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-rw-r--r--engines/advancedDetector.cpp101
-rw-r--r--engines/advancedDetector.h29
-rw-r--r--engines/agi/detection.cpp15
-rw-r--r--engines/agos/event.cpp6
-rw-r--r--engines/agos/saveload.cpp44
-rw-r--r--engines/cge/cge_main.cpp9
-rw-r--r--engines/cge/detection.cpp2
-rw-r--r--engines/cine/anim.cpp19
-rw-r--r--engines/cine/anim.h2
-rw-r--r--engines/cine/bg_list.cpp12
-rw-r--r--engines/cine/cine.cpp2
-rw-r--r--engines/cine/gfx.cpp135
-rw-r--r--engines/cine/gfx.h10
-rw-r--r--engines/cine/main_loop.cpp17
-rw-r--r--engines/cine/saveload.cpp16
-rw-r--r--engines/cine/script_fw.cpp19
-rw-r--r--engines/cine/sound.cpp3
-rw-r--r--engines/cine/various.cpp21
-rw-r--r--engines/cine/various.h2
-rw-r--r--engines/gob/anifile.cpp39
-rw-r--r--engines/gob/anifile.h3
-rw-r--r--engines/gob/aniobject.cpp105
-rw-r--r--engines/gob/aniobject.h19
-rw-r--r--engines/gob/backbuffer.cpp100
-rw-r--r--engines/gob/backbuffer.h59
-rw-r--r--engines/gob/cmpfile.cpp14
-rw-r--r--engines/gob/cmpfile.h2
-rw-r--r--engines/gob/decfile.cpp42
-rw-r--r--engines/gob/detection/detection.cpp151
-rw-r--r--engines/gob/detection/tables.h4
-rw-r--r--engines/gob/detection/tables_ajworld.h1
-rw-r--r--engines/gob/detection/tables_fallback.h135
-rw-r--r--engines/gob/detection/tables_geisha.h28
-rw-r--r--engines/gob/detection/tables_onceupon.h518
-rw-r--r--engines/gob/draw.cpp25
-rw-r--r--engines/gob/draw.h2
-rw-r--r--engines/gob/draw_fascin.cpp4
-rw-r--r--engines/gob/draw_playtoons.cpp4
-rw-r--r--engines/gob/draw_v2.cpp9
-rw-r--r--engines/gob/game.cpp2
-rw-r--r--engines/gob/gob.cpp75
-rw-r--r--engines/gob/gob.h21
-rw-r--r--engines/gob/init.cpp14
-rw-r--r--engines/gob/inter_bargon.cpp4
-rw-r--r--engines/gob/inter_v5.cpp10
-rw-r--r--engines/gob/minigames/geisha/penetration.cpp47
-rw-r--r--engines/gob/module.mk12
-rw-r--r--engines/gob/pregob/gctfile.cpp306
-rw-r--r--engines/gob/pregob/gctfile.h149
-rw-r--r--engines/gob/pregob/onceupon/abracadabra.cpp137
-rw-r--r--engines/gob/pregob/onceupon/abracadabra.h61
-rw-r--r--engines/gob/pregob/onceupon/babayaga.cpp137
-rw-r--r--engines/gob/pregob/onceupon/babayaga.h61
-rw-r--r--engines/gob/pregob/onceupon/brokenstrings.h60
-rw-r--r--engines/gob/pregob/onceupon/chargenchild.cpp117
-rw-r--r--engines/gob/pregob/onceupon/chargenchild.h60
-rw-r--r--engines/gob/pregob/onceupon/onceupon.cpp1904
-rw-r--r--engines/gob/pregob/onceupon/onceupon.h344
-rw-r--r--engines/gob/pregob/onceupon/palettes.h411
-rw-r--r--engines/gob/pregob/onceupon/parents.cpp217
-rw-r--r--engines/gob/pregob/onceupon/parents.h94
-rw-r--r--engines/gob/pregob/onceupon/stork.cpp234
-rw-r--r--engines/gob/pregob/onceupon/stork.h103
-rw-r--r--engines/gob/pregob/onceupon/title.cpp117
-rw-r--r--engines/gob/pregob/onceupon/title.h55
-rw-r--r--engines/gob/pregob/pregob.cpp351
-rw-r--r--engines/gob/pregob/pregob.h194
-rw-r--r--engines/gob/pregob/seqfile.cpp384
-rw-r--r--engines/gob/pregob/seqfile.h193
-rw-r--r--engines/gob/pregob/txtfile.cpp232
-rw-r--r--engines/gob/pregob/txtfile.h91
-rw-r--r--engines/gob/rxyfile.cpp19
-rw-r--r--engines/gob/rxyfile.h4
-rw-r--r--engines/gob/sound/sound.cpp13
-rw-r--r--engines/gob/sound/sound.h4
-rw-r--r--engines/gob/sound/soundblaster.cpp2
-rw-r--r--engines/gob/sound/soundblaster.h2
-rw-r--r--engines/gob/surface.cpp6
-rw-r--r--engines/gob/surface.h2
-rw-r--r--engines/gob/util.cpp115
-rw-r--r--engines/gob/util.h8
-rw-r--r--engines/gob/video.cpp27
-rw-r--r--engines/gob/video.h5
-rw-r--r--engines/kyra/detection_tables.h33
-rw-r--r--engines/kyra/eobcommon.cpp4
-rw-r--r--engines/kyra/screen_eob.cpp2
-rw-r--r--engines/kyra/staticres.cpp2
-rw-r--r--engines/lastexpress/data/animation.cpp4
-rw-r--r--engines/lastexpress/data/sequence.cpp2
-rw-r--r--engines/lastexpress/data/sequence.h6
-rw-r--r--engines/lastexpress/data/snd.cpp2
-rw-r--r--engines/lastexpress/debug.cpp3
-rw-r--r--engines/lastexpress/entities/abbot.cpp34
-rw-r--r--engines/lastexpress/entities/abbot.h1
-rw-r--r--engines/lastexpress/entities/alexei.cpp33
-rw-r--r--engines/lastexpress/entities/alexei.h1
-rw-r--r--engines/lastexpress/entities/alouan.cpp47
-rw-r--r--engines/lastexpress/entities/alouan.h1
-rw-r--r--engines/lastexpress/entities/anna.cpp87
-rw-r--r--engines/lastexpress/entities/anna.h1
-rw-r--r--engines/lastexpress/entities/august.cpp57
-rw-r--r--engines/lastexpress/entities/august.h1
-rw-r--r--engines/lastexpress/entities/boutarel.cpp37
-rw-r--r--engines/lastexpress/entities/boutarel.h1
-rw-r--r--engines/lastexpress/entities/chapters.cpp149
-rw-r--r--engines/lastexpress/entities/chapters.h3
-rw-r--r--engines/lastexpress/entities/cooks.cpp15
-rw-r--r--engines/lastexpress/entities/cooks.h1
-rw-r--r--engines/lastexpress/entities/coudert.cpp94
-rw-r--r--engines/lastexpress/entities/coudert.h2
-rw-r--r--engines/lastexpress/entities/entity.cpp397
-rw-r--r--engines/lastexpress/entities/entity.h304
-rw-r--r--engines/lastexpress/entities/entity39.h1
-rw-r--r--engines/lastexpress/entities/entity_intern.h411
-rw-r--r--engines/lastexpress/entities/francois.cpp95
-rw-r--r--engines/lastexpress/entities/francois.h5
-rw-r--r--engines/lastexpress/entities/gendarmes.cpp8
-rw-r--r--engines/lastexpress/entities/gendarmes.h1
-rw-r--r--engines/lastexpress/entities/hadija.cpp65
-rw-r--r--engines/lastexpress/entities/hadija.h1
-rw-r--r--engines/lastexpress/entities/ivo.cpp4
-rw-r--r--engines/lastexpress/entities/ivo.h1
-rw-r--r--engines/lastexpress/entities/kahina.cpp31
-rw-r--r--engines/lastexpress/entities/kahina.h1
-rw-r--r--engines/lastexpress/entities/kronos.cpp17
-rw-r--r--engines/lastexpress/entities/kronos.h1
-rw-r--r--engines/lastexpress/entities/mahmud.cpp14
-rw-r--r--engines/lastexpress/entities/mahmud.h1
-rw-r--r--engines/lastexpress/entities/max.cpp17
-rw-r--r--engines/lastexpress/entities/max.h1
-rw-r--r--engines/lastexpress/entities/mertens.cpp89
-rw-r--r--engines/lastexpress/entities/mertens.h1
-rw-r--r--engines/lastexpress/entities/milos.cpp36
-rw-r--r--engines/lastexpress/entities/milos.h1
-rw-r--r--engines/lastexpress/entities/mmeboutarel.cpp31
-rw-r--r--engines/lastexpress/entities/mmeboutarel.h1
-rw-r--r--engines/lastexpress/entities/pascale.cpp7
-rw-r--r--engines/lastexpress/entities/pascale.h1
-rw-r--r--engines/lastexpress/entities/rebecca.cpp45
-rw-r--r--engines/lastexpress/entities/rebecca.h1
-rw-r--r--engines/lastexpress/entities/salko.cpp8
-rw-r--r--engines/lastexpress/entities/salko.h1
-rw-r--r--engines/lastexpress/entities/servers0.cpp12
-rw-r--r--engines/lastexpress/entities/servers0.h1
-rw-r--r--engines/lastexpress/entities/servers1.cpp4
-rw-r--r--engines/lastexpress/entities/servers1.h1
-rw-r--r--engines/lastexpress/entities/sophie.cpp2
-rw-r--r--engines/lastexpress/entities/sophie.h1
-rw-r--r--engines/lastexpress/entities/tables.h1
-rw-r--r--engines/lastexpress/entities/tatiana.cpp43
-rw-r--r--engines/lastexpress/entities/tatiana.h1
-rw-r--r--engines/lastexpress/entities/train.cpp16
-rw-r--r--engines/lastexpress/entities/train.h1
-rw-r--r--engines/lastexpress/entities/vassili.cpp14
-rw-r--r--engines/lastexpress/entities/vassili.h1
-rw-r--r--engines/lastexpress/entities/verges.cpp74
-rw-r--r--engines/lastexpress/entities/verges.h1
-rw-r--r--engines/lastexpress/entities/vesna.cpp15
-rw-r--r--engines/lastexpress/entities/vesna.h1
-rw-r--r--engines/lastexpress/entities/yasmin.cpp68
-rw-r--r--engines/lastexpress/entities/yasmin.h1
-rw-r--r--engines/lastexpress/fight/fight.cpp3
-rw-r--r--engines/lastexpress/game/action.cpp28
-rw-r--r--engines/lastexpress/game/entities.cpp54
-rw-r--r--engines/lastexpress/game/inventory.cpp78
-rw-r--r--engines/lastexpress/game/inventory.h12
-rw-r--r--engines/lastexpress/game/logic.cpp38
-rw-r--r--engines/lastexpress/game/logic.h3
-rw-r--r--engines/lastexpress/game/object.cpp1
-rw-r--r--engines/lastexpress/game/savegame.cpp415
-rw-r--r--engines/lastexpress/game/savegame.h92
-rw-r--r--engines/lastexpress/game/savepoint.cpp22
-rw-r--r--engines/lastexpress/game/savepoint.h10
-rw-r--r--engines/lastexpress/game/scenes.cpp33
-rw-r--r--engines/lastexpress/game/scenes.h1
-rw-r--r--engines/lastexpress/game/state.cpp12
-rw-r--r--engines/lastexpress/game/state.h2
-rw-r--r--engines/lastexpress/lastexpress.cpp2
-rw-r--r--engines/lastexpress/menu/menu.cpp5
-rw-r--r--engines/lastexpress/shared.h56
-rw-r--r--engines/lastexpress/sound/entry.cpp3
-rw-r--r--engines/lastexpress/sound/queue.cpp12
-rw-r--r--engines/lastexpress/sound/sound.cpp2
-rw-r--r--engines/mohawk/detection.cpp2
-rw-r--r--engines/mohawk/detection_tables.h18
-rw-r--r--engines/mohawk/myst.cpp44
-rw-r--r--engines/mohawk/myst_graphics.cpp136
-rw-r--r--engines/mohawk/myst_graphics.h15
-rw-r--r--engines/mohawk/myst_stacks/intro.cpp25
-rw-r--r--engines/mohawk/riven.cpp2
-rw-r--r--engines/parallaction/disk_br.cpp2
-rw-r--r--engines/parallaction/disk_ns.cpp2
-rw-r--r--engines/parallaction/graphics.cpp2
-rw-r--r--engines/parallaction/graphics.h2
-rw-r--r--engines/parallaction/sound_ns.cpp2
-rw-r--r--engines/saga/shorten.cpp3
-rw-r--r--engines/sci/detection_tables.h73
-rw-r--r--engines/sci/engine/kernel.h1
-rw-r--r--engines/sci/engine/kernel_tables.h5
-rw-r--r--engines/sci/engine/kfile.cpp11
-rw-r--r--engines/sci/engine/kgraphics.cpp72
-rw-r--r--engines/sci/engine/kgraphics32.cpp76
-rw-r--r--engines/sci/engine/kmath.cpp25
-rw-r--r--engines/sci/engine/ksound.cpp11
-rw-r--r--engines/sci/engine/vm.cpp1
-rw-r--r--engines/sci/engine/workarounds.cpp7
-rw-r--r--engines/sci/graphics/font.cpp2
-rw-r--r--engines/sci/graphics/frameout.cpp40
-rw-r--r--engines/sci/graphics/palette.cpp92
-rw-r--r--engines/sci/graphics/palette.h21
-rw-r--r--engines/sci/graphics/screen.cpp55
-rw-r--r--engines/sci/graphics/screen.h1
-rw-r--r--engines/sci/graphics/view.cpp17
-rw-r--r--engines/sci/sound/audio.cpp3
-rw-r--r--engines/sci/sound/soundcmd.cpp41
-rw-r--r--engines/scumm/detection.cpp17
-rw-r--r--engines/sword1/sound.cpp2
-rw-r--r--engines/sword25/sfx/soundengine.cpp18
-rw-r--r--engines/sword25/util/pluto/pluto.cpp4
-rw-r--r--engines/teenagent/callbacks.cpp6
-rw-r--r--engines/teenagent/teenagent.cpp3
-rw-r--r--engines/testbed/graphics.cpp4
-rw-r--r--engines/testbed/testsuite.cpp2
-rw-r--r--engines/tinsel/dialogs.cpp14
-rw-r--r--engines/tinsel/dialogs.h2
-rw-r--r--engines/tinsel/saveload.cpp50
-rw-r--r--engines/toon/audio.cpp2
-rw-r--r--engines/toon/detection.cpp2
-rw-r--r--engines/touche/detection.cpp18
-rw-r--r--engines/tsage/blue_force/blueforce_dialogs.cpp4
-rw-r--r--engines/tsage/converse.cpp2
-rw-r--r--engines/tsage/dialogs.cpp2
-rw-r--r--engines/tsage/graphics.cpp6
-rw-r--r--engines/tsage/graphics.h2
-rw-r--r--engines/tsage/ringworld/ringworld_dialogs.cpp4
-rw-r--r--engines/tsage/ringworld/ringworld_logic.cpp2
-rw-r--r--engines/tsage/ringworld/ringworld_scenes5.cpp2
-rw-r--r--engines/tsage/ringworld2/ringworld2_dialogs.cpp2
-rw-r--r--engines/tsage/user_interface.cpp2
239 files changed, 10406 insertions, 2070 deletions
diff --git a/engines/advancedDetector.cpp b/engines/advancedDetector.cpp
index ac06e74e0a..9beba6ce4a 100644
--- a/engines/advancedDetector.cpp
+++ b/engines/advancedDetector.cpp
@@ -22,7 +22,6 @@
#include "common/debug.h"
#include "common/util.h"
-#include "common/hash-str.h"
#include "common/file.h"
#include "common/macresman.h"
#include "common/md5.h"
@@ -308,14 +307,7 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
return Common::kNoError;
}
-struct SizeMD5 {
- int size;
- Common::String md5;
-};
-
-typedef Common::HashMap<Common::String, SizeMD5, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> SizeMD5Map;
-
-static void reportUnknown(const Common::FSNode &path, const SizeMD5Map &filesSizeMD5) {
+void AdvancedMetaEngine::reportUnknown(const Common::FSNode &path, const ADFilePropertiesMap &filesProps) const {
// TODO: This message should be cleaned up / made more specific.
// For example, we should specify at least which engine triggered this.
//
@@ -327,7 +319,7 @@ static void reportUnknown(const Common::FSNode &path, const SizeMD5Map &filesSiz
report += _("of the game you tried to add and its version/language/etc.:");
report += "\n";
- for (SizeMD5Map::const_iterator file = filesSizeMD5.begin(); file != filesSizeMD5.end(); ++file)
+ for (ADFilePropertiesMap::const_iterator file = filesProps.begin(); file != filesProps.end(); ++file)
report += Common::String::format(" {\"%s\", 0, \"%s\", %d},\n", file->_key.c_str(), file->_value.md5.c_str(), file->_value.size);
report += "\n";
@@ -375,8 +367,36 @@ void AdvancedMetaEngine::composeFileHashMap(FileMap &allFiles, const Common::FSL
}
}
+bool AdvancedMetaEngine::getFileProperties(const Common::FSNode &parent, const FileMap &allFiles, const ADGameDescription &game, const Common::String fname, ADFileProperties &fileProps) const {
+ // FIXME/TODO: We don't handle the case that a file is listed as a regular
+ // file and as one with resource fork.
+
+ if (game.flags & ADGF_MACRESFORK) {
+ Common::MacResManager macResMan;
+
+ if (!macResMan.open(parent, fname))
+ return false;
+
+ fileProps.md5 = macResMan.computeResForkMD5AsString(_md5Bytes);
+ fileProps.size = macResMan.getResForkDataSize();
+ return true;
+ }
+
+ if (!allFiles.contains(fname))
+ return false;
+
+ Common::File testFile;
+
+ if (!testFile.open(allFiles[fname]))
+ return false;
+
+ fileProps.size = (int32)testFile.size();
+ fileProps.md5 = Common::computeStreamMD5AsString(testFile, _md5Bytes);
+ return true;
+}
+
ADGameDescList AdvancedMetaEngine::detectGame(const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra) const {
- SizeMD5Map filesSizeMD5;
+ ADFilePropertiesMap filesProps;
const ADGameFileDescription *fileDesc;
const ADGameDescription *g;
@@ -391,39 +411,14 @@ ADGameDescList AdvancedMetaEngine::detectGame(const Common::FSNode &parent, cons
for (fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
Common::String fname = fileDesc->fileName;
- SizeMD5 tmp;
+ ADFileProperties tmp;
- if (filesSizeMD5.contains(fname))
+ if (filesProps.contains(fname))
continue;
- // FIXME/TODO: We don't handle the case that a file is listed as a regular
- // file and as one with resource fork.
-
- if (g->flags & ADGF_MACRESFORK) {
- Common::MacResManager macResMan;
-
- if (macResMan.open(parent, fname)) {
- tmp.md5 = macResMan.computeResForkMD5AsString(_md5Bytes);
- tmp.size = macResMan.getResForkDataSize();
- debug(3, "> '%s': '%s'", fname.c_str(), tmp.md5.c_str());
- filesSizeMD5[fname] = tmp;
- }
- } else {
- if (allFiles.contains(fname)) {
- debug(3, "+ %s", fname.c_str());
-
- Common::File testFile;
-
- if (testFile.open(allFiles[fname])) {
- tmp.size = (int32)testFile.size();
- tmp.md5 = Common::computeStreamMD5AsString(testFile, _md5Bytes);
- } else {
- tmp.size = -1;
- }
-
- debug(3, "> '%s': '%s'", fname.c_str(), tmp.md5.c_str());
- filesSizeMD5[fname] = tmp;
- }
+ if (getFileProperties(parent, allFiles, *g, fname, tmp)) {
+ debug(3, "> '%s': '%s'", fname.c_str(), tmp.md5.c_str());
+ filesProps[fname] = tmp;
}
}
}
@@ -456,19 +451,19 @@ ADGameDescList AdvancedMetaEngine::detectGame(const Common::FSNode &parent, cons
for (fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
Common::String tstr = fileDesc->fileName;
- if (!filesSizeMD5.contains(tstr)) {
+ if (!filesProps.contains(tstr)) {
fileMissing = true;
allFilesPresent = false;
break;
}
- if (fileDesc->md5 != NULL && fileDesc->md5 != filesSizeMD5[tstr].md5) {
- debug(3, "MD5 Mismatch. Skipping (%s) (%s)", fileDesc->md5, filesSizeMD5[tstr].md5.c_str());
+ if (fileDesc->md5 != NULL && fileDesc->md5 != filesProps[tstr].md5) {
+ debug(3, "MD5 Mismatch. Skipping (%s) (%s)", fileDesc->md5, filesProps[tstr].md5.c_str());
fileMissing = true;
break;
}
- if (fileDesc->fileSize != -1 && fileDesc->fileSize != filesSizeMD5[tstr].size) {
+ if (fileDesc->fileSize != -1 && fileDesc->fileSize != filesProps[tstr].size) {
debug(3, "Size Mismatch. Skipping");
fileMissing = true;
break;
@@ -514,8 +509,8 @@ ADGameDescList AdvancedMetaEngine::detectGame(const Common::FSNode &parent, cons
// We didn't find a match
if (matched.empty()) {
- if (!filesSizeMD5.empty() && gotAnyMatchesWithAllFiles) {
- reportUnknown(parent, filesSizeMD5);
+ if (!filesProps.empty() && gotAnyMatchesWithAllFiles) {
+ reportUnknown(parent, filesProps);
}
// Filename based fallback
@@ -524,7 +519,7 @@ ADGameDescList AdvancedMetaEngine::detectGame(const Common::FSNode &parent, cons
return matched;
}
-const ADGameDescription *AdvancedMetaEngine::detectGameFilebased(const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) const {
+const ADGameDescription *AdvancedMetaEngine::detectGameFilebased(const FileMap &allFiles, const Common::FSList &fslist, const ADFileBasedFallback *fileBasedFallback, ADFilePropertiesMap *filesProps) const {
const ADFileBasedFallback *ptr;
const char* const* filenames;
@@ -554,6 +549,16 @@ const ADGameDescription *AdvancedMetaEngine::detectGameFilebased(const FileMap &
maxNumMatchedFiles = numMatchedFiles;
debug(4, "and overridden");
+
+ if (filesProps) {
+ for (filenames = ptr->filenames; *filenames; ++filenames) {
+ ADFileProperties tmp;
+
+ if (getFileProperties(fslist.begin()->getParent(), allFiles, *agdesc, *filenames, tmp))
+ (*filesProps)[*filenames] = tmp;
+ }
+ }
+
}
}
}
diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h
index 45a9f183e8..8c19d03691 100644
--- a/engines/advancedDetector.h
+++ b/engines/advancedDetector.h
@@ -26,6 +26,8 @@
#include "engines/metaengine.h"
#include "engines/engine.h"
+#include "common/hash-str.h"
+
#include "common/gui_options.h" // FIXME: Temporary hack?
namespace Common {
@@ -46,6 +48,20 @@ struct ADGameFileDescription {
};
/**
+ * A record describing the properties of a file. Used on the existing
+ * files while detecting a game.
+ */
+struct ADFileProperties {
+ int32 size;
+ Common::String md5;
+};
+
+/**
+ * A map of all relevant existing files in a game directory while detecting.
+ */
+typedef Common::HashMap<Common::String, ADFileProperties, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> ADFilePropertiesMap;
+
+/**
* A shortcut to produce an empty ADGameFileDescription record. Used to mark
* the end of a list of these.
*/
@@ -286,9 +302,17 @@ protected:
* In case of a tie, the entry coming first in the list is chosen.
*
* @param allFiles a map describing all present files
+ * @param fslist a list of nodes for all present files
* @param fileBasedFallback a list of ADFileBasedFallback records, zero-terminated
+ * @param filesProps if not 0, return a map of properties for all detected files here
+ */
+ const ADGameDescription *detectGameFilebased(const FileMap &allFiles, const Common::FSList &fslist, const ADFileBasedFallback *fileBasedFallback, ADFilePropertiesMap *filesProps = 0) const;
+
+ /**
+ * Log and print a report that we found an unknown game variant, together with the file
+ * names, sizes and MD5 sums.
*/
- const ADGameDescription *detectGameFilebased(const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) const;
+ void reportUnknown(const Common::FSNode &path, const ADFilePropertiesMap &filesProps) const;
// TODO
void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *realDesc) const;
@@ -298,6 +322,9 @@ protected:
* Includes nifty stuff like removing trailing dots and ignoring case.
*/
void composeFileHashMap(FileMap &allFiles, const Common::FSList &fslist, int depth) const;
+
+ /** Get the properties (size and MD5) of this file. */
+ bool getFileProperties(const Common::FSNode &parent, const FileMap &allFiles, const ADGameDescription &game, const Common::String fname, ADFileProperties &fileProps) const;
};
#endif
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index 805fe7d366..5f7780bfe3 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -20,9 +20,6 @@
*
*/
-// FIXME: Avoid using printf
-#define FORBIDDEN_SYMBOL_EXCEPTION_printf
-
#include "base/plugins.h"
#include "engines/advancedDetector.h"
@@ -491,10 +488,14 @@ const ADGameDescription *AgiMetaEngine::fallbackDetect(const FileMap &allFilesXX
g_fallbackDesc.desc.gameid = _gameid.c_str();
g_fallbackDesc.desc.extra = _extra.c_str();
- printf("Your game version has been detected using fallback matching as a\n");
- printf("variant of %s (%s).\n", g_fallbackDesc.desc.gameid, g_fallbackDesc.desc.extra);
- printf("If this is an original and unmodified version or new made Fanmade game,\n");
- printf("please report any, information previously printed by ScummVM to the team.\n");
+ Common::String fallbackWarning;
+
+ fallbackWarning = "Your game version has been detected using fallback matching as a\n";
+ fallbackWarning += Common::String::format("variant of %s (%s).\n", g_fallbackDesc.desc.gameid, g_fallbackDesc.desc.extra);
+ fallbackWarning += "If this is an original and unmodified version or new made Fanmade game,\n";
+ fallbackWarning += "please report any, information previously printed by ScummVM to the team.\n";
+
+ g_system->logMessage(LogMessageType::kWarning, fallbackWarning.c_str());
return (const ADGameDescription *)&g_fallbackDesc;
}
diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp
index ed26b96381..cc1c40c207 100644
--- a/engines/agos/event.cpp
+++ b/engines/agos/event.cpp
@@ -467,11 +467,7 @@ void AGOSEngine::delay(uint amount) {
memset(_saveLoadName, 0, sizeof(_saveLoadName));
sprintf(_saveLoadName, "Quick %d", _saveLoadSlot);
_saveLoadType = (event.kbd.hasFlags(Common::KBD_ALT)) ? 1 : 2;
-
- // We should only allow a load or save when it was possible in original
- // This stops load/save during copy protection, conversations and cut scenes
- if (!_mouseHideCount && !_showPreposition)
- quickLoadOrSave();
+ quickLoadOrSave();
} else if (event.kbd.hasFlags(Common::KBD_CTRL)) {
if (event.kbd.keycode == Common::KEYCODE_a) {
GUI::Dialog *_aboutDialog;
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp
index b3ec916b47..c6bca1a6e6 100644
--- a/engines/agos/saveload.cpp
+++ b/engines/agos/saveload.cpp
@@ -142,23 +142,41 @@ void AGOSEngine_Feeble::quickLoadOrSave() {
}
#endif
+// The function uses segments of code from the original game scripts
+// to allow quick loading and saving, but isn't perfect.
+//
+// Unfortuntely this allows loading and saving in locations,
+// which aren't supported, and will not restore correctly:
+// Various locations in Elvira 1/2 and Waxworks where saving
+// was disabled
void AGOSEngine::quickLoadOrSave() {
- // The function uses segments of code from the original game scripts
- // to allow quick loading and saving, but isn't perfect.
- //
- // Unfortuntely this allows loading and saving in locations,
- // which aren't supported, and will not restore correctly:
- // Any overhead maps in Simon the Sorcerer 2
- // Various locations in Elvira 1/2 and Waxworks where saving
- // was disabled
-
- // The floppy disk demo of Simon the Sorcerer 1 doesn't work.
