); - } + } } _flags = 4; SetUpdateHandler(&AsScene1002VenusFlyTrap::update); @@ -850,12 +850,12 @@ uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam if (_isSecond) { if (_x >= 154 && _x <= 346) messageResult = 1; - else + else messageResult = 0; } else { if (_x >= 174 && _x <= 430) messageResult = 1; - else + else messageResult = 0; } break; @@ -1023,7 +1023,7 @@ AsScene1002OutsideDoorBackground::AsScene1002OutsideDoorBackground(NeverhoodEngi } else setVisible(false); SetUpdateHandler(&AsScene1002OutsideDoorBackground::update); - SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); + SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); } void AsScene1002OutsideDoorBackground::update() { @@ -1083,7 +1083,7 @@ void AsScene1002OutsideDoorBackground::stDoorClosed() { AsScene1002KlaymenLadderHands::AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen) : AnimatedSprite(vm, 1200), _klaymen(klaymen) { - + createSurface(1200, 40, 163); setVisible(false); SetUpdateHandler(&AsScene1002KlaymenLadderHands::update); @@ -1095,15 +1095,15 @@ void AsScene1002KlaymenLadderHands::update() { startAnimation(0xBA280522, _klaymen->getFrameIndex(), -1); _newStickFrameIndex = _klaymen->getFrameIndex(); setVisible(true); - _x = _klaymen->getX(); - _y = _klaymen->getY(); + _x = _klaymen->getX(); + _y = _klaymen->getY(); setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); } else if (_klaymen->getCurrAnimFileHash() == 0x122D1505) { startAnimation(0x1319150C, _klaymen->getFrameIndex(), -1); _newStickFrameIndex = _klaymen->getFrameIndex(); setVisible(true); - _x = _klaymen->getX(); - _y = _klaymen->getY(); + _x = _klaymen->getX(); + _y = _klaymen->getY(); setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); } else setVisible(false); @@ -1113,7 +1113,7 @@ void AsScene1002KlaymenLadderHands::update() { AsScene1002KlaymenPeekHand::AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen) : AnimatedSprite(vm, 1200), _parentScene(parentScene), _klaymen(klaymen), _isClipRectSaved(false) { - + createSurface(1000, 33, 41); setVisible(false); SetUpdateHandler(&AsScene1002KlaymenPeekHand::update); @@ -1245,7 +1245,7 @@ Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which) sendEntityMessage(_klaymen, 0x2007, _asVenusFlyTrap); _asOutsideDoorBackground = insertSprite<AsScene1002OutsideDoorBackground>(); - + setRectList(0x004B43A0); loadSound(1, 0x60755842); @@ -1322,11 +1322,11 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit break; case 0x2002: _messageList = NULL; - break; + break; case 0x2005: _isClimbingLadder = true; setRectList(0x004B4418); - break; + break; case 0x2006: _isClimbingLadder = false; setRectList(0x004B43A0); @@ -1360,11 +1360,11 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { sendMessage(_asRing3, 0x4807, 0); } - } + } break; case 0x480B: sendEntityMessage(_klaymen, 0x1014, _asDoorSpy); - break; + break; case 0x480F: setGlobalVar(V_RADIO_ENABLED, 0); playSound(1); @@ -1379,7 +1379,7 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit setSpriteSurfacePriority(_ssCeiling, 1015); setSpriteSurfacePriority(_ssLadderArch, 1015); break; - } + } return messageResult; } @@ -1389,7 +1389,7 @@ StaticScene::StaticScene(NeverhoodEngine *vm, Module *parentModule, uint32 backg : Scene(vm, parentModule) { SetMessageHandler(&StaticScene::handleMessage); - + setBackground(backgroundFileHash); setPalette(backgroundFileHash); insertPuzzleMouse(cursorFileHash, 20, 620); @@ -1442,7 +1442,7 @@ Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteAreaStatus(-1) { Sprite *tempSprite; - + SetUpdateHandler(&Scene1004::update); SetMessageHandler(&Scene1004::handleMessage); @@ -1475,16 +1475,16 @@ Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which) insertKlaymen<KmScene1004>(_dataResource.getPoint(0x80052A29).x, 27); setMessageList(0x004B7BF0); } - + updatePaletteArea(); - + _asKlaymenLadderHands = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen); insertStaticSprite(0x800034A0, 1100); insertStaticSprite(0x64402020, 1100); insertStaticSprite(0x3060222E, 1300); tempSprite = insertStaticSprite(0x0E002004, 1300); - + _klaymen->setClipRect(0, tempSprite->getDrawRect().y, 640, 480); _asKlaymenLadderHands->setClipRect(_klaymen->getClipRect()); @@ -1518,7 +1518,7 @@ uint32 Scene1004::handleMessage(int messageNum, const MessageParam ¶m, Entit break; } return messageResult; -} +} void Scene1004::updatePaletteArea() { if (_klaymen->getY() < 150) { @@ -1557,7 +1557,7 @@ Scene1005::Scene1005(NeverhoodEngine *vm, Module *parentModule, int which) } drawTextToBackground(); - + } uint32 Scene1005::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -1565,7 +1565,7 @@ uint32 Scene1005::handleMessage(int messageNum, const MessageParam ¶m, Entit switch (messageNum) { case 0x0001: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) - leaveScene(0); + leaveScene(0); break; } return 0; @@ -1614,19 +1614,19 @@ uint32 Scene1005::getTextIndex1() { textIndex = 23; else if (!getSubVar(VA_HAS_KEY, 0) && !getSubVar(VA_IS_KEY_INSERTED, 0)) textIndex = 24; - else if (!getGlobalVar(V_HAS_FINAL_KEY)) + else if (!getGlobalVar(V_HAS_FINAL_KEY)) textIndex = 26; else if (!getSubVar(VA_HAS_KEY, 1) && !getSubVar(VA_IS_KEY_INSERTED, 1)) textIndex = 27; - else if (!getGlobalVar(V_HAS_FINAL_KEY)) + else if (!getGlobalVar(V_HAS_FINAL_KEY)) textIndex = 28; - else + else textIndex = 29; } else if (!getGlobalVar(V_FELL_DOWN_HOLE)) textIndex = 20; else if (!getGlobalVar(V_SEEN_SYMBOLS_NO_LIGHT)) textIndex = 21; - else + else textIndex = 22; } else if (getGlobalVar(V_BOLT_DOOR_UNLOCKED)) { if (!getGlobalVar(V_WALL_BROKEN)) @@ -1641,7 +1641,7 @@ uint32 Scene1005::getTextIndex1() { textIndex = 15; else if (!getGlobalVar(V_BEEN_STATUE_ROOM)) textIndex = 16; - else + else textIndex = 17; } else if (!getGlobalVar(V_FLYTRAP_RING_EATEN)) { textIndex = 0; @@ -1660,7 +1660,7 @@ uint32 Scene1005::getTextIndex1() { textIndex = 9; else if (!getSubVar(VA_LOCKS_DISABLED, 0x01180951)) textIndex = 10; - else + else textIndex = 11; } else if (!getGlobalVar(V_CREATURE_ANGRY)) { textIndex = 1; diff --git a/engines/neverhood/modules/module1000.h b/engines/neverhood/modules/module1000.h index 9977590a6a..8461ecfc6f 100644 --- a/engines/neverhood/modules/module1000.h +++ b/engines/neverhood/modules/module1000.h @@ -85,7 +85,7 @@ protected: Scene *_parentScene; uint32 _soundFileHash; int16 _countdown; - void update(); + void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; diff --git a/engines/neverhood/modules/module1100.cpp b/engines/neverhood/modules/module1100.cpp index dbd8c60210..03810915dd 100644 --- a/engines/neverhood/modules/module1100.cpp +++ b/engines/neverhood/modules/module1100.cpp @@ -40,7 +40,7 @@ static const uint32 kModule1100SoundList[] = { Module1100::Module1100(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - + if (which < 0) { createScene(_vm->gameState().sceneNum, -1); } else if (which == 1) { @@ -271,7 +271,7 @@ static const uint32 kSsScene1105SymbolDieFileHashes[] = { SsScene1105Button::SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds) : StaticSprite(vm, fileHash, 200), _parentScene(parentScene), _countdown(0) { - + _collisionBounds = collisionBounds; SetMessageHandler(&SsScene1105Button::handleMessage); SetUpdateHandler(&SsScene1105Button::update); @@ -347,7 +347,7 @@ void SsScene1105SymbolDie::hide() { AsScene1105TeddyBear::AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene) : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - + createSurface(100, 556, 328); _x = 320; _y = 240; @@ -396,7 +396,7 @@ void AsScene1105TeddyBear::hide() { SsScene1105OpenButton::SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene) : StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _isClicked(false) { - + loadSprite(0x8228A46C, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); setVisible(false); loadSound(0, 0x44045140); @@ -432,26 +432,26 @@ uint32 SsScene1105OpenButton::handleMessage(int messageNum, const MessageParam & Scene1105::Scene1105(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _countdown(0), _isPanelOpen(false), _isActionButtonClicked(false), _doMoveTeddy(false), _isClosePanelDone(false), _leaveResult(0), _backgroundIndex(0) { - + Sprite *ssOpenButton; - + _vm->gameModule()->initMemoryPuzzle(); - + SetUpdateHandler(&Scene1105::update); SetMessageHandler(&Scene1105::handleMessage); - + setBackground(0x20010002); setPalette(0x20010002); - + _asTeddyBear = insertSprite<AsScene1105TeddyBear>(this); ssOpenButton = insertSprite<SsScene1105OpenButton>(this); addCollisionSprite(ssOpenButton); insertPuzzleMouse(0x10006208, 20, 620); - + loadSound(0, 0x48442057); loadSound(1, 0xC025014F); loadSound(2, 0x68E25540); - + } uint32 Scene1105::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -569,13 +569,13 @@ void Scene1105::createObjects() { addCollisionSprite(_ssSymbol3DownButton); _ssActionButton = insertSprite<SsScene1105Button>(this, 0x8248AD35, NRect(280, 170, 354, 245)); addCollisionSprite(_ssActionButton); - + _isPanelOpen = true; - + _asTeddyBear->show(); insertPuzzleMouse(0x18666208, 20, 620); - + } void Scene1105::upOpenPanel() { @@ -639,13 +639,13 @@ void Scene1105::update() { Scene1109::Scene1109(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { - + SetMessageHandler(&Scene1109::handleMessage); - + setBackground(0x8449E02F); setPalette(0x8449E02F); insertScreenMouse(0x9E02B84C); - + _sprite1 = insertStaticSprite(0x600CEF01, 1100); if (which < 0) { diff --git a/engines/neverhood/modules/module1200.cpp b/engines/neverhood/modules/module1200.cpp index 3e67ddb35a..e7766419f9 100644 --- a/engines/neverhood/modules/module1200.cpp +++ b/engines/neverhood/modules/module1200.cpp @@ -26,7 +26,7 @@ namespace Neverhood { Module1200::Module1200(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - + SetMessageHandler(&Module1200::handleMessage); if (which < 0) @@ -124,7 +124,7 @@ static const uint32 kScene1201TntFileHashList2[] = { 0xB140A1E6, 0x5088A068, 0x5088A068, 0x74C4C866, 0x3192C059, 0x3192C059 }; - + SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2) : StaticSprite(vm, 900) { @@ -133,13 +133,13 @@ SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 poi if (x < 300) loadSprite(kScene1201TntFileHashList1[elemIndex], kSLFDefDrawOffset | kSLFDefPosition, 50); else - loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y); + loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y - 20); setClipRect(0, 0, 640, clipY2); } - + AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash) : AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) { - + if (!getSubVar(VA_HAS_TAPE, _nameHash) && !getSubVar(VA_IS_TAPE_INSERTED, _nameHash)) { SetMessageHandler(&AsScene1201Tape::handleMessage); } else { @@ -253,10 +253,10 @@ void AsScene1201RightDoor::stCloseDoorDone() { stopAnimation(); setVisible(false); } - + AsScene1201KlaymenHead::AsScene1201KlaymenHead(NeverhoodEngine *vm) : AnimatedSprite(vm, 1200) { - + createSurface(1200, 69, 98); SetUpdateHandler(&AnimatedSprite::update); SetMessageHandler(&AsScene1201KlaymenHead::handleMessage); @@ -301,7 +301,7 @@ AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sp AsScene1201TntMan::~AsScene1201TntMan() { _vm->_soundMan->deleteSoundGroup(0x01D00560); -} +} uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); @@ -396,7 +396,7 @@ void AsScene1201TntManFlame::suUpdate() { AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene) : AnimatedSprite(vm, 1100), _parentScene(parentScene), _countdown(0) { - + createSurface(1100, 57, 60); SetUpdateHandler(&AsScene1201Match::update); SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove); @@ -518,7 +518,7 @@ AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene : AnimatedSprite(vm, 900), _parentScene(parentScene), _klaymen(klaymen), _klaymenTooClose(false) { // NOTE: _countdown2 and _countdown3 were unused/without effect and thus removed - + createSurface(1100, 203, 199); SetUpdateHandler(&AsScene1201Creature::update); SetMessageHandler(&AsScene1201Creature::hmWaiting); @@ -664,7 +664,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) SetMessageHandler(&Scene1201::handleMessage); setHitRects(0x004AEBD0); - + if (!getSubVar(VA_IS_PUZZLE_INIT, 0xE8058B52)) { setSubVar(VA_IS_PUZZLE_INIT, 0xE8058B52, 1); for (uint32 index = 0; index < 18; index++) @@ -672,25 +672,25 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) } insertScreenMouse(0x9A2C0409); - + _asTape = insertSprite<AsScene1201Tape>(this, 3, 1100, 243, 340, 0x9148A011); addCollisionSprite(_asTape); - + tempSprite = insertStaticSprite(0x03C82530, 100); - topY1 = tempSprite->getY() + tempSprite->getDrawRect().height; + topY1 = tempSprite->getY() + tempSprite->getDrawRect().height; tempSprite = insertStaticSprite(0x88182069, 200); - topY2 = tempSprite->getY() + tempSprite->getDrawRect().height; + topY2 = tempSprite->getY() + tempSprite->getDrawRect().height; tempSprite = insertStaticSprite(0x476014E0, 300); - topY3 = tempSprite->getY() + tempSprite->getDrawRect().height; + topY3 = tempSprite->getY() + tempSprite->getDrawRect().height; tempSprite = insertStaticSprite(0x04063110, 500); - topY4 = tempSprite->getY() + 1; + topY4 = tempSprite->getY() + 1; _asTntManRope = insertSprite<AsScene1201TntManRope>(getGlobalVar(V_TNT_DUMMY_BUILT) && which != 1); _asTntManRope->setClipRect(0, topY4, 640, 480); - + insertStaticSprite(0x400B04B0, 1200); tempSprite = insertStaticSprite(0x40295462, 1200); @@ -735,7 +735,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) _klaymen->setClipRect(x1, 0, x2, 480); _klaymen->setRepl(64, 0); - + if (getGlobalVar(V_CREATURE_ANGRY) && !getGlobalVar(V_CREATURE_EXPLODED)) { setBackground(0x4019A2C4); setPalette(0x4019A2C4); @@ -756,8 +756,8 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) tempSprite = insertSprite<AsScene1201TntManFlame>(_asTntMan); tempSprite->setClipRect(x1, 0, x2, 480); } - - uint32 tntIndex = 1; + + uint32 tntIndex = 1; while (tntIndex < 18) { uint32 elemIndex = getSubVar(VA_TNT_POSITIONS, tntIndex); int16 clipY2; @@ -783,10 +783,10 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) setRectList(0x004AEE58); } else { setRectList(0x004AEDC8); - } - + } + } else { - + insertStaticSprite(0x8E8A1981, 900); uint32 tntIndex = 0; @@ -795,7 +795,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) int16 clipY2; if (kScene1201PointArray[elemIndex].x < 300) { clipY2 = 480; - } else { + } else { if (kScene1201PointArray[elemIndex].y < 175) clipY2 = topY1; else if (kScene1201PointArray[elemIndex].y < 230) @@ -811,7 +811,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) setRectList(0x004AEE18); else setRectList(0x004AED88); - + } tempSprite = insertStaticSprite(0x63D400BC, 900); @@ -875,7 +875,7 @@ uint32 Scene1201::handleMessage(int messageNum, const MessageParam ¶m, Entit setMessageList2(0x004AECC0); } break; - case 0x2002: + case 0x2002: if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) { // Move the TNT dummy if the fuse is burning sendEntityMessage(_klaymen, 0x1014, _asTntMan); @@ -903,7 +903,7 @@ uint32 Scene1201::handleMessage(int messageNum, const MessageParam ¶m, Entit break; case 0x8000: sendMessage(_asKlaymenHead, 0x2006, 0); - break; + break; } return messageResult; } @@ -956,7 +956,7 @@ uint32 AsScene1202TntItem::hmShowIdle(int messageNum, const MessageParam ¶m, case 0x2001: _newPosition = (int)param.asInteger(); stChangePositionFadeOut(); - break; + break; } return messageResult; } @@ -998,7 +998,7 @@ void AsScene1202TntItem::stChangePositionDone() { } Scene1202::Scene1202(NeverhoodEngine *vm, Module *parentModule) - : Scene(vm, parentModule), _paletteResource(vm), + : Scene(vm, parentModule), _paletteResource(vm), _soundToggle(true), _isPuzzleSolved(false), _counter(0), _clickedIndex(-1) { SetMessageHandler(&Scene1202::handleMessage); @@ -1093,8 +1093,8 @@ uint32 Scene1202::hmSolved(int messageNum, const MessageParam ¶m, Entity *se } bool Scene1202::isSolved() { - return - getSubVar(VA_TNT_POSITIONS, 0) == 0 && getSubVar(VA_TNT_POSITIONS, 3) == 3 && + return + getSubVar(VA_TNT_POSITIONS, 0) == 0 && getSubVar(VA_TNT_POSITIONS, 3) == 3 && getSubVar(VA_TNT_POSITIONS, 6) == 6 && getSubVar(VA_TNT_POSITIONS, 9) == 9 && getSubVar(VA_TNT_POSITIONS, 12) == 12 && getSubVar(VA_TNT_POSITIONS, 15) == 15; } diff --git a/engines/neverhood/modules/module1300.cpp b/engines/neverhood/modules/module1300.cpp index cc5c22085c..c8a561af76 100644 --- a/engines/neverhood/modules/module1300.cpp +++ b/engines/neverhood/modules/module1300.cpp @@ -45,7 +45,7 @@ static const uint32 kModule1300SoundList[] = { Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - + _vm->_soundMan->addMusic(0x61C090, 0x00203197); _vm->_soundMan->addSoundList(0x61C090, kModule1300SoundList); _vm->_soundMan->setSoundListParams(kModule1300SoundList, false, 50, 600, 20, 150); @@ -56,7 +56,7 @@ Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which) if (which < 0) { if (_vm->gameState().sceneNum >= 1 && _vm->gameState().sceneNum <= 17) createScene(_vm->gameState().sceneNum, -1); - else + else createScene(11, 0); } else { switch (which) { @@ -101,7 +101,7 @@ Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which) break; } } - + } Module1300::~Module1300() { @@ -218,7 +218,7 @@ void Module1300::createScene(int sceneNum, int which) { SetUpdateHandler(&Module1300::updateScene); _childObject->handleUpdate(); } - + void Module1300::updateScene() { if (!updateChild()) { switch (_sceneNum) { @@ -274,7 +274,7 @@ void Module1300::updateScene() { createScene(11, 1); break; case 12: - if (_moduleResult == 0) + if (_moduleResult == 0) createScene(14, 1); else if (_moduleResult == 1) createScene(15, 1); @@ -367,7 +367,7 @@ void AsScene1302Bridge::cbLowerBridgeEvent() { SsScene1302Fence::SsScene1302Fence(NeverhoodEngine *vm) : StaticSprite(vm, 0x11122122, 200) { - + _firstY = _y; if (getGlobalVar(V_FLYTRAP_RING_FENCE)) _y += 152; @@ -459,7 +459,7 @@ Scene1302::Scene1302(NeverhoodEngine *vm, Module *parentModule, int which) addCollisionSprite(_asVenusFlyTrap); sendEntityMessage(_klaymen, 0x2007, _asVenusFlyTrap); - + } uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -513,7 +513,7 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entit case 0x2000: if (_klaymen->getY() > 360) { sendEntityMessage(_klaymen, 0x1014, _asVenusFlyTrap); - setMessageList2(0x004B08F0); + setMessageList2(0x004B08F0); } else setMessageList2(0x004B0920); break; @@ -583,7 +583,7 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entit AsScene1303Balloon::AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene) : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - + createSurface(200, 128, 315); _x = 289; _y = 390; @@ -643,7 +643,7 @@ Scene1303::Scene1303(NeverhoodEngine *vm, Module *parentModule) _asBalloon = insertSprite<AsScene1303Balloon>(this); addCollisionSprite(_asBalloon); } - + _sprite1 = insertStaticSprite(0xA014216B, 1100); insertKlaymen<KmScene1303>(207, 332); @@ -671,7 +671,7 @@ uint32 Scene1303::handleMessage(int messageNum, const MessageParam ¶m, Entit AsScene1304Needle::AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y) : AnimatedSprite(vm, 0x548E9411, surfacePriority, x, y), _parentScene(parentScene) { - // NOTE: Skipped check if Klaymen already has the needle since that's done in the scene itself + // NOTE: Skipped check if Klaymen already has the needle since that's done in the scene itself SetMessageHandler(&AsScene1304Needle::handleMessage); } @@ -693,14 +693,14 @@ uint32 AsScene1304Needle::handleMessage(int messageNum, const MessageParam ¶ Scene1304::Scene1304(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asNeedle(NULL) { - + SetMessageHandler(&Scene1304::handleMessage); setRectList(0x004B91A8); setBackground(0x062C0214); setPalette(0x062C0214); insertScreenMouse(0xC021006A); - + if (getGlobalVar(V_BALLOON_POPPED)) { _asKey = insertSprite<AsCommonKey>(this, 0, 1100, 278, 347); addCollisionSprite(_asKey); @@ -774,7 +774,7 @@ Scene1305::Scene1305(NeverhoodEngine *vm, Module *parentModule, int which) insertKlaymen<KmScene1305>(212, 441); setMessageList(0x004B6E48); } - + } uint32 Scene1305::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -800,7 +800,7 @@ void AsScene1306Elevator::update() { if (_isUp && _countdown != 0 && (--_countdown == 0)) stGoingDown(); AnimatedSprite::update(); - if (_currFrameIndex == 7) { + if (_currFrameIndex == 7 && _asElevatorDoor->getVisible()) { playSound(1); _asElevatorDoor->setVisible(false); } @@ -868,10 +868,10 @@ void AsScene1306Elevator::cbGoingDownEvent() { Scene1306::Scene1306(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { - + if (getGlobalVar(V_HAS_FINAL_KEY) && getGlobalVar(V_KEY3_LOCATION) == 0) setGlobalVar(V_KEY3_LOCATION, 4); - + SetMessageHandler(&Scene1306::handleMessage); setBackground(0x05303114); @@ -949,7 +949,7 @@ Scene1306::Scene1306(NeverhoodEngine *vm, Module *parentModule, int which) } } - + Scene1306::~Scene1306() { setGlobalVar(V_KLAYMEN_IS_DELTA_X, _klaymen->isDoDeltaX() ? 1 : 0); } @@ -1073,7 +1073,7 @@ static const NPoint kAsScene1307KeyPoints[] = { const uint kAsScene1307KeyFrameIndicesCount = 20; static const int16 kAsScene1307KeyFrameIndices[] = { - 1, 4, 8, 11, 15, 16, 17, 17, 17, 16, + 1, 4, 8, 11, 15, 16, 17, 17, 17, 16, 15, 14, 12, 10, 9, 7, 5, 3, 2, 1 }; @@ -1084,10 +1084,10 @@ const int16 kAsScene1307KeyYDelta = -12; AsScene1307Key::AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint keyIndex, NRect *clipRects) : AnimatedSprite(vm, 1100), _parentScene(parentScene), _keyIndex(keyIndex), _clipRects(clipRects), _isClickable(true) { - + NPoint pt; - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; - + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + _dataResource.load(0x22102142); _pointList = _dataResource.getPointArray(0xAC849240); pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; @@ -1173,7 +1173,7 @@ void AsScene1307Key::suMoveKey() { } void AsScene1307Key::stRemoveKey() { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; _pointIndex = 0; startAnimation(fileHashes[0], 0, -1); playSound(1); @@ -1199,7 +1199,7 @@ void AsScene1307Key::stMoveKey() { if (newX == _x && newY == _y) { stInsertKey(); } else { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; _pointIndex = 0; _frameIndex = 0; _deltaX = newX - _x; @@ -1210,13 +1210,13 @@ void AsScene1307Key::stMoveKey() { } void AsScene1307Key::stUnlock() { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; startAnimation(fileHashes[1], 0, -1); _newStickFrameIndex = STICK_LAST_FRAME; } void AsScene1307Key::stInsert() { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; startAnimation(fileHashes[2], 0, -1); _newStickFrameIndex = STICK_LAST_FRAME; } @@ -1226,9 +1226,9 @@ Scene1307::Scene1307(NeverhoodEngine *vm, Module *parentModule) _isInsertingKey(false), _doLeaveScene(false), _isPuzzleSolved(false) { Sprite *tempSprite; - + _vm->gameModule()->initKeySlotsPuzzle(); - + _dataResource.load(0x22102142); _keyHolePoints = _dataResource.getPointArray(0xAC849240); @@ -1279,7 +1279,7 @@ void Scene1307::update() { if (_doLeaveScene && !isSoundPlaying(0)) { leaveScene(1); setGlobalVar(V_KEYDOOR_UNLOCKED, 1); - } + } } uint32 Scene1307::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -1294,7 +1294,7 @@ uint32 Scene1307::handleMessage(int messageNum, const MessageParam ¶m, Entit int16 mouseY = param.asPoint().y; uint clickedKeyHoleIndex; for (clickedKeyHoleIndex = 0; clickedKeyHoleIndex < 16; clickedKeyHoleIndex++) { - if (mouseX >= _keyHoleRects[clickedKeyHoleIndex].x1 && mouseX <= _keyHoleRects[clickedKeyHoleIndex].x2 && + if (mouseX >= _keyHoleRects[clickedKeyHoleIndex].x1 && mouseX <= _keyHoleRects[clickedKeyHoleIndex].x2 && mouseY >= _keyHoleRects[clickedKeyHoleIndex].y1 && mouseY <= _keyHoleRects[clickedKeyHoleIndex].y2) break; } @@ -1362,7 +1362,7 @@ static const uint32 kScene1308NumberFileHashes[] = { AsScene1308JaggyDoor::AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene) : AnimatedSprite(vm, 0xBA0AE050, 1100, 320, 240), _parentScene(parentScene) { - + setVisible(false); stopAnimation(); SetMessageHandler(&AsScene1308JaggyDoor::handleMessage); @@ -1412,12 +1412,12 @@ void AsScene1308JaggyDoor::stCloseDoorDone() { AsScene1308KeyboardDoor::AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene) : AnimatedSprite(vm, 0xA08A0851, 1100, 320, 240), _parentScene(parentScene) { - + playSound(0, 0x51456049); SetMessageHandler(&AsScene1308KeyboardDoor::handleMessage); NextState(&AsScene1308KeyboardDoor::stFallingKeys); } - + uint32 AsScene1308KeyboardDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { @@ -1443,7 +1443,7 @@ void AsScene1308KeyboardDoor::stFallingKeysDone() { AsScene1308LightWallSymbols::AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene) : AnimatedSprite(vm, 0x80180A10, 100, 320, 240), _parentScene(parentScene) { - + setVisible(false); stopAnimation(); Entity::_priority = 1200; @@ -1486,7 +1486,7 @@ void AsScene1308LightWallSymbols::stFadeOutDone() { SsScene1308Number::SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index) : StaticSprite(vm, fileHash, 100) { - + setVisible(false); _x = _spriteResource.getPosition().x + index * 20; updatePosition(); @@ -1520,11 +1520,11 @@ uint32 AsScene1308Mouse::handleMessage(int messageNum, const MessageParam ¶m Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isProjecting(false), _asProjector(NULL) { - + _vm->gameModule()->initKeySlotsPuzzle(); SetMessageHandler(&Scene1308::handleMessage); - + setBackground(0x41024202); setPalette(0x41024202); insertScreenMouse(0x24206418); @@ -1536,7 +1536,7 @@ Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which) insertSprite<AsScene1308Mouse>(); insertSprite<AnimatedSprite>(0x461A1490, 200, 235, 429); } - + _sprite1 = insertStaticSprite(0x0A042060, 1100); _asJaggyDoor = insertSprite<AsScene1308JaggyDoor>(this); _asLightWallSymbols = insertSprite<AsScene1308LightWallSymbols>(this); @@ -1546,7 +1546,7 @@ Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which) _sprite2 = insertStaticSprite(0x40043120, 995); _sprite3 = insertStaticSprite(0x43003100, 995); _sprite4 = NULL; - + if (which < 0) { // Restoring game insertKlaymen<KmScene1308>(380, 440); @@ -1698,7 +1698,7 @@ uint32 Scene1308::handleMessage(int messageNum, const MessageParam ¶m, Entit Scene1317::Scene1317(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule) { - + SetMessageHandler(&Scene1317::handleMessage); _smackerPlayer = addSmackerPlayer(new SmackerPlayer(_vm, this, 0x08982841, true, false)); _vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder()); @@ -1720,7 +1720,7 @@ void Scene1317::update() { void Scene1317::upChooseKing() { if (!_klaymenBlinks && _klaymenBlinkCountdown != 0 && (--_klaymenBlinkCountdown == 0)) _klaymenBlinks = true; - + if (!_klaymenBlinks && _smackerPlayer->getFrameNumber() + 1 >= 2) { _smackerPlayer->rewind(); } else if (_klaymenBlinks && _smackerPlayer->getFrameNumber() + 1 >= 6) { @@ -1731,7 +1731,7 @@ void Scene1317::upChooseKing() { if (!_klaymenBlinks && _decisionCountdown != 0 && (--_decisionCountdown == 0)) stNoDecisionYet(); - + if (_smackerFileHash) { _smackerPlayer->open(_smackerFileHash, _keepLastSmackerFrame); _vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder()); @@ -1739,7 +1739,7 @@ void Scene1317::upChooseKing() { } Scene::update(); - + } uint32 Scene1317::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -1751,7 +1751,7 @@ uint32 Scene1317::handleMessage(int messageNum, const MessageParam ¶m, Entit } return messageResult; } - + uint32 Scene1317::hmChooseKing(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { diff --git a/engines/neverhood/modules/module1400.cpp b/engines/neverhood/modules/module1400.cpp index 56c6ca5f13..0a029632b6 100644 --- a/engines/neverhood/modules/module1400.cpp +++ b/engines/neverhood/modules/module1400.cpp @@ -31,7 +31,7 @@ namespace Neverhood { Module1400::Module1400(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - + _vm->_soundMan->addMusic(0x00AD0012, 0x06333232); _vm->_soundMan->addMusic(0x00AD0012, 0x624A220E); @@ -139,7 +139,7 @@ void Module1400::updateScene() { AsScene1401Pipe::AsScene1401Pipe(NeverhoodEngine *vm) : AnimatedSprite(vm, 1100), _countdown1(0), _countdown2(0) { - + createSurface(900, 152, 147); _x = 454; _y = 217; @@ -179,10 +179,10 @@ uint32 AsScene1401Pipe::handleMessage(int messageNum, const MessageParam ¶m, _countdown1 = 70; _countdown2 = 8; stStartSucking(); - break; + break; case 0x483A: stSuckInProjector(); - break; + break; } return messageResult; } @@ -221,7 +221,7 @@ void AsScene1401Pipe::stSuckInProjector() { AsScene1401Mouse::AsScene1401Mouse(NeverhoodEngine *vm) : AnimatedSprite(vm, 1100) { - + createSurface(100, 71, 41); _x = 478; _y = 433; @@ -243,7 +243,7 @@ uint32 AsScene1401Mouse::handleMessage(int messageNum, const MessageParam ¶m break; case 0x4839: stSuckedIn(); - break; + break; } return messageResult; } @@ -280,7 +280,7 @@ uint32 AsScene1401Cheese::handleMessage(int messageNum, const MessageParam ¶ switch (messageNum) { case 0x4839: stSuckedIn(); - break; + break; } return messageResult; } @@ -332,7 +332,7 @@ uint32 AsScene1401BackDoor::handleMessage(int messageNum, const MessageParam &pa case 0x2001: if (_isOpen) _countdown = 168; - messageResult = _isOpen ? 1 : 0; + messageResult = _isOpen ? 1 : 0; break; case 0x3002: gotoNextState(); @@ -341,7 +341,7 @@ uint32 AsScene1401BackDoor::handleMessage(int messageNum, const MessageParam &pa _countdown = 168; if (!_isOpen) stOpenDoor(); - break; + break; } return messageResult; } @@ -540,7 +540,7 @@ void AsCommonProjector::moveProjector() { playSound(1, 0x5440E474); _lockedInSlot = true; } - + } void AsCommonProjector::stSuckedIn() { @@ -627,8 +627,8 @@ void AsCommonProjector::stStartSuckedIn() { } Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which) - : Scene(vm, parentModule), _projectorBorderFlag(false), _ssFloorButton(NULL), _asProjector(NULL), - _asPipe(NULL), _asMouse(NULL), _asCheese(NULL), _asBackDoor(NULL), + : Scene(vm, parentModule), _projectorBorderFlag(false), _ssFloorButton(NULL), _asProjector(NULL), + _asPipe(NULL), _asMouse(NULL), _asCheese(NULL), _asBackDoor(NULL), _sprite1(NULL), _sprite2(NULL), _sprite3(NULL), _ssButton(NULL) { SetMessageHandler(&Scene1401::handleMessage); @@ -638,7 +638,7 @@ Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which) setBackground(0x08221FA5); setPalette(0x08221FA5); insertScreenMouse(0x21FA108A); - + _ssFloorButton = insertSprite<SsCommonFloorButton>(this, 0x980F3124, 0x12192892, 100, 0); _asPipe = insertSprite<AsScene1401Pipe>(); @@ -692,7 +692,7 @@ Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which) } _asProjector->setClipRect(_sprite3->getDrawRect().x, _sprite2->getDrawRect().y, 640, 480); } - + _klaymen->setClipRect(_sprite3->getDrawRect().x, 0, 640, 480); if (which == 0 && _asProjector) @@ -752,7 +752,7 @@ uint32 Scene1401::handleMessage(int messageNum, const MessageParam ¶m, Entit setMessageList2(0x004B6658); } else setMessageList2(0x004B65F0); - } + } break; case 0x482A: _sprite1->setVisible(true); @@ -772,7 +772,7 @@ uint32 Scene1401::handleMessage(int messageNum, const MessageParam ¶m, Entit SsScene1402BridgePart::SsScene1402BridgePart(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority) : StaticSprite(vm, fileHash, surfacePriority) { - + SetFilterY(&Sprite::defFilterY); SetUpdateHandler(&StaticSprite::updatePosition); } @@ -892,7 +892,7 @@ Scene1402::Scene1402(NeverhoodEngine *vm, Module *parentModule, int which) startShaking(); } } - + if (_asPuzzleBox) _asPuzzleBox->setClipRect(0, 0, 640, _ssBridgePart3->getDrawRect().y2()); @@ -914,7 +914,7 @@ Scene1402::Scene1402(NeverhoodEngine *vm, Module *parentModule, int which) } _klaymen->setClipRect(_ssBridgePart1->getDrawRect().x, 0, _ssBridgePart2->getDrawRect().x2(), _ssBridgePart3->getDrawRect().y2()); - + } void Scene1402::upShaking() { @@ -1082,7 +1082,7 @@ static const struct { AsScene1407Mouse::AsScene1407Mouse(NeverhoodEngine *vm, Scene *parentScene) : AnimatedSprite(vm, 1100), _parentScene(parentScene), _currSectionIndex(0) { - + createSurface(100, 117, 45); _x = 108; _y = 106; @@ -1096,7 +1096,7 @@ void AsScene1407Mouse::suWalkTo() { xdelta = _deltaX; else if (xdelta < -_deltaX) xdelta = -_deltaX; - _deltaX = 0; + _deltaX = 0; if (_walkDestX == _x) sendMessage(this, 0x1019, 0); else { @@ -1231,7 +1231,7 @@ Scene1407::Scene1407(NeverhoodEngine *vm, Module *parentModule) _asMouse = insertSprite<AsScene1407Mouse>(this); _ssResetButton = insertStaticSprite(0x12006600, 100); - _ssResetButton->setVisible(false); + _ssResetButton->setVisible(false); } @@ -1279,9 +1279,9 @@ uint32 Scene1407::handleMessage(int messageNum, const MessageParam ¶m, Entit Scene1403::Scene1403(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asProjector(NULL), _isProjecting(false) { - + SetMessageHandler(&Scene1403::handleMessage); - + setRectList(0x004B1FF8); setBackground(0x2110A234); setPalette(0x2110A234); @@ -1383,10 +1383,10 @@ uint32 Scene1403::handleMessage(int messageNum, const MessageParam ¶m, Entit Scene1404::Scene1404(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asProjector(NULL), _asKey(NULL) { - + if (getGlobalVar(V_HAS_FINAL_KEY) && getGlobalVar(V_KEY3_LOCATION) == 0) setGlobalVar(V_KEY3_LOCATION, 5); - + SetMessageHandler(&Scene1404::handleMessage); setRectList(0x004B8D80); @@ -1555,14 +1555,14 @@ Scene1405::Scene1405(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _selectFirstTile(true), _tilesLeft(48), _countdown(0) { _vm->gameModule()->initMemoryPuzzle(); - + SetUpdateHandler(&Scene1405::update); SetMessageHandler(&Scene1405::handleMessage); setBackground(0x0C0C007D); setPalette(0x0C0C007D); insertPuzzleMouse(0xC00790C8, 20, 620); - + for (uint32 tileIndex = 0; tileIndex < 48; tileIndex++) { _tiles[tileIndex] = insertSprite<AsScene1405Tile>(this, tileIndex); addCollisionSprite(_tiles[tileIndex]); diff --git a/engines/neverhood/modules/module1500.cpp b/engines/neverhood/modules/module1500.cpp index 00d64a8c2d..3ce9783b69 100644 --- a/engines/neverhood/modules/module1500.cpp +++ b/engines/neverhood/modules/module1500.cpp @@ -26,7 +26,7 @@ namespace Neverhood { Module1500::Module1500(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - + if (which < 0) createScene(_vm->gameState().sceneNum, -1); else @@ -86,7 +86,7 @@ Scene1501::Scene1501(NeverhoodEngine *vm, Module *parentModule, uint32 backgroun SetUpdateHandler(&Scene1501::update); SetMessageHandler(&Scene1501::handleMessage); - + setBackground(backgroundFileHash); setPalette(); addEntity(_palette); @@ -118,7 +118,7 @@ void Scene1501::update() { _countdown1 = 12; _palette->startFadeToBlack(11); } - + } uint32 Scene1501::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { diff --git a/engines/neverhood/modules/module1600.cpp b/engines/neverhood/modules/module1600.cpp index 40faa1e82d..a5a785e130 100644 --- a/engines/neverhood/modules/module1600.cpp +++ b/engines/neverhood/modules/module1600.cpp @@ -34,7 +34,7 @@ static const uint32 kModule1600SoundList[] = { Module1600::Module1600(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - + if (which < 0) createScene(_vm->gameState().sceneNum, -1); else if (which == 1) @@ -109,7 +109,7 @@ void Module1600::createScene(int sceneNum, int which) { if (getGlobalVar(V_TALK_COUNTING_INDEX) >= 2) setGlobalVar(V_TALK_COUNTING_INDEX, 0); else - incGlobalVar(V_TALK_COUNTING_INDEX, +1); + incGlobalVar(V_TALK_COUNTING_INDEX, +1); break; } SetUpdateHandler(&Module1600::updateScene); @@ -185,11 +185,11 @@ void Module1600::updateScene() { AsCommonCar::AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : AnimatedSprite(vm, 1000), _parentScene(parentScene) { - + createSurface(200, 556, 328); _x = x; _y = y; - + _inMainArea = false; _exitDirection = 0; _currPointIndex = 0; @@ -207,7 +207,7 @@ AsCommonCar::AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 _soundCounter = 0; _pathPoints = NULL; _currMoveDirection = 0; - + startAnimation(0xD4220027, 0, -1); setDoDeltaX(getGlobalVar(V_CAR_DELTA_X)); @@ -517,7 +517,7 @@ void AsCommonCar::moveToNextPoint() { if (ABS(nextPt.y - currPt.y) <= ABS(nextPt.x - currPt.x) && ((_currMoveDirection == 2 && nextPt.x < currPt.x) || (_currMoveDirection == 4 && nextPt.x >= currPt.x))) { - if (_currMoveDirection == 2) + if (_currMoveDirection == 2) _currMoveDirection = 4; else if (_currMoveDirection == 4) _currMoveDirection = 2; @@ -605,7 +605,7 @@ void AsCommonCar::moveToPrevPoint() { if (ABS(prevPt.y - currPt.y) <= ABS(prevPt.x - currPt.x) && ((_currMoveDirection == 2 && prevPt.x < currPt.x) || (_currMoveDirection == 4 && prevPt.x >= currPt.x))) { - if (_currMoveDirection == 2) + if (_currMoveDirection == 2) _currMoveDirection = 4; else if (_currMoveDirection == 4) _currMoveDirection = 2; @@ -668,7 +668,7 @@ void AsCommonCar::suMoveToNextPoint() { bool firstTime = true; _ySteps = _steps; int stepsCtr = _steps; - + while (stepsCtr > 0) { NPoint pt1; NPoint pt2 = pathPoint(_currPointIndex); @@ -739,7 +739,7 @@ void AsCommonCar::suMoveToNextPoint() { stepsCtr = 0; } } - firstTime = false; + firstTime = false; } if (_yMoveTotalSteps != 0) { @@ -811,7 +811,7 @@ void AsCommonCar::suMoveToPrevPoint() { bool firstTime = true; _ySteps = _steps; int stepsCtr = _steps; - + while (stepsCtr > 0) { if (_stepError == 0) _currPointIndex--; @@ -884,7 +884,7 @@ void AsCommonCar::suMoveToPrevPoint() { stepsCtr = 0; } } - firstTime = false; + firstTime = false; } if (_yMoveTotalSteps != 0) { @@ -971,7 +971,7 @@ AsCommonIdleCarFull::AsCommonIdleCarFull(NeverhoodEngine *vm, int16 x, int16 y) AsCommonCarConnector::AsCommonCarConnector(NeverhoodEngine *vm, AsCommonCar *asCar) : AnimatedSprite(vm, 1100), _asCar(asCar) { - + createSurface1(0x60281C10, 150); startAnimation(0x60281C10, -1, -1); _newStickFrameIndex = STICK_LAST_FRAME; @@ -1006,9 +1006,9 @@ Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asCar(NULL), _countdown1(0) { setGlobalVar(V_CAR_DELTA_X, 1); - + SetMessageHandler(&Scene1608::hmLowerFloor); - + _asKey = insertSprite<AsCommonKey>(this, 1, 1100, 198, 220); addCollisionSprite(_asKey); @@ -1092,9 +1092,9 @@ Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which) _carClipFlag = false; _carStatus = 0; setRectList(0x004B4810); - } + } - // NOTE: Not in the else because 'which' is set to 1 in the true branch + // NOTE: Not in the else because 'which' is set to 1 in the true branch if (which == 1) { // Klaymen riding the car _vm->gameState().which = 1; @@ -1134,9 +1134,9 @@ Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which) _carClipFlag = true; _carStatus = 0; } - + _palette->addPalette("paKlayRed", 0, 64, 0); - + } Scene1608::~Scene1608() { @@ -1308,7 +1308,7 @@ uint32 Scene1608::hmCarAtHome(int messageNum, const MessageParam ¶m, Entity } return 0; } - + void Scene1608::updateKlaymenCliprect() { if (_kmScene1608->getX() <= 375) _kmScene1608->setClipRect(_clipRect1); @@ -1321,17 +1321,17 @@ Scene1609::Scene1609(NeverhoodEngine *vm, Module *parentModule) _vm->gameModule()->initCodeSymbolsPuzzle(); _noisySymbolIndex = getGlobalVar(V_NOISY_SYMBOL_INDEX); - + SetMessageHandler(&Scene1609::handleMessage); SetUpdateHandler(&Scene1609::update); - + setBackground(0x92124A14); setPalette(0x92124A14); insertPuzzleMouse(0x24A10929, 20, 620); - + for (int symbolPosition = 0; symbolPosition < 12; symbolPosition++) _asSymbols[symbolPosition] = insertSprite<AsScene3011Symbol>(symbolPosition, false); - + _ssButton = insertSprite<SsScene3011Button>(this, true); addCollisionSprite(_ssButton); loadSound(0, 0x68E25540); @@ -1408,5 +1408,5 @@ bool Scene1609::testVars() { return true; } - + } // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1700.cpp b/engines/neverhood/modules/module1700.cpp index 38ed561d51..2aeae466ff 100644 --- a/engines/neverhood/modules/module1700.cpp +++ b/engines/neverhood/modules/module1700.cpp @@ -36,7 +36,7 @@ static const uint32 kModule1700SoundList[] = { Module1700::Module1700(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - + _vm->_soundMan->addMusic(0x04212331, 0x31114225); _vm->_soundMan->addSoundList(0x04212331, kModule1700SoundList); _vm->_soundMan->setSoundListParams(kModule1700SoundList, true, 50, 600, 5, 150); @@ -125,7 +125,7 @@ void Module1700::updateScene() { } } } - + // Scene1705 static const uint32 kScene1705FileHashes[] = { @@ -137,7 +137,7 @@ static const uint32 kScene1705FileHashes[] = { SsScene1705WallSymbol::SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex) : StaticSprite(vm, fileHash, 100) { - + _x = _spriteResource.getPosition().x + symbolIndex * 30; _y = _spriteResource.getPosition().y + 160; updatePosition(); @@ -171,7 +171,7 @@ uint32 SsScene1705Tape::handleMessage(int messageNum, const MessageParam ¶m, setSubVar(VA_HAS_TAPE, _tapeIndex, 1); setVisible(false); SetMessageHandler(NULL); - break; + break; } return messageResult; } @@ -180,7 +180,7 @@ Scene1705::Scene1705(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteArea(1) { Sprite *tempSprite; - + setGlobalVar(V_FELL_DOWN_HOLE, 1); _vm->gameModule()->initCannonSymbolsPuzzle(); @@ -271,7 +271,7 @@ uint32 Scene1705::handleMessage(int messageNum, const MessageParam ¶m, Entit sendEntityMessage(_klaymen, 0x1014, sender); setMessageList(0x004B6AC0); } - break; + break; } return 0; } diff --git a/engines/neverhood/modules/module1700.h b/engines/neverhood/modules/module1700.h index f57c411a18..deb5573f2b 100644 --- a/engines/neverhood/modules/module1700.h +++ b/engines/neverhood/modules/module1700.h @@ -50,7 +50,7 @@ public: class SsScene1705Tape : public StaticSprite { public: SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash); -protected: +protected: Scene *_parentScene; uint32 _tapeIndex; uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); diff --git a/engines/neverhood/modules/module1800.cpp b/engines/neverhood/modules/module1800.cpp index b7371c9a4a..b312678467 100644 --- a/engines/neverhood/modules/module1800.cpp +++ b/engines/neverhood/modules/module1800.cpp @@ -38,7 +38,7 @@ static const uint32 kModule1800SoundList[] = { Module1800::Module1800(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - + _vm->_soundMan->addSoundList(0x04A14718, kModule1800SoundList); _vm->_soundMan->setSoundListParams(kModule1800SoundList, true, 50, 600, 10, 150); _vm->_soundMan->playTwoSounds(0x04A14718, 0x8A382B55, 0x0C242F1D, 0); @@ -177,5 +177,5 @@ void Module1800::updateScene() { } } } - + } // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1900.cpp b/engines/neverhood/modules/module1900.cpp index 7f08b01d3f..29c20083f9 100644 --- a/engines/neverhood/modules/module1900.cpp +++ b/engines/neverhood/modules/module1900.cpp @@ -35,8 +35,8 @@ static const uint32 kModule1900SoundList[] = { Module1900::Module1900(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - // NOTE: The original has a Scene1908 here as well but it's not used here but in another module... - + // NOTE: The original has a Scene1908 here as well but it's not used here but in another module... + if (which < 0) createScene(_vm->gameState().sceneNum, -1); else @@ -88,7 +88,7 @@ void Module1900::updateScene() { Scene1901::Scene1901(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { - + Sprite *tempSprite; setRectList(0x004B34C8); @@ -98,7 +98,7 @@ Scene1901::Scene1901(NeverhoodEngine *vm, Module *parentModule, int which) insertScreenMouse(0x0322301B); insertStaticSprite(0x42213133, 1100); - + if (!getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) insertStaticSprite(0x40A40168, 100); else if (getGlobalVar(V_STAIRS_DOWN)) { @@ -132,16 +132,16 @@ static const NPoint kAsScene1907SymbolGroundPositions[] = { {400, 375}, {370, 435}, {475, 415} }; -static const NPoint kAsScene1907SymbolPluggedInPositions[] = { +static const NPoint kAsScene1907SymbolPluggedInPositions[] = { {275, 125}, {244, 125}, {238, 131}, {221, 135}, {199, 136}, {168, 149}, {145, 152}, {123, 154}, {103, 157} }; static const NPoint kAsScene1907SymbolGroundHitPositions[] = { - {275, 299}, {244, 299}, {238, 305}, - {221, 309}, {199, 310}, {168, 323}, - {145, 326}, {123, 328}, {103, 331} + {275, 299}, {244, 299}, {238, 305}, + {221, 309}, {199, 310}, {168, 323}, + {145, 326}, {123, 328}, {103, 331} }; static const NPoint kAsScene1907SymbolPluggedInDownPositions[] = { @@ -164,7 +164,7 @@ AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene _plugInFailed = false; _plugInTryCount = 0; - + if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) { _isPluggedIn = true; _currPositionIndex = elementIndex; @@ -289,7 +289,7 @@ void AsScene1907Symbol::suMoveDown() { _y = kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y; _isMoving = false; SetSpriteUpdate(NULL); - } + } } void AsScene1907Symbol::suMoveUp() { @@ -423,7 +423,7 @@ void AsScene1907Symbol::moveDown() { SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol) : StaticSprite(vm, 1400), _parentScene(parentScene), _asScene1907Symbol(asScene1907Symbol), _countdown1(0) { - + loadSprite(0x64516424, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1400); setVisible(false); loadSound(0, 0x44061000); @@ -474,7 +474,7 @@ void SsScene1907UpDownButton::setToDownPosition() { AsScene1907WaterHint::AsScene1907WaterHint(NeverhoodEngine *vm) : AnimatedSprite(vm, 1400) { - + createSurface1(0x110A1061, 1500); _x = 320; _y = 240; @@ -515,10 +515,10 @@ void AsScene1907WaterHint::hide() { SetMessageHandler(&Sprite::handleMessage); } -Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule) - : Scene(vm, parentModule), _currMovingSymbolIndex(0), _pluggedInCount(0), +Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule) + : Scene(vm, parentModule), _currMovingSymbolIndex(0), _pluggedInCount(0), _moveDownCountdown(0), _moveUpCountdown(0), _countdown3(0), _hasPlugInFailed(false) { - + setBackground(0x20628E05); setPalette(0x20628E05); @@ -529,12 +529,12 @@ Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule) _asSymbols[i] = insertSprite<AsScene1907Symbol>(this, i, getRandomPositionIndex()); addCollisionSprite(_asSymbols[i]); } - + _ssUpDownButton = insertSprite<SsScene1907UpDownButton>(this, _asSymbols[8]); addCollisionSprite(_ssUpDownButton); _asWaterHint = insertSprite<AsScene1907WaterHint>(); - + insertPuzzleMouse(0x28E0120E, 20, 620); SetMessageHandler(&Scene1907::handleMessage); @@ -542,7 +542,7 @@ Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule) if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) _pluggedInCount = 9; - + loadSound(0, 0x72004A10); loadSound(1, 0x22082A12); loadSound(2, 0x21100A10); @@ -552,7 +552,7 @@ Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule) void Scene1907::update() { Scene::update(); - + if (_hasPlugInFailed) { int fallOffDelay = 0; _hasPlugInFailed = false; @@ -619,7 +619,7 @@ uint32 Scene1907::handleMessage(int messageNum, const MessageParam ¶m, Entit playSound(3); setGlobalVar(V_STAIRS_PUZZLE_SOLVED, 1); break; - } + } return 0; } diff --git a/engines/neverhood/modules/module2000.cpp b/engines/neverhood/modules/module2000.cpp index 644b7c479a..fcccdefbdd 100644 --- a/engines/neverhood/modules/module2000.cpp +++ b/engines/neverhood/modules/module2000.cpp @@ -28,7 +28,7 @@ namespace Neverhood { Module2000::Module2000(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - + if (which < 0) createScene(_vm->gameState().sceneNum, -1); else if (which == 0) @@ -137,9 +137,9 @@ Scene2001::Scene2001(NeverhoodEngine *vm, Module *parentModule, int which) sendMessage(this, 0x2000, 0); _klaymen->setDoDeltaX(1); } - + _klaymen->setClipRect(tempSprite->getDrawRect().x, 0, 640, 480); - + } uint32 Scene2001::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -153,7 +153,7 @@ uint32 Scene2001::handleMessage(int messageNum, const MessageParam ¶m, Entit setRectList(0x004B3670); _klaymen->setKlaymenIdleTable1(); } - } + } return 0; } diff --git a/engines/neverhood/modules/module2100.cpp b/engines/neverhood/modules/module2100.cpp index b664e93dde..bcff9d9d1b 100644 --- a/engines/neverhood/modules/module2100.cpp +++ b/engines/neverhood/modules/module2100.cpp @@ -30,7 +30,7 @@ Module2100::Module2100(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { _vm->_soundMan->addMusic(0x10A10C14, 0x11482B95); - + if (which < 0) createScene(_vm->gameState().sceneNum, -1); else if (which == 1) @@ -129,7 +129,7 @@ void AsScene2101Door::stCloseDoorDone() { AsScene2101HitByDoorEffect::AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen) : AnimatedSprite(vm, 1400), _klaymen(klaymen) { - + SetUpdateHandler(&AnimatedSprite::update); SetMessageHandler(&AsScene2101HitByDoorEffect::handleMessage); createSurface(1200, 88, 165); @@ -176,8 +176,8 @@ void SsCommonFloorButton::update() { else setVisible(false); } -} - +} + uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { @@ -195,12 +195,12 @@ uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam &pa Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { - + Sprite *tempSprite; - + SetMessageHandler(&Scene2101::handleMessage); SetUpdateHandler(&Scene2101::update); - + setBackground(0x44242305); setPalette(0x44242305); insertScreenMouse(0x4230144A); @@ -210,9 +210,9 @@ Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which) _ssFloorButton = insertSprite<SsCommonFloorButton>(this, 0x72427010, 0x32423010, 200, 0); _asTape1 = insertSprite<AsScene1201Tape>(this, 18, 1100, 412, 443, 0x9148A011); addCollisionSprite(_asTape1); - _asTape2 = insertSprite<AsScene1201Tape>(this, 11, 1100, 441, 443, 0x9148A011); + _asTape2 = insertSprite<AsScene1201Tape>(this, 11, 1100, 441, 443, 0x9048A093); addCollisionSprite(_asTape2); - + if (which < 0) { insertKlaymen<KmScene2101>(380, 438); setMessageList(0x004B8E48); @@ -256,10 +256,10 @@ Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which) _doorStatus = 1; _countdown1 = 0; } - + _asHitByDoorEffect = insertSprite<AsScene2101HitByDoorEffect>(_klaymen); _klaymen->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480); - + } void Scene2101::update() { diff --git a/engines/neverhood/modules/module2100.h b/engines/neverhood/modules/module2100.h index 369f5ac0cc..d76bed0780 100644 --- a/engines/neverhood/modules/module2100.h +++ b/engines/neverhood/modules/module2100.h @@ -68,7 +68,7 @@ protected: uint32 _soundFileHash; uint32 _fileHash1, _fileHash2; int16 _countdown; - void update(); + void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; diff --git a/engines/neverhood/modules/module2200.cpp b/engines/neverhood/modules/module2200.cpp index 08ed274eb3..99f21cad74 100644 --- a/engines/neverhood/modules/module2200.cpp +++ b/engines/neverhood/modules/module2200.cpp @@ -30,8 +30,8 @@ namespace Neverhood { Module2200::Module2200(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - - _vm->_soundMan->addMusic(0x11391412, 0x601C908C); + + _vm->_soundMan->addMusic(0x11391412, 0x601C908C); if (which < 0) createScene(_vm->gameState().sceneNum, -1); @@ -50,6 +50,7 @@ void Module2200::createScene(int sceneNum, int which) { switch (_sceneNum) { case 0: _vm->gameState().sceneNum = 0; + _vm->_soundMan->startMusic(0x601C908C, 0, 2); _childObject = new Scene2201(_vm, this, which); break; case 1: @@ -439,7 +440,7 @@ void Module2200::updateScene() { } #undef HallOfRecordsSceneLink - + void Module2200::createHallOfRecordsScene(int which, uint32 hallOfRecordsInfoId) { _childObject = new HallOfRecordsScene(_vm, this, which, hallOfRecordsInfoId); } @@ -460,7 +461,7 @@ AsScene2201Door::AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite * : AnimatedSprite(vm, 1100), _klaymen(klaymen), _ssDoorLight(ssDoorLight), _countdown(0), _isOpen(isOpen) { _x = 408; - _y = 290; + _y = 290; createSurface(900, 63, 266); SetUpdateHandler(&AsScene2201Door::update); SetMessageHandler(&AsScene2201Door::handleMessage); @@ -527,7 +528,7 @@ void AsScene2201Door::stCloseDoor() { SsScene2201PuzzleCube::SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex) : StaticSprite(vm, 900) { - + createSurface(100, 16, 16); loadSprite(kSsScene2201PuzzleCubeFileHashes[cubeIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 0, kSsScene2201PuzzleCubePoints[positionIndex].x, kSsScene2201PuzzleCubePoints[positionIndex].y); @@ -542,7 +543,7 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which) SetMessageHandler(&Scene2201::handleMessage); SetUpdateHandler(&Scene2201::update); - + loadDataResource(0x04104242); loadHitRectList(); setBackground(0x40008208); @@ -550,9 +551,9 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which) insertScreenMouse(0x0820C408); _asTape = insertSprite<AsScene1201Tape>(this, 7, 1100, 459, 432, 0x9148A011); - addCollisionSprite(_asTape); + addCollisionSprite(_asTape); _ssDoorButton = insertSprite<SsCommonPressButton>(this, 0xE4A43E29, 0xE4A43E29, 100, 0); - + for (uint32 cubeIndex = 0; cubeIndex < 9; cubeIndex++) if ((int16)getSubVar(VA_CUBE_POSITIONS, cubeIndex) >= 0) insertSprite<SsScene2201PuzzleCube>(cubeIndex, (int16)getSubVar(VA_CUBE_POSITIONS, cubeIndex)); @@ -561,10 +562,10 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which) _clipRects[0].x2 = 640; _clipRects[1].x2 = 640; _clipRects[1].y2 = 480; - + if (!getGlobalVar(V_TILE_PUZZLE_SOLVED)) insertStaticSprite(0x00026027, 900); - + tempSprite = insertStaticSprite(0x030326A0, 1100); _clipRects[0].x1 = tempSprite->getDrawRect().x; insertStaticSprite(0x811DA061, 1100); @@ -601,7 +602,7 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which) setMessageList(0x004B8120); _asDoor = insertSprite<AsScene2201Door>(_klaymen, _ssDoorLight, true); } - + insertSprite<AsScene2201CeilingFan>(); _vm->_soundMan->addSound(0x04106220, 0x81212040); @@ -718,7 +719,7 @@ uint32 SsScene2202PuzzleCube::handleMessage(int messageNum, const MessageParam & } return messageResult; } - + void SsScene2202PuzzleCube::suMoveCubeX() { bool done = false; @@ -745,9 +746,9 @@ void SsScene2202PuzzleCube::suMoveCubeX() { if (_x == _xFlagPos) _counterDirection = true; } - + if (done) - stopMoving(); + stopMoving(); updateBounds(); @@ -779,9 +780,9 @@ void SsScene2202PuzzleCube::suMoveCubeY() { if (_x == _xFlagPos) _counterDirection = true; } - + if (done) - stopMoving(); + stopMoving(); updateBounds(); @@ -793,7 +794,7 @@ void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) { setSubVar(VA_CUBE_POSITIONS, _cubePosition, (uint32)-1); setSubVar(VA_CUBE_POSITIONS, newCubePosition, (uint32)_cubeSymbol); - + _cubePosition = newCubePosition; _errValue = 0; _counterDirection = false; @@ -836,7 +837,7 @@ void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) { if (_newX - _x >= 180) _xFlagPos = _newX - 90; else - _xFlagPos = _x + _newX / 2; + _xFlagPos = _x + _newX / 2; } else { if (_x - _newX >= 180) _xFlagPos = _x + 90; @@ -850,7 +851,7 @@ void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) { if (_newY - _y >= 180) _xFlagPos = _newY - 90; else - _xFlagPos = _y + _newY / 2; + _xFlagPos = _y + _newY / 2; } else { if (_y - _newY >= 180) _xFlagPos = _y + 90; @@ -859,7 +860,7 @@ void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) { } playSound(1); } - + } void SsScene2202PuzzleCube::stopMoving() { @@ -938,7 +939,7 @@ void Scene2202::update() { _isSolved = true; } } - + } uint32 Scene2202::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -980,7 +981,7 @@ int16 Scene2202::getFreeCubePosition(int16 cubePosition) { } bool Scene2202::testIsSolved() { - return + return getSubVar(VA_CUBE_POSITIONS, 0) == 0 && getSubVar(VA_CUBE_POSITIONS, 2) == 2 && getSubVar(VA_CUBE_POSITIONS, 3) == 3 && @@ -1145,7 +1146,7 @@ Scene2203::Scene2203(NeverhoodEngine *vm, Module *parentModule, int which) _ssSmallRightDoor->setVisible(false); _klaymen->setClipRect(_leftDoorClipRect); } - + } Scene2203::~Scene2203() { @@ -1219,7 +1220,7 @@ Scene2205::Scene2205(NeverhoodEngine *vm, Module *parentModule, int which) SetMessageHandler(&Scene2205::handleMessage); SetUpdateHandler(&Scene2205::update); - + setHitRects(0x004B0620); if (getGlobalVar(V_LIGHTS_ON)) { _isLightOn = true; @@ -1262,11 +1263,11 @@ Scene2205::Scene2205(NeverhoodEngine *vm, Module *parentModule, int which) _klaymen->setClipRect(_ssDoorFrame->getDrawRect().x, 0, 640, 480); _klaymen->setSoundFlag(true); - + loadDataResource(0x00144822); - + } - + void Scene2205::update() { Scene::update(); if (!