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-rw-r--r--engines/titanic/core/saveable_object.cpp6
-rw-r--r--engines/titanic/game/place_holder_item.cpp96
-rw-r--r--engines/titanic/game/place_holder_item.h63
-rw-r--r--engines/titanic/game/variable_list.cpp73
-rw-r--r--engines/titanic/game/variable_list.h63
-rw-r--r--engines/titanic/module.mk2
6 files changed, 303 insertions, 0 deletions
diff --git a/engines/titanic/core/saveable_object.cpp b/engines/titanic/core/saveable_object.cpp
index db3249c107..d74f9a26ef 100644
--- a/engines/titanic/core/saveable_object.cpp
+++ b/engines/titanic/core/saveable_object.cpp
@@ -175,6 +175,7 @@
#include "titanic/game/pet_disabler.h"
#include "titanic/game/phonograph.h"
#include "titanic/game/phonograph_lid.h"
+#include "titanic/game/place_holder_item.h"
#include "titanic/game/play_music_button.h"
#include "titanic/game/play_on_act.h"
#include "titanic/game/port_hole.h"
@@ -207,6 +208,7 @@
#include "titanic/game/tow_parrot_nav.h"
#include "titanic/game/up_lighter.h"
#include "titanic/game/useless_lever.h"
+#include "titanic/game/variable_list.h"
#include "titanic/game/volume_control.h"
#include "titanic/game/wheel_button.h"
#include "titanic/game/wheel_hotspot.h"
@@ -586,6 +588,7 @@ DEFFN(CNutReplacer);
DEFFN(CPetDisabler);
DEFFN(CPhonograph);
DEFFN(CPhonographLid);
+DEFFN(CPlaceHolderItem);
DEFFN(CPlayMusicButton);
DEFFN(CPlayOnAct);
DEFFN(CPortHole);
@@ -618,6 +621,7 @@ DEFFN(CTitaniaStillControl);
DEFFN(CTOWParrotNav);
DEFFN(CUpLighter);
DEFFN(CUselessLever);
+DEFFN(CVariableListItem);
DEFFN(CVolumeControl);
DEFFN(CWheelButton);
DEFFN(CWheelHotSpot);
@@ -1174,6 +1178,7 @@ void CSaveableObject::initClassList() {
ADDFN(CPetDisabler, CGameObject);
ADDFN(CPhonograph, CMusicPlayer);
ADDFN(CPhonographLid, CGameObject);
+ ADDFN(CPlaceHolderItem, CNamedItem);
ADDFN(CPlayMusicButton, CBackground);
ADDFN(CPlayOnAct, CBackground);
ADDFN(CPortHole, CGameObject);
@@ -1206,6 +1211,7 @@ void CSaveableObject::initClassList() {
ADDFN(CTOWParrotNav, CGameObject);
ADDFN(CUpLighter, CDropTarget);
ADDFN(CUselessLever, CToggleButton);
+ ADDFN(CVariableListItem, ListItem);
ADDFN(CVolumeControl, CGameObject);
ADDFN(CWheelButton, CBackground);
ADDFN(CWheelHotSpot, CBackground);
diff --git a/engines/titanic/game/place_holder_item.cpp b/engines/titanic/game/place_holder_item.cpp
new file mode 100644
index 0000000000..ecd9c9a10b
--- /dev/null
+++ b/engines/titanic/game/place_holder_item.cpp
@@ -0,0 +1,96 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/place_holder_item.h"
+
+namespace Titanic {
+
+EMPTY_MESSAGE_MAP(CPlaceHolderItem, CNamedItem);
+
+CPlaceHolderItem::CPlaceHolderItem() :
+ _field4C(0), _field60(0), _field64(0), _field68(0), _field7C(0) {
+}
+
+void CPlaceHolderItem::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(7, indent);
+ file->writeNumberLine(_field7C, indent);
+ file->writeQuotedLine("Movies", indent);
+ _clips.save(file, indent + 1);
+ file->writeNumberLine(_field68, indent);
+ file->writeNumberLine(_field64, indent);
+ file->writeNumberLine(_field60, indent);
+ _list.save(file, indent);
+ file->writeQuotedLine(_string2, indent);
+ file->writeNumberLine(_field4C, indent);
+ file->writePoint(_pos1, indent);
+ file->writePoint(_pos2, indent);
+ file->writeQuotedLine(_string1, indent);
+
+ CNamedItem::save(file, indent);
+}
+
+void CPlaceHolderItem::load(SimpleFile *file) {
+ switch (file->readNumber()) {
+ case 7:
+ _field7C = file->readNumber();
+ // Deliberate fall-through
+
+ case 6:
+ file->readString();
+ _clips.load(file);
+ // Deliberate fall-through
+
+ case 5:
+ _field68 = file->readNumber();
+ // Deliberate fall-through
+
+ case 4:
+ _field64 = file->readNumber();
+ // Deliberate fall-through
+
+ case 3:
+ _field60 = file->readNumber();
+ // Deliberate fall-through
+
+ case 2:
+ _list.load(file);
+ // Deliberate fall-through
+
+ case 1:
+ _string2 = file->readString();
+ _field4C = file->readNumber();
