aboutsummaryrefslogtreecommitdiff
path: root/engines
diff options
context:
space:
mode:
Diffstat (limited to 'engines')
-rw-r--r--engines/agos/midi.cpp67
-rw-r--r--engines/agos/midi.h4
-rw-r--r--engines/sherlock/module.mk2
-rw-r--r--engines/sherlock/music.cpp363
-rw-r--r--engines/sherlock/music.h107
-rw-r--r--engines/sherlock/scalpel/darts.cpp10
-rw-r--r--engines/sherlock/scalpel/drivers/adlib.cpp532
-rw-r--r--engines/sherlock/scalpel/drivers/mididriver.h91
-rw-r--r--engines/sherlock/scalpel/scalpel.cpp29
-rw-r--r--engines/sherlock/scalpel/settings.cpp20
-rw-r--r--engines/sherlock/scene.cpp15
-rw-r--r--engines/sherlock/sherlock.cpp6
-rw-r--r--engines/sherlock/sherlock.h2
-rw-r--r--engines/sherlock/sound.cpp56
-rw-r--r--engines/sherlock/sound.h29
-rw-r--r--engines/tsage/core.cpp4
-rw-r--r--engines/tsage/detection.cpp1
-rw-r--r--engines/tsage/detection_tables.h16
-rw-r--r--engines/tsage/globals.cpp7
-rw-r--r--engines/tsage/graphics.cpp3
-rw-r--r--engines/tsage/module.mk1
-rw-r--r--engines/tsage/sherlock/sherlock_logo.cpp356
-rw-r--r--engines/tsage/sherlock/sherlock_logo.h78
-rw-r--r--engines/tsage/tsage.cpp10
-rw-r--r--engines/tsage/tsage.h3
25 files changed, 1678 insertions, 134 deletions
diff --git a/engines/agos/midi.cpp b/engines/agos/midi.cpp
index 045fd9dac5..e5875a8353 100644
--- a/engines/agos/midi.cpp
+++ b/engines/agos/midi.cpp
@@ -42,6 +42,8 @@ MidiPlayer::MidiPlayer() {
_driver = 0;
_map_mt32_to_gm = false;
+ _adlibPatches = NULL;
+
_enable_sfx = true;
_current = 0;
@@ -68,6 +70,7 @@ MidiPlayer::~MidiPlayer() {
}
_driver = NULL;
clearConstructs();
+ unloadAdlibPatches();
}
int MidiPlayer::open(int gameType) {
@@ -85,6 +88,12 @@ int MidiPlayer::open(int gameType) {
if (_nativeMT32)
_driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
+ /* Disabled due to not sounding right, and low volume level
+ if (gameType == GType_SIMON1 && MidiDriver::getMusicType(dev) == MT_ADLIB) {
+ loadAdlibPatches();
+ }
+ */
+
_map_mt32_to_gm = (gameType != GType_SIMON2 && !_nativeMT32);
int ret = _driver->open();
@@ -114,8 +123,10 @@ void MidiPlayer::send(uint32 b) {
else if (_current == &_music)
volume = volume * _musicVolume / 255;
b = (b & 0xFF00FFFF) | (volume << 16);
- } else if ((b & 0xF0) == 0xC0 && _map_mt32_to_gm) {
- b = (b & 0xFFFF00FF) | (MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8);
+ } else if ((b & 0xF0) == 0xC0) {
+ if (_map_mt32_to_gm && !_adlibPatches) {
+ b = (b & 0xFFFF00FF) | (MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8);
+ }
} else if ((b & 0xFFF0) == 0x007BB0) {
// Only respond to an All Notes Off if this channel
// has already been allocated.
@@ -144,7 +155,16 @@ void MidiPlayer::send(uint32 b) {
else if (_current == &_music)
_current->channel[9]->volume(_current->volume[9] * _musicVolume / 255);
}
- _current->channel[channel]->send(b);
+
+ if ((b & 0xF0) == 0xC0 && _adlibPatches) {
+ // NOTE: In the percussion channel, this function is a
+ // no-op. Any percussion instruments you hear may
+ // be the stock ones from adlib.cpp.
+ _driver->sysEx_customInstrument(_current->channel[channel]->getNumber(), 'ADL ', _adlibPatches + 30 * ((b >> 8) & 0xFF));
+ } else {
+ _current->channel[channel]->send(b);
+ }
+
if ((b & 0xFFF0) == 0x79B0) {
// We have received a "Reset All Controllers" message
// and passed it on to the MIDI driver. This may or may
@@ -355,6 +375,47 @@ void MidiPlayer::resetVolumeTable() {
}
}
+void MidiPlayer::loadAdlibPatches() {
+ Common::File ibk;
+
+ if (!ibk.open("mt_fm.ibk"))
+ return;
+
+ if (ibk.readUint32BE() == 0x49424b1a) {
+ _adlibPatches = new byte[128 * 30];
+ byte *ptr = _adlibPatches;
+
+ memset(_adlibPatches, 0, 128 * 30);
+
+ for (int i = 0; i < 128; i++) {
+ byte instr[16];
+
+ ibk.read(instr, 16);
+
+ ptr[0] = instr[0]; // Modulator Sound Characteristics
+ ptr[1] = instr[2]; // Modulator Scaling/Output Level
+ ptr[2] = ~instr[4]; // Modulator Attack/Decay
+ ptr[3] = ~instr[6]; // Modulator Sustain/Release
+ ptr[4] = instr[8]; // Modulator Wave Select
+ ptr[5] = instr[1]; // Carrier Sound Characteristics
+ ptr[6] = instr[3]; // Carrier Scaling/Output Level
+ ptr[7] = ~instr[5]; // Carrier Attack/Delay
+ ptr[8] = ~instr[7]; // Carrier Sustain/Release
+ ptr[9] = instr[9]; // Carrier Wave Select
+ ptr[10] = instr[10]; // Feedback/Connection
+
+ // The remaining six bytes are reserved for future use
+
+ ptr += 30;
+ }
+ }
+}
+
+void MidiPlayer::unloadAdlibPatches() {
+ delete[] _adlibPatches;
+ _adlibPatches = NULL;
+}
+
static const int simon1_gmf_size[] = {
8900, 12166, 2848, 3442, 4034, 4508, 7064, 9730, 6014, 4742, 3138,
6570, 5384, 8909, 6457, 16321, 2742, 8968, 4804, 8442, 7717,
diff --git a/engines/agos/midi.h b/engines/agos/midi.h
index 398e445535..7e78bfef28 100644
--- a/engines/agos/midi.h
+++ b/engines/agos/midi.h
@@ -77,11 +77,15 @@ protected:
byte _queuedTrack;
bool _loopQueuedTrack;
+ byte *_adlibPatches;
+
protected:
static void onTimer(void *data);
void clearConstructs();
void clearConstructs(MusicInfo &info);
void resetVolumeTable();
+ void loadAdlibPatches();
+ void unloadAdlibPatches();
public:
bool _enable_sfx;
diff --git a/engines/sherlock/module.mk b/engines/sherlock/module.mk
index cee48ae2d3..9ebe416c4b 100644
--- a/engines/sherlock/module.mk
+++ b/engines/sherlock/module.mk
@@ -3,6 +3,7 @@ MODULE := engines/sherlock
MODULE_OBJS = \
scalpel/darts.o \
scalpel/scalpel.o \
+ scalpel/drivers/adlib.o \
scalpel/scalpel_scene.o \
scalpel/scalpel_user_interface.o \
scalpel/settings.o \
@@ -16,6 +17,7 @@ MODULE_OBJS = \
inventory.o \
journal.o \
map.o \
+ music.o \
objects.o \
people.o \
resources.o \
diff --git a/engines/sherlock/music.cpp b/engines/sherlock/music.cpp
new file mode 100644
index 0000000000..3e31bcc83d
--- /dev/null
+++ b/engines/sherlock/music.cpp
@@ -0,0 +1,363 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/config-manager.h"
+#include "sherlock/sherlock.h"
+#include "sherlock/music.h"
+#include "sherlock/scalpel/drivers/mididriver.h"
+
+namespace Sherlock {
+
+#define NUM_SONGS 45
+
+#define USE_SCI_MIDI_PLAYER 1
+
+/* This tells which song to play in each room, 0 = no song played */
+static const char ROOM_SONG[62] = {
+ 0, 20, 43, 6, 11, 2, 8, 15, 6, 28,
+ 6, 38, 7, 32, 16, 5, 8, 41, 9, 22,
+ 10, 23, 4, 39, 19, 24, 13, 27, 0, 30,
+ 3, 21, 26, 25, 16, 29, 1, 1, 18, 12,
+ 1, 17, 17, 31, 17, 34, 36, 7, 20, 20,
+ 33, 8, 44, 40, 42, 35, 0, 0, 0, 12,
+ 12
+};
+
+static const char *const SONG_NAMES[NUM_SONGS] = {
+ "SINGERF", "CHEMIST", "TOBAC", "EQUEST", "MORTUARY", "DOCKS", "LSTUDY",
+ "LORD", "BOY", "PERFUM1", "BAKER1", "BAKER2", "OPERA1", "HOLMES",
+ "FFLAT", "OP1FLAT", "ZOO", "SROOM", "FLOWERS", "YARD", "TAXID",
+ "PUB1", "VICTIM", "RUGBY", "DORM", "SHERMAN", "LAWYER", "THEATRE",
+ "DETECT", "OPERA4", "POOL", "SOOTH", "ANNA1", "ANNA2", "PROLOG3",
+ "PAWNSHOP", "MUSICBOX", "MOZART1", "ROBHUNT", "PANCRAS1", "PANCRAS2", "LORDKILL",
+ "BLACKWEL", "RESCUE", "MAP"
+};
+
+MidiParser_SH::MidiParser_SH() {
+ _ppqn = 1;
+ setTempo(16667);
+ _data = nullptr;
+ _beats = 0;
+ _lastEvent = 0;
+ _trackEnd = nullptr;
+}
+
+void MidiParser_SH::parseNextEvent(EventInfo &info) {
+// warning("parseNextEvent");
+
+ // An attempt to remap MT32 instruments to GMIDI. Only partially successful, it still
+ // does not sound even close to the real MT32. Oddly enough, on the actual hardware MT32
+ // and SB sound very differently.
