diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/fullpipe/anihandler.cpp | 78 | ||||
-rw-r--r-- | engines/fullpipe/anihandler.h | 8 | ||||
-rw-r--r-- | engines/fullpipe/motion.cpp | 166 | ||||
-rw-r--r-- | engines/fullpipe/scenes/scene04.cpp | 166 | ||||
-rw-r--r-- | engines/fullpipe/scenes/scene11.cpp | 62 | ||||
-rw-r--r-- | engines/fullpipe/scenes/scene22.cpp | 32 | ||||
-rw-r--r-- | engines/fullpipe/scenes/scene29.cpp | 22 | ||||
-rw-r--r-- | engines/fullpipe/statics.cpp | 4 |
8 files changed, 269 insertions, 269 deletions
diff --git a/engines/fullpipe/anihandler.cpp b/engines/fullpipe/anihandler.cpp index a1baed9aea..a423b2b70d 100644 --- a/engines/fullpipe/anihandler.cpp +++ b/engines/fullpipe/anihandler.cpp @@ -131,7 +131,7 @@ MGMSubItem::MGMSubItem() { y = 0; } -void AniHandler::addItem(int objId) { +void AniHandler::attachObject(int objId) { debugC(4, kDebugPathfinding, "AniHandler::addItem(%d)", objId); if (getItemIndexById(objId) == -1) { @@ -185,55 +185,55 @@ int AniHandler::getItemIndexById(int objId) { return -1; } -MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) { - debugC(4, kDebugPathfinding, "AniHandler::genMovement(*%d)", mgminfo->ani ? mgminfo->ani->_id : -1); +MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) { + debugC(4, kDebugPathfinding, "AniHandler::makeRunQueue(*%d)", mkQueue->ani ? mkQueue->ani->_id : -1); - if (!mgminfo->ani) + if (!mkQueue->ani) return 0; - Movement *mov = mgminfo->ani->_movement; + Movement *mov = mkQueue->ani->_movement; - if (!mov && !mgminfo->ani->_statics) + if (!mov && !mkQueue->ani->_statics) return 0; - if (!(mgminfo->flags & 1)) { + if (!(mkQueue->flags & 1)) { if (mov) - mgminfo->staticsId1 = mov->_staticsObj2->_staticsId; + mkQueue->staticsId1 = mov->_staticsObj2->_staticsId; else - mgminfo->staticsId1 = mgminfo->ani->_statics->_staticsId; + mkQueue->staticsId1 = mkQueue->ani->_statics->_staticsId; } Common::Point point; - if (!(mgminfo->flags & 0x10) || !(mgminfo->flags & 0x20)) { - int nx = mgminfo->ani->_ox; - int ny = mgminfo->ani->_oy; + if (!(mkQueue->flags & 0x10) || !(mkQueue->flags & 0x20)) { + int nx = mkQueue->ani->_ox; + int ny = mkQueue->ani->_oy; - if (mgminfo->ani->_movement) { - mgminfo->ani->calcNextStep(&point); + if (mkQueue->ani->_movement) { + mkQueue->ani->calcNextStep(&point); nx += point.x; ny += point.y; } - if (!(mgminfo->flags & 0x10)) - mgminfo->x2 = nx; + if (!(mkQueue->flags & 0x10)) + mkQueue->x2 = nx; - if (!(mgminfo->flags & 0x20)) - mgminfo->y2 = ny; + if (!(mkQueue->flags & 0x20)) + mkQueue->y2 = ny; } - mov = mgminfo->ani->getMovementById(mgminfo->movementId); + mov = mkQueue->ani->getMovementById(mkQueue->movementId); if (!mov) return 0; - int itemIdx = getItemIndexById(mgminfo->ani->_id); - int subIdx = getStaticsIndexById(itemIdx, mgminfo->staticsId1); + int itemIdx = getItemIndexById(mkQueue->ani->_id); + int subIdx = getStaticsIndexById(itemIdx, mkQueue->staticsId1); int st2idx = getStaticsIndexById(itemIdx, mov->_staticsObj1->_staticsId); int st1idx = getStaticsIndexById(itemIdx, mov->_staticsObj2->_staticsId); - int subOffset = getStaticsIndexById(itemIdx, mgminfo->staticsId2); + int subOffset = getStaticsIndexById(itemIdx, mkQueue->staticsId2); debugC(3, kDebugPathfinding, "AniHandler::genMovement. (1) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size()); @@ -251,8 +251,8 @@ MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) { if (st1idx != subOffset && !sub2->movement) return 0; - int n1x = mgminfo->x1 - mgminfo->x2 - sub1->x - sub2->x; - int n1y = mgminfo->y1 - mgminfo->y2 - sub1->y - sub2->y; + int n1x = mkQueue->x1 - mkQueue->x2 - sub1->x - sub2->x; + int n1y = mkQueue->y1 - mkQueue->y2 - sub1->y - sub2->y; Common::Point point1; @@ -263,8 +263,8 @@ MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) { int mult; int len = -1; - if (mgminfo->flags & 0x40) { - mult = mgminfo->field_10; + if (mkQueue->flags & 0x40) { + mult = mkQueue->field_10; len = -1; n2x *= mult; n2y *= mult; @@ -274,18 +274,18 @@ MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) { n2y = point.y; } - if (!