- if (getFeatures() & GF_DEMO)
- return;
-
bool success;
Common::String buf;
+ // Disable loading and saving when it was not possible in the original:
+ // In overhead maps areas in Simon the Sorcerer 2
+ // In the floppy disk demo of Simon the Sorcerer 1
+ // In copy protection, conversations and cut scenes
+ if ((getGameType() == GType_SIMON2 && _boxStarHeight == 200) ||
+ (getGameType() == GType_SIMON1 && (getFeatures() & GF_DEMO)) ||
+ _mouseHideCount || _showPreposition) {
+ buf = Common::String::format("Quick load or save game isn't supported in this location");
+ GUI::MessageDialog dialog(buf, "OK");
+ dialog.runModal();
+ return;
+ }
+
+ // Check if Simon is walking, and stop when required
+ if (getGameType() == GType_SIMON1 && getBitFlag(11)) {
+ vcStopAnimation(11, 1122);
+ animate(4, 11, 1122, 0, 0, 2);
+ waitForSync(1122);
+ } else if (getGameType() == GType_SIMON2 && getBitFlag(11)) {
+ vcStopAnimation(11, 232);
+ animate(4, 11, 232, 0, 0, 2);
+ waitForSync(1122);
+ }
+
char *filename = genSaveName(_saveLoadSlot);
if (_saveLoadType == 2) {
Subroutine *sub;
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index a70e32de7e..3ba5f7fed9 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -305,12 +305,21 @@ Common::Error CGEEngine::saveGameState(int slot, const Common::String &desc) {
_hero->park();
_oldLev = _lev;
+ int x = _hero->_x;
+ int y = _hero->_y;
+ int z = _hero->_z;
+
// Write out the user's progress
saveGame(slot, desc);
+ _commandHandler->addCommand(kCmdLevel, -1, _oldLev, &_sceneLight);
// Reload the scene
sceneUp();
+ _hero->_x = x;
+ _hero->_y = y;
+ _hero->_z = z;
+
return Common::kNoError;
}
diff --git a/engines/cge/detection.cpp b/engines/cge/detection.cpp
index d16b682501..2e04b82026 100644
--- a/engines/cge/detection.cpp
+++ b/engines/cge/detection.cpp
@@ -108,7 +108,7 @@ public:
}
virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
- return detectGameFilebased(allFiles, CGE::fileBasedFallback);
+ return detectGameFilebased(allFiles, fslist, CGE::fileBasedFallback);
}
virtual const char *getName() const {
diff --git a/engines/cine/anim.cpp b/engines/cine/anim.cpp
index 410fcca1f3..60168831a1 100644
--- a/engines/cine/anim.cpp
+++ b/engines/cine/anim.cpp
@@ -682,9 +682,10 @@ void convert8BBP2(byte *dest, byte *source, int16 width, int16 height) {
* Load image set
* @param resourceName Image set filename
* @param idx Target index in animDataTable (-1 if any empty space will do)
+ * @param frameIndex frame of animation to load (-1 for all frames)
* @return The number of the animDataTable entry after the loaded image set (-1 if error)
*/
-int loadSet(const char *resourceName, int16 idx) {
+int loadSet(const char *resourceName, int16 idx, int16 frameIndex =-1 ) {
AnimHeader2Struct header2;
uint16 numSpriteInAnim;
int16 foundFileIdx = findFileInBundle(resourceName);
@@ -708,7 +709,17 @@ int loadSet(const char *resourceName, int16 idx) {
entry = idx < 0 ? emptyAnimSpace() : idx;
assert(entry >= 0);
- for (int16 i = 0; i < numSpriteInAnim; i++, entry++) {
+ int16 startFrame = 0;
+ int16 endFrame = numSpriteInAnim;
+
+ if(frameIndex>=0)
+ {
+ startFrame = frameIndex;
+ endFrame = frameIndex+1;
+ ptr += 0x10 * frameIndex;
+ }
+
+ for (int16 i = startFrame; i < endFrame; i++, entry++) {
Common::MemoryReadStream readS(ptr, 0x10);
header2.field_0 = readS.readUint32BE();
@@ -767,7 +778,7 @@ int loadSeq(const char *resourceName, int16 idx) {
* @return The number of the animDataTable entry after the loaded resource (-1 if error)
* @todo Implement loading of all resource types
*/
-int loadResource(const char *resourceName, int16 idx) {
+int loadResource(const char *resourceName, int16 idx, int16 frameIndex) {
int result = -1; // Return an error by default
if (strstr(resourceName, ".SPL")) {
result = loadSpl(resourceName, idx);
@@ -778,7 +789,7 @@ int loadResource(const char *resourceName, int16 idx) {
} else if (strstr(resourceName, ".ANM")) {
result = loadAni(resourceName, idx);
} else if (strstr(resourceName, ".SET")) {
- result = loadSet(resourceName, idx);
+ result = loadSet(resourceName, idx, frameIndex);
} else if (strstr(resourceName, ".SEQ")) {
result = loadSeq(resourceName, idx);
} else if (strstr(resourceName, ".H32")) {
diff --git a/engines/cine/anim.h b/engines/cine/anim.h
index 9c06c260ce..c5130aab82 100644
--- a/engines/cine/anim.h
+++ b/engines/cine/anim.h
@@ -98,7 +98,7 @@ public:
void freeAnimDataTable();
void freeAnimDataRange(byte startIdx, byte numIdx);
-int loadResource(const char *resourceName, int16 idx = -1);
+int loadResource(const char *resourceName, int16 idx = -1, int16 frameIndex = -1);
void loadResourcesFromSave(Common::SeekableReadStream &fHandle, enum CineSaveGameFormat saveGameFormat);
void generateMask(const byte *sprite, byte *mask, uint16 size, byte transparency);
diff --git a/engines/cine/bg_list.cpp b/engines/cine/bg_list.cpp
index 693fea3294..36ecf53dea 100644
--- a/engines/cine/bg_list.cpp
+++ b/engines/cine/bg_list.cpp
@@ -39,9 +39,9 @@ uint32 var8;
* @param objIdx Sprite description
*/
void addToBGList(int16 objIdx) {
- renderer->incrustSprite(g_cine->_objectTable[objIdx]);
-
createBgIncrustListElement(objIdx, 0);
+
+ renderer->incrustSprite(g_cine->_bgIncrustList.back());
}
/**
@@ -49,9 +49,9 @@ void addToBGList(int16 objIdx) {
* @param objIdx Sprite description
*/
void addSpriteFilledToBGList(int16 objIdx) {
- renderer->incrustMask(g_cine->_objectTable[objIdx]);
-
createBgIncrustListElement(objIdx, 1);
+
+ renderer->incrustMask(g_cine->_bgIncrustList.back());
}
/**
@@ -103,9 +103,9 @@ void loadBgIncrustFromSave(Common::SeekableReadStream &fHandle) {
g_cine->_bgIncrustList.push_back(tmp);
if (tmp.param == 0) {
- renderer->incrustSprite(g_cine->_objectTable[tmp.objIdx]);
+ renderer->incrustSprite(tmp);
} else {
- renderer->incrustMask(g_cine->_objectTable[tmp.objIdx]);
+ renderer->incrustMask(tmp);
}
}
}
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp
index 6b94c33c31..bbe2cd4896 100644
--- a/engines/cine/cine.cpp
+++ b/engines/cine/cine.cpp
@@ -189,6 +189,8 @@ void CineEngine::initialize() {
g_cine->_messageTable.clear();
resetObjectTable();
+ disableSystemMenu = 1;
+
var8 = 0;
var2 = var3 = var4 = var5 = 0;
diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp
index 918d522606..7a988227f6 100644
--- a/engines/cine/gfx.cpp
+++ b/engines/cine/gfx.cpp
@@ -174,7 +174,8 @@ void FWRenderer::fillSprite(const ObjectStruct &obj, uint8 color) {
* @param obj Object info
* @param fillColor Sprite color
*/
-void FWRenderer::incrustMask(const ObjectStruct &obj, uint8 color) {
+void FWRenderer::incrustMask(const BGIncrust &incrust, uint8 color) {
+ const ObjectStruct &obj = g_cine->_objectTable[incrust.objIdx];
const byte *data = g_cine->_animDataTable[obj.frame].data();
int x, y, width, height;
@@ -218,7 +219,9 @@ void FWRenderer::drawSprite(const ObjectStruct &obj) {
* Draw color sprite on background
* @param obj Object info
*/
-void FWRenderer::incrustSprite(const ObjectStruct &obj) {
+void FWRenderer::incrustSprite(const BGIncrust &incrust) {
+ const ObjectStruct &obj = g_cine->_objectTable[incrust.objIdx];
+
const byte *data = g_cine->_animDataTable[obj.frame].data();
const byte *mask = g_cine->_animDataTable[obj.frame].mask();
int x, y, width, height;
@@ -246,14 +249,16 @@ void FWRenderer::drawCommand() {
unsigned int i;
int x = 10, y = _cmdY;
- drawPlainBox(x, y, 301, 11, 0);
- drawBorder(x - 1, y - 1, 302, 12, 2);
+ if(disableSystemMenu == 0) {
+ drawPlainBox(x, y, 301, 11, 0);
+ drawBorder(x - 1, y - 1, 302, 12, 2);
- x += 2;
- y += 2;
+ x += 2;
+ y += 2;
- for (i = 0; i < _cmd.size(); i++) {
- x = drawChar(_cmd[i], x, y);
+ for (i = 0; i < _cmd.size(); i++) {
+ x = drawChar(_cmd[i], x, y);
+ }
}
}
@@ -298,7 +303,8 @@ void FWRenderer::drawMessage(const char *str, int x, int y, int width, int color
for (i = 0; str[i]; i++, line--) {
// Fit line of text into textbox
if (!line) {
- while (str[i] == ' ') i++;
+ while (str[i] == ' ')
+ i++;
line = fitLine(str + i, tw, words, cw);
if ( str[i + line] != '\0' && str[i + line] != 0x7C && words) {
@@ -839,7 +845,7 @@ void OSRenderer::restorePalette(Common::SeekableReadStream &fHandle, int version
fHandle.read(buf, kHighPalNumBytes);
- if (colorCount == kHighPalNumBytes) {
+ if (colorCount == kHighPalNumColors) {
// Load the active 256 color palette from file
_activePal.load(buf, sizeof(buf), kHighPalFormat, kHighPalNumColors, CINE_LITTLE_ENDIAN);
} else {
@@ -1119,7 +1125,8 @@ void OSRenderer::clear() {
* @param obj Object info
* @param fillColor Sprite color
*/
-void OSRenderer::incrustMask(const ObjectStruct &obj, uint8 color) {
+void OSRenderer::incrustMask(const BGIncrust &incrust, uint8 color) {
+ const ObjectStruct &obj = g_cine->_objectTable[incrust.objIdx];
const byte *data = g_cine->_animDataTable[obj.frame].data();
int x, y, width, height;
@@ -1154,15 +1161,16 @@ void OSRenderer::drawSprite(const ObjectStruct &obj) {
* Draw color sprite
* @param obj Object info
*/
-void OSRenderer::incrustSprite(const ObjectStruct &obj) {
- const byte *data = g_cine->_animDataTable[obj.frame].data();
+void OSRenderer::incrustSprite(const BGIncrust &incrust) {
+ const ObjectStruct &obj = g_cine->_objectTable[incrust.objIdx];
+ const byte *data = g_cine->_animDataTable[incrust.frame].data();
int x, y, width, height, transColor;
- x = obj.x;
- y = obj.y;
+ x = incrust.x;
+ y = incrust.y;
transColor = obj.part;
- width = g_cine->_animDataTable[obj.frame]._realWidth;
- height = g_cine->_animDataTable[obj.frame]._height;
+ width = g_cine->_animDataTable[incrust.frame]._realWidth;
+ height = g_cine->_animDataTable[incrust.frame]._height;
if (_bgTable[_currentBg].bg) {
drawSpriteRaw2(data, transColor, width, height, _bgTable[_currentBg].bg, x, y);
@@ -1225,7 +1233,6 @@ void OSRenderer::renderOverlay(const Common::List<overlay>::iterator &it) {
int len, idx, width, height;
ObjectStruct *obj;
AnimData *sprite;
- byte *mask;
byte color;
switch (it->type) {
@@ -1235,14 +1242,8 @@ void OSRenderer::renderOverlay(const Common::List<overlay>::iterator &it) {
break;
}
sprite = &g_cine->_animDataTable[g_cine->_objectTable[it->objIdx].frame];
- len = sprite->_realWidth * sprite->_height;
- mask = new byte[len];
- generateMask(sprite->data(), mask, len, g_cine->_objectTable[it->objIdx].part);
- remaskSprite(mask, it);
- drawMaskedSprite(g_cine->_objectTable[it->objIdx], mask);
- delete[] mask;
+ drawSprite(&(*it), sprite->data(), sprite->_realWidth, sprite->_height, _backBuffer, g_cine->_objectTable[it->objIdx].x, g_cine->_objectTable[it->objIdx].y, g_cine->_objectTable[it->objIdx].part, sprite->_bpp);
break;
-
// game message
case 2:
if (it->objIdx >= g_cine->_messageTable.size()) {
@@ -1290,14 +1291,6 @@ void OSRenderer::renderOverlay(const Common::List<overlay>::iterator &it) {
maskBgOverlay(_bgTable[it->x].bg, sprite->data(), sprite->_realWidth, sprite->_height, _backBuffer, obj->x, obj->y);
break;
- // FIXME: Implement correct drawing of type 21 overlays.
- // Type 21 overlays aren't just filled rectangles, I found their drawing routine
- // from Operation Stealth's drawSprite routine. So they're likely some kind of sprites
- // and it's just a coincidence that the oxygen meter during the first arcade sequence
- // works even somehow currently. I tried the original under DOSBox and the oxygen gauge
- // is a long red bar that gets shorter as the air runs out.
- case 21:
- // A filled rectangle:
case 22:
// TODO: Check it this implementation really works correctly (Some things might be wrong, needs testing).
assert(it->objIdx < NUM_MAX_OBJECT);
@@ -1752,6 +1745,82 @@ void drawSpriteRaw(const byte *spritePtr, const byte *maskPtr, int16 width, int1
}
}
+void OSRenderer::drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 width, int16 height, byte *page, int16 x, int16 y, byte transparentColor, byte bpp) {
+ byte *pMask = NULL;
+
+ // draw the mask based on next objects in the list
+ Common::List<overlay>::iterator it;
+ for (it = g_cine->_overlayList.begin(); it != g_cine->_overlayList.end(); ++it) {
+ if(&(*it) == overlayPtr) {
+ break;
+ }
+ }
+
+ while(it != g_cine->_overlayList.end()) {
+ overlay *pCurrentOverlay = &(*it);
+ if ((pCurrentOverlay->type == 5) || ((pCurrentOverlay->type == 21) && (pCurrentOverlay->x == overlayPtr->objIdx))) {
+ AnimData *sprite = &g_cine->_animDataTable[g_cine->_objectTable[it->objIdx].frame];
+
+ if (pMask == NULL) {
+ pMask = new byte[width*height];
+
+ for (int i = 0; i < height; i++) {
+ for (int j = 0; j < width; j++) {
+ byte spriteColor= spritePtr[width * i + j];
+ pMask[width * i + j] = spriteColor;
+ }
+ }
+ }
+
+ for (int i = 0; i < sprite->_realWidth; i++) {
+ for (int j = 0; j < sprite->_height; j++) {
+ int inMaskX = (g_cine->_objectTable[it->objIdx].x + i) - x;
+ int inMaskY = (g_cine->_objectTable[it->objIdx].y + j) - y;
+
+ if (inMaskX >=0 && inMaskX < width) {
+ if (inMaskY >= 0 && inMaskY < height) {
+ if (sprite->_bpp == 1) {
+ if (!sprite->getColor(i, j)) {
+ pMask[inMaskY * width + inMaskX] = page[x + y * 320 + inMaskX + inMaskY * 320];
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ it++;
+ }
+
+ // now, draw with the mask we created
+ if(pMask) {
+ spritePtr = pMask;
+ }
+
+ // ignore transparent color in 1bpp
+ if (bpp == 1) {
+ transparentColor = 1;
+ }
+
+ {
+ for (int i = 0; i < height; i++) {
+ byte *destPtr = page + x + y * 320;
+ destPtr += i * 320;
+
+ for (int j = 0; j < width; j++) {
+ byte color= *(spritePtr++);
+ if ((transparentColor != color) && x + j >= 0 && x + j < 320 && i + y >= 0 && i + y < 200) {
+ *(destPtr++) = color;
+ } else {
+ destPtr++;
+ }
+ }
+ }
+ }
+
+ delete[] pMask;
+}
+
void drawSpriteRaw2(const byte *spritePtr, byte transColor, int16 width, int16 height, byte *page, int16 x, int16 y) {
int16 i, j;
diff --git a/engines/cine/gfx.h b/engines/cine/gfx.h
index 737c49cc36..3434cf9fc2 100644
--- a/engines/cine/gfx.h
+++ b/engines/cine/gfx.h
@@ -27,6 +27,7 @@
#include "common/rect.h"
#include "common/stack.h"
#include "cine/object.h"
+#include "cine/bg_list.h"
namespace Cine {
@@ -177,8 +178,8 @@ public:
void drawFrame();
void setCommand(Common::String cmd);
- virtual void incrustMask(const ObjectStruct &obj, uint8 color = 0);
- virtual void incrustSprite(const ObjectStruct &obj);
+ virtual void incrustMask(const BGIncrust &incrust, uint8 color = 0);
+ virtual void incrustSprite(const BGIncrust &incrust);
virtual void loadBg16(const byte *bg, const char *name, unsigned int idx = 0);
virtual void loadCt16(const byte *ct, const char *name);
@@ -223,6 +224,7 @@ private:
protected:
void drawSprite(const ObjectStruct &obj);
+ void drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 width, int16 height, byte *page, int16 x, int16 y, byte transparentColor, byte bpp);
int drawChar(char character, int x, int y);
void drawBackground();
void renderOverlay(const Common::List<overlay>::iterator &it);
@@ -238,8 +240,8 @@ public:
void clear();
- void incrustMask(const ObjectStruct &obj, uint8 color = 0);
- void incrustSprite(const ObjectStruct &obj);
+ void incrustMask(const BGIncrust &incrust, uint8 color = 0);
+ void incrustSprite(const BGIncrust &incrust);
void loadBg16(const byte *bg, const char *name, unsigned int idx = 0);
void loadCt16(const byte *ct, const char *name);
diff --git a/engines/cine/main_loop.cpp b/engines/cine/main_loop.cpp
index 971830ce8f..f13f38a45e 100644
--- a/engines/cine/main_loop.cpp
+++ b/engines/cine/main_loop.cpp
@@ -56,6 +56,12 @@ static void processEvent(Common::Event &event) {
case Common::EVENT_RBUTTONDOWN:
mouseRight = 1;
break;
+ case Common::EVENT_LBUTTONUP:
+ mouseLeft = 0;
+ break;
+ case Common::EVENT_RBUTTONUP:
+ mouseRight = 0;
+ break;
case Common::EVENT_MOUSEMOVE:
break;
case Common::EVENT_KEYDOWN:
@@ -115,7 +121,7 @@ static void processEvent(Common::Event &event) {
}
break;
case Common::KEYCODE_F10:
- if (!disableSystemMenu && !inMenu) {
+ if (!inMenu) {
g_cine->makeSystemMenu();
}
break;
@@ -214,8 +220,6 @@ void manageEvents() {
g_sound->update();
mouseData.left = mouseLeft;
mouseData.right = mouseRight;
- mouseLeft = 0;
- mouseRight = 0;
}
void getMouseData(uint16 param, uint16 *pButton, uint16 *pX, uint16 *pY) {
@@ -311,6 +315,7 @@ void CineEngine::mainLoop(int bootScriptIdx) {
// HACK: Force amount of oxygen left to maximum during Operation Stealth's first arcade sequence.
// This makes it possible to pass the arcade sequence for now.
// FIXME: Remove the hack and make the first arcade sequence normally playable.
+ /*
if (g_cine->getGameType() == Cine::GType_OS) {
Common::String bgName(renderer->getBgName());
// Check if the background is one of the three backgrounds
@@ -320,7 +325,7 @@ void CineEngine::mainLoop(int bootScriptIdx) {
// Force the amount of oxygen left to the maximum.
g_cine->_objectTable[oxygenObjNum].x = maxOxygen;
}
- }
+ }*/
// HACK: In Operation Stealth after the first arcade sequence jump player's position to avoid getting stuck.
// After the first arcade sequence the player comes up stairs from
@@ -379,8 +384,8 @@ void CineEngine::mainLoop(int bootScriptIdx) {
playerAction = false;
_messageLen <<= 3;
- if (_messageLen < 0x800)
- _messageLen = 0x800;
+ if (_messageLen < 800)
+ _messageLen = 800;
do {
manageEvents();
diff --git a/engines/cine/saveload.cpp b/engines/cine/saveload.cpp
index 223099a587..20952eea52 100644
--- a/engines/cine/saveload.cpp
+++ b/engines/cine/saveload.cpp
@@ -991,7 +991,7 @@ void CineEngine::makeSave(char *saveFileName) {
* at a time.
*/
void loadResourcesFromSave(Common::SeekableReadStream &fHandle, enum CineSaveGameFormat saveGameFormat) {
- int16 currentAnim, foundFileIdx;
+ int16 foundFileIdx;
char *animName, part[256], name[10];
strcpy(part, currentPartName);
@@ -1001,10 +1001,10 @@ void loadResourcesFromSave(Common::SeekableReadStream &fHandle, enum CineSaveGam
const int entrySize = ((saveGameFormat == ANIMSIZE_23) ? 23 : 30);
const int fileStartPos = fHandle.pos();
- currentAnim = 0;
- while (currentAnim < NUM_MAX_ANIMDATA) {
+
+ for(int resourceIndex=0; resourceIndex<NUM_MAX_ANIMDATA; resourceIndex++) {
// Seek to the start of the current animation's entry
- fHandle.seek(fileStartPos + currentAnim * entrySize);
+ fHandle.seek(fileStartPos + resourceIndex * entrySize);
// Read in the current animation entry
fHandle.readUint16BE(); // width
fHandle.readUint16BE();
@@ -1019,7 +1019,7 @@ void loadResourcesFromSave(Common::SeekableReadStream &fHandle, enum CineSaveGam
}
foundFileIdx = fHandle.readSint16BE();
- fHandle.readSint16BE(); // frame
+ int16 frameIndex = fHandle.readSint16BE(); // frame
fHandle.read(name, 10);
// Handle variables only present in animation entries of size 23
@@ -1029,7 +1029,7 @@ void loadResourcesFromSave(Common::SeekableReadStream &fHandle, enum CineSaveGam
// Don't try to load invalid entries.
if (foundFileIdx < 0 || !validPtr) {
- currentAnim++; // Jump over the invalid entry
+ //resourceIndex++; // Jump over the invalid entry
continue;
}
@@ -1041,9 +1041,7 @@ void loadResourcesFromSave(Common::SeekableReadStream &fHandle, enum CineSaveGam
animName = g_cine->_partBuffer[foundFileIdx].partName;
loadRelatedPalette(animName); // Is this for Future Wars only?
- const int16 prevAnim = currentAnim;
- currentAnim = loadResource(animName, currentAnim);
- assert(currentAnim > prevAnim); // Make sure we advance forward
+ loadResource(animName, resourceIndex, frameIndex);
}
loadPart(part);
diff --git a/engines/cine/script_fw.cpp b/engines/cine/script_fw.cpp
index 66150cc5b2..9cbe3c3fab 100644
--- a/engines/cine/script_fw.cpp
+++ b/engines/cine/script_fw.cpp
@@ -533,7 +533,6 @@ void RawScript::setData(const FWScriptInfo &info, const byte *data) {
* @return Precalculated script labels
*/
const ScriptVars &RawScript::labels() const {
- assert(_data);
return _labels;
}
@@ -687,7 +686,7 @@ const char *FWScript::getNextString() {
* @param pos Restored script position
*/
void FWScript::load(const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) {
- assert(pos < _script._size);
+ assert(pos <= _script._size);
_labels = labels;
_localVars = local;
_compare = compare;
@@ -705,13 +704,15 @@ void FWScript::load(const ScriptVars &labels, const ScriptVars &local, uint16 co
int FWScript::execute() {
int ret = 0;
- while (!ret) {
- _line = _pos;
- byte opcode = getNextByte();
- OpFunc handler = _info->opcodeHandler(opcode);
+ if(_script._size) {
+ while (!ret) {
+ _line = _pos;
+ byte opcode = getNextByte();
+ OpFunc handler = _info->opcodeHandler(opcode);
- if (handler) {
- ret = (this->*handler)();
+ if (handler) {
+ ret = (this->*handler)();
+ }
}
}
@@ -1861,7 +1862,7 @@ int FWScript::o1_disableSystemMenu() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: disableSystemMenu(%d)", _line, param);
- disableSystemMenu = (param != 0);
+ disableSystemMenu = param;
return 0;
}
diff --git a/engines/cine/sound.cpp b/engines/cine/sound.cpp
index b2e992e8f6..52e1cdac7e 100644
--- a/engines/cine/sound.cpp
+++ b/engines/cine/sound.cpp
@@ -785,7 +785,6 @@ PCSoundFxPlayer::~PCSoundFxPlayer() {
bool PCSoundFxPlayer::load(const char *song) {
debug(9, "PCSoundFxPlayer::load('%s')", song);
- Common::StackLock lock(_mutex);
/* stop (w/ fade out) the previous song */
while (_fadeOutCounter != 0 && _fadeOutCounter < 100) {
@@ -793,6 +792,8 @@ bool PCSoundFxPlayer::load(const char *song) {
}
_fadeOutCounter = 0;
+ Common::StackLock lock(_mutex);
+
stop();
_sfxData = readBundleSoundFile(song);
diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp
index 9b73ae1101..eccd71cf05 100644
--- a/engines/cine/various.cpp
+++ b/engines/cine/various.cpp
@@ -36,7 +36,7 @@
namespace Cine {
-bool disableSystemMenu = false;
+int16 disableSystemMenu = 0;
bool inMenu;
int16 commandVar3[4];
@@ -341,7 +341,7 @@ void CineEngine::makeSystemMenu() {
int16 mouseX, mouseY, mouseButton;
int16 selectedSave;
- if (!disableSystemMenu) {
+ if (disableSystemMenu != 1) {
inMenu = true;
do {
@@ -544,14 +544,16 @@ int16 buildObjectListCommand(int16 param) {
int16 selectSubObject(int16 x, int16 y, int16 param) {
int16 listSize = buildObjectListCommand(param);
- int16 selectedObject;
+ int16 selectedObject = -1;
bool osExtras = g_cine->getGameType() == Cine::GType_OS;
if (!listSize) {
return -2;
}
- selectedObject = makeMenuChoice(objectListCommand, listSize, x, y, 140, osExtras);
+ if (disableSystemMenu == 0) {
+ selectedObject = makeMenuChoice(objectListCommand, listSize, x, y, 140, osExtras);
+ }
if (selectedObject == -1)
return -1;
@@ -691,9 +693,6 @@ int16 makeMenuChoice(const CommandeType commandList[], uint16 height, uint16 X,
int16 var_4;
SelectionMenu *menu;
- if (disableSystemMenu)
- return -1;
-
paramY = (height * 9) + 10;
if (X + width > 319) {
@@ -810,14 +809,18 @@ void makeActionMenu() {
getMouseData(mouseUpdateStatus, &mouseButton, &mouseX, &mouseY);
if (g_cine->getGameType() == Cine::GType_OS) {
- playerCommand = makeMenuChoice(defaultActionCommand, 6, mouseX, mouseY, 70, true);
+ if(disableSystemMenu == 0) {
+ playerCommand = makeMenuChoice(defaultActionCommand, 6, mouseX, mouseY, 70, true);
+ }
if (playerCommand >= 8000) {
playerCommand -= 8000;
canUseOnObject = canUseOnItemTable[playerCommand];
}
} else {
- playerCommand = makeMenuChoice(defaultActionCommand, 6, mouseX, mouseY, 70);
+ if(disableSystemMenu == 0) {
+ playerCommand = makeMenuChoice(defaultActionCommand, 6, mouseX, mouseY, 70);
+ }
}
inMenu = false;
diff --git a/engines/cine/various.h b/engines/cine/various.h
index 0c1883c323..813619816d 100644
--- a/engines/cine/various.h
+++ b/engines/cine/various.h
@@ -41,7 +41,7 @@ void makeActionMenu();
void waitPlayerInput();
void setTextWindow(uint16 param1, uint16 param2, uint16 param3, uint16 param4);
-extern bool disableSystemMenu;
+extern int16 disableSystemMenu;
extern bool inMenu;
extern CommandeType currentSaveName[10];
diff --git a/engines/gob/anifile.cpp b/engines/gob/anifile.cpp
index 2671fe0405..085ac800cd 100644
--- a/engines/gob/anifile.cpp
+++ b/engines/gob/anifile.cpp
@@ -37,30 +37,38 @@ ANIFile::ANIFile(GobEngine *vm, const Common::String &fileName,
uint16 width, uint8 bpp) : _vm(vm),
_width(width), _bpp(bpp), _hasPadding(false) {
- Common::SeekableReadStream *ani = _vm->_dataIO->getFile(fileName);
- if (ani) {
- Common::SeekableSubReadStreamEndian sub(ani, 0, ani->size(), false, DisposeAfterUse::YES);
+ bool bigEndian = false;
+ Common::String endianFileName = fileName;
- load(sub, fileName);
- return;
- }
+ if ((_vm->getEndiannessMethod() == kEndiannessMethodAltFile) &&
+ !_vm->_dataIO->hasFile(fileName)) {
+ // If the game has alternate big-endian files, look if one exist
- // File doesn't exist, try to open the big-endian'd alternate file
- Common::String alternateFileName = fileName;
- alternateFileName.setChar('_', 0);
+ Common::String alternateFileName = fileName;
+ alternateFileName.setChar('_', 0);
- ani = _vm->_dataIO->getFile(alternateFileName);
+ if (_vm->_dataIO->hasFile(alternateFileName)) {
+ bigEndian = true;
+ endianFileName = alternateFileName;
+ }
+ } else if ((_vm->getEndiannessMethod() == kEndiannessMethodBE) ||
+ ((_vm->getEndiannessMethod() == kEndiannessMethodSystem) &&
+ (_vm->getEndianness() == kEndiannessBE)))
+ // Game always little endian or it follows the system and it is big endian
+ bigEndian = true;
+
+ Common::SeekableReadStream *ani = _vm->_dataIO->getFile(endianFileName);
if (ani) {
- Common::SeekableSubReadStreamEndian sub(ani, 0, ani->size(), true, DisposeAfterUse::YES);
+ Common::SeekableSubReadStreamEndian sub(ani, 0, ani->size(), bigEndian, DisposeAfterUse::YES);
// The big endian version pads a few fields to even size
- _hasPadding = true;
+ _hasPadding = bigEndian;
load(sub, fileName);
return;
}
- warning("ANIFile::ANIFile(): No such file \"%s\"", fileName.c_str());
+ warning("ANIFile::ANIFile(): No such file \"%s\" (\"%s\")", endianFileName.c_str(), fileName.c_str());
}
ANIFile::~ANIFile() {
@@ -281,4 +289,9 @@ void ANIFile::drawLayer(Surface &dest, uint16 layer, uint16 part,
_layers[layer]->draw(dest, part, x, y, transp);
}
+void ANIFile::recolor(uint8 from, uint8 to) {
+ for (LayerArray::iterator l = _layers.begin(); l != _layers.end(); ++l)
+ (*l)->recolor(from, to);
+}
+
} // End of namespace Gob
diff --git a/engines/gob/anifile.h b/engines/gob/anifile.h
index b6d9c735b5..c930aafc6b 100644
--- a/engines/gob/anifile.h
+++ b/engines/gob/anifile.h
@@ -92,6 +92,9 @@ public:
/** Draw an animation frame. */
void draw(Surface &dest, uint16 animation, uint16 frame, int16 x, int16 y) const;
+ /** Recolor the animation sprites. */
+ void recolor(uint8 from, uint8 to);
+
private:
typedef Common::Array<CMPFile *> LayerArray;
typedef Common::Array<Animation> AnimationArray;
diff --git a/engines/gob/aniobject.cpp b/engines/gob/aniobject.cpp
index 8d739fb3a4..7e3668a0ce 100644
--- a/engines/gob/aniobject.cpp
+++ b/engines/gob/aniobject.cpp
@@ -28,23 +28,20 @@
namespace Gob {
ANIObject::ANIObject(const ANIFile &ani) : _ani(&ani), _cmp(0),
- _visible(false), _paused(false), _mode(kModeContinuous),
- _x(0), _y(0), _background(0), _drawn(false) {
+ _visible(false), _paused(false), _mode(kModeContinuous), _x(0), _y(0) {
setAnimation(0);
setPosition();
}
ANIObject::ANIObject(const CMPFile &cmp) : _ani(0), _cmp(&cmp),
- _visible(false), _paused(false), _mode(kModeContinuous),
- _x(0), _y(0), _background(0), _drawn(false) {
+ _visible(false), _paused(false), _mode(kModeContinuous), _x(0), _y(0) {
setAnimation(0);
setPosition();
}
ANIObject::~ANIObject() {
- delete _background;
}
void ANIObject::setVisible(bool visible) {
@@ -104,7 +101,7 @@ void ANIObject::getPosition(int16 &x, int16 &y) const {
y = _y;
}
-void ANIObject::getFramePosition(int16 &x, int16 &y) const {
+void ANIObject::getFramePosition(int16 &x, int16 &y, uint16 n) const {
// CMP "animations" have no specific frame positions
if (_cmp) {
getPosition(x, y);
@@ -118,11 +115,24 @@ void ANIObject::getFramePosition(int16 &x, int16 &y) const {
if (_frame >= animation.frameCount)
return;
- x = _x + animation.frameAreas[_frame].left;
- y = _y + animation.frameAreas[_frame].top;
+ // If we're paused, we don't advance any frames
+ if (_paused)
+ n = 0;
+
+ // Number of cycles run through after n frames
+ uint16 cycles = (_frame + n) / animation.frameCount;
+ // Frame position after n frames
+ uint16 frame = (_frame + n) % animation.frameCount;
+
+ // Only doing one cycle?