+ static const byte mt32Map[128] = {
+ 0, 1, 0, 2, 4, 4, 5, 3, /* 0-7 */
+ 16, 17, 18, 16, 16, 19, 20, 21, /* 8-15 */
+ 6, 6, 6, 7, 7, 7, 8, 112, /* 16-23 */
+ 62, 62, 63, 63 , 38, 38, 39, 39, /* 24-31 */
+ 88, 95, 52, 98, 97, 99, 14, 54, /* 32-39 */
+ 102, 96, 53, 102, 81, 100, 14, 80, /* 40-47 */
+ 48, 48, 49, 45, 41, 40, 42, 42, /* 48-55 */
+ 43, 46, 45, 24, 25, 28, 27, 104, /* 56-63 */
+ 32, 32, 34, 33, 36, 37, 35, 35, /* 64-71 */
+ 79, 73, 72, 72, 74, 75, 64, 65, /* 72-79 */
+ 66, 67, 71, 71, 68, 69, 70, 22, /* 80-87 */
+ 56, 59, 57, 57, 60, 60, 58, 61, /* 88-95 */
+ 61, 11, 11, 98, 14, 9, 14, 13, /* 96-103 */
+ 12, 107, 107, 77, 78, 78, 76, 76, /* 104-111 */
+ 47, 117, 127, 118, 118, 116, 115, 119, /* 112-119 */
+ 115, 112, 55, 124, 123, 0, 14, 117 /* 120-127 */
+ };
+
+
+ info.start = _position._playPos;
+ info.delta = 0;
+
+ info.event = *_position._playPos++;
+ //warning("Event %x", info.event);
+ _position._runningStatus = info.event;
+
+ switch (info.command()) {
+ case 0xC: { // program change
+ int idx = *_position._playPos++;
+ info.basic.param1 = idx & 0x7f;
+ // don't do this here, it breaks adlib
+ //info.basic.param1 = mt32Map[idx & 0x7f]; // remap MT32 to GM
+ info.basic.param2 = 0;
+ }
+ break;
+ case 0xD:
+ info.basic.param1 = *_position._playPos++;
+ info.basic.param2 = 0;
+ break;
+
+ case 0xB:
+ info.basic.param1 = *_position._playPos++;
+ info.basic.param2 = *_position._playPos++;
+ info.length = 0;
+ break;
+
+ case 0x8:
+ case 0x9:
+ case 0xA:
+ case 0xE:
+ info.basic.param1 = *(_position._playPos++);
+ info.basic.param2 = *(_position._playPos++);
+ if (info.command() == 0x9 && info.basic.param2 == 0) {
+ // NoteOn with param2==0 is a NoteOff
+ info.event = info.channel() | 0x80;
+ }
+ info.length = 0;
+ break;
+ case 0xF:
+ if (info.event == 0xFF) {
+ byte type = *(_position._playPos++);
+ switch(type) {
+ case 0x2F:
+ // End of Track
+ allNotesOff();
+ stopPlaying();
+ unloadMusic();
+ return;
+ case 0x51:
+ warning("TODO: 0xFF / 0x51");
+ return;
+ default:
+ warning("TODO: 0xFF / %x Unknown", type);
+ break;
+ }
+ } else if (info.event == 0xFC) {
+ allNotesOff();
+ stopPlaying();
+ unloadMusic();
+ return;
+ } else {
+ warning("TODO: %x / Unknown", info.event);
+ break;
+ }
+ break;
+ default:
+ warning("MidiParser_SH::parseNextEvent: Unsupported event code %x", info.event);
+ break;
+ }// switch (info.command())
+
+ info.delta = *(_position._playPos++);
+}
+
+bool MidiParser_SH::loadMusic(byte *data, uint32 size) {
+ warning("loadMusic");
+ unloadMusic();
+
+ byte *headerPtr = data;
+ byte *pos = data;
+ uint16 headerSize = READ_LE_UINT16(headerPtr);
+ assert(headerSize == 0x7F);
+
+ // Skip over header
+ pos += headerSize;
+
+ _lastEvent = 0;
+ _trackEnd = data + size;
+
+ _numTracks = 1;
+ _tracks[0] = pos;
+
+ _ppqn = 1;
+ setTempo(16667);
+ setTrack(0);
+
+ return true;
+}
+
+/*----------------------------------------------------------------*/
+
+Music::Music(SherlockEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) {
+ if (_vm->_interactiveFl)
+ _vm->_res->addToCache("MUSIC.LIB");
+
+ MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
+
+ _musicType = MidiDriver::getMusicType(dev);
+
+#if USE_SCI_MIDI_PLAYER
+ _pMidiDrv = NULL;
+#endif
+ _driver = NULL;
+
+ switch (_musicType) {
+ case MT_ADLIB:
+#if USE_SCI_MIDI_PLAYER
+ _pMidiDrv = MidiPlayer_AdLib_create();
+#else
+ _driver = MidiDriver_AdLib_create();
+#endif
+ break;
+ default:
+ _driver = MidiDriver::createMidi(dev);
+ break;
+ }
+#if USE_SCI_MIDI_PLAYER
+ if (_pMidiDrv) {
+ assert(_pMidiDrv);
+ int ret = _pMidiDrv->open();
+ if (ret == 0) {
+ _pMidiDrv->setTimerCallback(&_midiParser, &_midiParser.timerCallback);
+ }
+ _midiParser.setMidiDriver(_pMidiDrv);
+ _midiParser.setTimerRate(_pMidiDrv->getBaseTempo());
+ }
+#endif
+
+ if (_driver) {
+ assert(_driver);
+
+ int ret = _driver->open();
+ if (ret == 0) {
+ _driver->sendGMReset();
+ _driver->setTimerCallback(&_midiParser, &_midiParser.timerCallback);
+ }
+ _midiParser.setMidiDriver(_driver);
+ _midiParser.setTimerRate(_driver->getBaseTempo());
+ }
+
+ _musicPlaying = false;
+ _musicOn = true;
+}
+
+bool Music::loadSong(int songNumber) {
+ warning("loadSong");
+
+ if(songNumber == 100)
+ songNumber = 55;
+ else if(songNumber == 70)
+ songNumber = 54;
+
+ if((songNumber > 60) || (songNumber < 1))
+ return false;
+
+ songNumber = ROOM_SONG[songNumber];
+
+ if(songNumber == 0)
+ songNumber = 12;
+
+ if((songNumber > NUM_SONGS) || (songNumber < 1))
+ return false;
+
+ Common::String songName = Common::String(SONG_NAMES[songNumber - 1]) + ".MUS";
+
+ freeSong(); // free any song that is currently loaded
+
+ if (!playMusic(songName))
+ return false;
+
+ stopMusic();
+ startSong();
+ return true;
+}
+
+bool Music::loadSong(const Common::String &songName) {
+ warning("TODO: Music::loadSong");
+ return false;
+}
+
+void Music::syncMusicSettings() {
+ _musicOn = !ConfMan.getBool("mute") && !ConfMan.getBool("music_mute");
+}
+
+bool Music::playMusic(const Common::String &name) {
+ if (!_musicOn)
+ return false;
+
+ warning("Sound::playMusic %s", name.c_str());
+ Common::SeekableReadStream *stream = _vm->_res->load(name, "MUSIC.LIB");
+
+ byte *data = new byte[stream->size()];
+ int32 dataSize = stream->size();
+ assert(data);
+
+ stream->read(data, dataSize);
+
+ // for dumping the music tracks
+#if 0
+ Common::DumpFile outFile;
+ outFile.open(name + ".RAW");
+ outFile.write(data, stream->size());
+ outFile.flush();
+ outFile.close();
+#endif
+
+ if (dataSize < 14) {
+ warning("not enough data in music file");
+ return false;
+ }
+
+ byte *dataPos = data;
+ if (memcmp(" ", dataPos, 12)) {
+ warning("Expected header not found in music file");
+ return false;
+ }
+ dataPos += 12;
+ dataSize -= 12;
+
+ uint16 headerSize = READ_LE_UINT16(dataPos);
+ if (headerSize != 0x7F) {
+ warning("music header is not as expected");
+ return false;
+ }
+
+ if (_musicType == MT_ADLIB) {
+ if (_driver)
+ MidiDriver_AdLib_newMusicData(_driver, dataPos, dataSize);
+#if USE_SCI_MIDI_PLAYER
+ if (_pMidiDrv)
+ MidiPlayer_AdLib_newMusicData(_pMidiDrv, dataPos, dataSize);
+#endif
+ }
+
+ _midiParser.loadMusic(dataPos, dataSize);
+ return true;
+}
+
+void Music::stopMusic() {
+ // TODO
+ warning("TODO: Sound::stopMusic");
+
+ _musicPlaying = false;
+}
+
+void Music::startSong() {
+ if (!_musicOn)
+ return;
+
+ // TODO
+ warning("TODO: Sound::startSong");
+ _musicPlaying = true;
+}
+
+void Music::freeSong() {
+ // TODO
+ warning("TODO: Sound::freeSong");
+}
+
+void Music::waitTimerRoland(uint time) {
+ // TODO
+ warning("TODO: Sound::waitTimerRoland");
+}} // End of namespace Sherlock
+
diff --git a/engines/sherlock/music.h b/engines/sherlock/music.h
new file mode 100644
index 0000000000..c3710603cc
--- /dev/null
+++ b/engines/sherlock/music.h
@@ -0,0 +1,107 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SHERLOCK_MUSIC_H
+#define SHERLOCK_MUSIC_H
+
+#include "audio/midiplayer.h"
+#include "audio/midiparser.h"
+//#include "audio/mididrv.h"
+#include "sherlock/scalpel/drivers/mididriver.h"
+
+namespace Sherlock {
+
+class SherlockEngine;
+
+class MidiParser_SH : public MidiParser {
+protected:
+ virtual void parseNextEvent(EventInfo &info);
+
+ uint8 _beats;
+ uint8 _lastEvent;
+ byte *_data;
+ byte *_trackEnd;
+public:
+ MidiParser_SH();
+ virtual bool loadMusic(byte *data, uint32 size);
+};
+
+class Music {
+private:
+ SherlockEngine *_vm;
+ Audio::Mixer *_mixer;
+ MidiParser_SH _midiParser;
+ MidiPlayer *_pMidiDrv;
+ MidiDriver *_driver;
+
+public:
+ bool _musicPlaying;
+ bool _musicOn;
+
+private:
+ MusicType _musicType;
+
+public:
+ Music(SherlockEngine *vm, Audio::Mixer *mixer);
+
+ /**
+ * Saves sound-related settings
+ */
+ void syncMusicSettings();
+
+ /**
+ * Load a specified song
+ */
+ bool loadSong(int songNumber);
+
+ /**
+ * Load a specified song
+ */
+ bool loadSong(const Common::String &songName);
+
+ /**
+ * Start playing a song
+ */
+ void startSong();
+
+ /**
+ * Free any currently loaded song
+ */
+ void freeSong();
+
+ /**
+ * Play the specified music resource
+ */
+ bool playMusic(const Common::String &name);
+
+ /**
+ * Stop playing the music
+ */
+ void stopMusic();
+
+ void waitTimerRoland(uint time);
+};
+
+} // End of namespace Sherlock
+
+#endif
+
diff --git a/engines/sherlock/scalpel/darts.cpp b/engines/sherlock/scalpel/darts.cpp
index b567d58ab4..8d78335a55 100644
--- a/engines/sherlock/scalpel/darts.cpp