_isLightOn && getGlobalVar(V_LIGHTS_ON)) { @@ -1342,7 +1343,7 @@ static const int16 kAsScene2206DoorSpikesXDeltasClose[] = { AsScene2206DoorSpikes::AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash) : StaticSprite(vm, fileHash, 200) { - + if (getGlobalVar(V_SPIKES_RETRACTED)) _x -= 63; SetUpdateHandler(&AsScene2206DoorSpikes::update); @@ -1456,10 +1457,10 @@ Scene2206::Scene2206(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { uint32 fileHash; - + SetUpdateHandler(&Scene::update); SetMessageHandler(&Scene2206::handleMessage); - + if (getGlobalVar(V_LIGHTS_ON)) { fileHash = 0x41983216; _sprite1 = insertStaticSprite(0x2201266A, 100); @@ -1494,7 +1495,7 @@ Scene2206::Scene2206(NeverhoodEngine *vm, Module *parentModule, int which) if (!getGlobalVar(V_LIGHTS_ON)) _palette->addPalette(0x0263D144, 0, 65, 0); addCollisionSprite(_ssTestTube); - + if (which < 0) { // Restoring game insertKlaymen<KmScene2206>(200, 430); @@ -1643,7 +1644,7 @@ void AsScene2207Elevator::update() { if (_destPointIndex + _destPointIndexDelta > _pointIndex) { _pointIndex++; startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); - _newStickFrameIndex = _pointIndex; + _newStickFrameIndex = _pointIndex; if (_destPointIndex + _destPointIndexDelta == _pointIndex) { if (_destPointIndexDelta != 0) _destPointIndexDelta = 0; @@ -1659,7 +1660,7 @@ void AsScene2207Elevator::update() { if (_pointIndex == 0) sendMessage(_parentScene, 0x2003, 0); startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); - _newStickFrameIndex = _pointIndex; + _newStickFrameIndex = _pointIndex; if (_destPointIndex + _destPointIndexDelta == _pointIndex) { if (_destPointIndexDelta != 0) _destPointIndexDelta = 0; @@ -1674,14 +1675,14 @@ void AsScene2207Elevator::update() { sendMessage(_parentScene, 0x2002, 900); else if (_pointIndex < 20 && _surface->getPriority() != 1100) sendMessage(_parentScene, 0x2002, 1100); - + AnimatedSprite::update(); - + if (_destPointIndex + _destPointIndexDelta == _pointIndex && _isMoving) { sendMessage(_parentScene, 0x2004, 0); _isMoving = false; } - + } void AsScene2207Elevator::suSetPosition() { @@ -1705,14 +1706,14 @@ void AsScene2207Elevator::moveToY(int16 y) { if (!_pointArray || _pointArray->size() == 0) return; - + for (uint i = 0; i < _pointArray->size(); i++) { int16 distance = ABS(y - (*_pointArray)[i].y); if (distance < minDistance) { minDistance = distance; _destPointIndex = i; } - } + } if (_destPointIndex != _pointIndex) { if (_destPointIndex == 0 || _destPointIndex == (int)_pointArray->size() - 1) @@ -1731,7 +1732,7 @@ void AsScene2207Elevator::moveToY(int16 y) { AsScene2207Lever::AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX) : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - + _x = x; _y = y; createSurface(1010, 71, 73); @@ -1792,7 +1793,7 @@ void AsScene2207Lever::stLeverUpEvent() { AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene) : AnimatedSprite(vm, 1200), _idle(true) { - + _x = 309; _y = 320; createSurface1(0xCCFD6090, 100); @@ -1873,7 +1874,7 @@ void AsScene2207WallRobotAnimation::cbStopAnimation() { AsScene2207WallCannonAnimation::AsScene2207WallCannonAnimation(NeverhoodEngine *vm) : AnimatedSprite(vm, 1200), _idle(true) { - + _x = 309; _y = 320; createSurface1(0x8CAA0099, 100); @@ -1924,7 +1925,7 @@ SsScene2207Symbol::SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int i _x = 330; _y = 246 + index * 50; - updatePosition(); + updatePosition(); } Scene2207::Scene2207(NeverhoodEngine *vm, Module *parentModule) @@ -1942,7 +1943,7 @@ Scene2207::Scene2207(NeverhoodEngine *vm, Module *parentModule) _klaymen->setRepl(64, 0); setMessageList(0x004B38E8); _asElevator = insertSprite<AsScene2207Elevator>(this); - + if (getGlobalVar(V_LIGHTS_ON)) { setBackground(0x88C00241); setPalette(0x88C00241); @@ -1951,7 +1952,7 @@ Scene2207::Scene2207(NeverhoodEngine *vm, Module *parentModule) _ssMaskPart2 = insertStaticSprite(0x688F62A5, 1100); _ssMaskPart3 = insertStaticSprite(0x0043B038, 1100); _asTape = insertSprite<AsScene1201Tape>(this, 4, 1100, 277, 428, 0x9148A011); - addCollisionSprite(_asTape); + addCollisionSprite(_asTape); _asLever = insertSprite<AsScene2207Lever>(this, 527, 333, 0); addCollisionSprite(_asLever); _asWallRobotAnimation = insertSprite<AsScene2207WallRobotAnimation>(this); @@ -2105,7 +2106,7 @@ static const uint32 kScene2208FileHashes1[] = { 0x041023CB, 0x041020CB, 0x041026CB, 0x04102ACB, 0x041032CB, 0x041002CB }; - + static const uint32 kScene2208FileHashes2[] = { 0x091206C9, 0x091406C9, 0x091806C9, 0x090006C9, 0x093006C9, 0x095006C9 @@ -2121,13 +2122,13 @@ Scene2208::Scene2208(NeverhoodEngine *vm, Module *parentModule, int which) setGlobalVar(V_COLUMN_TEXT_NAME, calcHash("stLineagex")); _textResource.load(getGlobalVar(V_COLUMN_TEXT_NAME)); - + textStart = _textResource.getString(getGlobalVar(V_CLICKED_COLUMN_INDEX), textEnd); while (textStart < textEnd) { _strings.push_back(textStart); textStart += strlen(textStart) + 1; } - + _maxRowIndex = 8 + 10 * (3 - (getGlobalVar(V_COLUMN_TEXT_NAME) == calcHash("stLineagex") ? 1 : 0)); _background = new Background(_vm, 0); @@ -2153,7 +2154,7 @@ Scene2208::Scene2208(NeverhoodEngine *vm, Module *parentModule, int which) _bottomBackgroundSurface = new BaseSurface(_vm, 0, 640, 192, "bottom background"); spriteResource.load(kScene2208FileHashes2[getGlobalVar(V_CLICKED_COLUMN_INDEX) % 6], true); _bottomBackgroundSurface->drawSpriteResourceEx(spriteResource, false, false, 0, 0); - + SetUpdateHandler(&Scene2208::update); SetMessageHandler(&Scene2208::handleMessage); @@ -2164,7 +2165,7 @@ Scene2208::Scene2208(NeverhoodEngine *vm, Module *parentModule, int which) if (_newRowIndex < 6) _newRowIndex = 0; _rowScrollY = 0; - _backgroundScrollY = 48 * _newRowIndex; + _backgroundScrollY = 48 * _newRowIndex; _currRowIndex = _newRowIndex; for (int16 rowIndex = 0; rowIndex < _visibleRowsCount; rowIndex++) @@ -2184,7 +2185,7 @@ Scene2208::~Scene2208() { void Scene2208::update() { int16 mouseY = _vm->getMouseY(); - + if (mouseY < 48) { if (_currRowIndex > 0) _newRowIndex = _currRowIndex - 1; @@ -2234,7 +2235,7 @@ uint32 Scene2208::handleMessage(int messageNum, const MessageParam ¶m, Entit } void Scene2208::drawRow(int16 rowIndex) { - NDrawRect sourceRect; + NDrawRect sourceRect; int16 y = (rowIndex * 48) % 528; if (rowIndex < 4) { sourceRect.x = 0; @@ -2279,7 +2280,7 @@ Scene2242::Scene2242(NeverhoodEngine *vm, Module *parentModule, int which) SetMessageHandler(&Scene2242::handleMessage); SetUpdateHandler(&Scene2242::update); - + if (getGlobalVar(V_LIGHTS_ON)) { setBackground(0x11840E24); setPalette(0x11840E24); @@ -2296,7 +2297,7 @@ Scene2242::Scene2242(NeverhoodEngine *vm, Module *parentModule, int which) } _asTape = insertSprite<AsScene1201Tape>(this, 10, 1100, 464, 435, 0x9148A011); - addCollisionSprite(_asTape); + addCollisionSprite(_asTape); if (which < 0) { // Restoring game @@ -2379,7 +2380,7 @@ void Scene2242::readClickedColumn() { } static const int16 kHallOfRecordsKlaymenXPos[] = { - 68, 157, 246, 335, + 68, 157, 246, 335, 424, 513, 602 }; @@ -2395,7 +2396,7 @@ static const uint32 kHallOfRecordsSceneMessageListIds1[] = { HallOfRecordsScene::HallOfRecordsScene(NeverhoodEngine *vm, Module *parentModule, int which, uint32 hallOfRecordsInfoId) : Scene(vm, parentModule) { - + _hallOfRecordsInfo = _vm->_staticData->getHallOfRecordsInfoItem(hallOfRecordsInfoId); SetMessageHandler(&HallOfRecordsScene::handleMessage); @@ -2486,7 +2487,7 @@ static const uint32 kScene2247MessageListIds1[] = { Scene2247::Scene2247(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { - + SetMessageHandler(&Scene2247::handleMessage); SetUpdateHandler(&Scene::update); @@ -2523,7 +2524,7 @@ Scene2247::Scene2247(NeverhoodEngine *vm, Module *parentModule, int which) } _klaymen->setSoundFlag(true); - + } Scene2247::~Scene2247() { diff --git a/engines/neverhood/modules/module2200.h b/engines/neverhood/modules/module2200.h index af7171dd53..5c19f2a818 100644 --- a/engines/neverhood/modules/module2200.h +++ b/engines/neverhood/modules/module2200.h @@ -100,7 +100,7 @@ class SsScene2202PuzzleCube : public StaticSprite { public: SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol); protected: - Scene *_parentScene; + Scene *_parentScene; int16 _cubeSymbol; int16 _cubePosition; int16 _newX, _newY; @@ -135,7 +135,7 @@ protected: void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); int16 getFreeCubePosition(int16 index); - bool testIsSolved(); + bool testIsSolved(); }; class AsCommonKey : public AnimatedSprite { diff --git a/engines/neverhood/modules/module2300.cpp b/engines/neverhood/modules/module2300.cpp index b434fb98c0..2a46df1ee2 100644 --- a/engines/neverhood/modules/module2300.cpp +++ b/engines/neverhood/modules/module2300.cpp @@ -32,12 +32,12 @@ static const uint32 kModule2300SoundList[] = { Module2300::Module2300(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule), _soundVolume(0) { - + _vm->_soundMan->addSoundList(0x1A214010, kModule2300SoundList); _vm->_soundMan->setSoundListParams(kModule2300SoundList, true, 50, 600, 10, 150); _isWallBroken = getGlobalVar(V_WALL_BROKEN) != 0; - + if (_isWallBroken) { _vm->_soundMan->setSoundVolume(0x90F0D1C3, 0); _vm->_soundMan->playSoundLooping(0x90F0D1C3); @@ -161,12 +161,12 @@ void Module2300::updateScene() { } else { switch (_sceneNum) { case 1: - if (_isWallBroken && navigationScene()->isWalkingForward() && navigationScene()->getNavigationIndex() == 4 && + if (_isWallBroken && navigationScene()->isWalkingForward() && navigationScene()->getNavigationIndex() == 4 && navigationScene()->getFrameNumber() % 2) { _soundVolume++; _vm->_soundMan->setSoundVolume(0x90F0D1C3, _soundVolume); } - if (navigationScene()->isWalkingForward() && navigationScene()->getNavigationIndex() == 0 && + if (navigationScene()->isWalkingForward() && navigationScene()->getNavigationIndex() == 0 && navigationScene()->getFrameNumber() == 50) { _vm->_soundMan->playTwoSounds(0x1A214010, 0x48498E46, 0x50399F64, 0); _vm->_soundMan->setSoundVolume(0x48498E46, 70); @@ -182,5 +182,5 @@ void Module2300::updateScene() { } } } - + } // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2400.cpp b/engines/neverhood/modules/module2400.cpp index 47f842b939..3a152543cf 100644 --- a/engines/neverhood/modules/module2400.cpp +++ b/engines/neverhood/modules/module2400.cpp @@ -26,11 +26,11 @@ namespace Neverhood { Module2400::Module2400(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - + _vm->_soundMan->addMusic(0x202D1010, 0xB110382D); if (which < 0) - createScene(_vm->gameState().sceneNum, _vm->gameState().which); + createScene(_vm->gameState().sceneNum, -1); else createScene(0, 0); @@ -187,7 +187,7 @@ static const uint32 kAsScene2401WaterSpitFileHashes1[] = { AsScene2401WaterSpit::AsScene2401WaterSpit(NeverhoodEngine *vm) : AnimatedSprite(vm, 1200) { - + _x = 240; _y = 447; createSurface(100, 146, 74); @@ -222,7 +222,7 @@ uint32 AsScene2401WaterSpit::handleMessage(int messageNum, const MessageParam &p AsScene2401FlowingWater::AsScene2401FlowingWater(NeverhoodEngine *vm) : AnimatedSprite(vm, 1200), _isWaterFlowing(false) { - + _x = 88; _y = 421; createSurface1(0x10203116, 100); @@ -262,10 +262,10 @@ uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam } return messageResult; } - + AsScene2401WaterFlushing::AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y) : AnimatedSprite(vm, 1200), _countdown(0), _flushLoopCount(0) { - + _x = x; _y = y; createSurface1(0xB8596884, 100); @@ -308,7 +308,7 @@ uint32 AsScene2401WaterFlushing::handleMessage(int messageNum, const MessagePara AsScene2401Door::AsScene2401Door(NeverhoodEngine *vm, bool isOpen) : AnimatedSprite(vm, 1100), _countdown(0), _isOpen(isOpen) { - + _x = 320; _y = 240; createSurface1(0x44687810, 100); @@ -398,7 +398,7 @@ Scene2401::Scene2401(NeverhoodEngine *vm, Module *parentModule, int which) _ssWaterPipes[i] = insertStaticSprite(kScene2401FileHashes1[i], 300); _ssWaterPipes[i]->setVisible(false); } - + _asWaterSpit[0] = insertSprite<AsScene2401WaterSpit>(); _asWaterSpit[1] = insertSprite<AsScene2401WaterSpit>(); @@ -461,7 +461,7 @@ void Scene2401::update() { if (_countdown2 != 0 && (--_countdown2) == 0) sendMessage(_asFlowingWater, 0x2003, 0); - + Scene::update(); } @@ -559,7 +559,7 @@ AsScene2402Door::AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool i } else { stopAnimation(); setVisible(false); - } + } SetUpdateHandler(&AsScene2402Door::update); SetMessageHandler(&AsScene2402Door::handleMessage); } @@ -654,7 +654,7 @@ void AsScene2402TV::upFocusKlaymen() { _newStickFrameIndex = _currFrameIndex; if (_countdown2 == 0) { _vm->_soundMan->addSound(0x01520123, 0xC42D4528); - _vm->_soundMan->playSoundLooping(0xC42D4528); + _vm->_soundMan->playSoundLooping(0xC42D4528); } _countdown2 = 5; } else if (_countdown2 != 0 && (--_countdown2 == 0)) @@ -698,7 +698,7 @@ Scene2402::Scene2402(NeverhoodEngine *vm, Module *parentModule, int which) _asTape = insertSprite<AsScene1201Tape>(this, 9, 1100, 286, 409, 0x9148A011); addCollisionSprite(_asTape); _ssButton = insertSprite<SsCommonButtonSprite>(this, 0x15288120, 100, 0); - + if (which < 0) { // Restoring game insertKlaymen<KmScene2402>(198, 404); @@ -779,7 +779,7 @@ uint32 Scene2402::handleMessage(int messageNum, const MessageParam ¶m, Entit } return messageResult; } - + void Scene2402::playPipeSound(uint32 fileHash) { playSound(_soundToggle ? 0 : 1, fileHash); _soundToggle = !_soundToggle; @@ -787,7 +787,7 @@ void Scene2402::playPipeSound(uint32 fileHash) { Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { - + Sprite *tempSprite1, *tempSprite2, *tempSprite3; SetMessageHandler(&Scene2403::handleMessage); @@ -799,7 +799,7 @@ Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which) addCollisionSprite(_asTape); _asLightCord = insertSprite<AsScene2803LightCord>(this, 0xA1095A10, 0x836D3813, 368, 200); _asLightCord->setClipRect(0, 25, 640, 480); - + if (which < 0) { // Restoring game _isClimbingLadder = false; @@ -828,11 +828,11 @@ Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which) } _ssButton = insertSprite<SsCommonButtonSprite>(this, 0x3130B0EB, 100, 0); - tempSprite1 = insertStaticSprite(0x20C24220, 1100); + tempSprite1 = insertStaticSprite(0x20C24220, 1100); tempSprite2 = insertStaticSprite(0x03080900, 1300); tempSprite3 = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen); tempSprite3->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2()); - _klaymen->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2()); + _klaymen->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2()); loadSound(1, calcHash("fxFogHornSoft")); } @@ -887,7 +887,7 @@ Scene2406::Scene2406(NeverhoodEngine *vm, Module *parentModule, int which) setGlobalVar(V_KEY3_LOCATION, 2); SetMessageHandler(&Scene2406::handleMessage); - + setRectList(0x004B78C8); insertScreenMouse(0xB03001A8); @@ -913,7 +913,7 @@ Scene2406::Scene2406(NeverhoodEngine *vm, Module *parentModule, int which) setPalette(0x0A038595); tempSprite1 = insertStaticSprite(0x1712112A, 1100); } - + tempSprite2 = insertStaticSprite(0x22300924, 1300); _clipRects[1].x1 = tempSprite1->getDrawRect().x; _clipRects[1].y1 = tempSprite2->getDrawRect().y; diff --git a/engines/neverhood/modules/module2500.cpp b/engines/neverhood/modules/module2500.cpp index e3a3b74280..1b525f12af 100644 --- a/engines/neverhood/modules/module2500.cpp +++ b/engines/neverhood/modules/module2500.cpp @@ -51,7 +51,7 @@ static const NRect kScene2508ClipRect2 = NRect(0, 0, 594, 448); Module2500::Module2500(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule), _soundIndex(0) { - + _vm->_soundMan->addMusic(0x29220120, 0x05343184); _vm->_soundMan->startMusic(0x05343184, 0, 0); SetMessageHandler(&Module2500::handleMessage); @@ -212,14 +212,14 @@ uint32 Module2500::handleMessage(int messageNum, const MessageParam ¶m, Enti } return messageResult; } - + void Module2500::createScene2704(int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites, const NRect *clipRect) { _childObject = new Scene2704(_vm, this, which, sceneInfoId, value, staticSprites, clipRect); } Scene2501::Scene2501(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { - + _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B2628)); _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B264C)); _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B2670)); @@ -282,7 +282,7 @@ Scene2501::Scene2501(NeverhoodEngine *vm, Module *parentModule, int which) _asCarTrackShadow = insertSprite<AsCommonCarTrackShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4); _asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4); insertSprite<AsCommonCarConnector>(_asCar); - + _newTrackIndex = -1; _dataResource.load(calcHash("Ashooded")); @@ -300,9 +300,9 @@ Scene2501::Scene2501(NeverhoodEngine *vm, Module *parentModule, int which) if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480) sendMessage(_asCar, 0x2008, 150); } - + _carStatus = 0; - + } Scene2501::~Scene2501() { @@ -391,7 +391,7 @@ uint32 Scene2501::handleMessage(int messageNum, const MessageParam ¶m, Entit } return messageResult; } - + uint32 Scene2501::hmRidingCar(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { @@ -434,7 +434,7 @@ uint32 Scene2501::hmCarAtHome(int messageNum, const MessageParam ¶m, Entity } return messageResult; } - + void Scene2501::moveCarToPoint(NPoint &pt) { int minMatchTrackIndex, minMatchDistance; _tracks.findTrackPoint(pt, minMatchTrackIndex, minMatchDistance, _dataResource); @@ -472,7 +472,7 @@ void Scene2501::updateKlaymenClipRect() { SsScene2504Button::SsScene2504Button(NeverhoodEngine *vm) : StaticSprite(vm, 1400), _countdown(0), _isSoundPlaying(false) { - + loadSprite(0x070220D9, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); setVisible(false); loadSound(0, 0x4600204C); @@ -520,9 +520,9 @@ uint32 SsScene2504Button::handleMessage(int messageNum, const MessageParam ¶ Scene2504::Scene2504(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { - + Sprite *ssButton; - + setBackground(0x90791B80); setPalette(0x90791B80); ssButton = insertSprite<SsScene2504Button>(); diff --git a/engines/neverhood/modules/module2600.cpp b/engines/neverhood/modules/module2600.cpp index 56b4c65f8d..2fce82b777 100644 --- a/engines/neverhood/modules/module2600.cpp +++ b/engines/neverhood/modules/module2600.cpp @@ -35,7 +35,7 @@ static const uint32 kModule2600SoundList[] = { Module2600::Module2600(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - + if (which < 0) createScene(_vm->gameState().sceneNum, -1); else if (which == 1) @@ -218,10 +218,10 @@ void Module2600::updateScene() { } } } - + SsScene2609Button::SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene) : StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) { - + SetUpdateHandler(&SsScene2609Button::update); SetMessageHandler(&SsScene2609Button::handleMessage); @@ -273,7 +273,7 @@ uint32 SsScene2609Button::handleMessage(int messageNum, const MessageParam ¶ AsScene2609Water::AsScene2609Water(NeverhoodEngine *vm) : AnimatedSprite(vm, 1000) { - + _x = 240; _y = 420; setDoDeltaX(1); @@ -309,7 +309,7 @@ uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam ¶m Scene2609::Scene2609(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isBusy(false) { - + SetUpdateHandler(&Scene::update); SetMessageHandler(&Scene2609::handleMessage); diff --git a/engines/neverhood/modules/module2700.cpp b/engines/neverhood/modules/module2700.cpp index 19655d128b..f8f3c71042 100644 --- a/engines/neverhood/modules/module2700.cpp +++ b/engines/neverhood/modules/module2700.cpp @@ -83,8 +83,8 @@ static const uint32 kScene2725StaticSprites[] = { }; Module2700::Module2700(NeverhoodEngine *vm, Module *parentModule, int which) - : Module(vm, parentModule), _soundIndex(0), _raidoMusicInitialized(false) { - + : Module(vm, parentModule), _soundIndex(0), _radioMusicInitialized(false) { + _vm->_soundMan->addMusic(0x42212411, 0x04020210); _vm->_soundMan->startMusic(0x04020210, 24, 2); SetMessageHandler(&Module2700::handleMessage); @@ -500,7 +500,7 @@ void Module2700::updateScene() { } else { switch (_sceneNum) { case 21: - if (!_raidoMusicInitialized) { + if (!_radioMusicInitialized) { _vm->_soundMan->stopMusic(0x04020210, 0, 1); _vm->gameModule()->initRadioPuzzle(); _musicFileHash = getGlobalVar(V_GOOD_RADIO_MUSIC_NAME); @@ -508,7 +508,7 @@ void Module2700::updateScene() { _vm->_soundMan->startMusic(_musicFileHash, 0, 2); _vm->_soundMan->addSound(0x42212411, 0x44014282); _vm->_soundMan->setSoundParams(0x44014282, true, 120, 360, 72, 0); - _raidoMusicInitialized = true; + _radioMusicInitialized = true; } break; } @@ -527,7 +527,7 @@ uint32 Module2700::handleMessage(int messageNum, const MessageParam ¶m, Enti } return messageResult; } - + void Module2700::createScene2703(int which, uint32 trackInfoId) { _childObject = new Scene2703(_vm, this, which, trackInfoId); } @@ -545,7 +545,7 @@ static const NPoint kCarShadowOffsets[] = { SsCommonTrackShadowBackground::SsCommonTrackShadowBackground(NeverhoodEngine *vm, uint32 fileHash) : StaticSprite(vm, 0) { - + loadSprite(fileHash, kSLFDefDrawOffset | kSLFDefPosition, 0); } @@ -555,7 +555,7 @@ AsCommonCarShadow::AsCommonCarShadow(NeverhoodEngine *vm, AnimatedSprite *asCar, SetUpdateHandler(&AsCommonCarShadow::update); createShadowSurface(shadowSurface, 211, 147, 100); updateShadow(); -} +} void AsCommonCarShadow::update() { updateShadow(); @@ -589,8 +589,8 @@ AsCommonCarConnectorShadow::AsCommonCarConnectorShadow(NeverhoodEngine *vm, Spri SetUpdateHandler(&AsCommonCarConnectorShadow::update); createShadowSurface1(shadowSurface, 0x60281C10, 150); startAnimation(0x60281C10, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; -} + _newStickFrameIndex = STICK_LAST_FRAME; +} void AsCommonCarConnectorShadow::update() { _x = _asCar->getX() + kCarShadowOffsets[_index].x; @@ -605,7 +605,7 @@ AsCommonCarTrackShadow::AsCommonCarTrackShadow(NeverhoodEngine *vm, Sprite *asCa createShadowSurface1(shadowSurface, 0x0759129C, 100); startAnimation(0x0759129C, frameIndex, -1); _newStickFrameIndex = frameIndex; -} +} void AsCommonCarTrackShadow::update() { _x = _asCar->getX(); @@ -615,19 +615,19 @@ void AsCommonCarTrackShadow::update() { Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { - + Sprite *tempSprite; - + NRect clipRect; TrackInfo *tracks = _vm->_staticData->getTrackInfo(0x004B2240); setGlobalVar(V_CAR_DELTA_X, 1); - + setBackground(tracks->bgFilename); setPalette(tracks->bgFilename); _palette->addPalette(calcHash("paPodFloor"), 65, 31, 65); _palette->addPalette(calcHash("paKlayFloor"), 0, 65, 0); insertScreenMouse(0x08B08180); - + tempSprite = insertStaticSprite(0x1E086325, 1200); clipRect.set(0, 0, 640, tempSprite->getDrawRect().y2()); @@ -661,7 +661,7 @@ Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which) if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480) sendMessage(_asCar, 0x2008, 150); } - + _asCar->setClipRect(clipRect); _asCarConnector->setClipRect(clipRect); @@ -715,10 +715,10 @@ uint32 Scene2701::hmCarAtHome(int messageNum, const MessageParam ¶m, Entity Scene2702::Scene2702(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isInLight(true), _newTrackIndex(-1) { - + SetMessageHandler(&Scene2702::handleMessage); SetUpdateHandler(&Scene2702::update); - + setBackground(0x18808B00); setPalette(0x18808B00); _palette->addPalette(calcHash("paPodFloor"), 65, 31, 65); @@ -734,7 +734,7 @@ Scene2702::Scene2702(NeverhoodEngine *vm, Module *parentModule, int which) _asCarTrackShadow = insertSprite<AsCommonCarTrackShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4); _asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4); _dataResource.load(0x04310014); - + if (which == 1) { _isUpperTrack = false; _currTrackIndex = 1; @@ -765,11 +765,11 @@ Scene2702::Scene2702(NeverhoodEngine *vm, Module *parentModule, int which) } if (_isUpperTrack) { - _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5F68)); + _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5F68)); _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5F8C)); _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FB0)); } else { - _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FD8)); + _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FD8)); _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FFC)); _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B6020)); } @@ -873,19 +873,19 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3 : Scene(vm, parentModule) { TrackInfo *tracks = _vm->_staticData->getTrackInfo(trackInfoId); - + SetMessageHandler(&Scene2703::handleMessage); SetUpdateHandler(&Scene2703::update); - + setBackground(tracks->bgFilename); setPalette(tracks->bgFilename); _palette->addPalette(calcHash("paPodShade"), 65, 31, 65); _palette->addPalette(calcHash("paKlayShade"), 0, 65, 0); addEntity(_palette); insertScreenMouse(tracks->mouseCursorFilename); - + _palStatus = 2; - + if (tracks->bgShadowFilename) { _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(tracks->bgShadowFilename); addEntity(_ssTrackShadowBackground); @@ -905,7 +905,7 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3 _dataResource.load(tracks->dataResourceFilename); _trackPoints = _dataResource.getPointArray(tracks->trackPointsName); _asCar->setPathPoints(_trackPoints); - + if (which == _which2) { NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1]; sendMessage(_asCar, 0x2002, _trackPoints->size() - 1); @@ -921,7 +921,7 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3 else sendMessage(_asCar, 0x2008, 150); } - + if (which == 0) { _palette->addPalette(calcHash("paPodShade"), 65, 31, 65); _palette->addPalette(calcHash("paKlayShade"), 0, 65, 0); @@ -931,9 +931,9 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3 _palette->addPalette(calcHash("paKlayBlack"), 0, 65, 0); _palStatus = 0; } - + _palette->copyBasePalette(0, 256, 0); - + } void Scene2703::update() { @@ -981,16 +981,16 @@ uint32 Scene2703::handleMessage(int messageNum, const MessageParam ¶m, Entit } return 0; } - + Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint32 trackInfoId, int16 value, const uint32 *staticSprites, const NRect *clipRect) : Scene(vm, parentModule) { TrackInfo *tracks = _vm->_staticData->getTrackInfo(trackInfoId); - + SetMessageHandler(&Scene2704::handleMessage); SetUpdateHandler(&Scene2704::update); - + setBackground(tracks->bgFilename); setPalette(tracks->bgFilename); @@ -999,12 +999,12 @@ Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint3 if (tracks->exPaletteFilename2) _palette->addPalette(tracks->exPaletteFilename2, 65, 31, 65); - + while (staticSprites && *staticSprites) insertStaticSprite(*staticSprites++, 1100); insertScreenMouse(tracks->mouseCursorFilename); - + if (tracks->bgShadowFilename) { _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(tracks->bgShadowFilename); addEntity(_ssTrackShadowBackground); @@ -1024,7 +1024,7 @@ Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint3 _dataResource.load(tracks->dataResourceFilename); _trackPoints = _dataResource.getPointArray(tracks->trackPointsName); _asCar->setPathPoints(_trackPoints); - + if (which == _which2) { NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1]; sendMessage(_asCar, 0x2002, _trackPoints->size() - 1); @@ -1040,21 +1040,21 @@ Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint3 else sendMessage(_asCar, 0x2008, 0); } - + if (clipRect) { _asCar->getClipRect() = *clipRect; if (_asCarShadow) - _asCarShadow->getClipRect() = *clipRect; + _asCarShadow->getClipRect() = *clipRect; if (_asCarTrackShadow) - _asCarTrackShadow->getClipRect() = *clipRect; + _asCarTrackShadow->getClipRect() = *clipRect; if (_asCarConnectorShadow) - _asCarConnectorShadow->getClipRect() = *clipRect; + _asCarConnectorShadow->getClipRect() = *clipRect; if (_asCarConnector) _asCarConnector->getClipRect() = *clipRect; } } - + void Scene2704::update() { Scene::update(); if (_mouseClicked) { @@ -1083,24 +1083,24 @@ uint32 Scene2704::handleMessage(int messageNum, const MessageParam ¶m, Entit Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _newTrackIndex(-1) { - + SetMessageHandler(&Scene2706::handleMessage); - _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22A0)); + _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22A0)); _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22C4)); _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22E8)); - + setBackground(0x18808B88); setPalette(0x18808B88); - + _palette->addPalette(calcHash("paPodShade"), 65, 31, 65); _palette->addPalette(calcHash("paKlayShade"), 0, 65, 0); - + insertScreenMouse(0x08B8C180); _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(0x18808B88); addEntity(_ssTrackShadowBackground); - + _asCar = insertSprite<AsCommonCar>(this, 320, 240); _asCarShadow = insertSprite<AsCommonCarShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4); _asCarConnector = insertSprite<AsCommonCarConnector>(_asCar); @@ -1108,10 +1108,10 @@ Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which) _asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4); _dataResource.load(0x06000162); - + if (which == 5) _currTrackIndex = 2; - else if (which == 6) + else if (which == 6) _currTrackIndex = 1; else _currTrackIndex = 0; @@ -1123,16 +1123,16 @@ Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which) sendMessage(_asCar, 0x2002, _trackPoints->size() - 1); if (which == 5) sendMessage(_asCar, 0x2007, 50); - else + else sendMessage(_asCar, 0x2007, 150); } else { sendMessage(_asCar, 0x2002, 0); if (which == 5) sendMessage(_asCar, 0x2008, 50); - else + else sendMessage(_asCar, 0x2008, 150); } - + } uint32 Scene2706::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -1192,7 +1192,7 @@ void Scene2706::changeTrack() { Scene2732::Scene2732(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule) { - + Sprite *tempSprite; setBackground(0x0220C041); diff --git a/engines/neverhood/modules/module2700.h b/engines/neverhood/modules/module2700.h index 003666bb7f..158bb609e9 100644 --- a/engines/neverhood/modules/module2700.h +++ b/engines/neverhood/modules/module2700.h @@ -39,7 +39,7 @@ public: protected: int _sceneNum; int _soundIndex; - bool _raidoMusicInitialized; + bool _radioMusicInitialized; uint32 _scene2711StaticSprites[6]; uint32 _musicFileHash; void createScene(int sceneNum, int which); diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp index 3d76d05762..1c0f9fc9fb 100644 --- a/engines/neverhood/modules/module2800.cpp +++ b/engines/neverhood/modules/module2800.cpp @@ -36,7 +36,7 @@ Module2800::Module2800(NeverhoodEngine *vm, Module *parentModule, int which) _currentMusicFileHash = 0; _vm->_soundMan->addMusic(0x64210814, 0xD2FA4D14); setGlobalVar(V_RADIO_MOVE_DISH_VIDEO, 1); - + if (which < 0) { createScene(_vm->gameState().sceneNum, which); } else if (which == 2) { @@ -224,7 +224,7 @@ void Module2800::updateScene() { _musicResource = NULL; } _currentMusicFileHash = 0; - } + } if (_moduleResult == 1) { createScene(2, 0); } else if (_moduleResult == 2) { @@ -251,7 +251,7 @@ void Module2800::updateScene() { createScene(9, 0); else if (_moduleResult == 5) createScene(25, 0); - else + else createScene(0, 1); break; case 3: @@ -318,7 +318,7 @@ void Module2800::updateScene() { createScene(22, 0); else if (_moduleResult == 22) createScene(23, 0); - else + else createScene(2, 4); break; case 10: @@ -331,7 +331,7 @@ void Module2800::updateScene() { createScene(26, 0); else if (_moduleResult == 3) createScene(9, 5); - else + else createScene(9, 1); break; case 12: @@ -401,7 +401,7 @@ void Module2800::updateMusic(bool halfVolume) { if (!_musicResource) _musicResource = new MusicResource(_vm); - + if (newMusicFileHash != _currentMusicFileHash) { _currentMusicFileHash = newMusicFileHash; if (_currentMusicFileHash != 0) { @@ -469,7 +469,7 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which) _klaymen->setClipRect(_sprite1->getDrawRect().x, 0, _sprite2->getDrawRect().x2(), 480); insertScreenMouse(0x0066201C); _asTape = insertSprite<AsScene1201Tape>(this, 8, 1100, 302, 437, 0x9148A011); - addCollisionSprite(_asTape); + addCollisionSprite(_asTape); } else if (getGlobalVar(V_RADIO_ROOM_RIGHT_DOOR)) { setRectList(0x004B6CD0); setBackground(0x11E00684); @@ -480,7 +480,7 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which) _klaymen->setClipRect(0, 0, _sprite2->getDrawRect().x2(), 480); insertScreenMouse(0x00680116); _asTape = insertSprite<SsScene1705Tape>(this, 8, 1100, 302, 437, 0x01142428); - addCollisionSprite(_asTape); + addCollisionSprite(_asTape); } else { setRectList(0x004B6CF0); setBackground(0x030006E6); @@ -491,9 +491,9 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which) _klaymen->setClipRect(0, 0, _sprite2->getDrawRect().x2(), 480); insertScreenMouse(0x006E2038); _asTape = insertSprite<AsScene1201Tape>(this, 8, 1100, 302, 437, 0x9148A011); - addCollisionSprite(_asTape); + addCollisionSprite(_asTape); } - + addEntity(_palette); if (which == 1) { @@ -503,7 +503,7 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which) _palette->addPalette(_paletteHash, 0, 65, 0); _palette->addBasePalette(_paletteHash, 0, 65, 0); } - + } Scene2801::~Scene2801() { @@ -565,7 +565,7 @@ Scene2802::~Scene2802() { } setGlobalVar(V_CURR_RADIO_MUSIC_INDEX, _currRadioMusicIndex); } - + void Scene2802::update() { int prevTuneStatus = _currTuneStatus; uint prevRadioMusicIndex = _currRadioMusicIndex; @@ -577,7 +577,7 @@ void Scene2802::update() { _currTuneStatus = 3; else if (_currTuneStatus == 4) _currTuneStatus = 6; - + switch (_currTuneStatus) { case 2: if (_currRadioMusicIndex < 90) @@ -607,20 +607,20 @@ void Scene2802::update() { } else _currTuneStatus = 0; break; - + } if (prevRadioMusicIndex != _currRadioMusicIndex) _smackerPlayer->gotoFrame(_currRadioMusicIndex); - + if (prevTuneStatus != _currTuneStatus) changeTuneStatus(prevTuneStatus, _currTuneStatus); - + if (getGlobalVar(V_RADIO_MOVE_DISH_VIDEO) && prevTuneStatus != _currTuneStatus && _currRadioMusicIndex != 0) { setGlobalVar(V_RADIO_MOVE_DISH_VIDEO, 0); leaveScene(1); } - + } uint32 Scene2802::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -758,7 +758,7 @@ void AsScene2803LightCord::setFileHashes(uint32 fileHash1, uint32 fileHash2) { AsScene2803TestTubeOne::AsScene2803TestTubeOne(NeverhoodEngine *vm, uint32 fileHash1, uint32 fileHash2) : AnimatedSprite(vm, 1200), _fileHash1(fileHash1), _fileHash2(fileHash2) { - + createSurface1(fileHash1, 100); SetUpdateHandler(&AnimatedSprite::update); SetMessageHandler(&AsScene2803TestTubeOne::handleMessage); @@ -781,7 +781,7 @@ uint32 AsScene2803TestTubeOne::handleMessage(int messageNum, const MessageParam AsScene2803Rope::AsScene2803Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x) : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - + createSurface(990, 68, 476); SetUpdateHandler(&AnimatedSprite::update); SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); @@ -837,7 +837,7 @@ void AsScene2803Rope::stHide() { Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteArea(0) { - + static const uint32 kScene2803FileHashes1[] = { 0, 0x081000F1, @@ -854,20 +854,20 @@ Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which) setGlobalVar(V_BEEN_SHRINKING_ROOM, 1); _vm->gameModule()->initTestTubes1Puzzle(); - + SetMessageHandler(&Scene2803::handleMessage); - + loadDataResource(0x00900849); - + _background = new Background(_vm, 0); _background->createSurface(0, 640, 480); addBackground(_background); - + setPalette(0x412A423E); addEntity(_palette); - + insertScreenMouse(0xA423A41A); - + if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 0) { _asTestTubeOne = (StaticSprite*)insertStaticSprite(0x66121222, 100); } else { @@ -875,13 +875,13 @@ Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which) kScene2803FileHashes1[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)], kScene2803FileHashes2[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)]); } - + if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3) _asTestTubeTwo = (StaticSprite*)insertStaticSprite(0x64330236, 100); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3) _asTestTubeThree = (StaticSprite*)insertStaticSprite(0x2E4A22A2, 100); - + _asLightCord = insertSprite<AsScene2803LightCord>(this, 0x8FAD5932, 0x276E1A3D, 578, 200); _sprite3 = (StaticSprite*)insertStaticSprite(0xA40EF2FB, 1100); _sprite4 = (StaticSprite*)insertStaticSprite(0x0C03AA23, 1100); @@ -896,7 +896,7 @@ Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which) _clipRectsFloor[0].y1 = 0; _clipRectsFloor[0].x2 = 640; _clipRectsFloor[0].y2 = _sprite8->getDrawRect().y2(); - + _clipRectsFloor[1].x1 = _sprite8->getDrawRect().x2(); _clipRectsFloor[1].y1 = _sprite8->getDrawRect().y2(); _clipRectsFloor[1].x2 = 640; @@ -906,12 +906,12 @@ Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which) _clipRectsStairs[0].y1 = 0; _clipRectsStairs[0].x2 = _sprite5->getDrawRect().x2(); _clipRectsStairs[0].y2 = _sprite5->getDrawRect().y2(); - + _clipRectsStairs[1].x1 = _sprite6->getDrawRect().x; _clipRectsStairs[1].y1 = 0; _clipRectsStairs[1].x2 = _sprite3->getDrawRect().x; _clipRectsStairs[1].y2 = _sprite6->getDrawRect().y2(); - + _clipRectsStairs[2].x1 = _sprite3->getDrawRect().x; _clipRectsStairs[2].y1 = 0; _clipRectsStairs[2].x2 = _sprite4->getDrawRect().x2(); @@ -1112,7 +1112,7 @@ Scene2803Small::Scene2803Small(NeverhoodEngine *vm, Module *parentModule, int wh static const uint32 kScene2803SmallFileHashes2[] = { 0, 0x286800D4, 0x286806D4, 0x28680AD4 }; - + SetMessageHandler(&Scene2803Small::handleMessage); loadDataResource(0x81120132); @@ -1160,7 +1160,7 @@ Scene2803Small::Scene2803Small(NeverhoodEngine *vm, Module *parentModule, int wh if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3) insertStaticSprite(0x30022689, 100); } - + _sprite6->setVisible(false); _sprite7->setVisible(false); @@ -1352,7 +1352,7 @@ void Scene2803Small::updatePaletteArea(bool instantly) { SsScene2804RedButton::SsScene2804RedButton(NeverhoodEngine *vm, Scene2804 *parentScene) : StaticSprite(vm, 900), _countdown(0), _parentScene(parentScene) { - + loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? 0x51A10202 : 0x11814A21, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); setVisible(false); SetUpdateHandler(&SsScene2804RedButton::update); @@ -1385,7 +1385,7 @@ uint32 SsScene2804RedButton::handleMessage(int messageNum, const MessageParam &p SsScene2804LightCoil::SsScene2804LightCoil(NeverhoodEngine *vm) : StaticSprite(vm, 900) { - + loadSprite(0x8889B008, kSLFDefDrawOffset | kSLFDefPosition, 400); setVisible(false); SetMessageHandler(&SsScene2804LightCoil::handleMessage); @@ -1410,7 +1410,7 @@ uint32 SsScene2804LightCoil::handleMessage(int messageNum, const MessageParam &p SsScene2804LightTarget::SsScene2804LightTarget(NeverhoodEngine *vm) : StaticSprite(vm, 900) { - + loadSprite(0x06092132, kSLFDefDrawOffset | kSLFDefPosition, 400); setVisible(false); SetMessageHandler(&SsScene2804LightTarget::handleMessage); @@ -1435,7 +1435,7 @@ uint32 SsScene2804LightTarget::handleMessage(int messageNum, const MessageParam SsScene2804Flash::SsScene2804Flash(NeverhoodEngine *vm) : StaticSprite(vm, 900) { - + loadSprite(0x211003A0, kSLFDefDrawOffset | kSLFDefPosition, 400); setVisible(false); loadSound(0, 0xCB36BA54); @@ -1449,7 +1449,7 @@ void SsScene2804Flash::show() { SsScene2804BeamCoilBody::SsScene2804BeamCoilBody(NeverhoodEngine *vm) : StaticSprite(vm, 900) { - + loadSprite(0x9A816000, kSLFDefDrawOffset | kSLFDefPosition, 400); setVisible(false); } @@ -1585,7 +1585,7 @@ SsScene2804CrystalButton::SsScene2804CrystalButton(NeverhoodEngine *vm, Scene280 0xA8042525, 0x5008292B }; - + loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? kSsScene2804CrystalButtonFileHashes1[crystalIndex] : kSsScene2804CrystalButtonFileHashes2[crystalIndex], kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); setVisible(false); @@ -1619,7 +1619,7 @@ uint32 SsScene2804CrystalButton::handleMessage(int messageNum, const MessagePara AsScene2804BeamCoil::AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody) : AnimatedSprite(vm, 1400), _parentScene(parentScene), _ssBeamCoilBody(ssBeamCoilBody), _countdown(0) { - + createSurface1(0x00494891, 1000); _x = 125; _y = 184; @@ -1659,7 +1659,7 @@ uint32 AsScene2804BeamCoil::handleMessage(int messageNum, const MessageParam &pa } return messageResult; } - + void AsScene2804BeamCoil::show() { _ssBeamCoilBody->setVisible(true); setVisible(true); @@ -1695,7 +1695,7 @@ uint32 AsScene2804BeamCoil::hmBeaming(int messageNum, const MessageParam ¶m, AsScene2804BeamTarget::AsScene2804BeamTarget(NeverhoodEngine *vm) : AnimatedSprite(vm, 1400) { - + createSurface1(0x03842000, 1000); _x = 475; _y = 278; @@ -1750,7 +1750,7 @@ Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which) _asTarget = insertSprite<AsScene2804BeamTarget>(); _ssFlash = insertSprite<SsScene2804Flash>(); } - + _ssRedButton = insertSprite<SsScene2804RedButton>(this); addCollisionSprite(_ssRedButton); @@ -1797,7 +1797,7 @@ uint32 Scene2804::handleMessage(int messageNum, const MessageParam ¶m, Entit void Scene2804::update() { Scene::update(); - + if (_countdown1 != 0 && (--_countdown1) == 0) { leaveScene(0); } @@ -1836,7 +1836,7 @@ void Scene2804::update() { Scene2805::Scene2805(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { - + SetMessageHandler(&Scene2805::handleMessage); setBackground(0x08021E04); @@ -1894,7 +1894,7 @@ uint32 Scene2805::handleMessage(int messageNum, const MessageParam ¶m, Entit AsScene2806Spew::AsScene2806Spew(NeverhoodEngine *vm) : AnimatedSprite(vm, 1200) { - + createSurface1(0x04211490, 1200); _x = 378; _y = 423; @@ -1919,7 +1919,7 @@ uint32 AsScene2806Spew::handleMessage(int messageNum, const MessageParam ¶m, } return messageResult; } - + Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -1927,16 +1927,16 @@ Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which) SetMessageHandler(&Scene2806::handleMessage); SetUpdateHandler(&Scene2806::update); - + loadDataResource(0x98182003); loadHitRectList(); - + _pointList = _dataResource.getPointArray(0x3606A422); - insertScreenMouse(0x22114C13); + insertScreenMouse(0x22114C13); setBackground(0xC1B22110); setPalette(0xC1B22110); - + _sprite1 = insertStaticSprite(0xA21F82CB, 1100); _clipRects[0].x1 = _sprite1->getDrawRect().x; _clipRects[0].y1 = _sprite1->getDrawRect().y; @@ -1951,7 +1951,7 @@ Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which) _sprite4 = insertStaticSprite(0x72090342, 1100); _clipRects[1].x1 = _sprite4->getDrawRect().x; _clipRects[1].y1 = _sprite4->getDrawRect().y; - + tempSprite = insertStaticSprite(0xD2012C02, 1100); _clipRects[2].x1 = tempSprite->getDrawRect().x; _clipRects[2].y2 = tempSprite->getDrawRect().y2(); @@ -2027,7 +2027,7 @@ void Scene2806::findClosestPoint() { int16 x = MIN<int16>(_klaymen->getX(), 639); int index = 1; - + while (index < (int)_pointList->size() && (*_pointList)[index].x < x) ++index; --index; @@ -2036,12 +2036,12 @@ void Scene2806::findClosestPoint() { _pointIndex = index; _palette->addPalette(kScene2806PaletteFileHashes[index], 0, 64, 0); } - + } Scene2807::Scene2807(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { - + SetMessageHandler(&Scene2807::handleMessage); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 1) { @@ -2136,7 +2136,7 @@ static const int16 kClass490FrameIndices2[] = { SsScene2808Dispenser::SsScene2808Dispenser(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum, int testTubeIndex) : StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _testTubeSetNum(testTubeSetNum), _testTubeIndex(testTubeIndex) { - + loadSprite(kClass428FileHashes[testTubeSetNum * 3 + testTubeIndex], kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1500); setVisible(false); SetUpdateHandler(&SsScene2808Dispenser::update); @@ -2149,7 +2149,7 @@ void SsScene2808Dispenser::update() { setVisible(false); } } - + uint32 SsScene2808Dispenser::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { @@ -2197,16 +2197,16 @@ AsScene2808TestTube::AsScene2808TestTube(NeverhoodEngine *vm, int testTubeSetNum loadSound(7, 0x70A43D2D); loadSound(8, 0xF0601E2D); } - + startAnimation(kClass490FileHashes[testTubeIndex], 0, -1); _newStickFrameIndex = 0; - + SetUpdateHandler(&AnimatedSprite::update); SetMessageHandler(&AsScene2808TestTube::handleMessage); - + if (_fillLevel == 0) setVisible(false); - + } uint32 AsScene2808TestTube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -2253,7 +2253,7 @@ void AsScene2808TestTube::flush() { AsScene2808Handle::AsScene2808Handle(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum) : AnimatedSprite(vm, 1300), _parentScene(parentScene), _testTubeSetNum(testTubeSetNum), _isActivated(false) { - + loadSound(0, 0xE18D1F30); _x = 320; _y = 240; @@ -2325,7 +2325,7 @@ AsScene2808Flow::AsScene2808Flow(NeverhoodEngine *vm, Scene *parentScene, int te SetUpdateHandler(&AnimatedSprite::update); AnimatedSprite::updatePosition(); } - + uint32 AsScene2808Flow::hmFlowing(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { @@ -2351,7 +2351,7 @@ void AsScene2808Flow::stKeepFlowing() { AsScene2808LightEffect::AsScene2808LightEffect(NeverhoodEngine *vm, int testTubeSetNum) : AnimatedSprite(vm, 800), _countdown(1) { - + _x = 320; _y = 240; if (testTubeSetNum == 1) @@ -2381,7 +2381,7 @@ Scene2808::Scene2808(NeverhoodEngine *vm, Module *parentModule, int which) _vm->gameModule()->initTestTubes1Puzzle(); else _vm->gameModule()->initTestTubes2Puzzle(); - + SetMessageHandler(&Scene2808::handleMessage); SetUpdateHandler(&Scene2808::update); @@ -2400,7 +2400,7 @@ Scene2808::Scene2808(NeverhoodEngine *vm, Module *parentModule, int which) _asTestTubes[testTubeIndex] = insertSprite<AsScene2808TestTube>(which, testTubeIndex, ssDispenser); addCollisionSprite(_asTestTubes[testTubeIndex]); } - + insertScreenMouse(kScene2808FileHashes2[which]); } @@ -2498,13 +2498,13 @@ Scene2809::Scene2809(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { Sprite *tempSprite; - + SetMessageHandler(&Scene2809::handleMessage); SetUpdateHandler(&Scene2809::update); - + loadDataResource(0x1830009A); loadHitRectList(); - + _pointList = _dataResource.getPointArray(0x064A310E); setBackground(0xB22116C5); @@ -2535,7 +2535,7 @@ Scene2809::Scene2809(NeverhoodEngine *vm, Module *parentModule, int which) tempSprite = insertStaticSprite(0x877F6252, 1100); _clipRects[3].x2 = tempSprite->getDrawRect().x2(); - + insertStaticSprite(0x01612A22, 1100); insertStaticSprite(0x877F6252, 1100); @@ -2610,7 +2610,7 @@ void Scene2809::findClosestPoint() { _pointIndex = index; _palette->addPalette(kScene2809PaletteFileHashes[index], 0, 64, 0); } - + } AsScene2810Rope::AsScene2810Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x) @@ -2647,7 +2647,7 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which) Sprite *tempSprite; SetMessageHandler(&Scene2810::handleMessage); - + setBackground(0x26508804); setPalette(0x26508804); insertScreenMouse(0x0880026D); @@ -2683,7 +2683,7 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which) } _sprite4->setClipRect(0, _sprite1->getDrawRect().y, 640, 480); } - + if (which < 0) { if (getGlobalVar(V_KLAYMEN_SMALL)) { insertKlaymen<KmScene2810Small>(240, 448); @@ -2864,7 +2864,7 @@ uint32 Scene2810::handleMessage(int messageNum, const MessageParam ¶m, Entit AsScene2812Winch::AsScene2812Winch(NeverhoodEngine *vm) : AnimatedSprite(vm, 1100) { - + createSurface1(0x20DA08A0, 1200); SetUpdateHandler(&AnimatedSprite::update); SetMessageHandler(&AsScene2812Winch::handleMessage); @@ -2895,7 +2895,7 @@ uint32 AsScene2812Winch::handleMessage(int messageNum, const MessageParam ¶m AsScene2812Rope::AsScene2812Rope(NeverhoodEngine *vm, Scene *parentScene) : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - + createSurface(990, 68, 476); SetUpdateHandler(&AnimatedSprite::update); SetMessageHandler(&AsScene2812Rope::handleMessage); @@ -2940,7 +2940,7 @@ void AsScene2812Rope::stRopingDown() { AsScene2812TrapDoor::AsScene2812TrapDoor(NeverhoodEngine *vm) : AnimatedSprite(vm, 0x805D0029, 100, 320, 240) { - + SetMessageHandler(&AsScene2812TrapDoor::handleMessage); _newStickFrameIndex = 0; } @@ -2959,15 +2959,15 @@ uint32 AsScene2812TrapDoor::handleMessage(int messageNum, const MessageParam &pa Scene2812::Scene2812(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteArea(0) { - + if (getGlobalVar(V_HAS_FINAL_KEY) && getGlobalVar(V_KEY3_LOCATION) == 0) setGlobalVar(V_KEY3_LOCATION, 3); SetMessageHandler(&Scene2812::handleMessage); SetUpdateHandler(&Scene2812::update); - + setRectList(0x004AF700); - + setBackground(0x03600606); setPalette(0x03600606); addEntity(_palette); @@ -2983,7 +2983,7 @@ Scene2812::Scene2812(NeverhoodEngine *vm, Module *parentModule, int which) _ssTape = insertSprite<SsScene1705Tape>(this, 6, 1100, 513, 437, 0xA1361863); addCollisionSprite(_ssTape); - + _asWinch = insertSprite<AsScene2812Winch>(); _asTrapDoor = insertSprite<AsScene2812TrapDoor>(); _asRope = insertSprite<AsScene2812Rope>(this); @@ -3023,9 +3023,9 @@ Scene2812::Scene2812(NeverhoodEngine *vm, Module *parentModule, int which) _sprite1->setVisible(false); _klaymen->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2()); } - + _asRope->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2()); - + } void Scene2812::update() { @@ -3120,7 +3120,7 @@ Scene2822::Scene2822(NeverhoodEngine *vm, Module *parentModule, int which) addBackground(_background); _background->getSurface()->getDrawRect().y = -10; setPalette(0xD542022E); - insertPuzzleMouse(0x0028D089, 20, 620); + insertPuzzleMouse(0x2022AD5C, 20, 620); _ssButton = insertStaticSprite(0x1A4D4120, 1100); _ssButton->setVisible(false); loadSound(2, 0x19044E72); @@ -3140,7 +3140,7 @@ void Scene2822::update() { _ssButton->setVisible(false); _countdownStatus = 1; _countdown = 48; - } else if (_countdownStatus == 1) { + } else if (_countdownStatus == 1 && getGlobalVar(V_LADDER_DOWN_ACTION)) { playSound(0, 0x1384CB60); _countdownStatus = 2; _countdown = 12; diff --git a/engines/neverhood/modules/module2800.h b/engines/neverhood/modules/module2800.h index fe62f11307..54a9daeb16 100644 --- a/engines/neverhood/modules/module2800.h +++ b/engines/neverhood/modules/module2800.h @@ -79,7 +79,7 @@ public: protected: Scene *_parentScene; uint32 _fileHash1, _fileHash2; - bool _isPulled, _isBusy; + bool _isPulled, _isBusy; uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmPulled(int messageNum, const MessageParam ¶m, Entity *sender); }; @@ -323,7 +323,7 @@ protected: Scene *_parentScene; int _countdown; int _testTubeSetNum, _testTubeIndex; - void update(); + void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; @@ -408,7 +408,7 @@ protected: Sprite *_sprite3; Sprite *_sprite4; Sprite *_asSpew; - void update(); + void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); void findClosestPoint(); }; diff --git a/engines/neverhood/modules/module2900.cpp b/engines/neverhood/modules/module2900.cpp index 248fb81bdc..9e51001a2e 100644 --- a/engines/neverhood/modules/module2900.cpp +++ b/engines/neverhood/modules/module2900.cpp @@ -36,7 +36,7 @@ Module2900::Module2900(NeverhoodEngine *vm, Module *parentModule, int which) if (which >= 0) setGlobalVar(V_TELEPORTER_WHICH, which); - + createScene(0, 0); } @@ -255,7 +255,7 @@ SsScene2901LocationButton::SsScene2901LocationButton(NeverhoodEngine *vm, Scene : StaticSprite(vm, 900), _parentScene(parentScene), _index(index), _countdown1(0) { const NPoint &pt = kSsScene2901LocationButtonPoints[_index]; - + loadSprite(kSsScene2901LocationButtonFileHashes[which * 6 + index], kSLFDefDrawOffset | kSLFDefPosition, 800); _collisionBounds.set(pt.x - 25, pt.y - 25, pt.x + 25, pt.y + 25); setVisible(false); @@ -263,7 +263,7 @@ SsScene2901LocationButton::SsScene2901LocationButton(NeverhoodEngine *vm, Scene SetUpdateHandler(&SsScene2901LocationButton::update); SetMessageHandler(&SsScene2901LocationButton::handleMessage); } - + void SsScene2901LocationButton::update() { updatePosition(); if (_countdown1 != 0 && (--_countdown1) == 0) { @@ -289,7 +289,7 @@ uint32 SsScene2901LocationButton::handleMessage(int messageNum, const MessagePar SsScene2901LocationButtonLight::SsScene2901LocationButtonLight(NeverhoodEngine *vm, int which, uint index) : StaticSprite(vm, 900), _index(index) { - + loadSprite(kSsScene2901LocationButtonLightFileHashes1[which * 6 + index], kSLFDefDrawOffset | kSLFDefPosition, 900); setVisible(false); loadSound(0, kSsScene2901LocationButtonLightFileHashes2[_index]); @@ -315,7 +315,7 @@ SsScene2901BrokenButton::SsScene2901BrokenButton(NeverhoodEngine *vm, int which) SsScene2901BigButton::SsScene2901BigButton(NeverhoodEngine *vm, Scene *parentScene, int which) : StaticSprite(vm, 900), _parentScene(parentScene), _which(which), _countdown1(0) { - loadSprite(kSsScene2901BigButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 400); + loadSprite(kSsScene2901BigButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 400); _collisionBounds.set(62, 94, 322, 350); setVisible(false); loadSound(0, 0xF3D420C8); @@ -330,7 +330,7 @@ void SsScene2901BigButton::update() { sendMessage(_parentScene, 0x2000, 0); } } - + uint32 SsScene2901BigButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { @@ -361,7 +361,7 @@ Scene2901::Scene2901(NeverhoodEngine *vm, Module *parentModule, int which) setBackground(kScene2901FileHashes1[_currLocationButtonNum]); setPalette(kScene2901FileHashes1[_currLocationButtonNum]); - + for (uint i = 0; i < 6; ++i) { if (i != 2 || !