(mgminfo->flags & 2)) { + if (!(mkQueue->flags & 2)) { len = -1; n2x = mult * point1.x; n1x = mult * point1.x; - mgminfo->x1 = mgminfo->x2 + mult * point1.x + sub1->x + sub2->x; + mkQueue->x1 = mkQueue->x2 + mult * point1.x + sub1->x + sub2->x; } - if (!(mgminfo->flags & 4)) { + if (!(mkQueue->flags & 4)) { n2y = mult * point1.y; n1y = mult * point1.y; len = -1; - mgminfo->y1 = mgminfo->y2 + mult * point1.y + sub1->y + sub2->y; + mkQueue->y1 = mkQueue->y2 + mult * point1.y + sub1->y + sub2->y; } int px = 0; @@ -348,9 +348,9 @@ MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) { for (int i = subIdx; i != st2idx;) { MGMSubItem *s = _items[itemIdx]->subItems[i + subOffset * _items[itemIdx]->statics.size()]; - ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1); + ex2 = buildExCommand2(s->movement, mkQueue->ani->_id, x1, y1, &x2, &y2, -1); ex2->_parId = mq->_id; - ex2->_keyCode = mgminfo->ani->_okeyCode; + ex2->_keyCode = mkQueue->ani->_okeyCode; mq->addExCommandToEnd(ex2); @@ -365,9 +365,9 @@ MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) { else plen = -1; - ex2 = buildExCommand2(mov, mgminfo->ani->_id, x1, y1, &x2, &y2, plen); + ex2 = buildExCommand2(mov, mkQueue->ani->_id, x1, y1, &x2, &y2, plen); ex2->_parId = mq->_id; - ex2->_keyCode = mgminfo->ani->_okeyCode; + ex2->_keyCode = mkQueue->ani->_okeyCode; mq->addExCommandToEnd(ex2); } @@ -375,19 +375,19 @@ MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) { for (int j = st1idx; j != subOffset;) { MGMSubItem *s = _items[itemIdx]->subItems[j + subOffset * _items[itemIdx]->statics.size()]; - ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1); + ex2 = buildExCommand2(s->movement, mkQueue->ani->_id, x1, y1, &x2, &y2, -1); ex2->_parId = mq->_id; - ex2->_keyCode = mgminfo->ani->_okeyCode; + ex2->_keyCode = mkQueue->ani->_okeyCode; mq->addExCommandToEnd(ex2); j = s->staticsIndex; } - ExCommand *ex = new ExCommand(mgminfo->ani->_id, 5, -1, mgminfo->x1, mgminfo->y1, 0, 1, 0, 0, 0); + ExCommand *ex = new ExCommand(mkQueue->ani->_id, 5, -1, mkQueue->x1, mkQueue->y1, 0, 1, 0, 0, 0); - ex->_field_14 = mgminfo->field_1C; - ex->_keyCode = mgminfo->ani->_okeyCode; + ex->_field_14 = mkQueue->field_1C; + ex->_keyCode = mkQueue->ani->_okeyCode; ex->_field_24 = 0; ex->_excFlags |= 3; diff --git a/engines/fullpipe/anihandler.h b/engines/fullpipe/anihandler.h index 5632a8f986..ec0dcd0bd3 100644 --- a/engines/fullpipe/anihandler.h +++ b/engines/fullpipe/anihandler.h @@ -50,7 +50,7 @@ struct MGMItem { MGMItem(); }; -struct MGMInfo { +struct MakeQueueStruct { StaticANIObject *ani; int staticsId1; int staticsId2; @@ -63,7 +63,7 @@ struct MGMInfo { int y2; int flags; - MGMInfo() { memset(this, 0, sizeof(MGMInfo)); } + MakeQueueStruct() { memset(this, 0, sizeof(MakeQueueStruct)); } }; class AniHandler : public CObject { @@ -72,11 +72,11 @@ public: public: void clear(); - void addItem(int objId); + void attachObject(int objId); void rebuildTables(int objId); int getItemIndexById(int objId); - MessageQueue *genMovement(MGMInfo *mgminfo); + MessageQueue *makeRunQueue(MakeQueueStruct *mkQueue); void updateAnimStatics(StaticANIObject *ani, int staticsId); Common::Point *getPoint(Common::Point *point, int aniId, int staticsId1, int staticsId2); int getStaticsIndexById(int idx, int16 