diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/lab/anim.cpp | 8 | ||||
-rw-r--r-- | engines/lab/dispman.cpp | 10 | ||||
-rw-r--r-- | engines/lab/engine.cpp | 12 | ||||
-rw-r--r-- | engines/lab/eventman.cpp | 18 | ||||
-rw-r--r-- | engines/lab/interface.cpp | 2 | ||||
-rw-r--r-- | engines/lab/intro.cpp | 6 | ||||
-rw-r--r-- | engines/lab/lab.cpp | 8 | ||||
-rw-r--r-- | engines/lab/processroom.cpp | 4 | ||||
-rw-r--r-- | engines/lab/savegame.cpp | 6 |
9 files changed, 37 insertions, 37 deletions
diff --git a/engines/lab/anim.cpp b/engines/lab/anim.cpp index b3a5a8f85c..b15e71a888 100644 --- a/engines/lab/anim.cpp +++ b/engines/lab/anim.cpp @@ -95,9 +95,9 @@ void Anim::diffNextFrame(bool onlyDiffData) { if (!onlyDiffData) { if (_headerdata._fps) { - uint32 targetMillis = g_system->getMillis() + _delayMicros; - while (g_system->getMillis() < targetMillis) - g_system->delayMillis(10); + uint32 targetMillis = _vm->_system->getMillis() + _delayMicros; + while (_vm->_system->getMillis() < targetMillis) + _vm->_system->delayMillis(10); } if (_isPal && !_noPalChange) { @@ -302,7 +302,7 @@ void Anim::readDiff(Common::File *diffFile, bool playOnce, bool onlyDiffData) { // as it was possible to see that something was displayed, without being able to tell // what it was. A shorter delay (150ms) makes it acceptable during gameplay and // readable. The big question is: do we need that message? - g_system->delayMillis(150); + _vm->_system->delayMillis(150); if (_headerdata._fps == 1) _headerdata._fps = 0; diff --git a/engines/lab/dispman.cpp b/engines/lab/dispman.cpp index f6705ff0a3..2e133500e8 100644 --- a/engines/lab/dispman.cpp +++ b/engines/lab/dispman.cpp @@ -447,8 +447,8 @@ void DisplayMan::drawHLine(uint16 x1, uint16 y, uint16 x2) { } void DisplayMan::screenUpdate() { - g_system->copyRectToScreen(_displayBuffer, _screenWidth, 0, 0, _screenWidth, _screenHeight); - g_system->updateScreen(); + _vm->_system->copyRectToScreen(_displayBuffer, _screenWidth, 0, 0, _screenWidth, _screenHeight); + _vm->_system->updateScreen(); _vm->_event->processInput(); } @@ -491,7 +491,7 @@ void DisplayMan::writeColorRegs(byte *buf, uint16 first, uint16 numReg) { for (int i = 0; i < 256 * 3; i++) tmp[i] = buf[i] * 4; - g_system->getPaletteManager()->setPalette(tmp, first, numReg); + _vm->_system->getPaletteManager()->setPalette(tmp, first, numReg); memcpy(&(_curvgapal[first * 3]), buf, numReg * 3); } @@ -905,7 +905,7 @@ void DisplayMan::blackScreen() { memset(pal, 0, 248 * 3); writeColorRegs(pal, 8, 248); - g_system->delayMillis(32); + _vm->_system->delayMillis(32); } void DisplayMan::whiteScreen() { @@ -919,7 +919,7 @@ void DisplayMan::blackAllScreen() { memset(pal, 0, 256 * 3); writeColorRegs(pal, 0, 256); - g_system->delayMillis(32); + _vm->_system->delayMillis(32); } void DisplayMan::scrollDisplayX(int16 dx, uint16 x1, uint16 y1, uint16 x2, uint16 y2, byte *buffer) { diff --git a/engines/lab/engine.cpp b/engines/lab/engine.cpp index 501ca08ee6..f50a3b7c77 100644 --- a/engines/lab/engine.cpp +++ b/engines/lab/engine.cpp @@ -423,7 +423,7 @@ void LabEngine::mainGameLoop() { // Set up initial picture. while (1) { _event->processInput(); - g_system->delayMillis(10); + _system->delayMillis(10); if (gotMessage) { if (_quitLab || g_engine->shouldQuit()) { @@ -693,7 +693,7 @@ bool LabEngine::processKey(IntuiMessage *curMsg, uint32 &msgClass, uint16 &quali _followCrumbsFast = (code == Common::KEYCODE_r); _isCrumbTurning = false; _isCrumbWaiting = false; - _crumbTimestamp = g_system->getMillis(); + _crumbTimestamp = _system->getMillis(); if (_alternate) { eatMessages(); @@ -929,7 +929,7 @@ void LabEngine::processAltButton(uint16 &curInv, uint16 &lastInv, uint16 buttonI if (doit) { _graphics->drawMessage("Disk operation failed.", false); _graphics->setPalette(initcolors, 8); - g_system->delayMillis(1000); + _system->delayMillis(1000); } break; @@ -988,7 +988,7 @@ void LabEngine::processAltButton(uint16 &curInv, uint16 &lastInv, uint16 buttonI _followCrumbsFast = false; _isCrumbTurning = false; _isCrumbWaiting = false; - _crumbTimestamp = g_system->getMillis(); + _crumbTimestamp = _system->getMillis(); eatMessages(); _alternate = false; @@ -1114,7 +1114,7 @@ int LabEngine::followCrumbs() { }; if (_isCrumbWaiting) { - if (g_system->getMillis() <= _crumbTimestamp) + if (_system->getMillis() <= _crumbTimestamp) return 0; _isCrumbWaiting = false; @@ -1155,7 +1155,7 @@ int LabEngine::followCrumbs() { _isCrumbWaiting = true; int theDelay = (_followCrumbsFast ? 1000 / 4 : 1000); - _crumbTimestamp = theDelay + g_system->getMillis(); + _crumbTimestamp = theDelay + _system->getMillis(); } return moveDir; diff --git a/engines/lab/eventman.cpp b/engines/lab/eventman.cpp index 2e6561c8c7..6e8b08e39f 100644 --- a/engines/lab/eventman.cpp +++ b/engines/lab/eventman.cpp @@ -148,8 +148,8 @@ void EventManager::updateMouse() { } void EventManager::initMouse() { - g_system->setMouseCursor(mouseData, MOUSE_WIDTH, MOUSE_HEIGHT, 0, 0, 0); - g_system->showMouse(false); + _vm->_system->setMouseCursor(mouseData, MOUSE_WIDTH, MOUSE_HEIGHT, 0, 0, 0); + _vm->_system->showMouse(false); setMousePos(Common::Point(0, 0)); } @@ -160,14 +160,14 @@ void EventManager::mouseShow() { _mouseHidden = false; } - g_system->showMouse(true); + _vm->_system->showMouse(true); } void EventManager::mouseHide() { if (!_mouseHidden) { _mouseHidden = true; - g_system->showMouse(false); + _vm->_system->showMouse(false); } } @@ -180,9 +180,9 @@ Common::Point EventManager::getMousePos() { void EventManager::setMousePos(Common::Point pos) { if (_vm->_isHiRes) - g_system->warpMouse(pos.x, pos.y); + _vm->_system->warpMouse(pos.x, pos.y); else - g_system->warpMouse(pos.x * 2, pos.y); + _vm->_system->warpMouse(pos.x * 2, pos.y); if (!_mouseHidden) processInput(); @@ -206,7 +206,7 @@ void EventManager::processInput() { Common::Event event; Button *curButton = nullptr; - while (g_system->getEventManager()->pollEvent(event)) { + while (_vm->_system->getEventManager()->pollEvent(event)) { switch (event.type) { case Common::EVENT_LBUTTONDOWN: if (_screenButtonList) @@ -257,9 +257,9 @@ void EventManager::processInput() { } } - g_system->copyRectToScreen(_vm->_graphics->_displayBuffer, _vm->_graphics->_screenWidth, 0, 0, _vm->_graphics->_screenWidth, _vm->_graphics->_screenHeight); + _vm->_system->copyRectToScreen(_vm->_graphics->_displayBuffer, _vm->_graphics->_screenWidth, 0, 0, _vm->_graphics->_screenWidth, _vm->_graphics->_screenHeight); _vm->_console->onFrame(); - g_system->updateScreen(); + _vm->_system->updateScreen(); } Common::KeyCode EventManager::getNextChar() { diff --git a/engines/lab/interface.cpp b/engines/lab/interface.cpp index 7fb3ba2af1..bdf30c6c49 100644 --- a/engines/lab/interface.cpp +++ b/engines/lab/interface.cpp @@ -104,7 +104,7 @@ Button *EventManager::checkNumButtonHit(ButtonList *buttonList, uint16 key) { || ((button->_keyEquiv != 0) && (makeButtonKeyEquiv(key) == button->_keyEquiv))) && button->_isEnabled) { button->_altImage->drawImage(button->_x, button->_y); - g_system->delayMillis(80); + _vm->_system->delayMillis(80); button->_image->drawImage(button->_x, button->_y); return button; } diff --git a/engines/lab/intro.cpp b/engines/lab/intro.cpp index 8e580f1250..de76c0cbb5 100644 --- a/engines/lab/intro.cpp +++ b/engines/lab/intro.cpp @@ -114,7 +114,7 @@ void