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-rw-r--r--engines/agi/agi.cpp1
-rw-r--r--engines/agi/detection.cpp9
-rw-r--r--engines/agi/graphics.cpp21
3 files changed, 28 insertions, 3 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index 6bdbabd33e..73233d4f4c 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -500,6 +500,7 @@ static const GameSettings agiSettings[] = {
AgiBase::AgiBase(OSystem *syst, const AGIGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
// Assign default values to the config manager, in case settings are missing
ConfMan.registerDefault("originalsaveload", "false");
+ ConfMan.registerDefault("altamigapalette", "false");
_noSaveLoadAllowed = false;
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index 1d58900056..e7285d8112 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -145,6 +145,13 @@ static const ExtraGuiOption agiExtraGuiOption = {
false
};
+static const ExtraGuiOption agiExtraGuiOptionAmiga = {
+ _s("Use an alternative palette"),
+ _s("Use an alternative palette, common for all Amiga games. This was the old behavior"),
+ "altamigapalette",
+ false
+};
+
#include "agi/detection_tables.h"
using namespace Agi;
@@ -230,6 +237,8 @@ bool AgiMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameD
const ExtraGuiOptions AgiMetaEngine::getExtraGuiOptions(const Common::String &target) const {
ExtraGuiOptions options;
options.push_back(agiExtraGuiOption);
+ if (target.contains("-amiga"))
+ options.push_back(agiExtraGuiOptionAmiga);
return options;
}
diff --git a/engines/agi/graphics.cpp b/engines/agi/graphics.cpp
index 34651c70b2..317e747cdd 100644
--- a/engines/agi/graphics.cpp
+++ b/engines/agi/graphics.cpp
@@ -20,6 +20,7 @@
*
*/
+#include "common/config-manager.h"
#include "common/file.h"
#include "common/textconsole.h"
@@ -220,7 +221,7 @@ static const uint8 amigaAgiPaletteV3[16 * 3] = {
/**
* 16 color amiga-ish palette.
*/
-static const uint8 newPalette[16 * 3] = {
+static const uint8 altAmigaPalette[16 * 3] = {
0x00, 0x00, 0x00,
0x00, 0x00, 0x3f,
0x00, 0x2A, 0x00,
@@ -1030,8 +1031,22 @@ int GfxMgr::initVideo() {
initPalette(vgaPalette, 256, 8);
else if (_vm->_renderMode == Common::kRenderEGA)
initPalette(egaPalette);
- else
- initPalette(newPalette);
+ else if (_vm->_renderMode == Common::kRenderAmiga) {
+ if (!ConfMan.getBool("altamigapalette")) {
+ // Set the correct Amiga palette
+ if (_vm->getVersion() < 0x2936)
+ // TODO: This palette isn't used for Apple IIGS games yet, as
+ // we don't set a separate render mode for them yet
+ initPalette(amigaAgiPaletteV1, 16, 4);
+ else if (_vm->getVersion() == 0x2936)
+ initPalette(amigaAgiPaletteV2, 16, 4);
+ else if (_vm->getVersion() > 0x2936)
+ initPalette(amigaAgiPaletteV3, 16, 4);
+ } else
+ // Set the old common alternative Amiga palette
+ initPalette(altAmigaPalette);
+ } else
+ error("initVideo: Unhandled render mode");
if ((_agiScreen = (uint8 *)calloc(GFX_WIDTH, GFX_HEIGHT)) == NULL)
return errNotEnoughMemory;