+++ b/engines/sherlock/scalpel/darts.cpp
@@ -377,13 +377,13 @@ void Darts::erasePowerBars() {
int Darts::doPowerBar(const Common::Point &pt, byte color, int goToPower, bool isVertical) {
Events &events = *_vm->_events;
Screen &screen = *_vm->_screen;
- Sound &sound = *_vm->_sound;
+ Music &music = *_vm->_music;
bool done;
int idx = 0;
events.clearEvents();
- if (sound._musicOn)
- sound.waitTimerRoland(10);
+ if (music._musicOn)
+ music.waitTimerRoland(10);
else
events.delay(100);
@@ -410,9 +410,9 @@ int Darts::doPowerBar(const Common::Point &pt, byte color, int goToPower, bool i
screen.slamArea(pt.x + idx, pt.y, 1, 8);
}
- if (sound._musicOn) {
+ if (music._musicOn) {
if (!(idx % 3))
- sound.waitTimerRoland(1);
+ music.waitTimerRoland(1);
} else if (!(idx % 8))
events.wait(1);
diff --git a/engines/sherlock/scalpel/drivers/adlib.cpp b/engines/sherlock/scalpel/drivers/adlib.cpp
new file mode 100644
index 0000000000..7ee5256138
--- /dev/null
+++ b/engines/sherlock/scalpel/drivers/adlib.cpp
@@ -0,0 +1,532 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/sherlock.h"
+#include "sherlock/scalpel/drivers/mididriver.h"
+
+#include "common/file.h"
+#include "common/system.h"
+#include "common/textconsole.h"
+
+#include "audio/fmopl.h"
+#include "audio/softsynth/emumidi.h"
+
+namespace Sherlock {
+
+#define USE_SCI_MIDI_PLAYER 1
+
+#define SHERLOCK_ADLIB_VOICES_COUNT 9
+#define SHERLOCK_ADLIB_NOTES_COUNT 96
+
+byte adlib_Operator1Register[SHERLOCK_ADLIB_VOICES_COUNT] = {
+ 0x00, 0x01, 0x02, 0x08, 0x09, 0x0A, 0x10, 0x11, 0x12
+};
+
+byte adlib_Operator2Register[SHERLOCK_ADLIB_VOICES_COUNT] = {
+ 0x03, 0x04, 0x05, 0x0B, 0x0C, 0x0D, 0x13, 0x14, 0x15
+};
+
+struct adlib_InstrumentEntry {
+ byte reg20op1;
+ byte reg40op1;
+ byte reg60op1;
+ byte reg80op1;
+ byte regE0op1;
+ byte reg20op2;
+ byte reg40op2;
+ byte reg60op2;
+ byte reg80op2;
+ byte regE0op2;
+ byte regC0;
+ byte frequencyAdjust;
+};
+
+// hardcoded, dumped from ADHOM.DRV
+const adlib_InstrumentEntry adlib_instrumentTable[] = {
+ { 0x71, 0x89, 0x51, 0x11, 0x00, 0x61, 0x23, 0x42, 0x15, 0x01, 0x02, 0xF4 },
+ { 0x22, 0x20, 0x97, 0x89, 0x00, 0xA2, 0x1F, 0x70, 0x07, 0x00, 0x0A, 0xF4 },
+ { 0x70, 0x1A, 0x64, 0x13, 0x00, 0x20, 0x1F, 0x53, 0x46, 0x00, 0x0E, 0xF4 },
+ { 0xB6, 0x4A, 0xB6, 0x32, 0x00, 0x11, 0x2B, 0xD1, 0x31, 0x00, 0x0E, 0xE8 },
+ { 0x71, 0x8B, 0x51, 0x11, 0x00, 0x61, 0x20, 0x32, 0x35, 0x01, 0x02, 0xF4 },
+ { 0x71, 0x8A, 0x51, 0x11, 0x00, 0x61, 0x20, 0x32, 0x25, 0x01, 0x02, 0xF4 },
+ { 0x23, 0x0F, 0xF4, 0x04, 0x02, 0x2F, 0x25, 0xF0, 0x43, 0x00, 0x06, 0xE8 },
+ { 0x71, 0x1C, 0x71, 0x03, 0x00, 0x21, 0x1F, 0x54, 0x17, 0x00, 0x0E, 0xF4 },
+ { 0x71, 0x8A, 0x6E, 0x17, 0x00, 0x25, 0x27, 0x6B, 0x0E, 0x00, 0x02, 0xF4 },
+ { 0x71, 0x1D, 0x81, 0x03, 0x00, 0x21, 0x1F, 0x64, 0x17, 0x00, 0x0E, 0xF4 },
+ { 0x01, 0x4B, 0xF1, 0x50, 0x00, 0x01, 0x23, 0xD2, 0x76, 0x00, 0x06, 0xF4 },
+ { 0x2F, 0xCA, 0xF8, 0xE5, 0x00, 0x21, 0x1F, 0xC0, 0xFF, 0x00, 0x00, 0xF4 },
+ { 0x29, 0xCD, 0xF0, 0x91, 0x00, 0x21, 0x1F, 0xE0, 0x86, 0x00, 0x02, 0xF4 },
+ { 0x24, 0xD0, 0xF0, 0x01, 0x00, 0x21, 0x1F, 0xE0, 0x86, 0x00, 0x02, 0xF4 },
+ { 0x23, 0xC8, 0xF0, 0x01, 0x00, 0x21, 0x1F, 0xE0, 0x86, 0x00, 0x02, 0xF4 },
+ { 0x64, 0xC9, 0xB0, 0x01, 0x00, 0x61, 0x1F, 0xF0, 0x86, 0x00, 0x02, 0xF4 },
+ { 0x33, 0x85, 0xA1, 0x10, 0x00, 0x15, 0x9F, 0x72, 0x23, 0x00, 0x08, 0xF4 },
+ { 0x31, 0x85, 0xA1, 0x10, 0x00, 0x15, 0x9F, 0x73, 0x33, 0x00, 0x08, 0xF4 },
+ { 0x31, 0x81, 0xA1, 0x30, 0x00, 0x16, 0x9F, 0xC2, 0x74, 0x00, 0x08, 0xF4 },
+ { 0x03, 0x8A, 0xF0, 0x7B, 0x00, 0x02, 0x9F, 0xF4, 0x7B, 0x00, 0x08, 0xF4 },
+ { 0x03, 0x8A, 0xF0, 0x7B, 0x00, 0x01, 0x9F, 0xF4, 0x7B, 0x00, 0x08, 0xF4 },
+ { 0x23, 0x8A, 0xF2, 0x7B, 0x00, 0x01, 0x9F, 0xF4, 0x7B, 0x00, 0x08, 0xF4 },
+ { 0x32, 0x80, 0x01, 0x10, 0x00, 0x12, 0x9F, 0x72, 0x33, 0x00, 0x08, 0xF4 },
+ { 0x32, 0x80, 0x01, 0x10, 0x00, 0x14, 0x9F, 0x73, 0x33, 0x00, 0x08, 0xF4 },
+ { 0x31, 0x16, 0x73, 0x8E, 0x00, 0x21, 0x1F, 0x80, 0x9E, 0x00, 0x0E, 0xF4 },
+ { 0x30, 0x16, 0x73, 0x7E, 0x00, 0x21, 0x1F, 0x80, 0x9E, 0x00, 0x0E, 0x00 },
+ { 0x31, 0x94, 0x33, 0x73, 0x00, 0x21, 0x1F, 0xA0, 0x97, 0x00, 0x0E, 0xF4 },
+ { 0x31, 0x94, 0xD3, 0x73, 0x00, 0x21, 0x20, 0xA0, 0x97, 0x00, 0x0E, 0xF4 },
+ { 0x31, 0x45, 0xF1, 0x53, 0x00, 0x32, 0x1F, 0xF2, 0x27, 0x00, 0x06, 0xF4 },
+ { 0x13, 0x0C, 0xF2, 0x01, 0x00, 0x15, 0x2F, 0xF2, 0xB6, 0x00, 0x08, 0xF4 },
+ { 0x11, 0x0C, 0xF2, 0x01, 0x00, 0x11, 0x1F, 0xF2, 0xB6, 0x00, 0x08, 0xF4 },
+ { 0x11, 0x0A, 0xFE, 0x04, 0x00, 0x11, 0x1F, 0xF2, 0xBD, 0x00, 0x08, 0xF4 },
+ { 0x16, 0x4D, 0xFA, 0x11, 0x00, 0xE1, 0x20, 0xF1, 0xF1, 0x00, 0x08, 0xF4 },
+ { 0x16, 0x40, 0xBA, 0x11, 0x00, 0xF1, 0x20, 0x24, 0x31, 0x00, 0x08, 0xF4 },
+ { 0x61, 0xA7, 0x72, 0x8E, 0x00, 0xE1, 0x9F, 0x50, 0x1A, 0x00, 0x02, 0xF4 },
+ { 0x18, 0x4D, 0x32, 0x13, 0x00, 0xE1, 0x20, 0x51, 0xE3, 0x00, 0x08, 0xF4 },
+ { 0x17, 0xC0, 0x12, 0x41, 0x00, 0x31, 0x9F, 0x13, 0x31, 0x00, 0x06, 0xF4 },
+ { 0x03, 0x8F, 0xF5, 0x55, 0x00, 0x21, 0x9F, 0xF3, 0x33, 0x00, 0x00, 0xF4 },
+ { 0x13, 0x4D, 0xFA, 0x11, 0x00, 0xE1, 0x20, 0xF1, 0xF1, 0x00, 0x08, 0xF4 },
+ { 0x11, 0x43, 0x20, 0x15, 0x00, 0xF1, 0x20, 0x31, 0xF8, 0x00, 0x08, 0xF4 },
+ { 0x11, 0x03, 0x82, 0x97, 0x00, 0xE4, 0x60, 0xF0, 0xF2, 0x00, 0x08, 0xF4 },
+ { 0x05, 0x40, 0xD1, 0x53, 0x00, 0x14, 0x1F, 0x51, 0x71, 0x00, 0x06, 0xF4 },
+ { 0xF1, 0x01, 0x77, 0x17, 0x00, 0x21, 0x1F, 0x81, 0x18, 0x00, 0x02, 0xF4 },
+ { 0xF1, 0x18, 0x32, 0x11, 0x00, 0xE1, 0x1F, 0xF1, 0x13, 0x00, 0x00, 0xF4 },
+ { 0x73, 0x48, 0xF1, 0x53, 0x00, 0x71, 0x1F, 0xF1, 0x06, 0x00, 0x08, 0xF4 },
+ { 0x71, 0x8D, 0x71, 0x11, 0x00, 0x61, 0x5F, 0x72, 0x15, 0x00, 0x06, 0xF4 },
+ { 0xD7, 0x4F, 0xF2, 0x61, 0x00, 0xD2, 0x1F, 0xF1, 0xB2, 0x00, 0x08, 0xF4 },
+ { 0x01, 0x11, 0xF0, 0xFF, 0x00, 0x01, 0x1F, 0xF0, 0xF8, 0x00, 0x0A, 0xF4 },
+ { 0x31, 0x8B, 0x41, 0x11, 0x00, 0x61, 0x1F, 0x22, 0x13, 0x00, 0x06, 0xF4 },
+ { 0x71, 0x1C, 0x71, 0x03, 0x00, 0x21, 0x1F, 0x64, 0x07, 0x00, 0x0E, 0xF4 },
+ { 0x31, 0x8B, 0x41, 0x11, 0x00, 0x61, 0x1F, 0x32, 0x15, 0x00, 0x02, 0xF4 },
+ { 0x71, 0x1C, 0xFD, 0x13, 0x00, 0x21, 0x1F, 0xE7, 0xD6, 0x00, 0x0E, 0xF4 },
+ { 0x71, 0x1C, 0x51, 0x03, 0x00, 0x21, 0x1F, 0x54, 0x67, 0x00, 0x0E, 0xF4 },
+ { 0x71, 0x1C, 0x51, 0x03, 0x00, 0x21, 0x1F, 0x54, 0x17, 0x00, 0x0E, 0xF4 },
+ { 0x71, 0x1C, 0x54, 0x15, 0x00, 0x21, 0x1F, 0x53, 0x49, 0x00, 0x0E, 0xF4 },
+ { 0x71, 0x56, 0x51, 0x03, 0x00, 0x61, 0x1F, 0x54, 0x17, 0x00, 0x0E, 0xF4 },
+ { 0x71, 0x1C, 0x51, 0x03, 0x00, 0x21, 0x1F, 0x54, 0x17, 0x00, 0x0E, 0xF4 },
+ { 0x02, 0x29, 0xF5, 0x75, 0x00, 0x01, 0x9F, 0xF2, 0xF3, 0x00, 0x00, 0xF4 },
+ { 0x02, 0x29, 0xF0, 0x75, 0x00, 0x01, 0x9F, 0xF4, 0x33, 0x00, 0x00, 0xF4 },
+ { 0x01, 0x49, 0xF1, 0x53, 0x00, 0x11, 0x1F, 0xF1, 0x74, 0x00, 0x06, 0xF4 },
+ { 0x01, 0x89, 0xF1, 0x53, 0x00, 0x11, 0x1F, 0xF1, 0x74, 0x00, 0x06, 0xF4 },
+ { 0x02, 0x89, 0xF1, 0x53, 0x00, 0x11, 0x1F, 0xF1, 0x74, 0x00, 0x06, 0xF4 },
+ { 0x02, 0x80, 0xF1, 0x53, 0x00, 0x11, 0x1F, 0xF1, 0x74, 0x00, 0x06, 0xF4 },
+ { 0x01, 0x40, 0xF1, 0x53, 0x00, 0x08, 0x5F, 0xF1, 0x53, 0x00, 0x00, 0xF4 },
+ { 0x21, 0x15, 0xD3, 0x2C, 0x00, 0x21, 0x9F, 0xC3, 0x2C, 0x00, 0x0A, 0xF4 },
+ { 0x01, 0x18, 0xD4, 0xF2, 0x00, 0x21, 0x9F, 0xC4, 0x8A, 0x00, 0x0A, 0xF4 },
+ { 0x01, 0x4E, 0xF0, 0x7B, 0x00, 0x11, 0x1F, 0xF4, 0xC8, 0x00, 0x04, 0xF4 },
+ { 0x01, 0x44, 0xF0, 0xAB, 0x00, 0x11, 0x1F, 0xF3, 0xAB, 0x00, 0x04, 0xF4 },
+ { 0x53, 0x0E, 0xF4, 0xC8, 0x00, 0x11, 0x1F, 0xF1, 0xBB, 0x00, 0x04, 0xF4 },
+ { 0x53, 0x0B, 0xF2, 0xC8, 0x00, 0x11, 0x1F, 0xF2, 0xC5, 0x00, 0x04, 0xF4 },
+ { 0x21, 0x15, 0xB4, 0x4C, 0x00, 0x21, 0x1F, 0x94, 0xAC, 0x00, 0x0A, 0xF4 },
+ { 0x21, 0x15, 0x94, 0x1C, 0x00, 0x21, 0x1F, 0x64, 0xAC, 0x00, 0x0A, 0xF4 },
+ { 0x22, 0x1B, 0x97, 0x89, 0x00, 0xA2, 0x1F, 0x70, 0x07, 0x00, 0x0A, 0xF4 },
+ { 0x21, 0x19, 0x77, 0xBF, 0x00, 0xA1, 0x9F, 0x60, 0x2A, 0x00, 0x06, 0xF4 },
+ { 0xA1, 0x13, 0xD6, 0xAF, 0x00, 0xE2, 0x9F, 0x60, 0x2A, 0x00, 0x02, 0xF4 },
+ { 0xA2, 0x1D, 0x95, 0x24, 0x00, 0xE2, 0x9F, 0x60, 0x2A, 0x00, 0x02, 0xF4 },
+ { 0x32, 0x9A, 0x51, 0x19, 0x00, 0x61, 0x9F, 0x60, 0x39, 0x00, 0x0C, 0xF4 },
+ { 0xA4, 0x12, 0xF4, 0x30, 0x00, 0xE2, 0x9F, 0x60, 0x2A, 0x00, 0x02, 0xF4 },
+ { 0x21, 0x16, 0x63, 0x0E, 0x00, 0x21, 0x1F, 0x63, 0x0E, 0x00, 0x0C, 0xF4 },
+ { 0x31, 0x16, 0x63, 0x0A, 0x00, 0x21, 0x1F, 0x63, 0x0B, 0x00, 0x0C, 0xF4 },
+ { 0x21, 0x1B, 0x63, 0x0A, 0x00, 0x21, 0x1F, 0x63, 0x0B, 0x00, 0x0C, 0xF4 },
+ { 0x20, 0x1B, 0x63, 0x0A, 0x00, 0x21, 0x1F, 0x63, 0x0B, 0x00, 0x0C, 0xF4 },
