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-rw-r--r--engines/parallaction/callables_ns.cpp10
-rw-r--r--engines/parallaction/graphics.cpp44
-rw-r--r--engines/parallaction/graphics.h57
-rw-r--r--engines/parallaction/gui_ns.cpp3
-rw-r--r--engines/parallaction/parallaction.cpp28
-rw-r--r--engines/parallaction/parallaction.h12
-rw-r--r--engines/parallaction/parallaction_ns.cpp20
-rw-r--r--engines/parallaction/parser_br.cpp10
-rw-r--r--engines/parallaction/walk.h34
9 files changed, 119 insertions, 99 deletions
diff --git a/engines/parallaction/callables_ns.cpp b/engines/parallaction/callables_ns.cpp
index 51145dabaa..51a4fb1f6f 100644
--- a/engines/parallaction/callables_ns.cpp
+++ b/engines/parallaction/callables_ns.cpp
@@ -330,7 +330,7 @@ void Parallaction_ns::_c_onMouse(void *parm) {
void Parallaction_ns::_c_setMask(void *parm) {
- memset(_backgroundInfo->mask.data + 3600, 0, 3600);
+ memset(_gfx->_backgroundInfo->mask.data + 3600, 0, 3600);
_gfx->_bgLayers[1] = 500;
return;
@@ -586,7 +586,7 @@ void Parallaction_ns::_c_sketch(void *parm) {
newx = _rightHandPositions[2*index];
}
- Graphics::drawLine(oldx, oldy, newx, newy, 0, zeroMask, _backgroundInfo);
+ Graphics::drawLine(oldx, oldy, newx, newy, 0, zeroMask, _gfx->_backgroundInfo);
_rightHandAnim->_left = newx;
_rightHandAnim->_top = newy - 20;
@@ -608,11 +608,11 @@ void Parallaction_ns::_c_shade(void *parm) {
_rightHandAnim->_top
);
- uint16 _di = r.left/4 + r.top * _backgroundInfo->mask.internalWidth;
+ uint16 _di = r.left/4 + r.top * _gfx->_backgroundInfo->mask.internalWidth;
for (uint16 _si = r.top; _si < r.bottom; _si++) {
- memset(_backgroundInfo->mask.data + _di, 0, r.width()/4+1);
- _di += _backgroundInfo->mask.internalWidth;
+ memset(_gfx->_backgroundInfo->mask.data + _di, 0, r.width()/4+1);
+ _di += _gfx->_backgroundInfo->mask.internalWidth;
}
return;
diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp
index 2ed4a99405..6479a796d2 100644
--- a/engines/parallaction/graphics.cpp
+++ b/engines/parallaction/graphics.cpp
@@ -345,6 +345,7 @@ void Gfx::drawBalloons() {
}
void Gfx::updateScreen() {
+#if 0
if (_halfbrite) {
Graphics::Surface *surf = g_system->lockScreen();
byte *src = (byte*)_buffers[kBitFront]->pixels;
@@ -359,6 +360,8 @@ void Gfx::updateScreen() {
} else {
g_system->copyRectToScreen((const byte*)_buffers[kBitFront]->pixels, _buffers[kBitFront]->pitch, _screenX, _screenY, _vm->_screenWidth, _vm->_screenHeight);
}
+#endif
+ g_system->copyRectToScreen((const byte*)_buffers[kBit2]->pixels, _buffers[kBit2]->pitch, _screenX, _screenY, _vm->_screenWidth, _vm->_screenHeight);
Graphics::Surface *surf = g_system->lockScreen();
drawGfxObjects(*surf);
@@ -900,6 +903,7 @@ Gfx::Gfx(Parallaction* vm) :
_hbCircleRadius = 0;
_font = NULL;
+ _backgroundInfo = new BackgroundInfo;
return;
}
@@ -908,6 +912,9 @@ Gfx::~Gfx() {
freeBuffers();
+ freeBackground();
+ delete _backgroundInfo;
+
return;
}
@@ -1173,4 +1180,41 @@ bool Gfx::drawWrappedText(Graphics::Surface* surf, char *text, byte color, int16
}
+void Gfx::freeBackground() {
+
+ if (!_backgroundInfo)
+ return;
+
+ _backgroundInfo->bg.free();
+ _backgroundInfo->mask.free();
+ _backgroundInfo->path.free();
+
+}
+
+void Gfx::setBackground(uint type, const char* name, const char* mask, const char* path) {
+
+ if (type == kBackgroundLocation) {
+
+ _disk->loadScenery(*_backgroundInfo, name, mask, path);
+
+ setPalette(_backgroundInfo->palette);
+ _palette.clone(_backgroundInfo->palette);
+ setBackground(&_backgroundInfo->bg);
+
+ if (_backgroundInfo->mask.data)
+ setMask(&_backgroundInfo->mask);
+
+ } else {
+
+ _disk->loadSlide(*_backgroundInfo, name);
+
+ setPalette(_backgroundInfo->palette);
+ setBackground(&_backgroundInfo->bg);
+
+ }
+
+ return;
+}
+
+
} // namespace Parallaction
diff --git a/engines/parallaction/graphics.h b/engines/parallaction/graphics.h
index 1af1d1e8ea..2791285320 100644
--- a/engines/parallaction/graphics.h
+++ b/engines/parallaction/graphics.h
@@ -152,6 +152,41 @@ public:
};
+
+struct PathBuffer {
+ // handles a 1-bit depth buffer used for masking non-walkable areas
+
+ uint16 w;
+ uint16 internalWidth;
+ uint16 h;
+ uint size;
+ byte *data;
+
+public:
+ PathBuffer() : w(0), internalWidth(0), h(0), size(0), data(0) {
+ }
