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-rw-r--r--engines/lab/engine.cpp18
-rw-r--r--engines/lab/graphics.cpp30
-rw-r--r--engines/lab/lab.cpp3
-rw-r--r--engines/lab/lab.h10
-rw-r--r--engines/lab/map.cpp10
-rw-r--r--engines/lab/parsefun.h14
-rw-r--r--engines/lab/processroom.cpp172
-rw-r--r--engines/lab/savegame.cpp10
-rw-r--r--engines/lab/special.cpp1
9 files changed, 132 insertions, 136 deletions
diff --git a/engines/lab/engine.cpp b/engines/lab/engine.cpp
index 1b9a45b0f7..33a642247d 100644
--- a/engines/lab/engine.cpp
+++ b/engines/lab/engine.cpp
@@ -40,10 +40,6 @@
namespace Lab {
-bool LongWinInFront = false;
-
-TextFont *MsgFont;
-
extern bool stopsound, DoNotDrawMessage;
/* Global parser data */
@@ -468,7 +464,7 @@ void LabEngine::interfaceOn() {
_event->mouseShow();
}
- if (LongWinInFront)
+ if (_longWinInFront)
_event->attachGadgetList(NULL);
else if (_alternate)
_event->attachGadgetList(_invGadgetList);
@@ -608,7 +604,7 @@ void LabEngine::mainGameLoop() {
_conditions->readInitialConditions("LAB:Conditio");
- LongWinInFront = false;
+ _longWinInFront = false;
drawPanel();
perFlipGadget(actionMode);
@@ -758,7 +754,7 @@ bool LabEngine::from_crumbs(uint32 tmpClass, uint16 code, uint16 Qualifier, Comm
_anim->_doBlack = false;
- if ((msgClass == RAWKEY) && (!LongWinInFront)) {
+ if ((msgClass == RAWKEY) && (!_longWinInFront)) {
if (code == 13) { /* The return key */
msgClass = MOUSEBUTTONS;
Qualifier = IEQUALIFIER_LEFTBUTTON;
@@ -846,12 +842,12 @@ bool LabEngine::from_crumbs(uint32 tmpClass, uint16 code, uint16 Qualifier, Comm
eatMessages();
}
- if (LongWinInFront) {
+ if (_longWinInFront) {
if ((msgClass == RAWKEY) ||
((msgClass == MOUSEBUTTONS) &&
((IEQUALIFIER_LEFTBUTTON & Qualifier) ||
(IEQUALIFIER_RBUTTON & Qualifier)))) {
- LongWinInFront = false;
+ _longWinInFront = false;
DoNotDrawMessage = false;
drawPanel();
drawRoomMessage(curInv, CPtr);
@@ -1274,7 +1270,7 @@ void LabEngine::go() {
if (!doIntro)
_music->initMusic();
- MsgFont = _resource->getFont("P:AvanteG.12");
+ _msgFont = _resource->getFont("P:AvanteG.12");
_event->mouseHide();
@@ -1311,7 +1307,7 @@ void LabEngine::go() {
}
}
- closeFont(MsgFont);
+ closeFont(_msgFont);
freeRoomBuffer();
freeBuffer();
diff --git a/engines/lab/graphics.cpp b/engines/lab/graphics.cpp
index 4c2d3d7019..6fa29d8fdf 100644
--- a/engines/lab/graphics.cpp
+++ b/engines/lab/graphics.cpp
@@ -42,8 +42,6 @@ namespace Lab {
BitMap bit1, bit2, *DispBitMap = &bit1, *DrawBitMap = &bit1;
extern bool stopsound;
-extern TextFont *MsgFont;
-
/*****************************************************************************/
/* Scales the x co-ordinates to that of the new display. In the room parser */
@@ -194,8 +192,6 @@ byte *readPictToMem(const char *filename, uint16 x, uint16 y) {
/*---------------------------------------------------------------------------*/
bool DoNotDrawMessage = false;
-extern bool LongWinInFront, Alternate;
-
/*----- The flowText routines -----*/
/******************************************************************************/
@@ -266,7 +262,7 @@ uint32 flowText(void *font, /* the TextAttr pointer */
bool output, /* Whether to output any text */
uint16 x1, /* Cords */
uint16 y1, uint16 x2, uint16 y2, const char *str) { /* The text itself */
- TextFont *msgfont = (TextFont *)font;
+ TextFont *_msgFont = (TextFont *)font;
char linebuffer[256];
const char *temp;
uint16 numlines, actlines, fontheight, width;
@@ -282,7 +278,7 @@ uint32 flowText(void *font, /* the TextAttr pointer */
g_lab->setAPen(pencolor);