+ { 0x32, 0x1C, 0x82, 0x18, 0x00, 0x61, 0x9F, 0x60, 0x07, 0x00, 0x0C, 0xF4 },
+ { 0x32, 0x18, 0x61, 0x14, 0x00, 0xE1, 0x9F, 0x72, 0x16, 0x00, 0x0C, 0xF4 },
+ { 0x31, 0xC0, 0x77, 0x17, 0x00, 0x22, 0x1F, 0x6B, 0x09, 0x00, 0x02, 0xF4 },
+ { 0x71, 0xC3, 0x8E, 0x17, 0x00, 0x22, 0x24, 0x8B, 0x0E, 0x00, 0x02, 0xF4 },
+ { 0x70, 0x8D, 0x6E, 0x17, 0x00, 0x22, 0x1F, 0x6B, 0x0E, 0x00, 0x02, 0xF4 },
+ { 0x24, 0x4F, 0xF2, 0x06, 0x00, 0x31, 0x1F, 0x52, 0x06, 0x00, 0x0E, 0xF4 },
+ { 0x31, 0x1B, 0x64, 0x07, 0x00, 0x61, 0x1F, 0xD0, 0x67, 0x00, 0x0E, 0xF4 },
+ { 0x31, 0x1B, 0x61, 0x06, 0x00, 0x61, 0x1F, 0xD2, 0x36, 0x00, 0x0C, 0xF4 },
+ { 0x31, 0x1F, 0x31, 0x06, 0x00, 0x61, 0x1F, 0x50, 0x36, 0x00, 0x0C, 0xF4 },
+ { 0x31, 0x1F, 0x41, 0x06, 0x00, 0x61, 0x1F, 0xA0, 0x36, 0x00, 0x0C, 0xF4 },
+ { 0x21, 0x9A, 0x53, 0x56, 0x00, 0x21, 0x9F, 0xA0, 0x16, 0x00, 0x0E, 0xF4 },
+ { 0x21, 0x9A, 0x53, 0x56, 0x00, 0x21, 0x9F, 0xA0, 0x16, 0x00, 0x0E, 0xF4 },
+ { 0x61, 0x19, 0x53, 0x58, 0x00, 0x21, 0x1F, 0xA0, 0x18, 0x00, 0x0C, 0xF4 },
+ { 0x61, 0x19, 0x73, 0x57, 0x00, 0x21, 0x1F, 0xA0, 0x17, 0x00, 0x0C, 0xF4 },
+ { 0x21, 0x1B, 0x71, 0xA6, 0x00, 0x21, 0x1F, 0xA1, 0x96, 0x00, 0x0E, 0xF4 },
+ { 0x85, 0x91, 0xF5, 0x44, 0x00, 0xA1, 0x1F, 0xF0, 0x45, 0x00, 0x06, 0xF4 },
+ { 0x07, 0x51, 0xF5, 0x33, 0x00, 0x61, 0x1F, 0xF0, 0x25, 0x00, 0x06, 0xF4 },
+ { 0x13, 0x8C, 0xFF, 0x21, 0x00, 0x11, 0x9F, 0xFF, 0x03, 0x00, 0x0E, 0xF4 },
+ { 0x38, 0x8C, 0xF3, 0x0D, 0x00, 0xB1, 0x5F, 0xF5, 0x33, 0x00, 0x0E, 0xF4 },
+ { 0x87, 0x91, 0xF5, 0x55, 0x00, 0x22, 0x1F, 0xF0, 0x54, 0x00, 0x06, 0xF4 },
+ { 0xB6, 0x4A, 0xB6, 0x32, 0x00, 0x11, 0x2B, 0xD1, 0x31, 0x00, 0x0E, 0xF4 },
+ { 0x04, 0x00, 0xFE, 0xF0, 0x00, 0xC2, 0x1F, 0xF6, 0xB5, 0x00, 0x0E, 0xF4 },
+ { 0x05, 0x4E, 0xDA, 0x15, 0x00, 0x01, 0x9F, 0xF0, 0x13, 0x00, 0x0A, 0xF4 },
+ { 0x31, 0x44, 0xF2, 0x9A, 0x00, 0x32, 0x1F, 0xF0, 0x27, 0x00, 0x06, 0xF4 },
+ { 0xB0, 0xC4, 0xA4, 0x02, 0x00, 0xD7, 0x9F, 0x40, 0x42, 0x00, 0x00, 0xF4 },
+ { 0xCA, 0x84, 0xF0, 0xF0, 0x00, 0xCF, 0x1F, 0x59, 0x62, 0x00, 0x0C, 0xF4 },
+ { 0x30, 0x35, 0xF5, 0xF0, 0x00, 0x35, 0x1F, 0xF0, 0x9B, 0x00, 0x02, 0xF4 },
+ { 0x63, 0x0F, 0xF4, 0x04, 0x02, 0x6F, 0x1F, 0xF0, 0x43, 0x00, 0x06, 0xF4 },
+ { 0x07, 0x40, 0x09, 0x53, 0x00, 0x05, 0x1F, 0xF6, 0x94, 0x00, 0x0E, 0xF4 },
+ { 0x09, 0x4E, 0xDA, 0x25, 0x00, 0x01, 0x1F, 0xF1, 0x15, 0x00, 0x0A, 0xF4 },
+ { 0x04, 0x00, 0xF3, 0xA0, 0x02, 0x04, 0x1F, 0xF8, 0x46, 0x00, 0x0E, 0xF4 },
+ { 0x07, 0x00, 0xF0, 0xF0, 0x00, 0x00, 0x1F, 0x5C, 0xDC, 0x00, 0x0E, 0xF4 },
+ { 0x1F, 0x1E, 0xE5, 0x5B, 0x00, 0x0F, 0x1F, 0x5D, 0xFA, 0x00, 0x0E, 0xF4 },
+ { 0x11, 0x8A, 0xF1, 0x11, 0x00, 0x01, 0x5F, 0xF1, 0xB3, 0x00, 0x06, 0xF4 },
+ { 0x00, 0x40, 0xD1, 0x53, 0x00, 0x00, 0x1F, 0xF2, 0x56, 0x00, 0x0E, 0xF4 },
+ { 0x32, 0x44, 0xF8, 0xFF, 0x00, 0x11, 0x1F, 0xF5, 0x7F, 0x00, 0x0E, 0xF4 },
+ { 0x00, 0x40, 0x09, 0x53, 0x00, 0x02, 0x1F, 0xF7, 0x94, 0x00, 0x0E, 0xF4 },
+ { 0x11, 0x86, 0xF2, 0xA8, 0x00, 0x01, 0x9F, 0xA0, 0xA8, 0x00, 0x08, 0xF4 },
+ { 0x00, 0x50, 0xF2, 0x70, 0x00, 0x13, 0x1F, 0xF2, 0x72, 0x00, 0x0E, 0xF4 },
+ { 0xF0, 0x00, 0x11, 0x11, 0x00, 0xE0, 0xDF, 0x11, 0x11, 0x00, 0x0E, 0xF4 }
+};
+
+// hardcoded, dumped from ADHOM.DRV
+uint16 adlib_FrequencyLookUpTable[SHERLOCK_ADLIB_NOTES_COUNT] = {
+ 0x0158, 0x016C, 0x0182, 0x0199, 0x01B1, 0x01CB, 0x01E6, 0x0203, 0x0222, 0x0242,
+ 0x0265, 0x0289, 0x0558, 0x056C, 0x0582, 0x0599, 0x05B1, 0x05CB, 0x05E6, 0x0603,
+ 0x0622, 0x0642, 0x0665, 0x0689, 0x0958, 0x096C, 0x0982, 0x0999, 0x09B1, 0x09CB,
+ 0x09E6, 0x0A03, 0x0A22, 0x0A42, 0x0A65, 0x0A89, 0x0D58, 0x0D6C, 0x0D82, 0x0D99,
+ 0x0DB1, 0x0DCB, 0x0DE6, 0x0E03, 0x0E22, 0x0E42, 0x0E65, 0x0E89, 0x1158, 0x116C,
+ 0x1182, 0x1199, 0x11B1, 0x11CB, 0x11E6, 0x1203, 0x1222, 0x1242, 0x1265, 0x1289,
+ 0x1558, 0x156C, 0x1582, 0x1599, 0x15B1, 0x15CB, 0x15E6, 0x1603, 0x1622, 0x1642,
+ 0x1665, 0x1689, 0x1958, 0x196C, 0x1982, 0x1999, 0x19B1, 0x19CB, 0x19E6, 0x1A03,
+ 0x1A22, 0x1A42, 0x1A65, 0x1A89, 0x1D58, 0x1D6C, 0x1D82, 0x1D99, 0x1DB1, 0x1DCB,
+ 0x1DE6, 0x1E03, 0x1E22, 0x1E42, 0x1E65, 0x1E89
+};
+
+class MidiDriver_AdLib : public MidiDriver_Emulated {
+public:
+ MidiDriver_AdLib(Audio::Mixer *mixer)
+ : MidiDriver_Emulated(mixer), _masterVolume(15), _rhythmKeyMap(0), _opl(0) {
+ memset(_voiceChannelMapping, 0, sizeof(_voiceChannelMapping));
+ }
+ virtual ~MidiDriver_AdLib() { }
+
+ // MidiDriver
+ int open();
+ void close();
+ void send(uint32 b);
+ MidiChannel *allocateChannel() { return NULL; }
+ MidiChannel *getPercussionChannel() { return NULL; }
+
+ // AudioStream
+ bool isStereo() const { return false; }
+ int getRate() const { return _mixer->getOutputRate(); }
+ int getPolyphony() const { return SHERLOCK_ADLIB_VOICES_COUNT; }
+ bool hasRhythmChannel() const { return false; }
+
+ // MidiDriver_Emulated
+ void generateSamples(int16 *buf, int len);
+
+ void setVolume(byte volume);
+ virtual uint32 property(int prop, uint32 param);
+
+ bool useRhythmChannel() const { return _rhythmKeyMap != NULL; }
+
+ void newMusicData(byte *musicData, int32 musicDataSize);
+
+private:
+ struct adlib_ChannelEntry {
+ bool inUse;
+ const adlib_InstrumentEntry *currentInstrumentPtr;
+ byte currentNote;
+ byte currentA0hReg;
+ byte currentB0hReg;
+
+ adlib_ChannelEntry() : inUse(false), currentInstrumentPtr(NULL), currentNote(0),
+ currentA0hReg(0), currentB0hReg(0) { }
+ };
+
+ OPL::OPL *_opl;
+ int _masterVolume;
+ byte *_rhythmKeyMap;
+
+ // points to a MIDI channel for each of the new voice channels
+ byte _voiceChannelMapping[SHERLOCK_ADLIB_VOICES_COUNT];
+
+ // stores information about all FM voice channels
+ adlib_ChannelEntry _channels[SHERLOCK_ADLIB_VOICES_COUNT];
+
+ void programChange(byte channel, byte parameter);
+ void setRegister(int reg, int value);
+ void noteOn(byte channel, byte note, byte velocity);
+ void noteOff(byte channel, byte note);
+ void voiceOnOff(byte FMVoiceChannel, bool KeyOn, byte note, byte velocity);
+};
+
+#if USE_SCI_MIDI_PLAYER
+class MidiPlayer_AdLib : public MidiPlayer {
+public:
+ MidiPlayer_AdLib() : MidiPlayer() { _driver = new MidiDriver_AdLib(g_system->getMixer()); }
+ ~MidiPlayer_AdLib() {
+ delete _driver;
+ _driver = 0;
+ }
+
+ int open();
+ void close();
+
+ byte getPlayId() const;
+ int getPolyphony() const { return SHERLOCK_ADLIB_VOICES_COUNT; }
+ bool hasRhythmChannel() const { return false; }
+ void setVolume(byte volume) { static_cast<MidiDriver_AdLib *>(_driver)->setVolume(volume); }
+
+ //int getLastChannel() const { return (static_cast<const MidiDriver_AdLib *>(_driver)->useRhythmChannel() ? 8 : 15); }
+
+ void newMusicData(byte *musicData, int32 musicDataSize) { static_cast<MidiDriver_AdLib *>(_driver)->newMusicData(musicData, musicDataSize); }
+};
+#endif
+
+int MidiDriver_AdLib::open() {
+ int rate = _mixer->getOutputRate();
+
+ debug(3, "ADLIB: Starting driver");
+
+ _opl = OPL::Config::create(OPL::Config::kOpl2);
+
+ if (!_opl)
+ return -1;
+
+ _opl->init(rate);
+
+ setRegister(0xBD, 0);
+ setRegister(0x08, 0);
+ setRegister(0x01, 0x20);
+
+ MidiDriver_Emulated::open();
+
+ _mixer->playStream(Audio::Mixer::kPlainSoundType, &_mixerSoundHandle, this, -1, _mixer->kMaxChannelVolume, 0, DisposeAfterUse::NO);
+
+ return 0;
+}
+
+void MidiDriver_AdLib::close() {
+ _mixer->stopHandle(_mixerSoundHandle);
+
+ delete _opl;
+ delete[] _rhythmKeyMap;
+}
+
+void MidiDriver_AdLib::setVolume(byte volume) {
+ _masterVolume = volume;
+ //renewNotes(-1, true);
+}
+
+// Called when a music track got loaded into memory
+void MidiDriver_AdLib::newMusicData(byte *musicData, int32 musicDataSize) {
+ assert(musicDataSize >= 0x7F);
+ // MIDI Channel <-> FM Voice Channel mapping at offset 0x22 of music data
+ memcpy(&_voiceChannelMapping, musicData + 0x22, 9);
+
+ // reset OPL here?
+ // reset current channel data
+ memset(&_channels, 0, sizeof(_channels));
+}
+
+// MIDI messages can be found at http://www.midi.org/techspecs/midimessages.php
+void MidiDriver_AdLib::send(uint32 b) {
+ byte command = b & 0xf0;
+ byte channel = b & 0xf;
+ byte op1 = (b >> 8) & 0xff;
+ byte op2 = (b >> 16) & 0xff;
+
+ switch (command) {
+ case 0x80:
+ noteOff(channel, op1);
+ break;
+ case 0x90:
+ noteOn(channel, op1, op2);
+ break;
+ case 0xb0: // Control change
+ // Doesn't seem to be implemented in the Sherlock Holmes adlib driver
+ break;
+ case 0xc0: // Program Change
+ programChange(channel, op1);
+ break;
+ case 0xa0: // Polyphonic key pressure (aftertouch)
+ case 0xd0: // Channel pressure (aftertouch)
