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-rw-r--r--engines/pink/module.mk1
-rw-r--r--engines/pink/objects/actions/action_loop.cpp44
-rw-r--r--engines/pink/objects/actions/action_loop.h48
-rw-r--r--engines/pink/objects/actions/action_play.h2
4 files changed, 94 insertions, 1 deletions
diff --git a/engines/pink/module.mk b/engines/pink/module.mk
index 8621fe7d91..472164d79c 100644
--- a/engines/pink/module.mk
+++ b/engines/pink/module.mk
@@ -18,6 +18,7 @@ MODULE_OBJS = \
objects/actions/action.o \
objects/actions/action_cel.o \
objects/actions/action_hide.o \
+ objects/actions/action_loop.o \
objects/actions/action_play.o \
objects/actions/action_sound.o \
objects/actions/action_still.o \
diff --git a/engines/pink/objects/actions/action_loop.cpp b/engines/pink/objects/actions/action_loop.cpp
new file mode 100644
index 0000000000..dd80b48f4e
--- /dev/null
+++ b/engines/pink/objects/actions/action_loop.cpp
@@ -0,0 +1,44 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+
+#include "action_loop.h"
+#include <common/debug.h>
+#include <pink/archive.h>
+
+namespace Pink {
+
+void ActionLoop::deserialize(Archive &archive) {
+ ActionPlay::deserialize(archive);
+ uint32 style;
+ archive >> _intro >> style;
+ assert(style <= 2);
+ _style = static_cast<Style>(style);
+}
+
+void ActionLoop::toConsole() {
+ debug("\tActionLoop: _name = %s, _fileName = %s, z = %u, _startFrame = %u,"
+ " _endFrame = %u, _intro = %u, style = %u",
+ _name.c_str(), _fileName.c_str(), _z, _startFrame, _stopFrame, _intro, _style);
+}
+
+} // End of namespace Pink \ No newline at end of file
diff --git a/engines/pink/objects/actions/action_loop.h b/engines/pink/objects/actions/action_loop.h
new file mode 100644
index 0000000000..659a21d63c
--- /dev/null
+++ b/engines/pink/objects/actions/action_loop.h
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PINK_ACTION_LOOP_H
+#define PINK_ACTION_LOOP_H
+
+#include "action_play.h"
+
+namespace Pink {
+
+class ActionLoop : public ActionPlay {
+public:
+ virtual void deserialize(Archive &archive);
+
+ virtual void toConsole();
+
+private:
+ enum Style {
+ kPingPong = 0,
+ kRandom = 1,
+ kForward = 2
+ };
+ uint _intro;
+ Style _style;
+};
+
+} // End of namespace Pink
+
+#endif
diff --git a/engines/pink/objects/actions/action_play.h b/engines/pink/objects/actions/action_play.h
index 8ae91498a5..f5c6357fc5 100644
--- a/engines/pink/objects/actions/action_play.h
+++ b/engines/pink/objects/actions/action_play.h
@@ -36,7 +36,7 @@ public:
virtual void start(bool unk);
virtual void end();
-private:
+protected:
uint32 _stopFrame;
};