Intro::doPictText(const Common::String filename, TextFont *msgFont, bool is return; } - lastMillis = g_system->getMillis(); + lastMillis = _vm->_system->getMillis(); } IntuiMessage *msg = _vm->_event->getMsg(); @@ -127,7 +127,7 @@ void Intro::doPictText(const Common::String filename, TextFont *msgFont, bool is _vm->updateMusicAndEvents(); _vm->_anim->diffNextFrame(); - uint32 elapsedSeconds = (g_system->getMillis() - lastMillis) / 1000; + uint32 elapsedSeconds = (_vm->_system->getMillis() - lastMillis) / 1000; if (elapsedSeconds > timeDelay) { if (doneFl) { @@ -239,7 +239,7 @@ void Intro::introSequence() { introEatMessages(); if (_quitIntro) break; - g_system->delayMillis(10); + _vm->_system->delayMillis(10); } } diff --git a/engines/lab/lab.cpp b/engines/lab/lab.cpp index 01300ae442..5d545d93c0 100644 --- a/engines/lab/lab.cpp +++ b/engines/lab/lab.cpp @@ -230,15 +230,15 @@ void LabEngine::changeVolume(int delta) { } void LabEngine::waitTOF() { - g_system->copyRectToScreen(_graphics->_displayBuffer, _graphics->_screenWidth, 0, 0, _graphics->_screenWidth, _graphics->_screenHeight); - g_system->updateScreen(); + _system->copyRectToScreen(_graphics->_displayBuffer, _graphics->_screenWidth, 0, 0, _graphics->_screenWidth, _graphics->_screenHeight); + _system->updateScreen(); _event->processInput(); uint32 now; - for (now = g_system->getMillis(); now - _lastWaitTOFTicks <= 0xF; now = g_system->getMillis() ) - g_system->delayMillis(_lastWaitTOFTicks - now + 17); + for (now = _system->getMillis(); now - _lastWaitTOFTicks <= 0xF; now = _system->getMillis() ) + _system->delayMillis(_lastWaitTOFTicks - now + 17); _lastWaitTOFTicks = now; } diff --git a/engines/lab/processroom.cpp b/engines/lab/processroom.cpp index 743f408f7e..0d60724e27 100644 --- a/engines/lab/processroom.cpp +++ b/engines/lab/processroom.cpp @@ -364,11 +364,11 @@ void LabEngine::doActions(Action *actionList, CloseDataPtr *closePtrList) { break; case kActionWaitSecs: { - uint32 targetMillis = g_system->getMillis() + actionList->_param1 * 1000; + uint32 targetMillis = _system->getMillis() + actionList->_param1 * 1000; _graphics->screenUpdate(); - while (g_system->getMillis() < targetMillis) { + while (_system->getMillis() < targetMillis) { updateMusicAndEvents(); _anim->diffNextFrame(); } diff --git a/engines/lab/savegame.cpp b/engines/lab/savegame.cpp index 70330a00d2..8ee8b1a689 100644 --- a/engines/lab/savegame.cpp +++ b/engines/lab/savegame.cpp @@ -65,7 +65,7 @@ void LabEngine::writeSaveGameHeader(Common::OutSaveFile *out, const Common::Stri // Creation date/time TimeDate curTime; - g_system->getTimeAndDate(curTime); + _system->getTimeAndDate(curTime); uint32 saveDate = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF); uint16 saveTime = ((curTime.tm_hour & 0xFF) << 8) | ((curTime.tm_min) & 0xFF); @@ -121,7 +121,7 @@ bool readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &header) { bool LabEngine::saveGame(int slot, const Common::String desc) { Common::String fileName = generateSaveFileName(slot); - Common::SaveFileManager *saveFileManager = g_system->getSavefileManager(); + Common::SaveFileManager *saveFileManager = _system->getSavefileManager(); Common::OutSaveFile *file = saveFileManager->openForSaving(fileName); if (!file) @@ -161,7 +161,7 @@ bool LabEngine::saveGame(int slot, const Common::String desc) { bool LabEngine::loadGame(int slot) { Common::String fileName = generateSaveFileName(slot); - Common::SaveFileManager *saveFileManager = g_system->getSavefileManager(); + Common::SaveFileManager *saveFileManager = _system->getSavefileManager(); Common::InSaveFile *file = saveFileManager->openForLoading(fileName); if (!file) |