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-rw-r--r--engines/tsage/blue_force/blueforce_scenes4.cpp10
-rw-r--r--engines/tsage/blue_force/blueforce_scenes4.h2
2 files changed, 6 insertions, 6 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes4.cpp b/engines/tsage/blue_force/blueforce_scenes4.cpp
index e4a349bc93..2b4c0ff348 100644
--- a/engines/tsage/blue_force/blueforce_scenes4.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes4.cpp
@@ -295,9 +295,9 @@ bool Scene410::Driver::startAction(CursorType action, Event &event) {
}
} else if (!scene->_cuffedDriverFl) {
SceneItem::display2(410, 7);
- } else if (!scene->_field1FC0) {
+ } else if (!scene->_getDriverFl) {
scene->_sceneMode = 4124;
- scene->_field1FC0 = true;
+ scene->_getDriverFl = true;
T2_GLOBALS._uiElements.addScore(30);
scene->signal();
} else {
@@ -483,7 +483,7 @@ bool Scene410::Harrison::startAction(CursorType action, Event &event) {
} else {
BF_GLOBALS._player.disableControl();
scene->_cuffedDriverFl = true;
- scene->_field1FC0 = true;
+ scene->_getDriverFl = true;
BF_GLOBALS._walkRegions.enableRegion(22);
scene->_sceneMode = 4109;
scene->_stripManager.start(4112, scene);
@@ -505,7 +505,7 @@ Scene410::Scene410(): SceneExt() {
_action1Count = _talkCount = 0;
_cuffedPassengerFl = false;
- _field1FC0 = false;
+ _getDriverFl = false;
}
void Scene410::synchronize(Serializer &s) {
@@ -515,7 +515,7 @@ void Scene410::synchronize(Serializer &s) {
s.syncAsSint16LE(_harrissonTalkFl);
s.syncAsSint16LE(_cuffedDriverFl);
s.syncAsSint16LE(_cuffedPassengerFl);
- s.syncAsSint16LE(_field1FC0);
+ s.syncAsSint16LE(_getDriverFl);
s.syncAsSint16LE(_driverOutOfTruckFl);
s.syncAsSint16LE(_harrisonMovedFl);
}
diff --git a/engines/tsage/blue_force/blueforce_scenes4.h b/engines/tsage/blue_force/blueforce_scenes4.h
index 92e91c93b2..e5877df4f0 100644
--- a/engines/tsage/blue_force/blueforce_scenes4.h
+++ b/engines/tsage/blue_force/blueforce_scenes4.h
@@ -120,7 +120,7 @@ public:
bool _harrissonTalkFl;
bool _cuffedDriverFl;
bool _cuffedPassengerFl;
- bool _field1FC0;
+ bool _getDriverFl;
bool _driverOutOfTruckFl, _harrisonMovedFl;
Scene410();