id); diff --git a/engines/fullpipe/motion.cpp b/engines/fullpipe/motion.cpp index f2d3a65feb..25ee191dc4 100644 --- a/engines/fullpipe/motion.cpp +++ b/engines/fullpipe/motion.cpp @@ -348,7 +348,7 @@ void MctlLadder::attachObject(StaticANIObject *obj) { MctlLadderMovement *movement = new MctlLadderMovement; if (initMovement(obj, movement)) { - _aniHandler.addItem(obj->_id); + _aniHandler.attachObject(obj->_id); _ladmovements.push_back(movement); } else { delete movement; @@ -459,7 +459,7 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int int direction = (normy - ani->_oy) < 0 ? 0 : 1; - MGMInfo mgminfo; + MakeQueueStruct mkQueue; PicAniInfo picinfo; MessageQueue *mq; ExCommand *ex; @@ -484,38 +484,38 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int } if (ani->_statics->_staticsId == _ladmovements[pos]->staticIds[0]) { - mgminfo.ani = ani; + mkQueue.ani = ani; if (staticsId) - mgminfo.staticsId2 = staticsId; + mkQueue.staticsId2 = staticsId; else - mgminfo.staticsId2 = _ladmovements[pos]->staticIds[direction]; + mkQueue.staticsId2 = _ladmovements[pos]->staticIds[direction]; - mgminfo.x1 = normx; - mgminfo.y1 = normy; - mgminfo.field_1C = _ladder_field_14; - mgminfo.flags = 14; - mgminfo.movementId = direction ? _ladmovements[pos]->movVars->varDownGo : _ladmovements[pos]->movVars->varUpGo; + mkQueue.x1 = normx; + mkQueue.y1 = normy; + mkQueue.field_1C = _ladder_field_14; + mkQueue.flags = 14; + mkQueue.movementId = direction ? _ladmovements[pos]->movVars->varDownGo : _ladmovements[pos]->movVars->varUpGo; - return _aniHandler.genMovement(&mgminfo); + return _aniHandler.makeRunQueue(&mkQueue); } if (ani->_statics->_staticsId == _ladmovements[pos]->staticIds[2]) { if (!direction) { - mgminfo.ani = ani; + mkQueue.ani = ani; if (staticsId) - mgminfo.staticsId2 = staticsId; + mkQueue.staticsId2 = staticsId; else - mgminfo.staticsId2 = _ladmovements[pos]->staticIds[0]; + mkQueue.staticsId2 = _ladmovements[pos]->staticIds[0]; - mgminfo.x1 = normx; - mgminfo.y1 = normy; - mgminfo.field_1C = _ladder_field_14; - mgminfo.flags = 14; - mgminfo.movementId = _ladmovements[pos]->movVars->varUpGo; + mkQueue.x1 = normx; + mkQueue.y1 = normy; + mkQueue.field_1C = _ladder_field_14; + mkQueue.flags = 14; + mkQueue.movementId = _ladmovements[pos]->movVars->varUpGo; - return _aniHandler.genMovement(&mgminfo); + return _aniHandler.makeRunQueue(&mkQueue); } int ox = ani->_ox; @@ -523,23 +523,23 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int ani->getMovementById(_ladmovements[pos]->movVars->varUpStop)->calcSomeXY(point, 0, -1); - mgminfo.ani = ani; + mkQueue.ani = ani; if (staticsId) - mgminfo.staticsId2 = staticsId; + mkQueue.staticsId2 = staticsId; else - mgminfo.staticsId2 = _ladmovements[pos]->staticIds[1]; + mkQueue.staticsId2 = _ladmovements[pos]->staticIds[1]; - mgminfo.field_1C = _ladder_field_14; - mgminfo.x1 = normx; - mgminfo.y1 = normy; - mgminfo.y2 = point.y + oy; - mgminfo.x2 = point.x + ox; - mgminfo.flags = 63; - mgminfo.staticsId1 = _ladmovements[pos]->staticIds[0]; - mgminfo.movementId = _ladmovements[pos]->movVars->varDownGo; + mkQueue.field_1C = _ladder_field_14; + mkQueue.x1 = normx; + mkQueue.y1 = normy; + mkQueue.y2 = point.y + oy; + mkQueue.x2 = point.x + ox; + mkQueue.flags = 63; + mkQueue.staticsId1 = _ladmovements[pos]->staticIds[0]; + mkQueue.movementId = _ladmovements[pos]->movVars->varDownGo; - mq = _aniHandler.genMovement(&mgminfo); + mq = _aniHandler.makeRunQueue(&mkQueue); ex = new ExCommand(ani->_id, 1, _ladmovements[pos]->movVars->varUpStop, 0, 0, 0, 1, 0, 0, 0); ex->_keyCode = ani->_okeyCode; @@ -590,22 +590,22 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int nx += point.x; ny += point.y; - mgminfo.ani = ani; + mkQueue.ani = ani; if (staticsId) - mgminfo.staticsId2 = staticsId; + mkQueue.staticsId2 = staticsId; else - mgminfo.staticsId2 = _ladmovements[pos]->staticIds[0]; + mkQueue.staticsId2 = _ladmovements[pos]->staticIds[0]; - mgminfo.field_1C = _ladder_field_14; - mgminfo.x1 = normx; - mgminfo.y1 = normy; - mgminfo.y2 = ny; - mgminfo.x2 = nx; - mgminfo.flags = 63; - mgminfo.staticsId1 = _ladmovements[pos]->staticIds[1]; - mgminfo.movementId = _ladmovements[pos]->movVars->varUpGo; + mkQueue.field_1C = _ladder_field_14; + mkQueue.x1 = normx; + mkQueue.y1 = normy; + mkQueue.y2 = ny; + mkQueue.x2 = nx; + mkQueue.flags = 63; + mkQueue.staticsId1 = _ladmovements[pos]->staticIds[1]; + mkQueue.movementId = _ladmovements[pos]->movVars->varUpGo; - mq = _aniHandler.genMovement(&mgminfo); + mq = _aniHandler.makeRunQueue(&mkQueue); ex = new ExCommand(ani->_id, 1, _ladmovements[pos]->movVars->varDownStop, 0, 0, 0, 1, 0, 0, 0); ex->_keyCode = ani->_okeyCode; @@ -617,20 +617,20 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int } - mgminfo.ani = ani; + mkQueue.ani = ani; if (staticsId) - mgminfo.staticsId2 = staticsId; + mkQueue.staticsId2 = staticsId; else - mgminfo.staticsId2 = _ladmovements[pos]->staticIds[1]; + mkQueue.staticsId2 = _ladmovements[pos]->staticIds[1]; - mgminfo.x1 = normx; - mgminfo.y1 = normy; - mgminfo.field_1C = _ladder_field_14; - mgminfo.flags = 14; - mgminfo.movementId = _ladmovements[pos]->movVars->varDownGo; + mkQueue.x1 = normx; + mkQueue.y1 = normy; + mkQueue.field_1C = _ladder_field_14; + mkQueue.flags = 14; + mkQueue.movementId = _ladmovements[pos]->movVars->varDownGo; - return _aniHandler.genMovement(&mgminfo); + return _aniHandler.makeRunQueue(&mkQueue); } MessageQueue *MctlLadder::controllerWalkTo(StaticANIObject *ani, int off) { @@ -807,7 +807,7 @@ void MovGraph::attachObject(StaticANIObject *obj) { debugC(4, kDebugPathfinding, "MovGraph::attachObject(*%d)", obj->_id); _aniHandler.clear(); - _aniHandler.addItem(obj->_id); + _aniHandler.attachObject(obj->_id); for (uint i = 0; i < _items.size(); i++) if (_items[i]->ani == obj) @@ -819,7 +819,7 @@ void MovGraph::attachObject(StaticANIObject *obj) { _items.push_back(item); - _aniHandler.addItem(obj->_id); // FIXME: Is it really needed? + _aniHandler.attachObject(obj->_id); // FIXME: Is it really needed? } int MovGraph::detachObject(StaticANIObject *obj) { @@ -1230,24 +1230,24 @@ MessageQueue *MovGraph::makeWholeQueue(StaticANIObject *ani, MovArr *movarr, int } } - MGMInfo mgminfo; + MakeQueueStruct mkQueue; - memset(&mgminfo, 0, sizeof(mgminfo)); - mgminfo.ani = ani; - mgminfo.staticsId2 = id2; - mgminfo.staticsId1 = id1; - mgminfo.x1 = nx; - mgminfo.x2 = ox; - mgminfo.y2 = oy; - mgminfo.y1 = ny; - mgminfo.field_1C = nd; - mgminfo.movementId = st->link->_dwordArray1[_field_44 + st->sfield_0]; + memset(&mkQueue, 0, sizeof(mkQueue)); + mkQueue.ani = ani; + mkQueue.staticsId2 = id2; + mkQueue.staticsId1 = id1; + mkQueue.x1 = nx; + mkQueue.x2 = ox; + mkQueue.y2 = oy; + mkQueue.y1 = ny; + mkQueue.field_1C = nd; + mkQueue.movementId = st->link->_dwordArray1[_field_44 + st->sfield_0]; - mgminfo.flags = 0xe; + mkQueue.flags = 0xe; if (mq) - mgminfo.flags |= 0x31; + mkQueue.flags |= 0x31; - MessageQueue *newmq = _aniHandler.genMovement(&mgminfo); + MessageQueue *newmq = _aniHandler.makeRunQueue(&mkQueue); if (mq) { if (newmq) { @@ -2006,24 +2006,24 @@ MessageQueue *MovGraph2::buildMovInfo1MessageQueue(MovInfo1 *movInfo) { curX += mg2i->_mx; curY += mg2i->_my; } else { - MGMInfo mgminfo; + MakeQueueStruct mkQueue; - memset(&mgminfo, 0, sizeof(mgminfo)); + memset(&mkQueue, 0, sizeof(mkQueue)); - mgminfo.ani = _items2[movInfo->index]->_obj; - mgminfo.staticsId2 = mg2i->_mov->_staticsObj2->_staticsId; - mgminfo.x1 = movInfo->items[i + 1]->x; - mgminfo.y1 = movInfo->items[i + 1]->y; - mgminfo.field_1C = movInfo->items[i + 1]->distance; - mgminfo.staticsId1 = mg2i->_mov->_staticsObj1->_staticsId; + mkQueue.ani = _items2[movInfo->index]->_obj; + mkQueue.staticsId2 = mg2i->_mov->_staticsObj2->_staticsId; + mkQueue.x1 = movInfo->items[i + 1]->x; + mkQueue.y1 = movInfo->items[i + 1]->y; + mkQueue.field_1C = movInfo->items[i + 1]->distance; + mkQueue.staticsId1 = mg2i->_mov->_staticsObj1->_staticsId; - mgminfo.x2 = movInfo->items[i]->x; - mgminfo.y2 = movInfo->items[i]->y; - mgminfo.field_10 = 1; - mgminfo.flags = 0x7f; - mgminfo.movementId = mg2i->_movementId; + mkQueue.x2 = movInfo->items[i]->x; + mkQueue.y2 = movInfo->items[i]->y; + mkQueue.field_10 = 1; + mkQueue.flags = 0x7f; + mkQueue.movementId = mg2i->_movementId; - MessageQueue *mq2 = _aniHandler.genMovement(&mgminfo); + MessageQueue *mq2 = _aniHandler.makeRunQueue(&mkQueue); mq->transferExCommands(mq2); delete mq2; diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp index 4d7b337d43..d901d74289 100644 --- a/engines/fullpipe/scenes/scene04.cpp +++ b/engines/fullpipe/scenes/scene04.cpp @@ -396,20 +396,20 @@ void sceneHandler04_jumpOnLadder() { g_fp->_aniMan->_flags |= 1; AniHandler aniHandler; - MGMInfo mgminfo; + MakeQueueStruct mkQueue; - aniHandler.addItem(ANI_MAN); + aniHandler.attachObject(ANI_MAN); - mgminfo.ani = g_fp->_aniMan; - mgminfo.staticsId2 = ST_MAN_ONPLANK; - mgminfo.x1 = 938; - mgminfo.y1 = 442; - mgminfo.field_1C = 10; - mgminfo.field_10 = 1; - mgminfo.flags = 78; - mgminfo.movementId = MV_MAN_JUMPONPLANK; + mkQueue.ani = g_fp->_aniMan; + mkQueue.staticsId2 = ST_MAN_ONPLANK; + mkQueue.x1 = 938; + mkQueue.y1 = 442; + mkQueue.field_1C = 10; + mkQueue.field_10 = 1; + mkQueue.flags = 78; + mkQueue.movementId = MV_MAN_JUMPONPLANK; - MessageQueue *mq = aniHandler.genMovement(&mgminfo); + MessageQueue *mq = aniHandler.makeRunQueue(&mkQueue); if (mq) { mq->_flags |= 1; @@ -461,20 +461,20 @@ void sceneHandler04_dropBottle() { void sceneHandler04_gotoLadder(ExCommand *ex) { AniHandler aniHandler; - MGMInfo mgminfo; + MakeQueueStruct mkQueue; - aniHandler.addItem(ANI_MAN); + aniHandler.attachObject(ANI_MAN); - mgminfo.ani = g_fp->_aniMan; - mgminfo.staticsId2 = ST_MAN_UP; - mgminfo.x1 = 1095; - mgminfo.y1 = 434; - mgminfo.field_1C = 12; - mgminfo.field_10 = 1; - mgminfo.flags = 78; - mgminfo.movementId = MV_MAN_PLANKTOLADDER; + mkQueue.ani = g_fp->_aniMan; + mkQueue.staticsId2 = ST_MAN_UP; + mkQueue.x1 = 1095; + mkQueue.y1 = 434; + mkQueue.field_1C = 12; + mkQueue.field_10 = 1; + mkQueue.flags = 78; + mkQueue.movementId = MV_MAN_PLANKTOLADDER; - MessageQueue *mq = aniHandler.genMovement(&mgminfo); + MessageQueue *mq = aniHandler.makeRunQueue(&mkQueue); if (mq) { mq->deleteExCommandByIndex(mq->getCount() - 1, 1); @@ -551,20 +551,20 @@ void sceneHandler04_raisePlank() { MessageQueue *sceneHandler04_kozFly3(StaticANIObject *ani, double phase) { AniHandler aniHandler; - MGMInfo mgminfo; + MakeQueueStruct mkQueue; - aniHandler.addItem(ANI_KOZAWKA); + aniHandler.attachObject(ANI_KOZAWKA); - mgminfo.ani = ani; - mgminfo.staticsId2 = ST_KZW_SIT; - mgminfo.x1 = (int)(723.0 - phase * 185.0); - mgminfo.y1 = 486; - mgminfo.field_1C = 10; - mgminfo.field_10 = 1; - mgminfo.flags = 78; - mgminfo.movementId = MV_KZW_JUMP; + mkQueue.ani = ani; + mkQueue.staticsId2 = ST_KZW_SIT; + mkQueue.x1 = (int)(723.0 - phase * 185.0); + mkQueue.y1 = 486; + mkQueue.field_1C = 10; + mkQueue.field_10 = 1; + mkQueue.flags = 78; + mkQueue.movementId = MV_KZW_JUMP; - MessageQueue *mq = aniHandler.genMovement(&mgminfo); + MessageQueue *mq = aniHandler.makeRunQueue(&mkQueue); if (mq) { ExCommand *ex = new ExCommand(ANI_KOZAWKA, 1, MV_KZW_STANDUP, 0, 0, 0, 1, 0, 0, 0); @@ -600,34 +600,34 @@ MessageQueue *sceneHandler04_kozFly3(StaticANIObject *ani, double phase) { MessageQueue *sceneHandler04_kozFly5(StaticANIObject *ani, double phase) { AniHandler aniHandler; - MGMInfo mgminfo; - - aniHandler.addItem(ANI_KOZAWKA); - - mgminfo.ani = ani; - mgminfo.staticsId2 = ST_KZW_JUMPOUT; - mgminfo.x1 = 525; - mgminfo.y1 = (int)(344.0 - (double)(320 - g_vars->scene04_bottle->_oy) * phase); - mgminfo.field_1C = 10; - mgminfo.field_10 = 1; - mgminfo.flags = 78; - mgminfo.movementId = MV_KZW_JUMPHIT; - - MessageQueue *mq1 = aniHandler.genMovement(&mgminfo); - - memset(&mgminfo, 0, sizeof(mgminfo)); - mgminfo.ani = ani; - mgminfo.staticsId1 = ST_KZW_JUMPOUT; - mgminfo.staticsId2 = ST_KZW_SIT; - mgminfo.x2 = 525; - mgminfo.y2 = (int)(344.0 - (double)(320 - g_vars->scene04_bottle->_oy) * phase); - mgminfo.y1 = 486; - mgminfo.field_1C = 10; - mgminfo.field_10 = 1; - mgminfo.flags = 117; - mgminfo.movementId = MV_KZW_JUMPOUT; - - MessageQueue *mq2 = aniHandler.genMovement(&mgminfo); + MakeQueueStruct mkQueue; + + aniHandler.attachObject(ANI_KOZAWKA); + + mkQueue.ani = ani; + mkQueue.staticsId2 = ST_KZW_JUMPOUT; + mkQueue.x1 = 525; + mkQueue.y1 = (int)(344.0 - (double)(320 - g_vars->scene04_bottle->_oy) * phase); + mkQueue.field_1C = 10; + mkQueue.field_10 = 1; + mkQueue.flags = 78; + mkQueue.movementId = MV_KZW_JUMPHIT; + + MessageQueue *mq1 = aniHandler.makeRunQueue(&mkQueue); + + memset(&mkQueue, 0, sizeof(mkQueue)); + mkQueue.ani = ani; + mkQueue.staticsId1 = ST_KZW_JUMPOUT; + mkQueue.staticsId2 = ST_KZW_SIT; + mkQueue.x2 = 525; + mkQueue.y2 = (int)(344.0 - (double)(320 - g_vars->scene04_bottle->_oy) * phase); + mkQueue.y1 = 486; + mkQueue.field_1C = 10; + mkQueue.field_10 = 1; + mkQueue.flags = 117; + mkQueue.movementId = MV_KZW_JUMPOUT; + + MessageQueue *mq2 = aniHandler.makeRunQueue(&mkQueue); if (mq1 && mq2) { mq1->addExCommandToEnd(mq2->getExCommandByIndex(0)->createClone()); @@ -671,20 +671,20 @@ MessageQueue *sceneHandler04_kozFly5(StaticANIObject *ani, double phase) { MessageQueue *sceneHandler04_kozFly6(StaticANIObject *ani) { AniHandler aniHandler; - MGMInfo mgminfo; + MakeQueueStruct mkQueue; - aniHandler.addItem(ANI_KOZAWKA); + aniHandler.attachObject(ANI_KOZAWKA); - mgminfo.ani = ani; - mgminfo.staticsId2 = ST_KZW_SIT; - mgminfo.x1 = 397 - 4 * g_fp->_rnd->getRandomNumber(1); - mgminfo.field_1C = ani->_priority; - mgminfo.y1 = g_vars->scene04_bottle->_oy - 4 * g_fp->_rnd->getRandomNumber(1) + 109; - mgminfo.field_10 = 1; - mgminfo.flags = 78; - mgminfo.movementId = MV_KZW_JUMPROTATE; + mkQueue.ani = ani; + mkQueue.staticsId2 = ST_KZW_SIT; + mkQueue.x1 = 397 - 4 * g_fp->_rnd->getRandomNumber(1); + mkQueue.field_1C = ani->_priority; + mkQueue.y1 = g_vars->scene04_bottle->_oy - 4 * g_fp->_rnd->getRandomNumber(1) + 109; + mkQueue.field_10 = 1; + mkQueue.flags = 78; + mkQueue.movementId = MV_KZW_JUMPROTATE; - MessageQueue *mq = aniHandler.genMovement(&mgminfo); + MessageQueue *mq = aniHandler.makeRunQueue(&mkQueue); if (mq) { mq->deleteExCommandByIndex(mq->getCount() - 1, 1); @@ -729,20 +729,20 @@ void sceneHandler04_kozMove(Movement *mov, int from, int to, Common::Point *poin MessageQueue *sceneHandler04_kozFly7(StaticANIObject *ani, double phase) { AniHandler aniHandler; - MGMInfo mgminfo; + MakeQueueStruct mkQueue; - aniHandler.addItem(ANI_KOZAWKA); + aniHandler.attachObject(ANI_KOZAWKA); - mgminfo.ani = ani; - mgminfo.staticsId2 = 560; - mgminfo.x1 = (int)(250.0 - phase * 100.0); - mgminfo.y1 = 455; - mgminfo.field_1C = 10; - mgminfo.field_10 = 