diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/cge/cge.cpp | 2 | ||||
-rw-r--r-- | engines/cge/cge.h | 7 | ||||
-rw-r--r-- | engines/cge/general.cpp | 33 | ||||
-rw-r--r-- | engines/cge/general.h | 9 | ||||
-rw-r--r-- | engines/cge/snail.cpp | 127 | ||||
-rw-r--r-- | engines/cge/vga13h.cpp | 140 | ||||
-rw-r--r-- | engines/cge/vga13h.h | 8 |
7 files changed, 71 insertions, 255 deletions
diff --git a/engines/cge/cge.cpp b/engines/cge/cge.cpp index 435a552bb4..168f45e45b 100644 --- a/engines/cge/cge.cpp +++ b/engines/cge/cge.cpp @@ -138,6 +138,8 @@ void CGEEngine::setup() { _mode = 0; _soundOk = 0; + _sprTv = NULL; + _gameCase2Cpt = 0; _startGameSlot = ConfMan.hasKey("save_slot") ? ConfMan.getInt("save_slot") : -1; } diff --git a/engines/cge/cge.h b/engines/cge/cge.h index 6d2842c613..835c47cb6e 100644 --- a/engines/cge/cge.h +++ b/engines/cge/cge.h @@ -107,7 +107,6 @@ public: int _pocref[kPocketNX]; uint8 _volume[2]; int _maxCaveArr[5]; - int _maxCave; bool _flag[4]; bool _dark; @@ -117,6 +116,12 @@ public: char _usrFnam[15]; int _mode; int _soundOk; + int _gameCase2Cpt; + + Sprite *_sprTv; + Sprite *_sprK1; + Sprite *_sprK2; + Sprite *_sprK3; Common::RandomSource _randomSource; byte * _mini; diff --git a/engines/cge/general.cpp b/engines/cge/general.cpp index 101c6cdd17..1947fc6061 100644 --- a/engines/cge/general.cpp +++ b/engines/cge/general.cpp @@ -331,39 +331,6 @@ int new_random(int range) { return ((CGEEngine *)g_engine)->_randomSource.getRandomNumber(range - 1); } -//void interrupt (* Engine_::oldTimer) (...) = NULL; - -Engine_::Engine_(uint16 tdiv) { -/* - // steal timer interrupt - OldTimer = getvect(TIMER_INT); - setvect(TIMER_INT, NewTimer); - - // set turbo-timer mode - asm mov al,0x36 - asm out 0x43,al - asm mov ax,TMR_DIV - asm out 0x40,al - asm mov al,ah - asm out 0x40,al -*/ - warning("STUB: Engine_::Engine_"); -} - -Engine_::~Engine_() { -/* - // reset timer - asm mov al,0x36 - asm out 0x43,al - asm xor al,al - asm out 0x40,al - asm out 0x40,al - // bring back timer interrupt - setvect(TIMER_INT, OldTimer); -*/ - warning("STUB: Engine_::~Engine_"); -} - DataCk::~DataCk() { if (!_e && _buf) free(_buf); diff --git a/engines/cge/general.h b/engines/cge/general.h index e340c962bd..d55193d85c 100644 --- a/engines/cge/general.h +++ b/engines/cge/general.h @@ -49,15 +49,6 @@ struct Dac { typedef uint16 CRYPT(void *buf, uint16 siz, uint16 seed); -class Engine_ { -protected: - static void (* oldTimer)(...); - static void newTimer(...); -public: - Engine_(uint16 tdiv); - ~Engine_(); -}; - template <class T> void swap(T &A, T &B) { T a = A; diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp index d1978ef845..aa37922b70 100644 --- a/engines/cge/snail.cpp +++ b/engines/cge/snail.cpp @@ -134,60 +134,55 @@ void CGEEngine::snGame(Sprite *spr, int num) { _snail->addCom(kSnSay, buref, 16008, NULL); // zgadnij! _game = true; } -#undef STEPS -#undef DRESSED } break; //-------------------------------------------------------------------- case 2 : { - static Sprite *k = NULL, * k1, * k2, * k3; - static int count = 0; - - if (k == NULL) { - k = _vga->_showQ->locate(20700); - k1 = _vga->_showQ->locate(20701); - k2 = _vga->_showQ->locate(20702); - k3 = _vga->_showQ->locate(20703); + if (_sprTv == NULL) { + _sprTv = _vga->_showQ->locate(20700); + _sprK1 = _vga->_showQ->locate(20701); + _sprK2 = _vga->_showQ->locate(20702); + _sprK3 = _vga->_showQ->locate(20703); } if (!