+ // Aftertouch doesn't seem to be implemented in the Sherlock Holmes adlib driver
+ break;
+ case 0xe0:
+ // TODO: Implement this, occurs right in the intro, second scene
+ warning("pitch bend change");
+ break;
+ case 0xf0: // SysEx
+ warning("SysEx: %lx", b);
+ break;
+ default:
+ warning("ADLIB: Unknown event %02x", command);
+ }
+}
+
+void MidiDriver_AdLib::generateSamples(int16 *data, int len) {
+ _opl->readBuffer(data, len);
+}
+
+void MidiDriver_AdLib::noteOn(byte MIDIchannel, byte note, byte velocity) {
+ if (velocity == 0)
+ return noteOff(MIDIchannel, note);
+
+ if (MIDIchannel != 9) {
+ // Not Percussion
+ for (byte FMvoiceChannel = 0; FMvoiceChannel < SHERLOCK_ADLIB_VOICES_COUNT; FMvoiceChannel++) {
+ if (_voiceChannelMapping[FMvoiceChannel] == MIDIchannel) {
+ if (!_channels[FMvoiceChannel].inUse) {
+ _channels[FMvoiceChannel].inUse = true;
+ _channels[FMvoiceChannel].currentNote = note;
+
+ voiceOnOff(FMvoiceChannel, true, note, velocity);
+ return;
+ }
+ }
+ }
+ }
+ warning("MIDI channel not mapped/all FM voice channels busy %d", MIDIchannel);
+}
+
+void MidiDriver_AdLib::noteOff(byte MIDIchannel, byte note) {
+ for (byte FMvoiceChannel = 0; FMvoiceChannel < SHERLOCK_ADLIB_VOICES_COUNT; FMvoiceChannel++) {
+ if (_voiceChannelMapping[FMvoiceChannel] == MIDIchannel) {
+ if (_channels[FMvoiceChannel].currentNote == note) {
+ _channels[FMvoiceChannel].inUse = false;
+
+ voiceOnOff(FMvoiceChannel, false, note, 0);
+ return;
+ }
+ }
+ }
+}
+
+void MidiDriver_AdLib::voiceOnOff(byte FMvoiceChannel, bool keyOn, byte note, byte velocity) {
+ byte frequencyOffset = 0;
+ uint16 frequency = 0;
+ byte op2RegAdjust = 0;
+ byte regValue40h = 0;
+ byte regValueA0h = 0;
+ byte regValueB0h = 0;
+
+ // Look up frequency
+ if (_channels[FMvoiceChannel].currentInstrumentPtr) {
+ frequencyOffset = note + _channels[FMvoiceChannel].currentInstrumentPtr->frequencyAdjust;
+ } else {
+ frequencyOffset = note;
+ }
+ if (frequencyOffset >= SHERLOCK_ADLIB_NOTES_COUNT) {
+ error("bad note!");
+ }
+ frequency = adlib_FrequencyLookUpTable[frequencyOffset];
+
+ if (keyOn) {
+ // adjust register 40h
+ if (_channels[FMvoiceChannel].currentInstrumentPtr) {
+ regValue40h = _channels[FMvoiceChannel].currentInstrumentPtr->reg40op2;
+ }
+ regValue40h = regValue40h - (velocity >> 3);
+ op2RegAdjust = adlib_Operator2Register[FMvoiceChannel];
+ setRegister(0x40 + op2RegAdjust, regValue40h);
+ }
+
+ regValueA0h = frequency & 0xFF;
+ regValueB0h = frequency >> 8;
+ if (keyOn) {
+ regValueB0h |= 0x20; // set Key-On flag
+ }
+
+ setRegister(0xA0 + FMvoiceChannel, regValueA0h);
+ setRegister(0xB0 + FMvoiceChannel, regValueB0h);
+ _channels[FMvoiceChannel].currentA0hReg = regValueA0h;
+ _channels[FMvoiceChannel].currentB0hReg = regValueB0h;
+}
+
+void MidiDriver_AdLib::programChange(byte MIDIchannel, byte op1) {
+ const adlib_InstrumentEntry *instrumentPtr;
+ byte op1Reg = 0;
+ byte op2Reg = 0;
+
+ // setup instrument
+ instrumentPtr = &adlib_instrumentTable[op1];
+ //warning("program change for MIDI channel %d, instrument id %d", MIDIchannel, op1);
+
+ for (byte FMvoiceChannel = 0; FMvoiceChannel < SHERLOCK_ADLIB_VOICES_COUNT; FMvoiceChannel++) {
+ if (_voiceChannelMapping[FMvoiceChannel] == MIDIchannel) {
+
+ op1Reg = adlib_Operator1Register[FMvoiceChannel];
+ op2Reg = adlib_Operator2Register[FMvoiceChannel];
+
+ setRegister(0x20 + op1Reg, instrumentPtr->reg20op1);
+ setRegister(0x40 + op1Reg, instrumentPtr->reg40op1);
+ setRegister(0x60 + op1Reg, instrumentPtr->reg60op1);
+ setRegister(0x80 + op1Reg, instrumentPtr->reg80op1);
+ setRegister(0xE0 + op1Reg, instrumentPtr->regE0op1);
+
+ setRegister(0x20 + op2Reg, instrumentPtr->reg20op2);
+ setRegister(0x40 + op2Reg, instrumentPtr->reg40op2);
+ setRegister(0x60 + op2Reg, instrumentPtr->reg60op2);
+ setRegister(0x80 + op2Reg, instrumentPtr->reg80op2);
+ setRegister(0xE0 + op2Reg, instrumentPtr->regE0op2);
+
+ setRegister(0xC0 + FMvoiceChannel, instrumentPtr->regC0);
+
+ // Remember instrument
+ _channels[FMvoiceChannel].currentInstrumentPtr = instrumentPtr;
+ }
+ }
+}
+void MidiDriver_AdLib::setRegister(int reg, int value) {
+ _opl->write(0x220, reg);
+ _opl->write(0x221, value);
+}
+
+uint32 MidiDriver_AdLib::property(int prop, uint32 param) {
+#if 0
+ switch(prop) {
+ case MIDI_PROP_MASTER_VOLUME:
+ if (param != 0xffff)
+ _masterVolume = param;
+ return _masterVolume;
+ default:
+ break;
+ }
+#endif
+ return 0;
+}
+
+#if USE_SCI_MIDI_PLAYER
+int MidiPlayer_AdLib::open() {
+ return static_cast<MidiDriver_AdLib *>(_driver)->open();
+}
+
+void MidiPlayer_AdLib::close() {
+ if (_driver) {
+ _driver->close();
+ }
+}
+
+byte MidiPlayer_AdLib::getPlayId() const {
+ return 0x00;
+}
+
+MidiPlayer *MidiPlayer_AdLib_create() {
+ return new MidiPlayer_AdLib();
+}
+
+void MidiPlayer_AdLib_newMusicData(MidiPlayer *driver, byte *musicData, int32 musicDataSize) {
+ static_cast<MidiPlayer_AdLib *>(driver)->newMusicData(musicData, musicDataSize);
+}
+#endif
+
+MidiDriver *MidiDriver_AdLib_create() {
+ return new MidiDriver_AdLib(g_system->getMixer());
+}
+
+void MidiDriver_AdLib_newMusicData(MidiDriver *driver, byte *musicData, int32 musicDataSize) {
+ static_cast<MidiDriver_AdLib *>(driver)->newMusicData(musicData, musicDataSize);
+}
+
+} // End of namespace Sci
diff --git a/engines/sherlock/scalpel/drivers/mididriver.h b/engines/sherlock/scalpel/drivers/mididriver.h
new file mode 100644
index 0000000000..f1366f8ebc
--- /dev/null
+++ b/engines/sherlock/scalpel/drivers/mididriver.h
@@ -0,0 +1,91 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SHERLOCK_SOFTSEQ_MIDIDRIVER_H
+#define SHERLOCK_SOFTSEQ_MIDIDRIVER_H
+
+#include "sherlock/sherlock.h"
+//#include "audio/mididrv.h"
+#include "common/error.h"
+
+namespace Sherlock {
+
+#define USE_SCI_MIDIPLAYER 1
+
+#if USE_SCI_MIDIPLAYER
+enum {
+ MIDI_CHANNELS = 16,
+ MIDI_PROP_MASTER_VOLUME = 0
+};
+
+#define MIDI_RHYTHM_CHANNEL 9
+
+class MidiPlayer : public MidiDriver_BASE {
+protected:
+ MidiDriver *_driver;
+ int8 _reverb;
+
+public:
+ MidiPlayer() : _driver(0), _reverb(-1) { }
+
+ virtual int open() { return _driver->open(); }
+ virtual void close() { _driver->close(); }
+ virtual void send(uint32 b) { _driver->send(b); }
+ virtual uint32 getBaseTempo() { return _driver->getBaseTempo(); }
+ virtual bool hasRhythmChannel() const = 0;
+ virtual void setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc) { _driver->setTimerCallback(timer_param, timer_proc); }
+
+ virtual byte getPlayId() const = 0;
+ virtual int getPolyphony() const = 0;
+ virtual int getFirstChannel() const { return 0; }
+ //virtual int getLastChannel() const { return 15; }
+
+ virtual void setVolume(byte volume) {
+ if(_driver)
+ _driver->property(MIDI_PROP_MASTER_VOLUME, volume);
+ }
+
+ virtual int getVolume() {
+ return _driver ? _driver->property(MIDI_PROP_MASTER_VOLUME, 0xffff) : 0;
+ }
+
+ // Returns the current reverb, or -1 when no reverb is active
+ int8 getReverb() const { return _reverb; }
+ // Sets the current reverb, used mainly in MT-32
+ virtual void setReverb(int8 reverb) { _reverb = reverb; }
+
+ // Special stuff for Sherlock Holmes
+// virtual void newMusicData(byte *musicData, int32 musicDataSize);
+
+//protected:
+};
+
+extern MidiPlayer *MidiPlayer_AdLib_create();
+extern void MidiPlayer_AdLib_newMusicData(MidiPlayer *driver, byte *musicData, int32 musicDataSize);
+#endif
+
+extern MidiDriver *MidiDriver_AdLib_create();
+extern void MidiDriver_AdLib_newMusicData(MidiDriver *driver, byte *musicData, int32 musicDataSize);
+
+} // End of namespace Sci
+
+#endif // SHERLOCK_SOFTSEQ_MIDIDRIVER_H
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index 6b72188146..304445df76 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -22,6 +22,7 @@
#include "sherlock/scalpel/scalpel.h"
#include "sherlock/sherlock.h"
+#include "sherlock/music.h"
#include "sherlock/animation.h"
#include "engines/util.h"
@@ -432,13 +433,13 @@ void ScalpelEngine::showOpening() {
return;
_events->clearEvents();
- _sound->stopMusic();
+ _music->stopMusic();
}
bool ScalpelEngine::showCityCutscene() {
byte palette[PALETTE_SIZE];
- _sound->playMusic("prolog1.mus");
+ _music->playMusic("prolog1.mus");
_animation->_gfxLibraryFilename = "title.lib";
_animation->_soundLibraryFilename = "title.snd";
bool finished = _animation->play("26open1", 1, 255, true, 2);
@@ -509,7 +510,7 @@ bool ScalpelEngine::showCityCutscene() {
bool ScalpelEngine::showAlleyCutscene() {
byte palette[PALETTE_SIZE];