+ if (_mode == kModeOnce)
+ cycles = MAX<uint16>(cycles, 1);
+
+ x = _x + animation.frameAreas[frame].left + cycles * animation.deltaX;
+ y = _y + animation.frameAreas[frame].top + cycles * animation.deltaY;
}
-void ANIObject::getFrameSize(int16 &width, int16 &height) const {
+void ANIObject::getFrameSize(int16 &width, int16 &height, uint16 n) const {
if (_cmp) {
width = _cmp->getWidth (_animation);
height = _cmp->getHeight(_animation);
@@ -137,8 +147,15 @@ void ANIObject::getFrameSize(int16 &width, int16 &height) const {
if (_frame >= animation.frameCount)
return;
- width = animation.frameAreas[_frame].right - animation.frameAreas[_frame].left + 1;
- height = animation.frameAreas[_frame].bottom - animation.frameAreas[_frame].top + 1;
+ // If we're paused, we don't advance any frames
+ if (_paused)
+ n = 0;
+
+ // Frame position after n frames
+ uint16 frame = (_frame + n) % animation.frameCount;
+
+ width = animation.frameAreas[frame].right - animation.frameAreas[frame].left + 1;
+ height = animation.frameAreas[frame].bottom - animation.frameAreas[frame].top + 1;
}
bool ANIObject::isIn(int16 x, int16 y) const {
@@ -188,46 +205,36 @@ bool ANIObject::draw(Surface &dest, int16 &left, int16 &top,
bool ANIObject::drawCMP(Surface &dest, int16 &left, int16 &top,
int16 &right, int16 &bottom) {
- if (!_background) {
+ if (!hasBuffer()) {
uint16 width, height;
_cmp->getMaxSize(width, height);
- _background = new Surface(width, height, dest.getBPP());
+ resizeBuffer(width, height);
}
- const uint16 cR = _cmp->getWidth (_animation) - 1;
- const uint16 cB = _cmp->getHeight(_animation) - 1;
-
- _backgroundLeft = CLIP<int16>( + _x, 0, dest.getWidth () - 1);
- _backgroundTop = CLIP<int16>( + _y, 0, dest.getHeight() - 1);
- _backgroundRight = CLIP<int16>(cR + _x, 0, dest.getWidth () - 1);
- _backgroundBottom = CLIP<int16>(cB + _y, 0, dest.getHeight() - 1);
+ left = _x;
+ top = _y;
+ right = _x + _cmp->getWidth (_animation) - 1;
+ bottom = _y + _cmp->getHeight(_animation) - 1;
- _background->blit(dest, _backgroundLeft , _backgroundTop,
- _backgroundRight, _backgroundBottom, 0, 0);
+ if (!saveScreen(dest, left, top, right, bottom))
+ return false;
_cmp->draw(dest, _animation, _x, _y, 0);
- _drawn = true;
-
- left = _backgroundLeft;
- top = _backgroundTop;
- right = _backgroundRight;
- bottom = _backgroundBottom;
-
return true;
}
bool ANIObject::drawANI(Surface &dest, int16 &left, int16 &top,
int16 &right, int16 &bottom) {
- if (!_background) {
+ if (!hasBuffer()) {
uint16 width, height;
_ani->getMaxSize(width, height);
- _background = new Surface(width, height, dest.getBPP());
+ resizeBuffer(width, height);
}
const ANIFile::Animation &animation = _ani->getAnimationInfo(_animation);
@@ -236,45 +243,23 @@ bool ANIObject::drawANI(Surface &dest, int16 &left, int16 &top,
const ANIFile::FrameArea &area = animation.frameAreas[_frame];
- _backgroundLeft = CLIP<int16>(area.left + _x, 0, dest.getWidth () - 1);
- _backgroundTop = CLIP<int16>(area.top + _y, 0, dest.getHeight() - 1);
- _backgroundRight = CLIP<int16>(area.right + _x, 0, dest.getWidth () - 1);
- _backgroundBottom = CLIP<int16>(area.bottom + _y, 0, dest.getHeight() - 1);
+ left = _x + area.left;
+ top = _y + area.top;
+ right = _x + area.right;
+ bottom = _y + area.bottom;
- _background->blit(dest, _backgroundLeft , _backgroundTop,
- _backgroundRight, _backgroundBottom, 0, 0);
+ if (!saveScreen(dest, left, top, right, bottom))
+ return false;
_ani->draw(dest, _animation, _frame, _x, _y);
- _drawn = true;
-
- left = _backgroundLeft;
- top = _backgroundTop;
- right = _backgroundRight;
- bottom = _backgroundBottom;
-
return true;
}
bool ANIObject::clear(Surface &dest, int16 &left, int16 &top,
int16 &right, int16 &bottom) {
- if (!_drawn)
- return false;
-
- const int16 bgRight = _backgroundRight - _backgroundLeft;
- const int16 bgBottom = _backgroundBottom - _backgroundTop;
-
- dest.blit(*_background, 0, 0, bgRight, bgBottom, _backgroundLeft, _backgroundTop);
-
- _drawn = false;
-
- left = _backgroundLeft;
- top = _backgroundTop;
- right = _backgroundRight;
- bottom = _backgroundBottom;
-
- return true;
+ return restoreScreen(dest, left, top, right, bottom);
}
void ANIObject::advance() {
diff --git a/engines/gob/aniobject.h b/engines/gob/aniobject.h
index 00f42b43ce..d8c8edc2b8 100644
--- a/engines/gob/aniobject.h
+++ b/engines/gob/aniobject.h
@@ -25,6 +25,8 @@
#include "common/system.h"
+#include "gob/backbuffer.h"
+
namespace Gob {
class ANIFile;
@@ -32,7 +34,7 @@ class CMPFile;
class Surface;
/** An ANI object, controlling an animation within an ANI file. */
-class ANIObject {
+class ANIObject : public BackBuffer {
public:
enum Mode {
kModeContinuous, ///< Play the animation continuously.
@@ -68,10 +70,10 @@ public:
/** Return the current position. */
void getPosition(int16 &x, int16 &y) const;
- /** Return the current frame position. */
- void getFramePosition(int16 &x, int16 &y) const;
- /** Return the current frame size. */
- void getFrameSize(int16 &width, int16 &height) const;
+ /** Return the frame position after another n frames. */
+ void getFramePosition(int16 &x, int16 &y, uint16 n = 0) const;
+ /** Return the current frame size after another n frames. */
+ void getFrameSize(int16 &width, int16 &height, uint16 n = 0) const;
/** Are there coordinates within the animation sprite? */
bool isIn(int16 x, int16 y) const;
@@ -118,13 +120,6 @@ private:
int16 _x; ///< The current X position.
int16 _y; ///< The current Y position.
- Surface *_background; ///< The saved background.
- bool _drawn; ///< Was the animation drawn?
-
- int16 _backgroundLeft; ///< The left position of the saved background.
- int16 _backgroundTop; ///< The top of the saved background.
- int16 _backgroundRight; ///< The right position of the saved background.
- int16 _backgroundBottom; ///< The bottom position of the saved background.
bool drawCMP(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom);
bool drawANI(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom);
diff --git a/engines/gob/backbuffer.cpp b/engines/gob/backbuffer.cpp
new file mode 100644
index 0000000000..752042d46e
--- /dev/null
+++ b/engines/gob/backbuffer.cpp
@@ -0,0 +1,100 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/util.h"
+
+#include "gob/backbuffer.h"
+#include "gob/surface.h"
+
+namespace Gob {
+
+BackBuffer::BackBuffer() : _background(0), _saved(false) {
+}
+
+BackBuffer::~BackBuffer() {
+ delete _background;
+}
+
+bool BackBuffer::hasBuffer() const {
+ return _background != 0;
+}
+
+bool BackBuffer::hasSavedBackground() const {
+ return _saved;
+}
+
+void BackBuffer::trashBuffer() {
+ _saved = false;
+}
+
+void BackBuffer::resizeBuffer(uint16 width, uint16 height) {
+ trashBuffer();
+
+ if (_background && (_background->getWidth() == width) && (_background->getHeight() == height))
+ return;
+
+ delete _background;
+
+ _background = new Surface(width, height, 1);
+}
+
+bool BackBuffer::saveScreen(const Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) {
+ if (!_background)
+ return false;
+
+ const int16 width = MIN<int16>(right - left + 1, _background->getWidth ());
+ const int16 height = MIN<int16>(bottom - top + 1, _background->getHeight());
+ if ((width <= 0) || (height <= 0))
+ return false;
+
+ right = left + width - 1;
+ bottom = top + height - 1;
+
+ _saveLeft = left;
+ _saveTop = top;
+ _saveRight = right;
+ _saveBottom = bottom;
+
+ _background->blit(dest, _saveLeft, _saveTop, _saveRight, _saveBottom, 0, 0);
+
+ _saved = true;
+
+ return true;
+}
+
+bool BackBuffer::restoreScreen(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) {
+ if (!_saved)
+ return false;
+
+ left = _saveLeft;
+ top = _saveTop;
+ right = _saveRight;
+ bottom = _saveBottom;
+
+ dest.blit(*_background, 0, 0, right - left, bottom - top, left, top);
+
+ _saved = false;
+
+ return true;
+}
+
+} // End of namespace Gob
diff --git a/engines/gob/backbuffer.h b/engines/gob/backbuffer.h
new file mode 100644
index 0000000000..c978689e9f
--- /dev/null
+++ b/engines/gob/backbuffer.h
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_BACKBUFFER_H
+#define GOB_BACKBUFFER_H
+
+#include "common/system.h"
+
+namespace Gob {
+
+class Surface;
+
+class BackBuffer {
+public:
+ BackBuffer();
+ ~BackBuffer();
+
+protected:
+ void trashBuffer();
+ void resizeBuffer(uint16 width, uint16 height);
+
+ bool saveScreen (const Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom);
+ bool restoreScreen( Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom);
+
+ bool hasBuffer() const;
+ bool hasSavedBackground() const;
+
+private:
+ Surface *_background; ///< The saved background.
+ bool _saved; ///< Was the background saved?
+
+ int16 _saveLeft; ///< The left position of the saved background.
+ int16 _saveTop; ///< The top of the saved background.
+ int16 _saveRight; ///< The right position of the saved background.
+ int16 _saveBottom; ///< The bottom position of the saved background.
+};
+
+} // End of namespace Gob
+
+#endif // GOB_BACKBUFFER_H
diff --git a/engines/gob/cmpfile.cpp b/engines/gob/cmpfile.cpp
index 7b21c4c835..d304958f76 100644
--- a/engines/gob/cmpfile.cpp
+++ b/engines/gob/cmpfile.cpp
@@ -21,6 +21,7 @@
*/
#include "common/stream.h"
+#include "common/substream.h"
#include "common/str.h"
#include "gob/gob.h"
@@ -143,7 +144,13 @@ void CMPFile::loadCMP(Common::SeekableReadStream &cmp) {
}
void CMPFile::loadRXY(Common::SeekableReadStream &rxy) {
- _coordinates = new RXYFile(rxy);
+ bool bigEndian = (_vm->getEndiannessMethod() == kEndiannessMethodBE) ||
+ ((_vm->getEndiannessMethod() == kEndiannessMethodSystem) &&
+ (_vm->getEndianness() == kEndiannessBE));
+
+ Common::SeekableSubReadStreamEndian sub(&rxy, 0, rxy.size(), bigEndian, DisposeAfterUse::NO);
+
+ _coordinates = new RXYFile(sub);
for (uint i = 0; i < _coordinates->size(); i++) {
const RXYFile::Coordinates &c = (*_coordinates)[i];
@@ -243,4 +250,9 @@ uint16 CMPFile::addSprite(uint16 left, uint16 top, uint16 right, uint16 bottom)
return _coordinates->add(left, top, right, bottom);
}
+void CMPFile::recolor(uint8 from, uint8 to) {
+ if (_surface)
+ _surface->recolor(from, to);
+}
+
} // End of namespace Gob
diff --git a/engines/gob/cmpfile.h b/engines/gob/cmpfile.h
index 2b669e4d38..9c858238af 100644
--- a/engines/gob/cmpfile.h
+++ b/engines/gob/cmpfile.h
@@ -70,6 +70,8 @@ public:
uint16 addSprite(uint16 left, uint16 top, uint16 right, uint16 bottom);
+ void recolor(uint8 from, uint8 to);
+
private:
GobEngine *_vm;
diff --git a/engines/gob/decfile.cpp b/engines/gob/decfile.cpp
index fb67c52627..85b4c09ca3 100644
--- a/engines/gob/decfile.cpp
+++ b/engines/gob/decfile.cpp
@@ -38,30 +38,38 @@ DECFile::DECFile(GobEngine *vm, const Common::String &fileName,
uint16 width, uint16 height, uint8 bpp) : _vm(vm),
_width(width), _height(height), _bpp(bpp), _hasPadding(false), _backdrop(0) {
- Common::SeekableReadStream *dec = _vm->_dataIO->getFile(fileName);
- if (dec) {
- Common::SeekableSubReadStreamEndian sub(dec, 0, dec->size(), false, DisposeAfterUse::YES);
-
- load(sub, fileName);
- return;
- }
-
- // File doesn't exist, try to open the big-endian'd alternate file
- Common::String alternateFileName = fileName;
- alternateFileName.setChar('_', 0);
-
- dec = _vm->_dataIO->getFile(alternateFileName);
- if (dec) {
- Common::SeekableSubReadStreamEndian sub(dec, 0, dec->size(), true, DisposeAfterUse::YES);
+ bool bigEndian = false;
+ Common::String endianFileName = fileName;
+
+ if ((_vm->getEndiannessMethod() == kEndiannessMethodAltFile) &&
+ !_vm->_dataIO->hasFile(fileName)) {
+ // If the game has alternate big-endian files, look if one exist
+
+ Common::String alternateFileName = fileName;
+ alternateFileName.setChar('_', 0);
+
+ if (_vm->_dataIO->hasFile(alternateFileName)) {
+ bigEndian = true;
+ endianFileName = alternateFileName;
+ }
+ } else if ((_vm->getEndiannessMethod() == kEndiannessMethodBE) ||
+ ((_vm->getEndiannessMethod() == kEndiannessMethodSystem) &&
+ (_vm->getEndianness() == kEndiannessBE)))
+ // Game always little endian or it follows the system and it is big endian
+ bigEndian = true;
+
+ Common::SeekableReadStream *ani = _vm->_dataIO->getFile(endianFileName);
+ if (ani) {
+ Common::SeekableSubReadStreamEndian sub(ani, 0, ani->size(), bigEndian, DisposeAfterUse::YES);
// The big endian version pads a few fields to even size
- _hasPadding = true;
+ _hasPadding = bigEndian;
load(sub, fileName);
return;
}
- warning("DECFile::DECFile(): No such file \"%s\"", fileName.c_str());
+ warning("DECFile::DECFile(): No such file \"%s\" (\"%s\")", endianFileName.c_str(), fileName.c_str());
}
DECFile::~DECFile() {
diff --git a/engines/gob/detection/detection.cpp b/engines/gob/detection/detection.cpp
index bcfd5dacfa..8fb0052a5b 100644
--- a/engines/gob/detection/detection.cpp
+++ b/engines/gob/detection/detection.cpp
@@ -25,40 +25,146 @@
#include "engines/obsolete.h"
#include "gob/gob.h"
+#include "gob/dataio.h"
#include "gob/detection/tables.h"
class GobMetaEngine : public AdvancedMetaEngine {
public:
- GobMetaEngine() : AdvancedMetaEngine(Gob::gameDescriptions, sizeof(Gob::GOBGameDescription), gobGames) {
- _singleid = "gob";
- _guioptions = GUIO1(GUIO_NOLAUNCHLOAD);
- }
+ GobMetaEngine();
- virtual GameDescriptor findGame(const char *gameid) const {
- return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable);
- }
+ virtual GameDescriptor findGame(const char *gameid) const;
+
+ virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const;
+
+ virtual const char *getName() const;
+ virtual const char *getOriginalCopyright() const;
+
+ virtual bool hasFeature(MetaEngineFeature f) const;
+
+ virtual Common::Error createInstance(OSystem *syst, Engine **engine) const;
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+
+private:
+ /**
+ * Inspect the game archives to detect which Once Upon A Time game this is.
+ */
+ static const Gob::GOBGameDescription *detectOnceUponATime(const Common::FSList &fslist);
+};
+
+GobMetaEngine::GobMetaEngine() :
+ AdvancedMetaEngine(Gob::gameDescriptions, sizeof(Gob::GOBGameDescription), gobGames) {
+
+ _singleid = "gob";
+ _guioptions = GUIO1(GUIO_NOLAUNCHLOAD);
+}
+
+GameDescriptor GobMetaEngine::findGame(const char *gameid) const {
+ return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable);
+}
+
+const ADGameDescription *GobMetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
+ ADFilePropertiesMap filesProps;
+
+ const Gob::GOBGameDescription *game;
+ game = (const Gob::GOBGameDescription *)detectGameFilebased(allFiles, fslist, Gob::fileBased, &filesProps);
+ if (!game)
+ return 0;
- virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
- return detectGameFilebased(allFiles, Gob::fileBased);
+ if (game->gameType == Gob::kGameTypeOnceUponATime) {
+ game = detectOnceUponATime(fslist);
+ if (!game)
+ return 0;
}
- virtual const char *getName() const {
- return "Gob";
+ reportUnknown(fslist.begin()->getParent(), filesProps);
+ return (const ADGameDescription *)game;
+}
+
+const Gob::GOBGameDescription *GobMetaEngine::detectOnceUponATime(const Common::FSList &fslist) {
+ // Add the game path to the search manager
+ SearchMan.clear();
+ SearchMan.addDirectory(fslist.begin()->getParent().getPath(), fslist.begin()->getParent());
+
+ // Open the archives
+ Gob::DataIO dataIO;
+ if (!dataIO.openArchive("stk1.stk", true) ||
+ !dataIO.openArchive("stk2.stk", true) ||
+ !dataIO.openArchive("stk3.stk", true)) {
+
+ SearchMan.clear();
+ return 0;
}
- virtual const char *getOriginalCopyright() const {
- return "Goblins Games (C) Coktel Vision";
+ Gob::OnceUponATime gameType = Gob::kOnceUponATimeInvalid;
+ Gob::OnceUponATimePlatform platform = Gob::kOnceUponATimePlatformInvalid;
+
+ // If these animal files are present, it's Abracadabra
+ if (dataIO.hasFile("arai.anm") &&
+ dataIO.hasFile("crab.anm") &&
+ dataIO.hasFile("crap.anm") &&
+ dataIO.hasFile("drag.anm") &&
+ dataIO.hasFile("guep.anm") &&
+ dataIO.hasFile("loup.anm") &&
+ dataIO.hasFile("mous.anm") &&
+ dataIO.hasFile("rhin.anm") &&
+ dataIO.hasFile("saut.anm") &&
+ dataIO.hasFile("scor.anm"))
+ gameType = Gob::kOnceUponATimeAbracadabra;
+
+ // If these animal files are present, it's Baba Yaga
+ if (dataIO.hasFile("abei.anm") &&
+ dataIO.hasFile("arai.anm") &&
+ dataIO.hasFile("drag.anm") &&
+ dataIO.hasFile("fauc.anm") &&
+ dataIO.hasFile("gren.anm") &&
+ dataIO.hasFile("rena.anm") &&
+ dataIO.hasFile("sang.anm") &&
+ dataIO.hasFile("serp.anm") &&
+ dataIO.hasFile("tort.anm") &&
+ dataIO.hasFile("vaut.anm"))
+ gameType = Gob::kOnceUponATimeBabaYaga;
+
+ // Detect the platform by endianness and existence of a MOD file
+ Common::SeekableReadStream *villeDEC = dataIO.getFile("ville.dec");
+ if (villeDEC && (villeDEC->size() > 6)) {
+ byte data[6];
+
+ if (villeDEC->read(data, 6) == 6) {
+ if (!memcmp(data, "\000\000\000\001\000\007", 6)) {
+ // Big endian -> Amiga or Atari ST
+
+ if (dataIO.hasFile("mod.babayaga"))
+ platform = Gob::kOnceUponATimePlatformAmiga;
+ else
+ platform = Gob::kOnceUponATimePlatformAtariST;
+
+ } else if (!memcmp(data, "\000\000\001\000\007\000", 6))
+ // Little endian -> DOS
+ platform = Gob::kOnceUponATimePlatformDOS;
+ }
+
+ delete villeDEC;
}
- virtual bool hasFeature(MetaEngineFeature f) const;
+ SearchMan.clear();
- virtual Common::Error createInstance(OSystem *syst, Engine **engine) const {
- Engines::upgradeTargetIfNecessary(obsoleteGameIDsTable);
- return AdvancedMetaEngine::createInstance(syst, engine);
+ if ((gameType == Gob::kOnceUponATimeInvalid) || (platform == Gob::kOnceUponATimePlatformInvalid)) {
+ warning("GobMetaEngine::detectOnceUponATime(): Detection failed (%d, %d)",
+ (int) gameType, (int) platform);
+ return 0;
}
- virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
-};
+
+ return &Gob::fallbackOnceUpon[gameType][platform];
+}
+
+const char *GobMetaEngine::getName() const {
+ return "Gob";
+}
+
+const char *GobMetaEngine::getOriginalCopyright() const {
+ return "Goblins Games (C) Coktel Vision";
+}
bool GobMetaEngine::hasFeature(MetaEngineFeature f) const {
return false;
@@ -68,6 +174,12 @@ bool Gob::GobEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsRTL);
}
+
+Common::Error GobMetaEngine::createInstance(OSystem *syst, Engine **engine) const {
+ Engines::upgradeTargetIfNecessary(obsoleteGameIDsTable);
+ return AdvancedMetaEngine::createInstance(syst, engine);
+}
+
bool GobMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Gob::GOBGameDescription *gd = (const Gob::GOBGameDescription *)desc;
if (gd) {
@@ -77,6 +189,7 @@ bool GobMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameD
return gd != 0;
}
+
#if PLUGIN_ENABLED_DYNAMIC(GOB)
REGISTER_PLUGIN_DYNAMIC(GOB, PLUGIN_TYPE_ENGINE, GobMetaEngine);
#else
diff --git a/engines/gob/detection/tables.h b/engines/gob/detection/tables.h
index 5d211ac7d8..271f75af79 100644
--- a/engines/gob/detection/tables.h
+++ b/engines/gob/detection/tables.h
@@ -48,7 +48,10 @@ static const PlainGameDescriptor gobGames[] = {
{"gob2cd", "Gobliins 2 CD"},
{"ween", "Ween: The Prophecy"},
{"bargon", "Bargon Attack"},
+ {"babayaga", "Once Upon A Time: Baba Yaga"},
+ {"abracadabra", "Once Upon A Time: Abracadabra"},
{"littlered", "Once Upon A Time: Little Red Riding Hood"},
+ {"onceupon", "Once Upon A Time"},
{"ajworld", "A.J.'s World of Discovery"},
{"gob3", "Goblins Quest 3"},
{"gob3cd", "Goblins Quest 3 CD"},
@@ -94,6 +97,7 @@ static const GOBGameDescription gameDescriptions[] = {
#include "gob/detection/tables_ween.h" // Ween: The Prophecy
#include "gob/detection/tables_bargon.h" // Bargon Attack
#include "gob/detection/tables_littlered.h" // Once Upon A Time: Little Red Riding Hood
+ #include "gob/detection/tables_onceupon.h" // Once Upon A Time: Baba Yaga and Abracadabra
#include "gob/detection/tables_lit.h" // Lost in Time
#include "gob/detection/tables_fascin.h" // Fascination
#include "gob/detection/tables_geisha.h" // Geisha
diff --git a/engines/gob/detection/tables_ajworld.h b/engines/gob/detection/tables_ajworld.h
index c78d11a6ad..d86bdb16be 100644
--- a/engines/gob/detection/tables_ajworld.h
+++ b/engines/gob/detection/tables_ajworld.h
@@ -1,4 +1,3 @@
-
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
diff --git a/engines/gob/detection/tables_fallback.h b/engines/gob/detection/tables_fallback.h
index 2853ee7b4f..05f579c08c 100644
--- a/engines/gob/detection/tables_fallback.h
+++ b/engines/gob/detection/tables_fallback.h
@@ -23,6 +23,8 @@
#ifndef GOB_DETECTION_TABLES_FALLBACK_H
#define GOB_DETECTION_TABLES_FALLBACK_H
+// -- Tables for the filename-based fallback --
+
static const GOBGameDescription fallbackDescs[] = {
{ //0
{
@@ -362,6 +364,20 @@ static const GOBGameDescription fallbackDescs[] = {
},
{ //24
{
+ "onceupon",
+ "unknown",
+ AD_ENTRY1(0, 0),
+ UNK_LANG,
+ kPlatformUnknown,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeOnceUponATime,
+ kFeaturesEGA,
+ 0, 0, 0
+ },
+ { //25
+ {
"adi2",
"",
AD_ENTRY1(0, 0),
@@ -374,7 +390,7 @@ static const GOBGameDescription fallbackDescs[] = {
kFeatures640x480,
"adi2.stk", 0, 0
},
- { //25
+ { //26
{
"adi4",
"",
@@ -388,7 +404,7 @@ static const GOBGameDescription fallbackDescs[] = {
kFeatures640x480,
"adif41.stk", 0, 0
},
- { //26
+ { //27
{
"coktelplayer",
"unknown",
@@ -430,10 +446,119 @@ static const ADFileBasedFallback fileBased[] = {
{ &fallbackDescs[21].desc, { "disk1.stk", "disk2.stk", "disk3.stk", 0 } },
{ &fallbackDescs[22].desc, { "intro.stk", "stk2.stk", "stk3.stk", 0 } },
{ &fallbackDescs[23].desc, { "intro.stk", "stk2.stk", "stk3.stk", "mod.babayaga", 0 } },
- { &fallbackDescs[24].desc, { "adi2.stk", 0 } },
- { &fallbackDescs[25].desc, { "adif41.stk", "adim41.stk", 0 } },
- { &fallbackDescs[26].desc, { "coktelplayer.scn", 0 } },
+ { &fallbackDescs[24].desc, { "stk1.stk", "stk2.stk", "stk3.stk", 0 } },
+ { &fallbackDescs[25].desc, { "adi2.stk", 0 } },
+ { &fallbackDescs[26].desc, { "adif41.stk", "adim41.stk", 0 } },
+ { &fallbackDescs[27].desc, { "coktelplayer.scn", 0 } },
{ 0, { 0 } }
};
+// -- Tables for detecting the specific Once Upon A Time game --
+
+enum OnceUponATime {
+ kOnceUponATimeInvalid = -1,
+ kOnceUponATimeAbracadabra = 0,
+ kOnceUponATimeBabaYaga = 1,
+ kOnceUponATimeMAX
+};
+
+enum OnceUponATimePlatform {
+ kOnceUponATimePlatformInvalid = -1,
+ kOnceUponATimePlatformDOS = 0,
+ kOnceUponATimePlatformAmiga = 1,
+ kOnceUponATimePlatformAtariST = 2,
+ kOnceUponATimePlatformMAX
+};
+
+static const GOBGameDescription fallbackOnceUpon[kOnceUponATimeMAX][kOnceUponATimePlatformMAX] = {
+ { // kOnceUponATimeAbracadabra
+ { // kOnceUponATimePlatformDOS