- fontheight = textHeight(msgfont) + spacing;
+ fontheight = textHeight(_msgFont) + spacing;
numlines = (y2 - y1 + 1) / fontheight;
width = x2 - x1 + 1;
y = y1;
@@ -292,7 +288,7 @@ uint32 flowText(void *font, /* the TextAttr pointer */
actlines = 0;
while (temp[0]) {
- getLine(msgfont, linebuffer, &temp, width);
+ getLine(_msgFont, linebuffer, &temp, width);
actlines++;
}
@@ -303,15 +299,15 @@ uint32 flowText(void *font, /* the TextAttr pointer */
temp = str;
while (numlines && str[0]) {
- getLine(msgfont, linebuffer, &str, width);
+ getLine(_msgFont, linebuffer, &str, width);
x = x1;
if (centerh)
- x += (width - textLength(msgfont, linebuffer, strlen(linebuffer))) / 2;
+ x += (width - textLength(_msgFont, linebuffer, strlen(linebuffer))) / 2;
if (output)
- text(msgfont, x, y, pencolor, linebuffer, strlen(linebuffer));
+ text(_msgFont, x, y, pencolor, linebuffer, strlen(linebuffer));
numlines--;
y += fontheight;
@@ -370,8 +366,8 @@ int32 LabEngine::longDrawMessage(const char *str) {
_event->mouseHide();
strcpy(newText, str);
- if (!LongWinInFront) {
- LongWinInFront = true;
+ if (!_longWinInFront) {
+ _longWinInFront = true;
setAPen(3); /* Clear Area */
rectFill(0, VGAScaleY(149) + SVGACord(2), VGAScaleX(319), VGAScaleY(199));
}
@@ -379,7 +375,7 @@ int32 LabEngine::longDrawMessage(const char *str) {
createBox(198);
_event->mouseShow();
- return flowText(MsgFont, 0, 1, 7, false, true, true, true, VGAScaleX(6), VGAScaleY(155), VGAScaleX(313), VGAScaleY(195), str);
+ return flowText(_msgFont, 0, 1, 7, false, true, true, true, VGAScaleX(6), VGAScaleY(155), VGAScaleX(313), VGAScaleY(195), str);
}
void LabEngine::drawStaticMessage(byte index) {
@@ -396,18 +392,18 @@ void LabEngine::drawMessage(const char *str) {
}
if (str) {
- if ((textLength(MsgFont, str, strlen(str)) > VGAScaleX(306))) {
+ if ((textLength(_msgFont, str, strlen(str)) > VGAScaleX(306))) {
longDrawMessage(str);
_lastMessageLong = true;
} else {
- if (LongWinInFront) {
- LongWinInFront = false;
+ if (_longWinInFront) {
+ _longWinInFront = false;
drawPanel();
}
_event->mouseHide();
createBox(168);
- text(MsgFont, VGAScaleX(7), VGAScaleY(155) + SVGACord(2), 1, str, strlen(str));
+ text(_msgFont, VGAScaleX(7), VGAScaleY(155) + SVGACord(2), 1, str, strlen(str));
_event->mouseShow();
_lastMessageLong = false;
}
diff --git a/engines/lab/lab.cpp b/engines/lab/lab.cpp
index 3e38b69ff0..7bb05c8969 100644
--- a/engines/lab/lab.cpp
+++ b/engines/lab/lab.cpp
@@ -109,6 +109,9 @@ LabEngine::LabEngine(OSystem *syst, const ADGameDescription *gameDesc)
_curFileName = " ";
+ _longWinInFront = false;
+ _msgFont = 0;
+
//const Common::FSNode gameDataDir(ConfMan.get("path"));
//SearchMan.addSubDirectoryMatching(gameDataDir, "game");
//SearchMan.addSubDirectoryMatching(gameDataDir, "game/pict");
diff --git a/engines/lab/lab.h b/engines/lab/lab.h
index faedce94ec..3e96d04241 100644
--- a/engines/lab/lab.h
+++ b/engines/lab/lab.h
@@ -130,6 +130,10 @@ private:
int _lastWaitTOFTicks;
bool _lastMessageLong;
bool _lastTooLong;
+ TextFont *_msgFont;
+
+public:
+ bool _longWinInFront;
private:
bool createScreen(bool HiRes);
@@ -161,8 +165,8 @@ public:
void doScrollBlack();
void doScrollWipe(char *filename);
void doScrollBounce();
- void doWipe(uint16 WipeType, CloseDataPtr *CPtr, char *filename);
- void doTransWipe(CloseDataPtr *CPtr, char *filename);
+ void doWipe(uint16 WipeType, CloseDataPtr *cPtr, char *filename);
+ void doTransWipe(CloseDataPtr *cPtr, char *filename);
Gadget *checkNumGadgetHit(Gadget *gadlist, uint16 key);
IntuiMessage *getMsg();
