diff options
Diffstat (limited to 'engines')
| -rw-r--r-- | engines/engine.cpp | 4 | ||||
| -rw-r--r-- | engines/engine.h | 11 | 
2 files changed, 15 insertions, 0 deletions
diff --git a/engines/engine.cpp b/engines/engine.cpp index 52020c772e..8326a1fe89 100644 --- a/engines/engine.cpp +++ b/engines/engine.cpp @@ -154,6 +154,10 @@ Engine::~Engine() {  	CursorMan.popCursorPalette();  } +void Engine::initializePath(const Common::FSNode &gamePath) { +	SearchMan.addDirectory(gamePath.getPath(), gamePath, 0, 4); +} +  void initCommonGFX(bool defaultTo1XScaler) {  	const Common::ConfigManager::Domain *transientDomain = ConfMan.getDomain(Common::ConfigManager::kTransientDomain);  	const Common::ConfigManager::Domain *gameDomain = ConfMan.getActiveDomain(); diff --git a/engines/engine.h b/engines/engine.h index 4f4223384a..33416dda44 100644 --- a/engines/engine.h +++ b/engines/engine.h @@ -37,6 +37,7 @@ class Error;  class EventManager;  class SaveFileManager;  class TimerManager; +class FSNode;  }  namespace GUI {  class Debugger; @@ -142,6 +143,16 @@ public:  	virtual ~Engine();  	/** +	 * Init SearchMan according to the game path. +	 * +	 * By default it adds the directory in non-flat mode with a depth of 4 as +	 * priority 0 to SearchMan. +	 * +	 * @param gamePath The base directory of the game data. +	 */ +	virtual void initializePath(const Common::FSNode &gamePath); + +	/**  	 * Init the engine and start its main loop.  	 * @return returns kNoError on success, else an error code.  	 */  | 