+ {
+ "abracadabra",
+ "",
+ AD_ENTRY1(0, 0),
+ UNK_LANG,
+ kPlatformPC,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeAbracadabra,
+ kFeaturesAdLib | kFeaturesEGA,
+ 0, 0, 0
+ },
+ { // kOnceUponATimePlatformAmiga
+ {
+ "abracadabra",
+ "",
+ AD_ENTRY1(0, 0),
+ UNK_LANG,
+ kPlatformAmiga,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeAbracadabra,
+ kFeaturesEGA,
+ 0, 0, 0
+ },
+ { // kOnceUponATimePlatformAtariST
+ {
+ "abracadabra",
+ "",
+ AD_ENTRY1(0, 0),
+ UNK_LANG,
+ kPlatformAtariST,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeAbracadabra,
+ kFeaturesEGA,
+ 0, 0, 0
+ }
+ },
+ { // kOnceUponATimeBabaYaga
+ { // kOnceUponATimePlatformDOS
+ {
+ "babayaga",
+ "",
+ AD_ENTRY1(0, 0),
+ UNK_LANG,
+ kPlatformPC,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesAdLib | kFeaturesEGA,
+ 0, 0, 0
+ },
+ { // kOnceUponATimePlatformAmiga
+ {
+ "babayaga",
+ "",
+ AD_ENTRY1(0, 0),
+ UNK_LANG,
+ kPlatformAmiga,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesEGA,
+ 0, 0, 0
+ },
+ { // kOnceUponATimePlatformAtariST
+ {
+ "babayaga",
+ "",
+ AD_ENTRY1(0, 0),
+ UNK_LANG,
+ kPlatformAtariST,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesEGA,
+ 0, 0, 0
+ }
+ }
+};
+
#endif // GOB_DETECTION_TABLES_FALLBACK_H
diff --git a/engines/gob/detection/tables_geisha.h b/engines/gob/detection/tables_geisha.h
index d05659d9e5..a32d1ebf81 100644
--- a/engines/gob/detection/tables_geisha.h
+++ b/engines/gob/detection/tables_geisha.h
@@ -69,6 +69,34 @@
kFeaturesEGA | kFeaturesAdLib,
"disk1.stk", "intro.tot", 0
},
+{ // Supplied by einstein95 in bug report #3544449
+ {
+ "geisha",
+ "",
+ AD_ENTRY1s("disk1.stk", "49107ac897e7c00af6c4ecd78a74a710", 212169),
+ ES_ESP,
+ kPlatformPC,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeGeisha,
+ kFeaturesEGA | kFeaturesAdLib,
+ "disk1.stk", "intro.tot", 0
+},
+{ // Supplied by einstein95 in bug report #3544449
+ {
+ "geisha",
+ "",
+ AD_ENTRY1s("disk1.stk", "49107ac897e7c00af6c4ecd78a74a710", 212169),
+ IT_ITA,
+ kPlatformPC,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeGeisha,
+ kFeaturesEGA | kFeaturesAdLib,
+ "disk1.stk", "intro.tot", 0
+},
{
{
"geisha",
diff --git a/engines/gob/detection/tables_onceupon.h b/engines/gob/detection/tables_onceupon.h
new file mode 100644
index 0000000000..366024d43c
--- /dev/null
+++ b/engines/gob/detection/tables_onceupon.h
@@ -0,0 +1,518 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/* Detection tables for Once Upon A Time: Baba Yaga and Abracadabra. */
+
+#ifndef GOB_DETECTION_TABLES_ONCEUPON_H
+#define GOB_DETECTION_TABLES_ONCEUPON_H
+
+// -- Once Upon A Time: Abracadabra, Amiga --
+
+{
+ {
+ "abracadabra",
+ "",
+ {
+ {"stk1.stk", 0, "a8e963eea170155548e5bc1d0f07d50d", 209806},
+ {"stk2.stk", 0, "e4b21818af03930dc9cab2ad4c93cb5b", 362106},
+ {"stk3.stk", 0, "76874ad92782f9b2de57beafc05ec877", 353482},
+ {0, 0, 0, 0}
+ },
+ FR_FRA,
+ kPlatformAmiga,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeAbracadabra,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "abracadabra",
+ "",
+ {
+ {"stk1.stk", 0, "a8e963eea170155548e5bc1d0f07d50d", 209806},
+ {"stk2.stk", 0, "e4b21818af03930dc9cab2ad4c93cb5b", 362106},
+ {"stk3.stk", 0, "76874ad92782f9b2de57beafc05ec877", 353482},
+ {0, 0, 0, 0}
+ },
+ DE_DEU,
+ kPlatformAmiga,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeAbracadabra,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "abracadabra",
+ "",
+ {
+ {"stk1.stk", 0, "a8e963eea170155548e5bc1d0f07d50d", 209806},
+ {"stk2.stk", 0, "e4b21818af03930dc9cab2ad4c93cb5b", 362106},
+ {"stk3.stk", 0, "76874ad92782f9b2de57beafc05ec877", 353482},
+ {0, 0, 0, 0}
+ },
+ EN_ANY,
+ kPlatformAmiga,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeAbracadabra,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "abracadabra",
+ "",
+ {
+ {"stk1.stk", 0, "a8e963eea170155548e5bc1d0f07d50d", 209806},
+ {"stk2.stk", 0, "e4b21818af03930dc9cab2ad4c93cb5b", 362106},
+ {"stk3.stk", 0, "76874ad92782f9b2de57beafc05ec877", 353482},
+ {0, 0, 0, 0}
+ },
+ IT_ITA,
+ kPlatformAmiga,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeAbracadabra,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "abracadabra",
+ "",
+ {
+ {"stk1.stk", 0, "a8e963eea170155548e5bc1d0f07d50d", 209806},
+ {"stk2.stk", 0, "e4b21818af03930dc9cab2ad4c93cb5b", 362106},
+ {"stk3.stk", 0, "76874ad92782f9b2de57beafc05ec877", 353482},
+ {0, 0, 0, 0}
+ },
+ ES_ESP,
+ kPlatformAmiga,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeAbracadabra,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+
+// -- Once Upon A Time: Abracadabra, Atari ST --
+
+{
+ {
+ "abracadabra",
+ "",
+ {
+ {"stk1.stk", 0, "a8e963eea170155548e5bc1d0f07d50d", 209806},
+ {"stk2.stk", 0, "c6440aaf068ec3149ae89bc5c41ebf02", 362123},
+ {"stk3.stk", 0, "5af3c1202ba6fcf8dad2b2125e1c1383", 353257},
+ {0, 0, 0, 0}
+ },
+ FR_FRA,
+ kPlatformAtariST,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeAbracadabra,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "abracadabra",
+ "",
+ {
+ {"stk1.stk", 0, "a8e963eea170155548e5bc1d0f07d50d", 209806},
+ {"stk2.stk", 0, "c6440aaf068ec3149ae89bc5c41ebf02", 362123},
+ {"stk3.stk", 0, "5af3c1202ba6fcf8dad2b2125e1c1383", 353257},
+ {0, 0, 0, 0}
+ },
+ DE_DEU,
+ kPlatformAtariST,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeAbracadabra,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "abracadabra",
+ "",
+ {
+ {"stk1.stk", 0, "a8e963eea170155548e5bc1d0f07d50d", 209806},
+ {"stk2.stk", 0, "c6440aaf068ec3149ae89bc5c41ebf02", 362123},
+ {"stk3.stk", 0, "5af3c1202ba6fcf8dad2b2125e1c1383", 353257},
+ {0, 0, 0, 0}
+ },
+ EN_ANY,
+ kPlatformAtariST,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeAbracadabra,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "abracadabra",
+ "",
+ {
+ {"stk1.stk", 0, "a8e963eea170155548e5bc1d0f07d50d", 209806},
+ {"stk2.stk", 0, "c6440aaf068ec3149ae89bc5c41ebf02", 362123},
+ {"stk3.stk", 0, "5af3c1202ba6fcf8dad2b2125e1c1383", 353257},
+ {0, 0, 0, 0}
+ },
+ IT_ITA,
+ kPlatformAtariST,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeAbracadabra,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "abracadabra",
+ "",
+ {
+ {"stk1.stk", 0, "a8e963eea170155548e5bc1d0f07d50d", 209806},
+ {"stk2.stk", 0, "c6440aaf068ec3149ae89bc5c41ebf02", 362123},
+ {"stk3.stk", 0, "5af3c1202ba6fcf8dad2b2125e1c1383", 353257},
+ {0, 0, 0, 0}
+ },
+ ES_ESP,
+ kPlatformAtariST,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeAbracadabra,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+
+// -- Once Upon A Time: Baba Yaga, DOS EGA Floppy --
+
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "3c777f43e6fb49fde9222543447e135a", 204813},
+ {"stk2.stk", 0, "6cf0b009dd185a8f589e91a1f9c33df5", 361582},
+ {"stk3.stk", 0, "6473183ca4db1b5b5cea047f9af59a26", 328925},
+ {0, 0, 0, 0}
+ },
+ FR_FRA,
+ kPlatformPC,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesAdLib | kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "3c777f43e6fb49fde9222543447e135a", 204813},
+ {"stk2.stk", 0, "6cf0b009dd185a8f589e91a1f9c33df5", 361582},
+ {"stk3.stk", 0, "6473183ca4db1b5b5cea047f9af59a26", 328925},
+ {0, 0, 0, 0}
+ },
+ DE_DEU,
+ kPlatformPC,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesAdLib | kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "3c777f43e6fb49fde9222543447e135a", 204813},
+ {"stk2.stk", 0, "6cf0b009dd185a8f589e91a1f9c33df5", 361582},
+ {"stk3.stk", 0, "6473183ca4db1b5b5cea047f9af59a26", 328925},
+ {0, 0, 0, 0}
+ },
+ EN_ANY,
+ kPlatformPC,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesAdLib | kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "3c777f43e6fb49fde9222543447e135a", 204813},
+ {"stk2.stk", 0, "6cf0b009dd185a8f589e91a1f9c33df5", 361582},
+ {"stk3.stk", 0, "6473183ca4db1b5b5cea047f9af59a26", 328925},
+ {0, 0, 0, 0}
+ },
+ IT_ITA,
+ kPlatformPC,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesAdLib | kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "3c777f43e6fb49fde9222543447e135a", 204813},
+ {"stk2.stk", 0, "6cf0b009dd185a8f589e91a1f9c33df5", 361582},
+ {"stk3.stk", 0, "6473183ca4db1b5b5cea047f9af59a26", 328925},
+ {0, 0, 0, 0}
+ },
+ ES_ESP,
+ kPlatformPC,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesAdLib | kFeaturesEGA,
+ 0, 0, 0
+},
+
+// -- Once Upon A Time: Baba Yaga, Amiga --
+
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "bcc823d2888057031e54716ed1b3c80e", 205090},
+ {"stk2.stk", 0, "f76bf7c2ff60d816d69962d1a593207c", 362122},
+ {"stk3.stk", 0, "6227d1aefdf39d88dcf83e38bea2a9af", 328922},
+ {0, 0, 0, 0}
+ },
+ FR_FRA,
+ kPlatformAmiga,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "bcc823d2888057031e54716ed1b3c80e", 205090},
+ {"stk2.stk", 0, "f76bf7c2ff60d816d69962d1a593207c", 362122},
+ {"stk3.stk", 0, "6227d1aefdf39d88dcf83e38bea2a9af", 328922},
+ {0, 0, 0, 0}
+ },
+ DE_DEU,
+ kPlatformAmiga,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "bcc823d2888057031e54716ed1b3c80e", 205090},
+ {"stk2.stk", 0, "f76bf7c2ff60d816d69962d1a593207c", 362122},
+ {"stk3.stk", 0, "6227d1aefdf39d88dcf83e38bea2a9af", 328922},
+ {0, 0, 0, 0}
+ },
+ EN_ANY,
+ kPlatformAmiga,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "bcc823d2888057031e54716ed1b3c80e", 205090},
+ {"stk2.stk", 0, "f76bf7c2ff60d816d69962d1a593207c", 362122},
+ {"stk3.stk", 0, "6227d1aefdf39d88dcf83e38bea2a9af", 328922},
+ {0, 0, 0, 0}
+ },
+ IT_ITA,
+ kPlatformAmiga,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "bcc823d2888057031e54716ed1b3c80e", 205090},
+ {"stk2.stk", 0, "f76bf7c2ff60d816d69962d1a593207c", 362122},
+ {"stk3.stk", 0, "6227d1aefdf39d88dcf83e38bea2a9af", 328922},
+ {0, 0, 0, 0}
+ },
+ ES_ESP,
+ kPlatformAmiga,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+
+// -- Once Upon A Time: Baba Yaga, Atari ST --
+
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "17a4e3e7a18cc97231c92d280c7878a1", 205095},
+ {"stk2.stk", 0, "bfbc380e5461f63af28e9e6b10f334b5", 362128},
+ {"stk3.stk", 0, "6227d1aefdf39d88dcf83e38bea2a9af", 328922},
+ {0, 0, 0, 0}
+ },
+ FR_FRA,
+ kPlatformAtariST,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "17a4e3e7a18cc97231c92d280c7878a1", 205095},
+ {"stk2.stk", 0, "bfbc380e5461f63af28e9e6b10f334b5", 362128},
+ {"stk3.stk", 0, "6227d1aefdf39d88dcf83e38bea2a9af", 328922},
+ {0, 0, 0, 0}
+ },
+ DE_DEU,
+ kPlatformAtariST,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "17a4e3e7a18cc97231c92d280c7878a1", 205095},
+ {"stk2.stk", 0, "bfbc380e5461f63af28e9e6b10f334b5", 362128},
+ {"stk3.stk", 0, "6227d1aefdf39d88dcf83e38bea2a9af", 328922},
+ {0, 0, 0, 0}
+ },
+ EN_ANY,
+ kPlatformAtariST,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "17a4e3e7a18cc97231c92d280c7878a1", 205095},
+ {"stk2.stk", 0, "bfbc380e5461f63af28e9e6b10f334b5", 362128},
+ {"stk3.stk", 0, "6227d1aefdf39d88dcf83e38bea2a9af", 328922},
+ {0, 0, 0, 0}
+ },
+ IT_ITA,
+ kPlatformAtariST,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+{
+ {
+ "babayaga",
+ "",
+ {
+ {"stk1.stk", 0, "17a4e3e7a18cc97231c92d280c7878a1", 205095},
+ {"stk2.stk", 0, "bfbc380e5461f63af28e9e6b10f334b5", 362128},
+ {"stk3.stk", 0, "6227d1aefdf39d88dcf83e38bea2a9af", 328922},
+ {0, 0, 0, 0}
+ },
+ ES_ESP,
+ kPlatformAtariST,
+ ADGF_NO_FLAGS,
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
+ },
+ kGameTypeBabaYaga,
+ kFeaturesEGA,
+ 0, 0, 0
+},
+
+#endif // GOB_DETECTION_TABLES_ONCEUPON_H
diff --git a/engines/gob/draw.cpp b/engines/gob/draw.cpp
index fe59b11f76..8c6919416d 100644
--- a/engines/gob/draw.cpp
+++ b/engines/gob/draw.cpp
@@ -256,7 +256,7 @@ void Draw::blitInvalidated() {
if (_cursorIndex == 4)
blitCursor();
- if (_vm->_inter->_terminate)
+ if (_vm->_inter && _vm->_inter->_terminate)
return;
if (_noInvalidated && !_applyPal)
@@ -271,7 +271,9 @@ void Draw::blitInvalidated() {
return;
}
- _showCursor = (_showCursor & ~2) | ((_showCursor & 1) << 1);
+ if (_cursorSprites)
+ _showCursor = (_showCursor & ~2) | ((_showCursor & 1) << 1);
+
if (_applyPal) {
clearPalette();
forceBlit();
@@ -425,28 +427,13 @@ int Draw::stringLength(const char *str, uint16 fontIndex) {
return len;
}
-void Draw::drawString(const char *str, int16 x, int16 y, int16 color1, int16 color2,
- int16 transp, Surface &dest, const Font &font) {
-
- while (*str != '\0') {
- const int16 charRight = x + font.getCharWidth(*str);
- const int16 charBottom = y + font.getCharHeight();
-
- if ((charRight <= dest.getWidth()) && (charBottom <= dest.getHeight()))
- font.drawLetter(dest, *str, x, y, color1, color2, transp);
-
- x += font.getCharWidth(*str);
- str++;
- }
-}
-
void Draw::printTextCentered(int16 id, int16 left, int16 top, int16 right,
int16 bottom, const char *str, int16 fontIndex, int16 color) {
adjustCoords(1, &left, &top);
adjustCoords(1, &right, &bottom);
- uint16 centerOffset = _vm->_game->_script->getFunctionOffset(TOTFile::kFunctionCenter);
+ uint16 centerOffset = _vm->_game->_script ? _vm->_game->_script->getFunctionOffset(TOTFile::kFunctionCenter) : 0;
if (centerOffset != 0) {
_vm->_game->_script->call(centerOffset);
@@ -505,7 +492,7 @@ void Draw::oPlaytoons_sub_F_1B(uint16 id, int16 left, int16 top, int16 right, in
adjustCoords(1, &left, &top);
adjustCoords(1, &right, &bottom);
- uint16 centerOffset = _vm->_game->_script->getFunctionOffset(TOTFile::kFunctionCenter);
+ uint16 centerOffset = _vm->_game->_script ? _vm->_game->_script->getFunctionOffset(TOTFile::kFunctionCenter) : 0;
if (centerOffset != 0) {
_vm->_game->_script->call(centerOffset);
diff --git a/engines/gob/draw.h b/engines/gob/draw.h
index e7af1f9af3..b51c6466e0 100644
--- a/engines/gob/draw.h
+++ b/engines/gob/draw.h
@@ -194,8 +194,6 @@ public:
adjustCoords(adjust, (int16 *)coord1, (int16 *)coord2);
}
int stringLength(const char *str, uint16 fontIndex);
- void drawString(const char *str, int16 x, int16 y, int16 color1, int16 color2,
- int16 transp, Surface &dest, const Font &font);
void printTextCentered(int16 id, int16 left, int16 top, int16 right,
int16 bottom, const char *str, int16 fontIndex, int16 color);
void oPlaytoons_sub_F_1B( uint16 id, int16 left, int16 top, int16 right, int16 bottom, char *paramStr, int16 var3, int16 var4, int16 shortId);
diff --git a/engines/gob/draw_fascin.cpp b/engines/gob/draw_fascin.cpp
index 54cd52b660..12009d7ee5 100644
--- a/engines/gob/draw_fascin.cpp
+++ b/engines/gob/draw_fascin.cpp
@@ -222,8 +222,8 @@ void Draw_Fascination::spriteOperation(int16 operation) {
_destSpriteX, _destSpriteY, _frontColor, _backColor, _transparency);
}
} else {
- drawString(_textToPrint, _destSpriteX, _destSpriteY, _frontColor,
- _backColor, _transparency, *_spritesArray[_destSurface], *font);
+ font->drawString(_textToPrint, _destSpriteX, _destSpriteY, _frontColor,
+ _backColor, _transparency, *_spritesArray[_destSurface]);
_destSpriteX += len * font->getCharWidth();
}
} else {
diff --git a/engines/gob/draw_playtoons.cpp b/engines/gob/draw_playtoons.cpp
index a443f81ccf..76e2ae591c 100644
--- a/engines/gob/draw_playtoons.cpp
+++ b/engines/gob/draw_playtoons.cpp
@@ -283,8 +283,8 @@ void Draw_Playtoons::spriteOperation(int16 operation) {
_destSpriteX, _destSpriteY, _frontColor, _backColor, _transparency);
}
} else {
- drawString(_textToPrint, _destSpriteX, _destSpriteY, _frontColor,
- _backColor, _transparency, *_spritesArray[_destSurface], *font);
+ font->drawString(_textToPrint, _destSpriteX, _destSpriteY, _frontColor,
+ _backColor, _transparency, *_spritesArray[_destSurface]);
_destSpriteX += len * font->getCharWidth();
}
} else {
diff --git a/engines/gob/draw_v2.cpp b/engines/gob/draw_v2.cpp
index b637ecbd2b..f5475278c4 100644
--- a/engines/gob/draw_v2.cpp
+++ b/engines/gob/draw_v2.cpp
@@ -74,13 +74,16 @@ void Draw_v2::closeScreen() {
}
void Draw_v2::blitCursor() {
- if (_cursorIndex == -1)
+ if (!_cursorSprites || (_cursorIndex == -1))
return;
_showCursor = (_showCursor & ~2) | ((_showCursor & 1) << 1);
}
void Draw_v2::animateCursor(int16 cursor) {
+ if (!_cursorSprites)
+ return;
+
int16 cursorIndex = cursor;
int16 newX = 0, newY = 0;
uint16 hotspotX, hotspotY;
@@ -831,8 +834,8 @@ void Draw_v2::spriteOperation(int16 operation) {
getColor(_backColor), _transparency);
}
} else {
- drawString(_textToPrint, _destSpriteX, _destSpriteY, getColor(_frontColor),
- getColor(_backColor), _transparency, *_spritesArray[_destSurface], *font);
+ font->drawString(_textToPrint, _destSpriteX, _destSpriteY, getColor(_frontColor),
+ getColor(_backColor), _transparency, *_spritesArray[_destSurface]);
_destSpriteX += len * font->getCharWidth();
}
} else {
diff --git a/engines/gob/game.cpp b/engines/gob/game.cpp
index 0d1953322f..de0c3f2d5c 100644
--- a/engines/gob/game.cpp
+++ b/engines/gob/game.cpp
@@ -64,7 +64,7 @@ void Environments::clear() {
// Deleting unique variables, script and resources
for (uint i = 0; i < kEnvironmentCount; i++) {
- if (_environments[i].variables == _vm->_inter->_variables)
+ if (_vm->_inter && (_environments[i].variables == _vm->_inter->_variables))
continue;
if (!has(_environments[i].variables, i + 1))
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp
index 3d8a18ed38..fcf98f0355 100644
--- a/engines/gob/gob.cpp
+++ b/engines/gob/gob.cpp
@@ -48,6 +48,10 @@
#include "gob/videoplayer.h"
#include "gob/save/saveload.h"
+#include "gob/pregob/pregob.h"
+#include "gob/pregob/onceupon/abracadabra.h"
+#include "gob/pregob/onceupon/babayaga.h"
+
namespace Gob {
#define MAX_TIME_DELTA 100
@@ -115,7 +119,7 @@ GobEngine::GobEngine(OSystem *syst) : Engine(syst), _rnd("gob") {
_vidPlayer = 0; _init = 0; _inter = 0;
_map = 0; _palAnim = 0; _scenery = 0;
_draw = 0; _util = 0; _video = 0;
- _saveLoad = 0;
+ _saveLoad = 0; _preGob = 0;
_pauseStart = 0;
@@ -180,6 +184,10 @@ void GobEngine::validateVideoMode(int16 videoMode) {
error("Video mode 0x%X is not supported", videoMode);
}
+EndiannessMethod GobEngine::getEndiannessMethod() const {
+ return _endiannessMethod;
+}
+
Endianness GobEngine::getEndianness() const {
if ((getPlatform() == Common::kPlatformAmiga) ||
(getPlatform() == Common::kPlatformMacintosh) ||
@@ -274,15 +282,15 @@ void GobEngine::setTrueColor(bool trueColor) {
}
Common::Error GobEngine::run() {
- if (!initGameParts()) {
- GUIErrorMessage("GobEngine::init(): Unknown version of game engine");
- return Common::kUnknownError;
- }
+ Common::Error err;
- if (!initGraphics()) {
- GUIErrorMessage("GobEngine::init(): Failed to set up graphics");
- return Common::kUnknownError;
- }
+ err = initGameParts();
+ if (err.getCode() != Common::kNoError)
+ return err;
+
+ err = initGraphics();
+ if (err.getCode() != Common::kNoError)
+ return err;
// On some systems it's not safe to run CD audio games from the CD.
if (isCD())
@@ -368,11 +376,12 @@ void GobEngine::pauseEngineIntern(bool pause) {
_game->_startTimeKey += duration;
_draw->_cursorTimeKey += duration;
- if (_inter->_soundEndTimeKey != 0)
+ if (_inter && (_inter->_soundEndTimeKey != 0))
_inter->_soundEndTimeKey += duration;
}
- _vidPlayer->pauseAll(pause);
+ if (_vidPlayer)
+ _vidPlayer->pauseAll(pause);
_mixer->pauseAll(pause);
}
@@ -392,12 +401,13 @@ void GobEngine::pauseGame() {
pauseEngineIntern(false);
}
-bool GobEngine::initGameParts() {
+Common::Error GobEngine::initGameParts() {
_resourceSizeWorkaround = false;
// just detect some devices some of which will be always there if the music is not disabled
_noMusic = MidiDriver::getMusicType(MidiDriver::detectDevice(MDT_PCSPK | MDT_MIDI | MDT_ADLIB)) == MT_NULL ? true : false;
- _saveLoad = 0;
+
+ _endiannessMethod = kEndiannessMethodSystem;
_global = new Global(this);
_util = new Util(this);
@@ -429,6 +439,8 @@ bool GobEngine::initGameParts() {
_goblin = new Goblin_v1(this);
_scenery = new Scenery_v1(this);
_saveLoad = new SaveLoad_Geisha(this, _targetName.c_str());
+
+ _endiannessMethod = kEndiannessMethodAltFile;
break;
case kGameTypeFascination:
@@ -605,20 +617,45 @@ bool GobEngine::initGameParts() {
_scenery = new Scenery_v2(this);
_saveLoad = new SaveLoad_v2(this, _targetName.c_str());
break;
+
+ case kGameTypeAbracadabra:
+ _init = new Init_v2(this);
+ _video = new Video_v2(this);
+ _mult = new Mult_v2(this);
+ _draw = new Draw_v2(this);
+ _map = new Map_v2(this);
+ _goblin = new Goblin_v2(this);
+ _scenery = new Scenery_v2(this);
+ _preGob = new OnceUpon::Abracadabra(this);
+ break;
+
+ case kGameTypeBabaYaga:
+ _init = new Init_v2(this);
+ _video = new Video_v2(this);
+ _mult = new Mult_v2(this);
+ _draw = new Draw_v2(this);
+ _map = new Map_v2(this);
+ _goblin = new Goblin_v2(this);
+ _scenery = new Scenery_v2(this);
+ _preGob = new OnceUpon::BabaYaga(this);
+ break;
+
default:
deinitGameParts();
- return false;
+ return Common::kUnsupportedGameidError;
}
// Setup mixer
syncSoundSettings();
- _inter->setupOpcodes();
+ if (_inter)
+ _inter->setupOpcodes();
- return true;
+ return Common::kNoError;
}
void GobEngine::deinitGameParts() {
+ delete _preGob; _preGob = 0;
delete _saveLoad; _saveLoad = 0;
delete _mult; _mult = 0;
delete _vidPlayer; _vidPlayer = 0;
@@ -637,10 +674,10 @@ void GobEngine::deinitGameParts() {
delete _dataIO; _dataIO = 0;
}
-bool GobEngine::initGraphics() {
+Common::Error GobEngine::initGraphics() {
if (is800x600()) {
warning("GobEngine::initGraphics(): 800x600 games currently unsupported");
- return false;
+ return Common::kUnsupportedGameidError;
} else if (is640x480()) {
_width = 640;
_height = 480;
@@ -664,7 +701,7 @@ bool GobEngine::initGraphics() {
_global->_primarySurfDesc = SurfacePtr(new Surface(_width, _height, _pixelFormat.bytesPerPixel));
- return true;
+ return Common::kNoError;
}
} // End of namespace Gob
diff --git a/engines/gob/gob.h b/engines/gob/gob.h
index 52f3ba8f2d..df73404596 100644
--- a/engines/gob/gob.h
+++ b/engines/gob/gob.h
@@ -75,6 +75,7 @@ class Scenery;
class Util;
class SaveLoad;
class GobConsole;
+class PreGob;
#define WRITE_VAR_UINT32(var, val) _vm->_inter->_variables->writeVar32(var, val)
#define WRITE_VAR_UINT16(var, val) _vm->_inter->_variables->writeVar16(var, val)
@@ -129,7 +130,10 @@ enum GameType {
kGameTypeAdi4,
kGameTypeAdibou2,
kGameTypeAdibou1,
+ kGameTypeAbracadabra,
+ kGameTypeBabaYaga,
kGameTypeLittleRed,
+ kGameTypeOnceUponATime, // Need more inspection to see if Baba Yaga or Abracadabra
kGameTypeAJWorld
};
@@ -145,6 +149,13 @@ enum Features {
kFeaturesTrueColor = 1 << 7
};
+enum EndiannessMethod {
+ kEndiannessMethodLE, ///< Always little endian.
+ kEndiannessMethodBE, ///< Always big endian.
+ kEndiannessMethodSystem, ///< Follows system endianness.
+ kEndiannessMethodAltFile ///< Different endianness in alternate file.