_isButton2Broken) { _ssLocationButtons[i] = insertSprite<SsScene2901LocationButton>(this, _currLocationButtonNum, i); @@ -369,7 +369,7 @@ Scene2901::Scene2901(NeverhoodEngine *vm, Module *parentModule, int which) _ssLocationButtonLights[i] = insertSprite<SsScene2901LocationButtonLight>(_currLocationButtonNum, i); } } - + if (_isButton2Broken) insertSprite<SsScene2901BrokenButton>(_currLocationButtonNum); @@ -377,10 +377,10 @@ Scene2901::Scene2901(NeverhoodEngine *vm, Module *parentModule, int which) addCollisionSprite(_ssBigButton); insertPuzzleMouse(kScene2901FileHashes2[_currLocationButtonNum], 20, 620); - + SetUpdateHandler(&Scene2901::update); SetMessageHandler(&Scene2901::handleMessage); - + } void Scene2901::update() { diff --git a/engines/neverhood/modules/module2900.h b/engines/neverhood/modules/module2900.h index 75b29567f6..142f39a35c 100644 --- a/engines/neverhood/modules/module2900.h +++ b/engines/neverhood/modules/module2900.h @@ -49,7 +49,7 @@ protected: Scene *_parentScene; uint _index; int _countdown1; - void update(); + void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; @@ -74,7 +74,7 @@ protected: Scene *_parentScene; int _which; int _countdown1; - void update(); + void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; diff --git a/engines/neverhood/modules/module3000.cpp b/engines/neverhood/modules/module3000.cpp index 373bfb57f6..ab3c18d1f4 100644 --- a/engines/neverhood/modules/module3000.cpp +++ b/engines/neverhood/modules/module3000.cpp @@ -39,7 +39,7 @@ static const uint32 kModule3000SoundList[] = { Module3000::Module3000(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule), _soundVolume(0) { - + _vm->_soundMan->addSoundList(0x81293110, kModule3000SoundList); _vm->_soundMan->setSoundListParams(kModule3000SoundList, true, 50, 600, 5, 150); _vm->_soundMan->setSoundParams(0x90F0D1C3, false, 20000, 30000, 20000, 30000); @@ -49,7 +49,7 @@ Module3000::Module3000(NeverhoodEngine *vm, Module *parentModule, int which) _isWallBroken = getGlobalVar(V_WALL_BROKEN) != 0; - if (_isWallBroken) { + if (!_isWallBroken) { _vm->_soundMan->setSoundVolume(0x90F0D1C3, 0); _vm->_soundMan->playSoundLooping(0x90F0D1C3); } @@ -73,15 +73,16 @@ Module3000::~Module3000() { } void Module3000::createScene(int sceneNum, int which) { - static const byte kNavigationTypes05[] = {3, 0}; + static const byte kNavigationTypes05[] = {2, 0}; static const byte kNavigationTypes06[] = {5}; debug(1, "Module3000::createScene(%d, %d)", sceneNum, which); _vm->gameState().sceneNum = sceneNum; + _isWallBroken = getGlobalVar(V_WALL_BROKEN) != 0; switch (_vm->gameState().sceneNum) { case 1: if (!getGlobalVar(V_BOLT_DOOR_OPEN)) { createNavigationScene(0x004B7C80, which); - } else if (getGlobalVar(V_WALL_BROKEN)) { + } else if (_isWallBroken) { createNavigationScene(0x004B7CE0, which); } else { createNavigationScene(0x004B7CB0, which); @@ -89,11 +90,11 @@ void Module3000::createScene(int sceneNum, int which) { break; case 2: _vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); - if (_isWallBroken) { + if (!_isWallBroken) { _soundVolume = 90; _vm->_soundMan->setSoundVolume(0x90F0D1C3, 90); } - if (getGlobalVar(V_WALL_BROKEN)) { + if (_isWallBroken) { createNavigationScene(0x004B7D58, which); } else { createNavigationScene(0x004B7D10, which); @@ -102,7 +103,7 @@ void Module3000::createScene(int sceneNum, int which) { case 3: if (getGlobalVar(V_STAIRS_DOWN)) createNavigationScene(0x004B7E60, which); - else if (getGlobalVar(V_WALL_BROKEN)) + else if (_isWallBroken) createNavigationScene(0x004B7DA0, which); else createNavigationScene(0x004B7E00, which); @@ -150,12 +151,12 @@ void Module3000::createScene(int sceneNum, int which) { // NOTE: Newly introduced sceneNums case 1001: if (!getGlobalVar(V_BOLT_DOOR_OPEN)) - if (getGlobalVar(V_WALL_BROKEN)) + if (_isWallBroken) createSmackerScene(0x00940021, true, true, false); else createSmackerScene(0x01140021, true, true, false); else - if (getGlobalVar(V_WALL_BROKEN)) + if (_isWallBroken) createSmackerScene(0x001011B1, true, true, false); else createSmackerScene(0x001021B1, true, true, false); @@ -299,7 +300,7 @@ void Module3000::updateScene() { } else if (frameNumber == 10) { _vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); } - if (_isWallBroken && _soundVolume < 90 && frameNumber % 2) { + if (!_isWallBroken && _soundVolume < 90 && frameNumber % 2) { if (frameNumber == 0) _soundVolume = 40; else @@ -313,7 +314,7 @@ void Module3000::updateScene() { if (navigationScene()->isWalkingForward()) { uint32 frameNumber = navigationScene()->getFrameNumber(); int navigationIndex = navigationScene()->getNavigationIndex(); - if (_isWallBroken && _soundVolume > 1 && frameNumber % 2) { + if (!_isWallBroken && _soundVolume > 1 && frameNumber % 2) { _soundVolume--; _vm->_soundMan->setSoundVolume(0x90F0D1C3, _soundVolume); } @@ -338,7 +339,7 @@ void Module3000::updateScene() { if (frameNumber == 40) { _vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); } - if (_isWallBroken && _soundVolume < 90 && frameNumber % 2) { + if (!_isWallBroken && _soundVolume < 90 && frameNumber % 2) { if (frameNumber == 0) _soundVolume = 40; else @@ -439,7 +440,7 @@ static const uint32 kAsScene3009SymbolFileHashes[] = { }; static const uint32 kSsScene3009SymbolArrowFileHashes1[] = { - 0x24016060, + 0x24016060, 0x21216221, 0x486160A0, 0x42216422, @@ -454,7 +455,7 @@ static const uint32 kSsScene3009SymbolArrowFileHashes1[] = { }; static const uint32 kSsScene3009SymbolArrowFileHashes2[] = { - 0x40092024, + 0x40092024, 0x01636002, 0x8071E028, 0x02A56064, @@ -470,7 +471,7 @@ static const uint32 kSsScene3009SymbolArrowFileHashes2[] = { SsScene3009FireCannonButton::SsScene3009FireCannonButton(NeverhoodEngine *vm, Scene3009 *parentScene) : StaticSprite(vm, 1400), _parentScene(parentScene), _isClicked(false) { - + loadSprite(0x120B24B0, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); setVisible(false); SetUpdateHandler(&SsScene3009FireCannonButton::update); @@ -636,7 +637,7 @@ uint32 AsScene3009VerticalIndicator::handleMessage(int messageNum, const Message AsScene3009HorizontalIndicator::AsScene3009HorizontalIndicator(NeverhoodEngine *vm, Scene3009 *parentScene, uint32 cannonTargetStatus) : AnimatedSprite(vm, 1000), _parentScene(parentScene), _enabled(false) { - + _x = getGlobalVar(V_CANNON_TURNED) ? 533 : 92; _y = 150; createSurface1(0xC0C12954, 1200); @@ -701,7 +702,7 @@ AsScene3009Symbol::AsScene3009Symbol(NeverhoodEngine *vm, Scene3009 *parentScene : AnimatedSprite(vm, 1100), _parentScene(parentScene), _symbolPosition(symbolPosition) { _symbolIndex = getSubVar(VA_CURR_CANNON_SYMBOLS, _symbolPosition); - + _x = kAsScene3009SymbolPoints[_symbolPosition].x; _y = kAsScene3009SymbolPoints[_symbolPosition].y; createSurface1(kAsScene3009SymbolFileHashes[_symbolPosition / 3], 1200); @@ -752,17 +753,17 @@ void AsScene3009Symbol::hide() { } Scene3009::Scene3009(NeverhoodEngine *vm, Module *parentModule, int which) - : Scene(vm, parentModule), _keepVideo(false), _moveCannonLeftFirst(false), + : Scene(vm, parentModule), _keepVideo(false), _moveCannonLeftFirst(false), _isTurning(false), _lockSymbolsPart1Countdown(1), _lockSymbolsPart2Countdown(1) { _cannonTargetStatus = getGlobalVar(V_CANNON_TARGET_STATUS); - + _vm->gameModule()->initCannonSymbolsPuzzle(); - + setGlobalVar(V_CANNON_SMACKER_NAME, 0); - + _vm->_screen->clear(); - + setBackground(0xD000420C); setPalette(0xD000420C); insertPuzzleMouse(0x04208D08, 20, 620); @@ -820,7 +821,7 @@ void Scene3009::openSmacker(uint32 fileHash, bool keepLastFrame) { void Scene3009::update() { Scene::update(); - + if (!_keepVideo && _cannonSmackerPlayer->isDone() && _cannonTargetStatus <= kCTSCount) { switch (_cannonTargetStatus) { case kCTSNull: @@ -849,9 +850,9 @@ void Scene3009::update() { if (_moveCannonLeftFirst) { if (_cannonTargetStatus == kCTSLeftRobotNoTarget) openSmacker(0x110A000F, false); - else if (_cannonTargetStatus == kCTSLeftRobotIsTarget) + else if (_cannonTargetStatus == kCTSLeftRobotIsTarget) openSmacker(0x500B004F, false); - else if (_cannonTargetStatus == kCTSLeftNoRobot) + else if (_cannonTargetStatus == kCTSLeftNoRobot) openSmacker(0x100B010E, false); _moveCannonLeftFirst = false; _asHorizontalIndicator->stMoveLeft(); @@ -1118,7 +1119,7 @@ AsScene3010DeadBolt::AsScene3010DeadBolt(NeverhoodEngine *vm, Scene *parentScene loadSound(0, 0x420073DC); loadSound(1, 0x420073DC); } - + setVisible(false); stIdle(); if (initUnlocked) @@ -1126,7 +1127,7 @@ AsScene3010DeadBolt::AsScene3010DeadBolt(NeverhoodEngine *vm, Scene *parentScene _needRefresh = true; AnimatedSprite::updatePosition(); - + } void AsScene3010DeadBolt::update() { @@ -1216,7 +1217,7 @@ void AsScene3010DeadBolt::stDisabledMessage() { Scene3010::Scene3010(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _countdown(0), _doorUnlocked(false), _checkUnlocked(false) { - + int initCountdown = 0; setBackground(0x80802626); @@ -1347,7 +1348,7 @@ static const uint32 kAsScene3011SymbolFileHashes[] = { SsScene3011Button::SsScene3011Button(NeverhoodEngine *vm, Scene *parentScene, bool flag) : StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) { - + loadSprite(flag ? 0x11282020 : 0x994D0433, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); setVisible(false); loadSound(0, 0x44061000); @@ -1445,7 +1446,7 @@ Scene3011::Scene3011(NeverhoodEngine *vm, Module *parentModule, int which) SetMessageHandler(&Scene3011::handleMessage); SetUpdateHandler(&Scene3011::update); - + setBackground(0x92124A04); setPalette(0xA4070114); addEntity(_palette); @@ -1457,12 +1458,12 @@ Scene3011::Scene3011(NeverhoodEngine *vm, Module *parentModule, int which) _ssButton = insertSprite<SsScene3011Button>(this, true); addCollisionSprite(_ssButton); - + } void Scene3011::update() { Scene::update(); - + if (_countdown != 0 && (--_countdown == 0)) { switch (_updateStatus) { case 0: diff --git a/engines/neverhood/modules/module3000.h b/engines/neverhood/modules/module3000.h index 797be1885f..a6cecb227e 100644 --- a/engines/neverhood/modules/module3000.h +++ b/engines/neverhood/modules/module3000.h @@ -244,7 +244,7 @@ protected: bool _buttonClicked; int _countdown; int _noisySymbolIndex; - int _currentSymbolIndex; + int _currentSymbolIndex; int _noisyRandomSymbolIndex; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); diff --git a/engines/neverhood/mouse.cpp b/engines/neverhood/mouse.cpp index 632f56fb74..13fba41e92 100644 --- a/engines/neverhood/mouse.cpp +++ b/engines/neverhood/mouse.cpp @@ -26,9 +26,9 @@ namespace Neverhood { Mouse::Mouse(NeverhoodEngine *vm, uint32 fileHash, const NRect &mouseRect) - : StaticSprite(vm, 2000), _mouseType(kMouseType433), + : StaticSprite(vm, 2000), _mouseType(kMouseType433), _mouseCursorResource(vm), _frameNum(0) { - + _mouseRect = mouseRect; init(fileHash); if (_x >= _mouseRect.x1 && _x <= _mouseRect.x2 && @@ -43,7 +43,7 @@ Mouse::Mouse(NeverhoodEngine *vm, uint32 fileHash, const NRect &mouseRect) Mouse::Mouse(NeverhoodEngine *vm, uint32 fileHash, int16 x1, int16 x2) : StaticSprite(vm, 2000), _mouseType(kMouseType435), _mouseCursorResource(vm), _frameNum(0), _x1(x1), _x2(x2) { - + init(fileHash); if (_x <= _x1) { _mouseCursorResource.setCursorNum(6); @@ -69,8 +69,8 @@ Mouse::~Mouse() { void Mouse::init(uint32 fileHash) { _mouseCursorResource.load(fileHash); - _x = _vm->getMouseX(); - _y = _vm->getMouseY(); + _x = _vm->getMouseX(); + _y = _vm->getMouseY(); createSurface(2000, 32, 32); SetUpdateHandler(&Mouse::update); SetMessageHandler(&Mouse::handleMessage); @@ -99,7 +99,7 @@ void Mouse::update() { _frameNum++; if (_frameNum >= 6) _frameNum = 0; - _needRefresh = _frameNum % 2 == 0; + _needRefresh = _frameNum % 2 == 0; } uint32 Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -113,40 +113,40 @@ uint32 Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *s case 1: if (_x >= 320) messageResult = 1; - else + else messageResult = 0; break; case 2: default: if (_x < 100) messageResult = 0; - else if (_x > 540) + else if (_x > 540) messageResult = 1; - else + else messageResult = 2; break; case 3: if (_x < 100) messageResult = 0; - else if (_x > 540) + else if (_x > 540) messageResult = 1; - else + else messageResult = 4; break; case 4: if (_x < 100) messageResult = 0; - else if (_x > 540) + else if (_x > 540) messageResult = 1; - else if (_y >= 150) + else if (_y >= 150) messageResult = 2; - else + else messageResult = 3; break; case 5: if (_y >= 240) messageResult = 4; - else + else messageResult = 3; break; } @@ -162,7 +162,7 @@ uint32 Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *s } void Mouse::updateCursor() { - + if (!_surface) return; @@ -213,44 +213,44 @@ void Mouse::updateCursorNum() { case 1: if (_x >= 320) _mouseCursorResource.setCursorNum(5); - else + else _mouseCursorResource.setCursorNum(6); break; case 2: default: if (_x < 100) _mouseCursorResource.setCursorNum(6); - else if (_x > 540) + else if (_x > 540) _mouseCursorResource.setCursorNum(5); - else + else _mouseCursorResource.setCursorNum(0); break; case 3: if (_x < 100) _mouseCursorResource.setCursorNum(1); - else if (_x > 540) + else if (_x > 540) _mouseCursorResource.setCursorNum(1); break; case 4: if (_x < 100) _mouseCursorResource.setCursorNum(6); - else if (_x > 540) + else if (_x > 540) _mouseCursorResource.setCursorNum(5); - else if (_y >= 150) + else if (_y >= 150) _mouseCursorResource.setCursorNum(0); - else + else _mouseCursorResource.setCursorNum(3); break; case 5: if (_y >= 240) _mouseCursorResource.setCursorNum(2); - else + else _mouseCursorResource.setCursorNum(3); break; } break; } - + } } // End of namespace Neverhood diff --git a/engines/neverhood/mouse.h b/engines/neverhood/mouse.h index 0b927de4df..d6f42b4071 100644 --- a/engines/neverhood/mouse.h +++ b/engines/neverhood/mouse.h @@ -52,7 +52,7 @@ protected: int16 _x1; int16 _x2; int _type; - void init(uint32 fileHash); + void init(uint32 fileHash); void update(); void updateCursorNum(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); diff --git a/engines/neverhood/navigationscene.cpp b/engines/neverhood/navigationscene.cpp index 33e2a264a8..51ab96ef37 100644 --- a/engines/neverhood/navigationscene.cpp +++ b/engines/neverhood/navigationscene.cpp @@ -25,31 +25,35 @@ namespace Neverhood { +enum AreaType { + kAreaCanMoveForward = 0, + kAreaCannotMoveForward = 1 +}; + NavigationScene::NavigationScene(NeverhoodEngine *vm, Module *parentModule, uint32 navigationListId, int navigationIndex, const byte *itemsTypes) : Scene(vm, parentModule), _itemsTypes(itemsTypes), _navigationIndex(navigationIndex), _smackerDone(false), _isWalkingForward(false), _isTurning(false), _smackerFileHash(0), _interactive(true), _leaveSceneAfter(false) { _navigationList = _vm->_staticData->getNavigationList(navigationListId); - + if (_navigationIndex < 0) { _navigationIndex = (int)getGlobalVar(V_NAVIGATION_INDEX); if (_navigationIndex >= (int)_navigationList->size()) - _navigationIndex = 0; + _navigationIndex = 0; } setGlobalVar(V_NAVIGATION_INDEX, _navigationIndex); - + SetUpdateHandler(&NavigationScene::update); SetMessageHandler(&NavigationScene::handleMessage); - - _smackerPlayer = addSmackerPlayer(new SmackerPlayer(_vm, this, (*_navigationList)[_navigationIndex].fileHash, true, true)); - + + _smackerPlayer = addSmackerPlayer(new SmackerPlayer(_vm, this, (*_navigationList)[_navigationIndex].fileHash, true, true)); + createMouseCursor(); _vm->_screen->clear(); _vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder()); sendMessage(_parentModule, 0x100A, _navigationIndex); - } NavigationScene::~NavigationScene() { @@ -95,7 +99,7 @@ void NavigationScene::update() { _vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder()); sendMessage(_parentModule, 0x100A, _navigationIndex); } - } + } Scene::update(); } @@ -121,39 +125,34 @@ uint32 NavigationScene::handleMessage(int messageNum, const MessageParam ¶m, } void NavigationScene::createMouseCursor() { - const NavigationItem &navigationItem = (*_navigationList)[_navigationIndex]; uint32 mouseCursorFileHash; int areaType; - if (_mouseCursor) { + if (_mouseCursor) deleteSprite((Sprite**)&_mouseCursor); - } mouseCursorFileHash = navigationItem.mouseCursorFileHash; if (mouseCursorFileHash == 0) mouseCursorFileHash = 0x63A40028; - - if (_itemsTypes) { + + if (_itemsTypes) areaType = _itemsTypes[_navigationIndex]; - } else if (navigationItem.middleSmackerFileHash != 0 || navigationItem.middleFlag) { - areaType = 0; - } else { - areaType = 1; - } + else if (navigationItem.middleSmackerFileHash != 0 || navigationItem.middleFlag) + areaType = kAreaCanMoveForward; + else + areaType = kAreaCannotMoveForward; insertNavigationMouse(mouseCursorFileHash, areaType); sendPointMessage(_mouseCursor, 0x4002, _vm->getMousePos()); - } void NavigationScene::handleNavigation(const NPoint &mousePos) { - const NavigationItem &navigationItem = (*_navigationList)[_navigationIndex]; bool oldIsWalkingForward = _isWalkingForward; bool oldIsTurning = _isTurning; uint32 direction = sendPointMessage(_mouseCursor, 0x2064, mousePos); - + switch (direction) { case 0: if (navigationItem.leftSmackerFileHash != 0) { @@ -204,13 +203,12 @@ void NavigationScene::handleNavigation(const NPoint &mousePos) { } break; } - + if (oldIsTurning != _isTurning) _vm->_soundMan->setSoundThreePlayFlag(_isTurning); if (oldIsWalkingForward != _isWalkingForward) _vm->_soundMan->setTwoSoundsPlayFlag(_isWalkingForward); - } } // End of namespace Neverhood diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp index d60d8b760f..061e6d1279 100644 --- a/engines/neverhood/neverhood.cpp +++ b/engines/neverhood/neverhood.cpp @@ -77,6 +77,9 @@ Common::Error NeverhoodEngine::run() { _gameState.sceneNum = 0; _gameState.which = 0; + // Assign default values to the config manager, in case settings are missing + ConfMan.registerDefault("originalsaveload", "false"); + _staticData = new StaticData(); _staticData->load("neverhood.dat"); _gameVars = new GameVars(); @@ -101,9 +104,9 @@ Common::Error NeverhoodEngine::run() { _soundMan = new SoundMan(this); _audioResourceMan = new AudioResourceMan(this); - + _gameModule = new GameModule(this); - + _isSaveAllowed = true; _updateSound = true; @@ -119,14 +122,15 @@ Common::Error NeverhoodEngine::run() { (*navigationList)[5].middleSmackerFileHash = 0; (*navigationList)[5].middleFlag = 1; } - - if (ConfMan.hasKey("save_slot")) - loadGameState(ConfMan.getInt("save_slot")); - else + + if (ConfMan.hasKey("save_slot")) { + if (loadGameState(ConfMan.getInt("save_slot")).getCode() != Common::kNoError) + _gameModule->startup(); + } else _gameModule->startup(); - + mainLoop(); - + delete _gameModule; delete _soundMan; delete _audioResourceMan; @@ -137,7 +141,7 @@ Common::Error NeverhoodEngine::run() { delete _gameVars; delete _staticData; - + return Common::kNoError; } diff --git a/engines/neverhood/neverhood.h b/engines/neverhood/neverhood.h index 39bc9cef2c..5643e345ad 100644 --- a/engines/neverhood/neverhood.h +++ b/engines/neverhood/neverhood.h @@ -93,7 +93,7 @@ public: AudioResourceMan *_audioResourceMan; public: - + /* Save/load */ enum kReadSaveHeaderError { @@ -118,12 +118,12 @@ public: bool canLoadGameStateCurrently() { return _isSaveAllowed; } bool canSaveGameStateCurrently() { return _isSaveAllowed; } - + Common::Error loadGameState(int slot); Common::Error saveGameState(int slot, const Common::String &description); Common::Error removeGameState(int slot); - void savegame(const char *filename, const char *description); - void loadgame(const char *filename); + bool savegame(const char *filename, const char *description); + bool loadgame(const char *filename); const char *getSavegameFilename(int num); static Common::String getSavegameFilename(const Common::String &target, int num); static kReadSaveHeaderError readSaveHeader(Common::SeekableReadStream *in, bool loadThumbnail, SaveHeader &header); diff --git a/engines/neverhood/palette.cpp b/engines/neverhood/palette.cpp index d4b9b67f53..c381f46671 100644 --- a/engines/neverhood/palette.cpp +++ b/engines/neverhood/palette.cpp @@ -81,7 +81,7 @@ void Palette::addPalette(uint32 fileHash, int toIndex, int count, int fromIndex) if (toIndex + count > 256) count = 256 - toIndex; paletteResource.load(fileHash); - memcpy(_palette + toIndex * 4, paletteResource.palette() + fromIndex * 4, count * 4); + memcpy(_palette + toIndex * 4, paletteResource.palette() + fromIndex * 4, count * 4); _vm->_screen->testPalette(_palette); } @@ -90,20 +90,20 @@ void Palette::addBasePalette(uint32 fileHash, int toIndex, int count, int fromIn if (toIndex + count > 256) count = 256 - toIndex; paletteResource.load(fileHash); - memcpy(_basePalette + toIndex * 4, paletteResource.palette() + fromIndex * 4, count * 4); + memcpy(_basePalette + toIndex * 4, paletteResource.palette() + fromIndex * 4, count * 4); } void Palette::copyPalette(const byte *palette, int toIndex, int count, int fromIndex) { if (toIndex + count > 256) count = 256 - toIndex; - memcpy(_palette + toIndex * 4, palette + fromIndex * 4, count * 4); + memcpy(_palette + toIndex * 4, palette + fromIndex * 4, count * 4); _vm->_screen->testPalette(_palette); } void Palette::copyBasePalette(int toIndex, int count, int fromIndex) { if (toIndex + count > 256) count = 256 - toIndex; - memcpy(_basePalette + toIndex * 4, _palette + fromIndex * 4, count * 4); + memcpy(_basePalette + toIndex * 4, _palette + fromIndex * 4, count * 4); } void Palette::startFadeToBlack(int counter) { @@ -115,7 +115,7 @@ void Palette::startFadeToBlack(int counter) { _fadeToB = 0; _palCounter = counter; _fadeStep = 255 / counter; - _status = 1; + _status = 1; } void Palette::startFadeToWhite(int counter) { @@ -127,7 +127,7 @@ void Palette::startFadeToWhite(int counter) { _fadeToB = 255; _palCounter = counter; _fadeStep = 255 / counter; - _status = 1; + _status = 1; } void Palette::startFadeToPalette(int counter) { @@ -136,7 +136,7 @@ void Palette::startFadeToPalette(int counter) { counter = 1; _palCounter = counter; _fadeStep = 255 / counter; - _status = 2; + _status = 2; } void Palette::fillBaseWhite(int index, int count) { diff --git a/engines/neverhood/resource.cpp b/engines/neverhood/resource.cpp index 442713196e..5f7aea86f4 100644 --- a/engines/neverhood/resource.cpp +++ b/engines/neverhood/resource.cpp @@ -57,7 +57,7 @@ bool SpriteResource::load(uint32 fileHash, bool doLoadPosition) { const byte *spriteData = _resourceHandle.data(); NPoint *position = doLoadPosition ? &_position : NULL; parseBitmapResource(spriteData, &_rle, &_dimensions, position, NULL, &_pixels); - } + } return _pixels != NULL; } @@ -134,11 +134,11 @@ bool AnimResource::load(uint32 fileHash) { return true; unload(); - + _vm->_res->queryResource(fileHash, _resourceHandle); if (!_resourceHandle.isValid() || _resourceHandle.type() != kResTypeAnimation) return false; - + const byte *resourceData, *animList, *frameList; uint16 animInfoStartOfs, animListIndex, animListCount; uint16 frameListStartOfs, frameCount; @@ -146,20 +146,20 @@ bool AnimResource::load(uint32 fileHash) { _vm->_res->loadResource(_resourceHandle); resourceData = _resourceHandle.data(); - + animListCount = READ_LE_UINT16(resourceData); animInfoStartOfs = READ_LE_UINT16(resourceData + 2); spriteDataOfs = READ_LE_UINT32(resourceData + 4); paletteDataOfs = READ_LE_UINT32(resourceData + 8); - + animList = resourceData + 12; for (animListIndex = 0; animListIndex < animListCount; animListIndex++) { debug(8, "hash: %08X", READ_LE_UINT32(animList)); if (READ_LE_UINT32(animList) == fileHash) break; - animList += 8; + animList += 8; } - + if (animListIndex >= animListCount) { _vm->_res->unloadResource(_resourceHandle); return false; @@ -168,12 +168,12 @@ bool AnimResource::load(uint32 fileHash) { _spriteData = resourceData + spriteDataOfs; if (paletteDataOfs > 0) _paletteData = resourceData + paletteDataOfs; - + frameCount = READ_LE_UINT16(animList + 4); frameListStartOfs = READ_LE_UINT16(animList + 6); - + debug(8, "frameCount = %d; frameListStartOfs = %04X; animInfoStartOfs = %04X", frameCount, frameListStartOfs, animInfoStartOfs); - + frameList = resourceData + animInfoStartOfs + frameListStartOfs; _frames.clear(); @@ -189,13 +189,13 @@ bool AnimResource::load(uint32 fileHash) { frameInfo.drawOffset.height = READ_LE_UINT16(frameList + 12); frameInfo.deltaX = READ_LE_UINT16(frameList + 14); frameInfo.deltaY = READ_LE_UINT16(frameList + 16); - frameInfo.collisionBoundsOffset.x = READ_LE_UINT16(frameList + 18); - frameInfo.collisionBoundsOffset.y = READ_LE_UINT16(frameList + 20); - frameInfo.collisionBoundsOffset.width = READ_LE_UINT16(frameList + 22); + frameInfo.collisionBoundsOffset.x = READ_LE_UINT16(frameList + 18); + frameInfo.collisionBoundsOffset.y = READ_LE_UINT16(frameList + 20); + frameInfo.collisionBoundsOffset.width = READ_LE_UINT16(frameList + 22); frameInfo.collisionBoundsOffset.height = READ_LE_UINT16(frameList + 24); frameInfo.spriteDataOffs = READ_LE_UINT32(frameList + 28); - debug(8, "frameHash = %08X; counter = %d; rect = (%d,%d,%d,%d); deltaX = %d; deltaY = %d; collisionBoundsOffset = (%d,%d,%d,%d); spriteDataOffs = %08X", - frameInfo.frameHash, frameInfo.counter, + debug(8, "frameHash = %08X; counter = %d; rect = (%d,%d,%d,%d); deltaX = %d; deltaY = %d; collisionBoundsOffset = (%d,%d,%d,%d); spriteDataOffs = %08X", + frameInfo.frameHash, frameInfo.counter, frameInfo.drawOffset.x, frameInfo.drawOffset.y, frameInfo.drawOffset.width, frameInfo.drawOffset.height, frameInfo.deltaX, frameInfo.deltaY, frameInfo.collisionBoundsOffset.x, frameInfo.collisionBoundsOffset.y, frameInfo.collisionBoundsOffset.width, frameInfo.collisionBoundsOffset.height, @@ -203,11 +203,11 @@ bool AnimResource::load(uint32 fileHash) { frameList += 32; _frames.push_back(frameInfo); } - + _fileHash = fileHash; return true; - + } void AnimResource::unload() { @@ -229,7 +229,7 @@ int16 AnimResource::getFrameIndex(uint32 frameHash) { break; } debug(2, "AnimResource::getFrameIndex(%08X) -> %d", frameHash, frameIndex); - return frameIndex; + return frameIndex; } void AnimResource::setRepl(byte oldColor, byte newColor) { @@ -254,7 +254,7 @@ NDimensions AnimResource::loadSpriteDimensions(uint32 fileHash) { // MouseCursorResource -MouseCursorResource::MouseCursorResource(NeverhoodEngine *vm) +MouseCursorResource::MouseCursorResource(NeverhoodEngine *vm) : _cursorSprite(vm), _cursorNum(4), _currFileHash(0) { _rect.width = 32; @@ -265,7 +265,7 @@ void MouseCursorResource::load(uint32 fileHash) { if (_currFileHash != fileHash) { if (_cursorSprite.load(fileHash) && !_cursorSprite.isRle() && _cursorSprite.getDimensions().width == 96 && _cursorSprite.getDimensions().height == 224) { - _currFileHash = fileHash; + _currFileHash = fileHash; } else { unload(); } @@ -296,14 +296,14 @@ NDrawRect& MouseCursorResource::getRect() { void MouseCursorResource::draw(int frameNum, Graphics::Surface *destSurface) { if (_cursorSprite.getPixels()) { const int sourcePitch = (_cursorSprite.getDimensions().width + 3) & 0xFFFC; // 4 byte alignment - const int destPitch = destSurface->pitch; + const int destPitch = destSurface->pitch; const byte *source = _cursorSprite.getPixels() + _cursorNum * (sourcePitch * 32) + frameNum * 32; byte *dest = (byte*)destSurface->pixels; for (int16 yc = 0; yc < 32; yc++) { memcpy(dest, source, 32); source += sourcePitch; dest += destPitch; - } + } } } @@ -311,7 +311,7 @@ void MouseCursorResource::draw(int frameNum, Graphics::Surface *destSurface) { TextResource::TextResource(NeverhoodEngine *vm) : _vm(vm), _textData(NULL), _count(0) { - + } TextResource::~TextResource() { @@ -372,7 +372,7 @@ void DataResource::load(uint32 fileHash) { dataS.seek(2 + i * 8); DRDirectoryItem drDirectoryItem; drDirectoryItem.nameHash = dataS.readUint32LE(); - drDirectoryItem.offset = dataS.readUint16LE(); + drDirectoryItem.offset = dataS.readUint16LE(); drDirectoryItem.type = dataS.readUint16LE(); debug(2, "%03d nameHash = %08X; offset = %04X; type = %d", i, drDirectoryItem.nameHash, drDirectoryItem.offset, drDirectoryItem.type); dataS.seek(itemStartOffs + drDirectoryItem.offset); @@ -415,7 +415,7 @@ void DataResource::load(uint32 fileHash) { hitRect.rect.y1 = dataS.readUint16LE(); hitRect.rect.x2 = dataS.readUint16LE(); hitRect.rect.y2 = dataS.readUint16LE(); - hitRect.type = dataS.readUint16LE() + 0x5001; + hitRect.type = dataS.readUint16LE() + 0x5001; debug(3, "(%d, %d, %d, %d) -> %04d", hitRect.rect.x1, hitRect.rect.y1, hitRect.rect.x2, hitRect.rect.y2, hitRect.type); hitRectList->push_back(hitRect); } @@ -491,7 +491,7 @@ void DataResource::load(uint32 fileHash) { break; } } - _directory.push_back(drDirectoryItem); + _directory.push_back(drDirectoryItem); } } } @@ -540,12 +540,12 @@ HitRectList *DataResource::getHitRectList() { MessageList *DataResource::getMessageListAtPos(int16 klaymenX, int16 klaymenY, int16 mouseX, int16 mouseY) { for (uint i = 0; i < _drRects.size(); i++) { - if (klaymenX >= _drRects[i].rect.x1 && klaymenX <= _drRects[i].rect.x2 && + if (klaymenX >= _drRects[i].rect.x1 && klaymenX <= _drRects[i].rect.x2 && klaymenY >= _drRects[i].rect.y1 && klaymenY <= _drRects[i].rect.y2) { - DRSubRectList *drSubRectList = _drSubRectLists[_drRects[i].subRectIndex]; + DRSubRectList *drSubRectList = _drSubRectLists[_drRects[i].subRectIndex]; for (uint j = 0; j < drSubRectList->size(); j++) { DRSubRect &subRect = (*drSubRectList)[j]; - if (mouseX >= subRect.rect.x1 && mouseX <= subRect.rect.x2 && + if (mouseX >= subRect.rect.x1 && mouseX <= subRect.rect.x2 && mouseY >= subRect.rect.y1 && mouseY <= subRect.rect.y2) { return _messageLists[subRect.messageListItemIndex]; } diff --git a/engines/neverhood/resource.h b/engines/neverhood/resource.h index 6a84a69ecd..40236d9d22 100644 --- a/engines/neverhood/resource.h +++ b/engines/neverhood/resource.h @@ -168,7 +168,7 @@ protected: struct DRDirectoryItem { uint32 nameHash; - uint16 offset; + uint16 offset; uint16 type; }; @@ -195,7 +195,7 @@ protected: Common::Array<MessageList*> _messageLists; Common::Array<DRRect> _drRects; Common::Array<DRSubRectList*> _drSubRectLists; - DataResource::DRDirectoryItem *findDRDirectoryItem(uint32 nameHash, uint16 type); + DataResource::DRDirectoryItem *findDRDirectoryItem(uint32 nameHash, uint16 type); }; uint32 calcHash(const char *value); diff --git a/engines/neverhood/resourceman.cpp b/engines/neverhood/resourceman.cpp index d5e7786c17..37089a5bd6 100644 --- a/engines/neverhood/resourceman.cpp +++ b/engines/neverhood/resourceman.cpp @@ -49,7 +49,7 @@ void ResourceMan::addArchive(const Common::String &filename) { if (archiveEntry->timeStamp > entry->archiveEntry->timeStamp) { entry->archive = archive; entry->archiveEntry = archiveEntry; - } + } } else { ResourceFileEntry newEntry; newEntry.resourceHandle = -1; diff --git a/engines/neverhood/saveload.cpp b/engines/neverhood/saveload.cpp index 578d9858ff..01988769e6 100644 --- a/engines/neverhood/saveload.cpp +++ b/engines/neverhood/saveload.cpp @@ -61,12 +61,12 @@ NeverhoodEngine::kReadSaveHeaderError NeverhoodEngine::readSaveHeader(Common::Se return ((in->eos() || in->err()) ? kRSHEIoError : kRSHENoError); } -void NeverhoodEngine::savegame(const char *filename, const char *description) { +bool NeverhoodEngine::savegame(const char *filename, const char *description) { Common::OutSaveFile *out; if (!(out = g_system->getSavefileManager()->openForSaving(filename))) { warning("Can't create file '%s', game not saved", filename); - return; + return false; } TimeDate curTime; @@ -78,7 +78,7 @@ void NeverhoodEngine::savegame(const char *filename, const char *description) { byte descriptionLen = strlen(description); out->writeByte(descriptionLen); out->write(description, descriptionLen); - + Graphics::saveThumbnail(*out); // Not used yet, reserved for future usage @@ -96,50 +96,53 @@ void NeverhoodEngine::savegame(const char *filename, const char *description) { _gameVars->setGlobalVar(V_CURRENT_SCENE_WHICH, _gameState.which); _gameVars->saveState(out); - + out->finalize(); delete out; + return true; } -void NeverhoodEngine::loadgame(const char *filename) { +bool NeverhoodEngine::loadgame(const char *filename) { Common::InSaveFile *in; if (!(in = g_system->getSavefileManager()->openForLoading(filename))) { warning("Can't open file '%s', game not loaded", filename); - return; + return false; } SaveHeader header; kReadSaveHeaderError errorCode = readSaveHeader(in, false, header); - + if (errorCode != kRSHENoError) { warning("Error loading savegame '%s'", filename); delete in; - return; + return false; } - + g_engine->setTotalPlayTime(header.playTime * 1000); _gameVars->loadState(in); - + _gameState.sceneNum = _gameVars->getGlobalVar(V_CURRENT_SCENE); _gameState.which = _gameVars->getGlobalVar(V_CURRENT_SCENE_WHICH); _gameModule->requestRestoreGame(); delete in; - + return true; } Common::Error NeverhoodEngine::loadGameState(int slot) { const char *fileName = getSavegameFilename(slot); - loadgame(fileName); + if (!loadgame(fileName)) + return Common::kReadingFailed; return Common::kNoError; } Common::Error NeverhoodEngine::saveGameState(int slot, const Common::String &description) { const char *fileName = getSavegameFilename(slot); - savegame(fileName, description.c_str()); + if (!savegame(fileName, description.c_str())) + return Common::kWritingFailed; return Common::kNoError; } diff --git a/engines/neverhood/scene.cpp b/engines/neverhood/scene.cpp index 80a2b69169..e76a9ca521 100644 --- a/engines/neverhood/scene.cpp +++ b/engines/neverhood/scene.cpp @@ -28,7 +28,7 @@ namespace Neverhood { Scene::Scene(NeverhoodEngine *vm, Module *parentModule) : Entity(vm, 0), _parentModule(parentModule), _dataResource(vm), _hitRects(NULL), _mouseCursorWasVisible(true) { - + _isKlaymenBusy = false; _doConvertMessages = false; _messageList = NULL; @@ -50,10 +50,10 @@ Scene::Scene(NeverhoodEngine *vm, Module *parentModule) _smackerPlayer = NULL; _isMessageListBusy = false; _messageValue = -1; - + SetUpdateHandler(&Scene::update); SetMessageHandler(&Scene::handleMessage); - + _vm->_screen->clearRenderQueue(); } @@ -71,7 +71,7 @@ Scene::~Scene() { delete *iter; // Don't delete surfaces since they always belong to an entity - + // Purge the resources after each scene _vm->_res->purgeResources(); @@ -84,7 +84,7 @@ void Scene::draw() { } else { for (Common::Array<BaseSurface*>::iterator iter = _surfaces.begin(); iter != _surfaces.end(); iter++) (*iter)->draw(); - } + } } void Scene::addEntity(Entity *entity) { @@ -99,7 +99,7 @@ void Scene::addEntity(Entity *entity) { if (insertIndex >= 0) _entities.insert_at(insertIndex, entity); else - _entities.push_back(entity); + _entities.push_back(entity); } bool Scene::removeEntity(Entity *entity) { @@ -108,7 +108,7 @@ bool Scene::removeEntity(Entity *entity) { _entities.remove_at(index); return true; } - return false; + return false; } void Scene::addSurface(BaseSurface *surface) { @@ -124,7 +124,7 @@ void Scene::addSurface(BaseSurface *surface) { if (insertIndex >= 0) _surfaces.insert_at(insertIndex, surface); else - _surfaces.push_back(surface); + _surfaces.push_back(surface); } } @@ -135,7 +135,7 @@ bool Scene::removeSurface(BaseSurface *surface) { return true; } } - return false; + return false; } void Scene::printSurfaces(Console *con) { @@ -246,12 +246,12 @@ void Scene::update() { if (_mouseClicked) { if (_klaymen) { if (_canAcceptInput && - _klaymen->hasMessageHandler() && + _klaymen->hasMessageHandler() && sendMessage(_klaymen, 0x1008, 0) != 0 && queryPositionSprite(_mouseClickPos.x, _mouseClickPos.y)) { _mouseClicked = false; } else if (_canAcceptInput && - _klaymen->hasMessageHandler() && + _klaymen->hasMessageHandler() && sendMessage(_klaymen, 0x1008, 0) != 0) { _mouseClicked = !queryPositionRectList(_mouseClickPos.x, _mouseClickPos.y); } @@ -262,7 +262,7 @@ void Scene::update() { processMessageList(); - // Update all entities + // Update all entities for (Common::Array<Entity*>::iterator iter = _entities.begin(); iter != _entities.end(); iter++) (*iter)->handleUpdate(); @@ -283,7 +283,7 @@ uint32 Scene::handleMessage(int messageNum, const MessageParam ¶m, Entity *s _mouseClickPos = param.asPoint(); break; case 0x0006: - sendMessage(_parentModule, 0x1009, param); + sendMessage(_parentModule, 0x1009, param); break; case 0x1006: // Sent by Klaymen when its animation sequence has finished @@ -332,7 +332,7 @@ uint32 Scene::handleMessage(int messageNum, const MessageParam ¶m, Entity *s bool Scene::queryPositionSprite(int16 mouseX, int16 mouseY) { for (uint i = 0; i < _collisionSprites.size(); i++) { Sprite *sprite = _collisionSprites[i]; - if (sprite->hasMessageHandler() && sprite->isPointInside(mouseX, mouseY) && + if (sprite->hasMessageHandler() && sprite->isPointInside(mouseX, mouseY) && sendPointMessage(sprite, 0x1011, _mouseClickPos) != 0) { return true; } @@ -412,8 +412,8 @@ void Scene::processMessageList() { _messageList2 = NULL; _messageListStatus = 0; } - - if (_messageList && _klaymen) { + + if (_messageList && _klaymen) { #if 0 debug("MessageList: %p, %d", (void*)_messageList, _messageList->size()); @@ -423,11 +423,11 @@ void Scene::processMessageList() { } debug("--------------------------------"); #endif - + while (_messageList && _messageListIndex < _messageListCount && !_isKlaymenBusy) { uint32 messageNum = (*_messageList)[_messageListIndex].messageNum; uint32 messageParam = (*_messageList)[_messageListIndex].messageValue; - + ++_messageListIndex; if (_messageListIndex == _messageListCount) sendMessage(_klaymen, 0x1021, 0); @@ -460,7 +460,7 @@ void Scene::processMessageList() { if (_klaymen->hasMessageHandler() && sendMessage(_klaymen, messageNum, messageParam) != 0) { _isKlaymenBusy = false; } - } + } if (_messageListIndex == _messageListCount) { _canAcceptInput = true; _messageList = NULL; @@ -469,7 +469,7 @@ void Scene::processMessageList() { } _isMessageListBusy = false; - + } void Scene::cancelMessageList() { @@ -531,7 +531,7 @@ uint16 Scene::convertMessageNum(uint32 messageNum) { case 0x42002200: return 0x4004; case 0x428D4894: - return 0x101A; + return 0x101A; } return 0x1000; } @@ -546,7 +546,7 @@ HitRect *Scene::findHitRectAtPos(int16 x, int16 y) { for (HitRectList::iterator it = _hitRects->begin(); it != _hitRects->end(); it++) if ((*it).rect.contains(x, y)) return &(*it); - return &kDefaultHitRect; + return &kDefaultHitRect; } void Scene::addCollisionSprite(Sprite *sprite) { @@ -561,7 +561,7 @@ void Scene::addCollisionSprite(Sprite *sprite) { if (insertIndex >= 0) _collisionSprites.insert_at(insertIndex, sprite); else - _collisionSprites.push_back(sprite); + _collisionSprites.push_back(sprite); } void Scene::removeCollisionSprite(Sprite *sprite) { @@ -583,7 +583,7 @@ void Scene::checkCollision(Sprite *sprite, uint16 flags, int messageNum, uint32 if ((sprite->getFlags() & flags) && collSprite->checkCollision(sprite->getCollisionBounds())) { sprite->sendMessage(collSprite, messageNum, messageParam); } - } + } } void Scene::insertMouse(Mouse *mouseCursor) { diff --git a/engines/neverhood/scene.h b/engines/neverhood/scene.h index 813ffba0bb..5e42e34418 100644 --- a/engines/neverhood/scene.h +++ b/engines/neverhood/scene.h @@ -76,89 +76,89 @@ public: void checkCollision(Sprite *sprite, uint16 flags, int messageNum, uint32 messageParam); // Some crazy templated functions to make the logic code smaller/simpler (imo!) // insertKlaymen - template<class T> + template<class T> void insertKlaymen() { _klaymen = (T*)addSprite(new T(_vm, this)); } - template<class T, class Arg1> + template<class T, class Arg1> void insertKlaymen(Arg1 arg1) { _klaymen = (T*)addSprite(new T(_vm, this, arg1)); } - template<class T, class Arg1, class Arg2> + template<class T, class Arg1, class Arg2> void insertKlaymen(Arg1 arg1, Arg2 arg2) { _klaymen = (T*)addSprite(new T(_vm, this, arg1, arg2)); } - template<class T, class Arg1, class Arg2, class Arg3> + template<class T, class Arg1, class Arg2, class Arg3> void insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3) { _klaymen = (T*)addSprite(new T(_vm, this, arg1, arg2, arg3)); } - template<class T, class Arg1, class Arg2, class Arg3, class Arg4> + template<class T, class Arg1, class Arg2, class Arg3, class Arg4> void insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4) { _klaymen = (T*)addSprite(new T(_vm, this, arg1, arg2, arg3, arg4)); } - template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5> + template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5> void insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5) { _klaymen = (T*)addSprite(new T(_vm, this, arg1, arg2, arg3, arg4, arg5)); } - template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6> + template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6> void insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5, Arg6 arg6) { _klaymen = (T*)addSprite(new T(_vm, this, arg1, arg2, arg3, arg4, arg5, arg6)); } // insertSprite - template<class T> + template<class T> T* insertSprite() { return (T*)addSprite(new T(_vm)); } - template<class T, class Arg1> + template<class T, class Arg1> T* insertSprite(Arg1 arg1) { return (T*)addSprite(new T(_vm, arg1)); } - template<class T, class Arg1, class Arg2> + template<class T, class Arg1, class Arg2> T* insertSprite(Arg1 arg1, Arg2 arg2) { return (T*)addSprite(new T(_vm, arg1, arg2)); } - template<class T, class Arg1, class Arg2, class Arg3> + template<class T, class Arg1, class Arg2, class Arg3> T* insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3) { return (T*)addSprite(new T(_vm, arg1, arg2, arg3)); } - template<class T, class Arg1, class Arg2, class Arg3, class Arg4> + template<class T, class Arg1, class Arg2, class Arg3, class Arg4> T* insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4) { return (T*)addSprite(new T(_vm, arg1, arg2, arg3, arg4)); } - template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5> + template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5> T* insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5) { return (T*)addSprite(new T(_vm, arg1, arg2, arg3, arg4, arg5)); } - template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6> + template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6> T* insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5, Arg6 arg6) { return (T*)addSprite(new T(_vm, arg1, arg2, arg3, arg4, arg5, arg6)); } // createSprite - template<class T> + template<class T> T* createSprite() { return new T(_vm); } - template<class T, class Arg1> + template<class T, class Arg1> T* createSprite(Arg1 arg1) { return new T(_vm, arg1); } - template<class T, class Arg1, class Arg2> + template<class T, class Arg1, class Arg2> T* createSprite(Arg1 arg1, Arg2 arg2) { return new T(_vm, arg1, arg2); } - template<class T, class Arg1, class Arg2, class Arg3> + template<class T, class Arg1, class Arg2, class Arg3> T* createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3) { return new T(_vm, arg1, arg2, arg3); } - template<class T, class Arg1, class Arg2, class Arg3, class Arg4> + template<class T, class Arg1, class Arg2, class Arg3, class Arg4> T* createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4) { return new T(_vm, arg1, arg2, arg3, arg4); } - template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5> + template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5> T* createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5) { return new T(_vm, arg1, arg2, arg3, arg4, arg5); } - template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6> + template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6> T* createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5, Arg6 arg6) { return new T(_vm, arg1, arg2, arg3, arg4, arg5, arg6); } diff --git a/engines/neverhood/screen.cpp b/engines/neverhood/screen.cpp index 5a748cfab4..4a5bfb92ce 100644 --- a/engines/neverhood/screen.cpp +++ b/engines/neverhood/screen.cpp @@ -28,16 +28,16 @@ namespace Neverhood { Screen::Screen(NeverhoodEngine *vm) : _vm(vm), _paletteData(NULL), _paletteChanged(false), _smackerDecoder(NULL), _yOffset(0), _fullRefresh(false) { - + _ticks = _vm->_system->getMillis(); - + _backScreen = new Graphics::Surface(); _backScreen->create(640, 480, Graphics::PixelFormat::createFormatCLUT8()); - + _renderQueue = new RenderQueue(); _prevRenderQueue = new RenderQueue(); _microTiles = new MicroTileArray(640, 480); - + } Screen::~Screen() { @@ -72,13 +72,13 @@ void Screen::update() { } } } - + for (RenderQueue::iterator jt = _prevRenderQueue->begin(); jt != _prevRenderQueue->end(); ++jt) { RenderItem &prevRenderItem = (*jt); if (prevRenderItem._refresh) _microTiles->addRect(Common::Rect(prevRenderItem._destX, prevRenderItem._destY, prevRenderItem._destX + prevRenderItem._width, prevRenderItem._destY + prevRenderItem._height)); } - + for (RenderQueue::iterator it = _renderQueue->begin(); it != _renderQueue->end(); ++it) { RenderItem &renderItem = (*it); if (renderItem._refresh) @@ -93,7 +93,7 @@ void Screen::update() { for (RectangleList::iterator ri = updateRects->begin(); ri != updateRects->end(); ++ri) blitRenderItem(renderItem, *ri); } - + SWAP(_renderQueue, _prevRenderQueue); _renderQueue->clear(); @@ -202,12 +202,12 @@ void Screen::drawSurface2(const Graphics::Surface *surface, NDrawRect &drawRect, destX = drawRect.x; ddRect.x1 = 0; } - + if (drawRect.y + drawRect.height >= clipRect.y2) ddRect.y2 = clipRect.y2 - drawRect.y; else ddRect.y2 = drawRect.height; - + if (drawRect.y < clipRect.y1) { destY = clipRect.y1; ddRect.y1 = clipRect.y1 - drawRect.y; @@ -215,7 +215,7 @@ void Screen::drawSurface2(const Graphics::Surface *surface, NDrawRect &drawRect, destY = drawRect.y; ddRect.y1 = 0; } - + queueBlit(surface, destX, destY, ddRect, transparent, version, shadowSurface); } @@ -224,12 +224,12 @@ void Screen::drawSurface3(const Graphics::Surface *surface, int16 x, int16 y, ND int16 destX, destY; NRect ddRect; - + if (x + drawRect.width >= clipRect.x2) ddRect.x2 = clipRect.x2 - drawRect.x - x; else ddRect.x2 = drawRect.x + drawRect.width; - + if (x < clipRect.x1) { destX = clipRect.x1; ddRect.x1 = clipRect.x1 + drawRect.x - x; @@ -242,7 +242,7 @@ void Screen::drawSurface3(const Graphics::Surface *surface, int16 x, int16 y, ND ddRect.y2 = clipRect.y2 + drawRect.y - y; else ddRect.y2 = drawRect.y + drawRect.height; - + if (y < clipRect.y1) { destY = clipRect.y1; ddRect.y1 = clipRect.y1 + drawRect.y - y; @@ -250,7 +250,7 @@ void Screen::drawSurface3(const Graphics::Surface *surface, int16 x, int16 y, ND destY = y; ddRect.y1 = drawRect.y; } - + queueBlit(surface, destX, destY, ddRect, transparent, version); } @@ -270,13 +270,13 @@ void Screen::drawDoubleSurface2(const Graphics::Surface *surface, NDrawRect &dra dest += _backScreen->pitch; dest += _backScreen->pitch; } - + _fullRefresh = true; // See Screen::update } void Screen::drawUnk(const Graphics::Surface *surface, NDrawRect &drawRect, NDrawRect &sysRect, NRect &clipRect, bool transparent, byte version) { - + int16 x, y; bool xflag, yflag; NDrawRect newDrawRect; @@ -292,26 +292,26 @@ void Screen::drawUnk(const Graphics::Surface *surface, NDrawRect &drawRect, NDra y = y % sysRect.height; if (y < 0) y += sysRect.height; - + xflag = x <= 0; yflag = y <= 0; - + newDrawRect.x = x; newDrawRect.width = sysRect.width - x; if (drawRect.width < newDrawRect.width) { xflag = true; newDrawRect.width = drawRect.width; } - + newDrawRect.y = y; newDrawRect.height = sysRect.height - y; if (drawRect.height < newDrawRect.height) { yflag = true; newDrawRect.height = drawRect.height; } - + drawSurface3(surface, drawRect.x, drawRect.y, newDrawRect, clipRect, transparent, version); - + if (!xflag) { newDrawRect.x = 0; newDrawRect.y = y; @@ -321,7 +321,7 @@ void Screen::drawUnk(const Graphics::Surface *surface, NDrawRect &drawRect, NDra newDrawRect.height = drawRect.height; drawSurface3(surface, sysRect.width + drawRect.x - x, drawRect.y, newDrawRect, clipRect, transparent, version); } - + if (!yflag) { newDrawRect.x = x; newDrawRect.y = 0; @@ -331,7 +331,7 @@ void Screen::drawUnk(const Graphics::Surface *surface, NDrawRect &drawRect, NDra newDrawRect.width = drawRect.width; drawSurface3(surface, drawRect.x, sysRect.height + drawRect.y - y, newDrawRect, clipRect, transparent, version); } - + if (!xflag && !yflag) { newDrawRect.x = 0; newDrawRect.y = 0; @@ -350,13 +350,13 @@ void Screen::drawSurfaceClipRects(const Graphics::Surface *surface, NDrawRect &d void Screen::queueBlit(const Graphics::Surface *surface, int16 destX, int16 destY, NRect &ddRect, bool transparent, byte version, const Graphics::Surface *shadowSurface) { - + const int width = ddRect.x2 - ddRect.x1; const int height = ddRect.y2 - ddRect.y1; if (width <= 0 || height <= 0) return; - + RenderItem renderItem; renderItem._surface = surface; renderItem._shadowSurface = shadowSurface; @@ -369,7 +369,7 @@ void Screen::queueBlit(const Graphics::Surface *surface, int16 destX, int16 dest renderItem._transparent = transparent; renderItem._version = version; _renderQueue->push_back(renderItem); - + } void Screen::blitRenderItem(const RenderItem &renderItem, const Common::Rect &clipRect) { diff --git a/engines/neverhood/smackerplayer.cpp b/engines/neverhood/smackerplayer.cpp index 21d8851f48..187939faee 100644 --- a/engines/neverhood/smackerplayer.cpp +++ b/engines/neverhood/smackerplayer.cpp @@ -79,22 +79,22 @@ void SmackerDoubleSurface::draw() { void NeverhoodSmackerDecoder::forceSeekToFrame(uint frame) { if (!isVideoLoaded()) return; - + if (frame >= getFrameCount()) error("Can't force Smacker seek to invalid frame %d", frame); - + if (_header.audioInfo[0].hasAudio) error("Can't force Smacker frame seek with audio"); if (!rewind()) error("Failed to rewind"); - + SmackerVideoTrack *videoTrack = (SmackerVideoTrack *)getTrack(0); uint32 offset = 0; for (uint32 i = 0; i < frame; i++) { videoTrack->increaseCurFrame(); offset += _frameSizes[i] & ~3; } - + _fileStream->seek(offset, SEEK_CUR); } @@ -124,7 +124,7 @@ SmackerPlayer::~SmackerPlayer() { void SmackerPlayer::open(uint32 fileHash, bool keepLastFrame) { debug(0, "SmackerPlayer::open(%08X)", fileHash); - + _fileHash = fileHash; _keepLastFrame = keepLastFrame; @@ -136,13 +136,13 @@ void SmackerPlayer::open(uint32 fileHash, bool keepLastFrame) { _smackerDecoder = new NeverhoodSmackerDecoder(); _smackerDecoder->loadStream(_stream); - + _palette = new Palette(_vm); _palette->usePalette(); if (!