diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/wintermute/base/scriptables/script_ext_directory.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/wintermute/base/scriptables/script_ext_directory.cpp b/engines/wintermute/base/scriptables/script_ext_directory.cpp index faf3ac1377..0b5c7a74a6 100644 --- a/engines/wintermute/base/scriptables/script_ext_directory.cpp +++ b/engines/wintermute/base/scriptables/script_ext_directory.cpp @@ -64,7 +64,7 @@ bool SXDirectory::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSt ////////////////////////////////////////////////////////////////////////// if (strcmp(name, "Create") == 0) { stack->correctParams(1); - const char *path = stack->pop()->getString(); + //const char *path = stack->pop()->getString(); if (BaseEngine::instance().getGameId() == "hamlet") { // No need to actually create anything since "gamelet.save" is stored at SavefileManager @@ -82,7 +82,7 @@ bool SXDirectory::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSt ////////////////////////////////////////////////////////////////////////// else if (strcmp(name, "Delete") == 0) { stack->correctParams(1); - const char *path = stack->pop()->getString(); + //const char *path = stack->pop()->getString(); warning("Directory.Delete is not implemented! Returning false..."); @@ -95,8 +95,8 @@ bool SXDirectory::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSt ////////////////////////////////////////////////////////////////////////// else if (strcmp(name, "GetFiles") == 0 || strcmp(name, "GetDirectories") == 0) { stack->correctParams(2); - const char *path = stack->pop()->getString(); - const char *mask = stack->pop()->getString(); + //const char *path = stack->pop()->getString(); + //const char *mask = stack->pop()->getString(); stack->pushInt(0); BaseScriptable *array = makeSXArray(_gameRef, stack); |