+};
+
enum {
kDebugFuncOp = 1 << 0,
kDebugDrawOp = 1 << 1,
@@ -168,6 +179,8 @@ private:
int32 _features;
Common::Platform _platform;
+ EndiannessMethod _endiannessMethod;
+
uint32 _pauseStart;
// Engine APIs
@@ -176,10 +189,10 @@ private:
virtual void pauseEngineIntern(bool pause);
virtual void syncSoundSettings();
- bool initGameParts();
- void deinitGameParts();
+ Common::Error initGameParts();
+ Common::Error initGraphics();
- bool initGraphics();
+ void deinitGameParts();
public:
static const Common::Language _gobToScummVMLang[];
@@ -220,6 +233,7 @@ public:
Inter *_inter;
SaveLoad *_saveLoad;
VideoPlayer *_vidPlayer;
+ PreGob *_preGob;
const char *getLangDesc(int16 language) const;
void validateLanguage();
@@ -227,6 +241,7 @@ public:
void pauseGame();
+ EndiannessMethod getEndiannessMethod() const;
Endianness getEndianness() const;
Common::Platform getPlatform() const;
GameType getGameType() const;
diff --git a/engines/gob/init.cpp b/engines/gob/init.cpp
index a61261f355..814d4d1821 100644
--- a/engines/gob/init.cpp
+++ b/engines/gob/init.cpp
@@ -34,9 +34,13 @@
#include "gob/inter.h"
#include "gob/video.h"
#include "gob/videoplayer.h"
+
+#include "gob/sound/sound.h"
+
#include "gob/demos/scnplayer.h"
#include "gob/demos/batplayer.h"
-#include "gob/sound/sound.h"
+
+#include "gob/pregob/pregob.h"
namespace Gob {
@@ -118,6 +122,14 @@ void Init::initGame() {
return;
}
+ if (_vm->_preGob) {
+ _vm->_preGob->run();
+ delete _palDesc;
+ _vm->_video->initPrimary(-1);
+ cleanup();
+ return;
+ }
+
Common::SeekableReadStream *infFile = _vm->_dataIO->getFile("intro.inf");
if (!infFile) {
diff --git a/engines/gob/inter_bargon.cpp b/engines/gob/inter_bargon.cpp
index 134203fa9d..029f7c697b 100644
--- a/engines/gob/inter_bargon.cpp
+++ b/engines/gob/inter_bargon.cpp
@@ -119,7 +119,7 @@ void Inter_Bargon::oBargon_intro2(OpGobParams &params) {
MouseButtons buttons;
SurfacePtr surface;
SoundDesc samples[4];
- int16 comp[5] = { 0, 1, 2, 3, -1 };
+ static const int16 comp[5] = { 0, 1, 2, 3, -1 };
static const char *const sndFiles[] = {"1INTROII.snd", "2INTROII.snd", "1INTRO3.snd", "2INTRO3.snd"};
surface = _vm->_video->initSurfDesc(320, 200);
@@ -167,8 +167,8 @@ void Inter_Bargon::oBargon_intro3(OpGobParams &params) {
MouseButtons buttons;
Video::Color *palBak;
SoundDesc samples[2];
- int16 comp[3] = { 0, 1, -1 };
byte *palettes[4];
+ static const int16 comp[3] = { 0, 1, -1 };
static const char *const sndFiles[] = {"1INTROIV.snd", "2INTROIV.snd"};
static const char *const palFiles[] = {"2ou2.clt", "2ou3.clt", "2ou4.clt", "2ou5.clt"};
diff --git a/engines/gob/inter_v5.cpp b/engines/gob/inter_v5.cpp
index c0e8978afd..24905b08d1 100644
--- a/engines/gob/inter_v5.cpp
+++ b/engines/gob/inter_v5.cpp
@@ -281,7 +281,7 @@ void Inter_v5::o5_getSystemCDSpeed(OpGobParams &params) {
Font *font;
if ((font = _vm->_draw->loadFont("SPEED.LET"))) {
- _vm->_draw->drawString("100 %", 402, 89, 112, 144, 0, *_vm->_draw->_backSurface, *font);
+ font->drawString("100 %", 402, 89, 112, 144, 0, *_vm->_draw->_backSurface);
_vm->_draw->forceBlit();
delete font;
@@ -293,7 +293,7 @@ void Inter_v5::o5_getSystemRAM(OpGobParams &params) {
Font *font;
if ((font = _vm->_draw->loadFont("SPEED.LET"))) {
- _vm->_draw->drawString("100 %", 402, 168, 112, 144, 0, *_vm->_draw->_backSurface, *font);
+ font->drawString("100 %", 402, 168, 112, 144, 0, *_vm->_draw->_backSurface);
_vm->_draw->forceBlit();
delete font;
@@ -305,7 +305,7 @@ void Inter_v5::o5_getSystemCPUSpeed(OpGobParams &params) {
Font *font;
if ((font = _vm->_draw->loadFont("SPEED.LET"))) {
- _vm->_draw->drawString("100 %", 402, 248, 112, 144, 0, *_vm->_draw->_backSurface, *font);
+ font->drawString("100 %", 402, 248, 112, 144, 0, *_vm->_draw->_backSurface);
_vm->_draw->forceBlit();
delete font;
@@ -317,7 +317,7 @@ void Inter_v5::o5_getSystemDrawSpeed(OpGobParams &params) {
Font *font;
if ((font = _vm->_draw->loadFont("SPEED.LET"))) {
- _vm->_draw->drawString("100 %", 402, 326, 112, 144, 0, *_vm->_draw->_backSurface, *font);
+ font->drawString("100 %", 402, 326, 112, 144, 0, *_vm->_draw->_backSurface);
_vm->_draw->forceBlit();
delete font;
@@ -329,7 +329,7 @@ void Inter_v5::o5_totalSystemSpecs(OpGobParams &params) {
Font *font;
if ((font = _vm->_draw->loadFont("SPEED.LET"))) {
- _vm->_draw->drawString("100 %", 402, 405, 112, 144, 0, *_vm->_draw->_backSurface, *font);
+ font->drawString("100 %", 402, 405, 112, 144, 0, *_vm->_draw->_backSurface);
_vm->_draw->forceBlit();
delete font;
diff --git a/engines/gob/minigames/geisha/penetration.cpp b/engines/gob/minigames/geisha/penetration.cpp
index 3be9f1f651..c8c4f2bba7 100644
--- a/engines/gob/minigames/geisha/penetration.cpp
+++ b/engines/gob/minigames/geisha/penetration.cpp
@@ -505,7 +505,7 @@ bool Penetration::play(bool hasAccessPass, bool hasMaxEnergy, bool testMode) {
// Draw, fade in if necessary and wait for the end of the frame
_vm->_draw->blitInvalidated();
fadeIn();
- _vm->_util->waitEndFrame();
+ _vm->_util->waitEndFrame(false);
// Handle the input
checkInput();
@@ -778,29 +778,24 @@ void Penetration::drawFloorText() {
else if (_floor == 2)
floorString = strings[kString1stBasement];
+ Surface &surface = *_vm->_draw->_backSurface;
+
if (floorString)
- _vm->_draw->drawString(floorString, 10, 15, kColorFloorText, kColorBlack, 1,
- *_vm->_draw->_backSurface, *font);
+ font->drawString(floorString, 10, 15, kColorFloorText, kColorBlack, 1, surface);
if (_exits.size() > 0) {
int exitCount = kString2Exits;
if (_exits.size() == 1)
exitCount = kString1Exit;
- _vm->_draw->drawString(strings[kStringYouHave] , 10, 38, kColorExitText, kColorBlack, 1,
- *_vm->_draw->_backSurface, *font);
- _vm->_draw->drawString(strings[exitCount] , 10, 53, kColorExitText, kColorBlack, 1,
- *_vm->_draw->_backSurface, *font);
- _vm->_draw->drawString(strings[kStringToReach] , 10, 68, kColorExitText, kColorBlack, 1,
- *_vm->_draw->_backSurface, *font);
- _vm->_draw->drawString(strings[kStringUpperLevel1], 10, 84, kColorExitText, kColorBlack, 1,
- *_vm->_draw->_backSurface, *font);
- _vm->_draw->drawString(strings[kStringUpperLevel2], 10, 98, kColorExitText, kColorBlack, 1,
- *_vm->_draw->_backSurface, *font);
+ font->drawString(strings[kStringYouHave] , 10, 38, kColorExitText, kColorBlack, 1, surface);
+ font->drawString(strings[exitCount] , 10, 53, kColorExitText, kColorBlack, 1, surface);
+ font->drawString(strings[kStringToReach] , 10, 68, kColorExitText, kColorBlack, 1, surface);
+ font->drawString(strings[kStringUpperLevel1], 10, 84, kColorExitText, kColorBlack, 1, surface);
+ font->drawString(strings[kStringUpperLevel2], 10, 98, kColorExitText, kColorBlack, 1, surface);
} else
- _vm->_draw->drawString(strings[kStringNoExit], 10, 53, kColorExitText, kColorBlack, 1,
- *_vm->_draw->_backSurface, *font);
+ font->drawString(strings[kStringNoExit], 10, 53, kColorExitText, kColorBlack, 1, surface);
}
void Penetration::drawEndText() {
@@ -814,21 +809,17 @@ void Penetration::drawEndText() {
if (!font)
return;
+ Surface &surface = *_vm->_draw->_backSurface;
+
const char **strings = kStrings[getLanguage()];
- _vm->_draw->drawString(strings[kStringLevel0] , 11, 21, kColorExitText, kColorBlack, 1,
- *_vm->_draw->_backSurface, *font);
- _vm->_draw->drawString(strings[kStringPenetration], 11, 42, kColorExitText, kColorBlack, 1,
- *_vm->_draw->_backSurface, *font);
- _vm->_draw->drawString(strings[kStringSuccessful] , 11, 58, kColorExitText, kColorBlack, 1,
- *_vm->_draw->_backSurface, *font);
-
- _vm->_draw->drawString(strings[kStringDanger] , 11, 82, kColorFloorText, kColorBlack, 1,
- *_vm->_draw->_backSurface, *font);
- _vm->_draw->drawString(strings[kStringGynoides] , 11, 98, kColorFloorText, kColorBlack, 1,
- *_vm->_draw->_backSurface, *font);
- _vm->_draw->drawString(strings[kStringActivated], 11, 113, kColorFloorText, kColorBlack, 1,
- *_vm->_draw->_backSurface, *font);
+ font->drawString(strings[kStringLevel0] , 11, 21, kColorExitText, kColorBlack, 1, surface);
+ font->drawString(strings[kStringPenetration], 11, 42, kColorExitText, kColorBlack, 1, surface);
+ font->drawString(strings[kStringSuccessful] , 11, 58, kColorExitText, kColorBlack, 1, surface);
+
+ font->drawString(strings[kStringDanger] , 11, 82, kColorFloorText, kColorBlack, 1, surface);
+ font->drawString(strings[kStringGynoides] , 11, 98, kColorFloorText, kColorBlack, 1, surface);
+ font->drawString(strings[kStringActivated], 11, 113, kColorFloorText, kColorBlack, 1, surface);
_vm->_draw->dirtiedRect(_vm->_draw->_backSurface, kTextAreaLeft, kTextAreaTop, kTextAreaRight, kTextAreaBigBottom);
_vm->_draw->blitInvalidated();
diff --git a/engines/gob/module.mk b/engines/gob/module.mk
index 3395046b6c..d5ee6478be 100644
--- a/engines/gob/module.mk
+++ b/engines/gob/module.mk
@@ -3,6 +3,7 @@ MODULE := engines/gob
MODULE_OBJS := \
anifile.o \
aniobject.o \
+ backbuffer.o \
cheater.o \
cheater_geisha.o \
cmpfile.o \
@@ -77,6 +78,17 @@ MODULE_OBJS := \
demos/scnplayer.o \
demos/batplayer.o \
detection/detection.o \
+ pregob/pregob.o \
+ pregob/txtfile.o \
+ pregob/gctfile.o \
+ pregob/seqfile.o \
+ pregob/onceupon/onceupon.o \
+ pregob/onceupon/abracadabra.o \
+ pregob/onceupon/babayaga.o \
+ pregob/onceupon/title.o \
+ pregob/onceupon/parents.o \
+ pregob/onceupon/stork.o \
+ pregob/onceupon/chargenchild.o \
minigames/geisha/evilfish.o \
minigames/geisha/oko.o \
minigames/geisha/meter.o \
diff --git a/engines/gob/pregob/gctfile.cpp b/engines/gob/pregob/gctfile.cpp
new file mode 100644
index 0000000000..08c32cda76
--- /dev/null
+++ b/engines/gob/pregob/gctfile.cpp
@@ -0,0 +1,306 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/random.h"
+#include "common/stream.h"
+
+#include "gob/surface.h"
+#include "gob/video.h"
+
+#include "gob/pregob/gctfile.h"
+
+namespace Gob {
+
+GCTFile::Chunk::Chunk() : type(kChunkTypeNone) {
+}
+
+
+GCTFile::GCTFile(Common::SeekableReadStream &gct, Common::RandomSource &rnd) : _rnd(&rnd),
+ _areaLeft(0), _areaTop(0), _areaRight(0), _areaBottom(0), _currentItem(0xFFFF) {
+
+ load(gct);
+}
+
+GCTFile::~GCTFile() {
+}
+
+void GCTFile::load(Common::SeekableReadStream &gct) {
+ gct.skip(4); // Required buffer size
+ gct.skip(2); // Unknown
+
+ // Read the selector and line counts for each item
+ const uint16 itemCount = gct.readUint16LE();
+ _items.resize(itemCount);
+
+ for (Items::iterator i = _items.begin(); i != _items.end(); ++i) {
+ const uint16 selector = gct.readUint16LE();
+ const uint16 lineCount = gct.readUint16LE();
+
+ i->selector = selector;
+ i->lines.resize(lineCount);
+ }
+
+ // Read all item lines
+ for (Items::iterator i = _items.begin(); i != _items.end(); ++i) {
+ for (Lines::iterator l = i->lines.begin(); l != i->lines.end(); ++l) {
+ const uint16 lineSize = gct.readUint16LE();
+
+ readLine(gct, *l, lineSize);
+ }
+ }
+
+ if (gct.err())
+ error("GCTFile::load(): Failed reading GCT");
+}
+
+void GCTFile::readLine(Common::SeekableReadStream &gct, Line &line, uint16 lineSize) const {
+ line.chunks.push_back(Chunk());
+
+ while (lineSize > 0) {
+ byte c = gct.readByte();
+ lineSize--;
+
+ if (c == 0) {
+ // Command byte
+
+ if (lineSize == 0)
+ break;
+
+ byte cmd = gct.readByte();
+ lineSize--;
+
+ // Line end command
+ if (cmd == 0)
+ break;
+
+ // Item reference command
+ if (cmd == 1) {
+ if (lineSize < 2) {
+ warning("GCTFile::readLine(): Item reference command is missing parameters");
+ break;
+ }
+
+ const uint32 itemRef = gct.readUint16LE();
+ lineSize -= 2;
+
+ line.chunks.push_back(Chunk());
+ line.chunks.back().type = kChunkTypeItem;
+ line.chunks.back().item = itemRef;
+
+ line.chunks.push_back(Chunk());
+ continue;
+ }
+
+ warning("GCTFile::readLine(): Invalid command 0x%02X", cmd);
+ break;
+ }
+
+ // Text
+ line.chunks.back().type = kChunkTypeString;
+ line.chunks.back().text += (char)c;
+ }
+
+ // Skip bytes we didn't read (because of errors)
+ gct.skip(lineSize);
+
+ // Remove empty chunks from the end of the list
+ while (!line.chunks.empty() && (line.chunks.back().type == kChunkTypeNone))
+ line.chunks.pop_back();
+}
+
+uint16 GCTFile::getLineCount(uint item) const {
+ if (item >= _items.size())
+ return 0;
+
+ return _items[item].lines.size();
+}
+
+void GCTFile::selectLine(uint item, uint16 line) {
+ if ((item >= _items.size()) && (item != kSelectorAll) && (item != kSelectorRandom))
+ return;
+
+ _items[item].selector = line;
+}
+
+void GCTFile::setText(uint item, uint16 line, const Common::String &text) {
+ if ((item >= _items.size()) || (line >= _items[item].lines.size()))
+ return;
+
+ _items[item].lines[line].chunks.clear();
+ _items[item].lines[line].chunks.push_back(Chunk());
+
+ _items[item].lines[line].chunks.back().type = kChunkTypeString;
+ _items[item].lines[line].chunks.back().text = text;
+}
+
+void GCTFile::setText(uint item, const Common::String &text) {
+ if (item >= _items.size())
+ return;
+
+ _items[item].selector = 0;
+
+ _items[item].lines.resize(1);
+
+ setText(item, 0, text);
+}
+
+void GCTFile::reset() {
+ _currentItem = 0xFFFF;
+ _currentText.clear();
+}
+
+Common::String GCTFile::getLineText(const Line &line) const {
+ Common::String text;
+
+ // Go over all chunks in this line
+ for (Chunks::const_iterator c = line.chunks.begin(); c != line.chunks.end(); ++c) {
+ // A chunk is either a direct string, or a reference to another item
+
+ if (c->type == kChunkTypeItem) {
+ Common::List<Common::String> lines;
+
+ getItemText(c->item, lines);
+ if (lines.empty())
+ continue;
+
+ if (lines.size() > 1)
+ warning("GCTFile::getLineText(): Referenced item has multiple lines");
+
+ text += lines.front();
+ } else if (c->type == kChunkTypeString)
+ text += c->text;
+ }
+
+ return text;
+}
+
+void GCTFile::getItemText(uint item, Common::List<Common::String> &text) const {
+ text.clear();
+
+ if ((item >= _items.size()) || _items[item].lines.empty())
+ return;
+
+ uint16 line = _items[item].selector;
+
+ // Draw all lines
+ if (line == kSelectorAll) {
+ for (Lines::const_iterator l = _items[item].lines.begin(); l != _items[item].lines.end(); ++l)
+ text.push_back(getLineText(*l));
+
+ return;
+ }
+
+ // Draw random line
+ if (line == kSelectorRandom)
+ line = _rnd->getRandomNumber(_items[item].lines.size() - 1);
+
+ if (line >= _items[item].lines.size())
+ return;
+
+ text.push_back(getLineText(_items[item].lines[line]));
+}
+
+void GCTFile::setArea(int16 left, int16 top, int16 right, int16 bottom) {
+ trashBuffer();
+
+ _hasArea = false;
+
+ const int16 width = right - left + 1;
+ const int16 height = bottom - top + 1;
+ if ((width <= 0) || (height <= 0))
+ return;
+
+ _areaLeft = left;
+ _areaTop = top;
+ _areaRight = right;
+ _areaBottom = bottom;
+
+ _hasArea = true;
+
+ resizeBuffer(width, height);
+}
+
+bool GCTFile::clear(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) {
+ return restoreScreen(dest, left, top, right, bottom);
+}
+
+bool GCTFile::fill(Surface &dest, uint8 color, int16 &left, int16 &top, int16 &right, int16 &bottom) {
+ left = _areaLeft;
+ top = _areaTop;
+ right = _areaRight;
+ bottom = _areaBottom;
+
+ if (!hasSavedBackground())
+ saveScreen(dest, left, top, right, bottom);
+
+ dest.fillRect(left, top, right, bottom, color);
+
+ return true;
+}
+
+bool GCTFile::finished() const {
+ return (_currentItem != 0xFFFF) && _currentText.empty();
+}
+
+bool GCTFile::draw(Surface &dest, uint16 item, const Font &font, uint8 color,
+ int16 &left, int16 &top, int16 &right, int16 &bottom) {
+
+ if ((item >= _items.size()) || !_hasArea)
+ return false;
+
+ left = _areaLeft;
+ top = _areaTop;
+ right = _areaRight;
+ bottom = _areaBottom;
+
+ const int16 width = right - left + 1;
+ const int16 height = bottom - top + 1;
+
+ const uint lineCount = height / font.getCharHeight();
+ if (lineCount == 0)
+ return false;
+
+ if (!hasSavedBackground())
+ saveScreen(dest, left, top, right, bottom);
+
+ if (item != _currentItem) {
+ _currentItem = item;
+
+ getItemText(_currentItem, _currentText);
+ }
+
+ if (_currentText.empty())
+ return false;
+
+ int16 y = top;
+ for (uint i = 0; (i < lineCount) && !_currentText.empty(); i++, y += font.getCharHeight()) {
+ const Common::String &line = _currentText.front();
+ const int16 x = left + ((width - (line.size() * font.getCharWidth())) / 2);
+
+ font.drawString(line, x, y, color, 0, true, dest);
+ _currentText.pop_front();
+ }
+
+ return true;
+}
+
+} // End of namespace Gob
diff --git a/engines/gob/pregob/gctfile.h b/engines/gob/pregob/gctfile.h
new file mode 100644
index 0000000000..ed6351b7a8
--- /dev/null
+++ b/engines/gob/pregob/gctfile.h
@@ -0,0 +1,149 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_GCTFILE_H
+#define GOB_PREGOB_GCTFILE_H
+
+#include "common/str.h"
+#include "common/array.h"
+#include "common/list.h"
+
+#include "gob/backbuffer.h"
+
+namespace Common {
+ class RandomSource;
+ class SeekableReadStream;
+}
+
+namespace Gob {
+
+class Surface;
+class Font;
+
+class GCTFile : public BackBuffer {
+public:
+ static const uint16 kSelectorAll = 0xFFFE; ///< Print all lines.
+ static const uint16 kSelectorRandom = 0xFFFF; ///< Print a random line.
+
+
+ GCTFile(Common::SeekableReadStream &gct, Common::RandomSource &rnd);
+ ~GCTFile();
+
+ /** Return the number of lines in an item. */
+ uint16 getLineCount(uint item) const;
+
+ /** Set the area the text will be printed in. */
+ void setArea(int16 left, int16 top, int16 right, int16 bottom);
+
+ /** Set which line of this item should be printed. */
+ void selectLine(uint item, uint16 line);
+
+ /** Change the text of an items' line. */
+ void setText(uint item, uint16 line, const Common::String &text);
+ /** Change the item into one one line and set that line's text. */
+ void setText(uint item, const Common::String &text);
+
+ /** Reset the item drawing state. */
+ void reset();
+
+ /** Clear the drawn text, restoring the original content. */
+ bool clear(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom);
+
+ /** Fill the text area with a color. */
+ bool fill(Surface &dest, uint8 color, int16 &left, int16 &top, int16 &right, int16 &bottom);
+
+ /** Draw an item onto the surface, until all text has been drawn or the area is filled. */
+ bool draw(Surface &dest, uint16 item, const Font &font, uint8 color,
+ int16 &left, int16 &top, int16 &right, int16 &bottom);
+
+ /** Did we draw all text? */
+ bool finished() const;
+
+private:
+ /** The type of a chunk. */
+ enum ChunkType {
+ kChunkTypeNone = 0, ///< Do nothing.
+ kChunkTypeString , ///< A direct string.
+ kChunkTypeItem ///< A reference to an item to print instead.
+ };
+
+ /** A chunk in an item text line. */
+ struct Chunk {
+ ChunkType type; ///< The type of the chunk.
+
+ Common::String text; ///< Text to print.
+
+ int item; ///< Item to print instead.
+
+ Chunk();
+ };
+
+ typedef Common::List<Chunk> Chunks;
+
+ /** A line in an item. */
+ struct Line {
+ Chunks chunks; ///< The chunks that make up the line.
+ };
+
+ typedef Common::Array<Line> Lines;
+
+ /** A GCT item. */
+ struct Item {
+ Lines lines; ///< The text lines in the item
+ uint16 selector; ///< Which line to print.
+ };
+
+ typedef Common::Array<Item> Items;
+
+
+ Common::RandomSource *_rnd;
+
+ Items _items; ///< All GCT items.
+
+ // The area on which to print
+ bool _hasArea;
+ int16 _areaLeft;
+ int16 _areaTop;
+ int16 _areaRight;
+ int16 _areaBottom;
+
+ /** Index of the current item we're drawing. */
+ uint16 _currentItem;
+ /** Text left to draw. */
+ Common::List<Common::String> _currentText;
+
+
+ // -- Loading helpers --
+
+ void load(Common::SeekableReadStream &gct);
+ void readLine(Common::SeekableReadStream &gct, Line &line, uint16 lineSize) const;
+
+
+ // -- Draw helpers --
+
+ Common::String getLineText(const Line &line) const;
+ void getItemText(uint item, Common::List<Common::String> &text) const;
+};
+
+} // End of namespace Gob
+
+#endif // GOB_PREGOB_GCTFILE_H
diff --git a/engines/gob/pregob/onceupon/abracadabra.cpp b/engines/gob/pregob/onceupon/abracadabra.cpp
new file mode 100644
index 0000000000..2cf6855ef8
--- /dev/null
+++ b/engines/gob/pregob/onceupon/abracadabra.cpp
@@ -0,0 +1,137 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/textconsole.h"
+
+#include "gob/gob.h"
+
+#include "gob/pregob/onceupon/abracadabra.h"
+
+static const uint8 kCopyProtectionColors[7] = {
+ 14, 11, 13, 1, 7, 12, 2
+};
+
+static const uint8 kCopyProtectionShapes[7 * 20] = {
+ 3, 4, 3, 0, 1, 2, 0, 2, 2, 0, 2, 4, 0, 3, 4, 1, 1, 4, 1, 3,
+ 0, 2, 0, 4, 2, 4, 4, 2, 3, 0, 1, 1, 1, 1, 3, 0, 4, 2, 3, 4,
+ 0, 0, 1, 2, 1, 1, 2, 4, 3, 1, 4, 2, 4, 4, 2, 4, 1, 2, 3, 3,
+ 1, 0, 2, 3, 4, 2, 3, 2, 2, 0, 0, 0, 4, 2, 3, 4, 4, 0, 4, 1,
+ 4, 2, 1, 1, 1, 1, 4, 3, 4, 2, 3, 0, 0, 3, 0, 2, 3, 0, 2, 4,
+ 4, 2, 4, 3, 0, 4, 0, 2, 3, 1, 4, 1, 3, 1, 0, 0, 2, 1, 3, 2,
+ 3, 1, 0, 3, 1, 3, 4, 2, 4, 4, 3, 2, 0, 2, 0, 1, 2, 0, 1, 4
+};
+
+static const uint8 kCopyProtectionObfuscate[4] = {
+ 1, 0, 2, 3
+};
+
+namespace Gob {
+
+namespace OnceUpon {
+
+const OnceUpon::MenuButton Abracadabra::kAnimalsButtons = {
+ true, 131, 127, 183, 164, 193, 0, 243, 35, 132, 128, 0
+};
+
+const OnceUpon::MenuButton Abracadabra::kAnimalButtons[] = {
+ {false, 37, 89, 95, 127, 37, 89, 95, 127, 131, 25, 0},
+ {false, 114, 65, 172, 111, 114, 65, 172, 111, 131, 25, 1},
+ {false, 186, 72, 227, 96, 186, 72, 227, 96, 139, 25, 2},
+ {false, 249, 87, 282, 112, 249, 87, 282, 112, 143, 25, 3},
+ {false, 180, 102, 234, 138, 180, 102, 234, 138, 133, 25, 4},
+ {false, 197, 145, 242, 173, 197, 145, 242, 173, 137, 25, 5},
+ {false, 113, 151, 171, 176, 113, 151, 171, 176, 131, 25, 6},
+ {false, 114, 122, 151, 150, 114, 122, 151, 150, 141, 25, 7},
+ {false, 36, 136, 94, 176, 36, 136, 94, 176, 131, 25, 8},
+ {false, 243, 123, 295, 155, 243, 123, 295, 155, 136, 25, 9}
+};
+
+const char *Abracadabra::kAnimalNames[] = {
+ "loup",
+ "drag",
+ "arai",
+ "crap",
+ "crab",
+ "mous",
+ "saut",
+ "guep",
+ "rhin",
+ "scor"
+};
+
+// The houses where the stork can drop a bundle
+const OnceUpon::MenuButton Abracadabra::kStorkHouses[] = {
+ {false, 16, 80, 87, 125, 0, 0, 0, 0, 0, 0, 0}, // Castle , Lord & Lady
+ {false, 61, 123, 96, 149, 0, 0, 0, 0, 0, 0, 1}, // Cottage, Farmers
+ {false, 199, 118, 226, 137, 0, 0, 0, 0, 0, 0, 2}, // Hut , Woodcutters
+ {false, 229, 91, 304, 188, 0, 0, 0, 0, 0, 0, 3} // Palace , King & Queen
+};
+
+// The stork bundle drop parameters
+const Stork::BundleDrop Abracadabra::kStorkBundleDrops[] = {
+ { 14, 65, 127, true },
+ { 14, 76, 152, true },
+ { 14, 204, 137, true },
+ { 11, 275, 179, false }
+};
+
+// Parameters for the stork section.