+ _pos1 = file->readPoint();
+ _pos2 = file->readPoint();
+ // Deliberate fall-through
+
+ case 0:
+ _string1 = file->readString();
+ break;
+
+ default:
+ break;
+ }
+
+ CNamedItem::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/place_holder_item.h b/engines/titanic/game/place_holder_item.h
new file mode 100644
index 0000000000..c4850377db
--- /dev/null
+++ b/engines/titanic/game/place_holder_item.h
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_PLACE_HOLDER_ITEM_H
+#define TITANIC_PLACE_HOLDER_ITEM_H
+
+#include "titanic/core/named_item.h"
+#include "titanic/game/variable_list.h"
+#include "titanic/support/movie_clip.h"
+
+namespace Titanic {
+
+class CPlaceHolderItem : public CNamedItem {
+ DECLARE_MESSAGE_MAP;
+public:
+ CString _string1;
+ Point _pos1;
+ Point _pos2;
+ CString _string2;
+ int _field4C;
+ CVariableList _list;
+ int _field60;
+ int _field64;
+ int _field68;
+ CMovieClipList _clips;
+ int _field7C;
+public:
+ CLASSDEF;
+ CPlaceHolderItem();
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent);
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_PLACE_HOLDER_ITEM_H */
diff --git a/engines/titanic/game/variable_list.cpp b/engines/titanic/game/variable_list.cpp
new file mode 100644
index 0000000000..1ddf1bc957
--- /dev/null
+++ b/engines/titanic/game/variable_list.cpp
@@ -0,0 +1,73 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/variable_list.h"
+
+namespace Titanic {
+
+void CVariableListItem::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(3, indent);
+ file->writeNumberLine(_field44, indent);
+ file->writeQuotedLine(_string1, indent);
+ file->writeNumberLine(_field18, indent);
+ file->writeNumberLine(_field40, indent);
+ file->writeQuotedLine(_string2, indent);
+ file->writeQuotedLine(_string3, indent);
+ file->writeQuotedLine(_string4, indent);
+
+ ListItem::save(file, indent);
+}
+
+void CVariableListItem::load(SimpleFile *file) {
+ int field40 = 0, field44 = 0;
+
+ switch (file->readNumber()) {
+ case 3:
+ field44 = file->readNumber();
+ // Deliberate fall-through
+
+ case 2:
+ _string1 = file->readString();
+ _field18 = file->readNumber();
+ // Deliberate fall-through
+
+ case 1:
+ field40 = file->readNumber();
+ // Deliberate fall-through
+
+ case 0:
+ _string2 = file->readString();
+ _string3 = file->readString();
+ _string4 = file->readString();
+ break;
+
+ default:
+ break;
+ }
+
+ _field40 = field40;
+ _field44 = field44;
+
+ ListItem::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/variable_list.h b/engines/titanic/game/variable_list.h
new file mode 100644
index 0000000000..9309e19ac5
--- /dev/null
+++ b/engines/titanic/game/variable_list.h
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_VARIABLE_LIST_H
+#define TITANIC_VARIABLE_LIST_H
+
+#include "titanic/core/list.h"
+
+namespace Titanic {
+
+class CVariableListItem : public ListItem {
+public:
+ CString _string1;
+ int _field18;
+ CString _string2;
+ CString _string3;
+ CString _string4;
+ int _field40;
+ int _field44;
+public:
+ CLASSDEF;
+ CVariableListItem() : ListItem(), _field18(0), _field40(0), _field44(0) {}
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent);
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+
+/**
+ * Movie clip list
+ */
+class CVariableList: public List<CVariableListItem> {
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_VARIABLE_LIST_H */
diff --git a/engines/titanic/module.mk b/engines/titanic/module.mk
index 87f4124df7..798d81dbe5 100644
--- a/engines/titanic/module.mk
+++ b/engines/titanic/module.mk
@@ -167,6 +167,7 @@ MODULE_OBJS := \
game/pet_disabler.o \
game/phonograph.o \
game/phonograph_lid.o \
+ game/place_holder_item.o \
game/play_music_button.o \
game/play_on_act.o \
game/port_hole.o \
@@ -199,6 +200,7 @@ MODULE_OBJS := \
game/titania_still_control.o \
game/up_lighter.o \
game/useless_lever.o \
+ game/variable_list.o \
game/volume_control.o \
game/wheel_button.o \
game/wheel_hotspot.o \