void drawMap(uint16 CurRoom, uint16 CurMsg, uint16 Floor, bool fadeout, bool fadein);
@@ -176,7 +180,7 @@ public:
void doMonitor(char *background, char *textfile, bool isinteractive, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
void eatMessages();
void drawStaticMessage(byte index);
- void drawDirection(CloseDataPtr LCPtr);
+ void drawDirection(CloseDataPtr lcPtr);
int followCrumbs();
void changeVolume(int delta);
diff --git a/engines/lab/map.cpp b/engines/lab/map.cpp
index efc1825b4b..05c60b1094 100644
--- a/engines/lab/map.cpp
+++ b/engines/lab/map.cpp
@@ -81,8 +81,6 @@ static MapData *Maps;
extern char *LOWERFLOORS, *MIDDLEFLOORS, *UPPERFLOORS, *MEDMAZEFLOORS, *HEDGEMAZEFLOORS, *SURMAZEFLOORS, *CARNIVALFLOOR, *SURMAZEMSG;
-extern TextFont *MsgFont;
-
uint16 *FadePalette;
static uint16 MapGadX[3] = {101, 55, 8}, MapGadY[3] = {105, 105, 105};
@@ -550,7 +548,7 @@ void LabEngine::drawMap(uint16 CurRoom, uint16 CurMsg, uint16 Floor, bool fadeou
HugeMaze->drawImage(mapScaleX(524), mapScaleY(97));
} else if (Floor == SURMAZEFLOOR) {
sptr = (char *)_resource->getStaticText(kTextSurmazeMessage).c_str();
- flowText(MsgFont, 0, 7, 0, true, true, true, true, mapScaleX(360), 0, mapScaleX(660), mapScaleY(450), sptr);
+ flowText(_msgFont, 0, 7, 0, true, true, true, true, mapScaleX(360), 0, mapScaleX(660), mapScaleY(450), sptr);
}
switch (Floor) {
@@ -581,10 +579,10 @@ void LabEngine::drawMap(uint16 CurRoom, uint16 CurMsg, uint16 Floor, bool fadeou
}
if (sptr)
- flowText(MsgFont, 0, 5, 3, true, true, true, true, VGAScaleX(14), VGAScaleY(75), VGAScaleX(134), VGAScaleY(97), sptr);
+ flowText(_msgFont, 0, 5, 3, true, true, true, true, VGAScaleX(14), VGAScaleY(75), VGAScaleX(134), VGAScaleY(97), sptr);
if ((sptr = _rooms[CurMsg]._roomMsg))
- flowText(MsgFont, 0, 5, 3, true, true, true, true, VGAScaleX(14), VGAScaleY(148), VGAScaleX(134), VGAScaleY(186), sptr);
+ flowText(_msgFont, 0, 5, 3, true, true, true, true, VGAScaleX(14), VGAScaleY(148), VGAScaleX(134), VGAScaleY(186), sptr);
if (fadein)
fade(true, 0);
@@ -739,7 +737,7 @@ void LabEngine::processMap(uint16 CurRoom) {
_event->mouseHide();
setAPen(3);
rectFill(VGAScaleX(13), VGAScaleY(148), VGAScaleX(135), VGAScaleY(186));
- flowText(MsgFont, 0, 5, 3, true, true, true, true, VGAScaleX(14), VGAScaleY(148), VGAScaleX(134), VGAScaleY(186), sptr);
+ flowText(_msgFont, 0, 5, 3, true, true, true, true, VGAScaleX(14), VGAScaleY(148), VGAScaleX(134), VGAScaleY(186), sptr);
if (Maps[OldMsg].PageNumber == CurFloor)
drawRoom(OldMsg, (bool)(OldMsg == CurRoom));
diff --git a/engines/lab/parsefun.h b/engines/lab/parsefun.h
index 46c26b67d4..37ff977851 100644
--- a/engines/lab/parsefun.h
+++ b/engines/lab/parsefun.h
@@ -49,16 +49,16 @@ void freeRoomBuffer();
/* From ProcessRoom.c */
ViewData *getViewData(uint16 RoomNum, uint16 Direction);
-char *getPictName(CloseDataPtr *LCPtr);
-void drawDirection(CloseDataPtr LCPtr);
+char *getPictName(CloseDataPtr *lcptr);
+void drawDirection(CloseDataPtr lcptr);
bool processArrow(uint16 *Direction, uint16 Arrow);
void setCurClose(Common::Point pos, CloseDataPtr *cptr, bool useAbsoluteCoords = false);
bool takeItem(uint16 x, uint16 y, CloseDataPtr *cptr);
-bool doActionRule(Common::Point pos, int16 action, int16 RoomNum, CloseDataPtr *LCPtr);
-bool doOperateRule(int16 x, int16 y, int16 ItemNum, CloseDataPtr *LCPtr);
-bool doGoForward(CloseDataPtr *LCPtr);
-bool doTurn(uint16 from, uint16 to, CloseDataPtr *LCPtr);
-bool doMainView(CloseDataPtr *LCPtr);
+bool doActionRule(Common::Point pos, int16 action, int16 RoomNum, CloseDataPtr *lcptr);