+const OnceUpon::StorkParam Abracadabra::kStorkParam = {
+ "present.cmp", ARRAYSIZE(kStorkHouses), kStorkHouses, kStorkBundleDrops
+};
+
+
+Abracadabra::Abracadabra(GobEngine *vm) : OnceUpon(vm) {
+}
+
+Abracadabra::~Abracadabra() {
+}
+
+void Abracadabra::run() {
+ init();
+
+ // Copy protection
+ bool correctCP = doCopyProtection(kCopyProtectionColors, kCopyProtectionShapes, kCopyProtectionObfuscate);
+ if (_vm->shouldQuit() || !correctCP)
+ return;
+
+ // Show the intro
+ showIntro();
+ if (_vm->shouldQuit())
+ return;
+
+ // Handle the start menu
+ doStartMenu(&kAnimalsButtons, ARRAYSIZE(kAnimalButtons), kAnimalButtons, kAnimalNames);
+ if (_vm->shouldQuit())
+ return;
+
+ // Play the actual game
+ playGame();
+}
+
+const OnceUpon::StorkParam &Abracadabra::getStorkParameters() const {
+ return kStorkParam;
+}
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
diff --git a/engines/gob/pregob/onceupon/abracadabra.h b/engines/gob/pregob/onceupon/abracadabra.h
new file mode 100644
index 0000000000..8048213f5f
--- /dev/null
+++ b/engines/gob/pregob/onceupon/abracadabra.h
@@ -0,0 +1,61 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_ONCEUPON_ABRACADABRA_H
+#define GOB_PREGOB_ONCEUPON_ABRACADABRA_H
+
+#include "gob/pregob/onceupon/onceupon.h"
+
+namespace Gob {
+
+namespace OnceUpon {
+
+class Abracadabra : public OnceUpon {
+public:
+ Abracadabra(GobEngine *vm);
+ ~Abracadabra();
+
+ void run();
+
+protected:
+ const StorkParam &getStorkParameters() const;
+
+private:
+ /** Definition of the menu button that leads to the animal names screen. */
+ static const MenuButton kAnimalsButtons;
+
+ /** Definition of the buttons that make up the animals in the animal names screen. */
+ static const MenuButton kAnimalButtons[];
+ /** File prefixes for the name of each animal. */
+ static const char *kAnimalNames[];
+
+ // Parameters for the stork section.
+ static const MenuButton kStorkHouses[];
+ static const Stork::BundleDrop kStorkBundleDrops[];
+ static const struct StorkParam kStorkParam;
+};
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
+
+#endif // GOB_PREGOB_ONCEUPON_ABRACADABRA_H
diff --git a/engines/gob/pregob/onceupon/babayaga.cpp b/engines/gob/pregob/onceupon/babayaga.cpp
new file mode 100644
index 0000000000..ef56b9dd0b
--- /dev/null
+++ b/engines/gob/pregob/onceupon/babayaga.cpp
@@ -0,0 +1,137 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/textconsole.h"
+
+#include "gob/gob.h"
+
+#include "gob/pregob/onceupon/babayaga.h"
+
+static const uint8 kCopyProtectionColors[7] = {
+ 14, 11, 13, 1, 7, 12, 2
+};
+
+static const uint8 kCopyProtectionShapes[7 * 20] = {
+ 0, 0, 1, 2, 1, 1, 2, 4, 3, 1, 4, 2, 4, 4, 2, 4, 1, 2, 3, 3,
+ 3, 1, 0, 3, 1, 3, 4, 2, 4, 4, 3, 2, 0, 2, 0, 1, 2, 0, 1, 4,
+ 1, 0, 2, 3, 4, 2, 3, 2, 2, 0, 0, 0, 4, 2, 3, 4, 4, 0, 4, 1,
+ 0, 2, 0, 4, 2, 4, 4, 2, 3, 0, 1, 1, 1, 1, 3, 0, 4, 2, 3, 4,
+ 3, 4, 3, 0, 1, 2, 0, 2, 2, 0, 2, 4, 0, 3, 4, 1, 1, 4, 1, 3,
+ 4, 2, 1, 1, 1, 1, 4, 3, 4, 2, 3, 0, 0, 3, 0, 2, 3, 0, 2, 4,
+ 4, 2, 4, 3, 0, 4, 0, 2, 3, 1, 4, 1, 3, 1, 0, 0, 2, 1, 3, 2
+};
+
+static const uint8 kCopyProtectionObfuscate[4] = {
+ 0, 1, 2, 3
+};
+
+namespace Gob {
+
+namespace OnceUpon {
+
+const OnceUpon::MenuButton BabaYaga::kAnimalsButtons = {
+ true, 131, 127, 183, 164, 193, 0, 245, 37, 131, 127, 0
+};
+
+const OnceUpon::MenuButton BabaYaga::kAnimalButtons[] = {
+ {false, 34, 84, 92, 127, 34, 84, 92, 127, 131, 25, 0},
+ {false, 114, 65, 172, 111, 114, 65, 172, 111, 131, 25, 1},
+ {false, 186, 72, 227, 96, 186, 72, 227, 96, 139, 25, 2},
+ {false, 249, 87, 282, 112, 249, 87, 282, 112, 143, 25, 3},
+ {false, 180, 97, 234, 138, 180, 97, 234, 138, 133, 25, 4},
+ {false, 197, 145, 242, 173, 197, 145, 242, 173, 137, 25, 5},
+ {false, 113, 156, 171, 176, 113, 156, 171, 176, 131, 25, 6},
+ {false, 114, 127, 151, 150, 114, 127, 151, 150, 141, 25, 7},
+ {false, 36, 136, 94, 176, 36, 136, 94, 176, 131, 25, 8},
+ {false, 245, 123, 293, 155, 245, 123, 293, 155, 136, 25, 9}
+};
+
+const char *BabaYaga::kAnimalNames[] = {
+ "vaut",
+ "drag",
+ "arai",
+ "gren",
+ "fauc",
+ "abei",
+ "serp",
+ "tort",
+ "sang",
+ "rena"
+};
+
+// The houses where the stork can drop a bundle
+const OnceUpon::MenuButton BabaYaga::kStorkHouses[] = {
+ {false, 16, 80, 87, 125, 0, 0, 0, 0, 0, 0, 0}, // Castle , Lord & Lady
+ {false, 61, 123, 96, 149, 0, 0, 0, 0, 0, 0, 1}, // Cottage, Farmers
+ {false, 199, 118, 226, 137, 0, 0, 0, 0, 0, 0, 2}, // Hut , Woodcutters
+ {false, 229, 91, 304, 188, 0, 0, 0, 0, 0, 0, 3} // Palace , King & Queen
+};
+
+// The stork bundle drop parameters
+const Stork::BundleDrop BabaYaga::kStorkBundleDrops[] = {
+ { 14, 35, 129, true },
+ { 14, 70, 148, true },
+ { 14, 206, 136, true },
+ { 11, 260, 225, false }
+};
+
+// Parameters for the stork section.
+const OnceUpon::StorkParam BabaYaga::kStorkParam = {
+ "present2.cmp", ARRAYSIZE(kStorkHouses), kStorkHouses, kStorkBundleDrops
+};
+
+
+BabaYaga::BabaYaga(GobEngine *vm) : OnceUpon(vm) {
+}
+
+BabaYaga::~BabaYaga() {
+}
+
+void BabaYaga::run() {
+ init();
+
+ // Copy protection
+ bool correctCP = doCopyProtection(kCopyProtectionColors, kCopyProtectionShapes, kCopyProtectionObfuscate);
+ if (_vm->shouldQuit() || !correctCP)
+ return;
+
+ // Show the intro
+ showIntro();
+ if (_vm->shouldQuit())
+ return;
+
+ // Handle the start menu
+ doStartMenu(&kAnimalsButtons, ARRAYSIZE(kAnimalButtons), kAnimalButtons, kAnimalNames);
+ if (_vm->shouldQuit())
+ return;
+
+ // Play the actual game
+ playGame();
+}
+
+const OnceUpon::StorkParam &BabaYaga::getStorkParameters() const {
+ return kStorkParam;
+}
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
diff --git a/engines/gob/pregob/onceupon/babayaga.h b/engines/gob/pregob/onceupon/babayaga.h
new file mode 100644
index 0000000000..0241f78f4e
--- /dev/null
+++ b/engines/gob/pregob/onceupon/babayaga.h
@@ -0,0 +1,61 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_ONCEUPON_BABAYAGA_H
+#define GOB_PREGOB_ONCEUPON_BABAYAGA_H
+
+#include "gob/pregob/onceupon/onceupon.h"
+
+namespace Gob {
+
+namespace OnceUpon {
+
+class BabaYaga : public OnceUpon {
+public:
+ BabaYaga(GobEngine *vm);
+ ~BabaYaga();
+
+ void run();
+
+protected:
+ const StorkParam &getStorkParameters() const;
+
+private:
+ /** Definition of the menu button that leads to the animal names screen. */
+ static const MenuButton kAnimalsButtons;
+
+ /** Definition of the buttons that make up the animals in the animal names screen. */
+ static const MenuButton kAnimalButtons[];
+ /** File prefixes for the name of each animal. */
+ static const char *kAnimalNames[];
+
+ // Parameters for the stork section.
+ static const MenuButton kStorkHouses[];
+ static const Stork::BundleDrop kStorkBundleDrops[];
+ static const struct StorkParam kStorkParam;
+};
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
+
+#endif // GOB_PREGOB_ONCEUPON_BABAYAGA_H
diff --git a/engines/gob/pregob/onceupon/brokenstrings.h b/engines/gob/pregob/onceupon/brokenstrings.h
new file mode 100644
index 0000000000..89acb1c6bd
--- /dev/null
+++ b/engines/gob/pregob/onceupon/brokenstrings.h
@@ -0,0 +1,60 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_ONCEUPON_BROKENSTRINGS_H
+#define GOB_PREGOB_ONCEUPON_BROKENSTRINGS_H
+
+struct BrokenString {
+ const char *wrong;
+ const char *correct;
+};
+
+struct BrokenStringLanguage {
+ const BrokenString *strings;
+ uint count;
+};
+
+static const BrokenString kBrokenStringsGerman[] = {
+ { "Zeichungen von Kaki," , "Zeichnungen von Kaki," },
+ { "die es in seine Wachtr\204ume", "die es in seine Tagtr\204ume" },
+ { " Spielerfahrung" , " Spielerfahren" },
+ { " Fortgeschrittene" , " Fortgeschritten" },
+ { "die Vespe" , "die Wespe" },
+ { "das Rhinoceros" , "das Rhinozeros" },
+ { "die Heusschrecke" , "die Heuschrecke" },
+ { "Das, von Drachen gebrachte" , "Das vom Drachen gebrachte" },
+ { "Am Waldesrand es sieht" , "Am Waldesrand sieht es" },
+ { " das Kind den Palast." , "das Kind den Palast." },
+ { "Am Waldessaum sieht" , "Am Waldesrand sieht" },
+ { "tipp auf ESC!" , "dr\201cke ESC!" },
+ { "Wohin fliegt der Drachen?" , "Wohin fliegt der Drache?" }
+};
+
+static const BrokenStringLanguage kBrokenStrings[kLanguageCount] = {
+ { 0, 0 }, // French
+ { kBrokenStringsGerman, ARRAYSIZE(kBrokenStringsGerman) }, // German
+ { 0, 0 }, // English
+ { 0, 0 }, // Spanish
+ { 0, 0 }, // Italian
+};
+
+#endif // GOB_PREGOB_ONCEUPON_BROKENSTRINGS_H
diff --git a/engines/gob/pregob/onceupon/chargenchild.cpp b/engines/gob/pregob/onceupon/chargenchild.cpp
new file mode 100644
index 0000000000..ba099e4937
--- /dev/null
+++ b/engines/gob/pregob/onceupon/chargenchild.cpp
@@ -0,0 +1,117 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gob/surface.h"
+#include "gob/anifile.h"
+
+#include "gob/pregob/onceupon/chargenchild.h"
+
+enum Animation {
+ kAnimWalkLeft = 0,
+ kAnimWalkRight = 1,
+ kAnimJumpLeft = 2,
+ kAnimJumpRight = 3,
+ kAnimTapFoot = 14
+};
+
+namespace Gob {
+
+namespace OnceUpon {
+
+CharGenChild::CharGenChild(const ANIFile &ani) : ANIObject(ani) {
+ setPosition(265, 110);
+ setAnimation(kAnimWalkLeft);
+ setVisible(true);
+ setPause(false);
+}
+
+CharGenChild::~CharGenChild() {
+}
+
+void CharGenChild::advance() {
+ bool wasLastFrame = lastFrame();
+
+ ANIObject::advance();
+
+ int16 x, y, left, top, width, height;
+ getPosition(x, y);
+ getFramePosition(left, top);
+ getFrameSize(width, height);
+
+ const int16 right = left + width - 1;
+
+ switch (getAnimation()) {
+ case kAnimWalkLeft:
+ if (left <= 147)
+ setAnimation(kAnimWalkRight);
+ break;
+
+ case kAnimWalkRight:
+ if (right >= 290) {
+ setAnimation(kAnimJumpLeft);
+
+ setPosition(x, y - 14);
+ }
+ break;
+
+ case kAnimJumpLeft:
+ if (wasLastFrame) {
+ setAnimation(kAnimTapFoot);
+
+ setPosition(x, y - 10);
+ }
+ break;
+
+ case kAnimTapFoot:
+ if (wasLastFrame) {
+ setAnimation(kAnimJumpRight);
+
+ setPosition(x, y + 10);
+ }
+ break;
+
+ case kAnimJumpRight:
+ if (wasLastFrame) {
+ setAnimation(kAnimWalkLeft);
+
+ setPosition(x, y + 14);
+ }
+ break;
+ }
+}
+
+CharGenChild::Sound CharGenChild::shouldPlaySound() const {
+ const uint16 anim = getAnimation();
+ const uint16 frame = getFrame();
+
+ if (((anim == kAnimWalkLeft) || (anim == kAnimWalkRight)) && ((frame == 1) || (frame == 6)))
+ return kSoundWalk;
+
+ if (((anim == kAnimJumpLeft) || (anim == kAnimJumpRight)) && (frame == 0))
+ return kSoundJump;
+
+ return kSoundNone;
+}
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
diff --git a/engines/gob/pregob/onceupon/chargenchild.h b/engines/gob/pregob/onceupon/chargenchild.h
new file mode 100644
index 0000000000..3b09ef112a
--- /dev/null
+++ b/engines/gob/pregob/onceupon/chargenchild.h
@@ -0,0 +1,60 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_ONCEUPON_CHARGENCHILD_H
+#define GOB_PREGOB_ONCEUPON_CHARGENCHILD_H
+
+#include "common/system.h"
+
+#include "gob/aniobject.h"
+
+namespace Gob {
+
+class Surface;
+class ANIFile;
+
+namespace OnceUpon {
+
+/** The child running around on the character generator screen. */
+class CharGenChild : public ANIObject {
+public:
+ enum Sound {
+ kSoundNone = 0,
+ kSoundWalk ,
+ kSoundJump
+ };
+
+ CharGenChild(const ANIFile &ani);
+ ~CharGenChild();
+
+ /** Advance the animation to the next frame. */
+ void advance();
+
+ /** Should we play a sound right now? */
+ Sound shouldPlaySound() const;
+};
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
+
+#endif // GOB_PREGOB_ONCEUPON_CHARGENCHILD_H
diff --git a/engines/gob/pregob/onceupon/onceupon.cpp b/engines/gob/pregob/onceupon/onceupon.cpp
new file mode 100644
index 0000000000..e4c2df34c0
--- /dev/null
+++ b/engines/gob/pregob/onceupon/onceupon.cpp
@@ -0,0 +1,1904 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gob/gob.h"
+#include "gob/global.h"
+#include "gob/util.h"
+#include "gob/dataio.h"
+#include "gob/surface.h"
+#include "gob/draw.h"
+#include "gob/video.h"
+#include "gob/anifile.h"
+#include "gob/aniobject.h"
+
+#include "gob/sound/sound.h"
+
+#include "gob/pregob/txtfile.h"
+#include "gob/pregob/gctfile.h"
+
+#include "gob/pregob/onceupon/onceupon.h"
+#include "gob/pregob/onceupon/palettes.h"
+#include "gob/pregob/onceupon/title.h"
+#include "gob/pregob/onceupon/parents.h"
+#include "gob/pregob/onceupon/chargenchild.h"
+
+static const uint kLanguageCount = 5;
+
+static const uint kCopyProtectionHelpStringCount = 3;
+
+static const char *kCopyProtectionHelpStrings[Gob::OnceUpon::OnceUpon::kLanguageCount][kCopyProtectionHelpStringCount] = {
+ { // French
+ "Consulte le livret des animaux, rep\212re la",
+ "page correspondant \205 la couleur de l\'\202cran",
+ "et clique le symbole associ\202 \205 l\'animal affich\202.",
+ },
+ { // German
+ "Suche im Tieralbum die Seite, die der Farbe auf",
+ "dem Bildschirm entspricht und klicke auf das",
+ "Tiersymbol.",
+ },
+ { // English
+ "Consult the book of animals, find the page",
+ "corresponding to the colour of screen and click",
+ "the symbol associated with the animal displayed.",
+ },
+ { // Spanish
+ "Consulta el libro de los animales, localiza la ",
+ "p\240gina que corresponde al color de la pantalla.",
+ "Cliquea el s\241mbolo asociado al animal que aparece.",
+ },
+ { // Italian
+ "Guarda il libretto degli animali, trova la",
+ "pagina che corrisponde al colore dello schermo,",
+ "clicca il simbolo associato all\'animale presentato",
+ }
+};
+
+static const char *kCopyProtectionWrongStrings[Gob::OnceUpon::OnceUpon::kLanguageCount] = {
+ "Tu t\'es tromp\202, dommage...", // French
+ "Schade, du hast dich geirrt." , // German
+ "You are wrong, what a pity!" , // English
+ "Te equivocas, l\240stima..." , // Spanish
+ "Sei Sbagliato, peccato..." // Italian
+};
+
+static const uint kCopyProtectionShapeCount = 5;
+
+static const int16 kCopyProtectionShapeCoords[kCopyProtectionShapeCount][6] = {
+ { 0, 51, 26, 75, 60, 154},
+ { 28, 51, 58, 81, 96, 151},
+ { 60, 51, 94, 79, 136, 152},
+ { 96, 51, 136, 71, 180, 155},
+ {140, 51, 170, 77, 228, 153}
+};
+
+enum ClownAnimation {
+ kClownAnimationClownCheer = 0,
+ kClownAnimationClownStand = 1,
+ kClownAnimationClownCry = 6
+};
+
+// 12 seconds delay for one area full of GCT text
+static const uint32 kGCTDelay = 12000;
+
+namespace Gob {
+
+namespace OnceUpon {
+
+const OnceUpon::MenuButton OnceUpon::kMainMenuDifficultyButton[] = {
+ {false, 29, 18, 77, 57, 0, 0, 0, 0, 0, 0, (int)kDifficultyBeginner},
+ {false, 133, 18, 181, 57, 0, 0, 0, 0, 0, 0, (int)kDifficultyIntermediate},
+ {false, 241, 18, 289, 57, 0, 0, 0, 0, 0, 0, (int)kDifficultyAdvanced},
+};
+
+const OnceUpon::MenuButton OnceUpon::kSectionButtons[] = {
+ {false, 27, 121, 91, 179, 0, 0, 0, 0, 0, 0, 0},
+ { true, 95, 121, 159, 179, 4, 1, 56, 49, 100, 126, 2},
+ { true, 163, 121, 227, 179, 64, 1, 120, 49, 168, 126, 6},
+ { true, 231, 121, 295, 179, 128, 1, 184, 49, 236, 126, 10}
+};
+
+const OnceUpon::MenuButton OnceUpon::kIngameButtons[] = {
+ {true, 108, 83, 139, 116, 0, 0, 31, 34, 108, 83, 0},
+ {true, 144, 83, 175, 116, 36, 0, 67, 34, 144, 83, 1},
+ {true, 180, 83, 211, 116, 72, 0, 103, 34, 180, 83, 2}
+};
+
+const OnceUpon::MenuButton OnceUpon::kAnimalNamesBack = {
+ true, 19, 13, 50, 46, 36, 0, 67, 34, 19, 13, 1
+};
+
+const OnceUpon::MenuButton OnceUpon::kLanguageButtons[] = {
+ {true, 43, 80, 93, 115, 0, 55, 50, 90, 43, 80, 0},
+ {true, 132, 80, 182, 115, 53, 55, 103, 90, 132, 80, 1},
+ {true, 234, 80, 284, 115, 106, 55, 156, 90, 234, 80, 2},
+ {true, 43, 138, 93, 173, 159, 55, 209, 90, 43, 138, 3},
+ {true, 132, 138, 182, 173, 212, 55, 262, 90, 132, 138, 4},
+ {true, 234, 138, 284, 173, 265, 55, 315, 90, 234, 138, 2}
+};
+
+const char *OnceUpon::kSound[kSoundCount] = {
+ "diamant.snd", // kSoundClick
+ "cigogne.snd", // kSoundStork
+ "saute.snd" // kSoundJump
+};
+
+const OnceUpon::SectionFunc OnceUpon::kSectionFuncs[kSectionCount] = {
+ &OnceUpon::sectionStork,
+ &OnceUpon::sectionChapter1,
+ &OnceUpon::sectionParents,
+ &OnceUpon::sectionChapter2,
+ &OnceUpon::sectionForest0,
+ &OnceUpon::sectionChapter3,
+ &OnceUpon::sectionEvilCastle,
+ &OnceUpon::sectionChapter4,
+ &OnceUpon::sectionForest1,
+ &OnceUpon::sectionChapter5,
+ &OnceUpon::sectionBossFight,
+ &OnceUpon::sectionChapter6,
+ &OnceUpon::sectionForest2,
+ &OnceUpon::sectionChapter7,
+ &OnceUpon::sectionEnd
+};
+
+
+OnceUpon::ScreenBackup::ScreenBackup() : palette(-1), changedCursor(false), cursorVisible(false) {
+ screen = new Surface(320, 200, 1);
+}
+
+OnceUpon::ScreenBackup::~ScreenBackup() {
+ delete screen;
+}
+
+
+OnceUpon::OnceUpon(GobEngine *vm) : PreGob(vm), _openedArchives(false),
+ _jeudak(0), _lettre(0), _plettre(0), _glettre(0) {
+
+}
+
+OnceUpon::~OnceUpon() {
+ deinit();
+}
+
+void OnceUpon::init() {
+ deinit();
+
+ // Open data files
+
+ bool hasSTK1 = _vm->_dataIO->openArchive("stk1.stk", true);
+ bool hasSTK2 = _vm->_dataIO->openArchive("stk2.stk", true);
+ bool hasSTK3 = _vm->_dataIO->openArchive("stk3.stk", true);
+
+ if (!hasSTK1 || !hasSTK2 || !hasSTK3)
+ error("OnceUpon::OnceUpon(): Failed to open archives");
+
+ _openedArchives = true;
+
+ // Open fonts
+
+ _jeudak = _vm->_draw->loadFont("jeudak.let");
+ _lettre = _vm->_draw->loadFont("lettre.let");
+ _plettre = _vm->_draw->loadFont("plettre.let");
+ _glettre = _vm->_draw->loadFont("glettre.let");
+
+ if (!_jeudak || !_lettre || !_plettre || !_glettre)
+ error("OnceUpon::OnceUpon(): Failed to fonts (%d, %d, %d, %d)",
+ _jeudak != 0, _lettre != 0, _plettre != 0, _glettre != 0);
+
+ // Verify the language
+
+ if (_vm->_global->_language == kLanguageAmerican)
+ _vm->_global->_language = kLanguageBritish;
+
+ if ((_vm->_global->_language >= kLanguageCount))
+ error("We do not support the language \"%s\".\n"
+ "If you are certain that your game copy includes this language,\n"
+ "please contact the ScummVM team with details about this version.\n"
+ "Thanks", _vm->getLangDesc(_vm->_global->_language));
+
+ // Load all our sounds and init the screen
+
+ loadSounds(kSound, kSoundCount);
+ initScreen();
+
+ // We start with an invalid palette
+ _palette = -1;
+
+ // No quit requested at start
+ _quit = false;
+
+ // We start with no selected difficulty and at section 0
+ _difficulty = kDifficultyCount;
+ _section = 0;
+
+ // Default name
+ _name = "Nemo";
+
+ // Default character properties
+ _house = 0;
+ _head = 0;
+ _colorHair = 0;
+ _colorJacket = 0;
+ _colorTrousers = 0;
+}
+
+void OnceUpon::deinit() {
+ // Free sounds
+ freeSounds();
+
+ // Free fonts
+
+ delete _jeudak;
+ delete _lettre;
+ delete _plettre;
+ delete _glettre;
+
+ _jeudak = 0;
+ _lettre = 0;
+ _plettre = 0;
+ _glettre = 0;
+
+ // Close archives
+
+ if (_openedArchives) {
+ _vm->_dataIO->closeArchive(true);
+ _vm->_dataIO->closeArchive(true);
+ _vm->_dataIO->closeArchive(true);
+ }
+
+ _openedArchives = false;
+}
+
+void OnceUpon::setGamePalette(uint palette) {
+ if (palette >= kPaletteCount)
+ return;
+
+ _palette = palette;
+
+ setPalette(kGamePalettes[palette], kPaletteSize);
+}
+
+void OnceUpon::setGameCursor() {
+ Surface cursor(320, 16, 1);
+
+ // Set the default game cursor
+ _vm->_video->drawPackedSprite("icon.cmp", cursor);
+ setCursor(cursor, 105, 0, 120, 15, 0, 0);
+}
+
+void OnceUpon::drawLineByLine(const Surface &src, int16 left, int16 top, int16 right, int16 bottom,
+ int16 x, int16 y) const {
+
+ // A special way of drawing something:
+ // Draw every other line "downwards", wait a bit after each line
+ // Then, draw the remaining lines "upwards" and again wait a bit after each line.