- _sound->playMusic("prolog2.mus");
+ _music->playMusic("prolog2.mus");
_animation->_gfxLibraryFilename = "TITLE.LIB";
_animation->_soundLibraryFilename = "TITLE.SND";
@@ -548,7 +549,7 @@ bool ScalpelEngine::showStreetCutscene() {
_animation->_gfxLibraryFilename = "TITLE.LIB";
_animation->_soundLibraryFilename = "TITLE.SND";
- _sound->playMusic("PROLOG3.MUS");
+ _music->playMusic("PROLOG3.MUS");
bool finished = _animation->play("14KICK", 1, 3, true, 2);
@@ -594,7 +595,7 @@ bool ScalpelEngine::scrollCredits() {
}
bool ScalpelEngine::showOfficeCutscene() {
- _sound->playMusic("PROLOG4.MUS");
+ _music->playMusic("PROLOG4.MUS");
_animation->_gfxLibraryFilename = "TITLE2.LIB";
_animation->_soundLibraryFilename = "TITLE.SND";
@@ -672,16 +673,12 @@ void ScalpelEngine::showLBV(const Common::String &filename) {
void ScalpelEngine::startScene() {
if (_scene->_goToScene == OVERHEAD_MAP || _scene->_goToScene == OVERHEAD_MAP2) {
// Show the map
- if (_sound->_musicOn) {
- if (_sound->loadSong(100)) {
- if (_sound->_music)
- _sound->startSong();
- }
- }
+ if (_music->_musicOn && _music->loadSong(100))
+ _music->startSong();
_scene->_goToScene = _map->show();
- _sound->freeSong();
+ _music->freeSong();
_people->_hSavedPos = Common::Point(-1, -1);
_people->_hSavedFacing = -1;
}
@@ -697,10 +694,8 @@ void ScalpelEngine::startScene() {
case RESCUE_ANNA:
case MOOREHEAD_DEATH:
case BRUMWELL_SUICIDE:
- if (_sound->_musicOn && _sound->loadSong(_scene->_goToScene)) {
- if (_sound->_music)
- _sound->startSong();
- }
+ if (_music->_musicOn && _music->loadSong(_scene->_goToScene))
+ _music->startSong();
switch (_scene->_goToScene) {
case BLACKWOOD_CAPTURE:
@@ -800,7 +795,7 @@ void ScalpelEngine::startScene() {
}
// Free any song from the previous scene
- _sound->freeSong();
+ _music->freeSong();
break;
case EXIT_GAME:
diff --git a/engines/sherlock/scalpel/settings.cpp b/engines/sherlock/scalpel/settings.cpp
index 44597862f5..aa8033d25e 100644
--- a/engines/sherlock/scalpel/settings.cpp
+++ b/engines/sherlock/scalpel/settings.cpp
@@ -58,6 +58,7 @@ void Settings::drawInteface(bool flag) {
People &people = *_vm->_people;
Screen &screen = *_vm->_screen;
Sound &sound = *_vm->_sound;
+ Music &music = *_vm->_music;
UserInterface &ui = *_vm->_ui;
Common::String tempStr;
@@ -74,7 +75,7 @@ void Settings::drawInteface(bool flag) {
screen.makeButton(Common::Rect(SETUP_POINTS[0][0], SETUP_POINTS[0][1], SETUP_POINTS[0][2], SETUP_POINTS[0][1] + 10),
SETUP_POINTS[0][3] - screen.stringWidth("Exit") / 2, "Exit");
- tempStr = Common::String::format("Music %s", SETUP_STRS0[sound._music]);
+ tempStr = Common::String::format("Music %s", SETUP_STRS0[music._musicOn]);
screen.makeButton(Common::Rect(SETUP_POINTS[1][0], SETUP_POINTS[1][1], SETUP_POINTS[1][2], SETUP_POINTS[1][1] + 10),
SETUP_POINTS[1][3] - screen.stringWidth(tempStr) / 2, tempStr);
@@ -138,6 +139,7 @@ int Settings::drawButtons(const Common::Point &pt, int _key) {
Events &events = *_vm->_events;
People &people = *_vm->_people;
Screen &screen = *_vm->_screen;
+ Music &music = *_vm->_music;
Sound &sound = *_vm->_sound;
UserInterface &ui = *_vm->_ui;
int found = -1;
@@ -157,7 +159,7 @@ int Settings::drawButtons(const Common::Point &pt, int _key) {
// Print the button text
switch (idx) {
case 1:
- tempStr = Common::String::format("Music %s", SETUP_STRS0[sound._music]);
+ tempStr = Common::String::format("Music %s", SETUP_STRS0[music._musicOn]);
screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr);
break;
case 2:
@@ -211,6 +213,7 @@ void Settings::show(SherlockEngine *vm) {
Scene &scene = *vm->_scene;
Screen &screen = *vm->_screen;
Sound &sound = *vm->_sound;
+ Music &music = *vm->_music;
Talk &talk = *vm->_talk;
ScalpelUserInterface &ui = *(ScalpelUserInterface *)vm->_ui;
bool updateConfig = false;
@@ -259,14 +262,11 @@ void Settings::show(SherlockEngine *vm) {
if ((found == 1 && events._released) || ui._key == 'M') {
// Toggle music
- if (sound._music) {
- sound.stopSound();
- sound._music = false;
- }
- else {
- sound._music = true;
- sound.startSong();
- }
+ music._musicOn = !music._musicOn;
+ if (!music._musicOn)
+ music.stopMusic();
+ else
+ music.startSong();
updateConfig = true;
settings.drawInteface(true);
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp
index 0f0187e215..76fb7ae3a7 100644
--- a/engines/sherlock/scene.cpp
+++ b/engines/sherlock/scene.cpp
@@ -228,7 +228,7 @@ void Scene::freeScene() {
_vm->_talk->freeTalkVars();
_vm->_inventory->freeInv();
- _vm->_sound->freeSong();
+ _vm->_music->freeSong();
_vm->_sound->freeLoadedSounds();
if (!_loadingSavedGame)
@@ -254,6 +254,7 @@ void Scene::freeScene() {
bool Scene::loadScene(const Common::String &filename) {
Events &events = *_vm->_events;
Map &map = *_vm->_map;
+ Music &music = *_vm->_music;
People &people = *_vm->_people;
Resources &res = *_vm->_res;
SaveManager &saves = *_vm->_saves;
@@ -296,10 +297,10 @@ bool Scene::loadScene(const Common::String &filename) {
// If it's a new song, then start it up
if (sound._currentSongName.compareToIgnoreCase(sound._nextSongName)) {
- if (sound.loadSong(sound._nextSongName)) {
+ if (music.loadSong(sound._nextSongName)) {
sound.setMIDIVolume(sound._musicVolume);
- if (sound._musicOn)
- sound.startSong();
+ if (music._musicOn)
+ music.startSong();
}
}
}
@@ -608,10 +609,8 @@ bool Scene::loadScene(const Common::String &filename) {
checkInventory();
// Handle starting any music for the scene
- if (IS_SERRATED_SCALPEL && sound._musicOn && sound.loadSong(_currentScene)) {
- if (sound._music)
- sound.startSong();
- }
+ if (IS_SERRATED_SCALPEL && music._musicOn && music.loadSong(_currentScene))
+ music.startSong();
// Load walking images if not already loaded
people.loadWalk();
diff --git a/engines/sherlock/sherlock.cpp b/engines/sherlock/sherlock.cpp
index 03c10554e8..d3a409a67b 100644
--- a/engines/sherlock/sherlock.cpp
+++ b/engines/sherlock/sherlock.cpp
@@ -36,6 +36,7 @@ SherlockEngine::SherlockEngine(OSystem *syst, const SherlockGameDescription *gam
_inventory = nullptr;
_journal = nullptr;
_map = nullptr;
+ _music = nullptr;
_people = nullptr;
_res = nullptr;
_saves = nullptr;
@@ -57,6 +58,7 @@ SherlockEngine::~SherlockEngine() {
delete _events;
delete _journal;
delete _map;
+ delete _music;
delete _people;
delete _saves;
delete _scene;
@@ -89,6 +91,7 @@ void SherlockEngine::initialize() {
_events = new Events(this);
_inventory = new Inventory(this);
_map = new Map(this);
+ _music = new Music(this, _mixer);
_journal = new Journal(this);
_people = new People(this);
_saves = new SaveManager(this, _targetName);
@@ -217,7 +220,7 @@ void SherlockEngine::loadConfig() {
void SherlockEngine::saveConfig() {
ConfMan.setBool("mute", !_sound->_digitized);
- ConfMan.setBool("music_mute", !_sound->_music);
+ ConfMan.setBool("music_mute", !_music->_musicOn);
ConfMan.setBool("speech_mute", !_sound->_voices);
ConfMan.setInt("font", _screen->fontNumber());
@@ -234,6 +237,7 @@ void SherlockEngine::syncSoundSettings() {
// Load sound-related settings
_sound->syncSoundSettings();
+ _music->syncMusicSettings();
}
void SherlockEngine::synchronize(Common::Serializer &s) {
diff --git a/engines/sherlock/sherlock.h b/engines/sherlock/sherlock.h
index 467f20e381..e71c729893 100644
--- a/engines/sherlock/sherlock.h
+++ b/engines/sherlock/sherlock.h
@@ -38,6 +38,7 @@
#include "sherlock/inventory.h"
#include "sherlock/journal.h"
#include "sherlock/map.h"
+#include "sherlock/music.h"
#include "sherlock/people.h"
#include "sherlock/resources.h"
#include "sherlock/saveload.h"
@@ -104,6 +105,7 @@ public:
Inventory *_inventory;
Journal *_journal;
Map *_map;
+ Music *_music;
People *_people;
Resources *_res;
SaveManager *_saves;
diff --git a/engines/sherlock/sound.cpp b/engines/sherlock/sound.cpp
index 279dd44157..e7f4fe8a9a 100644
--- a/engines/sherlock/sound.cpp
+++ b/engines/sherlock/sound.cpp
@@ -52,17 +52,16 @@ static const uint8 creativeADPCM_AdjustMap[64] = {
Sound::Sound(SherlockEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) {
_digitized = false;
- _music = false;
_voices = 0;
_diskSoundPlaying = false;
_soundPlaying = false;
_soundIsOn = &_soundPlaying;
_curPriority = 0;
+ _digiBuf = nullptr;
_midiDrvLoaded = false;
_musicVolume = 0;
_soundOn = true;
- _musicOn = true;
_speechOn = true;
_vm->_res->addToCache("MUSIC.LIB");
@@ -86,7 +85,6 @@ Sound::Sound(SherlockEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) {
void Sound::syncSoundSettings() {
_digitized = !ConfMan.getBool("mute");