_game) { // init _snail->addCom(kSnGame, 20002, 2, NULL); _game = true; } else { // cont - k1->step(new_random(6)); - k2->step(new_random(6)); - k3->step(new_random(6)); + _sprK1->step(new_random(6)); + _sprK2->step(new_random(6)); + _sprK3->step(new_random(6)); ///-------------------- if (spr->_ref == 1 && _keyboard->_key[ALT]) { - k1->step(5); - k2->step(5); - k3->step(5); + _sprK1->step(5); + _sprK2->step(5); + _sprK3->step(5); } ///-------------------- _snail->addCom(kSnSetZ, 20700, 0, NULL); - bool hit = (k1->_seqPtr + k2->_seqPtr + k3->_seqPtr == 15); + bool hit = (_sprK1->_seqPtr + _sprK2->_seqPtr + _sprK3->_seqPtr == 15); if (hit) { if (spr->_ref == 1) { - _snail->addCom(kSnSay, 1, 20003, NULL); // hura! - _snail->addCom(kSnSeq, 20011, 2, NULL); // kamera won - _snail->addCom(kSnSend, 20701, -1, NULL); // k1 won - _snail->addCom(kSnSend, 20702, -1, NULL); // k2 won - _snail->addCom(kSnSend, 20703, -1, NULL); // k3 won - _snail->addCom(kSnSend, 20700, -1, NULL); // tv won - _snail->addCom(kSnKeep, 20007, 0, NULL); // do kieszeni - _snail->addCom(kSnSend, 20006, 20, NULL); // bilon + _snail->addCom(kSnSay, 1, 20003, NULL); // hura! + _snail->addCom(kSnSeq, 20011, 2, NULL); // kamera won + _snail->addCom(kSnSend, 20701, -1, NULL); // k1 won + _snail->addCom(kSnSend, 20702, -1, NULL); // k2 won + _snail->addCom(kSnSend, 20703, -1, NULL); // k3 won + _snail->addCom(kSnSend, 20700, -1, NULL); // tv won + _snail->addCom(kSnKeep, 20007, 0, NULL); // do kieszeni + _snail->addCom(kSnSend, 20006, 20, NULL); // bilon _snail->addCom(kSnSound, 20006, 20002, NULL); // bilon! - _snail->addCom(kSnSay, 20002, 20004, NULL); - _snail->addCom(kSnSend, 20010, 20, NULL); // papier + _snail->addCom(kSnSay, 20002, 20004, NULL); + _snail->addCom(kSnSend, 20010, 20, NULL); // papier _snail->addCom(kSnSound, 20010, 20003, NULL); // papier! - _snail->addCom(kSnSay, 20001, 20005, NULL); + _snail->addCom(kSnSay, 20001, 20005, NULL); _game = false; return; } else - k3->step(new_random(5)); + _sprK3->step(new_random(5)); } - if (count < 100) { - switch (count) { + if (_gameCase2Cpt < 100) { + switch (_gameCase2Cpt) { case 15 : _snail->addCom(kSnSay, 20003, 20021, NULL); break; @@ -198,51 +193,51 @@ void CGEEngine::snGame(Sprite *spr, int num) { _snail->addCom(kSnSay, 20003, 20022, NULL); break; } - count++; + _gameCase2Cpt++; } switch (spr->_ref) { case 1 : - _snail->addCom(kSnSay, 20001, 20011, NULL); // zapro - _snail->addCom(kSnSeq, 20001, 1, NULL); // rzuŤ - _snail->addCom(kSnWait, 20001, 1, NULL); // czekaj - _snail->addCom(kSnSetZ, 20700, 2, NULL); // skryj k - _snail->addCom(kSnHide, 20007, 1, NULL); // skryj k - _snail->addCom(kSnWait, 20001, 16, NULL); // czekaj - _snail->addCom(kSnSeq, 20007, 1, NULL); // lec† - _snail->addCom(kSnHide, 20007, 0, NULL); // poka§ + _snail->addCom(kSnSay, 20001, 20011, NULL); // zapro + _snail->addCom(kSnSeq, 20001, 1, NULL); // rzuŤ + _snail->addCom(kSnWait, 20001, 1, NULL); // czekaj + _snail->addCom(kSnSetZ, 20700, 2, NULL); // skryj k + _snail->addCom(kSnHide, 20007, 1, NULL); // skryj k + _snail->addCom(kSnWait, 20001, 16, NULL); // czekaj + _snail->addCom(kSnSeq, 20007, 1, NULL); // lec† + _snail->addCom(kSnHide, 20007, 0, NULL); // poka§ _snail->addCom(kSnSound, 20007, 20001, NULL); // grzech - _snail->addCom(kSnWait, 20007, -1, NULL); // koniec - _snail->addCom(kSnGame, 20001, 2, NULL); // again! + _snail->addCom(kSnWait, 20007, -1, NULL); // koniec + _snail->addCom(kSnGame, 20001, 2, NULL); // again! break; case 20001: - _snail->addCom(kSnSay, 20002, 20012, NULL); // zapro - _snail->addCom(kSnSeq, 20002, 1, NULL); // rzuŤ - _snail->addCom(kSnWait, 20002, 3, NULL); // czekaj - _snail->addCom(kSnSetZ, 20700, 2, NULL); // skryj k - _snail->addCom(kSnHide, 20007, 1, NULL); // skryj k - _snail->addCom(kSnWait, 20002, 10, NULL); // czekaj - _snail->addCom(kSnSeq, 20007, 2, NULL); // lec† - _snail->addCom(kSnHide, 20007, 0, NULL); // poka§ + _snail->addCom(kSnSay, 20002, 20012, NULL); // zapro + _snail->addCom(kSnSeq, 20002, 1, NULL); // rzuŤ + _snail->addCom(kSnWait, 20002, 3, NULL); // czekaj + _snail->addCom(kSnSetZ, 20700, 2, NULL); // skryj k + _snail->addCom(kSnHide, 20007, 1, NULL); // skryj k + _snail->addCom(kSnWait, 20002, 10, NULL); // czekaj + _snail->addCom(kSnSeq, 20007, 2, NULL); // lec† + _snail->addCom(kSnHide, 20007, 0, NULL); // poka§ _snail->addCom(kSnSound, 20007, 20001, NULL); // grzech - _snail->addCom(kSnWait, 20007, -1, NULL); // koniec - _snail->addCom(kSnGame, 20002, 2, NULL); // again! + _snail->addCom(kSnWait, 20007, -1, NULL); // koniec + _snail->addCom(kSnGame, 20002, 2, NULL); // again! break; case 20002: - _snail->addCom(kSnSay, 20002, 20010, NULL); // zapro - _snail->addCom(kSnWalk, 20005, -1, NULL); // do stol - _snail->addCom(kSnWait, 1, -1, NULL); // stoi - _snail->addCom(kSnCover, 1, 20101, NULL); // grasol - _snail->addCom(kSnSeq, 20101, 1, NULL); // rzuŤ - _snail->addCom(kSnWait, 20101, 5, NULL); // czekaj - _snail->addCom(kSnSetZ, 20700, 2, NULL); // skryj k - _snail->addCom(kSnHide, 20007, 1, NULL); // skryj k - _snail->addCom(kSnWait, 20101, 15, NULL); // czekaj - _snail->addCom(kSnSeq, 20007, 1, NULL); // lec† - _snail->addCom(kSnHide, 20007, 0, NULL); // poka§ + _snail->addCom(kSnSay, 20002, 20010, NULL); // zapro + _snail->addCom(kSnWalk, 20005, -1, NULL); // do stol + _snail->addCom(kSnWait, 1, -1, NULL); // stoi + _snail->addCom(kSnCover, 1, 20101, NULL); // grasol + _snail->addCom(kSnSeq, 20101, 1, NULL); // rzuŤ + _snail->addCom(kSnWait, 20101, 5, NULL); // czekaj + _snail->addCom(kSnSetZ, 20700, 2, NULL); // skryj k + _snail->addCom(kSnHide, 20007, 1, NULL); // skryj k + _snail->addCom(kSnWait, 20101, 15, NULL); // czekaj + _snail->addCom(kSnSeq, 20007, 1, NULL); // lec† + _snail->addCom(kSnHide, 20007, 0, NULL); // poka§ _snail->addCom(kSnSound, 20007, 20001, NULL); // grzech - _snail->addCom(kSnWait, 20101, -1, NULL); // koniec - _snail->addCom(kSnUncover, 1, 20101, NULL); // SDS - _snail->addCom(kSnGame, 1, 2, NULL); // again! + _snail->addCom(kSnWait, 20101, -1, NULL); // koniec + _snail->addCom(kSnUncover, 1, 20101, NULL); // SDS + _snail->addCom(kSnGame, 