diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/draci/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp index 99cb5d7d74..7d026e96f8 100644 --- a/engines/draci/game.cpp +++ b/engines/draci/game.cpp @@ -1279,6 +1279,7 @@ void Game::enterNewRoom() { // Set the appropriate loop status before loading the room setLoopStatus(kStatusGate); + setIsReloaded(false); // Make sure the possible walking path from the previous room is // cleaned up. Some rooms (e.g., the map) don't support walking. @@ -1301,7 +1302,6 @@ void Game::enterNewRoom() { // Reset the loop status. setLoopStatus(kStatusOrdinary); setExitLoop(false); - setIsReloaded(false); // Set cursor state // Need to do this after we set the palette since the cursors use it |