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-rw-r--r--engines/gob/inter_v2.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp
index 2bcf2deeec..8cb1c76c06 100644
--- a/engines/gob/inter_v2.cpp
+++ b/engines/gob/inter_v2.cpp
@@ -1319,8 +1319,8 @@ void Inter_v2::loadMult(void) {
objAnim->layer = obj->goblinStates[objAnim->state][0].layer;
objAnim->animation = animation;
if ((*obj->pPosX == 1000) && (*obj->pPosY == 1000)) {
- *obj->pPosX = _vm->_scenery->_animations[objAnim->animation].layers[objAnim->state].posX;
- *obj->pPosY = _vm->_scenery->_animations[objAnim->animation].layers[objAnim->state].posY;
+ *obj->pPosX = _vm->_scenery->_animations[objAnim->animation].layers[objAnim->layer].posX;
+ *obj->pPosY = _vm->_scenery->_animations[objAnim->animation].layers[objAnim->layer].posY;
}
_vm->_scenery->updateAnim(layer, 0, animation, 0, *obj->pPosX, *obj->pPosY, 0);
}