_paused) _smackerDecoder->start(); - + } void SmackerPlayer::close() { @@ -212,7 +212,7 @@ void SmackerPlayer::update() { _videoDone = false; } } - + } void SmackerPlayer::updateFrame() { @@ -240,7 +240,7 @@ void SmackerPlayer::updateFrame() { if (_smackerDecoder->hasDirtyPalette()) updatePalette(); - + } void SmackerPlayer::updatePalette() { diff --git a/engines/neverhood/smackerplayer.h b/engines/neverhood/smackerplayer.h index f13b653757..dd7199dd6d 100644 --- a/engines/neverhood/smackerplayer.h +++ b/engines/neverhood/smackerplayer.h @@ -62,7 +62,7 @@ public: void close(); void gotoFrame(int frameNumber); uint32 getFrameCount(); - uint32 getFrameNumber(); + uint32 getFrameNumber(); uint getStatus(); void setDrawPos(int16 x, int16 y); void rewind(); diff --git a/engines/neverhood/smackerscene.cpp b/engines/neverhood/smackerscene.cpp index 115aafe5be..d9d032a3b5 100644 --- a/engines/neverhood/smackerscene.cpp +++ b/engines/neverhood/smackerscene.cpp @@ -31,16 +31,16 @@ SmackerScene::SmackerScene(NeverhoodEngine *vm, Module *parentModule, bool doubl debug(0, "SmackerScene::SmackerScene(%d, %d, %d)", doubleSurface, canSkip, canAbort); // NOTE: Merged from SmackerScene::init, maybe split again if needed (incl. parameter flags) - + if (getGlobalVar(V_SMACKER_CAN_ABORT)) { _canSkip = true; _canAbort = true; } - + if (!_doubleSurface) _vm->_screen->clear(); - _fileHash[0] = 0; + _fileHash[0] = 0; _fileHash[1] = 0; SetUpdateHandler(&SmackerScene::update); @@ -67,7 +67,7 @@ void SmackerScene::nextVideo() { debug(0, "SmackerScene::nextVideo()"); _fileHashListIndex++; - + if (_fileHashList && _fileHashList[_fileHashListIndex] != 0) { uint32 smackerFileHash = _fileHashList[_fileHashListIndex]; ResourceHandle resourceHandle; diff --git a/engines/neverhood/sound.cpp b/engines/neverhood/sound.cpp index 46ec8007b0..c3bc3501b5 100644 --- a/engines/neverhood/sound.cpp +++ b/engines/neverhood/sound.cpp @@ -35,7 +35,7 @@ SoundResource::~SoundResource() { unload(); } -bool SoundResource::isPlaying() { +bool SoundResource::isPlaying() { AudioResourceManSoundItem *soundItem = getSoundItem(); return soundItem ? soundItem->isPlaying() : false; } @@ -94,7 +94,7 @@ MusicResource::MusicResource(NeverhoodEngine *vm) bool MusicResource::isPlaying() { AudioResourceManMusicItem *musicItem = getMusicItem(); - return musicItem && musicItem->isPlaying(); + return musicItem && musicItem->isPlaying(); } void MusicResource::load(uint32 fileHash) { @@ -134,7 +134,7 @@ AudioResourceManMusicItem *MusicResource::getMusicItem() { MusicItem::MusicItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 musicFileHash) : _vm(vm), _musicResource(NULL) { - + _groupNameHash = groupNameHash; _fileHash = musicFileHash; _play = false; @@ -187,7 +187,7 @@ SoundItem::SoundItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 soundFile _playOnceAfterRandomCountdown(false), _minCountdown(0), _maxCountdown(0), _playOnceAfterCountdown(playOnceAfterCountdown), _initialCountdown(initialCountdown), _playLooping(false), _currCountdown(currCountdown) { - + _soundResource = new SoundResource(vm); _soundResource->load(soundFileHash); } @@ -200,7 +200,7 @@ SoundItem::~SoundItem() { void SoundItem::setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, int16 firstMinCountdown, int16 firstMaxCountdown) { - + _playOnceAfterCountdown = false; _playLooping = false; _playOnceAfterRandomCountdown = playOnceAfterRandomCountdown; @@ -361,7 +361,7 @@ void SoundMan::setSoundVolume(uint32 soundFileHash, int volume) { } void SoundMan::update() { - + for (uint i = 0; i < _soundItems.size(); ++i) { SoundItem *soundItem = _soundItems[i]; if (soundItem) @@ -456,7 +456,7 @@ void SoundMan::playSoundThree(uint32 groupNameHash, uint32 soundFileHash) { SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash, false, 0, 0, false, _initialCountdown3, false, 0); _soundIndex3 = addSoundItem(soundItem); } - + } void SoundMan::setTwoSoundsPlayFlag(bool playOnceAfterCountdown) { @@ -530,16 +530,16 @@ NeverhoodAudioStream::~NeverhoodAudioStream() { int NeverhoodAudioStream::readBuffer(int16 *buffer, const int numSamples) { int samplesLeft = numSamples; - + while (samplesLeft > 0 && !_endOfData) { const int maxSamples = MIN<int>(kSampleBufferLength, samplesLeft); const int bytesToRead = maxSamples * (_isCompressed ? 1 : 2); int bytesRead = _stream->read(_buffer, bytesToRead); int samplesRead = bytesRead / (_isCompressed ? 1 : 2); - + samplesLeft -= samplesRead; - + const byte *src = _buffer; if (_isCompressed) { while (samplesRead--) { @@ -694,7 +694,7 @@ void AudioResourceManMusicItem::update() { _start = false; _isPlaying = true; } - + if (_vm->_mixer->isSoundHandleActive(_soundHandle)) { if (_isFadingIn) { _fadeVolume += _fadeVolumeStep; @@ -787,11 +787,11 @@ int16 AudioResourceMan::loadMusic(uint32 fileHash) { return i; } } - + int16 musicIndex = _musicItems.size(); _musicItems.push_back(musicItem); return musicIndex; - + } void AudioResourceMan::updateMusic() { diff --git a/engines/neverhood/sound.h b/engines/neverhood/sound.h index aa5da284ea..0733346daa 100644 --- a/engines/neverhood/sound.h +++ b/engines/neverhood/sound.h @@ -70,7 +70,7 @@ public: void setVolume(int16 volume); protected: NeverhoodEngine *_vm; - int16 _musicIndex; + int16 _musicIndex; AudioResourceManMusicItem *getMusicItem(); }; @@ -83,7 +83,7 @@ public: void update(); uint32 getGroupNameHash() const { return _groupNameHash; } uint32 getFileHash() const { return _fileHash; } -protected: +protected: NeverhoodEngine *_vm; uint32 _groupNameHash; uint32 _fileHash; @@ -110,7 +110,7 @@ public: uint32 getGroupNameHash() const { return _groupNameHash; } uint32 getFileHash() const { return _fileHash; } int16 getCurrCountdown() const { return _currCountdown; } -protected: +protected: NeverhoodEngine *_vm; uint32 _groupNameHash; uint32 _fileHash; @@ -136,7 +136,7 @@ public: void deleteMusic(uint32 musicFileHash); void startMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep); void stopMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep); - + // Sound void addSound(uint32 groupNameHash, uint32 soundFileHash); void addSoundList(uint32 groupNameHash, const uint32 *soundFileHashList); @@ -148,7 +148,7 @@ public: void playSoundLooping(uint32 soundFileHash); void stopSound(uint32 soundFileHash); void setSoundVolume(uint32 soundFileHash, int volume); - + // Misc void update(); void deleteGroup(uint32 groupNameHash); @@ -161,25 +161,25 @@ public: protected: NeverhoodEngine *_vm; - + // TODO Find out what these special sounds are used for (door sounds?) int _soundIndex1, _soundIndex2; int16 _initialCountdown; bool _playOnceAfterCountdown; - + int _soundIndex3; int16 _initialCountdown3; bool _playOnceAfterCountdown3; Common::Array<MusicItem*> _musicItems; Common::Array<SoundItem*> _soundItems; - + MusicItem *getMusicItemByHash(uint32 musicFileHash); SoundItem *getSoundItemByHash(uint32 soundFileHash); int16 addMusicItem(MusicItem *musicItem); int16 addSoundItem(SoundItem *soundItem); void deleteSoundByIndex(int index); - + }; class NeverhoodAudioStream : public Audio::AudioStream { @@ -209,7 +209,7 @@ private: // TODO Rename these class AudioResourceManSoundItem { -public: +public: AudioResourceManSoundItem(NeverhoodEngine *vm, uint32 fileHash); void loadSound(); void unloadSound(); @@ -218,7 +218,7 @@ public: void playSound(bool looping); void stopSound(); bool isPlaying(); -protected: +protected: NeverhoodEngine *_vm; uint32 _fileHash; ResourceHandle _resourceHandle; @@ -243,7 +243,7 @@ public: bool canRestart() const { return _canRestart; } bool isTerminated() const { return _terminate; } uint32 getFileHash() const { return _fileHash; } -protected: +protected: NeverhoodEngine *_vm; uint32 _fileHash; bool _isPlaying; @@ -263,7 +263,7 @@ class AudioResourceMan { public: AudioResourceMan(NeverhoodEngine *vm); ~AudioResourceMan(); - + void stopAllSounds(); int16 addSound(uint32 fileHash); @@ -271,10 +271,10 @@ public: int16 loadMusic(uint32 fileHash); void updateMusic(); - + AudioResourceManSoundItem *getSoundItem(int16 index); AudioResourceManMusicItem *getMusicItem(int16 index); - + protected: NeverhoodEngine *_vm; diff --git a/engines/neverhood/sprite.cpp b/engines/neverhood/sprite.cpp index 50880089f9..3c158ff7e3 100644 --- a/engines/neverhood/sprite.cpp +++ b/engines/neverhood/sprite.cpp @@ -28,11 +28,11 @@ namespace Neverhood { // Sprite Sprite::Sprite(NeverhoodEngine *vm, int objectPriority) - : Entity(vm, objectPriority), _x(0), _y(0), _spriteUpdateCb(NULL), _filterXCb(NULL), _filterYCb(NULL), + : Entity(vm, objectPriority), _x(0), _y(0), _spriteUpdateCb(NULL), _filterXCb(NULL), _filterYCb(NULL), _dataResource(vm), _doDeltaX(false), _doDeltaY(false), _needRefresh(false), _flags(0), _surface(NULL) { SetMessageHandler(&Sprite::handleMessage); - + } Sprite::~Sprite() { @@ -71,7 +71,7 @@ bool Sprite::isPointInside(int16 x, int16 y) { } bool Sprite::checkCollision(NRect &rect) { - return (_collisionBounds.x1 < rect.x2) && (rect.x1 < _collisionBounds.x2) && (_collisionBounds.y1 < rect.y2) && (rect.y1 < _collisionBounds.y2); + return (_collisionBounds.x1 < rect.x2) && (rect.x1 < _collisionBounds.x2) && (_collisionBounds.y1 < rect.y2) && (rect.y1 < _collisionBounds.y2); } uint32 Sprite::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -153,13 +153,13 @@ void StaticSprite::updatePosition() { if (!_surface) return; - + if (_doDeltaX) { _surface->getDrawRect().x = filterX(_x - _drawOffset.x - _drawOffset.width + 1); } else { _surface->getDrawRect().x = filterX(_x + _drawOffset.x); } - + if (_doDeltaY) { _surface->getDrawRect().y = filterY(_y - _drawOffset.y - _drawOffset.height + 1); } else { @@ -261,7 +261,7 @@ void AnimatedSprite::updateAnim() { } if (_newAnimFileHash == 0 && _currFrameIndex != _currStickFrameIndex) { if (_currFrameTicks != 0 && (--_currFrameTicks == 0) && _animResource.getFrameCount() != 0) { - + if (_nextAnimFileHash != 0) { if (_animResource.load(_nextAnimFileHash)) { _currAnimFileHash = _nextAnimFileHash; @@ -270,7 +270,7 @@ void AnimatedSprite::updateAnim() { _currAnimFileHash = 0; } if (_replOldColor != _replNewColor) { - _animResource.setRepl(_replOldColor, _replNewColor); + _animResource.setRepl(_replOldColor, _replNewColor); } _nextAnimFileHash = 0; if (_animStatus != 0) { @@ -278,17 +278,17 @@ void AnimatedSprite::updateAnim() { _lastFrameIndex = _plLastFrameHash != 0 ? MAX<int16>(0, _animResource.getFrameIndex(_plLastFrameHash)) : _animResource.getFrameCount() - 1; } else { _currFrameIndex = _plFirstFrameIndex != -1 ? _plFirstFrameIndex : _animResource.getFrameCount() - 1; - _lastFrameIndex = _plLastFrameIndex != -1 ? _plLastFrameIndex : _animResource.getFrameCount() - 1; + _lastFrameIndex = _plLastFrameIndex != -1 ? _plLastFrameIndex : _animResource.getFrameCount() - 1; } } else { updateFrameIndex(); } if (_newAnimFileHash == 0) updateFrameInfo(); - } + } } } - + if (_newAnimFileHash != 0) { if (_animStatus == 2) { _currStickFrameIndex = _currFrameIndex; @@ -301,7 +301,7 @@ void AnimatedSprite::updateAnim() { _currAnimFileHash = 0; } if (_replOldColor != _replNewColor) { - _animResource.setRepl(_replOldColor, _replNewColor); + _animResource.setRepl(_replOldColor, _replNewColor); } _newAnimFileHash = 0; _currFrameIndex = _plFirstFrameHash != 0 ? MAX<int16>(0, _animResource.getFrameIndex(_plFirstFrameHash)) : 0; @@ -314,7 +314,7 @@ void AnimatedSprite::updateAnim() { _currAnimFileHash = 0; } if (_replOldColor != _replNewColor) { - _animResource.setRepl(_replOldColor, _replNewColor); + _animResource.setRepl(_replOldColor, _replNewColor); } _newAnimFileHash = 0; _currFrameIndex = _plFirstFrameIndex != -1 ? _plFirstFrameIndex : _animResource.getFrameCount() - 1; diff --git a/engines/neverhood/staticdata.cpp b/engines/neverhood/staticdata.cpp index 3f89c2236f..006992641a 100644 --- a/engines/neverhood/staticdata.cpp +++ b/engines/neverhood/staticdata.cpp @@ -33,13 +33,13 @@ StaticData::~StaticData() { void StaticData::load(const char *filename) { Common::File fd; - + if (!fd.open(filename)) error("StaticData::load() Could not open %s", filename); - - fd.readUint32LE(); // magic + + fd.readUint32LE(); // magic fd.readUint32LE(); // version - + // Load message lists uint32 messageListsCount = fd.readUint32LE(); debug(3, "messageListsCount: %d", messageListsCount); @@ -84,7 +84,7 @@ void StaticData::load(const char *filename) { } _rectLists[id] = rectList; } - + // Load hit rects uint32 hitRectListsCount = fd.readUint32LE(); debug(3, "hitRectListsCount: %d", hitRectListsCount); diff --git a/engines/neverhood/todo.txt b/engines/neverhood/todo.txt deleted file mode 100644 index 9d781e06ec..0000000000 --- a/engines/neverhood/todo.txt +++ /dev/null @@ -1,45 +0,0 @@ -NOTE: -------- -Some of the TODOs should be done AFTER the whole game logic is implemented -else the game disasm and reimplemtation code become even more different -(unless I decide it's ok to do it :) - -TODOs which can be done any time: ------------------------------------ -- Cleanup -- Clean up staticdata structs to look more like the ones in create_neverhood - (e.g. by using template classes etc.) - - Or use a common base class and manage all stuff in one single table and cast stuff accordingly - -TODOs which should be done only after the game logic is finished: -------------------------------------------------------------------- -- Maybe rework organization of files (e.g. put ALL Sprites into one separate file, same with Modules and Scenes) - - This would solve the problem of how to organize stuff which is used several times, and less headers would have to be included - - The move special scenes (SmackerScene) into the scenes file - -DONE: -------- -- Implement game menus -- Rework sound system (I don't like that SoundResources need to be explicitly initialized in Scene constructors) - - Should be just a handle object which initializes itself - - Play routine should fill the handle so it can be stopped/queried later - - Basically like ScummVM own sound handles -- RE and implement yet unknown music/sound stuff -- Implement clever sprite redrawing code (dirty rectangles, microtiles etc.), only redraw what's neccessary -- Rework the resource system - - The current system can be simplified a lot - - Also resource purging needs to be implemented -- Maybe merge CollisionMan with Scene (since it's so far never used independently) -- Give placeholder stuff (e.g. sub?????, _flag??? etc.) better fitting names -- Use CursorMan for the mouse cursor (instead of using it like a normal sprite) - - This whould make it neccessary to call _system->updateScreen more often else - the mouse movement would be choppy - -TODOs which are experimental: -------------------------------- -NOTE: Since they affect the whole game, they really should be only implemented once the full game logic is implemented. -These are nothing more than wild ideas for now, any might never be implemented. -- Use states instead of separate callback methods -- Try to move more stuff to neverhood.dat -- Try to use more template functions instead of manually creating functions - (Can be coupled with the above to move parameters to the dat and only use IDs) diff --git a/engines/saga/animation.cpp b/engines/saga/animation.cpp index fd602ff4fb..a99bd66e5e 100644 --- a/engines/saga/animation.cpp +++ b/engines/saga/animation.cpp @@ -185,7 +185,7 @@ int Anim::playCutaway(int cut, bool fade) { event.time = (40 / 3) * 1000 / _cutawayList[cut].frameRate; if (fade) - eventColumns = _vm->_events->chain(eventColumns, event); + _vm->_events->chain(eventColumns, event); else _vm->_events->queue(event); } diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp index 812d967b9f..3ac89bc2c2 100644 --- a/engines/saga/music.cpp +++ b/engines/saga/music.cpp @@ -364,7 +364,7 @@ void Music::play(uint32 resourceId, MusicFlags flags) { // Load MIDI/XMI resource data if (_vm->getGameId() == GID_IHNM && _vm->isMacResources()) { - // Load the external music file for Mac IHNM + // Load the external music file for Mac IHNM _player->playQuickTime(Common::String::format("Music/Music%02x", resourceId), flags & MUSIC_LOOP); } else { if (_currentMusicBuffer == &_musicBuffer[1]) { diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp index 49d24753a1..ca843af465 100644 --- a/engines/saga/sndres.cpp +++ b/engines/saga/sndres.cpp @@ -249,11 +249,11 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff if (!memcmp(header, "Creative", 8)) { resourceType = kSoundVOC; - } else if (!memcmp(header, "RIFF", 4) != 0) { + } else if (!memcmp(header, "RIFF", 4)) { resourceType = kSoundWAV; - } else if (!memcmp(header, "FORM", 4) != 0) { + } else if (!memcmp(header, "FORM", 4)) { resourceType = kSoundAIFF; - } else if (!memcmp(header, "ajkg", 4) != 0) { + } else if (!memcmp(header, "ajkg", 4)) { resourceType = kSoundShorten; } diff --git a/engines/sci/engine/kpathing.cpp b/engines/sci/engine/kpathing.cpp index 64793efa6c..3c223bebbe 100644 --- a/engines/sci/engine/kpathing.cpp +++ b/engines/sci/engine/kpathing.cpp @@ -1966,7 +1966,7 @@ static bool isVertexCovered(const Patch &p, unsigned int wi) { // ---w1--1----p----w2--2---- // ^ \ (inside) if (wi > p.indexw1 && wi <= p.indexw2) - return true; + return true; // v / (outside) // ---w2--2----p----w1--1---- diff --git a/engines/sci/engine/kstring.cpp b/engines/sci/engine/kstring.cpp index 15a9f54996..d72b1d1772 100644 --- a/engines/sci/engine/kstring.cpp +++ b/engines/sci/engine/kstring.cpp @@ -551,7 +551,7 @@ reg_t kMessage(EngineState *s, int argc, reg_t *argv) { // NOTE: To fix a corrupted jar object, type "send Glass_Jar message 52" // in the debugger. if (g_sci->getGameId() == GID_PEPPER && func == 0 && argc >= 6 && module == 894 && - tuple.noun == 26 && tuple.cond == 0 && tuple.seq == 1 && + tuple.noun == 26 && tuple.cond == 0 && tuple.seq == 1 && !s->_msgState->getMessage(module, tuple, NULL_REG)) tuple.verb = 0; diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp index bf1ce6da64..bb960c8501 100644 --- a/engines/sci/graphics/frameout.cpp +++ b/engines/sci/graphics/frameout.cpp @@ -745,7 +745,7 @@ void GfxFrameout::kernelFrameout() { // Process global scaling, if needed. // TODO: Seems like SCI32 always processes global scaling for scaled objects // TODO: We can only process symmetrical scaling for now (i.e. same value for scaleX/scaleY) - if ((itemEntry->scaleSignal & kScaleSignalDoScaling32) && + if ((itemEntry->scaleSignal & kScaleSignalDoScaling32) && !(itemEntry->scaleSignal & kScaleSignalDisableGlobalScaling32) && (itemEntry->scaleX == itemEntry->scaleY) && itemEntry->scaleX != 128) diff --git a/engines/sci/sound/midiparser_sci.cpp b/engines/sci/sound/midiparser_sci.cpp index 9546b1503f..6a78f494c7 100644 --- a/engines/sci/sound/midiparser_sci.cpp +++ b/engines/sci/sound/midiparser_sci.cpp @@ -57,6 +57,7 @@ MidiParser_SCI::MidiParser_SCI(SciVersion soundVersion, SciMusic *music) : _signalToSet = 0; _dataincAdd = false; _dataincToAdd = 0; + _jumpToHoldTick = false; _resetOnPause = false; _pSnd = 0; } @@ -452,6 +453,10 @@ void MidiParser_SCI::parseNextEvent(EventInfo &info) { debugC(4, kDebugLevelSound, "signal %04x", _signalToSet); } + if (_jumpToHoldTick) { + _jumpToHoldTick = false; + jumpToTick(_loopTick, false, false); + } info.start = _position._playPos; info.delta = 0; @@ -531,10 +536,15 @@ void MidiParser_SCI::parseNextEvent(EventInfo &info) { // Check if the hold ID marker is the same as the hold ID // marker set for that song by cmdSetSoundHold. // If it is, loop back, but don't stop notes when jumping. + // We need to wait for the delta of the current event before + // jumping, thus the jump will be performed on the next + // parseNextEvent() call, like with the signal set events. + // In LSL6, room 360, song 381, this ends up jumping forward + // one tick (the hold marker occurs at playtick 27, with + // _loopTick being 15 and the event itself having a delta of + // 13, total = 28) - bug #3614566. if (info.basic.param2 == _pSnd->hold) { - uint32 extraDelta = info.delta; - jumpToTick(_loopTick, false, false); - _nextEvent.delta += extraDelta; + _jumpToHoldTick = true; } break; case kUpdateCue: @@ -637,7 +647,14 @@ void MidiParser_SCI::parseNextEvent(EventInfo &info) { // (e.g. song 110, during the intro). The original interpreter // treats this case as an infinite loop (bug #3311911). if (_pSnd->loop || _pSnd->hold > 0) { - // We need to play it again... + // TODO: this jump is also vulnerable to the same lockup as + // the MIDI hold one above. However, we can't perform the + // jump on the next tick like with the MIDI hold jump above, + // as there aren't any subsequent MIDI events after this one. + // This assert is here to detect cases where the song ends + // up jumping forward, like with bug #3614566 (see above). + assert(_loopTick + info.delta < _position._playTick); + uint32 extraDelta = info.delta; jumpToTick(_loopTick); _nextEvent.delta += extraDelta; diff --git a/engines/sci/sound/midiparser_sci.h b/engines/sci/sound/midiparser_sci.h index d3fd337644..7bd68994c8 100644 --- a/engines/sci/sound/midiparser_sci.h +++ b/engines/sci/sound/midiparser_sci.h @@ -110,6 +110,7 @@ protected: int16 _signalToSet; bool _dataincAdd; int16 _dataincToAdd; + bool _jumpToHoldTick; bool _resetOnPause; bool _channelUsed[16]; diff --git a/engines/scumm/detection_tables.h b/engines/scumm/detection_tables.h index cb807997e9..395051d2a5 100644 --- a/engines/scumm/detection_tables.h +++ b/engines/scumm/detection_tables.h @@ -758,6 +758,7 @@ static const GameFilenamePattern gameFilenamesTable[] = { { "pajama2", "PYJAMADB", kGenHEPC, Common::DE_DEU, UNK, 0 }, { "pajama2", "PyjamaDBMN", kGenHEPC, Common::DE_DEU, UNK, 0 }, { "pajama2", "PyjamaDBMN", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 }, + { "pajama2", "PyjamaHM", kGenHEPC, Common::FR_FRA, UNK, 0 }, { "pajama2", "PyjamaHM", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 }, { "pajama2", "PYJAMA2", kGenHEPC, Common::DE_DEU, UNK, 0 }, { "pajama2", "Pyjama Pit 2", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 }, diff --git a/engines/scumm/imuse/imuse.cpp b/engines/scumm/imuse/imuse.cpp index 12ebfef9b7..0e96952a48 100644 --- a/engines/scumm/imuse/imuse.cpp +++ b/engines/scumm/imuse/imuse.cpp @@ -1483,7 +1483,7 @@ void IMuseInternal::initMT32(MidiDriver *midi) { } void IMuseInternal::initGM(MidiDriver *midi) { - byte buffer[11]; + byte buffer[12]; int i; // General MIDI System On message @@ -1509,7 +1509,7 @@ void IMuseInternal::initGM(MidiDriver *midi) { midi->sysEx(buffer, 9); debug(2, "GS SysEx: GS Reset"); _system->delayMillis(200); - + // Set global Master Tune to 442.0kHz, as on the MT-32 memcpy(&buffer[4], "\x40\x00\x00\x00\x04\x04\x0F\x29", 8); midi->sysEx(buffer, 12); @@ -1540,7 +1540,7 @@ void IMuseInternal::initGM(MidiDriver *midi) { // Set Channels 1-16 Reverb to 64, which is the // equivalent of MT-32 default Reverb Level 5 for (i = 0; i < 16; ++i) - midi->send((64 << 16) | (91 << 8) | (0xB0 | i)); + midi->send((64 << 16) | (91 << 8) | (0xB0 | i)); debug(2, "GM Controller 91 Change: Channels 1-16 Reverb Level is 64"); // Set Channels 1-16 Pitch Bend Sensitivity to diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp index fa6d4264ec..3876966fd1 100644 --- a/engines/scumm/insane/insane_enemy.cpp +++ b/engines/scumm/insane/insane_enemy.cpp @@ -1519,8 +1519,6 @@ void Insane::chooseEnemyWeaponAnim(int32 buttons) { case INV_BOOT: case INV_HAND: case INV_DUST: - _actor[1].act[2].state = 0; - switchEnemyWeapon(); default: switchEnemyWeapon(); } @@ -2437,6 +2435,7 @@ void Insane::actor12Reaction(int32 buttons) { smlayer_setActorFacing(1, 2, 6, 180); smlayer_setActorLayer(1, 2, 25); _actor[1].act[2].state = 103; + break; case 103: _actor[1].kicking = false; diff --git a/engines/scumm/player_v3m.cpp b/engines/scumm/player_v3m.cpp index 0f222d84fe..bf65ec797f 100644 --- a/engines/scumm/player_v3m.cpp +++ b/engines/scumm/player_v3m.cpp @@ -124,7 +124,7 @@ bool Player_V3M::checkMusicAvailable() { return true; } } - + GUI::MessageDialog dialog(_( "Could not find the 'Loom' Macintosh executable to read the\n" "instruments from. Music will be disabled."), _("OK")); diff --git a/engines/scumm/scumm-md5.h b/engines/scumm/scumm-md5.h index db8da21bbc..7f0eb41a1e 100644 --- a/engines/scumm/scumm-md5.h +++ b/engines/scumm/scumm-md5.h @@ -1,5 +1,5 @@ /* - This file was generated by the md5table tool on Sun Jun 23 22:18:47 2013 + This file was generated by the md5table tool on Tue Jul 09 01:43:38 2013 DO NOT EDIT MANUALLY! */ @@ -328,6 +328,7 @@ static const MD5Table md5table[] = { { "73e5ab7dbb9a8061cc6d25df02dbd1e7", "loom", "EGA", "EGA", -1, Common::EN_ANY, Common::kPlatformDOS }, { "7410a8ba9795020cd42f171c4320659e", "pajama3", "", "", -1, Common::FR_FRA, Common::kPlatformWindows }, { "746e88c172a5b7a1ae89ac0ee3ee681a", "freddi", "HE 90", "Updated", -1, Common::RU_RUS, Common::kPlatformWindows }, + { "7477bc23d0383516c5e310cd8771dcc9", "pajama2", "HE 99", "", -1, Common::FR_FRA, Common::kPlatformWindows }, { "74da3494fbe1a7d20213b0afe0954755", "catalog", "HE CUP", "Preview", 10841544, Common::FR_FRA, Common::kPlatformUnknown }, { "754feb59d3bf86b8a00840df74fd7b26", "freddi3", "", "Demo", -1, Common::NL_NLD, Common::kPlatformUnknown }, { "75ba23fff4fd63fa446c02864f2a5a4b", "zak", "V2", "V2", -1, Common::IT_ITA, Common::kPlatformDOS }, diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp index 206bd68b07..79ec060bc1 100644 --- a/engines/sword1/animation.cpp +++ b/engines/sword1/animation.cpp @@ -37,7 +37,14 @@ #include "gui/message.h" +#ifdef USE_MPEG2 +#include "video/avi_decoder.h" +#endif + +#ifdef USE_ZLIB #include "video/dxa_decoder.h" +#endif + #include "video/psx_decoder.h" #include "video/smk_decoder.h" @@ -176,27 +183,26 @@ bool MoviePlayer::load(uint32 id) { break; case kVideoDecoderPSX: filename = Common::String::format("%s.str", (_vm->_systemVars.isDemo) ? sequenceList[id] : sequenceListPSX[id]); + break; + case kVideoDecoderMP2: + filename = Common::String::format("%s.mp2", sequenceList[id]); + break; + } - // Need to switch to true color + // Need to switch to true color for PSX/MP2 videos + if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) initGraphics(g_system->getWidth(), g_system->getHeight(), true, 0); - // Need to load here in case it fails in which case we'd need - // to go back to paletted mode - if (_decoder->loadFile(filename)) { - _decoder->start(); - return true; - } else { + if (!_decoder->loadFile(filename)) { + // Go back to 8bpp color + if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) initGraphics(g_system->getWidth(), g_system->getHeight(), true); - return false; - } - break; - } - if (!_decoder->loadFile(filename)) return false; + } - // For DXA, also add the external sound file - if (_decoderType == kVideoDecoderDXA) + // For DXA/MP2, also add the external sound file + if (_decoderType == kVideoDecoderDXA || _decoderType == kVideoDecoderMP2) _decoder->addStreamFileTrack(sequenceList[id]); _decoder->start(); @@ -224,9 +230,9 @@ void MoviePlayer::play() { } void MoviePlayer::performPostProcessing(byte *screen) { - // TODO: We don't support the PSX stream videos yet + // TODO: We don't support displaying these in true color yet, // nor using the PSX fonts to display subtitles. - if (_vm->isPsx()) + if (_vm->isPsx() || _decoderType == kVideoDecoderMP2) return; if (!_movieTexts.empty()) { @@ -414,20 +420,19 @@ bool MoviePlayer::playVideo() { _vm->_system->delayMillis(10); } - if (_decoderType == kVideoDecoderPSX) { - // Need to jump back to paletted color + // Need to jump back to paletted color + if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) initGraphics(g_system->getWidth(), g_system->getHeight(), true); - } return !_vm->shouldQuit() && !skipped; } uint32 MoviePlayer::getBlackColor() { - return (_decoderType == kVideoDecoderPSX) ? g_system->getScreenFormat().RGBToColor(0x00, 0x00, 0x00) : _black; + return (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) ? g_system->getScreenFormat().RGBToColor(0x00, 0x00, 0x00) : _black; } uint32 MoviePlayer::findTextColor() { - if (_decoderType == kVideoDecoderPSX) { + if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) { // We're in true color mode, so return the actual colors switch (_textColor) { case 1: @@ -547,9 +552,16 @@ MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Text *textMan, ResMan * filename = Common::String::format("%s.mp2", sequenceList[id]); if (Common::File::exists(filename)) { - GUI::MessageDialog dialog(_("MPEG2 cutscenes are no longer supported"), _("OK")); +#ifdef USE_MPEG2 + // HACK: Old ScummVM builds ignored the AVI frame rate field and forced the video + // to be played back at 12fps. + Video::VideoDecoder *aviDecoder = new Video::AVIDecoder(12); + return new MoviePlayer(vm, textMan, resMan, system, aviDecoder, kVideoDecoderMP2); +#else + GUI::MessageDialog dialog(_("MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"), _("OK")); dialog.runModal(); return 0; +#endif } if (!vm->isPsx() || scumm_stricmp(sequenceList[id], "enddemo") != 0) { diff --git a/engines/sword1/animation.h b/engines/sword1/animation.h index d0c61f5eb3..2c51a74f71 100644 --- a/engines/sword1/animation.h +++ b/engines/sword1/animation.h @@ -41,7 +41,8 @@ namespace Sword1 { enum DecoderType { kVideoDecoderDXA = 0, kVideoDecoderSMK = 1, - kVideoDecoderPSX = 2 + kVideoDecoderPSX = 2, + kVideoDecoderMP2 = 3 }; class MovieText { diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index 00260f789a..713120ad43 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -42,7 +42,14 @@ #include "gui/message.h" +#ifdef USE_MPEG2 +#include "video/avi_decoder.h" +#endif + +#ifdef USE_ZLIB #include "video/dxa_decoder.h" +#endif + #include "video/smk_decoder.h" #include "video/psx_decoder.h" @@ -88,26 +95,26 @@ bool MoviePlayer::load(const char *name) { break; case kVideoDecoderPSX: filename = Common::String::format("%s.str", name); + break; + case kVideoDecoderMP2: + filename = Common::String::format("%s.mp2", name); + break; + } - // Need to switch to true color - initGraphics(640, 480, true, 0); + // Need to switch to true color for PSX/MP2 videos + if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) + initGraphics(g_system->getWidth(), g_system->getHeight(), true, 0); - // Need to load here in case it fails in which case we'd need - // to go back to paletted mode - if (_decoder->loadFile(filename)) { - _decoder->start(); - return true; - } else { - initGraphics(640, 480, true); - return false; - } - } + if (!_decoder->loadFile(filename)) { + // Go back to 8bpp color + if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) + initGraphics(g_system->getWidth(), g_system->getHeight(), true); - if (!_decoder->loadFile(filename)) return false; + } - // For DXA, also add the external sound file - if (_decoderType == kVideoDecoderDXA) + // For DXA/MP2, also add the external sound file + if (_decoderType == kVideoDecoderDXA || _decoderType == kVideoDecoderMP2) _decoder->addStreamFileTrack(name); _decoder->start(); @@ -136,10 +143,9 @@ void MoviePlayer::play(MovieText *movieTexts, uint32 numMovieTexts, uint32 leadI _vm->_sound->stopSpeech(); } - if (_decoderType == kVideoDecoderPSX) { - // Need to jump back to paletted color + // Need to jump back to paletted color + if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) initGraphics(640, 480, true); - } } void MoviePlayer::openTextObject(uint32 index) { @@ -378,11 +384,11 @@ bool MoviePlayer::playVideo() { } uint32 MoviePlayer::getBlackColor() { - return (_decoderType == kVideoDecoderPSX) ? g_system->getScreenFormat().RGBToColor(0x00, 0x00, 0x00) : _black; + return (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) ? g_system->getScreenFormat().RGBToColor(0x00, 0x00, 0x00) : _black; } uint32 MoviePlayer::getWhiteColor() { - return (_decoderType == kVideoDecoderPSX) ? g_system->getScreenFormat().RGBToColor(0xFF, 0xFF, 0xFF) : _white; + return (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) ? g_system->getScreenFormat().RGBToColor(0xFF, 0xFF, 0xFF) : _white; } void MoviePlayer::drawFramePSX(const Graphics::Surface *frame) { @@ -446,9 +452,16 @@ MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, OSystem *system filename = Common::String::format("%s.mp2", name); if (Common::File::exists(filename)) { - GUI::MessageDialog dialog(_("MPEG2 cutscenes are no longer supported"), _("OK")); +#ifdef USE_MPEG2 + // HACK: Old ScummVM builds ignored the AVI frame rate field and forced the video + // to be played back at 12fps. + Video::AVIDecoder *aviDecoder = new Video::AVIDecoder(12); + return new MoviePlayer(vm, system, aviDecoder, kVideoDecoderMP2); +#else + GUI::MessageDialog dialog(_("MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"), _("OK")); dialog.runModal(); return NULL; +#endif } // The demo tries to play some cutscenes that aren't there, so make those warnings more discreet. diff --git a/engines/sword2/animation.h b/engines/sword2/animation.h index b2a243b2ca..8669bdc8d8 100644 --- a/engines/sword2/animation.h +++ b/engines/sword2/animation.h @@ -40,7 +40,8 @@ namespace Sword2 { enum DecoderType { kVideoDecoderDXA = 0, kVideoDecoderSMK = 1, - kVideoDecoderPSX = 2 + kVideoDecoderPSX = 2, + kVideoDecoderMP2 = 3 }; struct MovieText { diff --git a/engines/sword25/gfx/dynamicbitmap.cpp b/engines/sword25/gfx/dynamicbitmap.cpp index 242508bf85..1f3d2d063d 100644 --- a/engines/sword25/gfx/dynamicbitmap.cpp +++ b/engines/sword25/gfx/dynamicbitmap.cpp @@ -53,7 +53,7 @@ DynamicBitmap::DynamicBitmap(InputPersistenceBlock &reader, RenderObjectPtr<Rend bool DynamicBitmap::createRenderedImage(uint width, uint height) { bool result = false; _image.reset(new RenderedImage(width, height, result)); - + _originalWidth = _width = width; _originalHeight = _height = height; @@ -77,7 +77,7 @@ bool DynamicBitmap::doRender(RectangleList *updateRects) { // Get the frame buffer object GraphicEngine *pGfx = Kernel::getInstance()->getGfx(); assert(pGfx); - + // Draw the bitmap bool result; if (_scaleFactorX == 1.0f && _scaleFactorY == 1.0f) { diff --git a/engines/sword25/gfx/image/image.h b/engines/sword25/gfx/image/image.h index 9d7fc43251..8db54e7c54 100644 --- a/engines/sword25/gfx/image/image.h +++ b/engines/sword25/gfx/image/image.h @@ -205,7 +205,7 @@ public: @brief Returns true, if the content of the BS_Image is allowed to be replaced by call of SetContent(). */ virtual bool isSetContentAllowed() const = 0; - + virtual bool isSolid() const { return false; } //@} diff --git a/engines/sword25/gfx/image/renderedimage.cpp b/engines/sword25/gfx/image/renderedimage.cpp index c8a6666046..9b8cf2266d 100644 --- a/engines/sword25/gfx/image/renderedimage.cpp +++ b/engines/sword25/gfx/image/renderedimage.cpp @@ -41,6 +41,7 @@ #include "sword25/gfx/renderobjectmanager.h" #include "common/system.h" +#include "graphics/thumbnail.h" namespace Sword25 { @@ -293,7 +294,7 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe for (RectangleList::iterator it = updateRects->begin(); it != updateRects->end(); ++it) { const Common::Rect &clipRect = *it; - + int skipLeft = 0, skipTop = 0; int drawX = posX, drawY = posY; int drawWidth = img->w; @@ -305,7 +306,7 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe drawWidth -= skipLeft; drawX = clipRect.left; } - + if (drawY < clipRect.top) { skipTop = clipRect.top - drawY; drawHeight -= skipTop; @@ -314,13 +315,13 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe if (drawX + drawWidth >= clipRect.right) drawWidth = clipRect.right - drawX; - + if (drawY + drawHeight >= clipRect.bottom) drawHeight = clipRect.bottom - drawY; - + if ((drawWidth > 0) && (drawHeight > 0)) { int xp = 0, yp = 0; - + int inStep = 4; int inoStep = img->pitch; if (flipping & Image::FLIP_V) { @@ -329,14 +330,14 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe } else { xp = skipLeft; } - + if (flipping & Image::FLIP_H) { inoStep = -inoStep; yp = img->h - 1 - skipTop; } else { yp = skipTop; } - + byte *ino = (byte *)img->getBasePtr(xp, yp); byte *outo = (byte *)_backSurface->getBasePtr(drawX, drawY); @@ -350,7 +351,7 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe ino += inoStep; } } else -#endif +#endif { byte *in, *out; for (int i = 0; i < drawHeight; i++) { @@ -360,7 +361,7 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe uint32 pix = *(uint32 *)in; int a = (pix >> 24) & 0xff; in += inStep; - + if (ca != 255) { a = a * ca >> 8; } @@ -370,11 +371,11 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe out += 4; continue; } - + int b = (pix >> 0) & 0xff; int g = (pix >> 8) & 0xff; int r = (pix >> 16) & 0xff; - + if (a == 255) { #if defined(SCUMM_LITTLE_ENDIAN) if (cb != 255) @@ -459,7 +460,7 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe } } - + } if (imgScaled) { @@ -509,60 +510,4 @@ void RenderedImage::checkForTransparency() { } } -/** - * Scales a passed surface, creating a new surface with the result - * @param srcImage Source image to scale - * @param scaleFactor Scale amount. Must be between 0 and 1.0 (but not zero) - * @remarks Caller is responsible for freeing the returned surface - */ -Graphics::Surface *RenderedImage::scale(const Graphics::Surface &srcImage, int xSize, int ySize) { - Graphics::Surface *s = new Graphics::Surface(); - s->create(xSize, ySize, srcImage.format); - - int *horizUsage = scaleLine(xSize, srcImage.w); - int *vertUsage = scaleLine(ySize, srcImage.h); - - // Loop to create scaled version - for (int yp = 0; yp < ySize; ++yp) { - const byte *srcP = (const byte *)srcImage.getBasePtr(0, vertUsage[yp]); - byte *destP = (byte *)s->getBasePtr(0, yp); - - for (int xp = 0; xp < xSize; ++xp) { - const byte *tempSrcP = srcP + (horizUsage[xp] * srcImage.format.bytesPerPixel); - for (int byteCtr = 0; byteCtr < srcImage.format.bytesPerPixel; ++byteCtr) { - *destP++ = *tempSrcP++; - } - } - } - - // Delete arrays and return surface - delete[] horizUsage; - delete[] vertUsage; - return s; -} - -/** - * Returns an array indicating which pixels of a source image horizontally or vertically get - * included in a scaled image - */ -int *RenderedImage::scaleLine(int size, int srcSize) { - int scale = 100 * size / srcSize; - assert(scale > 0); - int *v = new int[size]; - Common::fill(v, &v[size], 0); - - int distCtr = 0; - int *destP = v; - for (int distIndex = 0; distIndex < srcSize; ++distIndex) { - distCtr += scale; - while (distCtr >= 100) { - assert(destP < &v[size]); - *destP++ = distIndex; - distCtr -= 100; - } - } - - return v; -} - } // End of namespace Sword25 diff --git a/engines/sword25/gfx/image/renderedimage.h b/engines/sword25/gfx/image/renderedimage.h index a25b258592..116f97de26 100644 --- a/engines/sword25/gfx/image/renderedimage.h +++ b/engines/sword25/gfx/image/renderedimage.h @@ -104,8 +104,6 @@ public: return true; } - static Graphics::Surface *scale(const Graphics::Surface &srcImage, int xSize, int ySize); - void setIsTransparent(bool isTransparent) { _isTransparent = isTransparent; } virtual bool isSolid() const { return !_isTransparent; } @@ -119,7 +117,6 @@ private: Graphics::Surface *_backSurface; void checkForTransparency(); - static int *scaleLine(int size, int srcSize); }; } // End of namespace Sword25 diff --git a/engines/sword25/gfx/panel.cpp b/engines/sword25/gfx/panel.cpp index 931b9cdbe7..b9bb8b087d 100644 --- a/engines/sword25/gfx/panel.cpp +++ b/engines/sword25/gfx/panel.cpp @@ -84,7 +84,7 @@ bool Panel::doRender(RectangleList *updateRects) { gfxPtr->fill(&intersectionRect, _color); } } - + return true; } diff --git a/engines/sword25/gfx/renderobject.cpp b/engines/sword25/gfx/renderobject.cpp index 807c1eb64b..1dd6f4590f 100644 --- a/engines/sword25/gfx/renderobject.cpp +++ b/engines/sword25/gfx/renderobject.cpp @@ -183,7 +183,7 @@ bool RenderObject::updateObjectState() { // Die Bounding-Box neu berechnen und Update-Regions registrieren. updateBoxes(); - + ++_version; // Änderungen Validieren diff --git a/engines/sword25/gfx/renderobject.h b/engines/sword25/gfx/renderobject.h index 7e0334ee88..1116c3284c 100644 --- a/engines/sword25/gfx/renderobject.h +++ b/engines/sword25/gfx/renderobject.h @@ -236,7 +236,7 @@ public: @brief Löscht alle Kinderobjekte. */ void deleteAllChildren(); - + // Accessor-Methoden // ----------------- /** @@ -305,11 +305,11 @@ public: int getZ() const { return _z; } - + int getAbsoluteZ() const { return _absoluteZ; } - + /** @brief Gibt die Breite des Objektes zurück. */ @@ -363,11 +363,11 @@ public: return _handle; } - // Get the RenderObjects current version + // Get the RenderObjects current version int getVersion() const { return _version; } - + bool isSolid() const { return _isSolid; } @@ -410,7 +410,7 @@ protected: bool _oldVisible; static int _nextGlobalVersion; - + int _version; // This should be set to true if the RenderObject is NOT alpha-blended to optimize drawing @@ -509,9 +509,9 @@ private: @brief Berechnet die absolute Position des Objektes. */ int calcAbsoluteY() const; - + int calcAbsoluteZ() const; - + /** @brief Sortiert alle Kinderobjekte nach ihrem Renderang. */ diff --git a/engines/sword25/gfx/renderobjectmanager.cpp b/engines/sword25/gfx/renderobjectmanager.cpp index 994d9367ab..77f944c9e0 100644 --- a/engines/sword25/gfx/renderobjectmanager.cpp +++ b/engines/sword25/gfx/renderobjectmanager.cpp @@ -113,7 +113,7 @@ bool RenderObjectManager::render() { RectangleList *updateRects = _uta->getRectangles(); Common::Array<int> updateRectsMinZ; - + updateRectsMinZ.reserve(updateRects->size()); // Calculate the minimum drawing Z value of each update rectangle @@ -144,9 +144,9 @@ bool RenderObjectManager::render() { } delete updateRects; - + SWAP(_currQueue, _prevQueue); - + return true; } diff --git a/engines/sword25/gfx/staticbitmap.cpp b/engines/sword25/gfx/staticbitmap.cpp index 91b93e8910..bb57fa3a03 100644 --- a/engines/sword25/gfx/staticbitmap.cpp +++ b/engines/sword25/gfx/staticbitmap.cpp @@ -71,7 +71,7 @@ bool StaticBitmap::initBitmapResource(const Common::String &filename) { // RenderObject Eigenschaften aktualisieren _originalWidth = _width = bitmapPtr->getWidth(); _originalHeight = _height = bitmapPtr->getHeight(); - + _isSolid = bitmapPtr->isSolid(); // Bild-Resource freigeben diff --git a/engines/sword25/util/pluto/pluto.cpp b/engines/sword25/util/pluto/pluto.cpp index b7f5e30340..b7a8fd3c8b 100644 --- a/engines/sword25/util/pluto/pluto.cpp +++ b/engines/sword25/util/pluto/pluto.cpp @@ -1,6 +1,6 @@ /* $Id$ */ -/* Pluto - Heavy-duty persistence for Lua +/* Tamed Pluto - Heavy-duty persistence for Lua * Copyright (C) 2004 by Ben Sunshine-Hill, and released into the public * domain. People making use of this software as part of an application * are politely requested to email the author at sneftel@gmail.com @@ -14,11 +14,17 @@ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Instrumented by Stefan Reich (info@luaos.net) + * for Mobile Lua (http://luaos.net/pages/mobile-lua.php) */ +#include "config.h" #include "sword25/util/lua/lua.h" #include "pluto.h" +#undef TOTEXT + #define USE_PDEP #ifdef USE_PDEP @@ -42,10 +48,20 @@ #include <string.h> +/* Define this if you want size_t values to be written in 64-bit + (even on 32-bit systems). Should eliminate at least one source of + 32/64 bit incompatibility. */ +#define SIZES64 + /* #define PLUTO_DEBUG */ +#ifdef SIZES64 +#define VERSION "Tamed Pluto 1.0 with SIZES64 flag" +#else +#define VERSION "Tamed Pluto 1.0" +#endif #ifdef PLUTO_DEBUG @@ -56,6 +72,23 @@ #define verify(x) { int v = (int)((x)); v=v; lua_assert(v); } +#define NUMTYPES 9 +static const char* typenames[] = { + "nil", + "boolean", + "lightuserdata", + "number", + "string", + "table", + "function", + "userdata", + "thread" +}; + +static int humanReadable = 0; +#define hrBufSize 200 +static char hrBuf[hrBufSize]; + typedef struct PersistInfo_t { lua_State *L; int counter; @@ -76,6 +109,77 @@ void printindent(int indent) } #endif +/* lua_Chunkwriter signature: (lua_State *L, const void *p, size_t sz, void *ud). + ud is a pointer to the WriterInfo struct (holds the buffer pointer) +*/ + +static void pi_write(PersistInfo *pi, const void *p, size_t size, void *ud) { + if (humanReadable) { + uint i; + snprintf(hrBuf, hrBufSize, " pi_write %d ", (int) size); + pi->writer(pi->L, hrBuf, strlen(hrBuf), ud); + for (i = 0; i < size; i++) { + char b = ((char *)p)[i]; + snprintf(hrBuf, hrBufSize, "%X%X", (b >> 4) & 0xF, b & 0xF); + pi->writer(pi->L, hrBuf, strlen(hrBuf), ud); + } + snprintf(hrBuf, hrBufSize, "\n"); + pi->writer(pi->L, hrBuf, strlen(hrBuf), ud); + } else { + pi->writer(pi->L, p, size, ud); + } +#ifdef TOTEXT + int i; + printf(" pi_write %d ", (int) size); + for (i = 0; i < size; i++) { + char b = ((char *)p)[i]; + printf("%X%X", (b >> 4) & 0xF, b & 0xF); + } + printf("\n"); +#endif +} + +static void hrOut(PersistInfo *pi) { + pi->writer(pi->L, hrBuf, strlen(hrBuf), pi->ud); +} + +static void write_size(PersistInfo *pi, size_t *val) +{ +#ifdef SIZES64 + int64 longval; /* yeah, you really need long long to get 8 bytes on win32... duh. */ + longval = *val; + pi_write(pi, &longval, 8, pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "write_size64 %ld\n", longval); + hrOut(pi); + } +#ifdef TOTEXT + printf("write_size64 %ld\n", longval); +#endif +#else + pi_write(pi, val, sizeof(size_t), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "write_size %ld\n", *((size_t *)val)); + hrOut(pi); + } +#ifdef TOTEXT + printf("write_size %ld\n", *val); +#endif +#endif +} + +static void read_size(ZIO *zio, size_t *val) +{ +#ifdef SIZES64 + int64 longval; + verify(LIF(Z,read)(zio, &longval, 8) == 0); + *val = longval; +#else + verify(LIF(Z,read)(zio, val, sizeof(size_t)) == 0); +#endif +} + + /* Mutual recursion requires prototype */ static void persist(PersistInfo *pi); @@ -107,7 +211,14 @@ static int persistspecialobject(PersistInfo *pi, int defaction) if(defaction) { { int zero = 0; - pi->writer(pi->L, &zero, sizeof(int), pi->ud); + pi_write(pi, &zero, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistspecialobject_write_zero\n"); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistspecialobject_write_zero\n"); +#endif } return 0; } else { @@ -127,7 +238,14 @@ static int persistspecialobject(PersistInfo *pi, int defaction) if(defaction) { { int zero = 0; - pi->writer(pi->L, &zero, sizeof(int), pi->ud); + pi_write(pi, &zero, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistspecialobject_write_zero2\n"); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistspecialobject_write_zero2\n"); +#endif } return 0; } else { @@ -143,7 +261,14 @@ static int persistspecialobject(PersistInfo *pi, int defaction) /* perms reftbl sptbl ... obj */ { int zero = 0; - pi->writer(pi->L, &zero, sizeof(int), pi->ud); + pi_write(pi, &zero, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistspecialobject_write_zero3\n"); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistspecialobject_write_zero3\n"); +#endif } return 0; } else { @@ -176,7 +301,14 @@ static int persistspecialobject(PersistInfo *pi, int defaction) /* perms reftbl ... obj mt func */ { int one = 1; - pi->writer(pi->L, &one, sizeof(int), pi->ud); + pi_write(pi, &one, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistspecialobject_write_one\n"); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistspecialobject_write_one\n"); +#endif } persist(pi); /* perms reftbl ... obj mt func */ @@ -187,6 +319,14 @@ static int persistspecialobject(PersistInfo *pi, int defaction) static void persisttable(PersistInfo *pi) { + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persisttable\n"); + hrOut(pi); + } +#ifdef TOTEXT + printf("persisttable\n"); +#endif + /* perms reftbl ... tbl */ lua_checkstack(pi->L, 3); if(persistspecialobject(pi, 1)) { @@ -235,8 +375,15 @@ static void persistuserdata(PersistInfo *pi) { } else { /* Use literal persistence */ size_t length = uvalue(getobject(pi->L, -1))->len; - pi->writer(pi->L, &length, sizeof(size_t), pi->ud); - pi->writer(pi->L, lua_touserdata(pi->L, -1), length, pi->ud); + write_size(pi, &length); + pi_write(pi, lua_touserdata(pi->L, -1), length, pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistuserdata %ld\n", (long) length); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistuserdata %ld\n", (long) length); +#endif if(!lua_getmetatable(pi->L, -1)) { /* perms reftbl ... udata */ lua_pushnil(pi->L); @@ -269,8 +416,8 @@ static void pushproto(lua_State *L, Proto *proto) #define setuvvalue(L,obj,x) \ { TValue *i_o=(obj); \ - i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TUPVAL; \ - checkliveness(G(L),i_o); } + i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TUPVAL; \ + checkliveness(G(L),i_o); } static void pushupval(lua_State *L, UpVal *upval) { @@ -309,7 +456,14 @@ static void persistfunction(PersistInfo *pi) { /* We don't really _NEED_ the number of upvals, * but it'll simplify things a bit */ - pi->writer(pi->L, &cl->l.p->nups, sizeof(lu_byte), pi->ud); + pi_write(pi, &cl->l.p->nups, sizeof(lu_byte), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistfunction_number_upvalues %d\n", (int) cl->l.p->nups); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistfunction_number_upvalues %d\n", (int) cl->l.p->nups); +#endif } /* Persist prototype */ { @@ -401,7 +555,14 @@ static void persistproto(PersistInfo *pi) /* Persist constant refs */ { int i; - pi->writer(pi->L, &p->sizek, sizeof(int), pi->ud); + pi_write(pi, &p->sizek, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_sizek %d\n", p->sizek); + hrOut(pi); + } + #ifdef TOTEXT + printf("persistproto_sizek %d\n", p->sizek); + #endif for(i=0; i<p->sizek; i++) { LIF(A,pushobject)(pi->L, &p->k[i]); /* perms reftbl ... proto const */ @@ -415,7 +576,14 @@ static void persistproto(PersistInfo *pi) /* serialize inner Proto refs */ { int i; - pi->writer(pi->L, &p->sizep, sizeof(int), pi->ud); + pi_write(pi, &p->sizep, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_sizep %d\n", p->sizep); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_sizep %d\n", p->sizep); +#endif for(i=0; i<p->sizep; i++) { pushproto(pi->L, p->p[i]); @@ -429,14 +597,37 @@ static void persistproto(PersistInfo *pi) /* Serialize code */ { - pi->writer(pi->L, &p->sizecode, sizeof(int), pi->ud); - pi->writer(pi->L, p->code, sizeof(Instruction) * p->sizecode, pi->ud); + int len; + pi_write(pi, &p->sizecode, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_sizecode %d\n", p->sizecode); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_sizecode %d\n", p->sizecode); +#endif + len = sizeof(Instruction) * p->sizecode; + pi_write(pi, p->code, len, pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_code %d\n", len); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_code %d\n", len); +#endif } /* Serialize upvalue names */ { int i; - pi->writer(pi->L, &p->sizeupvalues, sizeof(int), pi->ud); + pi_write(pi, &p->sizeupvalues, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_upvalues %d\n", p->sizeupvalues); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_upvalues %d\n", p->sizeupvalues); +#endif for(i=0; i<p->sizeupvalues; i++) { pushstring(pi->L, p->upvalues[i]); @@ -447,15 +638,36 @@ static void persistproto(PersistInfo *pi) /* Serialize local variable infos */ { int i; - pi->writer(pi->L, &p->sizelocvars, sizeof(int), pi->ud); + pi_write(pi, &p->sizelocvars, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_sizelocvars %d\n", p->sizelocvars); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_sizelocvars %d\n", p->sizelocvars); +#endif for(i=0; i<p->sizelocvars; i++) { pushstring(pi->L, p->locvars[i].varname); persist(pi); lua_pop(pi->L, 1); - pi->writer(pi->L, &p->locvars[i].startpc, sizeof(int), pi->ud); - pi->writer(pi->L, &p->locvars[i].endpc, sizeof(int), pi->ud); + pi_write(pi, &p->locvars[i].startpc, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_startpc %d\n", p->locvars[i].startpc); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_startpc %d\n", p->locvars[i].startpc); +#endif + pi_write(pi, &p->locvars[i].endpc, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_endpc %d\n", p->locvars[i].endpc); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_endpc %d\n", p->locvars[i].endpc); +#endif } } @@ -466,23 +678,81 @@ static void persistproto(PersistInfo *pi) /* Serialize line numbers */ { - pi->writer(pi->L, &p->sizelineinfo, sizeof(int), pi->ud); + pi_write(pi, &p->sizelineinfo, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_sizelineinfo %d\n", p->sizelineinfo); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_sizelineinfo %d\n", p->sizelineinfo); +#endif if (p->sizelineinfo) { - pi->writer(pi->L, p->lineinfo, sizeof(int) * p->sizelineinfo, pi->ud); + int len; + len = sizeof(int) * p->sizelineinfo; + pi_write(pi, p->lineinfo, len, pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_lineinfo %d\n", len); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_lineinfo %d\n", len); +#endif } } /* Serialize linedefined and lastlinedefined */ - pi->writer(pi->L, &p->linedefined, sizeof(int), pi->ud); - pi->writer(pi->L, &p->lastlinedefined, sizeof(int), pi->ud); + pi_write(pi, &p->linedefined, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_linedefined %d\n", p->linedefined); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_linedefined %d\n", p->linedefined); +#endif + pi_write(pi, &p->lastlinedefined, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_lastlinedefined %d\n", p->lastlinedefined); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_lastlinedefined %d\n", p->lastlinedefined); +#endif /* Serialize misc values */ { - pi->writer(pi->L, &p->nups, sizeof(lu_byte), pi->ud); - pi->writer(pi->L, &p->numparams, sizeof(lu_byte), pi->ud); - pi->writer(pi->L, &p->is_vararg, sizeof(lu_byte), pi->ud); - pi->writer(pi->L, &p->maxstacksize, sizeof(lu_byte), pi->ud); + pi_write(pi, &p->nups, sizeof(lu_byte), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_nups %d\n", (int) p->nups); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_nups %d\n", (int) p->nups); +#endif + pi_write(pi, &p->numparams, sizeof(lu_byte), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_numparams %d\n", (int) p->numparams); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_numparams %d\n", (int) p->numparams); +#endif + pi_write(pi, &p->is_vararg, sizeof(lu_byte), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_is_vararg %d\n", (int) p->is_vararg); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_is_vararg %d\n", (int) p->is_vararg); +#endif + pi_write(pi, &p->maxstacksize, sizeof(lu_byte), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistproto_maxstacksize %d\n", (int) p->maxstacksize); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistproto_maxstacksize %d\n", (int) p->maxstacksize); +#endif } /* We do not currently persist upvalue names, local variable names, * variable lifetimes, line info, or source code. */ @@ -518,7 +788,7 @@ static void persistthread(PersistInfo *pi) /* Persist the stack */ posremaining = revappendstack(L2, pi->L); /* perms reftbl ... thr (rev'ed contents of L2) */ - pi->writer(pi->L, &posremaining, sizeof(size_t), pi->ud); + write_size(pi, &posremaining); for(; posremaining > 0; posremaining--) { persist(pi); lua_pop(pi->L, 1); @@ -527,7 +797,7 @@ static void persistthread(PersistInfo *pi) /* Now, persist the CallInfo stack. */ { size_t i, numframes = (L2->ci - L2->base_ci) + 1; - pi->writer(pi->L, &numframes, sizeof(size_t), pi->ud); + write_size(pi, &numframes); for(i=0; i<numframes; i++) { CallInfo *ci = L2->base_ci + i; size_t stackbase = ci->base - L2->stack; @@ -536,11 +806,18 @@ static void persistthread(PersistInfo *pi) size_t savedpc = (ci != L2->base_ci) ? ci->savedpc - ci_func(ci)->l.p->code : 0; - pi->writer(pi->L, &stackbase, sizeof(size_t), pi->ud); - pi->writer(pi->L, &stackfunc, sizeof(size_t), pi->ud); - pi->writer(pi->L, &stacktop, sizeof(size_t), pi->ud); - pi->writer(pi->L, &ci->nresults, sizeof(int), pi->ud); - pi->writer(pi->L, &savedpc, sizeof(size_t), pi->ud); + write_size(pi, &stackbase); + write_size(pi, &stackfunc); + write_size(pi, &stacktop); + pi_write(pi, &ci->nresults, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistthread %d\n", ci->nresults); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistthread %d\n", ci->nresults); +#endif + write_size(pi, &savedpc); } } @@ -549,10 +826,18 @@ static void persistthread(PersistInfo *pi) size_t stackbase = L2->base - L2->stack; size_t stacktop = L2->top - L2->stack; lua_assert(L2->nCcalls <= 1); - pi->writer(pi->L, &L2->status, sizeof(lu_byte), pi->ud); - pi->writer(pi->L, &stackbase, sizeof(size_t), pi->ud); - pi->writer(pi->L, &stacktop, sizeof(size_t), pi->ud); - pi->writer(pi->L, &L2->errfunc, sizeof(ptrdiff_t), pi->ud); + pi_write(pi, &L2->status, sizeof(lu_byte), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistthread_status %d\n", (int) L2->status); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistthread_status %d\n", (int) L2->status); +#endif + write_size(pi, &stackbase); + write_size(pi, &stacktop); + pi_write(pi, &L2->errfunc, sizeof(ptrdiff_t), pi->ud); + //write_size(pi, (size_t *)&L2->errfunc); } /* Finally, record upvalues which need to be reopened */ @@ -573,7 +858,7 @@ static void persistthread(PersistInfo *pi) lua_pop(pi->L, 1); /* perms reftbl ... thr */ stackpos = uv->v - L2->stack; - pi->writer(pi->L, &stackpos, sizeof(size_t), pi->ud); + write_size(pi, &stackpos); } /* perms reftbl ... thr */ lua_pushnil(pi->L); @@ -588,26 +873,62 @@ static void persistthread(PersistInfo *pi) static void persistboolean(PersistInfo *pi) { int b = lua_toboolean(pi->L, -1); - pi->writer(pi->L, &b, sizeof(int), pi->ud); + pi_write(pi, &b, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistboolean %d\n", b); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistboolean %d\n", b); +#endif } static void persistlightuserdata(PersistInfo *pi) { void *p = lua_touserdata(pi->L, -1); - pi->writer(pi->L, &p, sizeof(void *), pi->ud); + pi_write(pi, &p, sizeof(void *), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistlightuserdata %p\n", p); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistlightuserdata %d\n", (int) p); +#endif } static void persistnumber(PersistInfo *pi) { lua_Number n = lua_tonumber(pi->L, -1); - pi->writer(pi->L, &n, sizeof(lua_Number), pi->ud); + pi_write(pi, &n, sizeof(lua_Number), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persistnumber %d (%d)\n", (int) n, (int) sizeof(lua_Number)); + hrOut(pi); + } +#ifdef TOTEXT + printf("persistnumber %d (%d)\n", (int) n, (int) sizeof(lua_Number)); +#endif } static void persiststring(PersistInfo *pi) { + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persiststring\n"); + hrOut(pi); + } +#ifdef TOTEXT + printf("persiststring\n"); +#endif size_t length = lua_strlen(pi->L, -1); - pi->writer(pi->L, &length, sizeof(size_t), pi->ud); - pi->writer(pi->L, lua_tostring(pi->L, -1), length, pi->ud); + write_size(pi, &length); + const char* s = lua_tostring(pi->L, -1); + pi_write(pi, s, length, pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persiststring %d \"%s\"\n", (int)length, s); + hrOut(pi); + } +#ifdef TOTEXT + printf("persiststring %d \"%s\"\n", length, s); +#endif } /* Top-level delegating persist function @@ -630,8 +951,22 @@ static void persist(PersistInfo *pi) // since size_t is supposedly the same size as a pointer on most // (modern) architectures. int ref = (int)(size_t)lua_touserdata(pi->L, -1); - pi->writer(pi->L, &zero, sizeof(int), pi->ud); - pi->writer(pi->L, &ref, sizeof(int), pi->ud); + pi_write(pi, &zero, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persist_seenobject\n"); + hrOut(pi); + } +#ifdef TOTEXT + printf("persist_seenobject\n"); +#endif + pi_write(pi, &ref, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persist_touserdata_ref %d\n", ref); + hrOut(pi); + } +#ifdef TOTEXT + printf("persist_touserdata_ref %d\n", ref); +#endif lua_pop(pi->L, 1); /* perms reftbl ... obj ref */ #ifdef PLUTO_DEBUG @@ -647,9 +982,16 @@ static void persist(PersistInfo *pi) if(lua_isnil(pi->L, -1)) { int zero = 0; /* firsttime */ - pi->writer(pi->L, &zero, sizeof(int), pi->ud); + pi_write(pi, &zero, sizeof(int), pi->ud); /* ref */ - pi->writer(pi->L, &zero, sizeof(int), pi->ud); + pi_write(pi, &zero, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persist_nil (last 2 lines)\n"); + hrOut(pi); + } +#ifdef TOTEXT + printf("persist_nil (last 2 lines)\n"); +#endif #ifdef PLUTO_DEBUG printindent(pi->level); printf("0 0\n"); @@ -659,7 +1001,14 @@ static void persist(PersistInfo *pi) { /* indicate that it's the first time */ int one = 1; - pi->writer(pi->L, &one, sizeof(int), pi->ud); + pi_write(pi, &one, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persist_newobject\n"); + hrOut(pi); + } +#ifdef TOTEXT + printf("persist_newobject\n"); +#endif } lua_pushvalue(pi->L, -1); /* perms reftbl ... obj obj */ @@ -668,7 +1017,14 @@ static void persist(PersistInfo *pi) lua_rawset(pi->L, 2); /* perms reftbl ... obj */ - pi->writer(pi->L, &pi->counter, sizeof(int), pi->ud); + pi_write(pi, &pi->counter, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persist_counter %d\n", pi->counter); + hrOut(pi); + } +#ifdef TOTEXT + printf("persist_counter %d\n", pi->counter); +#endif /* At this point, we'll give the permanents table a chance to play. */ @@ -685,7 +1041,14 @@ static void persist(PersistInfo *pi) printf("1 %d PERM\n", pi->counter); pi->level++; #endif - pi->writer(pi->L, &type, sizeof(int), pi->ud); + pi_write(pi, &type, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persist_permtype %d\n", type); + hrOut(pi); + } +#ifdef TOTEXT + printf("persist_permtype %d\n", type); +#endif persist(pi); lua_pop(pi->L, 1); /* perms reftbl ... obj */ @@ -702,7 +1065,14 @@ static void persist(PersistInfo *pi) } { int type = lua_type(pi->L, -1); - pi->writer(pi->L, &type, sizeof(int), pi->ud); + pi_write(pi, &type, sizeof(int), pi->ud); + if (humanReadable) { + snprintf(hrBuf, hrBufSize, "persist %s\n", type >= 0 && type < NUMTYPES ? typenames[type] : "?"); + hrOut(pi); + } +#ifdef TOTEXT + printf("persist %s\n", type >= 0 && type < NUMTYPES ? typenames[type] : "?"); +#endif #ifdef PLUTO_DEBUG printindent(pi->level); @@ -798,8 +1168,8 @@ typedef struct WriterInfo_t { size_t buflen; } WriterInfo; -static int bufwriter (lua_State *L, const void* p, size_t sz, void* ud) { - const char* cp = (const char*)p; +static int bufwriter (lua_State *L, const void *p, size_t sz, void *ud) { + const char *cp = (const char *)p; WriterInfo *wi = (WriterInfo *)ud; LIF(M,reallocvector)(L, wi->buf, wi->buflen, wi->buflen+sz, char); @@ -819,7 +1189,7 @@ int persist_l(lua_State *L) wi.buf = NULL; wi.buflen = 0; - + lua_settop(L, 2); /* perms? rootobj? */ luaL_checktype(L, 1, LUA_TTABLE); @@ -895,10 +1265,13 @@ static void unpersistnumber(UnpersistInfo *upi) static void unpersiststring(UnpersistInfo *upi) { /* perms reftbl sptbl ref */ + /*int length;*/ size_t length; char* string; lua_checkstack(upi->L, 1); - verify(LIF(Z,read)(&upi->zio, &length, sizeof(size_t)) == 0); + /*verify(LIF(Z,read)(&upi->zio, &length, sizeof(int)) == 0);*/ + /*verify(LIF(Z,read)(&upi->zio, &length, sizeof(size_t)) == 0);*/ + read_size(&upi->zio, &length); string = pdep_newvector(upi->L, length, char); verify(LIF(Z,read)(&upi->zio, string, length) == 0); lua_pushlstring(upi->L, string, length); @@ -1312,7 +1685,7 @@ static void unpersistthread(int ref, UnpersistInfo *upi) /* First, deserialize the object stack. */ { size_t i, stacksize; - verify(LIF(Z,read)(&upi->zio, &stacksize, sizeof(size_t)) == 0); + read_size(&upi->zio, &stacksize); LIF(D,growstack)(L2, (int)stacksize); /* Make sure that the first stack element (a nil, representing * the imaginary top-level C function) is written to the very, @@ -1331,16 +1704,16 @@ static void unpersistthread(int ref, UnpersistInfo *upi) /* Now, deserialize the CallInfo stack. */ { size_t i, numframes; - verify(LIF(Z,read)(&upi->zio, &numframes, sizeof(size_t)) == 0); + read_size(&upi->zio, &numframes); LIF(D,reallocCI)(L2,numframes*2); for(i=0; i<numframes; i++) { CallInfo *ci = L2->base_ci + i; size_t stackbase, stackfunc, stacktop, savedpc; - verify(LIF(Z,read)(&upi->zio, &stackbase, sizeof(size_t)) == 0); - verify(LIF(Z,read)(&upi->zio, &stackfunc, sizeof(size_t)) == 0); - verify(LIF(Z,read)(&upi->zio, &stacktop, sizeof(size_t)) == 0); + read_size(&upi->zio, &stackbase); + read_size(&upi->zio, &stackfunc); + read_size(&upi->zio, &stacktop); verify(LIF(Z,read)(&upi->zio, &ci->nresults, sizeof(int)) == 0); - verify(LIF(Z,read)(&upi->zio, &savedpc, sizeof(size_t)) == 0); + read_size(&upi->zio, &savedpc); if(stacklimit < stacktop) stacklimit = stacktop; @@ -1363,9 +1736,10 @@ static void unpersistthread(int ref, UnpersistInfo *upi) size_t stackbase, stacktop; L2->savedpc = L2->ci->savedpc; verify(LIF(Z,read)(&upi->zio, &L2->status, sizeof(lu_byte)) == 0); - verify(LIF(Z,read)(&upi->zio, &stackbase, sizeof(size_t)) == 0); - verify(LIF(Z,read)(&upi->zio, &stacktop, sizeof(size_t)) == 0); + read_size(&upi->zio, &stackbase); + read_size(&upi->zio, &stacktop); verify(LIF(Z,read)(&upi->zio, &L2->errfunc, sizeof(ptrdiff_t)) == 0); + //read_size(&upi->zio, (size_t *)&L2->errfunc); L2->base = L2->stack + stackbase; L2->top = L2->stack + stacktop; } @@ -1391,7 +1765,7 @@ static void unpersistthread(int ref, UnpersistInfo *upi) lua_pop(upi->L, 1); /* perms reftbl ... thr */ - verify(LIF(Z,read)(&upi->zio, &stackpos, sizeof(size_t)) == 0); + read_size(&upi->zio, &stackpos); uv->v = L2->stack + stackpos; gcunlink(upi->L, (GCObject *)uv); uv->marked = luaC_white(g); @@ -1443,7 +1817,7 @@ static void unpersistuserdata(int ref, UnpersistInfo *upi) /* perms reftbl ... udata */ } else { size_t length; - verify(LIF(Z,read)(&upi->zio, &length, sizeof(size_t)) == 0); + read_size(&upi->zio, &length); lua_newuserdata(upi->L, length); /* perms reftbl ... udata */ @@ -1611,8 +1985,8 @@ void pluto_unpersist(lua_State *L, lua_Chunkreader reader, void *ud) } typedef struct LoadInfo_t { - char *buf; - size_t size; + char *buf; + size_t size; } LoadInfo; @@ -1653,9 +2027,41 @@ int unpersist_l(lua_State *L) return 1; } +/* Stefan's first C function for Lua! :) + Returns a string describing the Pluto version you're using. */ + +int version_l(lua_State *L) +{ + const char *version = VERSION; + + lua_settop(L, 0); + /* (empty) */ + lua_pushlstring(L, version, strlen(version)); + /* str */ + return 1; +} + +/* Set human-readable output on or off. */ +int human_l(lua_State *L) +{ + /* flag? ...? */ + lua_settop(L, 1); + /* flag? */ + /*luaL_checktype(L, 1, LUA_TBOOLEAN);*/ + /* flag */ + + humanReadable = lua_toboolean(L, 1); + + lua_settop(L, 0); + /* (empty) */ + return 0; +} + static luaL_reg pluto_reg[] = { { "persist", persist_l }, { "unpersist", unpersist_l }, + { "version", version_l }, + { "human", human_l }, { NULL, NULL } }; diff --git a/engines/teenagent/callbacks.cpp b/engines/teenagent/callbacks.cpp index 2de81abb37..3e6e40a8fa 100644 --- a/engines/teenagent/callbacks.cpp +++ b/engines/teenagent/callbacks.cpp @@ -294,7 +294,7 @@ bool TeenAgentEngine::fnRobotSafeAlreadyUnlockedCheck() { } void TeenAgentEngine::fnRobotSafeUnlockCheck() { - if (CHECK_FLAG(dsAddr_MansionRobotSafeVoiceTestPassedFlag, 1) && + if (CHECK_FLAG(dsAddr_MansionRobotSafeVoiceTestPassedFlag, 1) && CHECK_FLAG(dsAddr_MansionRobotSafeScentTestPassedFlag, 1) && CHECK_FLAG(dsAddr_MansionRobotSafeViewTestPassedFlag, 1)) { waitLanAnimationFrame(1, 1); @@ -546,7 +546,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x4056: - // FIXME - This is the bird use callback in the first act at + // FIXME - This is the bird use callback in the first act at // the mudpool. Current Code based on behaviour. Need to analyse cseg data. dialog->popMark(scene, dsAddr_dialogStackMudpoolBird); break; @@ -1603,7 +1603,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x5b44: - // FIXME - This is the doorbell use callback on House #2 + // FIXME - This is the doorbell use callback on House #2 // i.e. Granny and Anne's House. Need to analyse cseg data properly. // Current code inferred from behaviour. // FIXME - Add animation call for Ego pushing doorbell. diff --git a/engines/teenagent/dialog.cpp b/engines/teenagent/dialog.cpp index 870aca6400..312757a462 100644 --- a/engines/teenagent/dialog.cpp +++ b/engines/teenagent/dialog.cpp @@ -28,7 +28,7 @@ namespace TeenAgent { void Dialog::show(uint16 dialogNum, Scene *scene, uint16 animation1, uint16 animation2, byte color1, byte color2, byte slot1, byte slot2) { uint16 addr = _vm->res->getDialogAddr(dialogNum); - // WORKAROUND: For Dialog 163, The usage of this in the engine overlaps the previous dialog i.e. the + // WORKAROUND: For Dialog 163, The usage of this in the engine overlaps the previous dialog i.e. the // starting offset used is two bytes early, thus implicitly changing the first command of this dialog // from NEW_LINE to CHANGE_CHARACTER. // FIXME: Unsure if this is correct behaviour or if this is a regression from the original. Check this. diff --git a/engines/tinsel/handle.cpp b/engines/tinsel/handle.cpp index 3921414b01..104adf72a2 100644 --- a/engines/tinsel/handle.cpp +++ b/engines/tinsel/handle.cpp @@ -300,7 +300,7 @@ void LoadFile(MEMHANDLE *pH) { // discardable - unlock the memory MemoryUnlock(pH->_node); - + // set the loaded flag pH->filesize |= fLoaded; diff --git a/engines/tinsel/scene.cpp b/engines/tinsel/scene.cpp index 17cb23b98f..43654fc3af 100644 --- a/engines/tinsel/scene.cpp +++ b/engines/tinsel/scene.cpp @@ -138,7 +138,7 @@ const SCENE_STRUC *GetSceneStruc(const byte *pStruc) { g_tempStruc.hEntrance = READ_32(p); p += sizeof(uint32); g_tempStruc.hPoly = READ_32(p); p += sizeof(uint32); g_tempStruc.hTaggedActor = READ_32(p); p += sizeof(uint32); - + return &g_tempStruc; } diff --git a/engines/toon/character.cpp b/engines/toon/character.cpp index 479f4965f3..83c9e3ec70 100644 --- a/engines/toon/character.cpp +++ b/engines/toon/character.cpp @@ -58,6 +58,7 @@ Character::Character(ToonEngine *vm) : _vm(vm) { _animSpecialDefaultId = 0; _currentPathNode = 0; _currentWalkStamp = 0; + _currentFacingStamp = 0; _visible = true; _speed = 150; // 150 = nominal drew speed _lastWalkTime = 0; @@ -99,6 +100,9 @@ void Character::setFacing(int32 facing) { if (_blockingWalk) { _flags |= 2; + _currentFacingStamp++; + int32 localFacingStamp = _currentFacingStamp; + int32 dir = 0; _lastWalkTime = _vm->_system->getMillis(); @@ -127,6 +131,11 @@ void Character::setFacing(int32 facing) { else playWalkAnim(0, 0); _vm->doFrame(); + + if (_currentFacingStamp != localFacingStamp) { + // another setFacing was started in doFrame, we need to cancel this one. + return; + } }; _flags &= ~2; diff --git a/engines/toon/character.h b/engines/toon/character.h index d33c314bf7..b248e7ccf2 100644 --- a/engines/toon/character.h +++ b/engines/toon/character.h @@ -143,6 +143,7 @@ protected: Common::Array<Common::Point> _currentPath; uint32 _currentPathNode; int32 _currentWalkStamp; + int32 _currentFacingStamp; }; } // End of namespace Toon diff --git a/engines/tsage/converse.cpp b/engines/tsage/converse.cpp index de5ac62425..bae0249eaa 100644 --- a/engines/tsage/converse.cpp +++ b/engines/tsage/converse.cpp @@ -543,7 +543,7 @@ void Obj44::load(const byte *dataP) { _lookupValue = s.readSint16LE(); _lookupIndex = s.readSint16LE(); _field6 = s.readSint16LE(); - _field8 = s.readSint16LE(); + _speakerMode = s.readSint16LE(); } _id = s.readSint16LE(); @@ -579,7 +579,7 @@ void Obj44::synchronize(Serializer &s) { s.syncAsSint16LE(_lookupValue); s.syncAsSint16LE(_lookupIndex); s.syncAsSint16LE(_field6); - s.syncAsSint16LE(_field8); + s.syncAsSint16LE(_speakerMode); s.syncAsSint16LE(_field16); } } @@ -843,8 +843,12 @@ void StripManager::signal() { } } - if ((g_vm->getGameID() == GType_Ringworld2) && (_obj44List.size() > 0)) - static_cast<Ringworld2::VisualSpeaker *>(_activeSpeaker)->proc15(); + if (g_vm->getGameID() == GType_Ringworld2) { + Ringworld2::VisualSpeaker *speaker = static_cast<Ringworld2::VisualSpeaker *>(_activeSpeaker); + speaker->_speakerMode = obj44._speakerMode; + if (_obj44List.size() > 0) + speaker->proc15(); + } _textShown = true; _activeSpeaker->setText(choiceList[strIndex]); diff --git a/engines/tsage/converse.h b/engines/tsage/converse.h index 0c4eb9539d..accd2d49cd 100644 --- a/engines/tsage/converse.h +++ b/engines/tsage/converse.h @@ -190,7 +190,7 @@ public: // Return to Ringworld specific field int _mode; int _lookupValue, _lookupIndex, _field6; - int _field8, _field16; + int _speakerMode, _field16; public: void load(const byte *dataP); virtual void synchronize(Serializer &s); diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp index 4a90e23a33..b6ed17aacb 100644 --- a/engines/tsage/core.cpp +++ b/engines/tsage/core.cpp @@ -2468,10 +2468,10 @@ void SceneObject::postInit(SceneObjectList *OwnerList) { if (!OwnerList) OwnerList = g_globals->_sceneObjects; - if (!OwnerList->contains(this)) { + if (!OwnerList->contains(this) || ((_flags & OBJFLAG_REMOVE) != 0)) { _percent = 100; _priority = 255; - _flags = 4; + _flags = OBJFLAG_ZOOMED; _visage = 0; _strip = 1; _frame = 1; @@ -2724,7 +2724,9 @@ void SceneObject::setup(int visage, int stripFrameNum, int frameNum, int posX, i } void SceneObject::setup(int visage, int stripFrameNum, int frameNum) { - postInit(); + if (g_vm->getGameID() != GType_Ringworld2) + postInit(); + setVisage(visage); setStrip(stripFrameNum); setFrame(frameNum); @@ -3103,6 +3105,7 @@ Visage::Visage() { _rlbNum = -1; _data = NULL; _flipHoriz = false; + _flipVert = false; } Visage::Visage(const Visage &v) { @@ -3112,6 +3115,7 @@ Visage::Visage(const Visage &v) { if (_data) g_vm->_memoryManager.incLocks(_data); _flipHoriz = false; + _flipVert = false; } Visage &Visage::operator=(const Visage &s) { @@ -3155,8 +3159,11 @@ void Visage::setVisage(int resNum, int rlbNum) { rlbNum = (int)(v & 0xff); } _flipHoriz = flags & 1; + _flipVert = flags & 2; _data = g_resourceManager->getResource(RES_VISAGE, resNum, rlbNum); + + DEALLOCATE(indexData); } } @@ -3179,7 +3186,9 @@ GfxSurface Visage::getFrame(int frameNum) { byte *frameData = _data + offset; GfxSurface result = surfaceFromRes(frameData); - if (_flipHoriz) flip(result); + if (_flipHoriz) flipHorizontal(result); + if (_flipVert) flipVertical(result); + return result; } @@ -3187,7 +3196,7 @@ int Visage::getFrameCount() const { return READ_LE_UINT16(_data); } -void Visage::flip(GfxSurface &gfxSurface) { +void Visage::flipHorizontal(GfxSurface &gfxSurface) { Graphics::Surface s = gfxSurface.lockSurface(); for (int y = 0; y < s.h; ++y) { @@ -3200,6 +3209,21 @@ void Visage::flip(GfxSurface &gfxSurface) { gfxSurface.unlockSurface(); } +void Visage::flipVertical(GfxSurface &gfxSurface) { + Graphics::Surface s = gfxSurface.lockSurface(); + + for (int y = 0; y < s.h / 2; ++y) { + // Flip the lines1 + byte *line1P = (byte *)s.getBasePtr(0, y); + byte *line2P = (byte *)s.getBasePtr(0, s.h - y - 1); + + for (int x = 0; x < s.w; ++x) + SWAP(line1P[x], line2P[x]); + } + + gfxSurface.unlockSurface(); +} + /*--------------------------------------------------------------------------*/ Player::Player(): SceneObject() { diff --git a/engines/tsage/core.h b/engines/tsage/core.h index 296754011e..655bd234e6 100644 --- a/engines/tsage/core.h +++ b/engines/tsage/core.h @@ -472,11 +472,13 @@ class Visage { private: byte *_data; - void flip(GfxSurface &s); + void flipHorizontal(GfxSurface &s); + void flipVertical(GfxSurface &s); public: int _resNum; int _rlbNum; bool _flipHoriz; + bool _flipVert; public: Visage(); Visage(const Visage &v); diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp index 4589a926c9..27cda63aaa 100644 --- a/engines/tsage/globals.cpp +++ b/engines/tsage/globals.cpp @@ -366,14 +366,28 @@ bool BlueForceGlobals::removeFlag(int flagNum) { namespace Ringworld2 { +Ringworld2Globals::Ringworld2Globals() { + _scannerDialog = new ScannerDialog(); +} + +Ringworld2Globals::~Ringworld2Globals() { + delete _scannerDialog; +} + void Ringworld2Globals::reset() { Globals::reset(); + if (!_scannerDialog) + _scannerDialog = new ScannerDialog(); + // Reset the inventory R2_INVENTORY.reset(); T2_GLOBALS._uiElements.updateInventory(); T2_GLOBALS._uiElements._active = false; + // Set the screen to track the player + _scrollFollower = &_player; + // Reset fields Common::fill(&_v1000[0], &_v1000[0x1000], 0); _v1000Flag = false; @@ -382,14 +396,15 @@ void Ringworld2Globals::reset() { _v558C2 = 0; _animationCtr = 0; _v5657C = 0; - _v565E1 = 0; - _v565E3 = 0; + _electromagnetChangeAmount = 0; + _electromagnetZoom = 0; _v565E5 = 0; _v565E7 = 0; _v565E9 = -5; _v565EB = 26; _v565F5 = 0; _v565F6 = 0; + _v565F8 = 0; _v565FA = 0; _v565AE = 0; _v56605[0] = 0; @@ -463,7 +478,7 @@ void Ringworld2Globals::reset() { _v565EC[2] = 27; _v565EC[3] = 4; _v565EC[4] = 4; - Common::fill(&_v565F1[0], &_v565F1[MAX_CHARACTERS], 1); + Common::fill(&_scannerFrequencies[0], &_scannerFrequencies[MAX_CHARACTERS], 1); _speechSubtitles = SPEECH_VOICE | SPEECH_TEXT; _insetUp = 0; _frameEdgeColour = 2; @@ -496,14 +511,15 @@ void Ringworld2Globals::synchronize(Serializer &s) { s.syncAsSint16LE(_v558C2); s.syncAsSint16LE(_animationCtr); s.syncAsSint16LE(_v5657C); - s.syncAsSint16LE(_v565E1); - s.syncAsSint16LE(_v565E3); + s.syncAsSint16LE(_electromagnetChangeAmount); + s.syncAsSint16LE(_electromagnetZoom); s.syncAsSint16LE(_v565E5); s.syncAsSint16LE(_v565E7); s.syncAsSint16LE(_v565E9); s.syncAsSint16LE(_v565EB); s.syncAsSint16LE(_v565F5); s.syncAsSint16LE(_v565F6); + s.syncAsSint16LE(_v565F8); s.syncAsSint16LE(_v565FA); s.syncAsSint16LE(_v566A3); s.syncAsSint16LE(_v566A6); @@ -525,7 +541,7 @@ void Ringworld2Globals::synchronize(Serializer &s) { s.syncAsByte(_v565EC[i]); for (i = 0; i < MAX_CHARACTERS; ++i) - s.syncAsByte(_v565F1[i]); + s.syncAsByte(_scannerFrequencies[i]); s.syncAsByte(_v565AE); s.syncAsByte(_v566A4); diff --git a/engines/tsage/globals.h b/engines/tsage/globals.h index d190b6a2a4..40254bd11e 100644 --- a/engines/tsage/globals.h +++ b/engines/tsage/globals.h @@ -247,6 +247,8 @@ namespace Ringworld2 { #define k5A790 18 #define k5A791 17 +class ScannerDialog; + class Ringworld2Globals: public TsAGE2Globals { public: ASoundExt _sound1, _sound2, _sound3, _sound4; @@ -261,14 +263,15 @@ public: Rect _v558B6; int _v558C2; int _animationCtr; - int _v565E1; - int _v565E3; + int _electromagnetChangeAmount; + int _electromagnetZoom; int _v565E5; int _v565E7; int _v565E9; int _v565EB; int _v565F5; int _v565F6; + int _v565F8; int _v565FA; int _v5657C; byte _v565AE; @@ -302,9 +305,12 @@ public: int _v57C2C; int _speechSubtitles; byte _v565EC[5]; - byte _v565F1[4]; + byte _scannerFrequencies[4]; byte _stripManager_lookupList[12]; + ScannerDialog *_scannerDialog; + Ringworld2Globals(); + virtual ~Ringworld2Globals(); virtual void reset(); virtual void synchronize(Serializer &s); }; diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp index fb0b0b0cbb..a010b46ea5 100644 --- a/engines/tsage/graphics.cpp +++ b/engines/tsage/graphics.cpp @@ -234,9 +234,14 @@ GfxSurface::GfxSurface(const GfxSurface &s) { } GfxSurface::~GfxSurface() { + clear(); +} + +void GfxSurface::clear() { if (_customSurface) { _customSurface->free(); delete _customSurface; + _customSurface = NULL; } } @@ -289,8 +294,11 @@ void GfxSurface::addDirtyRect(const Rect &r) { r2.translate(_bounds.left, _bounds.top); // Add to the dirty rect list - _dirtyRects.push_back(Rect(r2.left, r2.top, - MIN(r2.right + 1, SCREEN_WIDTH), MIN(r2.bottom + 1, SCREEN_HEIGHT))); + r2.right = MIN(r2.right + 1, SCREEN_WIDTH); + r2.bottom = MIN(r2.bottom + 1, SCREEN_HEIGHT); + + if (r2.isValidRect()) + _dirtyRects.push_back(r2); } } @@ -1322,6 +1330,12 @@ void GfxManager::copyFrom(GfxSurface &src, int destX, int destY) { _surface.copyFrom(src, destX, destY); } +void GfxManager::copyFrom(GfxSurface &src, const Rect &srcBounds, const Rect &destBounds) { + _surface.setBounds(_bounds); + + _surface.copyFrom(src, srcBounds, destBounds); +} + /*--------------------------------------------------------------------------*/ diff --git a/engines/tsage/graphics.h b/engines/tsage/graphics.h index 826f2fef6f..7239a99a68 100644 --- a/engines/tsage/graphics.h +++ b/engines/tsage/graphics.h @@ -100,6 +100,7 @@ public: void unlockSurface(); void synchronize(Serializer &s); void create(int width, int height); + void clear(); void setBounds(const Rect &bounds) { _bounds = bounds; } const Rect &getBounds() const { return _bounds; } @@ -302,6 +303,7 @@ public: } void copyFrom(GfxSurface &src, Rect destBounds, Region *priorityRegion = NULL); void copyFrom(GfxSurface &src, int destX, int destY); + void copyFrom(GfxSurface &src, const Rect &srcBounds, const Rect &destBounds); GfxSurface &getSurface() { _surface.setBounds(_bounds); diff --git a/engines/tsage/ringworld/ringworld_scenes1.cpp b/engines/tsage/ringworld/ringworld_scenes1.cpp index 4d9d565705..89c07273fc 100644 --- a/engines/tsage/ringworld/ringworld_scenes1.cpp +++ b/engines/tsage/ringworld/ringworld_scenes1.cpp @@ -2273,6 +2273,7 @@ void Scene60::Item1::doAction(int action) { } else { scene->setAction(&scene->_action2); } + break; default: SceneHotspot::doAction(action); break; diff --git a/engines/tsage/ringworld2/ringworld2_dialogs.cpp b/engines/tsage/ringworld2/ringworld2_dialogs.cpp index 478fdcf5a5..57fdef6405 100644 --- a/engines/tsage/ringworld2/ringworld2_dialogs.cpp +++ b/engines/tsage/ringworld2/ringworld2_dialogs.cpp @@ -236,7 +236,7 @@ void CharacterDialog::show() { // Play a transition sound as the character is changed if (R2_GLOBALS._player._characterScene[0] != 300) { - switch (R2_GLOBALS._v565F1[R2_GLOBALS._player._characterIndex]) { + switch (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex]) { case 0: R2_GLOBALS._sound4.stop(); break; @@ -255,8 +255,8 @@ void CharacterDialog::show() { default: break; } - } else if (R2_GLOBALS._v565F1[R2_GLOBALS._player._characterIndex] > 1) { - switch (R2_GLOBALS._v565F1[R2_GLOBALS._player._characterIndex]) { + } else if (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex] > 1) { + switch (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex]) { case 2: R2_GLOBALS._sound4.play(45); break; @@ -272,8 +272,8 @@ void CharacterDialog::show() { default: break; } - } else if ((R2_GLOBALS._player._characterScene[1] == 300) && (R2_GLOBALS._v565F1[1] != 1)) { - switch (R2_GLOBALS._v565F1[1]) { + } else if ((R2_GLOBALS._player._characterScene[1] == 300) && (R2_GLOBALS._scannerFrequencies[1] != 1)) { + switch (R2_GLOBALS._scannerFrequencies[1]) { case 2: R2_GLOBALS._sound4.play(45); break; @@ -291,10 +291,10 @@ void CharacterDialog::show() { } } else if (R2_GLOBALS._player._characterScene[2] != 300) { R2_GLOBALS._sound4.stop(); - } else if (R2_GLOBALS._v565F1[2] == 1) { + } else if (R2_GLOBALS._scannerFrequencies[2] == 1) { R2_GLOBALS._sound4.stop(); } else { - switch (R2_GLOBALS._v565F1[1]) { + switch (R2_GLOBALS._scannerFrequencies[1]) { case 2: R2_GLOBALS._sound4.play(45); break; diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index 97042cb621..6dabbbc368 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -21,6 +21,8 @@ */ #include "common/config-manager.h" +#include "common/rect.h" +#include "tsage/graphics.h" #include "tsage/scenes.h" #include "tsage/tsage.h" #include "tsage/staticres.h" @@ -86,8 +88,10 @@ Scene *Ringworld2Game::createScene(int sceneNumber) { // Cutscene - Walking in hall return new Scene525(); case 600: + // Drive Room return new Scene600(); case 700: + // Lander Bay 2 return new Scene700(); case 800: // Sick bay @@ -99,6 +103,7 @@ Scene *Ringworld2Game::createScene(int sceneNumber) { // Deck #5 - By Lift return new Scene850(); case 900: + // Lander Bay 2 - Crane Controls return new Scene900(); /* Scene group #1 */ // @@ -166,7 +171,7 @@ Scene *Ringworld2Game::createScene(int sceneNumber) { // Ice Maze: Large empty room return new Scene2400(); case 2425: - // Ice Maze: + // Ice Maze: The Hall of Records return new Scene2425(); case 2430: // Ice Maze: Bedroom @@ -213,7 +218,7 @@ Scene *Ringworld2Game::createScene(int sceneNumber) { case 2900: error("Missing scene %d from group 2", sceneNumber); /* Scene group #3 */ - // + // ARM Base Hanager case 3100: return new Scene3100(); case 3125: @@ -258,16 +263,22 @@ Scene *Ringworld2Game::createScene(int sceneNumber) { // Cutscene - Ship landing return new Scene3350(); case 3375: + // Outer walkway return new Scene3375(); case 3385: + // Corridor return new Scene3385(); case 3395: + // Walkway return new Scene3395(); case 3400: + // Confrontation return new Scene3400(); case 3500: + // Maze action sequencec return new Scene3500(); case 3600: + // Cutscene - walking at gunpoint return new Scene3600(); case 3700: // Cutscene - Teleport outside @@ -407,14 +418,16 @@ bool SceneExt::display(CursorType action, Event &event) { SceneItem::display2(5, 0); break; case R2_SONIC_STUNNER: - if ((R2_GLOBALS._v565F1[1] == 2) || ((R2_GLOBALS._v565F1[1] == 1) && - (R2_GLOBALS._v565F1[2] == 2) && (R2_GLOBALS._sceneManager._previousScene == 300))) { + if ((R2_GLOBALS._scannerFrequencies[R2_QUINN] == 2) + || ((R2_GLOBALS._scannerFrequencies[R2_QUINN] == 1) && + (R2_GLOBALS._scannerFrequencies[R2_SEEKER] == 2) && + (R2_GLOBALS._sceneManager._previousScene == 300))) { R2_GLOBALS._sound4.stop(); R2_GLOBALS._sound3.play(46); SceneItem::display2(5, 15); } else { R2_GLOBALS._sound3.play(43, 0); - SceneItem::display2(2, 0); + SceneItem::display2(2, R2_SONIC_STUNNER); } R2_GLOBALS._sound4.play(45); @@ -573,7 +586,7 @@ void SceneHandlerExt::process(Event &event) { SceneExt *scene = static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene); if (scene && R2_GLOBALS._player._uiEnabled) { // Handle any scene areas that have been registered - SynchronizedList<SceneArea *>::iterator saIter; + SynchronizedList<EventHandler *>::iterator saIter; for (saIter = scene->_sceneAreas.begin(); saIter != scene->_sceneAreas.end() && !event.handled; ++saIter) { (*saIter)->process(event); } @@ -842,6 +855,7 @@ Ringworld2InvObjectList::Ringworld2InvObjectList(): _itemList.push_back(&_inv52); _selectedItem = NULL; + } void Ringworld2InvObjectList::reset() { @@ -904,6 +918,9 @@ void Ringworld2InvObjectList::reset() { setObjectScene(R2_ALCOHOL_LAMP_3, 2435); setObjectScene(R2_BROKEN_DISPLAY, 1580); setObjectScene(R2_TOOLBOX, 3260); + + // Set up the select item handler method + T2_GLOBALS._onSelectItem = SelectItem; } void Ringworld2InvObjectList::setObjectScene(int objectNum, int sceneNumber) { @@ -921,6 +938,125 @@ void Ringworld2InvObjectList::setObjectScene(int objectNum, int sceneNumber) { T2_GLOBALS._uiElements.updateInventory(); } +/** + * When an inventory item is selected, in Return to Ringworld two objects can be combined + */ +bool Ringworld2InvObjectList::SelectItem(int objectNumber) { + // If no existing item selected, don't go any further + int currentItem = R2_GLOBALS._events.getCursor(); + if (currentItem >= 256) + return false; + + switch (objectNumber) { + case R2_NEGATOR_GUN: + switch (currentItem) { + case R2_SENSOR_PROBE: + if (R2_GLOBALS.getFlag(1)) + SceneItem::display2(5, 1); + else if (R2_INVENTORY.getObjectScene(R2_SPENT_POWER_CAPSULE) == 100) + SceneItem::display(5, 3); + else { + R2_GLOBALS._sound3.play(48); + SceneItem::display2(5, 2); + R2_INVENTORY.setObjectScene(R2_SPENT_POWER_CAPSULE, 1); + } + break; + case R2_COM_SCANNER: + R2_GLOBALS._sound3.play(44); + if (R2_GLOBALS.getFlag(1)) + SceneItem::display2(5, 9); + else if (R2_INVENTORY.getObjectScene(R2_SPENT_POWER_CAPSULE) == 100) + SceneItem::display2(5, 8); + else + SceneItem::display2(5, 10); + break; + case R2_CHARGED_POWER_CAPSULE: + if (R2_INVENTORY.getObjectScene(R2_SPENT_POWER_CAPSULE) == 1) { + R2_GLOBALS._sound3.play(49); + R2_INVENTORY.setObjectScene(R2_CHARGED_POWER_CAPSULE, 100); + R2_GLOBALS.setFlag(1); + SceneItem::display2(5, 4); + } else { + SceneItem::display2(5, 5); + } + break; + default: + selectDefault(objectNumber); + break; + } + break; + case R2_STEPPING_DISKS: + switch (currentItem) { + case R2_SENSOR_PROBE: + if (R2_INVENTORY.getObjectScene(R2_CHARGED_POWER_CAPSULE) == 400) { + R2_GLOBALS._sound3.play(48); + SceneItem::display2(5, 6); + R2_INVENTORY.setObjectScene(R2_CHARGED_POWER_CAPSULE, 1); + } else { + SceneItem::display2(5, 7); + } + break; + case R2_COM_SCANNER: + R2_GLOBALS._sound3.play(44); + if (R2_INVENTORY.getObjectScene(R2_CHARGED_POWER_CAPSULE) == 400) + SceneItem::display2(5, 16); + else + SceneItem::display2(5, 17); + R2_GLOBALS._sound3.stop(); + break; + default: + selectDefault(objectNumber); + break; + } + break; + case R2_ATTRACTOR_UNIT: + case R2_CABLE_HARNESS: + if (currentItem == R2_CABLE_HARNESS || + currentItem == R2_ATTRACTOR_UNIT) { + R2_INVENTORY.setObjectScene(R2_CABLE_HARNESS, 0); + R2_INVENTORY.setObjectScene(R2_ATTRACTOR_UNIT, 0); + R2_INVENTORY.setObjectScene(R2_ATTRACTOR_CABLE_HARNESS, 1); + } else { + selectDefault(objectNumber); + } + break; + case R2_TANNER_MASK: + case R2_PURE_GRAIN_ALCOHOL: + if (currentItem == R2_TANNER_MASK || + currentItem == R2_PURE_GRAIN_ALCOHOL) { + R2_INVENTORY.setObjectScene(R2_TANNER_MASK, 0); + R2_INVENTORY.setObjectScene(R2_PURE_GRAIN_ALCOHOL, 0); + R2_INVENTORY.setObjectScene(R2_SOAKED_FACEMASK, 1); + } else { + selectDefault(objectNumber); + } + break; + default: + // Standard item selection + return false; + } + + return true; +} + +void Ringworld2InvObjectList::selectDefault(int objectNumber) { + Common::String msg1 = g_resourceManager->getMessage(4, 53); + Common::String msg2 = g_resourceManager->getMessage(4, R2_GLOBALS._events.getCursor()); + Common::String msg3 = g_resourceManager->getMessage(4, 54); + Common::String msg4 = g_resourceManager->getMessage(4, objectNumber); + Common::String line = Common::String::format("%.5s%.5s%.5s%.5s%s %s %s %s.", + msg1.c_str(), msg2.c_str(), msg3.c_str(), msg4.c_str(), + msg1.c_str() + 5, msg2.c_str() + 5, msg3.c_str() + 5, msg4.c_str() + 5); + + SceneItem::display(-1, -1, line.c_str(), + SET_WIDTH, 280, + SET_X, 160, + SET_Y, 20, + SET_POS_MODE, 1, + SET_EXT_BGCOLOR, 7, + LIST_END); +} + /*--------------------------------------------------------------------------*/ void Ringworld2Game::start() { @@ -1083,6 +1219,14 @@ void SceneActor::postInit(SceneObjectList *OwnerList) { SceneObject::postInit(); } +void SceneActor::remove() { + R2_GLOBALS._sceneItems.remove(this); + _field9C = NULL; + _linkedActor = NULL; + + SceneObject::remove(); +} + bool SceneActor::startAction(CursorType action, Event &event) { bool handled = true; @@ -1268,287 +1412,206 @@ void SceneAreaObject::setDetails(int resNum, int lookLineNum, int talkLineNum, i /*****************************************************************************/ -UnkObject1200::UnkObject1200() { - _field16 = _field3A = NULL; - _field12 = _field14 = 0; - _field26 = _field28 = _field2A = _field2C = _field2E = _field30 = 0; - _field32 = _field34 = _field36 = _field38 = _field3E = _field40 = 0; +MazeUI::MazeUI() { + _mapData = NULL; + _cellsVisible.x = _cellsVisible.y = 0; + _mapCells.x = _mapCells.y = 0; + _cellSize.x = _cellSize.y = 0; + _mapOffset.x = _mapOffset.y = 0; + _resNum = _cellsResNum = 0; + _frameCount = _resCount = _mapImagePitch = _unused = 0; } -void UnkObject1200::synchronize(Serializer &s) { - SavedObject::synchronize(s); +MazeUI::~MazeUI() { + DEALLOCATE(_mapData); +} - _rect1.synchronize(s); - _rect2.synchronize(s); +void MazeUI::synchronize(Serializer &s) { + SavedObject::synchronize(s); - // FIXME: syncrhonize _field16 and _field3A + s.syncAsSint16LE(_resNum); + if (s.isLoading()) + load(_resNum); - s.syncAsSint16LE(_field12); - s.syncAsSint16LE(_field14); - s.syncAsSint16LE(_field26); - s.syncAsSint16LE(_field28); - s.syncAsSint16LE(_field2A); - s.syncAsSint16LE(_field2C); - s.syncAsSint16LE(_field2E); - s.syncAsSint16LE(_field30); - s.syncAsSint16LE(_field32); - s.syncAsSint16LE(_field34); - s.syncAsSint16LE(_field36); - s.syncAsSint16LE(_field38); - s.syncAsSint16LE(_field3E); - s.syncAsSint16LE(_field40); + s.syncAsSint16LE(_mapOffset.x); + s.syncAsSint16LE(_mapOffset.y); + s.syncAsSint16LE(_unused); } -void UnkObject1200::sub51AE9(int arg1) { - warning("STUB: UnkObject1200::sub51AE9()"); -} +void MazeUI::load(int resNum) { + postInit(); + clear(); + _resNum = resNum; -int UnkObject1200::sub51AF8(Common::Point pt) { - if (!_rect1.contains(pt)) - return -1; + const byte *header = g_resourceManager->getResource(RT17, resNum, 0); - int tmp1 = (pt.x - _rect1.left + _field2E) / _field2A; - int tmp2 = (pt.y - _rect1.top + _field30) / _field2C; + _cellsResNum = resNum + 1000; + _mapCells.x = READ_LE_UINT16(header + 2); + _mapCells.y = READ_LE_UINT16(header + 4); + _frameCount = 10; + _resCount = _frameCount << 3; - if ((tmp1 >= 0) && (tmp2 >= 0) && (_field26 > tmp1) && (_field28 > tmp2)) - return _field16[(((_field26 * tmp2) + tmp1)* 2)]; + Visage visage; + visage.setVisage(_cellsResNum, 1); - return -1; + GfxSurface frame = visage.getFrame(2); + _cellSize.x = frame.getBounds().width(); + _cellSize.y = frame.getBounds().height(); + + _mapData = g_resourceManager->getResource(RT17, resNum, 1); + + _mapOffset.y = _mapOffset.x = 0; + _cellsVisible.x = (_bounds.width() + _cellSize.x - 1) / _cellSize.x; + _cellsVisible.y = (_bounds.height() + _cellSize.y - 1) / _cellSize.y; + + _mapImagePitch = (_cellsVisible.x + 1) * _cellSize.x; + _mapImage.create(_mapImagePitch, _cellSize.y); + + _mapBounds = Rect(0, 0, _cellSize.x * _mapCells.x, _cellSize.y * _mapCells.y); } -bool UnkObject1200::sub51AFD(Common::Point pt) { - int retval = false; +void MazeUI::clear() { + if (!_resNum) + _resNum = 1; - _field2E = pt.x; - _field30 = pt.y; + if (_mapData) + DEALLOCATE(_mapData); + _mapData = NULL; - if (_field2E < _rect2.top) { - _field2E = _rect2.top; + _mapImage.clear(); +} + +bool MazeUI::setMazePosition(const Common::Point &pt) { + bool retval = false; + + _mapOffset = pt; + + if (_mapOffset.x < _mapBounds.top) { + _mapOffset.x = _mapBounds.top; retval = true; } - if (_field30 < _rect2.left) { - _field30 = _rect2.left; + if (_mapOffset.y < _mapBounds.left) { + _mapOffset.y = _mapBounds.left; retval = true; } - if (_field2E + _rect1.width() > _rect2.right) { - _field2E = _rect2.right - _rect1.width(); + if (_mapOffset.x + _bounds.width() > _mapBounds.right) { + _mapOffset.x = _mapBounds.right - _bounds.width(); retval = true; } - if (_field30 + _rect1.height() > _rect2.bottom) { - _field30 = _rect2.bottom - _rect1.height(); + if (_mapOffset.y + _bounds.height() > _mapBounds.bottom) { + _mapOffset.y = _mapBounds.bottom - _bounds.height(); retval = true; } return retval; } -void UnkObject1200::sub51B02() { - warning("STUB: UnkObject1200::sub51B02()"); +void MazeUI::reposition() { } -void UnkObject1200::sub9EDE8(Rect rect) { - _rect1 = rect; - warning("FIXME: UnkObject1200::sub9EDE8()"); -// _rect1.clip(g_globals->gfxManager()._bounds); -} +void MazeUI::draw() { + int yPos = 0; + int ySize; + Visage visage; -int UnkObject1200::sub9EE22(int &arg1, int &arg2) { - arg1 /= _field2A; - arg2 /= _field2C; + _cellsVisible.y = ((_mapOffset.y % _cellSize.y) + _bounds.height() + + (_cellSize.y - 1)) / _cellSize.y; - if ((arg1 >= 0) && (arg2 >= 0) && (_field26 > arg1) && (_field28 > arg2)) { - return _field16[(((_field26 * arg2) + arg1) * 2)]; - } + // Loop to handle the cell rows of the visible display area one at a time + for (int yCtr = 0; yCtr < _cellsVisible.y; ++yCtr, yPos += ySize) { + int cellY = _mapOffset.y / _cellSize.y + yCtr; - return -1; -} + // Loop to iterate through the horizontal visible cells to build up + // an entire cell high horizontal slice of the map + for (int xCtr = 0; xCtr < _cellsVisible.x; ++xCtr) { + int cellX = _mapOffset.x / _cellSize.x + xCtr; -void Scene1200::sub9DAD6(int indx) { - _object1.sub9EE22(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4); + // Get the type of content to display in the cell + int cell = getCellFromCellXY(Common::Point(cellX, cellY)) - 1; + if (cell >= 0) { + int frameNum = (cell % _frameCount) + 1; + int rlbNum = (cell % _resCount) / _frameCount + 1; + int resNum = _cellsResNum + (cell / _resCount); - switch (indx) { - case 0: - if ( ((_object1.sub51AF8(Common::Point(200, 50)) > 36) || (_object1.sub51AF8(Common::Point(200, 88)) > 36)) - && ( ((R2_GLOBALS._v56AA2 == 3) && (R2_GLOBALS._v56AA4 == 33) && (_field418 != 4)) - || ((R2_GLOBALS._v56AA2 == 13) && (R2_GLOBALS._v56AA4 == 21) && (_field418 != 2)) - || ((R2_GLOBALS._v56AA2 == 29) && (R2_GLOBALS._v56AA4 == 17) && (_field418 != 1)) - || ((R2_GLOBALS._v56AA2 == 33) && (R2_GLOBALS._v56AA4 == 41)) ) - ) { - R2_GLOBALS._player.disableControl(); - _sceneMode = 1200; - setAction(&_sequenceManager, this, 1200, &_actor1, NULL); - } else if (_object1.sub51AF8(Common::Point(200, 69)) == 36) { - switch (_field412 - 1) { - case 0: - if (R2_GLOBALS._player._visage == 3155) - _sceneMode = 15; - else - _sceneMode = 10; - break; - case 1: - if (R2_GLOBALS._player._visage == 3156) - _sceneMode = 76; - else - _sceneMode = 75; - break; - case 2: - if (R2_GLOBALS._player._visage == 3156) - _sceneMode = 101; - else - _sceneMode = 100; - break; - case 3: - if (R2_GLOBALS._player._visage == 3156) - _sceneMode = 111; - else - _sceneMode = 110; - break; - default: - break; - } - R2_GLOBALS._player.disableControl(); - _field412 = 1; - signal(); - } - break; - case 1: - if ( ((_object1.sub51AF8(Common::Point(120, 50)) > 36) || (_object1.sub51AF8(Common::Point(120, 88)) > 36)) - && ( ((R2_GLOBALS._v56AA2 == 7) && (R2_GLOBALS._v56AA4 == 33) && (_field418 != 4)) - || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 21) && (_field418 != 2)) - || ((R2_GLOBALS._v56AA2 == 33) && (R2_GLOBALS._v56AA4 == 17) && (_field418 != 1)) - || ((R2_GLOBALS._v56AA2 == 5) && (R2_GLOBALS._v56AA4 == 5)) ) - ) { - R2_GLOBALS._player.disableControl(); - _sceneMode = 1201; - setAction(&_sequenceManager, this, 1201, &_actor1, NULL); - } else if (_object1.sub51AF8(Common::Point(120, 69)) == 36) { - switch (_field412 - 1) { - case 0: - if (R2_GLOBALS._player._visage == 3156) - _sceneMode = 56; - else - _sceneMode = 55; - break; - case 1: - if (R2_GLOBALS._player._visage == 3155) - _sceneMode = 25; - else - _sceneMode = 20; - break; - case 2: - if (R2_GLOBALS._player._visage == 3156) - _sceneMode = 91; - else - _sceneMode = 90; - break; - case 3: - if (R2_GLOBALS._player._visage == 3156) - _sceneMode = 121; - else - _sceneMode = 120; - break; - default: - break; - } - R2_GLOBALS._player.disableControl(); - _field412 = 2; - signal(); - } - break; - case 2: - if ( ((_object1.sub51AF8(Common::Point(140, 110)) > 36) || (_object1.sub51AF8(Common::Point(178, 110)) > 36)) - && ( ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 5) && (_field418 != 3)) - || ((R2_GLOBALS._v56AA2 == 41) && (R2_GLOBALS._v56AA4 == 21)) ) - ) { - R2_GLOBALS._player.disableControl(); - _sceneMode = 1203; - setAction(&_sequenceManager, this, 1203, &_actor1, NULL); - } else if (_object1.sub51AF8(Common::Point(160, 110)) == 36) { - switch (_field412 - 1) { - case 0: - if (R2_GLOBALS._player._visage == 3156) - _sceneMode = 51; - else - _sceneMode = 50; - break; - case 1: - if (R2_GLOBALS._player._visage == 3156) - _sceneMode = 81; - else - _sceneMode = 80; - break; - case 2: - if (R2_GLOBALS._player._visage == 3155) - _sceneMode = 35; - else - _sceneMode = 30; - break; - case 3: - if (R2_GLOBALS._player._visage == 3156) - _sceneMode = 116; - else - _sceneMode = 115; - break; - default: - break; + visage.setVisage(resNum, rlbNum); + GfxSurface frame = visage.getFrame(frameNum); + + _mapImage.copyFrom(frame, xCtr * _cellSize.x, 0); + } else { + GfxSurface emptyRect; + emptyRect.create(_cellSize.x, _cellSize.y); + + _mapImage.copyFrom(emptyRect, xCtr * _cellSize.x, 0); } - R2_GLOBALS._player.disableControl(); - _field412 = 3; - signal(); } - break; - case 3: - if ( ((_object1.sub51AF8(Common::Point(140, 30)) > 36) || (_object1.sub51AF8(Common::Point(178, 30)) > 36)) - && ( ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 9) && (_field418 != 3)) - || ((R2_GLOBALS._v56AA2 == 35) && (R2_GLOBALS._v56AA4 == 17)) ) - ) { - R2_GLOBALS._player.disableControl(); - _sceneMode = 1202; - setAction(&_sequenceManager, this, 1202, &_actor1, NULL); - } else if (_object1.sub51AF8(Common::Point(160, 30)) == 36) { - switch (_field412 - 1) { - case 0: - if (R2_GLOBALS._player._visage == 3156) - _sceneMode = 61; - else - _sceneMode = 60; - break; - case 1: - if (R2_GLOBALS._player._visage == 3156) - _sceneMode = 71; - else - _sceneMode = 70; - break; - case 2: - if (R2_GLOBALS._player._visage == 3156) - _sceneMode = 96; - else - _sceneMode = 95; - break; - case 3: - if (R2_GLOBALS._player._visage == 3155) - _sceneMode = 45; - else - _sceneMode = 40; - break; - default: - _sceneMode = 1; - R2_GLOBALS._player.setup(3156, 4, 6); - break; + + if (yPos == 0) { + // First line of the map to be displayed - only the bottom portion of that + // first cell row may be visible + yPos = _bounds.top; + ySize = _cellSize.y - (_mapOffset.y % _cellSize.y); + + Rect srcBounds(_mapOffset.x % _cellSize.x, _mapOffset.y % _cellSize.y, + (_mapOffset.x % _cellSize.x) + _bounds.width(), _cellSize.y); + Rect destBounds(_bounds.left, yPos, _bounds.right, yPos + ySize); + + R2_GLOBALS.gfxManager().copyFrom(_mapImage, srcBounds, destBounds); + } else { + if ((yPos + _cellSize.y) < _bounds.bottom) { + ySize = _cellSize.y; + } else { + ySize = _bounds.bottom - yPos; } - R2_GLOBALS._player.disableControl(); - _field412 = 4; - signal(); + + Rect srcBounds(_mapOffset.x % _cellSize.x, 0, + (_mapOffset.x % _cellSize.x) + _bounds.width(), ySize); + Rect destBounds(_bounds.left, yPos, _bounds.right, yPos + ySize); + + R2_GLOBALS.gfxManager().copyFrom(_mapImage, srcBounds, destBounds); } - break; - default: - break; } } +int MazeUI::getCellFromPixelXY(const Common::Point &pt) { + if (!_bounds.contains(pt)) + return -1; + + int cellX = (pt.x - _bounds.left + _mapOffset.x) / _cellSize.x; + int cellY = (pt.y - _bounds.top + _mapOffset.y) / _cellSize.y; + + if ((cellX >= 0) && (cellY >= 0) && (cellX < _mapCells.x) && (cellY < _mapCells.y)) + return (int16)READ_LE_UINT16(_mapData + (_mapCells.x * cellY + cellX) * 2); + + return -1; +} + +int MazeUI::getCellFromCellXY(const Common::Point &p) { + if (p.x < 0 || p.y < 0 || p.x >= _mapCells.x || p.y >= _mapCells.y) { + return -1; + } else { + return (int16)READ_LE_UINT16(_mapData + (_mapCells.x * p.y + p.x) * 2); + } +} + +int MazeUI::pixelToCellXY(Common::Point &pt) { + pt.x /= _cellSize.x; + pt.y /= _cellSize.y; + + if ((pt.x >= 0) && (pt.y >= 0) && (pt.x < _mapCells.x) && (pt.y < _mapCells.y)) { + return (int16)READ_LE_UINT16(_mapData + (_mapCells.x * pt.y + pt.x) * 2); + } + + return -1; +} + +void MazeUI::setDisplayBounds(const Rect &r) { + _bounds = r; + _bounds.clip(g_globals->gfxManager()._bounds); +} + /*--------------------------------------------------------------------------*/ void AnimationSlice::load(Common::File &f) { @@ -2001,6 +2064,347 @@ void AnimationPlayerExt::synchronize(Serializer &s) { s.syncAsSint16LE(_v); } +/*--------------------------------------------------------------------------*/ + +ModalDialog::ModalDialog() { + _field20 = 0; +} + +void ModalDialog::remove() { + R2_GLOBALS._sceneItems.remove(&_object1); + _object1.remove(); + + SceneArea::remove(); + + --R2_GLOBALS._insetUp; +} + +void ModalDialog::synchronize(Serializer &s) { + SceneArea::synchronize(s); + + s.syncAsByte(_field20); +} + +void ModalDialog::process(Event &event) { + if (_field20 != R2_GLOBALS._insetUp) + return; + + CursorType cursor = R2_GLOBALS._events.getCursor(); + + if (_object1._bounds.contains(event.mousePos.x + g_globals->gfxManager()._bounds.left , event.mousePos.y)) { + if (cursor == _cursorNum) { + R2_GLOBALS._events.setCursor(_savedCursorNum); + } + } else if (event.mousePos.y < 168) { + if (cursor != _cursorNum) { + _savedCursorNum = cursor; + R2_GLOBALS._events.setCursor(CURSOR_INVALID); + } + if (event.eventType == EVENT_BUTTON_DOWN) { + event.handled = true; + R2_GLOBALS._events.setCursor(_savedCursorNum); + remove(); + } + } +} + +void ModalDialog::proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY) { + Scene1200 *scene = (Scene1200 *)R2_GLOBALS._sceneManager._scene; + + _object1.postInit(); + _object1.setup(visage, stripFrameNum, frameNum); + _object1.setPosition(Common::Point(posX, posY)); + _object1.fixPriority(250); + _cursorNum = CURSOR_INVALID; + scene->_sceneAreas.push_front(this); + ++R2_GLOBALS._insetUp; + _field20 = R2_GLOBALS._insetUp; +} + +void ModalDialog::proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum) { + _object1.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, 2, (SceneItem *) NULL); +} + +/*--------------------------------------------------------------------------*/ + +ScannerDialog::Button::Button() { + _buttonId = 0; + _buttonDown = false; +} + +void ScannerDialog::Button::setup(int buttonId) { + _buttonId = buttonId; + _buttonDown = false; + SceneActor::postInit(); + + SceneObject::setup(4, 2, 2); + fixPriority(255); + + if (_buttonId == 1) + setPosition(Common::Point(141, 99)); + else if (_buttonId == 2) + setPosition(Common::Point(141, 108)); + + static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene)->_sceneAreas.push_front(this); +} + +void ScannerDialog::Button::synchronize(Serializer &s) { + SceneActor::synchronize(s); + s.syncAsSint16LE(_buttonId); +} + +void ScannerDialog::Button::process(Event &event) { + if (event.eventType == EVENT_BUTTON_DOWN && R2_GLOBALS._events.getCursor() == CURSOR_USE + && _bounds.contains(event.mousePos) && !