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-rw-r--r--engines/glk/glulxe/glulxe.cpp4
-rw-r--r--engines/glk/glulxe/vm.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/engines/glk/glulxe/glulxe.cpp b/engines/glk/glulxe/glulxe.cpp
index a78e22cea4..617bcb08c8 100644
--- a/engines/glk/glulxe/glulxe.cpp
+++ b/engines/glk/glulxe/glulxe.cpp
@@ -105,7 +105,7 @@ bool Glulxe::is_gamefile_valid() {
}
void Glulxe::fatal_error_handler(const char *str, const char *arg, bool useVal, int val) {
- Common::String msg = "Glulxe fatal error: ";
+ Common::String msg = Common::String::format("Glulxe fatal error: %s", str);
if (arg || useVal) {
msg += " (";
@@ -124,7 +124,7 @@ void Glulxe::fatal_error_handler(const char *str, const char *arg, bool useVal,
}
void Glulxe::nonfatal_warning_handler(const char *str, const char *arg, bool useVal, int val) {
- Common::String msg = "Glulxe warning: ";
+ Common::String msg = Common::String::format("Glulxe warning: %s", str);
if (arg || useVal) {
msg += " (";
diff --git a/engines/glk/glulxe/vm.cpp b/engines/glk/glulxe/vm.cpp
index 44ea106e69..c4d90ed688 100644
--- a/engines/glk/glulxe/vm.cpp
+++ b/engines/glk/glulxe/vm.cpp
@@ -35,7 +35,7 @@ void Glulxe::setup_vm() {
stream_char_handler = nullptr;
stream_unichar_handler = nullptr;
- _gameFile.seek(0);
+ _gameFile.seek(gamefile_start + 8);
if (_gameFile.read(buf, 4 * 7) != (4 * 7))
fatal_error("The game file header is too short.");