+bool doOperateRule(int16 x, int16 y, int16 ItemNum, CloseDataPtr *lcptr);
+bool doGoForward(CloseDataPtr *lcptr);
+bool doTurn(uint16 from, uint16 to, CloseDataPtr *lcptr);
+bool doMainView(CloseDataPtr *lcptr);
} // End of namespace Lab
diff --git a/engines/lab/processroom.cpp b/engines/lab/processroom.cpp
index 9f2948b265..30f26d4605 100644
--- a/engines/lab/processroom.cpp
+++ b/engines/lab/processroom.cpp
@@ -48,7 +48,7 @@ RoomData *_rooms;
InventoryData *Inventory;
uint16 NumInv, ManyRooms, HighestCondition, Direction;
-extern bool DoNotDrawMessage, noupdatediff, QuitLab, MusicOn, LongWinInFront;
+extern bool DoNotDrawMessage, noupdatediff, QuitLab, MusicOn;
extern CloseDataPtr CPtr;
/*****************************************************************************/
@@ -116,24 +116,24 @@ ViewData *getViewData(uint16 roomNum, uint16 direction) {
/*****************************************************************************/
/* Gets an object, if any, from the user's click on the screen. */
/*****************************************************************************/
-static CloseData *getObject(uint16 x, uint16 y, CloseDataPtr LCPtr) {
+static CloseData *getObject(uint16 x, uint16 y, CloseDataPtr lcptr) {
ViewData *VPtr;
- if (LCPtr == NULL) {
+ if (lcptr == NULL) {
VPtr = getViewData(g_lab->_roomNum, Direction);
- LCPtr = VPtr->closeUps;
+ lcptr = VPtr->closeUps;
}
else
- LCPtr = LCPtr->SubCloseUps;
+ lcptr = lcptr->SubCloseUps;
- while (LCPtr != NULL) {
- if ((x >= scaleX(LCPtr->x1)) && (y >= scaleY(LCPtr->y1)) &&
- (x <= scaleX(LCPtr->x2)) && (y <= scaleY(LCPtr->y2)))
- return LCPtr;
+ while (lcptr != NULL) {
+ if ((x >= scaleX(lcptr->x1)) && (y >= scaleY(lcptr->y1)) &&
+ (x <= scaleX(lcptr->x2)) && (y <= scaleY(lcptr->y2)))
+ return lcptr;
- LCPtr = LCPtr->NextCloseUp;
+ lcptr = lcptr->NextCloseUp;
}
return NULL;
@@ -168,14 +168,14 @@ static CloseDataPtr findCPtrMatch(CloseDataPtr Main, CloseDataPtr List) {
/*****************************************************************************/
/* Returns the current picture name. */
/*****************************************************************************/
-char *getPictName(CloseDataPtr *LCPtr) {
+char *getPictName(CloseDataPtr *lcptr) {
ViewData *ViewPtr = getViewData(g_lab->_roomNum, Direction);
- if (*LCPtr != NULL) {
- *LCPtr = findCPtrMatch(*LCPtr, ViewPtr->closeUps);
+ if (*lcptr != NULL) {
+ *lcptr = findCPtrMatch(*lcptr, ViewPtr->closeUps);
- if (*LCPtr)
- return (*LCPtr)->GraphicName;
+ if (*lcptr)
+ return (*lcptr)->GraphicName;
}
return ViewPtr->GraphicName;
@@ -184,9 +184,9 @@ char *getPictName(CloseDataPtr *LCPtr) {
/*****************************************************************************/
/* Draws the current direction to the screen. */
/*****************************************************************************/
-void LabEngine::drawDirection(CloseDataPtr LCPtr) {
- if (LCPtr != NULL && LCPtr->Message) {
- drawMessage(LCPtr->Message);
+void LabEngine::drawDirection(CloseDataPtr lcptr) {
+ if (lcptr != NULL && lcptr->Message) {
+ drawMessage(lcptr->Message);
return;
}
@@ -257,34 +257,34 @@ bool processArrow(uint16 *direction, uint16 Arrow) {
/*****************************************************************************/
void setCurClose(Common::Point pos, CloseDataPtr *cptr, bool useAbsoluteCoords) {
ViewData *VPtr;
- CloseDataPtr LCPtr;
+ CloseDataPtr lcptr;
uint16 x1, y1, x2, y2;
if (*cptr == NULL) {
VPtr = getViewData(g_lab->_roomNum, Direction);
- LCPtr = VPtr->closeUps;
+ lcptr = VPtr->closeUps;
} else
- LCPtr = (*cptr)->SubCloseUps;