+
+ if (_vm->shouldQuit())
+ return;
+
+ const int16 width = right - left + 1;
+ const int16 height = bottom - top + 1;
+
+ if ((width <= 0) || (height <= 0))
+ return;
+
+ // Draw the even lines downwards
+ for (int16 i = 0; i < height; i += 2) {
+ if (_vm->shouldQuit())
+ return;
+
+ _vm->_draw->_backSurface->blit(src, left, top + i, right, top + i, x, y + i);
+
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, x, y + i, x + width - 1, y + 1);
+ _vm->_draw->blitInvalidated();
+
+ _vm->_util->longDelay(1);
+ }
+
+ // Draw the odd lines upwards
+ for (int16 i = (height & 1) ? height : (height - 1); i >= 0; i -= 2) {
+ if (_vm->shouldQuit())
+ return;
+
+ _vm->_draw->_backSurface->blit(src, left, top + i, right, top + i, x, y + i);
+
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, x, y + i, x + width - 1, y + 1);
+ _vm->_draw->blitInvalidated();
+
+ _vm->_util->longDelay(1);
+ }
+}
+
+void OnceUpon::backupScreen(ScreenBackup &backup, bool setDefaultCursor) {
+ // Backup the screen and palette
+ backup.screen->blit(*_vm->_draw->_backSurface);
+ backup.palette = _palette;
+
+ // Backup the cursor
+
+ backup.cursorVisible = isCursorVisible();
+
+ backup.changedCursor = false;
+ if (setDefaultCursor) {
+ backup.changedCursor = true;
+
+ addCursor();
+ setGameCursor();
+ }
+}
+
+void OnceUpon::restoreScreen(ScreenBackup &backup) {
+ if (_vm->shouldQuit())
+ return;
+
+ // Restore the screen
+ _vm->_draw->_backSurface->blit(*backup.screen);
+ _vm->_draw->forceBlit();
+
+ // Restore the palette
+ if (backup.palette >= 0)
+ setGamePalette(backup.palette);
+
+ // Restore the cursor
+
+ if (!backup.cursorVisible)
+ hideCursor();
+
+ if (backup.changedCursor)
+ removeCursor();
+
+ backup.changedCursor = false;
+}
+
+void OnceUpon::fixTXTStrings(TXTFile &txt) const {
+ TXTFile::LineArray &lines = txt.getLines();
+ for (uint i = 0; i < lines.size(); i++)
+ lines[i].text = fixString(lines[i].text);
+}
+
+#include "gob/pregob/onceupon/brokenstrings.h"
+Common::String OnceUpon::fixString(const Common::String &str) const {
+ const BrokenStringLanguage &broken = kBrokenStrings[_vm->_global->_language];
+
+ for (uint i = 0; i < broken.count; i++) {
+ if (str == broken.strings[i].wrong)
+ return broken.strings[i].correct;
+ }
+
+ return str;
+}
+
+enum ClownAnimation {
+ kClownAnimationStand = 0,
+ kClownAnimationCheer = 1,
+ kClownAnimationCry = 2
+};
+
+const PreGob::AnimProperties OnceUpon::kClownAnimations[] = {
+ { 1, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ { 0, 0, ANIObject::kModeOnce , true, false, false, 0, 0},
+ { 6, 0, ANIObject::kModeOnce , true, false, false, 0, 0}
+};
+
+enum CopyProtectionState {
+ kCPStateSetup, // Set up the screen
+ kCPStateWaitUser, // Waiting for the user to pick a shape
+ kCPStateWaitClown, // Waiting for the clown animation to finish
+ kCPStateFinish // Finishing
+};
+
+bool OnceUpon::doCopyProtection(const uint8 colors[7], const uint8 shapes[7 * 20], const uint8 obfuscate[4]) {
+ fadeOut();
+ setPalette(kCopyProtectionPalette, kPaletteSize);
+
+ // Load the copy protection sprites
+ Surface sprites[2] = {Surface(320, 200, 1), Surface(320, 200, 1)};
+
+ _vm->_video->drawPackedSprite("grille1.cmp", sprites[0]);
+ _vm->_video->drawPackedSprite("grille2.cmp", sprites[1]);
+
+ // Load the clown animation
+ ANIFile ani (_vm, "grille.ani", 320);
+ ANIList anims;
+
+ loadAnims(anims, ani, 1, &kClownAnimations[kClownAnimationStand]);
+
+ // Set the copy protection cursor
+ setCursor(sprites[1], 5, 110, 20, 134, 3, 0);
+
+ // We start with 2 tries left, not having a correct answer and the copy protection not set up yet
+ CopyProtectionState state = kCPStateSetup;
+
+ uint8 triesLeft = 2;
+ int8 animalShape = -1;
+ bool hasCorrect = false;
+
+ while (!_vm->shouldQuit() && (state != kCPStateFinish)) {
+ clearAnim(anims);
+
+ // Set up the screen
+ if (state == kCPStateSetup) {
+ animalShape = cpSetup(colors, shapes, obfuscate, sprites);
+
+ setAnim(*anims[0], kClownAnimations[kClownAnimationStand]);
+ state = kCPStateWaitUser;
+ }
+
+ drawAnim(anims);
+
+ // If we're waiting for the clown and he finished, evaluate if we're finished
+ if (!anims[0]->isVisible() && (state == kCPStateWaitClown))
+ state = (hasCorrect || (--triesLeft == 0)) ? kCPStateFinish : kCPStateSetup;
+
+ showCursor();
+ fadeIn();
+
+ endFrame(true);
+
+ int16 mouseX, mouseY;
+ MouseButtons mouseButtons;
+
+ checkInput(mouseX, mouseY, mouseButtons);
+
+ if (state == kCPStateWaitUser) {
+ // Look if we clicked a shaped and got it right
+
+ int8 guessedShape = -1;
+ if (mouseButtons == kMouseButtonsLeft)
+ guessedShape = cpFindShape(mouseX, mouseY);
+
+ if (guessedShape >= 0) {
+ hasCorrect = guessedShape == animalShape;
+ animalShape = -1;
+
+ setAnim(*anims[0], kClownAnimations[hasCorrect ? kClownAnimationCheer : kClownAnimationCry]);
+ state = kCPStateWaitClown;
+ }
+ }
+ }
+
+ freeAnims(anims);
+
+ fadeOut();
+ hideCursor();
+ clearScreen();
+
+ // Display the "You are wrong" screen
+ if (!hasCorrect)
+ cpWrong();
+
+ return hasCorrect;
+}
+
+int8 OnceUpon::cpSetup(const uint8 colors[7], const uint8 shapes[7 * 20], const uint8 obfuscate[4],
+ const Surface sprites[2]) {
+
+ fadeOut();
+ hideCursor();
+
+ // Get a random animal and animal color
+ int8 animalColor = _vm->_util->getRandom(7);
+ while ((colors[animalColor] == 1) || (colors[animalColor] == 7) || (colors[animalColor] == 11))
+ animalColor = _vm->_util->getRandom(7);
+
+ int8 animal = _vm->_util->getRandom(20);
+
+ int8 animalShape = shapes[animalColor * 20 + animal];
+ if (animal < 4)
+ animal = obfuscate[animal];
+
+ // Get the position of the animal sprite
+ int16 animalLeft = (animal % 4) * 80;
+ int16 animalTop = (animal / 4) * 50;
+
+ uint8 sprite = 0;
+ if (animalTop >= 200) {
+ animalTop -= 200;
+ sprite = 1;
+ }
+
+ int16 animalRight = animalLeft + 80 - 1;
+ int16 animalBottom = animalTop + 50 - 1;
+
+ // Fill with the animal color
+ _vm->_draw->_backSurface->fill(colors[animalColor]);
+
+ // Print the help line strings
+ for (uint i = 0; i < kCopyProtectionHelpStringCount; i++) {
+ const char * const helpString = kCopyProtectionHelpStrings[_vm->_global->_language][i];
+
+ const int x = 160 - (strlen(helpString) * _plettre->getCharWidth()) / 2;
+ const int y = i * 10 + 5;
+
+ _plettre->drawString(helpString, x, y, 8, 0, true, *_vm->_draw->_backSurface);
+ }
+
+ // White rectangle with black border
+ _vm->_draw->_backSurface->fillRect( 93, 43, 226, 134, 15);
+ _vm->_draw->_backSurface->drawRect( 92, 42, 227, 135, 0);
+
+ // Draw the animal in the animal color
+ _vm->_draw->_backSurface->fillRect(120, 63, 199, 112, colors[animalColor]);
+ _vm->_draw->_backSurface->blit(sprites[sprite], animalLeft, animalTop, animalRight, animalBottom, 120, 63, 0);
+
+ // Draw the shapes
+ for (uint i = 0; i < kCopyProtectionShapeCount; i++) {
+ const int16 * const coords = kCopyProtectionShapeCoords[i];
+
+ _vm->_draw->_backSurface->blit(sprites[1], coords[0], coords[1], coords[2], coords[3], coords[4], coords[5], 0);
+ }
+
+ _vm->_draw->forceBlit();
+
+ return animalShape;
+}
+
+int8 OnceUpon::cpFindShape(int16 x, int16 y) const {
+ // Look through all shapes and check if the coordinates are inside one of them
+ for (uint i = 0; i < kCopyProtectionShapeCount; i++) {
+ const int16 * const coords = kCopyProtectionShapeCoords[i];
+
+ const int16 left = coords[4];
+ const int16 top = coords[5];
+ const int16 right = coords[4] + (coords[2] - coords[0] + 1) - 1;
+ const int16 bottom = coords[5] + (coords[3] - coords[1] + 1) - 1;
+
+ if ((x >= left) && (x <= right) && (y >= top) && (y <= bottom))
+ return i;
+ }
+
+ return -1;
+}
+
+void OnceUpon::cpWrong() {
+ // Display the "You are wrong" string, centered
+
+ const char * const wrongString = kCopyProtectionWrongStrings[_vm->_global->_language];
+ const int wrongX = 160 - (strlen(wrongString) * _plettre->getCharWidth()) / 2;
+
+ _vm->_draw->_backSurface->clear();
+ _plettre->drawString(wrongString, wrongX, 100, 15, 0, true, *_vm->_draw->_backSurface);
+
+ _vm->_draw->forceBlit();
+
+ fadeIn();
+
+ waitInput();
+
+ fadeOut();
+ clearScreen();
+}
+
+void OnceUpon::showIntro() {
+ // Show all intro parts
+
+ // "Loading"
+ showWait(10);
+ if (_vm->shouldQuit())
+ return;
+
+ // Quote about fairy tales
+ showQuote();
+ if (_vm->shouldQuit())
+ return;
+
+ // Once Upon A Time title
+ showTitle();
+ if (_vm->shouldQuit())
+ return;
+
+ // Game title screen
+ showChapter(0);
+ if (_vm->shouldQuit())
+ return;
+
+ // "Loading"
+ showWait(17);
+}
+
+void OnceUpon::showWait(uint palette) {
+ // Show the loading floppy
+
+ fadeOut();
+ clearScreen();
+ setGamePalette(palette);
+
+ Surface wait(320, 43, 1);
+
+ _vm->_video->drawPackedSprite("wait.cmp", wait);
+ _vm->_draw->_backSurface->blit(wait, 0, 0, 72, 33, 122, 84);
+
+ _vm->_draw->forceBlit();
+
+ fadeIn();
+}
+
+void OnceUpon::showQuote() {
+ // Show the quote about fairytales
+
+ fadeOut();
+ clearScreen();
+ setGamePalette(11);
+
+ static const Font *fonts[3] = { _plettre, _glettre, _plettre };
+
+ TXTFile *quote = loadTXT(getLocFile("gene.tx"), TXTFile::kFormatStringPositionColorFont);
+ quote->draw(*_vm->_draw->_backSurface, fonts, ARRAYSIZE(fonts));
+ delete quote;
+
+ _vm->_draw->forceBlit();
+
+ fadeIn();
+
+ waitInput();
+
+ fadeOut();
+}
+
+const PreGob::AnimProperties OnceUpon::kTitleAnimation = {
+ 8, 0, ANIObject::kModeContinuous, true, false, false, 0, 0
+};
+
+void OnceUpon::showTitle() {
+ fadeOut();
+ setGamePalette(10);
+
+ Title title(_vm);
+ title.play();
+}
+
+void OnceUpon::showChapter(int chapter) {
+ // Display the intro text to a chapter
+
+ fadeOut();
+ clearScreen();
+ setGamePalette(11);
+
+ // Parchment background
+ _vm->_video->drawPackedSprite("parch.cmp", *_vm->_draw->_backSurface);
+
+ static const Font *fonts[3] = { _plettre, _glettre, _plettre };
+
+ const Common::String chapterFile = getLocFile(Common::String::format("gene%d.tx", chapter));
+
+ TXTFile *gameTitle = loadTXT(chapterFile, TXTFile::kFormatStringPositionColorFont);
+ gameTitle->draw(*_vm->_draw->_backSurface, fonts, ARRAYSIZE(fonts));
+ delete gameTitle;
+
+ _vm->_draw->forceBlit();
+
+ fadeIn();
+
+ waitInput();
+
+ fadeOut();
+}
+
+void OnceUpon::showByeBye() {
+ fadeOut();
+ hideCursor();
+ clearScreen();
+ setGamePalette(1);
+
+ _plettre->drawString("Bye Bye....", 140, 80, 2, 0, true, *_vm->_draw->_backSurface);
+ _vm->_draw->forceBlit();
+
+ fadeIn();
+
+ _vm->_util->longDelay(1000);
+
+ fadeOut();
+}
+
+void OnceUpon::doStartMenu(const MenuButton *animalsButton, uint animalCount,
+ const MenuButton *animalButtons, const char * const *animalNames) {
+ clearScreen();
+
+ // Wait until we clicked on of the difficulty buttons and are ready to start playing
+ while (!_vm->shouldQuit()) {
+ MenuAction action = handleStartMenu(animalsButton);
+ if (action == kMenuActionPlay)
+ break;
+
+ // If we pressed the "listen to animal names" button, handle that screen
+ if (action == kMenuActionAnimals)
+ handleAnimalNames(animalCount, animalButtons, animalNames);
+ }
+}
+
+OnceUpon::MenuAction OnceUpon::handleStartMenu(const MenuButton *animalsButton) {
+ ScreenBackup screenBackup;
+ backupScreen(screenBackup, true);
+
+ fadeOut();
+ setGamePalette(17);
+ drawStartMenu(animalsButton);
+ showCursor();
+ fadeIn();
+
+ MenuAction action = kMenuActionNone;
+ while (!_vm->shouldQuit() && (action == kMenuActionNone)) {
+ endFrame(true);
+
+ // Check user input
+
+ int16 mouseX, mouseY;
+ MouseButtons mouseButtons;
+
+ int16 key = checkInput(mouseX, mouseY, mouseButtons);
+ if (key == kKeyEscape)
+ // ESC -> Quit
+ return kMenuActionQuit;
+
+ if (mouseButtons != kMouseButtonsLeft)
+ continue;
+
+ playSound(kSoundClick);
+
+ // If we clicked on a difficulty button, show the selected difficulty and start the game
+ int diff = checkButton(kMainMenuDifficultyButton, ARRAYSIZE(kMainMenuDifficultyButton), mouseX, mouseY);
+ if (diff >= 0) {
+ _difficulty = (Difficulty)diff;
+ action = kMenuActionPlay;
+
+ drawStartMenu(animalsButton);
+ _vm->_util->longDelay(1000);
+ }
+
+ if (animalsButton && (checkButton(animalsButton, 1, mouseX, mouseY) != -1))
+ action = kMenuActionAnimals;
+
+ }
+
+ fadeOut();
+ restoreScreen(screenBackup);
+
+ return action;
+}
+
+OnceUpon::MenuAction OnceUpon::handleMainMenu() {
+ ScreenBackup screenBackup;
+ backupScreen(screenBackup, true);
+
+ fadeOut();
+ setGamePalette(17);
+ drawMainMenu();
+ showCursor();
+ fadeIn();
+
+ MenuAction action = kMenuActionNone;
+ while (!_vm->shouldQuit() && (action == kMenuActionNone)) {
+ endFrame(true);
+
+ // Check user input
+
+ int16 mouseX, mouseY;
+ MouseButtons mouseButtons;
+
+ int16 key = checkInput(mouseX, mouseY, mouseButtons);
+ if (key == kKeyEscape)
+ // ESC -> Quit
+ return kMenuActionQuit;
+
+ if (mouseButtons != kMouseButtonsLeft)
+ continue;
+
+ playSound(kSoundClick);
+
+ // If we clicked on a difficulty button, change the current difficulty level
+ int diff = checkButton(kMainMenuDifficultyButton, ARRAYSIZE(kMainMenuDifficultyButton), mouseX, mouseY);
+ if ((diff >= 0) && (diff != (int)_difficulty)) {
+ _difficulty = (Difficulty)diff;
+
+ drawMainMenu();
+ }
+
+ // If we clicked on a section button, restart the game from this section
+ int section = checkButton(kSectionButtons, ARRAYSIZE(kSectionButtons), mouseX, mouseY);
+ if ((section >= 0) && (section <= _section)) {
+ _section = section;
+ action = kMenuActionRestart;
+ }
+
+ }
+
+ fadeOut();
+ restoreScreen(screenBackup);
+
+ return action;
+}
+
+OnceUpon::MenuAction OnceUpon::handleIngameMenu() {
+ ScreenBackup screenBackup;
+ backupScreen(screenBackup, true);
+
+ drawIngameMenu();
+ showCursor();
+
+ MenuAction action = kMenuActionNone;
+ while (!_vm->shouldQuit() && (action == kMenuActionNone)) {
+ endFrame(true);
+
+ // Check user input
+
+ int16 mouseX, mouseY;
+ MouseButtons mouseButtons;
+
+ int16 key = checkInput(mouseX, mouseY, mouseButtons);
+ if ((key == kKeyEscape) || (mouseButtons == kMouseButtonsRight))
+ // ESC or right mouse button -> Dismiss the menu
+ action = kMenuActionPlay;
+
+ if (mouseButtons != kMouseButtonsLeft)
+ continue;
+
+ int button = checkButton(kIngameButtons, ARRAYSIZE(kIngameButtons), mouseX, mouseY);
+ if (button == 0)
+ action = kMenuActionQuit;
+ else if (button == 1)
+ action = kMenuActionMainMenu;
+ else if (button == 2)
+ action = kMenuActionPlay;
+
+ }
+
+ clearIngameMenu(*screenBackup.screen);
+ restoreScreen(screenBackup);
+
+ return action;
+}
+
+void OnceUpon::drawStartMenu(const MenuButton *animalsButton) {
+ // Draw the background
+ _vm->_video->drawPackedSprite("menu2.cmp", *_vm->_draw->_backSurface);
+
+ // Draw the "Listen to animal names" button
+ if (animalsButton) {
+ Surface elements(320, 38, 1);
+ _vm->_video->drawPackedSprite("elemenu.cmp", elements);
+ _vm->_draw->_backSurface->fillRect(animalsButton->left , animalsButton->top,
+ animalsButton->right, animalsButton->bottom, 0);
+ drawButton(*_vm->_draw->_backSurface, elements, *animalsButton);
+ }
+
+ // Highlight the current difficulty
+ drawMenuDifficulty();
+
+ _vm->_draw->forceBlit();
+}
+
+void OnceUpon::drawMainMenu() {
+ // Draw the background
+ _vm->_video->drawPackedSprite("menu.cmp", *_vm->_draw->_backSurface);
+
+ // Highlight the current difficulty
+ drawMenuDifficulty();
+
+ // Draw the section buttons
+ Surface elements(320, 200, 1);
+ _vm->_video->drawPackedSprite("elemenu.cmp", elements);
+
+ for (uint i = 0; i < ARRAYSIZE(kSectionButtons); i++) {
+ const MenuButton &button = kSectionButtons[i];
+
+ if (!button.needDraw)
+ continue;
+
+ if (_section >= (int)button.id)
+ drawButton(*_vm->_draw->_backSurface, elements, button);
+ }
+
+ _vm->_draw->forceBlit();
+}
+
+void OnceUpon::drawIngameMenu() {
+ Surface menu(320, 34, 1);
+ _vm->_video->drawPackedSprite("icon.cmp", menu);
+
+ // Draw the menu in a special way, button by button
+ for (uint i = 0; i < ARRAYSIZE(kIngameButtons); i++) {
+ const MenuButton &button = kIngameButtons[i];
+
+ drawLineByLine(menu, button.srcLeft, button.srcTop, button.srcRight, button.srcBottom,
+ button.dstX, button.dstY);
+ }
+
+ _vm->_draw->forceBlit();
+ _vm->_video->retrace();
+}
+
+void OnceUpon::drawMenuDifficulty() {
+ if (_difficulty == kDifficultyCount)
+ return;
+
+ TXTFile *difficulties = loadTXT(getLocFile("diffic.tx"), TXTFile::kFormatStringPositionColor);
+
+ // Draw the difficulty name
+ difficulties->draw((uint) _difficulty, *_vm->_draw->_backSurface, &_plettre, 1);
+
+ // Draw a border around the current difficulty
+ drawButtonBorder(kMainMenuDifficultyButton[_difficulty], difficulties->getLines()[_difficulty].color);
+
+ delete difficulties;
+}
+
+void OnceUpon::clearIngameMenu(const Surface &background) {
+ if (_vm->shouldQuit())
+ return;
+
+ // Find the area encompassing the whole ingame menu
+
+ int16 left = 0x7FFF;
+ int16 top = 0x7FFF;
+ int16 right = 0x0000;
+ int16 bottom = 0x0000;
+
+ for (uint i = 0; i < ARRAYSIZE(kIngameButtons); i++) {
+ const MenuButton &button = kIngameButtons[i];
+
+ if (!button.needDraw)
+ continue;
+
+ left = MIN<int16>(left , button.dstX);
+ top = MIN<int16>(top , button.dstY);
+ right = MAX<int16>(right , button.dstX + (button.srcRight - button.srcLeft + 1) - 1);
+ bottom = MAX<int16>(bottom, button.dstY + (button.srcBottom - button.srcTop + 1) - 1);
+ }
+
+ if ((left > right) || (top > bottom))
+ return;
+
+ // Clear it line by line
+ drawLineByLine(background, left, top, right, bottom, left, top);
+}
+
+OnceUpon::MenuAction OnceUpon::doIngameMenu() {
+ // Show the ingame menu
+ MenuAction action = handleIngameMenu();
+
+ if ((action == kMenuActionQuit) || _vm->shouldQuit()) {
+
+ // User pressed the quit button, or quit ScummVM
+ _quit = true;
+ action = kMenuActionQuit;
+
+ } else if (action == kMenuActionPlay) {
+
+ // User pressed the return to game button
+ action = kMenuActionPlay;
+
+ } else if (kMenuActionMainMenu) {
+
+ // User pressed the return to main menu button
+ action = handleMainMenu();
+ }
+
+ return action;
+}
+
+OnceUpon::MenuAction OnceUpon::doIngameMenu(int16 &key, MouseButtons &mouseButtons) {
+ if ((key != kKeyEscape) && (mouseButtons != kMouseButtonsRight))
+ return kMenuActionNone;
+
+ key = 0;
+ mouseButtons = kMouseButtonsNone;
+
+ MenuAction action = doIngameMenu();
+ if (action == kMenuActionPlay)
+ action = kMenuActionNone;
+
+ return action;
+}
+
+int OnceUpon::checkButton(const MenuButton *buttons, uint count, int16 x, int16 y, int failValue) const {
+ // Look through all buttons, and return the ID of the button we're in
+
+ for (uint i = 0; i < count; i++) {
+ const MenuButton &button = buttons[i];
+
+ if ((x >= button.left) && (x <= button.right) && (y >= button.top) && (y <= button.bottom))
+ return (int)button.id;
+ }
+
+ // We're in none of these buttons, return the fail value
+ return failValue;
+}
+
+void OnceUpon::drawButton(Surface &dest, const Surface &src, const MenuButton &button, int transp) const {
+ dest.blit(src, button.srcLeft, button.srcTop, button.srcRight, button.srcBottom, button.dstX, button.dstY, transp);
+}
+
+void OnceUpon::drawButtons(Surface &dest, const Surface &src, const MenuButton *buttons, uint count, int transp) const {
+ for (uint i = 0; i < count; i++) {
+ const MenuButton &button = buttons[i];
+
+ if (!button.needDraw)
+ continue;
+
+ drawButton(dest, src, button, transp);
+ }
+}
+
+void OnceUpon::drawButtonBorder(const MenuButton &button, uint8 color) {
+ _vm->_draw->_backSurface->drawRect(button.left, button.top, button.right, button.bottom, color);
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, button.left, button.top, button.right, button.bottom);
+}
+
+enum AnimalNamesState {
+ kANStateChoose, // We're in the animal chooser
+ kANStateNames, // We're in the language chooser
+ kANStateFinish // We're finished
+};
+
+void OnceUpon::handleAnimalNames(uint count, const MenuButton *buttons, const char * const *names) {
+ fadeOut();
+ clearScreen();
+ setGamePalette(19);
+
+ bool cursorVisible = isCursorVisible();
+
+ // Set the cursor
+ addCursor();
+ setGameCursor();
+
+ anSetupChooser();
+
+ int8 _animal = -1;
+
+ AnimalNamesState state = kANStateChoose;
+ while (!_vm->shouldQuit() && (state != kANStateFinish)) {
+ showCursor();
+ fadeIn();
+
+ endFrame(true);
+
+ // Check user input
+
+ int16 mouseX, mouseY;
+ MouseButtons mouseButtons;
+
+ checkInput(mouseX, mouseY, mouseButtons);
+
+ // If we moused over an animal button, draw a border around it
+ int animal = checkButton(buttons, count, mouseX, mouseY);
+ if ((state == kANStateChoose) && (animal != _animal)) {
+ // Erase the old border
+ if (_animal >= 0)
+ drawButtonBorder(buttons[_animal], 15);
+
+ _animal = animal;
+
+ // Draw the new border
+ if (_animal >= 0)
+ drawButtonBorder(buttons[_animal], 10);
+ }
+
+ if (mouseButtons != kMouseButtonsLeft)
+ continue;
+
+ playSound(kSoundClick);
+
+ // We clicked on a language button, play the animal name
+ int language = checkButton(kLanguageButtons, ARRAYSIZE(kLanguageButtons), mouseX, mouseY);
+ if ((state == kANStateNames) && (language >= 0))
+ anPlayAnimalName(names[_animal], language);
+
+ // We clicked on an animal
+ if ((state == kANStateChoose) && (_animal >= 0)) {
+ anSetupNames(buttons[_animal]);
+
+ state = kANStateNames;
+ }
+
+ // If we clicked on the back button, go back
+ if (checkButton(&kAnimalNamesBack, 1, mouseX, mouseY) != -1) {
+ if (state == kANStateNames) {
+ anSetupChooser();
+
+ state = kANStateChoose;
+ } else if (state == kANStateChoose)
+ state = kANStateFinish;
+ }
+ }
+
+ fadeOut();
+
+ // Restore the cursor
+ if (!cursorVisible)
+ hideCursor();
+ removeCursor();
+}
+
+void OnceUpon::anSetupChooser() {
+ fadeOut();
+
+ _vm->_video->drawPackedSprite("dico.cmp", *_vm->_draw->_backSurface);
+
+ // Draw the back button
+ Surface menu(320, 34, 1);
+ _vm->_video->drawPackedSprite("icon.cmp", menu);
+ drawButton(*_vm->_draw->_backSurface, menu, kAnimalNamesBack);
+
+ // "Choose an animal"
+ TXTFile *choose = loadTXT(getLocFile("choisi.tx"), TXTFile::kFormatStringPosition);
+ choose->draw(*_vm->_draw->_backSurface, &_plettre, 1, 14);
+ delete choose;
+
+ _vm->_draw->forceBlit();
+}
+
+void OnceUpon::anSetupNames(const MenuButton &animal) {
+ fadeOut();
+
+ Surface background(320, 200, 1);
+
+ _vm->_video->drawPackedSprite("dico.cmp", background);
+
+ // Draw the background and clear what we don't need
+ _vm->_draw->_backSurface->blit(background);
+ _vm->_draw->_backSurface->fillRect(19, 19, 302, 186, 15);
+
+ // Draw the back button
+ Surface menu(320, 34, 1);
+ _vm->_video->drawPackedSprite("icon.cmp", menu);
+ drawButton(*_vm->_draw->_backSurface, menu, kAnimalNamesBack);
+
+ // Draw the animal
+ drawButton(*_vm->_draw->_backSurface, background, animal);
+
+ // Draw the language buttons
+ Surface elements(320, 200, 1);
+ _vm->_video->drawPackedSprite("elemenu.cmp", elements);
+ drawButtons(*_vm->_draw->_backSurface, elements, kLanguageButtons, ARRAYSIZE(kLanguageButtons));
+
+ // Draw the language names
+ _plettre->drawString("Fran\207ais", 43, 70, 10, 15, true, *_vm->_draw->_backSurface);
+ _plettre->drawString("Deutsch" , 136, 70, 10, 15, true, *_vm->_draw->_backSurface);
+ _plettre->drawString("English" , 238, 70, 10, 15, true, *_vm->_draw->_backSurface);
+ _plettre->drawString("Italiano" , 43, 128, 10, 15, true, *_vm->_draw->_backSurface);
+ _plettre->drawString("Espa\244ol" , 136, 128, 10, 15, true, *_vm->_draw->_backSurface);
+ _plettre->drawString("English" , 238, 128, 10, 15, true, *_vm->_draw->_backSurface);
+
+ _vm->_draw->forceBlit();
+}
+
+void OnceUpon::anPlayAnimalName(const Common::String &animal, uint language) {
+ // Sound file to play
+ Common::String soundFile = animal + "_" + kLanguageSuffixLong[language] + ".snd";
+
+ // Get the name of the animal
+ TXTFile *names = loadTXT(animal + ".anm", TXTFile::kFormatString);
+ Common::String name = names->getLines()[language].text;
+ delete names;
+
+ // It should be centered on the screen
+ const int nameX = 160 - (name.size() * _plettre->getCharWidth()) / 2;
+
+ // Backup the screen surface
+ Surface backup(162, 23, 1);
+ backup.blit(*_vm->_draw->_backSurface, 78, 123, 239, 145, 0, 0);
+
+ // Draw the name border
+ Surface nameBorder(162, 23, 1);
+ _vm->_video->drawPackedSprite("mot.cmp", nameBorder);
+ _vm->_draw->_backSurface->blit(nameBorder, 0, 0, 161, 22, 78, 123);
+
+ // Print the animal name
+ _plettre->drawString(name, nameX, 129, 10, 0, true, *_vm->_draw->_backSurface);
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, 78, 123, 239, 145);
+
+ playSoundFile(soundFile);
+
+ // Restore the screen
+ _vm->_draw->_backSurface->blit(backup, 0, 0, 161, 22, 78, 123);
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, 78, 123, 239, 145);
+}
+
+void OnceUpon::playGame() {
+ while (!_vm->shouldQuit() && !_quit) {
+ // Play a section and advance to the next section if we finished it
+ if (playSection())
+ _section = MIN(_section + 1, kSectionCount - 1);
+ }
+
+ // If we quit through the game and not through ScummVM, show the "Bye Bye" screen
+ if (!_vm->shouldQuit())
+ showByeBye();
+}
+
+bool OnceUpon::playSection() {
+ if ((_section < 0) || (_section >= ARRAYSIZE(kSectionFuncs))) {
+ _quit = true;
+ return false;
+ }
+
+ return (this->*kSectionFuncs[_section])();
+}
+
+const PreGob::AnimProperties OnceUpon::kSectionStorkAnimations[] = {
+ { 0, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ { 1, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ { 2, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ { 3, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ { 4, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ { 5, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ { 6, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ { 7, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ { 8, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ {17, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ {16, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ {15, 0, ANIObject::kModeContinuous, true, false, false, 0, 0}
+};
+
+enum StorkState {
+ kStorkStateWaitUser,
+ kStorkStateWaitBundle,
+ kStorkStateFinish
+};
+
+bool OnceUpon::sectionStork() {
+ fadeOut();
+ hideCursor();
+ setGamePalette(0);
+ setGameCursor();
+
+ const StorkParam &param = getStorkParameters();
+
+ Surface backdrop(320, 200, 1);
+
+ // Draw the frame
+ _vm->_video->drawPackedSprite("cadre.cmp", *_vm->_draw->_backSurface);
+
+ // Draw the backdrop
+ _vm->_video->drawPackedSprite(param.backdrop, backdrop);
+ _vm->_draw->_backSurface->blit(backdrop, 0, 0, 288, 175, 16, 12);
+
+ // "Where does the stork go?"
+ TXTFile *whereStork = loadTXT(getLocFile("ouva.tx"), TXTFile::kFormatStringPositionColor);
+ whereStork->draw(*_vm->_draw->_backSurface, &_plettre, 1);
+
+ // Where the stork actually goes
+ GCTFile *thereStork = loadGCT(getLocFile("choix.gc"));
+ thereStork->setArea(17, 18, 303, 41);
+
+ ANIFile ani(_vm, "present.ani", 320);
+ ANIList anims;
+
+ Stork *stork = new Stork(_vm, ani);
+
+ loadAnims(anims, ani, ARRAYSIZE(kSectionStorkAnimations), kSectionStorkAnimations);
+ anims.push_back(stork);
+
+ drawAnim(anims);
+
+ _vm->_draw->forceBlit();
+
+ int8 storkSoundWait = 0;
+
+ StorkState state = kStorkStateWaitUser;
+ MenuAction action = kMenuActionNone;
+ while (!_vm->shouldQuit() && (state != kStorkStateFinish)) {
+ // Play the stork sound
+ if (--storkSoundWait == 0)
+ playSound(kSoundStork);
+ if (storkSoundWait <= 0)
+ storkSoundWait = 50 - _vm->_util->getRandom(30);
+
+ // Check if the bundle landed
+ if ((state == kStorkStateWaitBundle) && stork->hasBundleLanded())
+ state = kStorkStateFinish;
+
+ // Check user input
+
+ int16 mouseX, mouseY;
+ MouseButtons mouseButtons;
+
+ int16 key = checkInput(mouseX, mouseY, mouseButtons);
+
+ action = doIngameMenu(key, mouseButtons);
+ if (action != kMenuActionNone) {
+ state = kStorkStateFinish;
+ break;
+ }
+
+ clearAnim(anims);
+
+ if (mouseButtons == kMouseButtonsLeft) {
+ stopSound();
+ playSound(kSoundClick);
+
+ int house = checkButton(param.houses, param.houseCount, mouseX, mouseY);
+ if ((state == kStorkStateWaitUser) && (house >= 0)) {
+
+ _house = house;
+
+ stork->dropBundle(param.drops[house]);
+ state = kStorkStateWaitBundle;
+
+ // Remove the "Where does the stork go?" text
+ int16 left, top, right, bottom;
+ if (whereStork->clear(*_vm->_draw->_backSurface, left, top, right, bottom))
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, left, top, right, bottom);
+
+ // Print the text where the stork actually goes
+ thereStork->selectLine(3, house); // The house
+ thereStork->selectLine(4, house); // The house's inhabitants
+ if (thereStork->draw(*_vm->_draw->_backSurface, 2, *_plettre, 10, left, top, right, bottom))
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, left, top, right, bottom);
+ }
+ }
+
+ drawAnim(anims);
+ showCursor();
+ fadeIn();
+
+ endFrame(true);
+ }
+
+ freeAnims(anims);
+ delete thereStork;
+ delete whereStork;
+
+ fadeOut();
+ hideCursor();
+
+ // Didn't complete the section
+ if (action != kMenuActionNone)
+ return false;
+
+ // Move on to the character generator
+
+ CharGenAction charGenAction = kCharGenRestart;
+ while (charGenAction == kCharGenRestart)
+ charGenAction = characterGenerator();
+
+ // Did we successfully create a character?