- _music = !ConfMan.getBool("mute") && !ConfMan.getBool("music_mute");
_voices = !ConfMan.getBool("mute") && !ConfMan.getBool("speech_mute") ? 1 : 0;
}
@@ -209,63 +207,11 @@ void Sound::stopSound() {
_mixer->stopHandle(_effectsHandle);
}
-void Sound::playMusic(const Common::String &name) {
- // TODO
- warning("Sound::playMusic %s", name.c_str());
- Common::SeekableReadStream *stream = _vm->_res->load(name, "MUSIC.LIB");
-
- byte *data = new byte[stream->size()];
- byte *ptr = data;
- stream->read(ptr, stream->size());
- Common::DumpFile outFile;
- outFile.open(name + ".RAW");
- outFile.write(data, stream->size());
- outFile.flush();
- outFile.close();
- delete[] data;
-
- stopMusic();
- startSong();
-}
-
-void Sound::stopMusic() {
- // TODO
- warning("TODO: Sound::stopMusic");
-}
-
-bool Sound::loadSong(int songNumber) {
- // TODO
- warning("TODO: Sound::loadSong");
- return false;
-}
-
-bool Sound::loadSong(const Common::String &name) {
- // TODO
- warning("TODO: Sound::loadSong");
- return false;
-}
-
-
-void Sound::startSong() {
- // TODO
- warning("TODO: Sound::startSong");
-}
-
-void Sound::freeSong() {
- // TODO
- warning("TODO: Sound::freeSong");
-}
-
void Sound::stopSndFuncPtr(int v1, int v2) {
// TODO
warning("TODO: Sound::stopSndFuncPtr");
}
-void Sound::waitTimerRoland(uint time) {
- // TODO
- warning("TODO: Sound::waitTimerRoland");
-}
-
void Sound::freeDigiSound() {
delete[] _digiBuf;
_digiBuf = nullptr;
diff --git a/engines/sherlock/sound.h b/engines/sherlock/sound.h
index 06450ff50d..e1c0777763 100644
--- a/engines/sherlock/sound.h
+++ b/engines/sherlock/sound.h
@@ -49,10 +49,8 @@ private:
byte decodeSample(byte sample, byte& reference, int16& scale);
public:
bool _digitized;
- bool _music;
int _voices;
bool _soundOn;
- bool _musicOn;
bool _speechOn;
bool _diskSoundPlaying;
bool _soundPlaying;
@@ -94,34 +92,7 @@ public:
*/
void stopSound();
- /**
- * Load a specified song
- */
- bool loadSong(int songNumber);
- bool loadSong(const Common::String &name);
-
- /**
- * Start playing a song
- */
- void startSong();
-
- /**
- * Free any currently loaded song
- */
- void freeSong();
-
- /**
- * Play the specified music resource
- */
- void playMusic(const Common::String &name);
-
- /**
- * Stop playing the music
- */
- void stopMusic();
-
void stopSndFuncPtr(int v1, int v2);
- void waitTimerRoland(uint time);
void freeDigiSound();
void setMIDIVolume(int volume);
};
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 3105a9008e..c1c4c27e32 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -1521,7 +1521,7 @@ void ScenePalette::changeBackground(const Rect &bounds, FadeMode fadeMode) {
}
Rect tempRect = bounds;
- if (g_vm->getGameID() != GType_Ringworld)
+ if (g_vm->getGameID() != GType_Ringworld && g_vm->getGameID() != GType_Sherlock1)
tempRect.setHeight(T2_GLOBALS._interfaceY);
g_globals->_screenSurface.copyFrom(g_globals->_sceneManager._scene->_backSurface,
@@ -2806,7 +2806,7 @@ void SceneObject::updateScreen() {
srcRect.right = ((srcRect.right + 3) / 4) * 4;
srcRect.clip(g_globals->_sceneManager._scene->_sceneBounds);
- if (g_vm->getGameID() != GType_Ringworld) {
+ if (g_vm->getGameID() != GType_Ringworld && g_vm->getGameID() != GType_Sherlock1) {
if (T2_GLOBALS._uiElements._visible)
srcRect.bottom = MIN<int16>(srcRect.bottom, T2_GLOBALS._interfaceY);
}
diff --git a/engines/tsage/detection.cpp b/engines/tsage/detection.cpp
index 9d61b4d182..388967931d 100644
--- a/engines/tsage/detection.cpp
+++ b/engines/tsage/detection.cpp
@@ -62,6 +62,7 @@ static const PlainGameDescriptor tSageGameTitles[] = {
{ "ringworld", "Ringworld: Revenge of the Patriarch" },
{ "blueforce", "Blue Force" },
{ "ringworld2", "Return to Ringworld" },
+ { "sherlock-logo", "The Lost Files of Sherlock Holmes (Logo)" },
{ 0, 0 }
};
diff --git a/engines/tsage/detection_tables.h b/engines/tsage/detection_tables.h
index da283a27e7..1dfc3e6fd2 100644
--- a/engines/tsage/detection_tables.h
+++ b/engines/tsage/detection_tables.h
@@ -185,6 +185,22 @@ static const tSageGameDescription gameDescriptions[] = {
GType_Ringworld2,
GF_CD | GF_ALT_REGIONS | GF_DEMO
},
+
+ // The Lost Files of Sherlock Holmes - The Case of the Serrated Scalpel (Logo)
+ {
+ {
+ "sherlock-logo",
+ "",
+ AD_ENTRY1s("sf3.rlb", "153f9b93eda4e95578e31be30e69b5e5", 50419),
+ Common::EN_ANY,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO0()
+ },
+ GType_Sherlock1,
+ GF_FLOPPY
+ },
+
{ AD_TABLE_END_MARKER, 0, 0 }
};
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index e75febfdbc..1be3e2b6da 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -27,6 +27,7 @@
#include "tsage/ringworld/ringworld_logic.h"
#include "tsage/ringworld2/ringworld2_logic.h"
#include "tsage/ringworld2/ringworld2_scenes0.h"
+#include "tsage/sherlock/sherlock_logo.h"
#include "tsage/staticres.h"
namespace TsAGE {
@@ -156,6 +157,12 @@ Globals::Globals() : _dialogCenter(160, 140), _gfxManagerInstance(_screenSurface
_game = new Ringworld2::Ringworld2Game();
_sceneHandler = new Ringworld2::SceneHandlerExt();
break;
+
+ case GType_Sherlock1:
+ _inventory = nullptr;
+ _sceneHandler = new Sherlock::SherlockSceneHandler();
+ _game = new Sherlock::SherlockLogo();
+ break;
}
}
diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp
index ce24c76290..156503fb51 100644
--- a/engines/tsage/graphics.cpp
+++ b/engines/tsage/graphics.cpp
@@ -1289,7 +1289,8 @@ void GfxManager::setDefaults() {
_font._edgeSize = Common::Point(1, 1);
_font._colors = g_globals->_fontColors;
- _font.setFontNumber(g_globals->_gfxFontNumber);
+ if (g_globals->_gfxFontNumber >= 0)
+ _font.setFontNumber(g_globals->_gfxFontNumber);
}
void GfxManager::activate() {
diff --git a/engines/tsage/module.mk b/engines/tsage/module.mk
index d62f398c20..e23b157a95 100644
--- a/engines/tsage/module.mk
+++ b/engines/tsage/module.mk
@@ -47,6 +47,7 @@ MODULE_OBJS := \
ringworld2/ringworld2_vampire.o \
saveload.o \
scenes.o \
+ sherlock/sherlock_logo.o \
sound.o \
staticres.o \
tsage.o \
diff --git a/engines/tsage/sherlock/sherlock_logo.cpp b/engines/tsage/sherlock/sherlock_logo.cpp
new file mode 100644
index 0000000000..437fdc6d94
--- /dev/null
+++ b/engines/tsage/sherlock/sherlock_logo.cpp
@@ -0,0 +1,356 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "tsage/sherlock/sherlock_logo.h"
+#include "tsage/scenes.h"
+#include "tsage/tsage.h"
+
+namespace TsAGE {
+
+namespace Sherlock {
+
+void SherlockLogo::start() {
+ GLOBALS._gfxFontNumber = -1;
+ GLOBALS.gfxManager().setDefaults();
+
+ // Start the demo's single scene
+ g_globals->_sceneManager.changeScene(1);
+
+ g_globals->_events.setCursor(CURSOR_NONE);
+}
+
+Scene *SherlockLogo::createScene(int sceneNumber) {
+ // The demo only has a single scene, so ignore the scene number and always return it
+ return new SherlockLogoScene();
+}
+
+bool SherlockLogo::canLoadGameStateCurrently() {
+ return false;
+}
+
+bool SherlockLogo::canSaveGameStateCurrently() {
+ return false;
+}
+
+void SherlockLogo::processEvent(Event &event) {
+ if (event.eventType == EVENT_BUTTON_DOWN || (event.eventType == EVENT_KEYPRESS &&
+ event.kbd.keycode == Common::KEYCODE_ESCAPE))
+ quitGame();
+}
+
+void SherlockLogo::quitGame() {
+ g_vm->quitGame();
+}
+
+/*--------------------------------------------------------------------------*/
+
+void SherlockSceneHandler::postInit(SceneObjectList *OwnerList) {
+ _delayTicks = 2;
+
+ GLOBALS._soundManager.postInit();
+ GLOBALS._soundManager.buildDriverList(true);
+ GLOBALS._soundManager.installConfigDrivers();
+
+ GLOBALS._sceneManager.setNewScene(10);
+ GLOBALS._game->start();
+}
+
+/*--------------------------------------------------------------------------*/
+
+void Object::setVisage(const Common::String &name) {
+ int visageNum = atoi(name.c_str());
+ SceneObject::setVisage(visageNum);
+}
+
+/*--------------------------------------------------------------------------*/
+
+void SherlockLogoScene::Action1::signal() {
+ SherlockLogoScene &scene = *(SherlockLogoScene *)GLOBALS._sceneManager._scene;
+
+ switch (_actionIndex++) {
+ case 0:
+ // Load scene palette
+ GLOBALS._scenePalette.loadPalette(1111);
+ GLOBALS._scenePalette.loadPalette(1);
+ GLOBALS._scenePalette.refresh();
+ setDelay(1);
+ break;
+
+ case 1:
+ // Fade in the spotlight background
+ GLOBALS._scenePalette.addFader(scene._palette1._palette, 256, 6, this);
+ break;
+
+ case 2:
+ // First half of square, circle, and triangle bouncing
+ scene._object1.postInit();