+
+ void create(uint16 width, uint16 height) {
+ w = width;
+ internalWidth = w >> 3;
+ h = height;
+ size = (internalWidth * h);
+ data = (byte*)calloc(size, 1);
+ }
+
+ void free() {
+ ::free(data);
+ data = 0;
+ w = 0;
+ h = 0;
+ internalWidth = 0;
+ size = 0;
+ }
+
+ inline byte getValue(uint16 x, uint16 y);
+};
+
+
class Palette {
byte _data[768];
@@ -290,9 +325,25 @@ public:
void release();
};
-
typedef Common::List<GfxObj*> GfxObjList;
+struct BackgroundInfo {
+ uint width;
+ uint height;
+
+ Graphics::Surface bg;
+ MaskBuffer mask;
+ PathBuffer path;
+
+ Palette palette;
+};
+
+
+enum {
+ kBackgroundLocation = 1,
+ kBackgroundSlide = 2
+};
+
class Gfx {
public:
@@ -315,6 +366,10 @@ public:
void drawGfxObjects(Graphics::Surface &surf);
void sortAnimations();
+ BackgroundInfo *_backgroundInfo;
+ void freeBackground();
+ void setBackground(uint type, const char* name, const char* mask, const char* path);
+
public:
// balloons and text
diff --git a/engines/parallaction/gui_ns.cpp b/engines/parallaction/gui_ns.cpp
index 93ed953163..ad059ac0d2 100644
--- a/engines/parallaction/gui_ns.cpp
+++ b/engines/parallaction/gui_ns.cpp
@@ -178,11 +178,12 @@ void Parallaction_ns::guiSplash() {
showSlide("intro");
_gfx->updateScreen();
g_system->delayMillis(2000);
+ freeBackground();
showSlide("minintro");
_gfx->updateScreen();
g_system->delayMillis(2000);
-
+ freeBackground();
}
int Parallaction_ns::guiNewGame() {
diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp
index acf01cf433..57a1cc6e96 100644
--- a/engines/parallaction/parallaction.cpp
+++ b/engines/parallaction/parallaction.cpp
@@ -118,9 +118,6 @@ Parallaction::Parallaction(OSystem *syst, const PARALLACTIONGameDescription *gam
Parallaction::~Parallaction() {
delete _debugger;
- freeBackground();
- delete _backgroundInfo;
-
delete _globalTable;
delete _callableNames;
@@ -160,14 +157,11 @@ int Parallaction::init() {
_location._comment = NULL;
_location._endComment = NULL;
- _backgroundInfo = 0;
_pathBuffer = 0;
_activeZone = 0;
_screenSize = _screenWidth * _screenHeight;
- _backgroundInfo = new BackgroundInfo;
-
strcpy(_characterName1, "null");
memset(_locationNames, 0, NUM_LOCATIONS * 32);
@@ -725,6 +719,7 @@ void Parallaction::freeLocation() {
_location._walkNodes.clear();
_gfx->clearGfxObjects();
+ freeBackground();
freeZones();
freeAnimations();
@@ -743,30 +738,15 @@ void Parallaction::freeLocation() {
void Parallaction::freeBackground() {
- if (!_backgroundInfo)
- return;
-
- _backgroundInfo->bg.free();
- _backgroundInfo->mask.free();
- _backgroundInfo->path.free();
-
+ _gfx->freeBackground();
_pathBuffer = 0;
}
void Parallaction::setBackground(const char* name, const char* mask, const char* path) {
- _disk->loadScenery(*_backgroundInfo, name, mask, path);
-
- _gfx->setPalette(_backgroundInfo->palette);
- _gfx->_palette.clone(_backgroundInfo->palette);
- _gfx->setBackground(&_backgroundInfo->bg);
-
- if (_backgroundInfo->mask.data)
- _gfx->setMask(&_backgroundInfo->mask);
-
- if (_backgroundInfo->path.data)
- _pathBuffer = &_backgroundInfo->path;
+ _gfx->setBackground(kBackgroundLocation, name, mask, path);
+ _pathBuffer = &_gfx->_backgroundInfo->path;
return;
}
diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h
index b77d30e41e..8cfddd889b 100644
--- a/engines/parallaction/parallaction.h
+++ b/engines/parallaction/parallaction.h
@@ -237,16 +237,6 @@ public:
-struct BackgroundInfo {
- uint width;
- uint height;
-
- Graphics::Surface bg;
- MaskBuffer mask;
- PathBuffer path;
-
- Palette palette;
-};
class Opcode {
@@ -453,8 +443,6 @@ protected: // data
bool _hasLocationSound;
char _locationSound[50];
- BackgroundInfo *_backgroundInfo;
-
Zone *_hoverZone;
diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp
index 98a9ea0202..72a01d3d90 100644
--- a/engines/parallaction/parallaction_ns.cpp
+++ b/engines/parallaction/parallaction_ns.cpp
@@ -266,24 +266,7 @@ void Parallaction_ns::switchBackground(const char* background, const char* mask)
void Parallaction_ns::showSlide(const char *name) {
-
- BackgroundInfo info;
-
- _disk->loadSlide(info, name);
-
- // TODO: avoid using screen buffers for displaying slides. Using a generic buffer
- // allows for positioning of graphics as needed by Big Red Adventure.