+ lcptr = (*cptr)->SubCloseUps;
- while (LCPtr != NULL) {
+ while (lcptr != NULL) {
if (!useAbsoluteCoords) {
- x1 = LCPtr->x1;
- y1 = LCPtr->y1;
- x2 = LCPtr->x2;
- y2 = LCPtr->y2;
+ x1 = lcptr->x1;
+ y1 = lcptr->y1;
+ x2 = lcptr->x2;
+ y2 = lcptr->y2;
} else {
- x1 = scaleX(LCPtr->x1);
- y1 = scaleY(LCPtr->y1);
- x2 = scaleX(LCPtr->x2);
- y2 = scaleY(LCPtr->y2);
+ x1 = scaleX(lcptr->x1);
+ y1 = scaleY(lcptr->y1);
+ x2 = scaleX(lcptr->x2);
+ y2 = scaleY(lcptr->y2);
}
- if (pos.x >= x1 && pos.y >= y1 && pos.x <= x2 && pos.y <= y2 && LCPtr->GraphicName) {
- *cptr = LCPtr;
+ if (pos.x >= x1 && pos.y >= y1 && pos.x <= x2 && pos.y <= y2 && lcptr->GraphicName) {
+ *cptr = lcptr;
return;
}
- LCPtr = LCPtr->NextCloseUp;
+ lcptr = lcptr->NextCloseUp;
}
}
@@ -293,27 +293,27 @@ void setCurClose(Common::Point pos, CloseDataPtr *cptr, bool useAbsoluteCoords)
/*****************************************************************************/
bool takeItem(uint16 x, uint16 y, CloseDataPtr *cptr) {
ViewData *VPtr;
- CloseDataPtr LCPtr;
+ CloseDataPtr lcptr;
if (*cptr == NULL) {
VPtr = getViewData(g_lab->_roomNum, Direction);
- LCPtr = VPtr->closeUps;
+ lcptr = VPtr->closeUps;
} else if ((*cptr)->CloseUpType < 0) {
g_lab->_conditions->inclElement(abs((*cptr)->CloseUpType));
return true;
} else
- LCPtr = (*cptr)->SubCloseUps;
+ lcptr = (*cptr)->SubCloseUps;
- while (LCPtr != NULL) {
- if ((x >= scaleX(LCPtr->x1)) && (y >= scaleY(LCPtr->y1)) &&
- (x <= scaleX(LCPtr->x2)) && (y <= scaleY(LCPtr->y2)) &&
- (LCPtr->CloseUpType < 0)) {
- g_lab->_conditions->inclElement(abs(LCPtr->CloseUpType));
+ while (lcptr != NULL) {
+ if ((x >= scaleX(lcptr->x1)) && (y >= scaleY(lcptr->y1)) &&
+ (x <= scaleX(lcptr->x2)) && (y <= scaleY(lcptr->y2)) &&
+ (lcptr->CloseUpType < 0)) {
+ g_lab->_conditions->inclElement(abs(lcptr->CloseUpType));
return true;
}
- LCPtr = LCPtr->NextCloseUp;
+ lcptr = lcptr->NextCloseUp;
}
return false;
@@ -322,8 +322,8 @@ bool takeItem(uint16 x, uint16 y, CloseDataPtr *cptr) {
/*****************************************************************************/
/* Processes the action list. */
/*****************************************************************************/
-static void doActions(Action *APtr, CloseDataPtr *LCPtr) {
- CloseDataPtr TLCPtr;
+static void doActions(Action *APtr, CloseDataPtr *lcptr) {
+ CloseDataPtr tlcptr;
bool FirstLoaded = true;
char **str, *Test;
uint32 StartSecs, StartMicros, CurSecs, CurMicros;
@@ -371,7 +371,7 @@ static void doActions(Action *APtr, CloseDataPtr *LCPtr) {
break;
case WIPECMD:
- g_lab->doWipe(APtr->Param1, LCPtr, (char *)APtr->Data);
+ g_lab->doWipe(APtr->Param1, lcptr, (char *)APtr->Data);
break;
case NOUPDATE:
@@ -384,7 +384,7 @@ static void doActions(Action *APtr, CloseDataPtr *LCPtr) {
break;
case SHOWCURPICT:
- Test = getPictName(LCPtr);
+ Test = getPictName(lcptr);
if (strcmp(Test, g_lab->_curFileName) != 0) {
g_lab->_curFileName = Test;
@@ -404,7 +404,7 @@ static void doActions(Action *APtr, CloseDataPtr *LCPtr) {
case SHOWMESSAGE:
DoNotDrawMessage = false;
- if (LongWinInFront)
+ if (g_lab->_longWinInFront)
g_lab->longDrawMessage((char *)APtr->Data);
else
g_lab->drawMessage((char *)APtr->Data);
@@ -413,7 +413,7 @@ static void doActions(Action *APtr, CloseDataPtr *LCPtr) {
break;
case CSHOWMESSAGE:
- if (*LCPtr == NULL) {
+ if (*lcptr == NULL) {
DoNotDrawMessage = false;
g_lab->drawMessage((char *)APtr->Data);
DoNotDrawMessage = true;
@@ -432,7 +432,7 @@ static void doActions(Action *APtr, CloseDataPtr *LCPtr) {
if (APtr->Param1 & 0x8000) {