+ scene._object1.setVisage("0016.vis");
+ scene._object1._strip = 1;
+ scene._object1._frame = 1;
+ scene._object1.setPosition(Common::Point(169, 107));
+ scene._object1.changeZoom(100);
+ scene._object1._numFrames = 7;
+ scene._object1.animate(ANIM_MODE_5, this);
+ break;
+
+ case 3:
+ // Remainder of bouncing square, circle, and triangle coming to rest
+ scene._object1._strip = 2;
+ scene._object1._frame = 1;
+ scene._object1.changeZoom(100);
+ scene._object1.animate(ANIM_MODE_4, 11, 1, this);
+ break;
+
+ case 4:
+ // Fade out background without fading out the shapes
+ GLOBALS._scenePalette.addFader(scene._palette2._palette, 256, 6, this);
+ break;
+
+ case 5:
+ scene._backSurface.fillRect(scene._sceneBounds, 0);
+ scene._gfxManager2.activate();
+ scene._gfxManager2.fillRect(scene._sceneBounds, 0);
+ scene._gfxManager2.deactivate();
+ //word_2B4AA = 3;
+ setDelay(10);
+ break;
+
+ case 6:
+ GLOBALS._scenePalette.loadPalette(12);
+ GLOBALS._scenePalette.refresh();
+ setDelay(1);
+ break;
+
+ case 7:
+ // Animation of shapes expanding upwards to form larger EA logo
+ scene._object1.setVisage("0012.vis");
+ scene._object1._strip = 1;
+ scene._object1._frame = 1;
+ scene._object1.changeZoom(100);
+ scene._object1.setPosition(Common::Point(170, 142));
+ scene._object1._numFrames = 7;
+ scene._object1.animate(ANIM_MODE_5, nullptr);
+ ADD_MOVER(scene._object1, 158, 71);
+ break;
+
+ case 8:
+ GLOBALS._scenePalette.addFader(scene._palette3._palette, 256, 40, this);
+ break;
+
+ case 9:
+ // Show 'Electronic Arts' company name
+ scene._object2.postInit(nullptr);
+ scene._object2.setVisage("0014.vis");
+ scene._object2._strip = 1;
+ scene._object2._frame = 1;
+ scene._object2.setPosition(Common::Point(152, 98));
+ scene._object2.changeZoom(100);
+ scene._object2.animate(ANIM_MODE_NONE, nullptr);
+ setDelay(120);
+ break;
+
+ case 10:
+ // Remainder of steps is positioning and sizing hand cursorin an arc
+ scene._object3.postInit();
+ scene._object3.setVisage("0018.vis");
+ scene._object3._strip = 1;
+ scene._object3._frame = 1;
+ scene._object3.setPosition(Common::Point(33, 91));
+ scene._object3.changeZoom(100);
+ scene._object3.animate(ANIM_MODE_NONE, nullptr);
+ setDelay(5);
+ break;
+
+ case 11:
+ scene._object3._frame = 2;
+ scene._object3.setPosition(Common::Point(44, 124));
+ setDelay(5);
+ break;
+
+ case 12:
+ scene._object3._frame = 3;
+ scene._object3.setPosition(Common::Point(64, 153));
+ setDelay(5);
+ break;
+
+ case 13:
+ scene._object3._frame = 4;
+ scene._object3.setPosition(Common::Point(87, 174));
+ setDelay(5);
+ break;
+
+ case 14:
+ scene._object3._frame = 5;
+ scene._object3.setPosition(Common::Point(114, 191));
+ setDelay(5);
+ break;
+
+ case 15:
+ scene._object3._frame = 6;
+ scene._object3.setPosition(Common::Point(125, 184));
+ setDelay(5);
+ break;
+
+ case 16:
+ scene._object3._frame = 7;
+ scene._object3.setPosition(Common::Point(154, 187));
+ setDelay(5);
+ break;
+
+ case 17:
+ scene._object3._frame = 8;
+ scene._object3.setPosition(Common::Point(181, 182));
+ setDelay(5);
+ break;
+
+ case 18:
+ scene._object3._frame = 9;
+ scene._object3.setPosition(Common::Point(191, 167));
+ setDelay(5);
+ break;
+
+ case 19:
+ scene._object3._frame = 10;
+ scene._object3.setPosition(Common::Point(190, 150));
+ setDelay(5);
+ break;
+
+ case 20:
+ scene._object3._frame = 11;
+ scene._object3.setPosition(Common::Point(182, 139));
+ setDelay(5);
+ break;
+
+ case 21:
+ scene._object3._frame = 11;
+ scene._object3.setPosition(Common::Point(170, 130));
+ setDelay(5);
+ break;
+
+ case 22:
+ scene._object3._frame = 11;
+ scene._object3.setPosition(Common::Point(158, 121));
+ setDelay(8);
+ break;
+
+ case 23:
+ // Show a highlighting of the company name
+ scene._object3.hide();
+ scene._object4.show();
+ scene._object4.setPosition(Common::Point(155, 94));
+ setDelay(8);
+ break;
+
+ case 24:
+ scene._object4._frame = 2;
+ scene._object4.setPosition(Common::Point(155, 94));
+ setDelay(8);
+ break;
+
+ case 25:
+ scene._object2.remove();
+ setDelay(1);
+ break;
+
+ case 26:
+ scene._object4._frame = 3;
+ scene._object4.setPosition(Common::Point(155, 94));
+ setDelay(8);
+ break;
+
+ case 27:
+ scene._object4._frame = 4;
+ scene._object4.setPosition(Common::Point(155, 94));
+ setDelay(8);
+ break;
+ break;
+
+ case 28:
+ scene._object4._frame = 5;
+ scene._object4.setPosition(Common::Point(155, 94));
+ setDelay(8);
+ break;
+ break;
+
+ case 29:
+ scene._object4._frame = 6;
+ scene._object4.setPosition(Common::Point(155, 94));
+ setDelay(8);
+ break;
+ break;
+
+ case 30:
+ scene._object4._frame = 7;
+ scene._object4.setPosition(Common::Point(155, 94));
+ setDelay(8);
+ break;
+ break;
+
+ case 31:
+ scene._object4._frame = 8;
+ scene._object4.setPosition(Common::Point(155, 94));
+ setDelay(8);
+ break;
+
+ case 32:
+ setDelay(180);
+ break;
+
+ default:
+ scene.finish();
+ remove();
+ break;
+ }
+}
+
+/*--------------------------------------------------------------------------*/
+
+void SherlockLogoScene::postInit(SceneObjectList *OwnerList) {
+ loadScene(10);
+ Scene::postInit(OwnerList);
+
+ _palette1.loadPalette(1111);
+ _palette1.loadPalette(10);
+ _palette2.loadPalette(1111);
+ _palette2.loadPalette(1);
+ _palette3.loadPalette(1111);
+ _palette3.loadPalette(14);
+
+ _object4.postInit();
+ _object4.setVisage("0019.vis");
+ _object4._strip = 1;
+ _object4._frame = 1;
+ _object4.setPosition(Common::Point(155, 94));
+ _object4.changeZoom(100);
+ _object4.animate(ANIM_MODE_NONE, nullptr);
+ _object4.hide();
+
+ setAction(&_action1);
+}
+
+void SherlockLogoScene::finish() {
+ g_vm->quitGame();
+}
+
+} // End of namespace Sherlock
+
+} // End of namespace TsAGE
diff --git a/engines/tsage/sherlock/sherlock_logo.h b/engines/tsage/sherlock/sherlock_logo.h
new file mode 100644
index 0000000000..95fc0e272f
--- /dev/null
+++ b/engines/tsage/sherlock/sherlock_logo.h
@@ -0,0 +1,78 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TSAGE_SHERLOCK_LOGO_H
+#define TSAGE_SHERLOCK_LOGO_H
+
+#include "common/scummsys.h"
+#include "tsage/events.h"
+#include "tsage/core.h"
+#include "tsage/scenes.h"
+#include "tsage/globals.h"
+#include "tsage/sound.h"
+
+namespace TsAGE {
+
+namespace Sherlock {
+
+using namespace TsAGE;
+
+class Object : public SceneObject {
+public:
+ void setVisage(const Common::String &name);
+};
+
+class SherlockLogo: public Game {
+public:
+ virtual void start();
+ virtual Scene *createScene(int sceneNumber);
+ virtual void quitGame();
+ virtual void processEvent(Event &event);
+ virtual bool canSaveGameStateCurrently();
+ virtual bool canLoadGameStateCurrently();
+};
+
+class SherlockSceneHandler : public SceneHandler {
+public:
+ virtual void postInit(SceneObjectList *OwnerList);
+};
+
+class SherlockLogoScene: public Scene {
+ class Action1 : public Action {
+ public:
+ virtual void signal();
+ };
+public:
+ ScenePalette _palette1, _palette2, _palette3;
+ Object _object1, _object2, _object3, _object4;
+ Action1 _action1;
+ GfxManager _gfxManager2;
+
+ virtual void postInit(SceneObjectList *OwnerList = NULL);
+ void finish();
+};
+
+} // End of namespace Sherlock
+
+} // End of namespace TsAGE
+
+#endif
diff --git a/engines/tsage/tsage.cpp b/engines/tsage/tsage.cpp
index 0b882d5cbf..4412d0670f 100644
--- a/engines/tsage/tsage.cpp
+++ b/engines/tsage/tsage.cpp
@@ -44,11 +44,12 @@ TSageEngine::TSageEngine(OSystem *system, const tSageGameDescription *gameDesc)
_debugger = new DemoDebugger();
else
_debugger = new RingworldDebugger();
- }
- else if (g_vm->getGameID() == GType_BlueForce)
+ } else if (g_vm->getGameID() == GType_BlueForce)
_debugger = new BlueForceDebugger();
else if (g_vm->getGameID() == GType_Ringworld2)
_debugger = new Ringworld2Debugger();
+ else if (g_vm->getGameID() == GType_Sherlock1)
+ _debugger = new DemoDebugger();
}
Common::Error TSageEngine::init() {
@@ -110,6 +111,11 @@ void TSageEngine::initialize() {
// Reset all global variables
R2_GLOBALS.reset();
+ } else if (g_vm->getGameID() == GType_Sherlock1) {
+ g_resourceManager->addLib("SF3.RLB");
+ g_globals = new Globals();
+
+ return;
}
g_globals->gfxManager().setDefaults();
diff --git a/engines/tsage/tsage.h b/engines/tsage/tsage.h
index ea4f5da6ea..667a8daa59 100644
--- a/engines/tsage/tsage.h
+++ b/engines/tsage/tsage.h
@@ -42,7 +42,8 @@ namespace TsAGE {
enum {
GType_Ringworld = 0,
GType_BlueForce = 1,
- GType_Ringworld2 = 2
+ GType_Ringworld2 = 2,
+ GType_Sherlock1 = 5
};
enum {