_buttonDown) { + setFrame(3); + _buttonDown = true; + event.handled = true; + } + + if (event.eventType == EVENT_BUTTON_UP && _buttonDown) { + setFrame(2); + _buttonDown = false; + event.handled = true; + + reset(); + } +} + +bool ScannerDialog::Button::startAction(CursorType action, Event &event) { + if (action == CURSOR_USE) + return false; + + return startAction(action, event); +} + +void ScannerDialog::Button::reset() { + Scene *scene = R2_GLOBALS._sceneManager._scene; + ScannerDialog &scanner = *R2_GLOBALS._scannerDialog; + + switch (_buttonId) { + case 1: + // Talk button + switch (R2_GLOBALS._sceneManager._sceneNumber) { + case 1550: + scene->_sceneMode = 80; + scene->signal(); + break; + case 1700: + scene->_sceneMode = 30; + scene->signal(); + remove(); + break; + default: + break; + } + break; + case 2: + // Scan button + switch (R2_GLOBALS._sceneManager._sceneNumber) { + case 1550: + scanner._obj4.setup(4, 3, 1); + + scanner._obj5.postInit(); + scanner._obj5.setup(4, 4, 1); + scanner._obj5.setPosition(Common::Point(R2_GLOBALS._v565EC[1] + 145, + R2_GLOBALS._v565EC[3] + 59)); + scanner._obj5.fixPriority(257); + + scanner._obj6.postInit(); + scanner._obj6.setup(4, 4, 2); + scanner._obj6.setPosition(Common::Point(R2_GLOBALS._v565EC[2] + 145, + R2_GLOBALS._v565EC[4] + 59)); + scanner._obj6.fixPriority(257); + break; + case 1700: + case 1800: + if (R2_GLOBALS._v565F8 < 0 || (R2_GLOBALS._v565F8 == 0 && R2_GLOBALS._v565F6 < 1201)) + scanner._obj4.setup(4, 3, 3); + else if (R2_GLOBALS._v565F8 > 0 || (R2_GLOBALS._v565F8 == 0 && R2_GLOBALS._v565F6 < 1201)) + scanner._obj4.setup(4, 3, 4); + else + scanner._obj4.setup(4, 3, 5); + break; + case 3800: + case 3900: + if ((R2_GLOBALS._v56A93 + 1) == 0 && R2_GLOBALS._v566A9 == 0) { + do { + R2_GLOBALS._v566A9 = R2_GLOBALS._randomSource.getRandomNumber(3); + } while (R2_GLOBALS._v566A9 == R2_GLOBALS._v566AA); + } + + scanner._obj4.setup(4, 7, R2_GLOBALS._v566A9); + if (!R2_GLOBALS.getFlag(46)) + R2_GLOBALS.setFlag(46); + break; + default: + scanner._obj4.setup(4, 3, 2); + break; + } + break; + default: + break; + } +} + +/*--------------------------------------------------------------------------*/ + +ScannerDialog::Slider::Slider() { + _initial = _xStart = _yp = 0; + _width = _xInc = 0; + _sliderDown = false; +} + +void ScannerDialog::Slider::synchronize(Serializer &s) { + SceneActor::synchronize(s); + + s.syncAsSint16LE(_initial); + s.syncAsSint16LE(_xStart); + s.syncAsSint16LE(_yp); + s.syncAsSint16LE(_width); + s.syncAsSint16LE(_xInc); +} + +void ScannerDialog::Slider::remove() { + static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene)->_sceneAreas.remove(this); + SceneActor::remove(); +} + +void ScannerDialog::Slider::process(Event &event) { + if (event.eventType == EVENT_BUTTON_DOWN && R2_GLOBALS._events.getCursor() == CURSOR_USE + && _bounds.contains(event.mousePos)) { + _sliderDown = true; + } + + if (event.eventType == EVENT_BUTTON_UP && _sliderDown) { + _sliderDown = false; + event.handled = true; + update(); + } + + if (_sliderDown) { + event.handled = true; + if (event.mousePos.x < _xStart) { + setPosition(Common::Point(_xStart, _yp)); + } else if (event.mousePos.x >= (_xStart + _width)) { + setPosition(Common::Point(_xStart + _width, _yp)); + } else { + setPosition(Common::Point(event.mousePos.x, _yp)); + } + } +} + +bool ScannerDialog::Slider::startAction(CursorType action, Event &event) { + if (action == CURSOR_USE) + return false; + + return startAction(action, event); +} + +void ScannerDialog::Slider::update() { + int incHalf = (_width / (_xInc - 1)) / 2; + int newFrequency = ((_position.x - _xStart + incHalf) * _xInc) / (_width + incHalf * 2); + setPosition(Common::Point(_xStart + ((_width * newFrequency) / (_xInc - 1)), _yp)); + + R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex] = newFrequency + 1; + + switch (newFrequency) { + case 0: + R2_GLOBALS._sound4.stop(); + break; + case 1: + R2_GLOBALS._sound4.play(45); + break; + case 2: + R2_GLOBALS._sound4.play(4); + break; + case 3: + R2_GLOBALS._sound4.play(5); + break; + case 4: + R2_GLOBALS._sound4.play(6); + break; + default: + break; + } +} + +void ScannerDialog::Slider::setup(int initial, int xStart, int yp, int width, int xInc) { + _initial = initial; + _xStart = xStart; + _yp = yp; + _width = width; + _xInc = xInc; + _sliderDown = false; + SceneActor::postInit(); + SceneObject::setup(4, 2, 1); + fixPriority(255); + setPosition(Common::Point(_width * (_initial - 1) / (_xInc - 1) + _xStart, yp)); + + static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene)->_sceneAreas.push_front(this); +} + +/*--------------------------------------------------------------------------*/ + +ScannerDialog::ScannerDialog() { +} + +void ScannerDialog::remove() { + switch (R2_GLOBALS._sceneManager._sceneNumber) { + case 1550: + case 1700: + R2_GLOBALS._events.setCursor(R2_GLOBALS._player._canWalk ? CURSOR_ARROW : CURSOR_USE); + break; + case 3800: + case 3900: { + Scene *scene = R2_GLOBALS._sceneManager._scene; + scene->_sceneMode = 3806; + scene->signal(); + break; + } + default: + break; + } + + SceneExt *scene = static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene); + scene->_sceneAreas.remove(&_talkButton); + scene->_sceneAreas.remove(&_scanButton); + _talkButton.remove(); + _scanButton.remove(); + _slider.remove(); + _obj4.remove(); + _obj5.remove(); + _obj6.remove(); + _obj7.remove(); + + ModalDialog::remove(); +} + +void ScannerDialog::proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY) { + // Stop player moving if currently doing so + if (R2_GLOBALS._player._mover) + R2_GLOBALS._player.addMover(NULL); + + R2_GLOBALS._events.setCursor(CURSOR_USE); + ModalDialog::proc12(visage, stripFrameNum, frameNum, posX, posY); + + proc13(100, -1, -1, -1); + _talkButton.setup(1); + _scanButton.setup(2); + _slider.setup(R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex], 142, 124, 35, 5); + + _obj4.postInit(); + _obj4.setup(4, 3, 2); + _obj4.setPosition(Common::Point(160, 83)); + _obj4.fixPriority(256); + + if (R2_GLOBALS._sceneManager._sceneNumber == 3800 || R2_GLOBALS._sceneManager._sceneNumber == 3900) { + Scene *scene = R2_GLOBALS._sceneManager._scene; + scene->_sceneMode = 3805; + scene->signal(); + } +} + } // End of namespace Ringworld2 } // End of namespace TsAGE diff --git a/engines/tsage/ringworld2/ringworld2_logic.h b/engines/tsage/ringworld2/ringworld2_logic.h index 0b573bf7f0..2e7dd64fa2 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.h +++ b/engines/tsage/ringworld2/ringworld2_logic.h @@ -88,7 +88,7 @@ public: SceneObject *_focusObject; Visage _cursorVisage; - SynchronizedList<SceneArea *> _sceneAreas; + SynchronizedList<EventHandler *> _sceneAreas; Rect _v51C34; public: @@ -159,6 +159,9 @@ public: /*--------------------------------------------------------------------------*/ class Ringworld2InvObjectList : public InvObjectList { +private: + static bool SelectItem(int objectNumber); + static void selectDefault(int obectNumber); public: InvObject _none; InvObject _inv1; @@ -260,6 +263,7 @@ class SceneActor: public SceneObject { public: virtual Common::String getClassName() { return "SceneActor"; } virtual void postInit(SceneObjectList *OwnerList = NULL); + virtual void remove(); virtual bool startAction(CursorType action, Event &event); }; @@ -276,6 +280,49 @@ public: } }; +enum MazeDirection { MAZEDIR_NONE = 0, MAZEDIR_NORTH = 1, MAZEDIR_NORTHEAST = 2, MAZEDIR_EAST = 3, + MAZEDIR_SOUTHEAST = 4, MAZEDIR_SOUTH = 5, MAZEDIR_SOUTHWEST = 6, MAZEDIR_WEST = 7, + MAZEDIR_NORTHWEST = 8 }; + +class MazeUI: public SceneObject { +private: + void clear(); +public: + // The dimensions (in cells) of the entire maze map + Rect _mapBounds; + + // Encoded cell map specifying the features of the maze + byte *_mapData; + // Image surface used to store a line of the map for rendering + GfxSurface _mapImage; + + Common::Point _cellsVisible; + Common::Point _mapCells; + Common::Point _cellSize; + Common::Point _mapOffset; + int _resNum; + int _cellsResNum; + int _frameCount; + int _resCount; + int _mapImagePitch; + int _unused; +public: + MazeUI(); + virtual ~MazeUI(); + + void setDisplayBounds(const Rect &r); + bool setMazePosition(const Common::Point &pt); + void load(int resNum); + int getCellFromPixelXY(const Common::Point &pt); + int getCellFromCellXY(const Common::Point &p); + int pixelToCellXY(Common::Point &pt); + + virtual Common::String getClassName() { return "MazeUI"; } + void synchronize(Serializer &s); + virtual void reposition(); + virtual void draw(); +}; + class SceneAreaObject: public SceneArea { class Object1: public SceneActor { public: @@ -290,41 +337,6 @@ public: void setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum); }; -class UnkObject1200 : public SavedObject { -public: - Rect _rect1; - Rect _rect2; - - int *_field16; - int *_field3A; - - int _field12; - int _field14; - int _field26; - int _field28; - int _field2A; - int _field2C; - int _field2E; - int _field30; - int _field32; - int _field34; - int _field36; - int _field38; - int _field3E; - int _field40; - - UnkObject1200(); - void synchronize(Serializer &s); - - void sub51AE9(int arg1); - int sub51AF8(Common::Point pt); - bool sub51AFD(Common::Point pt); - void sub51B02(); - void sub9EDE8(Rect rect); - int sub9EE22(int &arg1, int &arg2); - virtual Common::String getClassName() { return "UnkObject1200"; } -}; - /*--------------------------------------------------------------------------*/ class AnimationSlice { @@ -432,6 +444,74 @@ public: virtual void synchronize(Serializer &s); }; +class ModalDialog: public SceneArea { +public: + SceneActor _object1; + byte _field20; +public: + ModalDialog(); + + virtual void remove(); + virtual void synchronize(Serializer &s); + virtual Common::String getClassName() { return "ModalDialog"; } + virtual void process(Event &event); + virtual void proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY); + virtual void proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum); +}; + +class ScannerDialog: public ModalDialog { + + class Button: public SceneActor { + private: + void reset(); + public: + int _buttonId; + bool _buttonDown; + public: + Button(); + void setup(int buttonId); + + virtual void synchronize(Serializer &s); + virtual Common::String getClassName() { return "ScannerButton"; } + virtual void process(Event &event); + virtual bool startAction(CursorType action, Event &event); + }; + class Slider: public SceneActor { + private: + void update(); + public: + int _initial; + int _xStart; + int _yp; + int _width; + int _xInc; + bool _sliderDown; + public: + Slider(); + void setup(int initial, int xStart, int yp, int width, int xInc); + + virtual void synchronize(Serializer &s); + virtual Common::String getClassName() { return "ScannerSlider"; } + virtual void remove(); + virtual void process(Event &event); + virtual bool startAction(CursorType action, Event &event); + }; +public: + Button _talkButton; + Button _scanButton; + Slider _slider; + SceneActor _obj4; + SceneActor _obj5; + SceneActor _obj6; + SceneActor _obj7; +public: + ScannerDialog(); + + virtual Common::String getClassName() { return "ScannerDialog"; } + virtual void remove(); + void proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY); +}; + } // End of namespace Ringworld2 } // End of namespace TsAGE diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp index 3b7d283e44..634ecf3ddb 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp @@ -2042,8 +2042,8 @@ void Scene200::WestExit::changeScene() { /*--------------------------------------------------------------------------*/ void Scene200::postInit(SceneObjectList *OwnerList) { - SceneExt::postInit(); loadScene(200); + SceneExt::postInit(); _westExit.setDetails(Rect(94, 0, 123, 58), EXITCURSOR_W, 175); _westExit.setDest(Common::Point(125, 52)); @@ -2708,6 +2708,8 @@ void Scene250::signal() { case 7: _field418 = 1; if ((_field414 + 12) == _field412) + _sceneMode = 9; + else _sceneMode = 8; signal(); break; @@ -2741,7 +2743,7 @@ void Scene250::signal() { R2_GLOBALS._sceneManager.changeScene(300); break; case 139: - R2_GLOBALS._sceneManager.changeScene(139); + R2_GLOBALS._sceneManager.changeScene(700); break; case 91: R2_GLOBALS._sceneManager.changeScene(850); @@ -3181,8 +3183,9 @@ void Scene300::synchronize(Serializer &s) { } void Scene300::postInit(SceneObjectList *OwnerList) { - SceneExt::postInit(); loadScene(300); + SceneExt::postInit(); + _sound1.play(23); setZoomPercents(75, 93, 120, 100); @@ -3233,7 +3236,7 @@ void Scene300::postInit(SceneObjectList *OwnerList) { _protocolDisplay.postInit(); _protocolDisplay.setup(300, 6, 1); _protocolDisplay.setPosition(Common::Point(287, 71)); - _protocolDisplay.animate(ANIM_MODE_7, NULL); + _protocolDisplay.animate(ANIM_MODE_7, 0, NULL); _protocolDisplay._numFrames = 5; _object6.postInit(); @@ -4908,7 +4911,7 @@ bool Scene500::Doorway::startAction(CursorType action, Event &event) { scene->setAction(&scene->_sequenceManager1, scene, 524, &R2_GLOBALS._player, NULL); } else { scene->_sceneMode = 500; - scene->setAction(&scene->_sequenceManager1, scene, 500, &R2_GLOBALS._player, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 500, &R2_GLOBALS._player, this, NULL); } return true; @@ -4986,7 +4989,7 @@ bool Scene500::SonicStunner::startAction(CursorType action, Event &event) { if ((action == CURSOR_USE) && (R2_GLOBALS._player._characterIndex == R2_QUINN)) { R2_GLOBALS._player.disableControl(); scene->_sceneMode = R2_GLOBALS.getFlag(26) ? 520 : 502; - scene->setAction(&scene->_sequenceManager1, scene, scene->_sceneMode, &R2_GLOBALS._player, NULL); + scene->setAction(&scene->_sequenceManager1, scene, scene->_sceneMode, &R2_GLOBALS._player, this, NULL); return true; } else { return SceneActor::startAction(action, event); @@ -5075,7 +5078,7 @@ void Scene500::postInit(SceneObjectList *OwnerList) { } } - if ((R2_INVENTORY.getObjectScene(R2_REBREATHER_TANK) != 500) && R2_GLOBALS.getFlag(27)) { + if ((R2_INVENTORY.getObjectScene(R2_REBREATHER_TANK) == 500) && R2_GLOBALS.getFlag(27)) { _tanks1.postInit(); _tanks1.setup(502, 7, 1); _tanks1.setPosition(Common::Point(281, 120)); @@ -5230,7 +5233,7 @@ void Scene500::signal() { R2_GLOBALS._sceneManager.changeScene(700); break; case 501: - if (R2_GLOBALS._player._characterScene[R2_QUINN] == 500) { + if (R2_GLOBALS._player._characterScene[R2_MIRANDA] == 500) { _stripNumber = 1100; _sceneMode = 523; setAction(&_sequenceManager1, this, 523, &R2_GLOBALS._player, NULL); @@ -5338,9 +5341,10 @@ void Scene525::signal() { } /*-------------------------------------------------------------------------- - * Scene 600 - + * Scene 600 - Drive Room * *--------------------------------------------------------------------------*/ + Scene600::Scene600() { _field412 = 0; for (int i = 0; i < 256; i++) @@ -5355,11 +5359,12 @@ void Scene600::synchronize(Serializer &s) { s.syncAsByte(_fieldAD2[i]); } -bool Scene600::Item1::startAction(CursorType action, Event &event) { +bool Scene600::CompartmentHotspot::startAction(CursorType action, Event &event) { if ((action != R2_NEGATOR_GUN) || (!R2_GLOBALS.getFlag(5)) || (R2_GLOBALS.getFlag(8))) return SceneHotspot::startAction(action, event); - SceneItem::display(600, 32, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999); + SceneItem::display(600, 32, SET_WIDTH, 280, SET_X, 160, SET_POS_MODE, ALIGN_CENTER, + SET_Y, 20, SET_EXT_BGCOLOR, 7, LIST_END); return true; } @@ -5368,12 +5373,14 @@ bool Scene600::Item4::startAction(CursorType action, Event &event) { return SceneHotspot::startAction(action, event); if ((R2_GLOBALS.getFlag(5)) && (!R2_GLOBALS.getFlag(8))) { - SceneItem::display(600, 32, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999); + SceneItem::display(600, 32, SET_WIDTH, 280, SET_X, 160, SET_POS_MODE, ALIGN_CENTER, + SET_Y, 20, SET_EXT_BGCOLOR, 7, LIST_END); return true; } if (R2_GLOBALS.getFlag(5)) { - SceneItem::display(600, 30, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999); + SceneItem::display(600, 30, SET_WIDTH, 280, SET_X, 160, SET_POS_MODE, ALIGN_CENTER, + SET_Y, 20, SET_EXT_BGCOLOR, 7, LIST_END); return true; } @@ -5394,13 +5401,14 @@ bool Scene600::Item4::startAction(CursorType action, Event &event) { } void Scene600::Actor4::signal() { - Common::Point pt(36, 177 + R2_GLOBALS._randomSource.getRandomNumber(5)); + Common::Point pt(177 + R2_GLOBALS._randomSource.getRandomNumber(5), + 108 + R2_GLOBALS._randomSource.getRandomNumber(3)); NpcMover *mover = new NpcMover(); addMover(mover, &pt, this); } bool Scene600::Actor4::startAction(CursorType action, Event &event) { - if ((action >= CURSOR_WALK) && (action < R2CURSORS_START)) + if (action >= CURSOR_WALK) // Only action cursors return SceneActor::startAction(action, event); @@ -5412,7 +5420,7 @@ void Scene600::Actor4::draw() { SceneActor::draw(); } -bool Scene600::Actor5::startAction(CursorType action, Event &event) { +bool Scene600::Doorway::startAction(CursorType action, Event &event) { if ((action < CURSOR_WALK) && (action >= R2CURSORS_START)) return false; @@ -5423,10 +5431,10 @@ bool Scene600::Actor5::startAction(CursorType action, Event &event) { if ((R2_INVENTORY.getObjectScene(R2_CLAMP) == 600) && (!R2_GLOBALS.getFlag(6))) { R2_GLOBALS._player.disableControl(); - scene->_actor6.setDetails(600, 11, -1, -1, 3, (SceneItem *) NULL); + scene->_laser.setDetails(600, 11, -1, -1, 3, (SceneItem *) NULL); R2_GLOBALS.setFlag(6); scene->_sceneMode = 609; - scene->setAction(&scene->_sequenceManager1, scene, 609, &R2_GLOBALS._player, &scene->_actor5, &scene->_actor6, &scene->_actor1, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 609, &R2_GLOBALS._player, &scene->_doorway, &scene->_laser, &scene->_actor1, NULL); return true; } @@ -5436,7 +5444,7 @@ bool Scene600::Actor5::startAction(CursorType action, Event &event) { if (!R2_GLOBALS.getFlag(6)) { R2_GLOBALS._player.disableControl(); scene->_sceneMode = 616; - scene->setAction(&scene->_sequenceManager1, scene, 616, &R2_GLOBALS._player, &scene->_actor5, &scene->_actor6, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 616, &R2_GLOBALS._player, &scene->_doorway, &scene->_laser, NULL); return true; } @@ -5445,15 +5453,15 @@ bool Scene600::Actor5::startAction(CursorType action, Event &event) { else { R2_GLOBALS._player.disableControl(); scene->_sceneMode = 601; - scene->setAction(&scene->_sequenceManager1, scene, 601, &R2_GLOBALS._player, &scene->_actor5, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 601, &R2_GLOBALS._player, &scene->_doorway, NULL); } return true; } -bool Scene600::Actor6::startAction(CursorType action, Event &event) { +bool Scene600::Laser::startAction(CursorType action, Event &event) { Scene600 *scene = (Scene600 *)R2_GLOBALS._sceneManager._scene; - if ((action < CURSOR_WALK) && (action >= R2CURSORS_START)) { + if (action < CURSOR_WALK) { switch (action) { case R2_COM_SCANNER: if (R2_GLOBALS.getFlag(6)) { @@ -5463,7 +5471,7 @@ bool Scene600::Actor6::startAction(CursorType action, Event &event) { } else { R2_GLOBALS._player.disableControl(); scene->_actor8.postInit(); - scene->_actor8.setDetails(600, 20, -1, -1, 4, &scene->_actor6); + scene->_actor8.setDetails(600, 20, -1, -1, 4, &scene->_laser); scene->_sceneMode = 607; scene->setAction(&scene->_sequenceManager1, scene, 607, &R2_GLOBALS._player, &scene->_actor8, NULL); return true; @@ -5478,8 +5486,8 @@ bool Scene600::Actor6::startAction(CursorType action, Event &event) { return true; } else { R2_GLOBALS._player.disableControl(); - scene->_actor7.postInit(); - scene->_actor7.setDetails(600, 27, -1, -1, 5, &scene->_actor6); + scene->_aerosol.postInit(); + scene->_aerosol.setDetails(600, 27, -1, -1, 5, &scene->_laser); scene->_actor4.postInit(); scene->_actor4.setup(601, 3, 1); @@ -5487,11 +5495,11 @@ bool Scene600::Actor6::startAction(CursorType action, Event &event) { scene->_actor4._moveDiff = Common::Point(1, 1); scene->_actor4._moveRate = 2; scene->_actor4._numFrames = 3; - scene->_actor4.setDetails(600, 24, 25, 26, 5, &scene->_actor7); + scene->_actor4.setDetails(600, 24, 25, 26, 5, &scene->_aerosol); scene->_sceneMode = 605; - scene->setAction(&scene->_sequenceManager1, scene, 605, &R2_GLOBALS._player, &scene->_actor7, &scene->_actor4, &scene->_actor5, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 605, &R2_GLOBALS._player, &scene->_aerosol, &scene->_actor4, &scene->_doorway, NULL); return true; } break; @@ -5499,7 +5507,7 @@ bool Scene600::Actor6::startAction(CursorType action, Event &event) { if (R2_GLOBALS.getFlag(5)) { R2_GLOBALS._player.disableControl(); scene->_sceneMode = 606; - scene->setAction(&scene->_sequenceManager1, scene, 606, &R2_GLOBALS._player, &scene->_actor6, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 606, &R2_GLOBALS._player, &scene->_laser, NULL); return true; } else { return SceneActor::startAction(action, event); @@ -5509,7 +5517,7 @@ bool Scene600::Actor6::startAction(CursorType action, Event &event) { return false; break; } - } else if (action != CURSOR_USE) { + } else if (action == CURSOR_USE) { if (R2_GLOBALS.getFlag(5)) { return SceneActor::startAction(action, event); } else { @@ -5522,7 +5530,7 @@ bool Scene600::Actor6::startAction(CursorType action, Event &event) { return SceneActor::startAction(action, event); } -bool Scene600::Actor7::startAction(CursorType action, Event &event) { +bool Scene600::Aerosol::startAction(CursorType action, Event &event) { Scene600 *scene = (Scene600 *)R2_GLOBALS._sceneManager._scene; if ((action < CURSOR_WALK) && (action >= R2CURSORS_START)) { @@ -5530,7 +5538,7 @@ bool Scene600::Actor7::startAction(CursorType action, Event &event) { } else if (action == CURSOR_USE) { R2_GLOBALS._player.disableControl(); scene->_sceneMode = 614; - scene->setAction(&scene->_sequenceManager1, scene, 614, &R2_GLOBALS._player, &scene->_actor7, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 614, &R2_GLOBALS._player, &scene->_aerosol, NULL); return true; } else { return SceneActor::startAction(action, event); @@ -5544,7 +5552,7 @@ bool Scene600::Actor8::startAction(CursorType action, Event &event) { R2_GLOBALS._player.disableControl(); scene->_sceneMode = 615; scene->setAction(&scene->_sequenceManager1, scene, 615, &R2_GLOBALS._player, &scene->_actor8, NULL); - } else if ((action == R2_SONIC_STUNNER) && (R2_INVENTORY.getObjectScene(9) == 600) && (R2_GLOBALS._v565F1[1] == 2) && (!R2_GLOBALS.getFlag(8))){ + } else if ((action == R2_SONIC_STUNNER) && (R2_INVENTORY.getObjectScene(9) == 600) && (R2_GLOBALS._scannerFrequencies[1] == 2) && (!R2_GLOBALS.getFlag(8))){ R2_GLOBALS._player.disableControl(); scene->_sceneMode = 608; scene->setAction(&scene->_sequenceManager1, scene, 608, &R2_GLOBALS._player, &scene->_actor4, NULL); @@ -5564,21 +5572,21 @@ void Scene600::postInit(SceneObjectList *OwnerList) { warning("FIXME: loop to initialize _fieldAD2[]"); - _actor5.postInit(); - _actor5.setVisage(600); - _actor5.setPosition(Common::Point(29, 147)); - _actor5.fixPriority(10); - _actor5.setDetails(300, 3, -1, -1, 1, (SceneItem *) NULL); + _doorway.postInit(); + _doorway.setVisage(600); + _doorway.setPosition(Common::Point(29, 147)); + _doorway.fixPriority(10); + _doorway.setDetails(300, 3, -1, -1, 1, (SceneItem *) NULL); - _actor6.postInit(); - _actor6.setPosition(Common::Point(246, 41)); + _laser.postInit(); + _laser.setPosition(Common::Point(246, 41)); if (R2_INVENTORY.getObjectScene(9) == 600) { _actor8.postInit(); _actor8.setup(602, 5, 1); _actor8.setPosition(Common::Point(246, 41)); _actor8.setDetails(600, 20, -1, -1, 1, (SceneItem *) NULL); - switch (R2_GLOBALS._v565F1[1] - 2) { + switch (R2_GLOBALS._scannerFrequencies[1] - 2) { case 0: R2_GLOBALS._sound4.play(45); break; @@ -5597,11 +5605,11 @@ void Scene600::postInit(SceneObjectList *OwnerList) { } if (R2_GLOBALS.getFlag(6)) { - _actor6.setup(602, 7, 1); - _actor6.setDetails(600, 11, -1, -1, 1, (SceneItem *) NULL); + _laser.setup(602, 7, 1); + _laser.setDetails(600, 11, -1, -1, 1, (SceneItem *) NULL); } else { - _actor6.setup(600, 2, 1); - _actor6.setDetails(600, 10, -1, -1, 1, (SceneItem *) NULL); + _laser.setup(600, 2, 1); + _laser.setDetails(600, 10, -1, -1, 1, (SceneItem *) NULL); _actor1.postInit(); _actor1.setup(600, 3, 5); @@ -5614,10 +5622,10 @@ void Scene600::postInit(SceneObjectList *OwnerList) { if (R2_GLOBALS.getFlag(5)) { if (R2_INVENTORY.getObjectScene(12) == 600) { - _actor7.postInit(); - _actor7.setup(602, 2, 2); - _actor7.setPosition(Common::Point(189, 95)); - _actor7.setDetails(600, 27, -1, -1, 1, (SceneItem *) NULL); + _aerosol.postInit(); + _aerosol.setup(602, 2, 2); + _aerosol.setPosition(Common::Point(189, 95)); + _aerosol.setDetails(600, 27, -1, -1, 1, (SceneItem *) NULL); } if (R2_GLOBALS.getFlag(8)) { @@ -5651,30 +5659,30 @@ void Scene600::postInit(SceneObjectList *OwnerList) { _item3.setDetails(11, 600, 14, -1, -1); if (R2_GLOBALS.getFlag(9)) { - _item1.setDetails(Rect(159, 3, 315, 95), 600, 7, -1, -1, 1, NULL); + _background.setDetails(Rect(159, 3, 315, 95), 600, 7, -1, -1, 1, NULL); } else { _item4.setDetails(Rect(173, 15, 315, 45), 600, 21, -1, 23, 1, NULL); - _item1.setDetails(Rect(159, 3, 315, 95), 600, 6, -1, -1, 1, NULL); + _background.setDetails(Rect(159, 3, 315, 95), 600, 6, -1, -1, 1, NULL); } _item5.setDetails(Rect(0, 0, 320, 200), 600, 0, -1, -1, 1, NULL); _sceneMode = 600; if (R2_GLOBALS._sceneManager._previousScene == 700) { if (R2_GLOBALS.getFlag(6)) { - setAction(&_sequenceManager1, this, 600, &R2_GLOBALS._player, &_actor5, NULL); + setAction(&_sequenceManager1, this, 600, &R2_GLOBALS._player, &_doorway, NULL); } else if (R2_GLOBALS.getFlag(5)) { - setAction(&_sequenceManager1, this, 603, &R2_GLOBALS._player, &_actor5, &_actor6, &_actor1, NULL); + setAction(&_sequenceManager1, this, 603, &R2_GLOBALS._player, &_doorway, &_laser, &_actor1, NULL); } else { - setAction(&_sequenceManager1, this, 602, &R2_GLOBALS._player, &_actor5, &_actor6, &_actor1, NULL); + setAction(&_sequenceManager1, this, 602, &R2_GLOBALS._player, &_doorway, &_laser, &_actor1, NULL); } } else if (R2_GLOBALS.getFlag(5)) { R2_GLOBALS._player.setPosition(Common::Point(50, 140)); R2_GLOBALS._player.setStrip(3); - _actor6.setFrame(_actor6.getFrameCount()); + _laser.setFrame(_laser.getFrameCount()); signal(); } else { - _actor5.setFrame(7); - _actor6.setFrame(7); + _doorway.setFrame(7); + _laser.setFrame(7); R2_GLOBALS._player.setPosition(Common::Point(28, 140)); R2_GLOBALS._player.setStrip(5); signal(); @@ -5703,7 +5711,7 @@ void Scene600::signal() { R2_GLOBALS._walkRegions.enableRegion(9); R2_GLOBALS._walkRegions.enableRegion(10); - R2_INVENTORY.setObjectScene(12, 600); + R2_INVENTORY.setObjectScene(R2_AEROSOL, 600); R2_GLOBALS.setFlag(5); _actor4._effect = 3; @@ -5730,12 +5738,12 @@ void Scene600::signal() { _actor3.remove(); R2_GLOBALS._sceneItems.remove(&_item4); _actor2.setDetails(600, 21, -1, 23, 4, &_item4); - _item1.setDetails(600, 7, -1, -1, 3, (SceneItem *) NULL); + _background.setDetails(600, 7, -1, -1, 3, (SceneItem *) NULL); R2_GLOBALS._player.enableControl(CURSOR_USE); break; case 614: R2_GLOBALS._player.enableControl(); - _actor7.remove(); + _aerosol.remove(); R2_INVENTORY.setObjectScene(12, 1); R2_GLOBALS._walkRegions.disableRegion(7); break; @@ -5753,8 +5761,9 @@ void Scene600::signal() { } void Scene600::process(Event &event) { - if ((!R2_GLOBALS._player._canWalk) && (!R2_GLOBALS.getFlag(6)) && (event.eventType == EVENT_BUTTON_DOWN) && (R2_GLOBALS._events.getCursor() == R2_NEGATOR_GUN)) { - if (!_actor5.contains(event.mousePos) || (_actor5._frame <= 1)) { + if (R2_GLOBALS._player._canWalk && (!R2_GLOBALS.getFlag(6)) && (event.eventType == EVENT_BUTTON_DOWN) + && (R2_GLOBALS._events.getCursor() == CURSOR_WALK)) { + if (!_doorway.contains(event.mousePos) || (_doorway._frame <= 1)) { if (R2_GLOBALS.getFlag(5)) { _field412 += 10; } else { @@ -5766,7 +5775,7 @@ void Scene600::process(Event &event) { } else { R2_GLOBALS._player.disableControl(); _sceneMode = 613; - setAction(&_sequenceManager1, this, 613, &R2_GLOBALS._player, &_actor6, NULL); + setAction(&_sequenceManager1, this, 613, &R2_GLOBALS._player, &_laser, NULL); event.handled = true; } } else if ((!R2_GLOBALS.getFlag(6)) && (R2_GLOBALS._player._mover) && (_field412 < 10)){ @@ -5778,9 +5787,9 @@ void Scene600::process(Event &event) { void Scene600::dispatch() { if ((_field412 != 0) && (_sceneMode != 600) && (_sceneMode != 603) && (_sceneMode != 602)) { - if ( ((_actor6._strip == 4) && (_actor6._frame > 1)) + if ( ((_laser._strip == 4) && (_laser._frame > 1)) || (_sceneMode == 601) - || ((_sceneMode == 616) && (_actor5._frame > 1)) ) + || ((_sceneMode == 616) && (_doorway._frame > 1)) ) _field412 = 0; else { _field412--; @@ -5803,7 +5812,7 @@ void Scene600::dispatch() { } /*-------------------------------------------------------------------------- - * Scene 700 - + * Scene 700 - Lander Bay 2 * *--------------------------------------------------------------------------*/ Scene700::Scene700() { @@ -5849,7 +5858,7 @@ bool Scene700::Item12::startAction(CursorType action, Event &event) { break; } - scene->setAction(&scene->_sequenceManager, this, 707, &R2_GLOBALS._player, &scene->_actor5, NULL); + scene->setAction(&scene->_sequenceManager, scene, 707, &R2_GLOBALS._player, &scene->_actor5, NULL); return true; } @@ -5910,7 +5919,7 @@ bool Scene700::Actor5::startAction(CursorType action, Event &event) { case 0: if ((_strip == 2) && (_frame == 1)) { R2_GLOBALS._player.disableControl(); - if (R2_GLOBALS._player._position.x <= 100) { + if (R2_GLOBALS._player._position.y <= 100) { scene->_sceneMode = 710; scene->setAction(&scene->_sequenceManager, scene, 710, &R2_GLOBALS._player, this, NULL); } else { @@ -5969,10 +5978,10 @@ bool Scene700::Actor6::startAction(CursorType action, Event &event) { } void Scene700::postInit(SceneObjectList *OwnerList) { + loadScene(700); if (R2_GLOBALS._sceneManager._previousScene == 900) - g_globals->gfxManager()._bounds.moveTo(Common::Point(160, 0)); + _sceneBounds = Rect(160, 0, 480, 200); - loadScene(700); R2_GLOBALS._v558B6.set(60, 0, 260, 200); SceneExt::postInit(); @@ -5994,7 +6003,7 @@ void Scene700::postInit(SceneObjectList *OwnerList) { _actor1.postInit(); _actor1.setup(700, 4, 1); - _actor1.setPosition(Common::Point(355 - ((R2_GLOBALS._v565E3 * 8) / 5), ((R2_GLOBALS._v565E1 + 20 ) / 5) - 12)); + _actor1.setPosition(Common::Point(355 - ((R2_GLOBALS._electromagnetZoom * 8) / 5), ((R2_GLOBALS._electromagnetChangeAmount + 20 ) / 5) - 12)); _actor1.fixPriority(10); _actor1.setDetails(700, 12, -1, 14, 1, (SceneItem *) NULL); @@ -6041,7 +6050,7 @@ void Scene700::postInit(SceneObjectList *OwnerList) { case 700: switch (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS)) { case 0: - if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70)) + if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70)) _actor5.setup(701, 2, 1); else _actor5.setup(701, 2, 8); @@ -6158,9 +6167,7 @@ void Scene700::signal() { } break; case 3: - R2_INVENTORY.setObjectScene(5, 600); - R2_INVENTORY.setObjectScene(16, 700); - R2_GLOBALS._player.enableControl(); + R2_GLOBALS._sceneManager.changeScene(600); break; case 4: _sceneMode = 5; @@ -6206,7 +6213,7 @@ void Scene700::signal() { _sceneMode = 17; _actor5.setup(701, 1, 8); _actor5.setDetails(700, 38, -1, -1, 3, (SceneItem *) NULL); - if ((R2_GLOBALS._v565E5 != 0) && (_actor5._position.x == _actor1._position.x + 1) && (_actor5._position.x == 148 - (((R2_GLOBALS._v565E1 + 10) / 5) * 4))) { + if ((R2_GLOBALS._v565E5 != 0) && (_actor5._position.x == _actor1._position.x + 1) && (_actor5._position.x == 148 - (((R2_GLOBALS._electromagnetChangeAmount + 10) / 5) * 4))) { _actor5.animate(ANIM_MODE_6, NULL); Common::Point pt(_actor5._position.x, _actor1._position.y + 120); NpcMover *mover = new NpcMover(); @@ -6231,7 +6238,7 @@ void Scene700::signal() { break; case 21: _actor5.fixPriority(77); - if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70)) + if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70)) _actor5.animate(ANIM_MODE_6, NULL); R2_INVENTORY.setObjectScene(R2_ATTRACTOR_CABLE_HARNESS, 700); @@ -6249,7 +6256,7 @@ void Scene700::signal() { case 706: _actor5.setDetails(700, 38, -1, -1, 3, (SceneItem *) NULL); _actor5.fixPriority(77); - if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70)) + if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70)) _actor5.animate(ANIM_MODE_6, NULL); R2_INVENTORY.setObjectScene(R2_ATTRACTOR_UNIT, 0); R2_INVENTORY.setObjectScene(R2_ATTRACTOR_CABLE_HARNESS, 700); @@ -6416,8 +6423,8 @@ bool Scene800::Cabinet::startAction(CursorType action, Event &event) { /*--------------------------------------------------------------------------*/ void Scene800::postInit(SceneObjectList *OwnerList) { - SceneExt::postInit(); loadScene(800); + SceneExt::postInit(); _door.postInit(); _door.setVisage(800); @@ -7006,8 +7013,8 @@ bool Scene850::Panel::startAction(CursorType action, Event &event) { /*--------------------------------------------------------------------------*/ void Scene850::postInit(SceneObjectList *OwnerList) { - SceneExt::postInit(); loadScene(850); + SceneExt::postInit(); _liftDoor.postInit(); _liftDoor.setup(850, 2, 1); @@ -7103,44 +7110,47 @@ void Scene850::signal() { } /*-------------------------------------------------------------------------- - * Scene 900 - + * Scene 900 - Lander Bay 2 - Crane Controls * *--------------------------------------------------------------------------*/ -Scene900::Actor4::Actor4() { - _fieldA4 = 0; + +Scene900::Button::Button() { + _buttonId = 0; } -void Scene900::Actor4::synchronize(Serializer &s) { +void Scene900::Button::synchronize(Serializer &s) { SceneActor::synchronize(s); - s.syncAsSint16LE(_fieldA4); + s.syncAsSint16LE(_buttonId); } -void Scene900::Actor4::sub96135(int arg1) { - _fieldA4 = arg1; + +void Scene900::Button::initButton(int buttonId) { + _buttonId = buttonId; + postInit(); setDetails(900, -1, -1, -1, 2, (SceneItem *) NULL); } Scene900::Scene900() { _field412 = 0; - _field414 = 0; - _field416 = 0; + _magnetChangeAmount.x = 0; + _magnetChangeAmount.y = 0; } void Scene900::synchronize(Serializer &s) { SceneExt::synchronize(s); s.syncAsSint16LE(_field412); - s.syncAsSint16LE(_field414); - s.syncAsSint16LE(_field416); + s.syncAsSint16LE(_magnetChangeAmount.x); + s.syncAsSint16LE(_magnetChangeAmount.y); } -bool Scene900::Actor4::startAction(CursorType action, Event &event) { +bool Scene900::Button::startAction(CursorType action, Event &event) { Scene900 *scene = (Scene900 *)R2_GLOBALS._sceneManager._scene; if (action == CURSOR_USE) { R2_GLOBALS._sound2.play(14); - switch (_fieldA4) { + switch (_buttonId) { case 2: if (scene->_field412 == 1) { scene->_sceneMode = 2; @@ -7150,15 +7160,15 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) { scene->_aSound1.play(30); setup(900, 3, 11); R2_GLOBALS._v565E5 = 1; - if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS == 700)) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70) && (scene->_actor2._animateMode != ANIM_MODE_6)) { + if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS == 700)) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70) && (scene->_actor2._animateMode != ANIM_MODE_6)) { scene->_actor2.animate(ANIM_MODE_6, NULL); } else { - if (((scene->_actor3._percent * 49) / 100) + scene->_actor3._position.x == scene->_actor2._position.x) { - if (scene->_actor2._position.x == 166 - (R2_GLOBALS._v565E3 / 15)) { + if (((scene->_electromagnet._percent * 49) / 100) + scene->_electromagnet._position.x == scene->_actor2._position.x) { + if (scene->_actor2._position.x == 166 - (R2_GLOBALS._electromagnetZoom / 15)) { R2_GLOBALS._player.disableControl(); scene->_sceneMode = 4; - scene->_actor2._moveDiff.y = (scene->_actor2._position.y - (scene->_actor3._position.y + ((scene->_actor3._percent * 3) / 10) - 2)) / 9; - Common::Point pt(scene->_actor3._position.x + ((scene->_actor3._percent * 49) / 100), scene->_actor3._position.y + ((scene->_actor3._percent * 3) / 10) - 2); + scene->_actor2._moveDiff.y = (scene->_actor2._position.y - (scene->_electromagnet._position.y + ((scene->_electromagnet._percent * 3) / 10) - 2)) / 9; + Common::Point pt(scene->_electromagnet._position.x + ((scene->_electromagnet._percent * 49) / 100), scene->_electromagnet._position.y + ((scene->_electromagnet._percent * 3) / 10) - 2); NpcMover *mover = new NpcMover(); scene->_actor2.addMover(mover, &pt, this); scene->_actor2.animate(ANIM_MODE_6, NULL); @@ -7179,7 +7189,7 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) { scene->_sceneMode = 5; scene->_actor2.animate(ANIM_MODE_5, NULL); scene->_actor2._moveDiff.y = (166 - scene->_actor2._position.y) / 9; - Common::Point pt(scene->_actor2._position.x, 166 - (R2_GLOBALS._v565E3 / 15)); + Common::Point pt(scene->_actor2._position.x, 166 - (R2_GLOBALS._electromagnetZoom / 15)); NpcMover *mover = new NpcMover(); scene->_actor2.addMover(mover, &pt, this); } @@ -7196,30 +7206,30 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) { return true; break; case 4: - if ((scene->_field416 == 0) && (scene->_field414 == 0) && (R2_GLOBALS._v565E3 != 0)) { + if ((scene->_magnetChangeAmount.y == 0) && (scene->_magnetChangeAmount.x == 0) && (R2_GLOBALS._electromagnetZoom != 0)) { scene->_aSound1.play(38); - scene->_field416 = -5; + scene->_magnetChangeAmount.y = -5; } return true; break; case 5: - if ((scene->_field416 == 0) && (scene->_field414 == 0) && (R2_GLOBALS._v565E3 < 135)) { + if ((scene->_magnetChangeAmount.y == 0) && (scene->_magnetChangeAmount.x == 0) && (R2_GLOBALS._electromagnetZoom < 135)) { scene->_aSound1.play(38); - scene->_field416 = 5; + scene->_magnetChangeAmount.y = 5; } return true; break; case 6: - if ((scene->_field416 == 0) && (scene->_field414 == 0) && (R2_GLOBALS._v565E1 > -10)) { + if ((scene->_magnetChangeAmount.y == 0) && (scene->_magnetChangeAmount.x == 0) && (R2_GLOBALS._electromagnetChangeAmount > -10)) { scene->_aSound1.play(38); - scene->_field414 = -5; + scene->_magnetChangeAmount.x = -5; } return true; break; case 7: - if ((scene->_field416 == 0) && (scene->_field414 == 0) && (R2_GLOBALS._v565E1 < 20)) { + if ((scene->_magnetChangeAmount.y == 0) && (scene->_magnetChangeAmount.x == 0) && (R2_GLOBALS._electromagnetChangeAmount < 20)) { scene->_aSound1.play(38); - scene->_field414 = 5; + scene->_magnetChangeAmount.x = 5; } return true; break; @@ -7234,12 +7244,12 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) { default: if (scene->_field412 == 1) { R2_GLOBALS._player.disableControl(); - scene->_actor5.remove(); - scene->_actor6.remove(); - scene->_actor7.remove(); - scene->_actor8.remove(); - scene->_actor9.remove(); - scene->_actor10.remove(); + scene->_button2.remove(); + scene->_button3.remove(); + scene->_button4.remove(); + scene->_button5.remove(); + scene->_button6.remove(); + scene->_button7.remove(); R2_GLOBALS._sound2.play(37); scene->_sceneMode = 901; scene->setAction(&scene->_sequenceManager1, scene, 901, &scene->_actor1, this ,NULL); @@ -7252,10 +7262,8 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) { break; } } else if (action == CURSOR_LOOK) { - if ((_fieldA4 == 2) && (scene->_field412 == 2)) - SceneItem::display(900, 21, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999); - else - SceneItem::display(900, _fieldA4, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999); + SceneItem::display(900, ((_buttonId == 2) && (scene->_field412 == 2)) ? 21 : _buttonId + 11, + SET_WIDTH, 280, SET_X, 160, SET_POS_MODE, 1, SET_Y, 20, SET_EXT_BGCOLOR, 7, -999); return true; } else { return SceneActor::startAction(action, event); @@ -7275,16 +7283,15 @@ void Scene900::postInit(SceneObjectList *OwnerList) { _actor1.postInit(); _actor1.setDetails(900, 3, -1, -1, 1, (SceneItem *) NULL); - _field414 = 0; - _field416 = 0; + _magnetChangeAmount.x = 0; + _magnetChangeAmount.y = 0; - _actor3.postInit(); - _actor3.fixPriority(1); - // useless, the original use it for debugging purposes: strcpy(_actor3._actorName, "Crane"); - _actor3.setup(900, 1, 2); - _actor3.setPosition(Common::Point(89, 0)); - _actor3._effect = 1; - _actor3.setDetails(900, 6, -1, 8, 1, (SceneItem *) NULL); + _electromagnet.postInit(); + _electromagnet.fixPriority(1); + _electromagnet.setup(900, 1, 2); + _electromagnet.setPosition(Common::Point(89, 0)); + _electromagnet._effect = 1; + _electromagnet.setDetails(900, 6, -1, 8, 1, (SceneItem *) NULL); if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) != 1) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) != 1)) { _actor2.postInit(); @@ -7294,7 +7301,7 @@ void Scene900::postInit(SceneObjectList *OwnerList) { if (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) { if (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) != 700) { _actor2.setup(901, 3, 2); - } else if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70)) { + } else if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70)) { _actor2.setup(901, 2, 1); } else { _actor2.setup(901, 2, 8); @@ -7306,7 +7313,7 @@ void Scene900::postInit(SceneObjectList *OwnerList) { if (R2_GLOBALS._v565E7 == 0) { _actor2.setup(901, 1, 8); // Original set two times the same values: skipped - _actor2.setPosition(Common::Point((((100 - ((R2_GLOBALS._v565EB * 350) / 100)) * 49) / 100) + ((R2_GLOBALS._v565E9 * _actor3._percent * 6) / 100) + 89, 166 - (R2_GLOBALS._v565EB / 3))); + _actor2.setPosition(Common::Point((((100 - ((R2_GLOBALS._v565EB * 350) / 100)) * 49) / 100) + ((R2_GLOBALS._v565E9 * _electromagnet._percent * 6) / 100) + 89, 166 - (R2_GLOBALS._v565EB / 3))); _actor2.changeZoom(((100 - ((R2_GLOBALS._v565EB * 350) / 100) + 52) / 10) * 10); } } @@ -7329,68 +7336,68 @@ void Scene900::signal() { _field412 = 1; R2_GLOBALS._sound2.play(37); - _actor5.remove(); - _actor6.remove(); - _actor7.remove(); - _actor8.remove(); - _actor9.remove(); - _actor10.remove(); + _button2.remove(); + _button3.remove(); + _button4.remove(); + _button5.remove(); + _button6.remove(); + _button7.remove(); - _actor5.sub96135(2); - _actor5.setup(900, 2, 1); - _actor5.setPosition(Common::Point(36, 166)); + _button2.initButton(2); + _button2.setup(900, 2, 1); + _button2.setPosition(Common::Point(36, 166)); - _actor6.sub96135(3); - _actor6.setup(900, 2, 5); - _actor6.setPosition(Common::Point(117, 166)); + _button3.initButton(3); + _button3.setup(900, 2, 5); + _button3.setPosition(Common::Point(117, 166)); break; case 2: _field412 = 2; - _actor5.remove(); - _actor6.remove(); + _button2.remove(); + _button3.remove(); - _actor5.sub96135(2); + _button2.initButton(2); if (R2_GLOBALS._v565E5 == 0) - _actor5.setup(900, 3, 9); + _button2.setup(900, 3, 9); else - _actor5.setup(900, 3, 11); - _actor5.setPosition(Common::Point(36, 166)); + _button2.setup(900, 3, 11); + _button2.setPosition(Common::Point(36, 166)); - _actor7.sub96135(5); - _actor7.setup(900, 3, 3); - _actor7.setPosition(Common::Point(76, 134)); + _button4.initButton(5); + _button4.setup(900, 3, 3); + _button4.setPosition(Common::Point(76, 134)); - _actor8.sub96135(4); - _actor8.setup(900, 3, 7); - _actor8.setPosition(Common::Point(76, 156)); + _button5.initButton(4); + _button5.setup(900, 3, 7); + _button5.setPosition(Common::Point(76, 156)); - _actor9.sub96135(6); - _actor9.setup(900, 3, 1); - _actor9.setPosition(Common::Point(55, 144)); + _button6.initButton(6); + _button6.setup(900, 3, 1); + _button6.setPosition(Common::Point(55, 144)); - _actor10.sub96135(7); - _actor10.setup(900, 3, 5); - _actor10.setPosition(Common::Point(99, 144)); + _button7.initButton(7); + _button7.setup(900, 3, 5); + _button7.setPosition(Common::Point(99, 144)); break; case 3: _field412 = 3; - _actor5.remove(); - _actor6.remove(); - _actor7.remove(); - _actor8.remove(); - _actor9.remove(); - _actor10.remove(); + _button2.remove(); + _button3.remove(); + _button4.remove(); + _button5.remove(); + _button6.remove(); + _button7.remove(); - _actor5.sub96135(8); - _actor5.setup(900, 4, 1); - _actor5.setPosition(Common::Point(36, 166)); + _button2.initButton(8); + _button2.setup(900, 4, 1); + _button2.setPosition(Common::Point(36, 166)); - _actor6.sub96135(9); - _actor6.setup(900, 4, 5); - _actor6.setPosition(Common::Point(117, 166)); + _button3.initButton(9); + _button3.setup(900, 4, 5); + _button3.setPosition(Common::Point(117, 166)); break; case 4: _sceneMode = 0; @@ -7404,9 +7411,9 @@ void Scene900::signal() { _actor1.setup(900, 1, 1); - _actor4.sub96135(1); - _actor4.setup(900, 1, 3); - _actor4.setPosition(Common::Point(77, 168)); + _button1.initButton(1); + _button1.setup(900, 1, 3); + _button1.setPosition(Common::Point(77, 168)); _sceneMode = 1; signal(); @@ -7425,26 +7432,28 @@ void Scene900::signal() { } void Scene900::dispatch() { - if (_field416 != 0) { - if (_field416 < 0) { - R2_GLOBALS._v565E3--; - ++_field416; + if (_magnetChangeAmount.y != 0) { + if (_magnetChangeAmount.y < 0) { + R2_GLOBALS._electromagnetZoom--; + ++_magnetChangeAmount.y; } else { - ++R2_GLOBALS._v565E3; - _field416--; + ++R2_GLOBALS._electromagnetZoom; + _magnetChangeAmount.y--; } } - if (_field414 != 0) { - R2_GLOBALS._v565E1--; - ++_field414; - } else { - ++R2_GLOBALS._v565E1; - _field414++; + if (_magnetChangeAmount.x != 0) { + if (_magnetChangeAmount.x < 0) { + R2_GLOBALS._electromagnetChangeAmount--; + ++_magnetChangeAmount.x; + } else { + ++R2_GLOBALS._electromagnetChangeAmount; + _magnetChangeAmount.x--; + } } if (R2_GLOBALS._sceneObjects->contains(&_actor2)) { - if ((R2_GLOBALS._v565E5 != 0) && (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70)) { + if ((R2_GLOBALS._v565E5 != 0) && (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70)) { if ((_actor2._frame > 1) && (_actor2._animateMode != ANIM_MODE_6)) _actor2.animate(ANIM_MODE_6, NULL); } else { @@ -7453,17 +7462,17 @@ void Scene900::dispatch() { } } - _actor3.changeZoom(100 - ((R2_GLOBALS._v565E3 * 70) / 100)); - _actor3.setPosition(Common::Point(((_actor3._percent * R2_GLOBALS._v565E1 * 6) / 100) + 89, R2_GLOBALS._v565E3)); + _electromagnet.changeZoom(100 - ((R2_GLOBALS._electromagnetZoom * 70) / 100)); + _electromagnet.setPosition(Common::Point(((_electromagnet._percent * R2_GLOBALS._electromagnetChangeAmount * 6) / 100) + 89, R2_GLOBALS._electromagnetZoom)); if ((R2_GLOBALS._sceneObjects->contains(&_actor2)) && (R2_GLOBALS._v565E7 != 0) && (!_actor2._mover) && (_actor2._animateMode == ANIM_MODE_NONE)) { - _actor2.setPosition(Common::Point(_actor3._position.x + ((_actor3._percent * 49) / 100), _actor3._position.y + ((_actor3._percent * 3) / 10))); - if (R2_GLOBALS._v565E3 >= 75) { + _actor2.setPosition(Common::Point(_electromagnet._position.x + ((_electromagnet._percent * 49) / 100), _electromagnet._position.y + ((_electromagnet._percent * 3) / 10))); + if (R2_GLOBALS._electromagnetZoom >= 75) { _actor2.setup(901, 1, 1); - _actor2.changeZoom(((_actor3._percent + 52) / 10) * 10); + _actor2.changeZoom(((_electromagnet._percent + 52) / 10) * 10); } else { _actor2.setup(901, 5, 1); - _actor2.changeZoom(((_actor3._percent / 10) * 10) + 30); + _actor2.changeZoom(((_electromagnet._percent / 10) * 10) + 30); } } Scene::dispatch(); diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.h b/engines/tsage/ringworld2/ringworld2_scenes0.h index 2f52f9578f..58dad85a4c 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.h +++ b/engines/tsage/ringworld2/ringworld2_scenes0.h @@ -615,7 +615,7 @@ public: }; class Scene600 : public SceneExt { - class Item1 : public NamedHotspot { + class CompartmentHotspot : public NamedHotspot { public: virtual bool startAction(CursorType action, Event &event); }; @@ -630,15 +630,15 @@ class Scene600 : public SceneExt { virtual bool startAction(CursorType action, Event &event); virtual void draw(); }; - class Actor5 : public SceneActor { + class Doorway : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor6 : public SceneActor { + class Laser : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor7 : public SceneActor { + class Aerosol : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; @@ -648,19 +648,19 @@ class Scene600 : public SceneExt { }; public: int _field412; - Item1 _item1; - Item1 _item2; - Item1 _item3; + CompartmentHotspot _background; + CompartmentHotspot _item2; + CompartmentHotspot _item3; Item4 _item4; - Item1 _item5; + CompartmentHotspot _item5; BackgroundSceneObject _object1; SceneActor _actor1; SceneActor _actor2; SceneActor _actor3; Actor4 _actor4; - Actor5 _actor5; - Actor6 _actor6; - Actor7 _actor7; + Doorway _doorway; + Laser _laser; + Aerosol _aerosol; Actor8 _actor8; ASoundExt _aSound1; SequenceManager _sequenceManager1; @@ -865,30 +865,29 @@ public: }; class Scene900 : public SceneExt { - class Actor4 : public SceneActor { + class Button : public SceneActor { public: - int _fieldA4; + int _buttonId; - Actor4(); - void sub96135(int arg1); + Button(); + void initButton(int buttonId); virtual void synchronize(Serializer &s); virtual bool startAction(CursorType action, Event &event); }; public: int _field412; - int _field414; - int _field416; + Common::Point _magnetChangeAmount; NamedHotspot _item1; SceneActor _actor1; SceneActor _actor2; - SceneActor _actor3; - Actor4 _actor4; - Actor4 _actor5; - Actor4 _actor6; - Actor4 _actor7; - Actor4 _actor8; - Actor4 _actor9; - Actor4 _actor10; + SceneActor _electromagnet; + Button _button1; + Button _button2; + Button _button3; + Button _button4; + Button _button5; + Button _button6; + Button _button7; ASoundExt _aSound1; SequenceManager _sequenceManager1; diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index af62ab6916..00605b3ef6 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -858,16 +858,17 @@ void Scene1100::saveCharacter(int characterIndex) { } /*-------------------------------------------------------------------------- - * Scene 1200 - + * Scene 1200 - Air Ducts Maze * *--------------------------------------------------------------------------*/ + Scene1200::Scene1200() { _field412 = 0; _field414 = 0; _field416 = 0; _field418 = 0; _field41A = 0; - _field41C = 1; //CHECKME: Only if fixup_flag == 6?? + _fixupMaze = false; } void Scene1200::synchronize(Serializer &s) { @@ -878,20 +879,13 @@ void Scene1200::synchronize(Serializer &s) { s.syncAsSint16LE(_field416); s.syncAsSint16LE(_field418); s.syncAsSint16LE(_field41A); - s.syncAsSint16LE(_field41C); -} - -Scene1200::Area1::Area1() { - _field20 = 0; + s.syncAsSint16LE(_fixupMaze); } -void Scene1200::Area1::synchronize(Serializer &s) { - SceneArea::synchronize(s); - - s.syncAsByte(_field20); +Scene1200::LaserPanel::LaserPanel() { } -void Scene1200::Area1::Actor3::init(int state) { +void Scene1200::LaserPanel::Jumper::init(int state) { _state = state; SceneActor::postInit(); @@ -912,6 +906,7 @@ void Scene1200::Area1::Actor3::init(int state) { default: break; } + break; case 2: switch (R2_GLOBALS._v56AA7) { case 1: @@ -929,6 +924,7 @@ void Scene1200::Area1::Actor3::init(int state) { default: break; } + break; case 3: switch (R2_GLOBALS._v56AA8) { case 1: @@ -942,6 +938,7 @@ void Scene1200::Area1::Actor3::init(int state) { default: break; } + break; default: break; } @@ -949,7 +946,7 @@ void Scene1200::Area1::Actor3::init(int state) { setDetails(1200, 12, -1, -1, 2, (SceneItem *) NULL); } -bool Scene1200::Area1::Actor3::startAction(CursorType action, Event &event) { +bool Scene1200::LaserPanel::Jumper::startAction(CursorType action, Event &event) { if (action != CURSOR_USE) return SceneActor::startAction(action, event); @@ -1018,7 +1015,7 @@ bool Scene1200::Area1::Actor3::startAction(CursorType action, Event &event) { return true; } -void Scene1200::Area1::postInit(SceneObjectList *OwnerList) { +void Scene1200::LaserPanel::postInit(SceneObjectList *OwnerList) { Scene1200 *scene = (Scene1200 *)R2_GLOBALS._sceneManager._scene; scene->_field41A = 1; @@ -1026,81 +1023,35 @@ void Scene1200::Area1::postInit(SceneObjectList *OwnerList) { proc12(1003, 1, 1, 100, 40); proc13(1200, 11, -1, -1); R2_GLOBALS._sound2.play(259); - _actor3.init(1); - _actor4.init(2); - _actor5.init(3); + _jumper1.init(1); + _jumper2.init(2); + _jumper3.init(3); R2_GLOBALS._player._canWalk = false; } -void Scene1200::Area1::remove() { +void Scene1200::LaserPanel::remove() { Scene1200 *scene = (Scene1200 *)R2_GLOBALS._sceneManager._scene; scene->_field41A = 0; warning("Unexpected _sceneAreas.remove() call"); -// scene->_sceneAreas.remove(&_actor3); -// scene->_sceneAreas.remove(&_actor4); -// scene->_sceneAreas.remove(&_actor5); - _actor3.remove(); - _actor4.remove(); - _actor5.remove(); +// scene->_sceneAreas.remove(&_jumper1); +// scene->_sceneAreas.remove(&_jumper2); +// scene->_sceneAreas.remove(&_jumper3); + _jumper1.remove(); + _jumper2.remove(); + _jumper3.remove(); // sub201EA R2_GLOBALS._sceneItems.remove((SceneItem *)this); - _actor2.remove(); + _object1.remove(); SceneArea::remove(); R2_GLOBALS._insetUp--; - // R2_GLOBALS._player._canWalk = true; } -void Scene1200::Area1::process(Event &event) { - if (_field20 != R2_GLOBALS._insetUp) - return; - - CursorType cursor = R2_GLOBALS._events.getCursor(); - - if (_actor2._bounds.contains(event.mousePos.x + g_globals->gfxManager()._bounds.left , event.mousePos.y)) { - if (cursor == _cursorNum) { - warning("TODO: _cursorState = ???"); - R2_GLOBALS._events.setCursor(_savedCursorNum); //, _cursorState); - } - } else if (event.mousePos.y < 168) { - if (cursor != _cursorNum) { - _savedCursorNum = cursor; - warning("TODO: _cursorState = ???"); - R2_GLOBALS._events.setCursor(CURSOR_INVALID); - } - if (event.eventType == EVENT_BUTTON_DOWN) { - event.handled = true; - warning("TODO: _cursorState = ???"); - R2_GLOBALS._events.setCursor(_savedCursorNum); //, _cursorState); - remove(); - } - } -} - -void Scene1200::Area1::proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY) { - Scene1200 *scene = (Scene1200 *)R2_GLOBALS._sceneManager._scene; - - _actor2.postInit(); - _actor2.setup(visage, stripFrameNum, frameNum); - _actor2.setPosition(Common::Point(posX, posY)); - _actor2.fixPriority(250); - _cursorNum = CURSOR_INVALID; - scene->_sceneAreas.push_front(this); - ++R2_GLOBALS._insetUp; - _field20 = R2_GLOBALS._insetUp; -} - -void Scene1200::Area1::proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum) { - _actor2.