diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 327027c409..e0cecb5d29 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -6295,12 +6295,12 @@ void Scene1337::subD02CA() { Card *handcard = &_gameBoardSide[2]._handCard[i]; _selectedCard._cardId = handcard->_cardId; _selectedCard._stationPos = handcard->_stationPos; - // _selectedCard._actorName = handcard->_actorName; + //warning("_selectedCard._actorName = handcard->_actorName;"); _selectedCard._fieldE = handcard->_fieldE; _selectedCard._field10 = handcard->_field10; - warning("_selectedCard._field12 = handcard->_field12;"); - warning("_selectedCard._field14 = handcard->_field14;"); - warning("_selectedCard._field16 = handcard->_field16;"); + //warning("_selectedCard._field12 = handcard->_field12;"); + //warning("_selectedCard._field14 = handcard->_field14;"); + //warning("_selectedCard._field16 = handcard->_field16;"); _selectedCard._sceneRegionId = handcard->_sceneRegionId; _selectedCard._position = handcard->_position; _selectedCard._yDiff = handcard->_yDiff; @@ -6310,7 +6310,7 @@ void Scene1337::subD02CA() { _selectedCard._talkLineNum = handcard->_talkLineNum; _selectedCard._useLineNum = handcard->_useLineNum; _selectedCard._action = handcard->_action; - warning("_selectedCard._field0 = handcard->_field0;"); + //warning("_selectedCard._field0 = handcard->_field0;"); _selectedCard._card._updateStartFrame = handcard->_card._updateStartFrame; _selectedCard._card._walkStartFrame = handcard->_card._walkStartFrame; // _field2E is named _field3C in R2R @@ -6343,10 +6343,9 @@ void Scene1337::subD02CA() { // _selectedCard._object1._actorName = handcard->_object1._actorName; _selectedCard._card._fieldE = handcard->_card._fieldE; _selectedCard._card._field10 = handcard->_card._field10; - warning("_selectedCard._card._field12 = handcard->_card._field12;"); - warning("_selectedCard._card._field14 = handcard->_card._field14;"); - warning("_selectedCard._card._field16 = handcard->_card._field16;"); - // _selectedCard._card = _gameBoardSide[2]._handCard[i]._card; + //warning("_selectedCard._card._field12 = handcard->_card._field12;"); + //warning("_selectedCard._card._field14 = handcard->_card._field14;"); + //warning("_selectedCard._card._field16 = handcard->_card._field16;"); _gameBoardSide[2]._handCard[i]._cardId = 0; _gameBoardSide[2]._handCard[i]._card.remove(); |