1, 2, NULL); // again! break; } } diff --git a/engines/cge/vga13h.cpp b/engines/cge/vga13h.cpp index 7e1d8f9962..6e14666bd9 100644 --- a/engines/cge/vga13h.cpp +++ b/engines/cge/vga13h.cpp @@ -212,148 +212,10 @@ Sprite *locate(int ref) { } -Heart::Heart() - : Engine_(TMR_DIV) { +Heart::Heart() { _enable = false; - _xTimer = NULL; } - -/* -extern "C" void TimerProc() { - static SPRITE * spr; - static uint8 run = 0; - - // decrement external timer uint16 - if (_heart->_xTimer) { - if (*_heart->_xTimer) - *_heart->_xTimer--; - else - _heart->_xTimer = NULL; - } - - if (!run && _heart->_enable) { // check overrun flag - static uint16 oldSP, oldSS; - run++; // disable 2nd call until current lasts - asm mov ax,ds - asm mov oldSS,ss - asm mov oldSP,sp - asm mov ss,ax - asm mov sp,0xFF80 - - // system pseudo-sprite - if (Sys) { - if (Sys->Time) { - if (--Sys->Time == 0) - Sys->tick(); - } - } - for (spr = VGA::ShowQ.First(); spr; spr = spr->Next) { - if (spr->Time) { - if (!spr->_flags.Hide) { - if (-- spr->Time == 0) - spr->tick(); - } - } - } - asm mov ss,oldSS - asm mov sp,oldSP - run--; - } -} -*/ - - -void Engine_::newTimer(...) { - /* - static SPRITE *spr; - static uint8 run = 0, cntr1 = TMR_RATE1, cntr2 = TMR_RATE2; - ___1152_Hz___: - - SNDMIDIPlay(); - asm dec cntr1 - asm jz ___72_Hz___ - asm mov al,0x20 // send... - asm out 0x020,al // ...e-o-i - return; - - ___72_Hz___: - - asm mov cntr1,TMR_RATE1 - asm dec cntr2 - asm jnz my_eoi - - ___18_Hz___: - - OldTimer(); - asm mov cntr2,TMR_RATE2 - asm jmp short my_int - - // send E-O-I - my_eoi: - asm mov al,0x20 - asm out 0x020,al - asm sti // enable interrupts - - my_int: //------72Hz-------// - - // decrement external timer uint16 - if (_heart->XTimer) { - if (*_heart->XTimer) - *_heart->XTimer--; - else - _heart->XTimer = NULL; - } - - if (! run && _heart->Enable) { // check overrun flag - static uint16 oldSP, oldSS; - - run++; // disable 2nd call until current lasts - asm mov ax,ds - asm mov oldSS,ss - asm mov oldSP,sp - asm mov ss,ax - asm mov sp,0xFF80 - - // system pseudo-sprite - if (Sys) { - if (Sys->Time) { - if (--Sys->Time == 0) - Sys->tick(); - } - } - - for (spr = VGA::ShowQ.First(); spr; spr = spr->Next) { - if (spr->Time) { - if (!spr->_flags.Hide) { - if (--spr->Time == 0) - spr->tick(); - } - } - } - asm mov ss,oldSS - asm mov sp,oldSP - run--; - } - - */ - warning("STUB: Engine_::NewTimer"); -} - - -void Heart::setXTimer(uint16 *ptr) { - if (_xTimer && ptr != _xTimer) - *_xTimer = 0; - _xTimer = ptr; -} - - -void Heart::setXTimer(uint16 *ptr, uint16 time) { - setXTimer(ptr); - *ptr = time; -} - - Sprite::Sprite(CGEEngine *vm, BMP_PTR *shpP) : _x(0), _y(0), _z(0), _nearPtr(0), _takePtr(0), _next(NULL), _prev(NULL), _seqPtr(NO_SEQ), _time(0), //Delay(0), diff --git a/engines/cge/vga13h.h b/engines/cge/vga13h.h index f192d962ff..535c7005d2 100644 --- a/engines/cge/vga13h.h +++ b/engines/cge/vga13h.h @@ -117,16 +117,10 @@ extern Seq _seq2[]; #define VGAST1 (VGAST1_ & 0xFF) -class Heart : public Engine_ { - friend class Engine_; +class Heart { public: Heart(); - bool _enable; - uint16 *_xTimer; - - void setXTimer(uint16 *ptr); - void setXTimer(uint16 *ptr, uint16 time); }; |