- // The main problem lies with menu, which relies on multiple buffers, mainly because
- // it is crappy code.
- _gfx->setBackground(&info.bg);
- _gfx->setPalette(info.palette);
- _gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront);
-
- info.bg.free();
- info.mask.free();
- info.path.free();
-
- return;
+ _gfx->setBackground(kBackgroundSlide, name, 0, 0);
}
// changeLocation handles transitions between locations, and is able to display slides
@@ -315,6 +298,7 @@ void Parallaction_ns::changeLocation(char *location) {
_gfx->showLabel(id, CENTER_LABEL_HORIZONTAL, 14);
waitUntilLeftClick();
_gfx->freeLabels();
+ freeBackground();
}
if (locname.hasCharacter()) {
diff --git a/engines/parallaction/parser_br.cpp b/engines/parallaction/parser_br.cpp
index 9b42b043af..8d6d5d9ab0 100644
--- a/engines/parallaction/parser_br.cpp
+++ b/engines/parallaction/parser_br.cpp
@@ -125,7 +125,7 @@ DECLARE_LOCATION_PARSER(location) {
} else {
nextToken = 2;
}
-
+#if 0
_disk->loadScenery(*_backgroundInfo, _location._name, NULL, NULL);
// if (flip) {
@@ -135,7 +135,7 @@ DECLARE_LOCATION_PARSER(location) {
_gfx->setBackground(&_backgroundInfo->bg);
_gfx->_palette.clone(_backgroundInfo->palette);
_gfx->setPalette(_backgroundInfo->palette);
-
+#endif
if (_tokens[nextToken][0] != '\0') {
_char._ani._left = atoi(_tokens[nextToken]);
@@ -271,21 +271,23 @@ DECLARE_LOCATION_PARSER(null) {
DECLARE_LOCATION_PARSER(mask) {
debugC(7, kDebugParser, "LOCATION_PARSER(mask) ");
-
+#if 0
_disk->loadScenery(*_backgroundInfo, NULL, _tokens[1], NULL);
_gfx->setMask(&_backgroundInfo->mask);
_gfx->_bgLayers[0] = atoi(_tokens[2]);
_gfx->_bgLayers[1] = atoi(_tokens[3]);
_gfx->_bgLayers[2] = atoi(_tokens[4]);
+#endif
}
DECLARE_LOCATION_PARSER(path) {
debugC(7, kDebugParser, "LOCATION_PARSER(path) ");
-
+#if 0
_disk->loadScenery(*_backgroundInfo, NULL, NULL, _tokens[1]);
_pathBuffer = &_backgroundInfo->path;
+#endif
}
diff --git a/engines/parallaction/walk.h b/engines/parallaction/walk.h
index c5e8cebc8a..1b03aa6334 100644
--- a/engines/parallaction/walk.h
+++ b/engines/parallaction/walk.h
@@ -47,40 +47,6 @@ public:
typedef ManagedList<WalkNode*> WalkNodeList;
-struct PathBuffer {
- // handles a 1-bit depth buffer used for masking non-walkable areas
-
- uint16 w;
- uint16 internalWidth;
- uint16 h;
- uint size;
- byte *data;
-
-public:
- PathBuffer() : w(0), internalWidth(0), h(0), size(0), data(0) {
- }
-
- void create(uint16 width, uint16 height) {
- w = width;
- internalWidth = w >> 3;
- h = height;
- size = (internalWidth * h);
- data = (byte*)calloc(size, 1);
- }
-
- void free() {
- ::free(data);
- data = 0;
- w = 0;
- h = 0;
- internalWidth = 0;
- size = 0;
- }
-
- inline byte getValue(uint16 x, uint16 y);
-};
-
-
class PathBuilder {
Animation *_anim;