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, 2, (SceneItem *) NULL); -} - void Scene1200::postInit(SceneObjectList *OwnerList) { - Rect tmpRect; - loadScene(1200); SceneExt::postInit(); @@ -1112,7 +1063,6 @@ void Scene1200::postInit(SceneObjectList *OwnerList) { _field416 = 0; _field418 = 0; _field41A = 0; - _field41C = 0; if ((R2_GLOBALS._v56AA6 == 1) && (R2_GLOBALS._v56AA7 == 1) && (R2_GLOBALS._v56AA8 == 1)) _field418 = 1; @@ -1133,14 +1083,10 @@ void Scene1200::postInit(SceneObjectList *OwnerList) { _actor1.postInit(); _actor1.hide(); - tmpRect.set(110, 20, 210, 120); - _object1.sub9EDE8(tmpRect); + _mazeUI.setDisplayBounds(Rect(110, 20, 210, 120)); - _object1.sub51AE9(1); - _object1.sub51AFD(Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4)); - warning("int unk = set_pane_p(_paneNumber);"); - _object1.sub51B02(); - warning("set_pane_p(unk);"); + _mazeUI.load(1); + _mazeUI.setMazePosition(Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4)); R2_GLOBALS._player.enableControl(); _item1.setDetails(Rect(0, 0, 320, 200), 1200, 0, 1, 2, 1, NULL); @@ -1337,7 +1283,7 @@ void Scene1200::signal() { case 111: // No break on purpose case 116: - R2_GLOBALS._player.setup(3157, 3, 1); + R2_GLOBALS._player.setup(3157, 4, 1); R2_GLOBALS._player.animate(ANIM_MODE_5, this); break; case 78: @@ -1396,50 +1342,52 @@ void Scene1200::process(Event &event) { return; if (event.eventType == EVENT_BUTTON_DOWN) { - _object1.sub9EE22(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4); - int unk = _object1.sub51AF8(event.mousePos); + Common::Point cellPos(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4); + _mazeUI.pixelToCellXY(cellPos); + + int cellId = _mazeUI.getCellFromPixelXY(event.mousePos); switch (R2_GLOBALS._events.getCursor()) { - case CURSOR_ARROW: + case CURSOR_WALK: event.handled = true; if ((event.mousePos.x > 179) && (event.mousePos.x < 210) && (event.mousePos.y > 50) && (event.mousePos.y < 89)) - sub9DAD6(1); + startCrawling(CRAWL_EAST); if ((event.mousePos.x > 109) && (event.mousePos.x < 140) && (event.mousePos.y > 50) && (event.mousePos.y < 89)) - sub9DAD6(2); + startCrawling(CRAWL_WEST); if ((event.mousePos.x > 140) && (event.mousePos.x < 179) && (event.mousePos.y > 89) && (event.mousePos.y < 120)) - sub9DAD6(3); + startCrawling(CRAWL_SOUTH); if ((event.mousePos.x > 140) && (event.mousePos.x < 179) && (event.mousePos.y > 19) && (event.mousePos.y < 50)) - sub9DAD6(4); + startCrawling(CRAWL_NORTH); break; case CURSOR_USE: - if (unk > 36) { - if ( ((R2_GLOBALS._v56AA2 == 3) && (R2_GLOBALS._v56AA4 == 33)) - || ((R2_GLOBALS._v56AA2 == 7) && (R2_GLOBALS._v56AA4 == 33)) - || ((R2_GLOBALS._v56AA2 == 33) && (R2_GLOBALS._v56AA4 == 41)) - || ((R2_GLOBALS._v56AA2 == 5) && (R2_GLOBALS._v56AA4 == 5)) - || ((R2_GLOBALS._v56AA2 == 13) && (R2_GLOBALS._v56AA4 == 21)) - || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 21)) - || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 5)) - || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 9)) - || ((R2_GLOBALS._v56AA2 == 29) && (R2_GLOBALS._v56AA4 == 17)) - || ((R2_GLOBALS._v56AA2 == 33) && (R2_GLOBALS._v56AA4 == 17)) - || ((R2_GLOBALS._v56AA2 == 35) && (R2_GLOBALS._v56AA4 == 17)) - || ((R2_GLOBALS._v56AA2 == 41) && (R2_GLOBALS._v56AA4 == 21)) ) { - _area1.postInit(); + if (cellId > 36) { + if ( ((cellPos.x == 3) && (cellPos.y == 33)) + || ((cellPos.x == 7) && (cellPos.y == 33)) + || ((cellPos.x == 33) && (cellPos.y == 41)) + || ((cellPos.x == 5) && (cellPos.y == 5)) + || ((cellPos.x == 13) && (cellPos.y == 21)) + || ((cellPos.x == 17) && (cellPos.y == 21)) + || ((cellPos.x == 17) && (cellPos.y == 5)) + || ((cellPos.x == 17) && (cellPos.y == 9)) + || ((cellPos.x == 29) && (cellPos.y == 17)) + || ((cellPos.x == 33) && (cellPos.y == 17)) + || ((cellPos.x == 35) && (cellPos.y == 17)) + || ((cellPos.x == 41) && (cellPos.y == 21)) ) { + _laserPanel.postInit(); event.handled = true; } } - if ((unk == 1) || (unk == 4) || (unk == 11) || (unk == 14)) { - if ( ((R2_GLOBALS._v56AA2 == 3) && (R2_GLOBALS._v56AA4 == 9)) - || ((R2_GLOBALS._v56AA2 == 11) && (R2_GLOBALS._v56AA4 == 27)) - || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 7)) - || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 27)) - || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 33)) - || (R2_GLOBALS._v56AA2 == 33) ) { - switch (R2_GLOBALS._v56AA2) { + if ((cellId == 1) || (cellId == 4) || (cellId == 11) || (cellId == 14)) { + if ( ((cellPos.x == 3) && (cellPos.y == 9)) + || ((cellPos.x == 11) && (cellPos.y == 27)) + || ((cellPos.x == 17) && (cellPos.y == 7)) + || ((cellPos.x == 17) && (cellPos.y == 27)) + || ((cellPos.x == 17) && (cellPos.y == 33)) + || (cellPos.x == 33) ) { + switch (cellPos.x) { case 3: R2_GLOBALS._sceneManager.changeScene(3150); break; @@ -1458,23 +1406,25 @@ void Scene1200::process(Event &event) { } break; case CURSOR_LOOK: - if ((unk == 1) || (unk == 4) || (unk == 11) || (unk == 14)) { + if ((cellId == 1) || (cellId == 4) || (cellId == 11) || (cellId == 14)) { event.handled = true; - switch (R2_GLOBALS._v56AA2) { + switch (cellPos.x) { case 3: + // It was your cell. SceneItem::display(1200, 8, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999); break; case 9: R2_GLOBALS._sceneManager.changeScene(3240); break; case 11: - if (R2_GLOBALS._v56AA4 == 27) + if (cellPos.y == 27) R2_GLOBALS._sceneManager.changeScene(3210); else + // A vent grill SceneItem::display(1200, 10, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999); break; case 17: - switch (R2_GLOBALS._v56AA4) { + switch (cellPos.y) { case 5: R2_GLOBALS._sceneManager.changeScene(3230); break; @@ -1485,6 +1435,7 @@ void Scene1200::process(Event &event) { R2_GLOBALS._sceneManager.changeScene(3200); break; default: + // A vent grill SceneItem::display(1200, 10, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999); break; } @@ -1496,7 +1447,8 @@ void Scene1200::process(Event &event) { break; } } - if (unk > 36) { + if (cellId > 36) { + // "An anti-pest laser" event.handled = true; SceneItem::display(1200, 9, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999); } @@ -1516,19 +1468,19 @@ void Scene1200::process(Event &event) { switch (event.kbd.keycode) { case Common::KEYCODE_1: warning("FIXME: keycode = 0x4800"); - sub9DAD6(4); + startCrawling(CRAWL_NORTH); break; case Common::KEYCODE_2: warning("FIXME: keycode = 0x4B00"); - sub9DAD6(2); + startCrawling(CRAWL_WEST); break; case Common::KEYCODE_3: warning("FIXME: keycode = 0x4D00"); - sub9DAD6(1); + startCrawling(CRAWL_EAST); break; case Common::KEYCODE_4: warning("FIXME: keycode = 0x5000"); - sub9DAD6(3); + startCrawling(CRAWL_SOUTH); break; default: event.handled = false; @@ -1543,13 +1495,13 @@ void Scene1200::process(Event &event) { void Scene1200::dispatch() { Rect tmpRect; Scene::dispatch(); - if (_field41C != 0) { - _object1.sub51AFD(Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4)); - warning("int unk = set_pane_p(_paneNumber);"); - _object1.sub51B02(); + + if (_fixupMaze) { + _mazeUI.setMazePosition(Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4)); + warning("_gfxManager.sub294AC(unk);"); warning("tmpRect.sub14DF3();"); - _field41C = 0; + _fixupMaze = false; } if (_field414 != 0) { @@ -1571,11 +1523,10 @@ void Scene1200::dispatch() { default: break; } - _object1.sub51AFD(Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4)); - warning("int unk = set_pane_p(_paneNumber);"); - _object1.sub51B02(); - warning("_gfxManager.sub294AC(unk);"); - warning("tmpRect.sub14DF3();"); + _mazeUI.setMazePosition(Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4)); + + debug("_gfxManager.sub294AC(unk);"); + debug("tmpRect.sub14DF3();"); if (_field416 != 0) { switch(_field412 - 1) { @@ -1608,6 +1559,190 @@ void Scene1200::saveCharacter(int characterIndex) { SceneExt::saveCharacter(characterIndex); } +void Scene1200::startCrawling(CrawlDirection dir) { + Common::Point cellPos = Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4); + _mazeUI.pixelToCellXY(cellPos); + + switch (dir) { + case CRAWL_EAST: + if ( ((_mazeUI.getCellFromPixelXY(Common::Point(200, 50)) > 36) || (_mazeUI.getCellFromPixelXY(Common::Point(200, 88)) > 36)) + && ( ((cellPos.x == 3) && (cellPos.y == 33) && (_field418 != 4)) + || ((cellPos.x == 13) && (cellPos.y == 21) && (_field418 != 2)) + || ((cellPos.x == 29) && (cellPos.y == 17) && (_field418 != 1)) + || ((cellPos.x == 33) && (cellPos.y == 41)) ) + ) { + R2_GLOBALS._player.disableControl(); + _sceneMode = 1200; + setAction(&_sequenceManager, this, 1200, &_actor1, NULL); + } else if (_mazeUI.getCellFromPixelXY(Common::Point(200, 69)) == 36) { + switch (_field412 - 1) { + case 0: + if (R2_GLOBALS._player._visage == 3155) + _sceneMode = 15; + else + _sceneMode = 10; + break; + case 1: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 76; + else + _sceneMode = 75; + break; + case 2: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 101; + else + _sceneMode = 100; + break; + case 3: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 111; + else + _sceneMode = 110; + break; + default: + break; + } + R2_GLOBALS._player.disableControl(); + _field412 = 1; + signal(); + } + break; + case CRAWL_WEST: + if ( ((_mazeUI.getCellFromPixelXY(Common::Point(120, 50)) > 36) || (_mazeUI.getCellFromPixelXY(Common::Point(120, 88)) > 36)) + && ( ((cellPos.x == 7) && (cellPos.y == 33) && (_field418 != 4)) + || ((cellPos.x == 17) && (cellPos.y == 21) && (_field418 != 2)) + || ((cellPos.x == 33) && (cellPos.y == 17) && (_field418 != 1)) + || ((cellPos.x == 5) && (cellPos.y == 5)) ) + ) { + R2_GLOBALS._player.disableControl(); + _sceneMode = 1201; + setAction(&_sequenceManager, this, 1201, &_actor1, NULL); + } else if (_mazeUI.getCellFromPixelXY(Common::Point(120, 69)) == 36) { + switch (_field412 - 1) { + case 0: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 56; + else + _sceneMode = 55; + break; + case 1: + if (R2_GLOBALS._player._visage == 3155) + _sceneMode = 25; + else + _sceneMode = 20; + break; + case 2: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 91; + else + _sceneMode = 90; + break; + case 3: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 121; + else + _sceneMode = 120; + break; + default: + break; + } + R2_GLOBALS._player.disableControl(); + _field412 = 2; + signal(); + } + break; + case CRAWL_SOUTH: + if ( ((_mazeUI.getCellFromPixelXY(Common::Point(140, 110)) > 36) || (_mazeUI.getCellFromPixelXY(Common::Point(178, 110)) > 36)) + && ( ((cellPos.x == 17) && (cellPos.y == 5) && (_field418 != 3)) + || ((cellPos.x == 41) && (cellPos.y == 21)) ) + ) { + R2_GLOBALS._player.disableControl(); + _sceneMode = 1203; + setAction(&_sequenceManager, this, 1203, &_actor1, NULL); + } else if (_mazeUI.getCellFromPixelXY(Common::Point(160, 110)) == 36) { + switch (_field412 - 1) { + case 0: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 51; + else + _sceneMode = 50; + break; + case 1: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 81; + else + _sceneMode = 80; + break; + case 2: + if (R2_GLOBALS._player._visage == 3155) + _sceneMode = 35; + else + _sceneMode = 30; + break; + case 3: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 116; + else + _sceneMode = 115; + break; + default: + break; + } + R2_GLOBALS._player.disableControl(); + _field412 = 3; + signal(); + } + break; + case CRAWL_NORTH: + if ( ((_mazeUI.getCellFromPixelXY(Common::Point(140, 30)) > 36) || (_mazeUI.getCellFromPixelXY(Common::Point(178, 30)) > 36)) + && ( ((cellPos.x == 17) && (cellPos.y == 9) && (_field418 != 3)) + || ((cellPos.x == 35) && (cellPos.y == 17)) ) + ) { + R2_GLOBALS._player.disableControl(); + _sceneMode = 1202; + setAction(&_sequenceManager, this, 1202, &_actor1, NULL); + } else if (_mazeUI.getCellFromPixelXY(Common::Point(160, 30)) == 36) { + switch (_field412 - 1) { + case 0: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 61; + else + _sceneMode = 60; + break; + case 1: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 71; + else + _sceneMode = 70; + break; + case 2: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 96; + else + _sceneMode = 95; + break; + case 3: + if (R2_GLOBALS._player._visage == 3155) + _sceneMode = 45; + else + _sceneMode = 40; + break; + default: + _sceneMode = 1; + R2_GLOBALS._player.setup(3156, 4, 6); + break; + } + R2_GLOBALS._player.disableControl(); + _field412 = 4; + signal(); + } + break; + default: + break; + } +} + /*-------------------------------------------------------------------------- * Scene 1337 - Card game * @@ -6924,7 +7059,7 @@ void Scene1550::UnkArea1550::remove() { } void Scene1550::UnkArea1550::process(Event &event) { -// This is a copy of Scene1200::Area1::process +// This is a copy of Scene1200::LaserPanel::process if (_field20 != R2_GLOBALS._insetUp) return; @@ -6988,7 +7123,7 @@ void Scene1550::UnkArea1550::proc12(int visage, int stripFrameNum, int frameNum, } void Scene1550::UnkArea1550::proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum) { - // Copy of Scene1200::Area1::proc13 + // Copy of Scene1200::LaserPanel::proc13 _areaActor.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, 2, (SceneItem *) NULL); } @@ -12947,7 +13082,7 @@ void Scene1950::Area1::remove() { } void Scene1950::Area1::process(Event &event) { -// This is a copy of Scene1200::Area1::process +// This is a copy of Scene1200::LaserPanel::process if (_field20 != R2_GLOBALS._insetUp) return; @@ -13000,7 +13135,7 @@ void Scene1950::Area1::proc12(int visage, int stripFrameNum, int frameNum, int p } void Scene1950::Area1::proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum) { - // Copy of Scene1200::Area1::proc13() + // Copy of Scene1200::LaserPanel::proc13() _areaActor.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, 2, (SceneItem *) NULL); } diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h index f65a89972d..a2865a4b94 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.h +++ b/engines/tsage/ringworld2/ringworld2_scenes1.h @@ -118,36 +118,31 @@ public: }; class Scene1200 : public SceneExt { - class Area1: public SceneArea { + enum CrawlDirection { CRAWL_EAST = 1, CRAWL_WEST = 2, CRAWL_SOUTH = 3, CRAWL_NORTH = 4 }; + + class LaserPanel: public ModalDialog { public: - class Actor3 : public SceneActorExt { + class Jumper : public SceneActorExt { public: void init(int state); virtual bool startAction(CursorType action, Event &event); }; - SceneActor _actor2; - Actor3 _actor3; - Actor3 _actor4; - Actor3 _actor5; - - byte _field20; + Jumper _jumper1; + Jumper _jumper2; + Jumper _jumper3; - Area1(); - void synchronize(Serializer &s); + LaserPanel(); virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void remove(); - virtual void process(Event &event); - virtual void proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY); - virtual void proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum); }; public: NamedHotspot _item1; SceneActor _actor1; - Area1 _area1; - UnkObject1200 _object1; + LaserPanel _laserPanel; + MazeUI _mazeUI; SequenceManager _sequenceManager; int _field412; @@ -155,12 +150,12 @@ public: int _field416; int _field418; int _field41A; - int _field41C; + bool _fixupMaze; Scene1200(); void synchronize(Serializer &s); - void sub9DAD6(int indx); + void startCrawling(CrawlDirection dir); virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp index 6a030e5b44..9246c4b6a4 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp @@ -630,6 +630,7 @@ void Scene2000::Exit3::changeScene() { break; } } + void Scene2000::Exit4::changeScene() { Scene2000 *scene = (Scene2000 *)R2_GLOBALS._sceneManager._scene; @@ -756,19 +757,21 @@ void Scene2000::Exit5::changeScene() { } } -void Scene2000::postInit(SceneObjectList *OwnerList) { - SceneExt::postInit(); - loadScene(2000); - +Scene2000::Scene2000(): SceneExt() { if (R2_GLOBALS._sceneManager._previousScene != -1) { R2_GLOBALS._v56605[1] = 21; R2_GLOBALS._v56605[2] = 21; } - if ((R2_GLOBALS._player._characterScene[R2_GLOBALS._player._characterIndex] != R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex]) && (R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex] != 2350)) { + if ((R2_GLOBALS._player._characterScene[R2_GLOBALS._player._characterIndex] + != R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex]) + && (R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex] != 2350)) { R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex] = 0; } + _exitingFlag = false; +} +void Scene2000::postInit(SceneObjectList *OwnerList) { _exit1.setDetails(Rect(0, 100, 14, 140), EXITCURSOR_W, 2000); _exit1.setDest(Common::Point(14, 129)); _exit2.setDetails(Rect(305, 100, 320, 140), EXITCURSOR_E, 2000); @@ -917,6 +920,8 @@ void Scene2000::postInit(SceneObjectList *OwnerList) { initPlayer(); _item1.setDetails(Rect(0, 0, 320, 200), 2000, 0, -1, 23, 1, NULL); + + SceneExt::postInit(); } void Scene2000::remove() { @@ -998,6 +1003,8 @@ void Scene2000::signal() { g_globals->_sceneManager.changeScene(2350); break; default: + R2_GLOBALS._v56AAB = 0; + R2_GLOBALS._player.enableControl(); break; } } diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.h b/engines/tsage/ringworld2/ringworld2_scenes2.h index 281d1da366..feceaa1537 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes2.h +++ b/engines/tsage/ringworld2/ringworld2_scenes2.h @@ -80,6 +80,7 @@ public: Action1 _action1, _action2, _action3, _action4, _action5; SequenceManager _sequenceManager; + Scene2000(); virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void remove(); virtual void signal(); diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp index 61711d0a4f..6af2a0cad4 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp @@ -2885,9 +2885,10 @@ void Scene3400::signal() { } /*-------------------------------------------------------------------------- - * Scene 3500 - + * Scene 3500 - Cavern Maze * *--------------------------------------------------------------------------*/ + Scene3500::Action1::Action1() { _field1E = 0; _field20 = 0; @@ -2919,9 +2920,10 @@ void Scene3500::Action1::sub108670(int arg1) { else scene->_actor5.show(); - if (scene->_actor1._frame % 2 == 0) - scene->_actor1._frameChange = _field1E; - scene->_actor1.setFrame(scene->_actor1.changeFrame()); + if (scene->_actor1._frame % 2 == 0) { + scene->_actor1._frameChange = _field1E; + scene->_actor1.setFrame(scene->_actor1.changeFrame()); + } setActionIndex(0); } @@ -2977,219 +2979,6 @@ void Scene3500::Action1::sub108732(int arg1) { } } -Scene3500::Action2::Action2() { - _field1E = 0; -} - -void Scene3500::Action2::synchronize(Serializer &s) { - Action::synchronize(s); - - s.syncAsSint16LE(_field1E); -} - -Scene3500::Item4::Item4() { - _field34 = 0; -} - -void Scene3500::Item4::synchronize(Serializer &s) { - NamedHotspot::synchronize(s); - - s.syncAsSint16LE(_field34); -} - -Scene3500::Actor7::Actor7() { - _fieldA4 = 0; - _fieldA6 = 0; - _fieldA8 = 0; - _fieldAA = 0; - _fieldAC = 0; - _fieldAE = 0; -} - -void Scene3500::Actor7::synchronize(Serializer &s) { - SceneActor::synchronize(s); - - s.syncAsSint16LE(_fieldA4); - s.syncAsSint16LE(_fieldA6); - s.syncAsSint16LE(_fieldA8); - s.syncAsSint16LE(_fieldAA); - s.syncAsSint16LE(_fieldAC); - s.syncAsSint16LE(_fieldAE); -} - -void Scene3500::Actor7::sub109466(int arg1, int arg2, int arg3, int arg4, int arg5) { - _fieldAE = 0; - _fieldA4 = arg1; - _fieldA6 = arg2; - _fieldA8 = arg3; - _fieldAA = arg4; - _fieldAC = _fieldAA / _fieldA8; - - postInit(); - setup(10501, 3, 1); - fixPriority(255); - sub109663(arg5); -} - -void Scene3500::Actor7::sub1094ED() { - Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; - - scene->_field1270 = _position.x - _fieldA4; -} - -void Scene3500::Actor7::sub109663(int arg1){ - sub109693(Common::Point(_fieldA4 + arg1, _fieldA6 - (_fieldAC * arg1))); -} - -void Scene3500::Actor7::sub109693(Common::Point Pt) { - setPosition(Pt); -} - -int Scene3500::UnkObject3500::sub1097C9(int arg1) { - return (_field2A / 2) + arg1 - (arg1 % _field2A); -} - -int Scene3500::UnkObject3500::sub1097EF(int arg1) { - return (_field2C / 2) + arg1 - (arg1 % _field2C); -} - -int Scene3500::UnkObject3500::sub109C09(Common::Point pt) { - int vx = pt.x / _field2A; - int vy = pt.y / _field2C; - - if ((vx >= 0) && (_field26 > vx) && (_field28 > vy)) { - return _field16[((_field26 * vy) + vx) * 2]; - } else - return -1; -} - -int Scene3500::UnkObject3500::sub109C5E(int &x, int &y) { - int retVal = sub51AFD(Common::Point(x, y)); - x = _field2E; - y = _field30; - - return retVal; -} - -Scene3500::Scene3500() { - _fieldAF8 = 0; - _fieldB9E = 0; - _rotation = NULL; - _field126E = 0; - _field1270 = 0; - _field1272 = 0; - _field1274 = 0; - _field1276 = 0; - _field1278 = 0; - _field127A = 0; - _field127C = 0; - _field127E = 0; - _field1280 = 0; - _field1282 = 0; - _field1284 = 0; - _field1286 = 0; -} - -void Scene3500::synchronize(Serializer &s) { - SceneExt::synchronize(s); - SYNC_POINTER(_rotation); - - s.syncAsSint16LE(_fieldAF8); - s.syncAsSint16LE(_fieldB9E); - s.syncAsSint16LE(_field126E); - s.syncAsSint16LE(_field1270); - s.syncAsSint16LE(_field1272); - s.syncAsSint16LE(_field1274); - s.syncAsSint16LE(_field1276); - s.syncAsSint16LE(_field1278); - s.syncAsSint16LE(_field127A); - s.syncAsSint16LE(_field127C); - s.syncAsSint16LE(_field127E); - s.syncAsSint16LE(_field1280); - s.syncAsSint16LE(_field1282); - s.syncAsSint16LE(_field1284); - s.syncAsSint16LE(_field1286); -} - -void Scene3500::sub107F71(int arg1) { - switch (arg1) { - case -1: - _actor7.sub1094ED(); - if (_field1270 != 0) { - _field1270--; - _actor7.sub109663(_field1270); - } - if (_action1._field24 != 0) - _field1270 = 0; - break; - case 1: - _actor7.sub1094ED(); - if (_field1270 < 16) { - ++_field1270; - _actor7.sub109663(_field1270); - } - if (_action1._field24 != 0) - _field1270 = 0; - break; - case 88: - if ((_action == 0) || (_action1._field24 == 0)) { - // The original makes a second useless check on action, skipped - _action2.sub10831F(2); - if ((_action) && ((_action2.getActionIndex() != 0) || (_action2._field1E != 2))) { - _action2.signal(); - } else { - _actor9.setAction(&_action2, &_actor9, NULL); - } - } - break; - case 96: - if ((_action) && (_action1._field24 != 0) && (_action2._field1E != 1)) { - _field1278 = 0; - _action1.sub108732(0); - } else if ((_action) && (_field1278 == 0) && (_action1._field24 != 0)) { - _field1278 = arg1; - } else if ((_action) && (_action1._field24 == 0)) { - _action1.sub108670(1); - _action1.signal(); - } else if (_action == 0) { - _action1.sub108670(1); - setAction(&_action1, &_actor1, NULL); - } - break; - case 104: - if ((_action == 0) || (_action1._field24 == 0)) { - _action2.sub10831F(-1); - if ((_action) && ((_action2.getActionIndex() != 0) || (_action2._field1E != -1))) { - _action2.signal(); - } else { - _actor9.setAction(&_action2, &_actor9, NULL); - } - } - break; - case 112: - if ((_action) && (_action1._field24 != 0) && (_action2._field1E != -1)) { - _field1278 = 0; - _action1.sub108732(0); - } else if ((_action) && (_field1278 == 0) && (_action1._field24 != 0)) { - _field1278 = arg1; - } else if ((_action) && (_action1._field24 == 0)) { - _action1.sub108670(-1); - _action1.signal(); - } else if (_action == 0) { - _action1.sub108670(-1); - setAction(&_action1, &_actor1, NULL); - } - break; - default: - _field1270 = arg1; - _actor7.sub109663(arg1); - if (_action1._field24 != 0) { - _field1270 = 0; - } - break; - } -} - void Scene3500::Action1::signal() { Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; @@ -3199,13 +2988,13 @@ void Scene3500::Action1::signal() { scene->_field1286 = 0; if (scene->_field1270 != 0) { scene->_field1270 = 0; - scene->_field126E = 0; + scene->_mazeChangeAmount = 0; scene->_field1272 = 0; scene->_rotation->_idxChange = 0; } break; case 1: - if ((scene->_actor1._frame % 2) == 0) { + if ((scene->_actor1._frame % 2) == 1) { setDelay(1); return; } @@ -3216,25 +3005,28 @@ void Scene3500::Action1::signal() { setDelay(1); break; case 4: { - int si = scene->_unkObj1.sub109C09(Common::Point(scene->_field127A + 70, scene->_field127C + 46)); - int var2 = scene->_unkObj1.sub1097C9(scene->_field127A + 70) - 70; - int var4 = scene->_unkObj1.sub1097EF(scene->_field127C + 46) - 46; - int di = abs(var2 - scene->_field127A); - int var6 = abs(var4 - scene->_field127C); + int si = scene->_mazeUI.getCellFromMapXY(Common::Point(scene->_mazePosition.x + 70, scene->_mazePosition.y + 46)); + int var2 = scene->_mazeUI.cellFromX(scene->_mazePosition.x + 70) - 70; + int var4 = scene->_mazeUI.cellFromY(scene->_mazePosition.y + 46) - 46; + int di = abs(var2 - scene->_mazePosition.x); + int var6 = abs(var4 - scene->_mazePosition.y); if ((scene->_actor1._frame % 2) != 0) { scene->_actor1._frameChange = _field1E; scene->_actor1.setFrame(scene->_actor1.changeFrame()); } - int var8 = (scene->_action1._field1E * 2 + scene->_field1276); - if (var8 > 7) - var8 = 1; - else if (var8 < 1) - var8 = 7; + // Get the new direction starting on + int var8 = (scene->_action1._field1E * 2 + scene->_mazeDirection); + if (var8 > MAZEDIR_NORTHWEST) + var8 = MAZEDIR_NORTH; + else if (var8 < MAZEDIR_NORTH) + var8 = MAZEDIR_WEST; + // Check whether movement is allowed in that direction. If so, then + // movement is started again switch (var8) { - case 0: + case MAZEDIR_NORTH: if ( ((si != 2) && (si != 3) && (si != 6) && (si != 1) && (si != 23) && (si != 24) && (si != 4) && (si != 11)) || (var6 != 0)) { if ((si != 25) && (si != 26) && (si != 5) && (si != 14) && (si != 15)) @@ -3246,7 +3038,7 @@ void Scene3500::Action1::signal() { } else _field20 = 1; break; - case 2: + case MAZEDIR_EAST: if ( ((si != 12) && (si != 13) && (si != 11) && (si != 16) && (si != 26) && (si != 24) && (si != 15) && (si != 6) && (si != 31)) || (di != 0)) { if ((si != 25) && (si != 23) && (si != 14) && (si != 5) && (si != 4)) @@ -3258,7 +3050,7 @@ void Scene3500::Action1::signal() { } else _field20 = 1; break; - case 4: + case MAZEDIR_SOUTH: if ( ((si != 2) && (si != 3) && (si != 6) && (si != 1) && (si != 25) && (si != 26) && (si != 5) && (si != 16) && (si != 31)) || (var6 != 0)) { if ((si != 23) && (si != 24) && (si != 4) && (si != 14) && (si != 15)) @@ -3270,7 +3062,7 @@ void Scene3500::Action1::signal() { } else _field20 = 1; break; - case 6: + case MAZEDIR_WEST: if ( ((si != 12) && (si != 13) && (si != 11) && (si != 16) && (si != 25) && (si != 23) && (si != 14) && (si != 1) && (si != 31)) || (var6 != 0)) { if ((si != 26) && (si != 24) && (si != 15) && (si != 5) && (si != 4)) @@ -3288,14 +3080,14 @@ void Scene3500::Action1::signal() { // No break on purpose case 2: { scene->_actor8.setPosition(Common::Point(160, 73)); - scene->_actor8._moveDiff.x = 160 - scene->_field126E; + scene->_actor8._moveDiff.x = 160 - scene->_mazeChangeAmount; scene->_fieldAF8 = 160 - ((_field1E * 2) * 160); Common::Point pt(scene->_fieldAF8, 73); NpcMover *mover = new NpcMover(); scene->_actor8.addMover(mover, &pt, this); scene->_actor9.setPosition(Common::Point(160 + ((_field1E * 2) * 160), 73)); - scene->_actor9._moveDiff.x = 160 - scene->_field126E; + scene->_actor9._moveDiff.x = 160 - scene->_mazeChangeAmount; scene->_fieldB9E = 160; Common::Point pt2(scene->_fieldB9E, 73); NpcMover *mover2 = new NpcMover(); @@ -3304,8 +3096,8 @@ void Scene3500::Action1::signal() { break; case 5: scene->_actor1._frameChange = _field1E; - scene->_field1276 = scene->_actor1.changeFrame(); - scene->_actor1.setFrame(scene->_field1276); + scene->_mazeDirection = scene->_actor1.changeFrame(); + scene->_actor1.setFrame(scene->_mazeDirection); setDelay(1); break; case 6: @@ -3325,8 +3117,8 @@ void Scene3500::Action1::signal() { case 7: if ((scene->_actor1._frame % 2) == 0) { scene->_actor1._frameChange = _field1E; - scene->_field1276 = scene->_actor1.changeFrame(); - scene->_actor1.setFrame(scene->_field1276); + scene->_mazeDirection = scene->_actor1.changeFrame(); + scene->_actor1.setFrame(scene->_mazeDirection); } setDelay(1); break; @@ -3342,7 +3134,7 @@ void Scene3500::Action1::signal() { // but it's clearly a cut and paste error from case 4. // The following code allows the switch to work properly. warning("Checkme: fix for dead code"); - int var_8 = (_field1E * 2 + scene->_field1276); + int var_8 = (_field1E * 2 + scene->_mazeDirection); if (var_8 > 7) var_8 = 1; else if (var_8 < 1) @@ -3353,12 +3145,12 @@ void Scene3500::Action1::signal() { case 0: // No break on purpose case 4: - scene->_field127A = scene->_unkObj1.sub1097C9(scene->_field127A + 70) - 70; + scene->_mazePosition.x = scene->_mazeUI.cellFromX(scene->_mazePosition.x + 70) - 70; break; case 2: // No break on purpose case 6: - scene->_field127C = scene->_unkObj1.sub1097EF(scene->_field127C + 46) - 46; + scene->_mazePosition.y = scene->_mazeUI.cellFromY(scene->_mazePosition.y + 46) - 46; break; default: break; @@ -3368,7 +3160,7 @@ void Scene3500::Action1::signal() { _field24 = 0; if (_field20 == 0) { scene->_actor7.sub1094ED(); - if (scene->_field126E == scene->_field1270) + if (scene->_mazeChangeAmount == scene->_field1270) scene->_aSound1.play(276); } break; @@ -3416,12 +3208,232 @@ void Scene3500::Action1::dispatch() { Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; Action::dispatch(); - if ((_actionIndex == 1) && (scene->_field126E <= 4)) { + if ((_actionIndex == 1) && (scene->_mazeChangeAmount <= 4)) { scene->_rotation->_idxChange = 0; signal(); } } +/*--------------------------------------------------------------------------*/ + +Scene3500::Action2::Action2() { + _field1E = 0; +} + +void Scene3500::Action2::synchronize(Serializer &s) { + Action::synchronize(s); + + s.syncAsSint16LE(_field1E); +} + +/*--------------------------------------------------------------------------*/ + +Scene3500::Item4::Item4() { + _field34 = 0; +} + +void Scene3500::Item4::synchronize(Serializer &s) { + NamedHotspot::synchronize(s); + + s.syncAsSint16LE(_field34); +} + +/*--------------------------------------------------------------------------*/ + +Scene3500::Actor7::Actor7() { + _fieldA4 = 0; + _fieldA6 = 0; + _fieldA8 = 0; + _fieldAA = 0; + _fieldAC = 0; + _fieldAE = 0; +} + +void Scene3500::Actor7::synchronize(Serializer &s) { + SceneActor::synchronize(s); + + s.syncAsSint16LE(_fieldA4); + s.syncAsSint16LE(_fieldA6); + s.syncAsSint16LE(_fieldA8); + s.syncAsSint16LE(_fieldAA); + s.syncAsSint16LE(_fieldAC); + s.syncAsSint16LE(_fieldAE); +} + +void Scene3500::Actor7::sub109466(int arg1, int arg2, int arg3, int arg4, int arg5) { + _fieldAE = 0; + _fieldA4 = arg1; + _fieldA6 = arg2; + _fieldA8 = arg3; + _fieldAA = arg4; + _fieldAC = _fieldAA / _fieldA8; + + postInit(); + setup(1050, 3, 1); + fixPriority(255); + sub109663(arg5); +} + +void Scene3500::Actor7::sub1094ED() { + Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; + + scene->_field1270 = _position.x - _fieldA4; +} + +void Scene3500::Actor7::sub109663(int arg1){ + sub109693(Common::Point(_fieldA4 + arg1, _fieldA6 - (_fieldAC * arg1))); +} + +void Scene3500::Actor7::sub109693(Common::Point Pt) { + setPosition(Pt); +} + +/*--------------------------------------------------------------------------*/ + +int Scene3500::MazeUI3500::cellFromX(int x) { + return (_cellSize.x / 2) + x - (x % _cellSize.x); +} + +int Scene3500::MazeUI3500::cellFromY(int y) { + return (_cellSize.y / 2) + y - (y % _cellSize.y) - 1; +} + +int Scene3500::MazeUI3500::getCellFromMapXY(Common::Point pt) { + int cellX = pt.x / _cellSize.x; + int cellY = pt.y / _cellSize.y; + + if ((cellX >= 0) && (cellY >= 0) && (cellX < _mapCells.x) && (cellY < _mapCells.y)) { + return (int16)READ_LE_UINT16(_mapData + (_mapCells.x * cellY + cellX) * 2); + } else + return -1; +} + +bool Scene3500::MazeUI3500::setMazePosition2(Common::Point &p) { + bool retVal = setMazePosition(p); + p = _mapOffset; + + return retVal; +} + +Scene3500::Scene3500() { + _fieldAF8 = 0; + _fieldB9E = 0; + _rotation = NULL; + _mazeChangeAmount = 0; + _field1270 = 0; + _field1272 = 0; + _field1274 = 0; + _mazeDirection = MAZEDIR_NONE; + _field1278 = 0; + _mazePosition.x = 0; + _mazePosition.y = 0; + _field127E = 0; + _field1280 = 0; + _field1282 = 0; + _field1284 = 0; + _field1286 = 0; +} + +void Scene3500::synchronize(Serializer &s) { + SceneExt::synchronize(s); + SYNC_POINTER(_rotation); + + s.syncAsSint16LE(_fieldAF8); + s.syncAsSint16LE(_fieldB9E); + s.syncAsSint16LE(_mazeChangeAmount); + s.syncAsSint16LE(_field1270); + s.syncAsSint16LE(_field1272); + s.syncAsSint16LE(_field1274); + s.syncAsSint16LE(_mazeDirection); + s.syncAsSint16LE(_field1278); + s.syncAsSint16LE(_mazePosition.x); + s.syncAsSint16LE(_mazePosition.y); + s.syncAsSint16LE(_field127E); + s.syncAsSint16LE(_field1280); + s.syncAsSint16LE(_field1282); + s.syncAsSint16LE(_field1284); + s.syncAsSint16LE(_field1286); +} + +void Scene3500::sub107F71(int arg1) { + switch (arg1) { + case -1: + _actor7.sub1094ED(); + if (_field1270 != 0) { + _field1270--; + _actor7.sub109663(_field1270); + } + if (_action1._field24 != 0) + _field1270 = 0; + break; + case 1: + _actor7.sub1094ED(); + if (_field1270 < 16) { + ++_field1270; + _actor7.sub109663(_field1270); + } + if (_action1._field24 != 0) + _field1270 = 0; + break; + case 88: + if ((_action == 0) || (_action1._field24 == 0)) { + // The original makes a second useless check on action, skipped + _action2.sub10831F(2); + if ((_action) && ((_action2.getActionIndex() != 0) || (_action2._field1E != 2))) { + _action2.signal(); + } else { + _actor9.setAction(&_action2, &_actor9, NULL); + } + } + break; + case 96: + if ((_action) && (_action1._field24 != 0) && (_action2._field1E != 1)) { + _field1278 = 0; + _action1.sub108732(0); + } else if ((_action) && (_field1278 == 0) && (_action1._field24 != 0)) { + _field1278 = arg1; + } else if ((_action) && (_action1._field24 == 0)) { + _action1.sub108670(1); + _action1.signal(); + } else if (_action == 0) { + _action1.sub108670(1); + setAction(&_action1, &_actor1, NULL); + } + break; + case 104: + if ((_action == 0) || (_action1._field24 == 0)) { + _action2.sub10831F(-1); + if ((_action) && ((_action2.getActionIndex() != 0) || (_action2._field1E != -1))) { + _action2.signal(); + } else { + _actor9.setAction(&_action2, &_actor9, NULL); + } + } + break; + case 112: + if ((_action) && (_action1._field24 != 0) && (_action2._field1E != -1)) { + _field1278 = 0; + _action1.sub108732(0); + } else if ((_action) && (_field1278 == 0) && (_action1._field24 != 0)) { + _field1278 = arg1; + } else if ((_action) && (_action1._field24 == 0)) { + _action1.sub108670(-1); + _action1.signal(); + } else if (_action == 0) { + _action1.sub108670(-1); + setAction(&_action1, &_actor1, NULL); + } + break; + default: + _field1270 = arg1; + _actor7.sub109663(arg1); + if (_action1._field24 != 0) { + _field1270 = 0; + } + break; + } +} + void Scene3500::Action2::sub10831F(int arg1) { Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; @@ -3452,17 +3464,17 @@ void Scene3500::Action2::signal() { di = scene->_fieldB9E; } - scene->_actor8._moveDiff.y = 9 - (scene->_field126E / 2); + scene->_actor8._moveDiff.y = 9 - (scene->_mazeChangeAmount / 2); Common::Point pt(si, 73 - (_field1E * 12)); NpcMover *mover = new NpcMover(); scene->_actor8.addMover(mover, &pt, NULL); - scene->_actor9._moveDiff.y = 9 - (scene->_field126E / 2); + scene->_actor9._moveDiff.y = 9 - (scene->_mazeChangeAmount / 2); Common::Point pt2(di, 73 - (_field1E * 12)); NpcMover *mover2 = new NpcMover(); scene->_actor9.addMover(mover2, &pt2, NULL); - scene->_field126E = (scene->_field126E / 2) + (scene->_field126E % 2); - setDelay(17 - scene->_field126E); + scene->_mazeChangeAmount = (scene->_mazeChangeAmount / 2) + (scene->_mazeChangeAmount % 2); + setDelay(17 - scene->_mazeChangeAmount); } break; case 1: { @@ -3477,12 +3489,12 @@ void Scene3500::Action2::signal() { scene->_actor7.sub1094ED(); - scene->_actor8._moveDiff.y = 9 - (scene->_field126E / 2); + scene->_actor8._moveDiff.y = 9 - (scene->_mazeChangeAmount / 2); Common::Point pt(si, 73); NpcMover *mover = new NpcMover(); scene->_actor8.addMover(mover, &pt, NULL); - scene->_actor9._moveDiff.y = 9 - (scene->_field126E / 2); + scene->_actor9._moveDiff.y = 9 - (scene->_mazeChangeAmount / 2); Common::Point pt2(di, 73); NpcMover *mover2 = new NpcMover(); scene->_actor9.addMover(mover2, &pt2, NULL); @@ -3559,7 +3571,6 @@ bool Scene3500::Actor7::startAction(CursorType action, Event &event) { void Scene3500::postInit(SceneObjectList *OwnerList) { byte tmpPal[768]; - Rect tmpRect; loadScene(1050); R2_GLOBALS._uiElements._active = false; @@ -3574,9 +3585,8 @@ void Scene3500::postInit(SceneObjectList *OwnerList) { _field1278 = 0; _field1272 = 1; _field1270 = 4; - _field126E = 4; - _field127A = 860; - _field127C = 891; + _mazeChangeAmount = 4; + _mazePosition = Common::Point(860, 891); _rotation = R2_GLOBALS._scenePalette.addRotation(240, 254, -1); _rotation->setDelay(0); _rotation->_idxChange = 1; @@ -3615,7 +3625,7 @@ void Scene3500::postInit(SceneObjectList *OwnerList) { _item7.setDetails(96, 3500, 12, 10, -1); _actor8.postInit(); - _actor8.setup(10501, 1, 1); + _actor8.setup(1050, 1, 1); _actor8.setPosition(Common::Point(160, 73)); _actor8.fixPriority(1); @@ -3630,8 +3640,8 @@ void Scene3500::postInit(SceneObjectList *OwnerList) { _item1.setDetails(Rect(0, 0, 320, 200), 3500, 0, -1, 2, 1, NULL); _actor1.postInit(); - _field1276 = 1; - _actor1.setup(1004, 1, _field1276); + _mazeDirection = MAZEDIR_NORTH; + _actor1.setup(1004, 1, _mazeDirection); _actor1.setPosition(Common::Point(230, 135)); _actor1.fixPriority(200); _actor1._frameChange = 1; @@ -3654,7 +3664,7 @@ void Scene3500::postInit(SceneObjectList *OwnerList) { _actor6.hide(); _actor2.postInit(); - _actor2.setup(1004, 4, _field126E + 1); + _actor2.setup(1004, 4, _mazeChangeAmount + 1); _actor2.setPosition(Common::Point(126, 137)); _actor2.fixPriority(200); @@ -3663,15 +3673,12 @@ void Scene3500::postInit(SceneObjectList *OwnerList) { _actor3.setPosition(Common::Point(126, 108)); _actor3.fixPriority(200); - tmpRect.set(160, 89, 299, 182); - _unkObj1.sub9EDE8(tmpRect); - _unkObj1.sub51AE9(2); - _unkObj1.sub51AFD(Common::Point(_field127A, _field127C)); + _mazeUI.setDisplayBounds(Rect(160, 89, 299, 182)); + _mazeUI.load(2); + _mazeUI.setMazePosition(_mazePosition); _action1._field24 = 0; - warning("gfx_set_pane_p()"); - _unkObj1.sub51B02(); - warning("gfx_set_pane_p()"); + _mazeUI.draw(); _field1286 = 1; R2_GLOBALS._player.postInit(); @@ -3682,7 +3689,6 @@ void Scene3500::postInit(SceneObjectList *OwnerList) { } void Scene3500::remove() { - _rotation->remove(); R2_GLOBALS._sound2.fadeOut2(NULL); SceneExt::remove(); } @@ -3699,64 +3705,58 @@ void Scene3500::process(Event &event) { if (event.eventType == EVENT_KEYPRESS) { switch (event.kbd.keycode) { - case Common::KEYCODE_1: - warning("FIXME: keycode = 0x4700"); + case Common::KEYCODE_KP7: R2_GLOBALS._sound2.play(338); sub107F71(16); event.handled = true; break; - case Common::KEYCODE_2: - warning("FIXME: keycode = 0x4800"); + case Common::KEYCODE_UP: + case Common::KEYCODE_KP8: R2_GLOBALS._sound2.play(14, NULL, 63); sub107F71(88); event.handled = true; break; - case Common::KEYCODE_3: - warning("FIXME: keycode = 0x4900"); + case Common::KEYCODE_KP9: if (_field1270 < 16) R2_GLOBALS._sound2.play(338); sub107F71(1); event.handled = true; break; - case Common::KEYCODE_4: - warning("FIXME: keycode = 0x4B00"); + case Common::KEYCODE_KP4: + case Common::KEYCODE_LEFT: R2_GLOBALS._sound2.play(14, NULL, 63); sub107F71(112); event.handled = true; break; - case Common::KEYCODE_5: - warning("FIXME: keycode = 0x4D00"); + case Common::KEYCODE_KP6: + case Common::KEYCODE_RIGHT: R2_GLOBALS._sound2.play(14, NULL, 63); sub107F71(96); event.handled = true; break; - case Common::KEYCODE_6: - warning("FIXME: keycode = 0x4F00"); + case Common::KEYCODE_KP1: R2_GLOBALS._sound2.play(338); sub107F71(0); event.handled = true; break; - case Common::KEYCODE_7: - warning("FIXME: keycode = 0x5000"); + case Common::KEYCODE_KP2: + case Common::KEYCODE_DOWN: R2_GLOBALS._sound2.play(14, NULL, 63); sub107F71(104); event.handled = true; break; - case Common::KEYCODE_8: - warning("FIXME: keycode = 0x5100"); + case Common::KEYCODE_KP3: if (_field1270 != 0) R2_GLOBALS._sound2.play(338); sub107F71(-1); event.handled = true; break; - case Common::KEYCODE_9: - warning("FIXME: keycode = 0x5200"); + case Common::KEYCODE_KP0: R2_GLOBALS._sound2.play(338); sub107F71(8); event.handled = true; break; - case Common::KEYCODE_0: - warning("FIXME: keycode = 0x5300"); + case Common::KEYCODE_KP_PERIOD: R2_GLOBALS._sound2.play(338); sub107F71(4); event.handled = true; @@ -3787,9 +3787,10 @@ void Scene3500::process(Event &event) { void Scene3500::dispatch() { Rect tmpRect; Scene::dispatch(); + if (((_actor1._frame % 2) == 0) && (_action1._field24 == 0)) { _actor1.setFrame(_actor1.changeFrame()); - _field1276 = _actor1._frame; + _mazeDirection = _actor1._frame; } int oldField1278; if ((_field1278 != 0) && (_action1._field24 == 0)) { @@ -3801,90 +3802,90 @@ void Scene3500::dispatch() { if (!_rotation) return; - int var_field127A = 0; - int di = 0; + int newMazeX = 0; + int newMazeY = 0; int var_4 = 0; int var_6 = 0; int var_8 = 0; int var_a = 0; int dx = 0; - int tmpVar = 0; + int cellId = 0; - if ((_field126E == 0) && (_field1282 == 0)) { + if ((_mazeChangeAmount == 0) && (_field1282 == 0)) { if (_field1284 == 2) R2_GLOBALS._sceneManager.changeScene(1000); } else { _field1282 = 0; tmpRect.set(160, 89, 299, 182); - var_field127A = _field127A; - di = _field127C; - var_4 = _unkObj1.sub1097C9(70) - 70; - var_6 = _unkObj1.sub1097EF(_field127C + 46) - 46; - var_8 = abs(var_4 - var_field127A); - var_a = abs(var_6 - di); + newMazeX = _mazePosition.x; + newMazeY = _mazePosition.y; + var_4 = _mazeUI.cellFromX(newMazeX + 70) - 70; + var_6 = _mazeUI.cellFromY(_mazePosition.y + 46) - 46; + var_8 = abs(var_4 - newMazeX); + var_a = abs(var_6 - newMazeY); dx = 0; - switch (_field1276) { - case 0: - tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, 46)); - if ( ((tmpVar == 2) || (tmpVar == 3) || (tmpVar == 6) || (tmpVar == 1)) - || (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5) || (tmpVar == 14) || (tmpVar == 15)) && (var_8 > 3)) ) { + switch (_mazeDirection) { + case MAZEDIR_NORTH: + cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46)); + if (((cellId == 2) || (cellId == 3) || (cellId == 6) || (cellId == 1)) || + ((cellId == 25 || cellId == 26 || cellId == 5 || cellId == 14 || cellId == 15) && var_8 > 3)) { R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); } else { - var_6 = _unkObj1.sub1097EF(di + 46) - 46; - di = _field127C - _field126E; - dx = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); - if (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4)) && (tmpVar != dx)) { - di = var_6; + var_6 = _mazeUI.cellFromY(newMazeY + 46) - 46; + newMazeY = _mazePosition.y - _mazeChangeAmount; + dx = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46)); + if (((cellId == 23) || (cellId == 24) || (cellId == 4)) && (cellId != dx)) { + newMazeY = var_6; R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - } else if ((tmpVar == 11) && (tmpVar != dx)) { - di = var_6 + 3; + } else if ((cellId == 11) && (cellId != dx)) { + newMazeY = var_6 + 3; R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); } else { - var_6 = _unkObj1.sub1097EF(di + 46) - 46; - var_a = abs(var_6 - di); - tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); - - if ( (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4)) && (di <= var_6) && (_field127C>= var_6)) - || (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5) || (tmpVar == 14) || (tmpVar == 15)) && (_field126E >= var_a) && (_field126E > 3) && (_action1._field24 != 0)) ) { - di = var_6; - if ((tmpVar != 25) && (tmpVar != 26) && (tmpVar != 5) && (tmpVar != 14) && (tmpVar == 15)) + var_6 = _mazeUI.cellFromY(newMazeY + 46) - 46; + var_a = abs(var_6 - newMazeY); + cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46)); + + if ( (((cellId == 23) || (cellId == 24) || (cellId == 4)) && (newMazeY <= var_6) && (_mazePosition.y>= var_6)) + || (((cellId == 25) || (cellId == 26) || (cellId == 5) || (cellId == 14) || (cellId == 15)) && (_mazeChangeAmount >= var_a) && (_mazeChangeAmount > 3) && (_action1._field24 != 0)) ) { + newMazeY = var_6; + if ((cellId != 25) && (cellId != 26) && (cellId != 5) && (cellId != 14) && (cellId == 15)) R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - } else if ((tmpVar == 11) && (var_6 + 3 >= di) && (_field127C >= var_6 + 3)) { + } else if ((cellId == 11) && (var_6 + 3 >= newMazeY) && (_mazePosition.y >= var_6 + 3)) { R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - } else if (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5) || (tmpVar == 14) || (tmpVar == 15)) && (var_8 != 0) && (var_8 <= 3)) { - var_field127A = var_4; + } else if (((cellId == 25) || (cellId == 26) || (cellId == 5) || (cellId == 14) || (cellId == 15)) && (var_8 != 0) && (var_8 <= 3)) { + newMazeX = var_4; R2_GLOBALS._sound2.play(339); } else { // Nothing @@ -3892,65 +3893,65 @@ void Scene3500::dispatch() { } } break; - case 2: - tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); - if ( ((tmpVar == 12) || (tmpVar == 13) || (tmpVar == 11) || (tmpVar == 16) || (tmpVar == 31)) - || (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4)) && (var_a > 3)) ) { + case MAZEDIR_EAST: + cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46)); + if ( ((cellId == 12) || (cellId == 13) || (cellId == 11) || (cellId == 16) || (cellId == 31)) + || (((cellId == 25) || (cellId == 23) || (cellId == 14) || (cellId == 5) || (cellId == 4)) && (var_a > 3)) ) { R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); } else { - var_4 = _unkObj1.sub1097C9(var_field127A + 70) - 70; - var_field127A = _field127A + _field126E; - dx = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); - if (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15)) && (tmpVar != dx)) { - var_field127A = var_4; + var_4 = _mazeUI.cellFromX(newMazeX + 70) - 70; + newMazeX = _mazePosition.x + _mazeChangeAmount; + dx = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46)); + if (((cellId == 26) || (cellId == 24) || (cellId == 15)) && (cellId != dx)) { + newMazeX = var_4; R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - } else if ((tmpVar == 6) && (tmpVar != dx)) { - var_field127A = var_4 - 5; + } else if ((cellId == 6) && (cellId != dx)) { + newMazeX = var_4 - 5; R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); } else { - var_4 = _unkObj1.sub1097C9(var_field127A + 70) - 70; - var_8 = abs(var_field127A - var_4); - tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, tmpVar + 46)); - if ( (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15)) && (var_field127A >= var_4) && (_field127A <= var_4)) - || (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4)) && (_field126E >= var_8) && (_field126E <= 3) && (_action1._field24 != 0)) ) { - var_field127A = var_4; - if ((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4)) + var_4 = _mazeUI.cellFromX(newMazeX + 70) - 70; + var_8 = abs(newMazeX - var_4); + cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46)); + if ( (((cellId == 26) || (cellId == 24) || (cellId == 15)) && (newMazeX >= var_4) && (_mazePosition.x <= var_4)) + || (((cellId == 25) || (cellId == 23) || (cellId == 14) || (cellId == 5) || (cellId == 4)) && (_mazeChangeAmount >= var_8) && (_mazeChangeAmount <= 3) && (_action1._field24 != 0)) ) { + newMazeX = var_4; + if ((cellId == 25) || (cellId == 23) || (cellId == 14) || (cellId == 5) || (cellId == 4)) R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - } else if ((tmpVar == 6) && (var_4 - 5 <= var_field127A) && (_field127A <= var_4 - 5)) { - var_field127A = var_4 - 5; + } else if ((cellId == 6) && (var_4 - 5 <= newMazeX) && (_mazePosition.x <= var_4 - 5)) { + newMazeX = var_4 - 5; R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - } else if (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4)) && (var_a != 0) && (var_a <= 3)) { - di = var_6; + } else if (((cellId == 25) || (cellId == 23) || (cellId == 14) || (cellId == 5) || (cellId == 4)) && (var_a != 0) && (var_a <= 3)) { + newMazeY = var_6; R2_GLOBALS._sound2.play(339); } else { // Nothing @@ -3958,84 +3959,87 @@ void Scene3500::dispatch() { } } break; - case 4: - tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); - if ( ((tmpVar == 2) || (tmpVar == 3) || (tmpVar == 6) || (tmpVar == 1)) - || (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4) || (tmpVar == 14) || (tmpVar == 15)) && (var_8 > 3)) ) { + case MAZEDIR_SOUTH: + cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46)); + if ( ((cellId == 2) || (cellId == 3) || (cellId == 6) || (cellId == 1)) + || (((cellId == 23) || (cellId == 24) || (cellId == 4) || (cellId == 14) || (cellId == 15)) && (var_8 > 3)) ) { R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); } else { - var_6 = _unkObj1.sub1097EF(di + 46) - 46; - di = _field127C + _field126E; - dx = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); - if (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5)) && (tmpVar == dx)) { + var_6 = _mazeUI.cellFromY(newMazeY + 46) - 46; + newMazeY = _mazePosition.y + _mazeChangeAmount; + dx = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46)); + + if (((cellId == 25) || (cellId == 26) || (cellId == 5)) && (cellId != dx)) { R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - } else if ((tmpVar == 16) && (tmpVar == dx)) { - di = var_6 - 3; + } else if ((cellId == 16) && (cellId != dx)) { + newMazeY = var_6 - 3; R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - } else if ((tmpVar == 31) && (tmpVar == dx)) { - di = var_6 + 4; + } else if ((cellId == 31) && (cellId != dx)) { + newMazeY = var_6 + 4; R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); } else { - var_6 = _unkObj1.sub1097EF(di + 46) - 46; - var_a = abs(di - var_6); - tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); - if ( (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5)) && (di >= var_6) && (_field127C <= var_6)) - || (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4) || (tmpVar == 14) || (tmpVar == 15)) && (_field126E >= var_a) && (_field126E <= 3) && (_action1._field24 != 0)) ){ - if ((tmpVar != 23) && (tmpVar != 24) && (tmpVar != 4) && (tmpVar != 14) && (tmpVar != 15)) + var_6 = _mazeUI.cellFromY(newMazeY + 46) - 46; + var_a = abs(newMazeY - var_6); + cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46)); + if ( (((cellId == 25) || (cellId == 26) || (cellId == 5)) && (newMazeY >= var_6) && (_mazePosition.y <= var_6)) + || (((cellId == 23) || (cellId == 24) || (cellId == 4) || (cellId == 14) || (cellId == 15)) && (_mazeChangeAmount >= var_a) && (_mazeChangeAmount <= 3) && (_action1._field24 != 0)) ){ + newMazeY = var_6; + + if ((cellId != 23) && (cellId != 24) && (cellId != 4) && (cellId != 14) && (cellId != 15)) R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - } else if ((tmpVar == 16) && (var_6 - 3 <= di) && (_field127C <= var_6 - 3)) { - di = var_6 - 3; + } else if ((cellId == 16) && (var_6 - 3 <= newMazeY) && (_mazePosition.y <= var_6 - 3)) { + newMazeY = var_6 - 3; R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - } else if ((tmpVar == 31) && (var_6 + 4 <= di) && (_field127C <= var_6 + 4)) { - di = var_6 + 4; + } else if ((cellId == 31) && (var_6 + 4 <= newMazeY) && (_mazePosition.y <= var_6 + 4)) { + newMazeY = var_6 + 4; _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - if ((var_field127A == 660) && (_field126E + 306 <= di) && (di <= 307)) + if ((newMazeX == 660) && (_mazeChangeAmount + 306 <= newMazeY) && (newMazeY <= 307)) ++_field1284; else R2_GLOBALS._sound2.play(339); - } else if (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4) || (tmpVar == 14) || (tmpVar == 15)) && (var_8 != 0) && (var_8 <= 3)) { - var_field127A = var_4; + } else if (((cellId == 23) || (cellId == 24) || (cellId == 4) || (cellId == 14) || (cellId == 15)) && (var_8 != 0) && (var_8 <= 3)) { + newMazeX = var_4; R2_GLOBALS._sound2.play(339); } else { // Nothing @@ -4043,65 +4047,65 @@ void Scene3500::dispatch() { } } break; - case 6: - tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); - if ( ((tmpVar == 12) || (tmpVar == 13) || (tmpVar == 11) || (tmpVar == 16) || (tmpVar == 31)) - || (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4)) && (var_a > 3)) ) { + case MAZEDIR_WEST: + cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46)); + if ( ((cellId == 12) || (cellId == 13) || (cellId == 11) || (cellId == 16) || (cellId == 31)) + || (((cellId == 26) || (cellId == 24) || (cellId == 15) || (cellId == 5) || (cellId == 4)) && (var_a > 3)) ) { R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); } else { - var_4 = _unkObj1.sub1097C9(var_field127A + 70) - 70; - var_field127A = _field127A - _field126E; - dx = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); - if (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14)) && (tmpVar != dx)) { - var_field127A = var_4; + var_4 = _mazeUI.cellFromX(newMazeX + 70) - 70; + newMazeX = _mazePosition.x - _mazeChangeAmount; + dx = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46)); + if (((cellId == 25) || (cellId == 23) || (cellId == 14)) && (cellId != dx)) { + newMazeX = var_4; R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - } else if ((tmpVar == 1) && (tmpVar != dx)) { - var_field127A = var_4 + 5; + } else if ((cellId == 1) && (cellId != dx)) { + newMazeX = var_4 + 5; R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); } else { - var_4 = _unkObj1.sub1097C9(var_field127A + 70) - 70; - var_8 = abs(var_4 - var_field127A); - tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); - if ( (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14)) && (var_field127A <= var_4) && (_field127A >= var_4)) - || (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4)) && (_field126E >= var_8) && (_field126E <= 3) && (_action1._field24 != 0)) ) { - var_field127A = var_4; - if ((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4)) + var_4 = _mazeUI.cellFromX(newMazeX + 70) - 70; + var_8 = abs(var_4 - newMazeX); + cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46)); + if ( (((cellId == 25) || (cellId == 23) || (cellId == 14)) && (newMazeX <= var_4) && (_mazePosition.x >= var_4)) + || (((cellId == 26) || (cellId == 24) || (cellId == 15) || (cellId == 5) || (cellId == 4)) && (_mazeChangeAmount >= var_8) && (_mazeChangeAmount <= 3) && (_action1._field24 != 0)) ) { + newMazeX = var_4; + if ((cellId == 26) || (cellId == 24) || (cellId == 15) || (cellId == 5) || (cellId == 4)) R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - } else if ((tmpVar == 1) && (var_field127A >= var_4 + 5) && (_field127A >= var_4 + 5)) { - var_field127A = var_4 + 5; + } else if ((cellId == 1) && (newMazeX >= var_4 + 5) && (_mazePosition.x >= var_4 + 5)) { + newMazeX = var_4 + 5; R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _field1270 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1272 = 0; if (_action1._field24 == 0) _actor8.hide(); - } else if (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4)) && (var_a != 0) && (var_a <= 3)) { - di = var_6; + } else if (((cellId == 26) || (cellId == 24) || (cellId == 15) || (cellId == 5) || (cellId == 4)) && (var_a != 0) && (var_a <= 3)) { + newMazeY = var_6; R2_GLOBALS._sound2.play(339); } else { // Nothing @@ -4114,49 +4118,49 @@ void Scene3500::dispatch() { } if (_field1284 < 2) { - _field127A = var_field127A; - _field127C = di; - if (_unkObj1.sub109C5E(_field127A, _field127C) != 0) { + _mazePosition.x = newMazeX; + _mazePosition.y = newMazeY; + if (_mazeUI.setMazePosition2(_mazePosition) != 0) { _field1272 = 0; - _field126E = 0; + _mazeChangeAmount = 0; _field1270 = 0; _rotation->setDelay(0); _rotation->_idxChange = 0; } - warning("gfx_set_pane_p"); - _unkObj1.sub51B02(); + + _mazeUI.draw(); if (_field1284 != 0) ++_field1284; } } if (_field1272 == 0) { - if (_field126E != _field1270) { - if (_field126E >= _field1270) { - if (_field126E == 1) { + if (_mazeChangeAmount != _field1270) { + if (_mazeChangeAmount >= _field1270) { + if (_mazeChangeAmount == 1) { if (_action1._field24 != 0) { - if ( ((_field1276 == 1) && (var_8 == 0) && (var_a != 0) && (var_a <= 3) && ((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5) || (tmpVar == 14) || (tmpVar == 15))) - || ((_field1276 == 3) && (var_a == 0) && (var_8 != 0) && (var_8 <= 3) && ((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4))) - || ((_field1276 == 5) && (var_8 == 0) && (var_a != 0) && (var_a <= 3) && ((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4) || (tmpVar == 14) || (tmpVar == 15))) - || ((_field1276 == 7) && (var_a == 0) && (var_8 != 0) && (var_8 <= 3) && ((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4))) ){ - _field126E = 1; + if ( ((_mazeDirection == 1) && (var_8 == 0) && (var_a != 0) && (var_a <= 3) && ((cellId == 25) || (cellId == 26) || (cellId == 5) || (cellId == 14) || (cellId == 15))) + || ((_mazeDirection == 3) && (var_a == 0) && (var_8 != 0) && (var_8 <= 3) && ((cellId == 25) || (cellId == 23) || (cellId == 14) || (cellId == 5) || (cellId == 4))) + || ((_mazeDirection == 5) && (var_8 == 0) && (var_a != 0) && (var_a <= 3) && ((cellId == 23) || (cellId == 24) || (cellId == 4) || (cellId == 14) || (cellId == 15))) + || ((_mazeDirection == 7) && (var_a == 0) && (var_8 != 0) && (var_8 <= 3) && ((cellId == 26) || (cellId == 24) || (cellId == 15) || (cellId == 5) || (cellId == 4))) ){ + _mazeChangeAmount = 1; } else - _field126E--; + _mazeChangeAmount--; } else - _field126E--; + _mazeChangeAmount--; } else - _field126E--; + _mazeChangeAmount--; } else - ++_field126E; + ++_mazeChangeAmount; _field1272 = 1; } - _actor2.setFrame2(_field126E); + _actor2.setFrame2(_mazeChangeAmount + 1); } if (_field1272 == 1) { - if (_field126E == 0) + if (_mazeChangeAmount == 0) _rotation->_idxChange = 0; - else if (_field126E > 8) + else if (_mazeChangeAmount > 8) _rotation->_idxChange = 2; else _rotation->_idxChange = 1; @@ -4165,9 +4169,9 @@ void Scene3500::dispatch() { if (_field1272 != 0) _field1272--; - if (_field126E != 0) { - R2_GLOBALS._player._uiEnabled = false; - if (_field126E != _field1270) + if (_mazeChangeAmount != 0) { + R2_GLOBALS._player._uiEnabled = false; + if (_mazeChangeAmount != _field1270) _aSound1.play(276); } else { R2_GLOBALS._player._uiEnabled = true; diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.h b/engines/tsage/ringworld2/ringworld2_scenes3.h index 44787b9eef..85e5674433 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes3.h +++ b/engines/tsage/ringworld2/ringworld2_scenes3.h @@ -633,12 +633,12 @@ class Scene3500 : public SceneExt { // TODO: double check if nothing specific is present, then remove this class }; - class UnkObject3500 : public UnkObject1200 { + class MazeUI3500 : public MazeUI { public: - int sub1097C9(int arg1); - int sub1097EF(int arg1); - int sub109C09(Common::Point pt); - int sub109C5E(int &x, int &y); + int cellFromX(int arg1); + int cellFromY(int arg1); + int getCellFromMapXY(Common::Point pt); + bool setMazePosition2(Common::Point &p); }; public: Action1 _action1; @@ -650,6 +650,7 @@ public: Item4 _item5; Item4 _item6; Item4 _item7; + // Glyph of vessel on top of the maze ui SceneActor _actor1; SceneActor _actor2; SceneActor _actor3; @@ -660,20 +661,19 @@ public: Actor8 _actor8; Actor8 _actor9; ASoundExt _aSound1; - UnkObject3500 _unkObj1; + MazeUI3500 _mazeUI; SequenceManager _sequenceManager; int _fieldAF8; int _fieldB9E; PaletteRotation *_rotation; - int _field126E; + int _mazeChangeAmount; int _field1270; int _field1272; int _field1274; - int _field1276; + int _mazeDirection; int _field1278; - int _field127A; - int _field127C; + Common::Point _mazePosition; int _field127E; int _field1280; int _field1282; diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp index da1449efdf..bff61bafc4 100644 --- a/engines/tsage/ringworld2/ringworld2_speakers.cpp +++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp @@ -40,7 +40,7 @@ VisualSpeaker::VisualSpeaker(): Speaker() { _color1 = 8; _color2 = 0; _displayMode = 0; - _fieldF6 = 0; + _speakerMode = 0; } void VisualSpeaker::remove() { @@ -49,27 +49,104 @@ void VisualSpeaker::remove() { _fieldF8 = 0; _object1.setStrip(_object1._strip - 1); _object1.setFrame(_object1.getFrameCount()); - _object1.animate(ANIM_MODE_6, (_fieldF6 == 0xff) ? this : NULL); + _object1.animate(ANIM_MODE_6, (_speakerMode == 0xff) ? this : NULL); } else { - _object1.animate(ANIM_MODE_6, (_fieldF6 == 0xff) ? this : NULL); + _object1.animate(ANIM_MODE_6, (_speakerMode == 0xff) ? this : NULL); } } Speaker::remove(); } +void VisualSpeaker::signal() { + // TODO: _action->_field18 = 1; + if (_speakerMode == 0xff) + proc16(); + + _speakerMode = 0; + if (_numFrames) { + if (_object2) { + _object1.setStrip(_object1._strip + 1); + _object1.animate(ANIM_MODE_2, NULL); + _fieldF8 = 1; + } + + if ((R2_GLOBALS._speechSubtitles & SPEECH_TEXT) || _soundId) + _sceneText.show(); + + if ((R2_GLOBALS._speechSubtitles & SPEECH_VOICE) && _soundId) { + // TODO: Check global that is passed + setFrame2(/* word_55F90 */ 0); + } + } else if (_action && _object2) { + _action->setDelay(1); + _sceneText.remove(); + + R2_GLOBALS._playStream.stop(); + } +} + +void VisualSpeaker::dispatch() { + uint32 frameNumber = R2_GLOBALS._events.getFrameNumber(); + + // Delay check for character animation + if (_delayAmount) { + if (frameNumber >= _frameNumber) { + _delayAmount = _delayAmount - (_frameNumber - frameNumber); + _frameNumber = frameNumber; + + if (_delayAmount <= 0) { + _delayAmount = 0; + _object1.animate(ANIM_MODE_NONE, NULL); + _object1.setFrame(1); + } + } + } + + // Delay check for voice + if (_delayAmount2) { + if (frameNumber >= _frameNumber2) { + _delayAmount2 = _delayAmount2 - (_frameNumber2 - frameNumber); + _frameNumber2 = frameNumber; + + if (_delayAmount2 <= 0) { + _delayAmount2 = 0; + if (R2_GLOBALS._playStream.play(0, NULL)) { + _numFrames = 2; + _soundId = 0; + } else { + _sceneText.show(); + } + } + } + } + + if ((R2_GLOBALS._speechSubtitles & SPEECH_VOICE) && (_numFrames == 2) && + !R2_GLOBALS._playStream.isPlaying()) { + _numFrames = 0; + _object1.animate(ANIM_MODE_NONE); + _object1.setFrame(1); + + if (!(R2_GLOBALS._speechSubtitles & SPEECH_TEXT)) { + _action->setDelay(1); + } + } +} + void VisualSpeaker::synchronize(Serializer &s) { Speaker::synchronize(s); SYNC_POINTER(_object2); - s.syncAsSint16LE(_fieldF6); + s.syncAsSint16LE(_speakerMode); s.syncAsSint16LE(_fieldF8); s.syncAsSint16LE(_displayMode); s.syncAsSint16LE(_soundId); - s.syncAsSint16LE(_delayAmount); s.syncAsByte(_removeObject); - s.syncAsSint32LE(_frameNumber); s.syncAsSint16LE(_numFrames); + s.syncAsSint16LE(_delayAmount); + s.syncAsUint32LE(_frameNumber); + s.syncAsSint16LE(_delayAmount2); + s.syncAsUint32LE(_frameNumber2); } void VisualSpeaker::setText(const Common::String &msg) { @@ -159,8 +236,7 @@ void VisualSpeaker::setText(const Common::String &msg) { if (s.empty()) _numFrames = 0; - - if (_fieldF6) { + if (_speakerMode) { if ((R2_GLOBALS._speechSubtitles & SPEECH_TEXT) || !_soundId) _sceneText.hide(); } else { @@ -173,7 +249,7 @@ void VisualSpeaker::setText(const Common::String &msg) { void VisualSpeaker::proc16() { R2_GLOBALS._playStream.stop(); - _fieldF6 = 0; + _speakerMode = 0; _object1.remove(); assert(_object2); @@ -187,6 +263,11 @@ void VisualSpeaker::setFrame(int numFrames) { _frameNumber = R2_GLOBALS._events.getFrameNumber(); } +void VisualSpeaker::setFrame2(int numFrames) { + _delayAmount2 = numFrames; + _frameNumber2 = R2_GLOBALS._events.getFrameNumber(); +} + void VisualSpeaker::setDelay(int delay) { _delayAmount = delay; _frameNumber = R2_GLOBALS._events.getFrameNumber(); @@ -211,7 +292,7 @@ SpeakerCaptain3210::SpeakerCaptain3210() { _speakerName = "Captain"; _color1 = 5; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -220,7 +301,7 @@ SpeakerCaptain3210::SpeakerCaptain3210() { } void SpeakerCaptain3210::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3210 *scene = (Scene3210 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -250,7 +331,7 @@ SpeakerCaretaker2450::SpeakerCaretaker2450() { _speakerName = "CARETAKER"; _color1 = 43; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -266,7 +347,7 @@ SpeakerChief1100::SpeakerChief1100() { _speakerName = "CHIEF"; _color1 = 8; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -275,7 +356,7 @@ SpeakerChief1100::SpeakerChief1100() { } void SpeakerChief1100::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene1100 *scene = (Scene1100 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -324,7 +405,7 @@ SpeakerGuard::SpeakerGuard() { _speakerName = "GUARD"; _color1 = 5; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -333,7 +414,7 @@ SpeakerGuard::SpeakerGuard() { } void SpeakerGuard2800::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -364,7 +445,7 @@ SpeakerJocko::SpeakerJocko() { _speakerName = "Jocko"; _color1 = 45; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -373,7 +454,7 @@ SpeakerJocko::SpeakerJocko() { } void SpeakerJocko3200::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -396,7 +477,7 @@ void SpeakerJocko3200::proc15() { } void SpeakerJocko3220::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3220 *scene = (Scene3220 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -419,7 +500,7 @@ void SpeakerJocko3220::proc15() { } void SpeakerJocko3230::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3230 *scene = (Scene3230 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -449,7 +530,7 @@ SpeakerMiranda::SpeakerMiranda(): VisualSpeaker() { _speakerName = "MIRANDA"; _color1 = 154; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -458,7 +539,7 @@ SpeakerMiranda::SpeakerMiranda(): VisualSpeaker() { } void SpeakerMiranda300::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 3) { @@ -498,7 +579,7 @@ void SpeakerMiranda300::proc15() { } void SpeakerMiranda1625::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { Scene1625 *scene = (Scene1625 *)R2_GLOBALS._sceneManager._scene; @@ -521,7 +602,7 @@ void SpeakerMiranda1625::proc15() { } void SpeakerMiranda3255::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &R2_GLOBALS._player; @@ -544,7 +625,7 @@ void SpeakerMiranda3255::proc15() { void SpeakerMiranda3375::proc15() { Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 3) @@ -594,7 +675,7 @@ void SpeakerMiranda3375::proc15() { void SpeakerMiranda3385::proc15() { Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 3) @@ -643,7 +724,7 @@ void SpeakerMiranda3385::proc15() { void SpeakerMiranda3395::proc15() { Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 3) @@ -693,7 +774,7 @@ void SpeakerMiranda3395::proc15() { void SpeakerMiranda3400::proc15() { Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 3) @@ -737,7 +818,7 @@ void SpeakerMiranda3400::proc15() { void SpeakerMiranda3600::proc15() { Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 3) @@ -783,7 +864,7 @@ void SpeakerMiranda3600::proc15() { void SpeakerMiranda3700::proc15() { Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &scene->_actor3; @@ -840,7 +921,7 @@ SpeakerNej::SpeakerNej() { _speakerName = "NEJ"; _color1 = 171; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -849,7 +930,7 @@ SpeakerNej::SpeakerNej() { } void SpeakerNej2700::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene2700 *scene = (Scene2700 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -884,7 +965,7 @@ void SpeakerNej2700::proc15() { } void SpeakerNej2750::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -916,7 +997,7 @@ void SpeakerNej2750::proc15() { } void SpeakerNej2800::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -948,7 +1029,7 @@ SpeakerPharisha::SpeakerPharisha(): VisualSpeaker() { _speakerName = "PHARISHA"; _color1 = 151; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -957,7 +1038,7 @@ SpeakerPharisha::SpeakerPharisha(): VisualSpeaker() { } void SpeakerPharisha2435::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -984,7 +1065,7 @@ SpeakerPrivate3210::SpeakerPrivate3210() { _speakerName = "Private"; _color1 = 45; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -993,7 +1074,7 @@ SpeakerPrivate3210::SpeakerPrivate3210() { } void SpeakerPrivate3210::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3210 *scene = (Scene3210 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -1023,7 +1104,7 @@ SpeakerProtector3600::SpeakerProtector3600() { _speakerName = "Protector"; _color1 = 170; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -1032,7 +1113,7 @@ SpeakerProtector3600::SpeakerProtector3600() { } void SpeakerProtector3600::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -1084,7 +1165,7 @@ SpeakerQuinn::SpeakerQuinn(): VisualSpeaker() { _speakerName = "QUINN"; _color1 = 60; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -1093,7 +1174,7 @@ SpeakerQuinn::SpeakerQuinn(): VisualSpeaker() { } void SpeakerQuinn300::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 3) { @@ -1140,7 +1221,7 @@ void SpeakerQuinn300::proc15() { } void SpeakerQuinn1100::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (v == 0) @@ -1188,7 +1269,7 @@ void SpeakerQuinn1100::proc15() { } void SpeakerQuinn2435::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 1) { @@ -1214,7 +1295,7 @@ void SpeakerQuinn2435::proc15() { } void SpeakerQuinn2450::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 1) { @@ -1242,7 +1323,7 @@ void SpeakerQuinn2450::proc15() { } void SpeakerQuinn2700::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &R2_GLOBALS._player; @@ -1273,7 +1354,7 @@ void SpeakerQuinn2700::proc15() { } void SpeakerQuinn2750::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &R2_GLOBALS._player; @@ -1304,7 +1385,7 @@ void SpeakerQuinn2750::proc15() { } void SpeakerQuinn2800::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &R2_GLOBALS._player; @@ -1345,7 +1426,7 @@ void SpeakerQuinn2800::proc15() { void SpeakerQuinn3255::proc15() { Scene3255 *scene = (Scene3255 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &scene->_actor4; @@ -1368,7 +1449,7 @@ void SpeakerQuinn3255::proc15() { void SpeakerQuinn3375::proc15() { Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 1) @@ -1419,7 +1500,7 @@ void SpeakerQuinn3375::proc15() { void SpeakerQuinn3385::proc15() { Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 1) @@ -1474,7 +1555,7 @@ void SpeakerQuinn3385::proc15() { void SpeakerQuinn3395::proc15() { Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 1) @@ -1529,7 +1610,7 @@ void SpeakerQuinn3395::proc15() { void SpeakerQuinn3400::proc15() { Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 1) @@ -1578,7 +1659,7 @@ void SpeakerQuinn3400::proc15() { void SpeakerQuinn3600::proc15() { Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 1) @@ -1626,7 +1707,7 @@ void SpeakerQuinn3600::proc15() { void SpeakerQuinn3700::setText(const Common::String &msg) { Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene; - switch (_fieldF6) { + switch (_speakerMode) { case 2: scene->_actor3.setup(30, 1, 1); R2_GLOBALS._sound2.play(44); @@ -1644,7 +1725,7 @@ void SpeakerQuinn3700::setText(const Common::String &msg) { void SpeakerQuinn3700::proc15() { Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &scene->_actor1; @@ -1701,7 +1782,7 @@ SpeakerQuinnL::SpeakerQuinnL(): VisualSpeaker() { _speakerName = "QUINNL"; _color1 = 35; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -1718,7 +1799,7 @@ SpeakerRalf3245::SpeakerRalf3245() { _speakerName = "Ralf"; _color1 = 5; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -1727,7 +1808,7 @@ SpeakerRalf3245::SpeakerRalf3245() { } void SpeakerRalf3245::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3245 *scene = (Scene3245 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -1770,7 +1851,7 @@ SpeakerRocko::SpeakerRocko() { _speakerName = "Rocko"; _color1 = 5; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -1779,7 +1860,7 @@ SpeakerRocko::SpeakerRocko() { } void SpeakerRocko3200::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -1802,7 +1883,7 @@ void SpeakerRocko3200::proc15() { } void SpeakerRocko3220::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3220 *scene = (Scene3220 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -1825,7 +1906,7 @@ void SpeakerRocko3220::proc15() { } void SpeakerRocko3230::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3230 *scene = (Scene3230 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -1855,7 +1936,7 @@ SpeakerSeeker::SpeakerSeeker(): VisualSpeaker() { _speakerName = "SEEKER"; _color1 = 35; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -1864,7 +1945,7 @@ SpeakerSeeker::SpeakerSeeker(): VisualSpeaker() { } void SpeakerSeeker300::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 3) { @@ -1900,7 +1981,7 @@ void SpeakerSeeker300::proc15() { } void SpeakerSeeker1100::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (v == 0) @@ -1959,7 +2040,7 @@ void SpeakerSeeker1100::proc15() { } void SpeakerSeeker1900::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 2) { @@ -1989,7 +2070,7 @@ void SpeakerSeeker1900::proc15() { } void SpeakerSeeker2435::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 2) { @@ -2015,7 +2096,7 @@ void SpeakerSeeker2435::proc15() { } void SpeakerSeeker2450::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 2) { @@ -2042,7 +2123,7 @@ void SpeakerSeeker2450::proc15() { void SpeakerSeeker3375::proc15() { Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 2) @@ -2091,7 +2172,7 @@ void SpeakerSeeker3375::proc15() { void SpeakerSeeker3385::proc15() { Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 2) @@ -2140,7 +2221,7 @@ void SpeakerSeeker3385::proc15() { void SpeakerSeeker3395::proc15() { Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 2) @@ -2189,7 +2270,7 @@ void SpeakerSeeker3395::proc15() { void SpeakerSeeker3400::proc15() { Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 2) @@ -2248,7 +2329,7 @@ void SpeakerSeeker3400::proc15() { void SpeakerSeeker3600::proc15() { Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { if (R2_GLOBALS._player._characterIndex == 2) @@ -2295,7 +2376,7 @@ void SpeakerSeeker3600::proc15() { void SpeakerSeeker3700::setText(const Common::String &msg) { Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene; - if (_fieldF6 == 1) { + if (_speakerMode == 1) { R2_GLOBALS._sound2.play(44); scene->_actor3.setup(30, 8, 1); } else { @@ -2307,7 +2388,7 @@ void SpeakerSeeker3700::setText(const Common::String &msg) { void SpeakerSeeker3700::proc15() { Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &scene->_actor2; @@ -2359,7 +2440,7 @@ SpeakerSeekerL::SpeakerSeekerL(): VisualSpeaker() { _speakerName = "SEEKERL"; _color1 = 35; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -2376,7 +2457,7 @@ SpeakerSocko3200::SpeakerSocko3200() { _speakerName = "Socko"; _color1 = 10; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -2385,7 +2466,7 @@ SpeakerSocko3200::SpeakerSocko3200() { } void SpeakerSocko3200::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -2415,7 +2496,7 @@ SpeakerSoldier::SpeakerSoldier(int colour) { _speakerName = "SOLDIER"; _color1 = colour; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -2424,7 +2505,7 @@ SpeakerSoldier::SpeakerSoldier(int colour) { } void SpeakerSoldier300::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene; @@ -2455,7 +2536,7 @@ SpeakerTeal::SpeakerTeal(): VisualSpeaker() { _speakerName = "TEAL"; _color1 = 22; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -2468,7 +2549,7 @@ SpeakerTealMode7::SpeakerTealMode7(): SpeakerTeal() { } void SpeakerTeal300::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene; @@ -2492,7 +2573,7 @@ void SpeakerTeal300::proc15() { } void SpeakerTeal1625::proc15() { - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { Scene1625 *scene = (Scene1625 *)R2_GLOBALS._sceneManager._scene; @@ -2516,7 +2597,7 @@ void SpeakerTeal1625::proc15() { } void SpeakerTeal3240::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3240 *scene = (Scene3240 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -2541,7 +2622,7 @@ void SpeakerTeal3240::proc15() { void SpeakerTeal3400::proc15() { Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &scene->_actor4; @@ -2598,7 +2679,7 @@ void SpeakerTeal3400::proc15() { void SpeakerTeal3600::proc15() { Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &scene->_actor5; @@ -2659,7 +2740,7 @@ SpeakerTomko3245::SpeakerTomko3245() { _speakerName = "Tomko"; _color1 = 10; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -2668,7 +2749,7 @@ SpeakerTomko3245::SpeakerTomko3245() { } void SpeakerTomko3245::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3245 *scene = (Scene3245 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -2711,7 +2792,7 @@ SpeakerWebbster::SpeakerWebbster(int colour) { _speakerName = "WEBBSTER"; _color1 = colour; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -2720,7 +2801,7 @@ SpeakerWebbster::SpeakerWebbster(int colour) { } void SpeakerWebbster3240::proc15() { - int v = _fieldF6; + int v = _speakerMode; Scene3240 *scene = (Scene3240 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { @@ -2745,7 +2826,7 @@ void SpeakerWebbster3240::proc15() { void SpeakerWebbster3375::proc15() { Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &scene->_actor3; @@ -2789,7 +2870,7 @@ void SpeakerWebbster3375::proc15() { void SpeakerWebbster3385::proc15() { Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &scene->_actor3; @@ -2833,7 +2914,7 @@ void SpeakerWebbster3385::proc15() { void SpeakerWebbster3395::proc15() { Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &scene->_actor3; @@ -2877,7 +2958,7 @@ void SpeakerWebbster3395::proc15() { void SpeakerWebbster3400::proc15() { Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &scene->_actor3; @@ -2925,7 +3006,7 @@ SpeakerDutyOfficer::SpeakerDutyOfficer(): VisualSpeaker() { _speakerName = "DUTYOFFICER"; _color1 = 5; _color2 = 0; - _fieldF6 = 0; + _speakerMode = 0; _textWidth = 300; _hideObjects = false; _object2 = NULL; @@ -2936,7 +3017,7 @@ SpeakerDutyOfficer::SpeakerDutyOfficer(): VisualSpeaker() { void SpeakerDutyOfficer::proc15() { Scene180 *scene = (Scene180 *)R2_GLOBALS._sceneManager._scene; - int v = _fieldF6; + int v = _speakerMode; if (!_object2) { _object2 = &scene->_object2; diff --git a/engines/tsage/ringworld2/ringworld2_speakers.h b/engines/tsage/ringworld2/ringworld2_speakers.h index fa2946d56c..532e02576c 100644 --- a/engines/tsage/ringworld2/ringworld2_speakers.h +++ b/engines/tsage/ringworld2/ringworld2_speakers.h @@ -41,21 +41,27 @@ class VisualSpeaker : public Speaker { public: SceneActor _object1; SceneObject *_object2; - int _fieldF6, _fieldF8; + int _speakerMode; + int _fieldF8; int _displayMode; int _soundId; int _delayAmount; bool _removeObject; - int _frameNumber; + uint32 _frameNumber; int _numFrames; + int _delayAmount2; + uint32 _frameNumber2; private: void setFrame(int numFrames); + void setFrame2(int numFrames); public: VisualSpeaker(); virtual Common::String getClassName() { return "VisualSpeaker"; } virtual void synchronize(Serializer &s); virtual void remove(); + virtual void signal(); + virtual void dispatch(); virtual void setText(const Common::String &msg); virtual void proc15() {} virtual void proc16(); diff --git a/engines/tsage/saveload.h b/engines/tsage/saveload.h index 4126e31822..d43ef792bc 100644 --- a/engines/tsage/saveload.h +++ b/engines/tsage/saveload.h @@ -150,6 +150,16 @@ public: if (i != this->end()) ++i; this->insert(i, newItem); } + + bool contains(T item) { + typename SynchronizedList<T>::iterator i = this->begin(); + for (; i != this->end(); ++i) { + if (*i == item) + return true; + } + + return false; + } }; /** diff --git a/engines/tsage/user_interface.cpp b/engines/tsage/user_interface.cpp index 4bd9e49875..c0ebb804d2 100644 --- a/engines/tsage/user_interface.cpp +++ b/engines/tsage/user_interface.cpp @@ -84,7 +84,10 @@ void UIQuestion::showDescription(CursorType cursor) { case GType_Ringworld2: if ((cursor == R2_COM_SCANNER) || (cursor == R2_COM_SCANNER_2)) { // Show communicator - warning("TODO: Communicator"); + Ringworld2::SceneExt *scene = static_cast<Ringworld2::SceneExt *> + (R2_GLOBALS._sceneManager._scene); + if (!scene->_sceneAreas.contains(R2_GLOBALS._scannerDialog)) + R2_GLOBALS._scannerDialog->proc12(4, 1, 1, 160, 125); } else { // Show object description SceneItem::display2(3, (int)cursor); @@ -399,7 +402,7 @@ void UIElements::setup(const Common::Point &pt) { } // Setup bottom-right hand buttons - xp += 62; + xp = (g_vm->getGameID() == GType_Ringworld2) ? 255 : 253; int yp = (g_vm->getGameID() == GType_BlueForce) ? 16 : 17; _question.setup(1, 4, 7, xp, yp, 255); _question.setEnabled(false); @@ -410,7 +413,7 @@ void UIElements::setup(const Common::Point &pt) { add(&_scrollLeft); _scrollLeft._isLeft = true; - xp += 22; + xp += (g_vm->getGameID() == GType_Ringworld2) ? 21 : 22; _scrollRight.setup(1, 4, 4, xp, yp, 255); add(&_scrollRight); _scrollRight._isLeft = false; diff --git a/engines/tucker/tucker.cpp b/engines/tucker/tucker.cpp index 2bd7c47b62..04e83efbe5 100644 --- a/engines/tucker/tucker.cpp +++ b/engines/tucker/tucker.cpp @@ -941,7 +941,7 @@ void TuckerEngine::fadeOutPalette(int colorsCount) { _system->getPaletteManager()->grabPalette(pal, 0, colorsCount); for (int color = 0; color < colorsCount; ++color) { for (int i = 0; i < 3; ++i) { - const int c = int(pal[color * 3 + i]) + kFadePaletteStep * 3; + const int c = int(pal[color * 3 + i]) + kFadePaletteStep * 4; pal[color * 3 + i] = MIN<int>(c, _currentPalette[color * 3 + i]); } } @@ -954,7 +954,7 @@ void TuckerEngine::fadeInPalette(int colorsCount) { _system->getPaletteManager()->grabPalette(pal, 0, colorsCount); for (int color = 0; color < colorsCount; ++color) { for (int i = 0; i < 3; ++i) { - const int c = int(pal[color * 3 + i]) - kFadePaletteStep * 3; + const int c = int(pal[color * 3 + i]) - kFadePaletteStep * 4; pal[color * 3 + i] = MAX<int>(c, 0); } } @@ -2991,6 +2991,7 @@ enum TableInstructionCode { kCode_gfg, kCode_gv, kCode_loc, + kCode_mof, kCode_opt, kCode_opf, kCode_ofg, @@ -3041,6 +3042,7 @@ static const struct { { "gfg", kCode_gfg }, { "gv", kCode_gv }, { "loc", kCode_loc }, + { "mof", kCode_mof }, { "opt", kCode_opt }, { "opf", kCode_opf }, { "ofg", kCode_ofg }, @@ -3062,8 +3064,9 @@ static const struct { int TuckerEngine::readTableInstructionCode(int *index) { bool match = false; + int nameLen = 0; for (int i = 0; _instructions[i].name; ++i) { - const int nameLen = strlen(_instructions[i].name); + nameLen = strlen(_instructions[i].name); if (_instructions[i].name[1] == '0') { if (_instructions[i].name[0] == _tableInstructionsPtr[0] && _instructions[i].name[2] == _tableInstructionsPtr[2]) { const char digit = _tableInstructionsPtr[1]; @@ -3083,6 +3086,7 @@ int TuckerEngine::readTableInstructionCode(int *index) { } } warning("Unhandled instruction '%c%c%c'", _tableInstructionsPtr[0], _tableInstructionsPtr[1], _tableInstructionsPtr[2]); + _tableInstructionsPtr += nameLen + 1; return kCode_invalid; } @@ -3232,6 +3236,9 @@ int TuckerEngine::executeTableInstruction() { case kCode_loc: _nextLocationNum = readTableInstructionParam(2); return 1; + case kCode_mof: + // TODO: Unknown opcode in Spanish version. Identify if this has any function. + return 0; case kCode_opt: _conversationOptionsCount = readTableInstructionParam(2); for (i = 0; i < _conversationOptionsCount; ++i) { diff --git a/engines/wintermute/ad/ad_response.cpp b/engines/wintermute/ad/ad_response.cpp index 4483bbc667..d59bcf363c 100644 --- a/engines/wintermute/ad/ad_response.cpp +++ b/engines/wintermute/ad/ad_response.cpp @@ -166,7 +166,7 @@ BaseFont *AdResponse::getFont() const { int32 AdResponse::getID() const { return _iD; } - + const char *AdResponse::getText() const { return _text; } diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp index 4d8e79b5c2..0594699edc 100644 --- a/engines/wintermute/base/base_game.cpp +++ b/engines/wintermute/base/base_game.cpp @@ -212,7 +212,7 @@ BaseGame::BaseGame(const Common::String &gameId) : BaseObject(this), _gameId(gam #else*/ _touchInterface = false; _constrainedMemory = false; - + _settings = new BaseGameSettings(this); //#endif @@ -3734,7 +3734,7 @@ bool BaseGame::onWindowClose() { bool BaseGame::displayDebugInfo() { const uint32 strLength = 100; char str[strLength]; - + if (_debugShowFPS) { sprintf(str, "FPS: %d", _gameRef->_fps); _systemFont->drawText((byte *)str, 0, 0, 100, TAL_LEFT); diff --git a/engines/wintermute/base/base_game.h b/engines/wintermute/base/base_game.h index d51255d013..b821805ada 100644 --- a/engines/wintermute/base/base_game.h +++ b/engines/wintermute/base/base_game.h @@ -137,7 +137,7 @@ public: bool initialize2(); bool initialize3(); BaseTransitionMgr *_transMgr; - + // String Table void expandStringByStringTable(char **str) const; char *getKeyFromStringTable(const char *str) const; @@ -275,7 +275,7 @@ private: bool _mouseRightDown; bool _mouseMidlleDown; - + BaseGameSettings *_settings; int32 _soundBufferSizeSec; diff --git a/engines/wintermute/base/base_game_music.cpp b/engines/wintermute/base/base_game_music.cpp index ac23801e4c..eff5d47210 100644 --- a/engines/wintermute/base/base_game_music.cpp +++ b/engines/wintermute/base/base_game_music.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -65,10 +65,10 @@ bool BaseGameMusic::playMusic(int channel, const char *filename, bool looping, u BaseEngine::LOG(0, "**Error** Attempting to use music channel %d (max num channels: %d)", channel, NUM_MUSIC_CHANNELS); return STATUS_FAILED; } - + delete _music[channel]; _music[channel] = nullptr; - + _music[channel] = new BaseSound(_gameRef); if (_music[channel] && DID_SUCCEED(_music[channel]->setSound(filename, Audio::Mixer::kMusicSoundType, true))) { if (_musicStartTime[channel]) { @@ -93,7 +93,7 @@ bool BaseGameMusic::stopMusic(int channel) { BaseEngine::LOG(0, "**Error** Attempting to use music channel %d (max num channels: %d)", channel, NUM_MUSIC_CHANNELS); return STATUS_FAILED; } - + if (_music[channel]) { _music[channel]->stop(); delete _music[channel]; @@ -111,7 +111,7 @@ bool BaseGameMusic::pauseMusic(int channel) { BaseEngine::LOG(0, "**Error** Attempting to use music channel %d (max num channels: %d)", channel, NUM_MUSIC_CHANNELS); return STATUS_FAILED; } - + if (_music[channel]) { return _music[channel]->pause(); } else { @@ -126,7 +126,7 @@ bool BaseGameMusic::resumeMusic(int channel) { BaseEngine::LOG(0, "**Error** Attempting to use music channel %d (max num channels: %d)", channel, NUM_MUSIC_CHANNELS); return STATUS_FAILED; } - + if (_music[channel]) { return _music[channel]->resume(); } else { @@ -141,7 +141,7 @@ bool BaseGameMusic::setMusicStartTime(int channel, uint32 time) { BaseEngine::LOG(0, "**Error** Attempting to use music channel %d (max num channels: %d)", channel, NUM_MUSIC_CHANNELS); return STATUS_FAILED; } - + _musicStartTime[channel] = time; if (_music[channel] && _music[channel]->isPlaying()) { return _music[channel]->setPositionTime(time); @@ -153,14 +153,14 @@ bool BaseGameMusic::setMusicStartTime(int channel, uint32 time) { ////////////////////////////////////////////////////////////////////////// bool BaseGameMusic::updateMusicCrossfade() { /* byte globMusicVol = _soundMgr->getVolumePercent(SOUND_MUSIC); */ - + if (!_musicCrossfadeRunning) { return STATUS_OK; } if (_gameRef->_state == GAME_FROZEN) { return STATUS_OK; } - + if (_musicCrossfadeChannel1 < 0 || _musicCrossfadeChannel1 >= NUM_MUSIC_CHANNELS || !_music[_musicCrossfadeChannel1]) { _musicCrossfadeRunning = false; return STATUS_OK; @@ -169,34 +169,34 @@ bool BaseGameMusic::updateMusicCrossfade() { _musicCrossfadeRunning = false; return STATUS_OK; } - + if (!_music[_musicCrossfadeChannel1]->isPlaying()) { _music[_musicCrossfadeChannel1]->play(); } if (!_music[_musicCrossfadeChannel2]->isPlaying()) { _music[_musicCrossfadeChannel2]->play(); } - + uint32 currentTime = _gameRef->getLiveTimer()->getTime() - _musicCrossfadeStartTime; - + if (currentTime >= _musicCrossfadeLength) { _musicCrossfadeRunning = false; //_music[_musicCrossfadeChannel2]->setVolume(GlobMusicVol); _music[_musicCrossfadeChannel2]->setVolumePercent(100); - + _music[_musicCrossfadeChannel1]->stop(); //_music[_musicCrossfadeChannel1]->setVolume(GlobMusicVol); _music[_musicCrossfadeChannel1]->setVolumePercent(100); - - + + if (_musicCrossfadeSwap) { // swap channels BaseSound *dummy = _music[_musicCrossfadeChannel1]; int dummyInt = _musicStartTime[_musicCrossfadeChannel1]; - + _music[_musicCrossfadeChannel1] = _music[_musicCrossfadeChannel2]; _musicStartTime[_musicCrossfadeChannel1] = _musicStartTime[_musicCrossfadeChannel2]; - + _music[_musicCrossfadeChannel2] = dummy; _musicStartTime[_musicCrossfadeChannel2] = dummyInt; } @@ -205,10 +205,10 @@ bool BaseGameMusic::updateMusicCrossfade() { //_music[_musicCrossfadeChannel2]->setVolume((float)CurrentTime / (float)_musicCrossfadeLength * GlobMusicVol); _music[_musicCrossfadeChannel1]->setVolumePercent((int)(100.0f - (float)currentTime / (float)_musicCrossfadeLength * 100.0f)); _music[_musicCrossfadeChannel2]->setVolumePercent((int)((float)currentTime / (float)_musicCrossfadeLength * 100.0f)); - + //_gameRef->QuickMessageForm("%d %d", _music[_musicCrossfadeChannel1]->GetVolume(), _music[_musicCrossfadeChannel2]->GetVolume()); } - + return STATUS_OK; } @@ -242,15 +242,15 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this stack->correctParams(4); channel = stack->pop()->getInt(); } - + const char *filename = stack->pop()->getString(); ScValue *valLooping = stack->pop(); bool looping = valLooping->isNULL() ? true : valLooping->getBool(); - + ScValue *valLoopStart = stack->pop(); uint32 loopStart = (uint32)(valLoopStart->isNULL() ? 0 : valLoopStart->getInt()); - - + + if (DID_FAIL(playMusic(channel, filename, looping, loopStart))) { stack->pushBool(false); } else { @@ -258,20 +258,20 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this } return STATUS_OK; } - + ////////////////////////////////////////////////////////////////////////// // StopMusic / StopMusicChannel ////////////////////////////////////////////////////////////////////////// else if (strcmp(name, "StopMusic") == 0 || strcmp(name, "StopMusicChannel") == 0) { int channel = 0; - + if (strcmp(name, "StopMusic") == 0) { stack->correctParams(0); } else { stack->correctParams(1); channel = stack->pop()->getInt(); } - + if (DID_FAIL(stopMusic(channel))) { stack->pushBool(false); } else { @@ -279,20 +279,20 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this } return STATUS_OK; } - + ////////////////////////////////////////////////////////////////////////// // PauseMusic / PauseMusicChannel ////////////////////////////////////////////////////////////////////////// else if (strcmp(name, "PauseMusic") == 0 || strcmp(name, "PauseMusicChannel") == 0) { int channel = 0; - + if (strcmp(name, "PauseMusic") == 0) { stack->correctParams(0); } else { stack->correctParams(1); channel = stack->pop()->getInt(); } - + if (DID_FAIL(pauseMusic(channel))) { stack->pushBool(false); } else { @@ -300,7 +300,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this } return STATUS_OK; } - + ////////////////////////////////////////////////////////////////////////// // ResumeMusic / ResumeMusicChannel ////////////////////////////////////////////////////////////////////////// @@ -312,7 +312,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this stack->correctParams(1); channel = stack->pop()->getInt(); } - + if (DID_FAIL(resumeMusic(channel))) { stack->pushBool(false); } else { @@ -320,7 +320,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this } return STATUS_OK; } - + ////////////////////////////////////////////////////////////////////////// // GetMusic / GetMusicChannel ////////////////////////////////////////////////////////////////////////// @@ -343,7 +343,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this } return STATUS_OK; } - + ////////////////////////////////////////////////////////////////////////// // SetMusicPosition / SetMusicChannelPosition ////////////////////////////////////////////////////////////////////////// @@ -355,18 +355,18 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this stack->correctParams(2); channel = stack->pop()->getInt(); } - + uint32 time = stack->pop()->getInt(); - + if (DID_FAIL(setMusicStartTime(channel, time))) { stack->pushBool(false); } else { stack->pushBool(true); } - + return STATUS_OK; } - + ////////////////////////////////////////////////////////////////////////// // GetMusicPosition / GetMusicChannelPosition ////////////////////////////////////////////////////////////////////////// @@ -378,7 +378,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this stack->correctParams(1); channel = stack->pop()->getInt(); } - + if (channel < 0 || channel >= NUM_MUSIC_CHANNELS || !_music[channel]) { stack->pushInt(0); } else { @@ -386,7 +386,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this } return STATUS_OK; } - + ////////////////////////////////////////////////////////////////////////// // IsMusicPlaying / IsMusicChannelPlaying ////////////////////////////////////////////////////////////////////////// @@ -398,7 +398,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this stack->correctParams(1); channel = stack->pop()->getInt(); } - + if (channel < 0 || channel >= NUM_MUSIC_CHANNELS || !_music[channel]) { stack->pushBool(false); } else { @@ -406,7 +406,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this } return STATUS_OK; } - + ////////////////////////////////////////////////////////////////////////// // SetMusicVolume / SetMusicChannelVolume ////////////////////////////////////////////////////////////////////////// @@ -418,7 +418,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this stack->correctParams(2); channel = stack->pop()->getInt(); } - + int volume = stack->pop()->getInt(); if (channel < 0 || channel >= NUM_MUSIC_CHANNELS || !_music[channel]) { stack->pushBool(false); @@ -431,7 +431,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this } return STATUS_OK; } - + ////////////////////////////////////////////////////////////////////////// // GetMusicVolume / GetMusicChannelVolume ////////////////////////////////////////////////////////////////////////// @@ -443,16 +443,16 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this stack->correctParams(1); channel = stack->pop()->getInt(); } - + if (channel < 0 || channel >= NUM_MUSIC_CHANNELS || !_music[channel]) { stack->pushInt(0); } else { stack->pushInt(_music[channel]->getVolumePercent()); } - + return STATUS_OK; } - + ////////////////////////////////////////////////////////////////////////// // MusicCrossfade ////////////////////////////////////////////////////////////////////////// @@ -462,34 +462,34 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this int channel2 = stack->pop()->getInt(0); uint32 fadeLength = (uint32)stack->pop()->getInt(0); bool swap = stack->pop()->getBool(true); - + if (_musicCrossfadeRunning) { script->runtimeError("Game.MusicCrossfade: Music crossfade is already in progress."); stack->pushBool(false); return STATUS_OK; } - + _musicCrossfadeStartTime = _gameRef->getLiveTimer()->getTime(); _musicCrossfadeChannel1 = channel1; _musicCrossfadeChannel2 = channel2; _musicCrossfadeLength = fadeLength; _musicCrossfadeSwap = swap; - + _musicCrossfadeRunning = true; - + stack->pushBool(true); return STATUS_OK; - } + } ////////////////////////////////////////////////////////////////////////// // GetSoundLength ////////////////////////////////////////////////////////////////////////// else if (strcmp(name, "GetSoundLength") == 0) { stack->correctParams(1); - + int length = 0; const char *filename = stack->pop()->getString(); - + BaseSound *sound = new BaseSound(_gameRef); if (sound && DID_SUCCEED(sound->setSound(filename, Audio::Mixer::kMusicSoundType, true))) { length = sound->getLength(); diff --git a/engines/wintermute/base/base_game_music.h b/engines/wintermute/base/base_game_music.h index 0ac904b8c1..150ea6200c 100644 --- a/engines/wintermute/base/base_game_music.h +++ b/engines/wintermute/base/base_game_music.h @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -53,7 +53,7 @@ public: bool stopMusic(int channel); bool playMusic(int channel, const char *filename, bool looping = true, uint32 loopStart = 0); bool updateMusicCrossfade(); - + bool persistChannels(BasePersistenceManager *persistMgr); bool persistCrossfadeSettings(BasePersistenceManager *persistMgr); private: diff --git a/engines/wintermute/base/base_game_settings.cpp b/engines/wintermute/base/base_game_settings.cpp index 55fbe39fd2..9b5eb314bb 100644 --- a/engines/wintermute/base/base_game_settings.cpp +++ b/engines/wintermute/base/base_game_settings.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -47,7 +47,7 @@ BaseGameSettings::BaseGameSettings(BaseGame *gameRef) { _allowAccessTab = true; _allowAboutTab = true; _allowDesktopRes = false; - + _compressedSavegames = true; _richSavedGames = false; _savedGameExt = "dsv"; @@ -101,21 +101,21 @@ bool BaseGameSettings::loadSettings(const char *filename) { TOKEN_TABLE(SAVED_GAME_EXT) TOKEN_TABLE(GUID) TOKEN_TABLE_END - - + + byte *origBuffer = BaseFileManager::getEngineInstance()->readWholeFile(filename); if (origBuffer == nullptr) { BaseEngine::LOG(0, "BaseGame::LoadSettings failed for file '%s'", filename); return STATUS_FAILED; } - + bool ret = STATUS_OK; - + byte *buffer = origBuffer; byte *params; int cmd; BaseParser parser; - + if (parser.getCommand((char **)&buffer, commands, (char **)¶ms) != TOKEN_SETTINGS) { BaseEngine::LOG(0, "'SETTINGS' keyword expected in game settings file."); return STATUS_FAILED; @@ -130,61 +130,61 @@ bool BaseGameSettings::loadSettings(const char *filename) { strcpy(_gameFile, (char *)params); } break; - + case TOKEN_STRING_TABLE: if (DID_FAIL(_stringTable->loadFile((char *)params))) { cmd = PARSERR_GENERIC; } break; - + case TOKEN_RESOLUTION: parser.scanStr((char *)params, "%d,%d", &_resWidth, &_resHeight); break; - + case TOKEN_REQUIRE_3D_ACCELERATION: parser.scanStr((char *)params, "%b", &_requireAcceleration); break; - + case TOKEN_REQUIRE_SOUND: parser.scanStr((char *)params, "%b", &_requireSound); break; - + case TOKEN_HWTL_MODE: parser.scanStr((char *)params, "%d", &_TLMode); break; - + case TOKEN_ALLOW_WINDOWED_MODE: parser.scanStr((char *)params, "%b", &_allowWindowed); break; - + case TOKEN_ALLOW_DESKTOP_RES: parser.scanStr((char *)params, "%b", &_allowDesktopRes); break; - + case TOKEN_ALLOW_ADVANCED: parser.scanStr((char *)params, "%b", &_allowAdvanced); break; - + case TOKEN_ALLOW_ACCESSIBILITY_TAB: parser.scanStr((char *)params, "%b", &_allowAccessTab); break; - + case TOKEN_ALLOW_ABOUT_TAB: parser.scanStr((char *)params, "%b", &_allowAboutTab); break; - + case TOKEN_REGISTRY_PATH: //BaseEngine::instance().getRegistry()->setBasePath((char *)params); break; - + case TOKEN_RICH_SAVED_GAMES: parser.scanStr((char *)params, "%b", &_richSavedGames); break; - + case TOKEN_SAVED_GAME_EXT: _savedGameExt = (char *)params; break; - + case TOKEN_GUID: break; } @@ -197,12 +197,12 @@ bool BaseGameSettings::loadSettings(const char *filename) { BaseEngine::LOG(0, "Error loading game settings '%s'", filename); ret = STATUS_FAILED; } - + _allowWindowed = true; // TODO: These two settings should probably be cleaned out altogether. _compressedSavegames = true; - + delete[] origBuffer; - + return ret; } diff --git a/engines/wintermute/base/base_game_settings.h b/engines/wintermute/base/base_game_settings.h index 1dfb0b50cc..92c00ab0c2 100644 --- a/engines/wintermute/base/base_game_settings.h +++ b/engines/wintermute/base/base_game_settings.h @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. diff --git a/engines/wintermute/base/base_keyboard_state.h b/engines/wintermute/base/base_keyboard_state.h index b62ece02b7..e321dfee16 100644 --- a/engines/wintermute/base/base_keyboard_state.h +++ b/engines/wintermute/base/base_keyboard_state.h @@ -61,7 +61,7 @@ private: bool _currentPrintable; uint32 _currentKeyData; uint32 _currentCharCode; - + bool _currentShift; bool _currentAlt; bool _currentControl; diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp index 5dbacb157b..c46bb721fe 100644 --- a/engines/wintermute/base/base_persistence_manager.cpp +++ b/engines/wintermute/base/base_persistence_manager.cpp @@ -282,7 +282,7 @@ bool BasePersistenceManager::initSave(const char *desc) { } else { _saveStream->writeUint32LE(0); } - + thumbnailOK = true; } } diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp index e1424cea87..eca2998da5 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp @@ -546,7 +546,7 @@ void BaseRenderOSystem::drawTickets() { // Revert the colorMod-state. _colorMod = oldColorMod; - + it = _renderQueue.begin(); // Clean out the old tickets decrement = 0; diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp index 0572ef2f6e..87bb2fdb53 100644 --- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp @@ -163,7 +163,7 @@ bool BaseSurfaceOSystem::finishLoad() { needsColorKey = true; } } - + if (needsColorKey) { TransparentSurface trans(*_surface); trans.applyColorKey(_ckRed, _ckGreen, _ckBlue, replaceAlpha); diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.cpp b/engines/wintermute/base/gfx/osystem/render_ticket.cpp index 36c5d7b740..98c5be62a8 100644 --- a/engines/wintermute/base/gfx/osystem/render_ticket.cpp +++ b/engines/wintermute/base/gfx/osystem/render_ticket.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.h b/engines/wintermute/base/gfx/osystem/render_ticket.h index 968b42b5e1..64df3590a1 100644 --- a/engines/wintermute/base/gfx/osystem/render_ticket.h +++ b/engines/wintermute/base/gfx/osystem/render_ticket.h @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. diff --git a/engines/wintermute/base/save_thumb_helper.cpp b/engines/wintermute/base/save_thumb_helper.cpp index bab29c5cf8..535648eddd 100644 --- a/engines/wintermute/base/save_thumb_helper.cpp +++ b/engines/wintermute/base/save_thumb_helper.cpp @@ -56,23 +56,23 @@ BaseImage *SaveThumbHelper::storeThumb(bool doFlip, int width, int height) { // works normally for direct3d _gameRef->displayContent(false); _gameRef->_renderer->flip(); - + _gameRef->displayContent(false); _gameRef->_renderer->flip(); } - + BaseImage *screenshot = _gameRef->_renderer->takeScreenshot(); if (!screenshot) { return nullptr; } - + // normal thumbnail if (_gameRef->getSaveThumbWidth() > 0 && _gameRef->getSaveThumbHeight() > 0) { thumbnail = new BaseImage(); thumbnail->copyFrom(screenshot, width, height); } - - + + delete screenshot; screenshot = nullptr; } @@ -99,7 +99,7 @@ bool SaveThumbHelper::storeThumbnail(bool doFlip) { bool SaveThumbHelper::storeScummVMThumbNail(bool doFlip) { delete _scummVMThumb; _scummVMThumb = nullptr; - + _scummVMThumb = storeThumb(doFlip, kThumbnailWidth, kThumbnailHeight2); if (!_scummVMThumb) { return STATUS_FAILED; diff --git a/engines/wintermute/base/timer.cpp b/engines/wintermute/base/timer.cpp index 5dfc117f48..96097c10d5 100644 --- a/engines/wintermute/base/timer.cpp +++ b/engines/wintermute/base/timer.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. diff --git a/engines/wintermute/base/timer.h b/engines/wintermute/base/timer.h index ec5477ba2e..4099c6c825 100644 --- a/engines/wintermute/base/timer.h +++ b/engines/wintermute/base/timer.h @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -51,7 +51,7 @@ public: void persist(BasePersistenceManager *persistMgr); }; - + } // End of namespace Wintermute #endif diff --git a/engines/wintermute/debugger.cpp b/engines/wintermute/debugger.cpp index 92b8e6251f..6e865befb9 100644 --- a/engines/wintermute/debugger.cpp +++ b/engines/wintermute/debugger.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. diff --git a/engines/wintermute/debugger.h b/engines/wintermute/debugger.h index 588b81af97..6fbbb084f0 100644 --- a/engines/wintermute/debugger.h +++ b/engines/wintermute/debugger.h @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -32,7 +32,7 @@ class Console : public GUI::Debugger { public: Console(WintermuteEngine *vm); virtual ~Console(); - + bool Cmd_ShowFps(int argc, const char **argv); bool Cmd_DumpFile(int argc, const char **argv); private: diff --git a/engines/wintermute/video/video_theora_player.cpp b/engines/wintermute/video/video_theora_player.cpp index 8f9db8392f..ac24c6f15e 100644 --- a/engines/wintermute/video/video_theora_player.cpp +++ b/engines/wintermute/video/video_theora_player.cpp @@ -163,14 +163,14 @@ bool VideoTheoraPlayer::resetStream() { if (!_file) { return STATUS_FAILED; } - + #if defined (USE_THEORADEC) _theoraDecoder = new Video::TheoraDecoder(); #else return STATUS_FAILED; #endif _theoraDecoder->loadStream(_file); - + if (!_theoraDecoder->isVideoLoaded()) { return STATUS_FAILED; } diff --git a/engines/wintermute/video/video_theora_player.h b/engines/wintermute/video/video_theora_player.h index 364509a080..40b9ba104a 100644 --- a/engines/wintermute/video/video_theora_player.h +++ b/engines/wintermute/video/video_theora_player.h @@ -101,7 +101,7 @@ public: // video properties int32 _posX; int32 _posY; - + bool _dontDropFrames; private: int32 _state; diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp index 89a6f1b3e0..19848b002e 100644 --- a/engines/wintermute/wintermute.cpp +++ b/engines/wintermute/wintermute.cpp @@ -26,7 +26,6 @@ #include "common/debug.h" #include "common/debug-channels.h" #include "common/error.h" -#include "common/EventRecorder.h" #include "common/file.h" #include "common/fs.h" #include "common/tokenizer.h" |