// This is a Wyrmkeep Windows trial version, thus stop at this
// point, since we can't check for game payment status
- readPict(getPictName(LCPtr), true);
+ readPict(getPictName(lcptr), true);
APtr = NULL;
GUI::MessageDialog trialMessage("This is the end of the trial version. You can play the full game using the original interpreter from Wyrmkeep");
trialMessage.runModal();
@@ -441,20 +441,20 @@ static void doActions(Action *APtr, CloseDataPtr *LCPtr) {
g_lab->_roomNum = APtr->Param1;
Direction = APtr->Param2 - 1;
- *LCPtr = NULL;
+ *lcptr = NULL;
g_lab->_anim->_doBlack = true;
break;
case SETCLOSEUP:
- TLCPtr = getObject(scaleX(APtr->Param1), scaleY(APtr->Param2), *LCPtr);
+ tlcptr = getObject(scaleX(APtr->Param1), scaleY(APtr->Param2), *lcptr);
- if (TLCPtr)
- *LCPtr = TLCPtr;
+ if (tlcptr)
+ *lcptr = tlcptr;
break;
case MAINVIEW:
- *LCPtr = NULL;
+ *lcptr = NULL;
break;
case SUBINV:
@@ -603,10 +603,10 @@ static void doActions(Action *APtr, CloseDataPtr *LCPtr) {
/*****************************************************************************/
/* Does the work for doActionRule. */
/*****************************************************************************/
-static bool doActionRuleSub(int16 action, int16 roomNum, CloseDataPtr LCPtr, CloseDataPtr *Set, bool AllowDefaults) {
+static bool doActionRuleSub(int16 action, int16 roomNum, CloseDataPtr lcptr, CloseDataPtr *Set, bool AllowDefaults) {
action++;
- if (LCPtr) {
+ if (lcptr) {
RuleList *rules = _rooms[g_lab->_roomNum]._rules;
if ((rules == NULL) && (roomNum == 0)) {
@@ -617,10 +617,10 @@ static bool doActionRuleSub(int16 action, int16 roomNum, CloseDataPtr LCPtr, Clo
for (RuleList::iterator rule = rules->begin(); rule != rules->end(); ++rule) {
if (((*rule)->RuleType == ACTION) &&
(((*rule)->Param1 == action) || (((*rule)->Param1 == 0) && AllowDefaults))) {
- if ((((*rule)->Param2 == LCPtr->CloseUpType) ||
+ if ((((*rule)->Param2 == lcptr->CloseUpType) ||
(((*rule)->Param2 == 0) && AllowDefaults))
||
- ((action == 1) && ((*rule)->Param2 == (-LCPtr->CloseUpType)))) {
+ ((action == 1) && ((*rule)->Param2 == (-lcptr->CloseUpType)))) {
if (checkConditions((*rule)->Condition)) {
doActions((*rule)->ActionList, Set);
return true;
@@ -636,23 +636,23 @@ static bool doActionRuleSub(int16 action, int16 roomNum, CloseDataPtr LCPtr, Clo
/*****************************************************************************/
/* Goes through the rules if an action is taken. */
/*****************************************************************************/
-bool doActionRule(Common::Point pos, int16 action, int16 roomNum, CloseDataPtr *LCPtr) {
- CloseDataPtr TLCPtr;
+bool doActionRule(Common::Point pos, int16 action, int16 roomNum, CloseDataPtr *lcptr) {
+ CloseDataPtr tlcptr;
if (roomNum)
g_lab->_newFileName = NOFILE;
else
g_lab->_newFileName = g_lab->_curFileName;
- TLCPtr = getObject(pos.x, pos.y, *LCPtr);
+ tlcptr = getObject(pos.x, pos.y, *lcptr);
- if (doActionRuleSub(action, roomNum, TLCPtr, LCPtr, false))
+ if (doActionRuleSub(action, roomNum, tlcptr, lcptr, false))
return true;
- else if (doActionRuleSub(action, roomNum, *LCPtr, LCPtr, false))
+ else if (doActionRuleSub(action, roomNum, *lcptr, lcptr, false))
return true;
- else if (doActionRuleSub(action, roomNum, TLCPtr, LCPtr, true))
+ else if (doActionRuleSub(action, roomNum, tlcptr, lcptr, true))
return true;
- else if (doActionRuleSub(action, roomNum, *LCPtr, LCPtr, true))
+ else if (doActionRuleSub(action, roomNum, *lcptr, lcptr, true))
return true;
return false;