1; - mgminfo.flags = 78; - mgminfo.movementId = MV_KZW_JUMPROTATE; + mkQueue.ani = ani; + mkQueue.staticsId2 = 560; + mkQueue.x1 = (int)(250.0 - phase * 100.0); + mkQueue.y1 = 455; + mkQueue.field_1C = 10; + mkQueue.field_10 = 1; + mkQueue.flags = 78; + mkQueue.movementId = MV_KZW_JUMPROTATE; - MessageQueue *mq = aniHandler.genMovement(&mgminfo); + MessageQueue *mq = aniHandler.makeRunQueue(&mkQueue); if (mq) { sceneHandler04_kozMove(ani->getMovementById(MV_KZW_JUMPROTATE), 1, 9, g_vars->scene04_jumpRotateKozyawki, phase * 0.5 + 1.5); diff --git a/engines/fullpipe/scenes/scene11.cpp b/engines/fullpipe/scenes/scene11.cpp index e152286f48..471436200d 100644 --- a/engines/fullpipe/scenes/scene11.cpp +++ b/engines/fullpipe/scenes/scene11.cpp @@ -251,7 +251,7 @@ void sceneHandler11_manToSwing() { g_vars->scene11_dudeOnSwing->startAnim(MV_MAN11_SWING_0, 0, -1); g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(45); - g_vars->scene11_aniHandler.addItem(g_fp->_aniMan->_id); + g_vars->scene11_aniHandler.attachObject(g_fp->_aniMan->_id); g_fp->_currentScene->_x = 1400 - g_fp->_sceneRect.right; @@ -385,7 +385,7 @@ void sceneHandler11_emptySwing() { } void sceneHandler11_jumpHitAndWin() { - MGMInfo mgminfo; + MakeQueueStruct mkQueue; sceneHandler11_emptySwing(); @@ -393,16 +393,16 @@ void sceneHandler11_jumpHitAndWin() { MV_MAN11_JUMPHIT, 0); g_fp->_aniMan->_priority = 10; - mgminfo.field_1C = 10; - mgminfo.ani = g_fp->_aniMan; - mgminfo.staticsId2 = ST_MAN_1PIX; - mgminfo.x1 = 1400; - mgminfo.y1 = 0; - mgminfo.field_10 = 1; - mgminfo.flags = 66; - mgminfo.movementId = MV_MAN11_JUMPHIT; + mkQueue.field_1C = 10; + mkQueue.ani = g_fp->_aniMan; + mkQueue.staticsId2 = ST_MAN_1PIX; + mkQueue.x1 = 1400; + mkQueue.y1 = 0; + mkQueue.field_10 = 1; + mkQueue.flags = 66; + mkQueue.movementId = MV_MAN11_JUMPHIT; - MessageQueue *mq = g_vars->scene11_aniHandler.genMovement(&mgminfo); + MessageQueue *mq = g_vars->scene11_aniHandler.makeRunQueue(&mkQueue); if (mq) { g_vars->scene11_crySound = SND_11_024; @@ -430,7 +430,7 @@ void sceneHandler11_jumpHitAndWin() { } void sceneHandler11_jumpOver(double angle) { - MGMInfo mgminfo; + MakeQueueStruct mkQueue; sceneHandler11_emptySwing(); @@ -438,16 +438,16 @@ void sceneHandler11_jumpOver(double angle) { MV_MAN11_JUMPOVER, 0); g_fp->_aniMan->_priority = 0; - mgminfo.staticsId2 = ST_MAN_1PIX; - mgminfo.ani = g_fp->_aniMan; - mgminfo.x1 = 1163; - mgminfo.y1 = 837 - (int)(angle * 153.0); - mgminfo.field_1C = 0; - mgminfo.field_10 = 1; - mgminfo.flags = 78; - mgminfo.movementId = MV_MAN11_JUMPOVER; + mkQueue.staticsId2 = ST_MAN_1PIX; + mkQueue.ani = g_fp->_aniMan; + mkQueue.x1 = 1163; + mkQueue.y1 = 837 - (int)(angle * 153.0); + mkQueue.field_1C = 0; + mkQueue.field_10 = 1; + mkQueue.flags = 78; + mkQueue.movementId = MV_MAN11_JUMPOVER; - MessageQueue *mq = g_vars->scene11_aniHandler.genMovement(&mgminfo); + MessageQueue *mq = g_vars->scene11_aniHandler.makeRunQueue(&mkQueue); if (mq) { g_vars->scene11_crySound = SND_11_022; @@ -463,7 +463,7 @@ void sceneHandler11_jumpOver(double angle) { } void sceneHandler11_jumpHit(double angle) { - MGMInfo mgminfo; + MakeQueueStruct mkQueue; sceneHandler11_emptySwing(); @@ -478,16 +478,16 @@ void sceneHandler11_jumpHit(double angle) { MV_MAN11_JUMPOVER, 0); g_fp->_aniMan->_priority = 0; - mgminfo.staticsId2 = ST_MAN_1PIX; - mgminfo.ani = g_fp->_aniMan; - mgminfo.x1 = 1017 - (int)(angle * -214.0); - mgminfo.y1 = 700; - mgminfo.field_1C = 0; - mgminfo.field_10 = 1; - mgminfo.flags = 78; - mgminfo.movementId = MV_MAN11_JUMPHIT; + mkQueue.staticsId2 = ST_MAN_1PIX; + mkQueue.ani = g_fp->_aniMan; + mkQueue.x1 = 1017 - (int)(angle * -214.0); + mkQueue.y1 = 700; + mkQueue.field_1C = 0; + mkQueue.field_10 = 1; + mkQueue.flags = 78; + mkQueue.movementId = MV_MAN11_JUMPHIT; - MessageQueue *mq = g_vars->scene11_aniHandler.genMovement(&mgminfo); + MessageQueue *mq = g_vars->scene11_aniHandler.makeRunQueue(&mkQueue); if (mq) { g_vars->scene11_crySound = SND_11_022; diff --git a/engines/fullpipe/scenes/scene22.cpp b/engines/fullpipe/scenes/scene22.cpp index ce060dce49..84cd5f9a9a 100644 --- a/engines/fullpipe/scenes/scene22.cpp +++ b/engines/fullpipe/scenes/scene22.cpp @@ -240,22 +240,22 @@ void sceneHandler22_stoolLogic(ExCommand *cmd) { } AniHandler mgm; - MGMInfo mgminfo; - - mgm.addItem(ANI_MAN); - mgminfo.ani = g_fp->_aniMan; - mgminfo.staticsId2 = ST_MAN_RIGHT; - mgminfo.x1 = 934; - mgminfo.y1 = 391; - mgminfo.field_1C = 10; - mgminfo.staticsId1 = 0x4145; - mgminfo.x2 = 981; - mgminfo.y2 = 390; - mgminfo.field_10 = 1; - mgminfo.flags = 127; - mgminfo.movementId = rMV_MAN_TURN_SRL; - - mq = mgm.genMovement(&mgminfo); + MakeQueueStruct mkQueue; + + mgm.attachObject(ANI_MAN); + mkQueue.ani = g_fp->_aniMan; + mkQueue.staticsId2 = ST_MAN_RIGHT; + mkQueue.x1 = 934; + mkQueue.y1 = 391; + mkQueue.field_1C = 10; + mkQueue.staticsId1 = 0x4145; + mkQueue.x2 = 981; + mkQueue.y2 = 390; + mkQueue.field_10 = 1; + mkQueue.flags = 127; + mkQueue.movementId = rMV_MAN_TURN_SRL; + + mq = mgm.makeRunQueue(&mkQueue); ExCommand *ex = mq->getExCommandByIndex(0); diff --git a/engines/fullpipe/scenes/scene29.cpp b/engines/fullpipe/scenes/scene29.cpp index c68553c490..28d06964a9 100644 --- a/engines/fullpipe/scenes/scene29.cpp +++ b/engines/fullpipe/scenes/scene29.cpp @@ -487,23 +487,23 @@ bool sceneHandler29_checkGreenBallHit(StaticANIObject *ani, int maxx) { } void sceneHandler29_manHit() { - MGMInfo mgminfo; + MakeQueueStruct mkQueue; g_vars->scene29_manIsHit = true; g_fp->_aniMan->changeStatics2(ST_MAN29_RUNR); g_fp->_aniMan->setOXY(g_vars->scene29_manX, g_vars->scene29_manY); - mgminfo.ani = g_fp->_aniMan; - mgminfo.staticsId2 = ST_MAN29_SITR; - mgminfo.y1 = 463; - mgminfo.x1 = g_vars->scene29_manX <= 638 ? 351 : 0; - mgminfo.field_1C = 10; - mgminfo.field_10 = 1; - mgminfo.flags = (g_vars->scene29_manX <= 638 ? 2 : 0) | 0x44; - mgminfo.movementId = MV_MAN29_HIT; + mkQueue.ani = g_fp->_aniMan; + mkQueue.staticsId2 = ST_MAN29_SITR; + mkQueue.y1 = 463; + mkQueue.x1 = g_vars->scene29_manX <= 638 ? 351 : 0; + mkQueue.field_1C = 10; + mkQueue.field_10 = 1; + mkQueue.flags = (g_vars->scene29_manX <= 638 ? 2 : 0) | 0x44; + mkQueue.movementId = MV_MAN29_HIT; - MessageQueue *mq = g_vars->scene29_aniHandler.genMovement(&mgminfo); + MessageQueue *mq = g_vars->scene29_aniHandler.makeRunQueue(&mkQueue); ExCommand *ex; if (mq) { @@ -728,7 +728,7 @@ void sceneHandler29_manToL() { g_vars->scene29_arcadeIsOn = true; - g_vars->scene29_aniHandler.addItem(g_fp->_aniMan->_id); + g_vars->scene29_aniHandler.attachObject(g_fp->_aniMan->_id); g_fp->_updateScreenCallback = sceneHandler29_updateScreenCallback; diff --git a/engines/fullpipe/statics.cpp b/engines/fullpipe/statics.cpp index e02547795d..c81b84de43 100644 --- a/engines/fullpipe/statics.cpp +++ b/engines/fullpipe/statics.cpp @@ -1040,7 +1040,7 @@ void StaticANIObject::adjustSomeXY() { } MessageQueue *StaticANIObject::changeStatics1(int msgNum) { - g_fp->_aniHandler->addItem(_id); + g_fp->_aniHandler->attachObject(_id); MessageQueue *mq = g_fp->_aniHandler->genMQ(this, msgNum, 0, 0, 0); @@ -1071,7 +1071,7 @@ void StaticANIObject::changeStatics2(int objId) { deleteFromGlobalMessageQueue(); if (_movement || _statics) { - g_fp->_aniHandler->addItem(_id); + g_fp->_aniHandler->attachObject(_id); g_fp->_aniHandler->updateAnimStatics(this, objId); } else { _statics = getStaticsById(objId); |