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-rw-r--r--engines/scumm/input.cpp191
-rw-r--r--engines/scumm/intern.h1
2 files changed, 100 insertions, 92 deletions
diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp
index 00fad51dac..af8e56217c 100644
--- a/engines/scumm/input.cpp
+++ b/engines/scumm/input.cpp
@@ -314,6 +314,7 @@ void ScummEngine::processInput(bool smushMode) {
processKeyboard(smushMode);
}
+#ifndef DISABLE_SCUMM_7_8
void ScummEngine_v8::processKeyboard(bool smushMode) {
// If a key script was specified (a V8 feature), and it's trigger
// key was pressed, run it.
@@ -322,9 +323,38 @@ void ScummEngine_v8::processKeyboard(bool smushMode) {
return;
}
+ // Fall back to V7 behavior
+ ScummEngine_v7::processKeyboard(smushMode);
+}
+
+void ScummEngine_v7::processKeyboard(bool smushMode) {
+
+ // COMI version string is hard coded
+ // Dig/FT version strings are partly hard coded too
+ if (_game.version == 7 && _lastKeyHit == VAR(VAR_VERSION_KEY)) {
+ versionDialog();
+ return;
+ }
+
+ if (VAR_CUTSCENEEXIT_KEY != 0xFF && _lastKeyHit == VAR(VAR_CUTSCENEEXIT_KEY)) {
+ // Skip cutscene (or active SMUSH video).
+ if (smushMode) {
+ if (_game.id == GID_FT)
+ _insane->escapeKeyHandler();
+ else
+ _smushVideoShouldFinish = true;
+ }
+ if (!smushMode || _smushVideoShouldFinish)
+ abortCutscene();
+
+ _mouseAndKeyboardStat = _lastKeyHit;
+ return;
+ }
+
// Fall back to V6 behavior
ScummEngine_v6::processKeyboard(smushMode);
}
+#endif
void ScummEngine_v6::processKeyboard(bool smushMode) {
if (_lastKeyHit == 20) {
@@ -362,47 +392,39 @@ void ScummEngine_v6::processKeyboard(bool smushMode) {
return;
}
- // COMI version string is hard coded
- // Dig/FT version strings are partly hard coded too
- if (_game.version == 7 && _lastKeyHit == VAR(VAR_VERSION_KEY)) {
- versionDialog();
- return;
- }
-
// Fall back to default behavior
ScummEngine::processKeyboard(smushMode);
}
void ScummEngine_v2::processKeyboard(bool smushMode) {
- if ((_game.platform == Common::kPlatformC64 && _game.id == GID_MANIAC && _lastKeyHit == 27) ||
- (VAR_CUTSCENEEXIT_KEY != 0xFF && _lastKeyHit == VAR(VAR_CUTSCENEEXIT_KEY))) {
-
- abortCutscene();
- } else if (_lastKeyHit == ' ') { // space
+ if (_lastKeyHit == ' ') { // space
pauseGame();
- return;
} else if (_lastKeyHit == 314+5) { // F5
mainMenuDialog();
- return;
} else if (_lastKeyHit == 314+8) { // F8
confirmRestartDialog();
- return;
} else {
- // Fall back to default behavior
- ScummEngine::processKeyboard(smushMode);
- }
-
- // Store the input type. So far we can't distinguish
- // between 1, 3 and 5.
- // 1) Verb 2) Scene 3) Inv. 4) Key
- // 5) Sentence Bar
- if (VAR_KEYPRESS != 0xFF && _lastKeyHit) { // Key Input
- if (315 <= _lastKeyHit && _lastKeyHit < 315+12) {
- // Convert F-Keys for V1/V2 games (they start at 1 instead of at 315)
- _lastKeyHit -= 314;
+ if ((_game.platform == Common::kPlatformC64 && _game.id == GID_MANIAC && _lastKeyHit == 27) ||
+ (VAR_CUTSCENEEXIT_KEY != 0xFF && _lastKeyHit == 314+VAR(VAR_CUTSCENEEXIT_KEY))) {
+ abortCutscene();
+ } else {
+ // Fall back to default behavior
+ ScummEngine::processKeyboard(smushMode);
+ }
+
+ // Store the input type. So far we can't distinguish
+ // between 1, 3 and 5.
+ // 1) Verb 2) Scene 3) Inv. 4) Key
+ // 5) Sentence Bar
+
+ if (VAR_KEYPRESS != 0xFF && _lastKeyHit) { // Key Input
+ if (315 <= _lastKeyHit && _lastKeyHit < 315+12) {
+ // Convert F-Keys for V1/V2 games (they start at 1 instead of at 315)
+ _lastKeyHit -= 314;
+ }
+ VAR(VAR_KEYPRESS) = _lastKeyHit;
}
- VAR(VAR_KEYPRESS) = _lastKeyHit;
}
}
@@ -423,32 +445,7 @@ void ScummEngine::processKeyboard(bool smushMode) {
else
saveloadkey = VAR(VAR_MAINMENU_KEY);
-
- if (VAR_RESTART_KEY != 0xFF && _lastKeyHit == VAR(VAR_RESTART_KEY)) {
- confirmRestartDialog();
- return;
- }
-
- if (VAR_PAUSE_KEY != 0xFF && _lastKeyHit == VAR(VAR_PAUSE_KEY)) {
- pauseGame();
- return;
- }
-
- if (VAR_CUTSCENEEXIT_KEY != 0xFF && _lastKeyHit == VAR(VAR_CUTSCENEEXIT_KEY)) {
-#ifndef DISABLE_SCUMM_7_8
- // Skip cutscene (or active SMUSH video). For the V2 games, which
- // normally use F4 for this, we add in a hack that makes escape work,
- // too (just for convenience).