@@ -661,9 +661,9 @@ bool doActionRule(Common::Point pos, int16 action, int16 roomNum, CloseDataPtr *
/*****************************************************************************/
/* Does the work for doActionRule. */
/*****************************************************************************/
-static bool doOperateRuleSub(int16 ItemNum, int16 roomNum, CloseDataPtr LCPtr, CloseDataPtr *Set, bool AllowDefaults) {
- if (LCPtr)
- if (LCPtr->CloseUpType > 0) {
+static bool doOperateRuleSub(int16 ItemNum, int16 roomNum, CloseDataPtr lcptr, CloseDataPtr *Set, bool AllowDefaults) {
+ if (lcptr)
+ if (lcptr->CloseUpType > 0) {
RuleList *rules = _rooms[roomNum]._rules;
if ((rules == NULL) && (roomNum == 0)) {
@@ -674,7 +674,7 @@ static bool doOperateRuleSub(int16 ItemNum, int16 roomNum, CloseDataPtr LCPtr, C
for (RuleList::iterator rule = rules->begin(); rule != rules->end(); ++rule) {
if (((*rule)->RuleType == OPERATE) &&
(((*rule)->Param1 == ItemNum) || (((*rule)->Param1 == 0) && AllowDefaults)) &&
- (((*rule)->Param2 == LCPtr->CloseUpType) || (((*rule)->Param2 == 0) && AllowDefaults))) {
+ (((*rule)->Param2 == lcptr->CloseUpType) || (((*rule)->Param2 == 0) && AllowDefaults))) {
if (checkConditions((*rule)->Condition)) {
doActions((*rule)->ActionList, Set);
return true;
@@ -689,31 +689,31 @@ static bool doOperateRuleSub(int16 ItemNum, int16 roomNum, CloseDataPtr LCPtr, C
/*****************************************************************************/
/* Goes thru the rules if the user tries to operate an item on an object. */
/*****************************************************************************/
-bool doOperateRule(int16 x, int16 y, int16 ItemNum, CloseDataPtr *LCPtr) {
- CloseDataPtr TLCPtr;
+bool doOperateRule(int16 x, int16 y, int16 ItemNum, CloseDataPtr *lcptr) {
+ CloseDataPtr tlcptr;
g_lab->_newFileName = NOFILE;
- TLCPtr = getObject(x, y, *LCPtr);
+ tlcptr = getObject(x, y, *lcptr);
- if (doOperateRuleSub(ItemNum, g_lab->_roomNum, TLCPtr, LCPtr, false))
+ if (doOperateRuleSub(ItemNum, g_lab->_roomNum, tlcptr, lcptr, false))
return true;
- else if (doOperateRuleSub(ItemNum, g_lab->_roomNum, *LCPtr, LCPtr, false))
+ else if (doOperateRuleSub(ItemNum, g_lab->_roomNum, *lcptr, lcptr, false))
return true;
- else if (doOperateRuleSub(ItemNum, g_lab->_roomNum, TLCPtr, LCPtr, true))
+ else if (doOperateRuleSub(ItemNum, g_lab->_roomNum, tlcptr, lcptr, true))
return true;
- else if (doOperateRuleSub(ItemNum, g_lab->_roomNum, *LCPtr, LCPtr, true))
+ else if (doOperateRuleSub(ItemNum, g_lab->_roomNum, *lcptr, lcptr, true))
return true;
else {
g_lab->_newFileName = g_lab->_curFileName;
- if (doOperateRuleSub(ItemNum, 0, TLCPtr, LCPtr, false))
+ if (doOperateRuleSub(ItemNum, 0, tlcptr, lcptr, false))
return true;
- else if (doOperateRuleSub(ItemNum, 0, *LCPtr, LCPtr, false))
+ else if (doOperateRuleSub(ItemNum, 0, *lcptr, lcptr, false))
return true;
- else if (doOperateRuleSub(ItemNum, 0, TLCPtr, LCPtr, true))
+ else if (doOperateRuleSub(ItemNum, 0, tlcptr, lcptr, true))
return true;
- else if (doOperateRuleSub(ItemNum, 0, *LCPtr, LCPtr, true))
+ else if (doOperateRuleSub(ItemNum, 0, *lcptr, lcptr, true))
return true;
}
@@ -723,13 +723,13 @@ bool doOperateRule(int16 x, int16 y, int16 ItemNum, CloseDataPtr *LCPtr) {
/*****************************************************************************/
/* Goes thru the rules if the user tries to go forward. */
/*****************************************************************************/
-bool doGoForward(CloseDataPtr *LCPtr) {
+bool doGoForward(CloseDataPtr *lcptr) {
