diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tinsel/detection.cpp | 2 | ||||
-rw-r--r-- | engines/tinsel/detection_tables.h | 23 | ||||
-rw-r--r-- | engines/tinsel/sound.cpp | 10 | ||||
-rw-r--r-- | engines/tinsel/tinsel.h | 2 |
4 files changed, 20 insertions, 17 deletions
diff --git a/engines/tinsel/detection.cpp b/engines/tinsel/detection.cpp index 2e4be33e53..a7ba8b28cb 100644 --- a/engines/tinsel/detection.cpp +++ b/engines/tinsel/detection.cpp @@ -67,7 +67,7 @@ bool TinselEngine::getIsADGFDemo() const { return (bool)(_gameDescription->desc.flags & ADGF_DEMO); } -bool TinselEngine::isCD() const { +bool TinselEngine::isV1CD() const { return (bool)(_gameDescription->desc.flags & ADGF_CD); } diff --git a/engines/tinsel/detection_tables.h b/engines/tinsel/detection_tables.h index f05f39b319..a945672da2 100644 --- a/engines/tinsel/detection_tables.h +++ b/engines/tinsel/detection_tables.h @@ -34,6 +34,8 @@ static const TinselGameDescription gameDescriptions[] = { // TINSEL_V2: The Discworld 2 game used this updated version of the Tinsel 1 engine, // and as far as we know there aren't any variations of this engine. + // ==== Discworld 1 early (TinselV0) entries ============================== + { // Floppy Demo V0 from http://www.adventure-treff.de/specials/dl_demos.php { "dw", @@ -51,6 +53,8 @@ static const TinselGameDescription gameDescriptions[] = { TINSEL_V0, }, + // ==== Discworld 1 entries =============================================== + { // CD Demo V1 version, with *.gra files { "dw", @@ -553,6 +557,9 @@ static const TinselGameDescription gameDescriptions[] = { TINSEL_V1, }, + // ==== Discworld 2 entries =============================================== + // Note: All Discworld 2 versions are CD only, therefore we don't add the ADGF_CD flag + { // English Discworld 2 demo { "dw2", @@ -564,7 +571,7 @@ static const TinselGameDescription gameDescriptions[] = { }, Common::EN_ANY, Common::kPlatformDOS, - ADGF_DEMO | ADGF_CD, + ADGF_DEMO, GUIO1(GUIO_NOASPECT) }, GID_DW2, @@ -584,7 +591,7 @@ static const TinselGameDescription gameDescriptions[] = { }, Common::EN_GRB, Common::kPlatformDOS, - ADGF_CD, + ADGF_NO_FLAGS, GUIO1(GUIO_NOASPECT) }, GID_DW2, @@ -604,7 +611,7 @@ static const TinselGameDescription gameDescriptions[] = { }, Common::EN_USA, Common::kPlatformDOS, - ADGF_CD, + ADGF_NO_FLAGS, GUIO1(GUIO_NOASPECT) }, GID_DW2, @@ -624,7 +631,7 @@ static const TinselGameDescription gameDescriptions[] = { }, Common::FR_FRA, Common::kPlatformDOS, - ADGF_CD, + ADGF_NO_FLAGS, GUIO1(GUIO_NOASPECT) }, GID_DW2, @@ -644,7 +651,7 @@ static const TinselGameDescription gameDescriptions[] = { }, Common::DE_DEU, Common::kPlatformDOS, - ADGF_CD, + ADGF_NO_FLAGS, GUIO1(GUIO_NOASPECT) }, GID_DW2, @@ -665,7 +672,7 @@ static const TinselGameDescription gameDescriptions[] = { }, Common::IT_ITA, Common::kPlatformDOS, - ADGF_CD, + ADGF_NO_FLAGS, GUIO1(GUIO_NOASPECT) }, GID_DW2, @@ -685,7 +692,7 @@ static const TinselGameDescription gameDescriptions[] = { }, Common::ES_ESP, Common::kPlatformDOS, - ADGF_CD, + ADGF_NO_FLAGS, GUIO1(GUIO_NOASPECT) }, GID_DW2, @@ -706,7 +713,7 @@ static const TinselGameDescription gameDescriptions[] = { }, Common::RU_RUS, Common::kPlatformDOS, - ADGF_CD, + ADGF_NO_FLAGS, GUIO1(GUIO_NOASPECT) }, GID_DW2, diff --git a/engines/tinsel/sound.cpp b/engines/tinsel/sound.cpp index cadc754de6..416ee74127 100644 --- a/engines/tinsel/sound.cpp +++ b/engines/tinsel/sound.cpp @@ -75,7 +75,7 @@ SoundManager::~SoundManager() { // playSample for DiscWorld 1 bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::SoundHandle *handle) { // Floppy version has no sample file. - if (!_vm->isCD()) + if (!_vm->isV1CD()) return false; // no sample driver? @@ -207,10 +207,6 @@ void SoundManager::playDW1MacMusic(Common::File &s, uint32 length) { bool SoundManager::playSample(int id, int sub, bool bLooped, int x, int y, int priority, Audio::Mixer::SoundType type, Audio::SoundHandle *handle) { - // Floppy version has no sample file - if (!_vm->isCD()) - return false; - // no sample driver? if (!_vm->_mixer->isReady()) return false; @@ -501,8 +497,8 @@ void SoundManager::showSoundError(const char *errorMsg, const char *soundFile) { * Opens and inits all sound sample files. */ void SoundManager::openSampleFiles() { - // Floppy and demo versions have no sample files, except for the Discworld 2 demo - if (!_vm->isCD()) + // V1 Floppy and V0 demo versions have no sample files + if (TinselV0 || (TinselV1 && !_vm->isV1CD())) return; TinselFile f; diff --git a/engines/tinsel/tinsel.h b/engines/tinsel/tinsel.h index ec504b69cd..56fed3007f 100644 --- a/engines/tinsel/tinsel.h +++ b/engines/tinsel/tinsel.h @@ -184,7 +184,7 @@ public: uint32 getFlags() const; Common::Platform getPlatform() const; bool getIsADGFDemo() const; - bool isCD() const; + bool isV1CD() const; const char *getSampleIndex(LANGUAGE lang); const char *getSampleFile(LANGUAGE lang); |