- if (smushMode) {
- if (_game.id == GID_FT)
- _insane->escapeKeyHandler();
- else
- _smushVideoShouldFinish = true;
- }
-#endif
- if (!smushMode || _smushVideoShouldFinish)
- abortCutscene();
- } else if (_lastKeyHit == saveloadkey) {
+ if (_lastKeyHit == saveloadkey) {
if (VAR_SAVELOAD_SCRIPT != 0xFF && _currentRoom != 0)
runScript(VAR(VAR_SAVELOAD_SCRIPT), 0, 0, 0);
@@ -456,49 +453,59 @@ void ScummEngine::processKeyboard(bool smushMode) {
if (VAR_SAVELOAD_SCRIPT != 0xFF && _currentRoom != 0)
runScript(VAR(VAR_SAVELOAD_SCRIPT2), 0, 0, 0);
- return;
+
+ } else if (VAR_RESTART_KEY != 0xFF && _lastKeyHit == VAR(VAR_RESTART_KEY)) {
+ confirmRestartDialog();
+
+ } else if (VAR_PAUSE_KEY != 0xFF && _lastKeyHit == VAR(VAR_PAUSE_KEY)) {
+ pauseGame();
+
} else if (VAR_TALKSTOP_KEY != 0xFF && _lastKeyHit == VAR(VAR_TALKSTOP_KEY)) {
_talkDelay = 0;
if (_sound->_sfxMode & 2)
stopTalk();
- return;
- } else if (_lastKeyHit == '[' || _lastKeyHit == ']') { // Change music volume
- int vol = ConfMan.getInt("music_volume") / 16;
- if (_lastKeyHit == ']' && vol < 16)
- vol++;
- else if (_lastKeyHit == '[' && vol > 0)
- vol--;
-
- // Display the music volume
- ValueDisplayDialog dlg("Music volume: ", 0, 16, vol, ']', '[');
- vol = runDialog(dlg);
-
- vol *= 16;
- if (vol > Audio::Mixer::kMaxMixerVolume)
- vol = Audio::Mixer::kMaxMixerVolume;
-
- ConfMan.setInt("music_volume", vol);
- updateSoundSettings();
- } else if (_lastKeyHit == '-' || _lastKeyHit == '+') { // Change text speed
- if (_lastKeyHit == '+' && _defaultTalkDelay > 0)
- _defaultTalkDelay--;
- else if (_lastKeyHit == '-' && _defaultTalkDelay < 9)
- _defaultTalkDelay++;
-
- // Display the talk speed
- ValueDisplayDialog dlg("Subtitle speed: ", 0, 9, 9 - _defaultTalkDelay, '+', '-');
- _defaultTalkDelay = 9 - runDialog(dlg);
-
- // Save the new talkspeed value to ConfMan
- setTalkspeed(_defaultTalkDelay);
-
- if (VAR_CHARINC != 0xFF)
- VAR(VAR_CHARINC) = _defaultTalkDelay;
- } else if (_lastKeyHit == '~' || _lastKeyHit == '#') { // Debug console
- _debugger->attach();
- }
- _mouseAndKeyboardStat = _lastKeyHit;
+ } else {
+ if (VAR_CUTSCENEEXIT_KEY != 0xFF && _lastKeyHit == VAR(VAR_CUTSCENEEXIT_KEY)) {
+ abortCutscene();
+ } else if (_lastKeyHit == '[' || _lastKeyHit == ']') { // Change music volume
+ int vol = ConfMan.getInt("music_volume") / 16;
+ if (_lastKeyHit == ']' && vol < 16)
+ vol++;
+ else if (_lastKeyHit == '[' && vol > 0)
+ vol--;
+
+ // Display the music volume
+ ValueDisplayDialog dlg("Music volume: ", 0, 16, vol, ']', '[');
+ vol = runDialog(dlg);
+
+ vol *= 16;
+ if (vol > Audio::Mixer::kMaxMixerVolume)
+ vol = Audio::Mixer::kMaxMixerVolume;
+
+ ConfMan.setInt("music_volume", vol);
+ updateSoundSettings();
+ } else if (_lastKeyHit == '-' || _lastKeyHit == '+') { // Change text speed
+ if (_lastKeyHit == '+' && _defaultTalkDelay > 0)
+ _defaultTalkDelay--;
+ else if (_lastKeyHit == '-' && _defaultTalkDelay < 9)
+ _defaultTalkDelay++;
+
+ // Display the talk speed
+ ValueDisplayDialog dlg("Subtitle speed: ", 0, 9, 9 - _defaultTalkDelay, '+', '-');
+ _defaultTalkDelay = 9 - runDialog(dlg);
+
+ // Save the new talkspeed value to ConfMan
+ setTalkspeed(_defaultTalkDelay);
+
+ if (VAR_CHARINC != 0xFF)
+ VAR(VAR_CHARINC) = _defaultTalkDelay;
+ } else if (_lastKeyHit == '~' || _lastKeyHit == '#') { // Debug console
+ _debugger->attach();
+ }
+
+ _mouseAndKeyboardStat = _lastKeyHit;
+ }
}
} // End of namespace Scumm
diff --git a/engines/scumm/intern.h b/engines/scumm/intern.h
index dd838c7053..66312afe57 100644
--- a/engines/scumm/intern.h
+++ b/engines/scumm/intern.h
@@ -857,6 +857,7 @@ public:
protected:
virtual void scummLoop_handleSound();
virtual void scummLoop_handleDrawing();
+ virtual void processKeyboard(bool smushMode);
virtual void setupScummVars();
virtual void resetScummVars();