RuleList *rules = _rooms[g_lab->_roomNum]._rules;
for (RuleList::iterator rule = rules->begin(); rule != rules->end(); ++rule) {
if (((*rule)->RuleType == GOFORWARD) && ((*rule)->Param1 == (Direction + 1))) {
if (checkConditions((*rule)->Condition)) {
- doActions((*rule)->ActionList, LCPtr);
+ doActions((*rule)->ActionList, lcptr);
return true;
}
}
@@ -741,7 +741,7 @@ bool doGoForward(CloseDataPtr *LCPtr) {
/*****************************************************************************/
/* Goes thru the rules if the user tries to turn. */
/*****************************************************************************/
-bool doTurn(uint16 from, uint16 to, CloseDataPtr *LCPtr) {
+bool doTurn(uint16 from, uint16 to, CloseDataPtr *lcptr) {
from++;
to++;
@@ -752,7 +752,7 @@ bool doTurn(uint16 from, uint16 to, CloseDataPtr *LCPtr) {
(((*rule)->RuleType == TURNFROMTO) &&
((*rule)->Param1 == from) && ((*rule)->Param2 == to))) {
if (checkConditions((*rule)->Condition)) {
- doActions((*rule)->ActionList, LCPtr);
+ doActions((*rule)->ActionList, lcptr);
return true;
}
}
@@ -764,12 +764,12 @@ bool doTurn(uint16 from, uint16 to, CloseDataPtr *LCPtr) {
/*****************************************************************************/
/* Goes thru the rules if the user tries to go to the main view */
/*****************************************************************************/
-bool doMainView(CloseDataPtr *LCPtr) {
+bool doMainView(CloseDataPtr *lcptr) {
RuleList *rules = _rooms[g_lab->_roomNum]._rules;
for (RuleList::iterator rule = rules->begin(); rule != rules->end(); ++rule) {
if ((*rule)->RuleType == GOMAINVIEW) {
if (checkConditions((*rule)->Condition)) {
- doActions((*rule)->ActionList, LCPtr);
+ doActions((*rule)->ActionList, lcptr);
return true;
}
}
diff --git a/engines/lab/savegame.cpp b/engines/lab/savegame.cpp
index 41f7b2787e..bfe089c96b 100644
--- a/engines/lab/savegame.cpp
+++ b/engines/lab/savegame.cpp
@@ -53,7 +53,7 @@ namespace Lab {
/* Lab: Labyrinth specific */
extern byte combination[6];
extern uint16 CurTile[4] [4];
-extern char *getPictName(CloseDataPtr *LCPtr);
+extern char *getPictName(CloseDataPtr *lcptr);
void writeSaveGameHeader(Common::OutSaveFile *out, const Common::String &saveName) {
out->writeUint32BE(SAVEGAME_ID);
@@ -83,7 +83,7 @@ void writeSaveGameHeader(Common::OutSaveFile *out, const Common::String &saveNam
bool readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &header) {
uint32 id = in->readUint32BE();
-
+
// Check if it's a valid ScummVM savegame
if (id != SAVEGAME_ID)
return false;
@@ -137,8 +137,8 @@ bool saveGame(uint16 Direction, uint16 Quarters, int slot, Common::String desc)
return false;
// Load scene pic
- CloseDataPtr CPtr = NULL;
- readPict(getPictName(&CPtr), true);
+ CloseDataPtr cPtr = NULL;
+ readPict(getPictName(&cPtr), true);
writeSaveGameHeader(file, desc);
file->writeUint16LE(g_lab->_roomNum);
@@ -185,7 +185,7 @@ bool loadGame(uint16 *Direction, uint16 *Quarters, int slot) {
Common::String fileName = g_lab->generateSaveFileName(slot);
Common::SaveFileManager *saveFileManager = g_system->getSavefileManager();
Common::InSaveFile *file = saveFileManager->openForLoading(fileName);
-
+
if (!file)
return false;
diff --git a/engines/lab/special.cpp b/engines/lab/special.cpp
index 401d89766c..8e63d36ee5 100644
--- a/engines/lab/special.cpp
+++ b/engines/lab/special.cpp
@@ -81,7 +81,6 @@ uint16 CurTile[4][4] = {
{ 10, 13, 12, 0 }
};
-extern TextFont *MsgFont;
extern uint16 *FadePalette;
extern BitMap *DispBitMap, *DrawBitMap;
extern CloseDataPtr CPtr;