+ return charGenAction == kCharGenDone;
+}
+
+const OnceUpon::MenuButton OnceUpon::kCharGenHeadButtons[] = {
+ {true, 106, 146, 152, 180, 0, 0, 47, 34, 106, 146, 0},
+ {true, 155, 146, 201, 180, 49, 0, 96, 34, 155, 146, 1},
+ {true, 204, 146, 250, 180, 98, 0, 145, 34, 204, 146, 2},
+ {true, 253, 146, 299, 180, 147, 0, 194, 34, 253, 146, 3}
+};
+
+const OnceUpon::MenuButton OnceUpon::kCharGenHeads[] = {
+ {true, 0, 0, 0, 0, 29, 4, 68, 31, 40, 51, 0},
+ {true, 0, 0, 0, 0, 83, 4, 113, 31, 45, 51, 1},
+ {true, 0, 0, 0, 0, 132, 4, 162, 31, 45, 51, 2},
+ {true, 0, 0, 0, 0, 182, 4, 211, 31, 45, 51, 3}
+};
+
+const OnceUpon::MenuButton OnceUpon::kCharGenHairButtons[] = {
+ {true, 105, 55, 124, 70, 271, 1, 289, 15, 105, 55, 0x04},
+ {true, 105, 74, 124, 89, 271, 20, 289, 34, 105, 74, 0x07}
+};
+
+const OnceUpon::MenuButton OnceUpon::kCharGenJacketButtons[] = {
+ {true, 105, 90, 124, 105, 271, 39, 289, 53, 105, 90, 0x06},
+ {true, 105, 109, 124, 124, 271, 58, 289, 72, 105, 109, 0x02}
+};
+
+const OnceUpon::MenuButton OnceUpon::kCharGenTrousersButtons[] = {
+ {true, 105, 140, 124, 155, 271, 77, 289, 91, 105, 140, 0x01},
+ {true, 105, 159, 124, 174, 271, 96, 289, 110, 105, 159, 0x03}
+};
+
+const OnceUpon::MenuButton OnceUpon::kCharGenNameEntry[] = {
+ {true, 0, 0, 0, 0, 0, 38, 54, 48, 140, 145, 0},
+ {true, 0, 0, 0, 0, 106, 38, 159, 48, 195, 145, 0},
+ {true, 0, 0, 0, 0, 0, 105, 54, 121, 140, 156, 0},
+ {true, 0, 0, 0, 0, 106, 105, 159, 121, 195, 156, 0}
+};
+
+enum CharGenState {
+ kCharGenStateHead = 0, // Choose a head
+ kCharGenStateHair , // Choose hair color
+ kCharGenStateJacket , // Choose jacket color
+ kCharGenStateTrousers , // Choose trousers color
+ kCharGenStateName , // Choose name
+ kCharGenStateSure , // "Are you sure?"
+ kCharGenStateStoryName , // "We're going to tell the story of $NAME"
+ kCharGenStateFinish // Finished
+};
+
+void OnceUpon::charGenSetup(uint stage) {
+ Surface choix(320, 200, 1), elchoix(320, 200, 1), paperDoll(65, 137, 1);
+
+ _vm->_video->drawPackedSprite("choix.cmp" , choix);
+ _vm->_video->drawPackedSprite("elchoix.cmp", elchoix);
+
+ paperDoll.blit(choix, 200, 0, 264, 136, 0, 0);
+
+ GCTFile *text = loadGCT(getLocFile("choix.gc"));
+ text->setArea(17, 18, 303, 41);
+ text->setText(9, _name);
+
+ // Background
+ _vm->_video->drawPackedSprite("cadre.cmp", *_vm->_draw->_backSurface);
+ _vm->_draw->_backSurface->fillRect(16, 50, 303, 187, 5);
+
+ // Character sprite frame
+ _vm->_draw->_backSurface->blit(choix, 0, 38, 159, 121, 140, 54);
+
+ // Recolor the paper doll parts
+ if (_colorHair != 0xFF)
+ elchoix.recolor(0x0C, _colorHair);
+
+ if (_colorJacket != 0xFF)
+ paperDoll.recolor(0x0A, _colorJacket);
+
+ if (_colorTrousers != 0xFF)
+ paperDoll.recolor(0x09, _colorTrousers);
+
+ _vm->_draw->_backSurface->blit(paperDoll, 32, 51);
+
+ // Paper doll head
+ if (_head != 0xFF)
+ drawButton(*_vm->_draw->_backSurface, elchoix, kCharGenHeads[_head], 0);
+
+ if (stage == kCharGenStateHead) {
+ // Head buttons
+ drawButtons(*_vm->_draw->_backSurface, choix, kCharGenHeadButtons, ARRAYSIZE(kCharGenHeadButtons));
+
+ // "Choose a head"
+ int16 left, top, right, bottom;
+ text->draw(*_vm->_draw->_backSurface, 5, *_plettre, 10, left, top, right, bottom);
+
+ } else if (stage == kCharGenStateHair) {
+ // Hair color buttons
+ drawButtons(*_vm->_draw->_backSurface, choix, kCharGenHairButtons, ARRAYSIZE(kCharGenHairButtons));
+
+ // "What color is the hair?"
+ int16 left, top, right, bottom;
+ text->draw(*_vm->_draw->_backSurface, 6, *_plettre, 10, left, top, right, bottom);
+
+ } else if (stage == kCharGenStateJacket) {
+ // Jacket color buttons
+ drawButtons(*_vm->_draw->_backSurface, choix, kCharGenJacketButtons, ARRAYSIZE(kCharGenJacketButtons));
+
+ // "What color is the jacket?"
+ int16 left, top, right, bottom;
+ text->draw(*_vm->_draw->_backSurface, 7, *_plettre, 10, left, top, right, bottom);
+
+ } else if (stage == kCharGenStateTrousers) {
+ // Trousers color buttons
+ drawButtons(*_vm->_draw->_backSurface, choix, kCharGenTrousersButtons, ARRAYSIZE(kCharGenTrousersButtons));
+
+ // "What color are the trousers?"
+ int16 left, top, right, bottom;
+ text->draw(*_vm->_draw->_backSurface, 8, *_plettre, 10, left, top, right, bottom);
+
+ } else if (stage == kCharGenStateName) {
+ // Name entry field
+ drawButtons(*_vm->_draw->_backSurface, choix, kCharGenNameEntry, ARRAYSIZE(kCharGenNameEntry));
+
+ // "Enter name"
+ int16 left, top, right, bottom;
+ text->draw(*_vm->_draw->_backSurface, 10, *_plettre, 10, left, top, right, bottom);
+
+ charGenDrawName();
+ } else if (stage == kCharGenStateSure) {
+ // Name entry field
+ drawButtons(*_vm->_draw->_backSurface, choix, kCharGenNameEntry, ARRAYSIZE(kCharGenNameEntry));
+
+ // "Are you sure?"
+ TXTFile *sure = loadTXT(getLocFile("estu.tx"), TXTFile::kFormatStringPositionColor);
+ sure->draw(*_vm->_draw->_backSurface, &_plettre, 1);
+ delete sure;
+
+ charGenDrawName();
+ } else if (stage == kCharGenStateStoryName) {
+
+ // "We're going to tell the story of $NAME"
+ int16 left, top, right, bottom;
+ text->draw(*_vm->_draw->_backSurface, 11, *_plettre, 10, left, top, right, bottom);
+ }
+
+ delete text;
+}
+
+bool OnceUpon::enterString(Common::String &name, int16 key, uint maxLength, const Font &font) {
+ if (key == 0)
+ return true;
+
+ if (key == kKeyBackspace) {
+ name.deleteLastChar();
+ return true;
+ }
+
+ if (key == kKeySpace)
+ key = ' ';
+
+ if ((key >= ' ') && (key <= 0xFF)) {
+ if (name.size() >= maxLength)
+ return false;
+
+ if (!font.hasChar(key))
+ return false;
+
+ name += (char) key;
+ return true;
+ }
+
+ return false;
+}
+
+void OnceUpon::charGenDrawName() {
+ _vm->_draw->_backSurface->fillRect(147, 151, 243, 166, 1);
+
+ const int16 nameY = 151 + ((166 - 151 + 1 - _plettre->getCharHeight()) / 2);
+ const int16 nameX = 147 + ((243 - 147 + 1 - (15 * _plettre->getCharWidth ())) / 2);
+
+ _plettre->drawString(_name, nameX, nameY, 10, 0, true, *_vm->_draw->_backSurface);
+
+ const int16 cursorLeft = nameX + _name.size() * _plettre->getCharWidth();
+ const int16 cursorTop = nameY;
+ const int16 cursorRight = cursorLeft + _plettre->getCharWidth() - 1;
+ const int16 cursorBottom = cursorTop + _plettre->getCharHeight() - 1;
+
+ _vm->_draw->_backSurface->fillRect(cursorLeft, cursorTop, cursorRight, cursorBottom, 10);
+
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, 147, 151, 243, 166);
+}
+
+OnceUpon::CharGenAction OnceUpon::characterGenerator() {
+ fadeOut();
+ hideCursor();
+ setGameCursor();
+
+ showWait(1);
+
+ _name.clear();
+
+ _head = 0xFF;
+ _colorHair = 0xFF;
+ _colorJacket = 0xFF;
+ _colorTrousers = 0xFF;
+
+ CharGenState state = kCharGenStateHead;
+ charGenSetup(state);
+
+ ANIFile ani(_vm, "ba.ani", 320);
+
+ ani.recolor(0x0F, 0x0C);
+ ani.recolor(0x0E, 0x0A);
+ ani.recolor(0x08, 0x09);
+
+ CharGenChild *child = new CharGenChild(ani);
+
+ ANIList anims;
+ anims.push_back(child);
+
+ fadeOut();
+ _vm->_draw->forceBlit();
+
+ CharGenAction action = kCharGenRestart;
+ while (!_vm->shouldQuit() && (state != kCharGenStateFinish)) {
+ // Check user input
+
+ int16 mouseX, mouseY;
+ MouseButtons mouseButtons;
+
+ int16 key = checkInput(mouseX, mouseY, mouseButtons);
+
+ MenuAction menuAction = doIngameMenu(key, mouseButtons);
+ if (menuAction != kMenuActionNone) {
+ state = kCharGenStateFinish;
+ action = kCharGenAbort;
+ break;
+ }
+
+ clearAnim(anims);
+
+ if (state == kCharGenStateStoryName) {
+ if ((mouseButtons != kMouseButtonsNone) || (key != 0)) {
+ state = kCharGenStateFinish;
+ action = kCharGenDone;
+ break;
+ }
+ }
+
+ if (state == kCharGenStateSure) {
+ // Not sure => restart
+ if ((key == 'N') || (key == 'n')) { // No / Nein / Non
+ state = kCharGenStateFinish;
+ action = kCharGenRestart;
+ break;
+ }
+
+ if ((key == 'Y') || (key == 'y') || // Yes
+ (key == 'J') || (key == 'j') || // Ja
+ (key == 'S') || (key == 's') || // Si
+ (key == 'O') || (key == 'o')) { // Oui
+
+ state = kCharGenStateStoryName;
+ charGenSetup(state);
+ _vm->_draw->forceBlit();
+ }
+ }
+
+ if (state == kCharGenStateName) {
+ if (enterString(_name, key, 14, *_plettre)) {
+ _vm->_draw->_backSurface->fillRect(147, 151, 243, 166, 1);
+
+ const int16 nameY = 151 + ((166 - 151 + 1 - _plettre->getCharHeight()) / 2);
+ const int16 nameX = 147 + ((243 - 147 + 1 - (15 * _plettre->getCharWidth ())) / 2);
+
+ _plettre->drawString(_name, nameX, nameY, 10, 0, true, *_vm->_draw->_backSurface);
+
+ const int16 cursorLeft = nameX + _name.size() * _plettre->getCharWidth();
+ const int16 cursorTop = nameY;
+ const int16 cursorRight = cursorLeft + _plettre->getCharWidth() - 1;
+ const int16 cursorBottom = cursorTop + _plettre->getCharHeight() - 1;
+
+ _vm->_draw->_backSurface->fillRect(cursorLeft, cursorTop, cursorRight, cursorBottom, 10);
+
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, 147, 151, 243, 166);
+ }
+
+ if ((key == kKeyReturn) && !_name.empty()) {
+ _name.trim();
+ _name.setChar(Util::toCP850Upper(_name[0]), 0);
+
+ state = kCharGenStateSure;
+ charGenSetup(state);
+ _vm->_draw->forceBlit();
+ }
+ }
+
+ if (mouseButtons == kMouseButtonsLeft) {
+ stopSound();
+ playSound(kSoundClick);
+
+ int trousers = checkButton(kCharGenTrousersButtons, ARRAYSIZE(kCharGenTrousersButtons), mouseX, mouseY);
+ if ((state == kCharGenStateTrousers) && (trousers >= 0)) {
+ _colorTrousers = trousers;
+
+ ani.recolor(0x09, _colorTrousers);
+
+ state = kCharGenStateName;
+ charGenSetup(state);
+ _vm->_draw->forceBlit();
+ }
+
+ int jacket = checkButton(kCharGenJacketButtons, ARRAYSIZE(kCharGenJacketButtons), mouseX, mouseY);
+ if ((state == kCharGenStateJacket) && (jacket >= 0)) {
+ _colorJacket = jacket;
+
+ ani.recolor(0x0A, _colorJacket);
+
+ state = kCharGenStateTrousers;
+ charGenSetup(state);
+ _vm->_draw->forceBlit();
+ }
+
+ int hair = checkButton(kCharGenHairButtons, ARRAYSIZE(kCharGenHairButtons), mouseX, mouseY);
+ if ((state == kCharGenStateHair) && (hair >= 0)) {
+ _colorHair = hair;
+
+ ani.recolor(0x0C, _colorHair);
+
+ state = kCharGenStateJacket;
+ charGenSetup(state);
+ _vm->_draw->forceBlit();
+ }
+
+ int head = checkButton(kCharGenHeadButtons, ARRAYSIZE(kCharGenHeadButtons), mouseX, mouseY);
+ if ((state == kCharGenStateHead) && (head >= 0)) {
+ _head = head;
+
+ state = kCharGenStateHair;
+ charGenSetup(state);
+ _vm->_draw->forceBlit();
+ }
+ }
+
+ drawAnim(anims);
+
+ // Play the child sounds
+ CharGenChild::Sound childSound = child->shouldPlaySound();
+ if (childSound == CharGenChild::kSoundWalk) {
+ beep(50, 10);
+ } else if (childSound == CharGenChild::kSoundJump) {
+ stopSound();
+ playSound(kSoundJump);
+ }
+
+ showCursor();
+ fadeIn();
+
+ endFrame(true);
+ }
+
+ fadeOut();
+ hideCursor();
+
+ freeAnims(anims);
+
+ if (_vm->shouldQuit())
+ return kCharGenAbort;
+
+ return action;
+}
+
+bool OnceUpon::sectionChapter1() {
+ showChapter(1);
+ return true;
+}
+
+bool OnceUpon::sectionParents() {
+ fadeOut();
+ setGamePalette(14);
+ clearScreen();
+
+ const Common::String seq = ((_house == 1) || (_house == 2)) ? "parents.seq" : "parents2.seq";
+ const Common::String gct = getLocFile("mefait.gc");
+
+ Parents parents(_vm, seq, gct, _name, _house, *_plettre, kGamePalettes[14], kGamePalettes[13], kPaletteSize);
+ parents.play();
+
+ warning("OnceUpon::sectionParents(): TODO: Item search");
+ return true;
+}
+
+bool OnceUpon::sectionChapter2() {
+ showChapter(2);
+ return true;
+}
+
+bool OnceUpon::sectionForest0() {
+ warning("OnceUpon::sectionForest0(): TODO");
+ return true;
+}
+
+bool OnceUpon::sectionChapter3() {
+ showChapter(3);
+ return true;
+}
+
+bool OnceUpon::sectionEvilCastle() {
+ warning("OnceUpon::sectionEvilCastle(): TODO");
+ return true;
+}
+
+bool OnceUpon::sectionChapter4() {
+ showChapter(4);
+ return true;
+}
+
+bool OnceUpon::sectionForest1() {
+ warning("OnceUpon::sectionForest1(): TODO");
+ return true;
+}
+
+bool OnceUpon::sectionChapter5() {
+ showChapter(5);
+ return true;
+}
+
+bool OnceUpon::sectionBossFight() {
+ warning("OnceUpon::sectionBossFight(): TODO");
+ return true;
+}
+
+bool OnceUpon::sectionChapter6() {
+ showChapter(6);
+ return true;
+}
+
+bool OnceUpon::sectionForest2() {
+ warning("OnceUpon::sectionForest2(): TODO");
+ return true;
+}
+
+bool OnceUpon::sectionChapter7() {
+ showChapter(7);
+ return true;
+}
+
+const PreGob::AnimProperties OnceUpon::kSectionEndAnimations[] = {
+ { 0, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ { 6, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ { 9, 0, ANIObject::kModeContinuous, true, false, false, 0, 0},
+ {11, 0, ANIObject::kModeContinuous, true, false, false, 0, 0}
+};
+
+bool OnceUpon::sectionEnd() {
+ fadeOut();
+ setGamePalette(9);
+
+ _vm->_video->drawPackedSprite("cadre.cmp", *_vm->_draw->_backSurface);
+
+ Surface endBackground(320, 200, 1);
+ _vm->_video->drawPackedSprite("fin.cmp", endBackground);
+
+ _vm->_draw->_backSurface->blit(endBackground, 0, 0, 288, 137, 16, 50);
+
+ GCTFile *endText = loadGCT(getLocFile("final.gc"));
+ endText->setArea(17, 18, 303, 41);
+ endText->setText(1, _name);
+
+ ANIFile ani(_vm, "fin.ani", 320);
+ ANIList anims;
+
+ loadAnims(anims, ani, ARRAYSIZE(kSectionEndAnimations), kSectionEndAnimations);
+ drawAnim(anims);
+
+ _vm->_draw->forceBlit();
+
+ uint32 textStartTime = 0;
+
+ MenuAction action = kMenuActionNone;
+ while (!_vm->shouldQuit() && (action == kMenuActionNone)) {
+ // Check user input
+
+ int16 mouseX, mouseY;
+ MouseButtons mouseButtons;
+
+ int16 key = checkInput(mouseX, mouseY, mouseButtons);
+
+ action = doIngameMenu(key, mouseButtons);
+ if (action != kMenuActionNone)
+ break;
+
+ clearAnim(anims);
+
+ // Pressed a key or mouse button => Skip to next area-full of text
+ if ((mouseButtons == kMouseButtonsLeft) || (key != 0))
+ textStartTime = 0;
+
+ // Draw the next area-full of text
+ uint32 now = _vm->_util->getTimeKey();
+ if (!endText->finished() && ((textStartTime == 0) || (now >= (textStartTime + kGCTDelay)))) {
+ textStartTime = now;
+
+ int16 left, top, right, bottom;
+ if (endText->clear(*_vm->_draw->_backSurface, left, top, right, bottom))
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, left, top, right, bottom);
+
+ if (endText->draw(*_vm->_draw->_backSurface, 0, *_plettre, 10, left, top, right, bottom))
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, left, top, right, bottom);
+ }
+
+ drawAnim(anims);
+ fadeIn();
+
+ endFrame(true);
+ }
+
+ freeAnims(anims);
+ delete endText;
+
+ // Restart requested
+ if (action == kMenuActionRestart)
+ return false;
+
+ // Last scene. Even if we didn't explicitly request a quit, the game ends here
+ _quit = true;
+ return false;
+}
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
diff --git a/engines/gob/pregob/onceupon/onceupon.h b/engines/gob/pregob/onceupon/onceupon.h
new file mode 100644
index 0000000000..66ef877618
--- /dev/null
+++ b/engines/gob/pregob/onceupon/onceupon.h
@@ -0,0 +1,344 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_ONCEUPON_ONCEUPON_H
+#define GOB_PREGOB_ONCEUPON_ONCEUPON_H
+
+#include "common/system.h"
+#include "common/str.h"
+
+#include "gob/pregob/pregob.h"
+
+#include "gob/pregob/onceupon/stork.h"
+
+namespace Gob {
+
+class Surface;
+class Font;
+
+class ANIObject;
+
+namespace OnceUpon {
+
+class OnceUpon : public PreGob {
+public:
+ /** Number of languages we support. */
+ static const uint kLanguageCount = 5;
+
+
+ OnceUpon(GobEngine *vm);
+ ~OnceUpon();
+
+
+protected:
+ /** A description of a menu button. */
+ struct MenuButton {
+ bool needDraw; ///< Does the button need drawing?
+
+ int16 left; ///< Left coordinate of the button.
+ int16 top; ///< Top coordinate of the button.
+ int16 right; ///< Right coordinate of the button.
+ int16 bottom; ///< Bottom coordinate of the button.
+
+ int16 srcLeft; ///< Left coordinate of the button's sprite.
+ int16 srcTop; ///< Top coordinate of the button's sprite.
+ int16 srcRight; ///< Right coordinate of the button's sprite.
+ int16 srcBottom; ///< Right coordinate of the button's sprite.
+
+ int16 dstX; ///< Destination X coordinate of the button's sprite.
+ int16 dstY; ///< Destination Y coordinate of the button's sprite.
+
+ uint id; ///< The button's ID.
+ };
+
+ /** Parameters for the stork section. */
+ struct StorkParam {
+ const char *backdrop; ///< Backdrop image file.
+
+ uint houseCount; ///< Number of houses.
+ const MenuButton *houses; ///< House button definitions.
+
+ const Stork::BundleDrop *drops; ///< The bundle drop parameters.
+ };
+
+ void init();
+ void deinit();
+
+ /** Handle the copy protection.
+ *
+ * @param colors Colors the copy protection animals can be.
+ * @param shapes The shape that's the correct answer for each animal in each color.
+ * @param obfuscate Extra obfuscate table. correctShape = shapes[colors][obfuscate[animal]].
+ * @return true if the user guessed the correct shape, false otherwise.
+ */
+ bool doCopyProtection(const uint8 colors[7], const uint8 shapes[7 * 20], const uint8 obfuscate[4]);
+
+ /** Show the intro. */
+ void showIntro();
+
+ /** Handle the start menu.
+ *
+ * @param animalsButton Definition of the menu button that leads to the animal names screen. Can be 0.
+ * @param animalCount Number of animals in the animal names screen.
+ * @param animalButtons Definition of the buttons that make up the animals in the animal names screen.
+ * @param animalNames File prefixes for the name of each animal.
+ */
+ void doStartMenu(const MenuButton *animalsButton, uint animalCount,
+ const MenuButton *animalButtons, const char * const *animalNames);
+
+ /** Play the game proper. */
+ void playGame();
+
+
+ /** Return the parameters for the stork section. */
+ virtual const StorkParam &getStorkParameters() const = 0;
+
+
+private:
+ /** All actions a user can request in a menu. */
+ enum MenuAction {
+ kMenuActionNone = 0, ///< No action.
+ kMenuActionAnimals , ///< Do the animal names.
+ kMenuActionPlay , ///< Play the game.
+ kMenuActionRestart , ///< Restart the section.
+ kMenuActionMainMenu, ///< Go to the main menu.
+ kMenuActionQuit ///< Quit the game.
+ };
+
+ /** Difficulty levels. */
+ enum Difficulty {
+ kDifficultyBeginner = 0,
+ kDifficultyIntermediate = 1,
+ kDifficultyAdvanced = 2,
+ kDifficultyCount
+ };
+
+ /** The different sounds common in the game. */
+ enum Sound {
+ kSoundClick = 0,
+ kSoundStork ,
+ kSoundJump ,
+ kSoundCount
+ };
+
+ /** Action the character generation wants us to take. */
+ enum CharGenAction {
+ kCharGenDone = 0, ///< Created a character, move on.
+ kCharGenAbort , ///< Aborted the character generation.
+ kCharGenRestart ///< Restart the character generation.
+ };
+
+ /** A complete screen backup. */
+ struct ScreenBackup {
+ Surface *screen; ///< Screen contents.
+ int palette; ///< Screen palette.
+
+ bool changedCursor; ///< Did we change the cursor?
+ bool cursorVisible; ///< Was the cursor visible?
+
+ ScreenBackup();
+ ~ScreenBackup();
+ };
+
+
+ /** The number of game sections. */
+ static const int kSectionCount = 15;
+
+ static const MenuButton kMainMenuDifficultyButton[]; ///< Difficulty buttons.
+ static const MenuButton kSectionButtons[]; ///< Section buttons.
+
+ static const MenuButton kIngameButtons[]; ///< Ingame menu buttons.
+
+ static const MenuButton kAnimalNamesBack; ///< "Back" button in the animal names screens.
+ static const MenuButton kLanguageButtons[]; ///< Language buttons in the animal names screen.
+
+ static const MenuButton kSectionStorkHouses[];
+
+ static const MenuButton kCharGenHeadButtons[];
+ static const MenuButton kCharGenHeads[];
+ static const MenuButton kCharGenHairButtons[];
+ static const MenuButton kCharGenJacketButtons[];
+ static const MenuButton kCharGenTrousersButtons[];
+ static const MenuButton kCharGenNameEntry[];
+
+ /** All general game sounds we know about. */
+ static const char *kSound[kSoundCount];
+
+
+ static const AnimProperties kClownAnimations[];
+ static const AnimProperties kTitleAnimation;
+ static const AnimProperties kSectionStorkAnimations[];
+ static const AnimProperties kSectionEndAnimations[];
+
+
+ /** Function pointer type for a section handler. */
+ typedef bool (OnceUpon::*SectionFunc)();
+ /** Section handler function. */
+ static const SectionFunc kSectionFuncs[kSectionCount];
+
+
+ /** Did we open the game archives? */
+ bool _openedArchives;
+
+ // Fonts
+ Font *_jeudak;
+ Font *_lettre;
+ Font *_plettre;
+ Font *_glettre;
+
+ /** The current palette. */
+ int _palette;
+
+ bool _quit; ///< Did the user request a normal game quit?
+
+ Difficulty _difficulty; ///< The current difficulty.
+ int _section; ///< The current game section.
+
+ Common::String _name; ///< The name of the child.
+
+ uint8 _house;
+
+ uint8 _head;
+ uint8 _colorHair;
+ uint8 _colorJacket;
+ uint8 _colorTrousers;
+
+
+ // -- General helpers --
+
+ void setGamePalette(uint palette); ///< Set a game palette.
+ void setGameCursor(); ///< Set the default game cursor.
+
+ /** Draw this sprite in a fancy, animated line-by-line way. */
+ void drawLineByLine(const Surface &src, int16 left, int16 top, int16 right, int16 bottom,
+ int16 x, int16 y) const;
+
+ /** Backup the screen contents. */
+ void backupScreen(ScreenBackup &backup, bool setDefaultCursor = false);
+ /** Restore the screen contents with a previously made backup. */
+ void restoreScreen(ScreenBackup &backup);
+
+ Common::String fixString(const Common::String &str) const; ///< Fix a string if necessary.
+ void fixTXTStrings(TXTFile &txt) const; ///< Fix all strings in a TXT.
+
+
+ // -- Copy protection helpers --
+
+ /** Set up the copy protection. */
+ int8 cpSetup(const uint8 colors[7], const uint8 shapes[7 * 20],
+ const uint8 obfuscate[4], const Surface sprites[2]);
+ /** Find the shape under these coordinates. */
+ int8 cpFindShape(int16 x, int16 y) const;
+ /** Display the "You are wrong" screen. */
+ void cpWrong();
+
+
+ // -- Show different game screens --
+
+ void showWait(uint palette = 0xFFFF); ///< Show the wait / loading screen.
+ void showQuote(); ///< Show the quote about fairytales.
+ void showTitle(); ///< Show the Once Upon A Time title.
+ void showChapter(int chapter); ///< Show a chapter intro text.
+ void showByeBye(); ///< Show the "bye bye" screen.
+
+ /** Handle the "listen to animal names" part. */
+ void handleAnimalNames(uint count, const MenuButton *buttons, const char * const *names);
+
+
+ // -- Menu helpers --
+
+ MenuAction handleStartMenu(const MenuButton *animalsButton); ///< Handle the start menu.
+ MenuAction handleMainMenu(); ///< Handle the main menu.
+ MenuAction handleIngameMenu(); ///< Handle the ingame menu.
+
+ void drawStartMenu(const MenuButton *animalsButton); ///< Draw the start menu.
+ void drawMainMenu(); ///< Draw the main menu.
+ void drawIngameMenu(); ///< Draw the ingame menu.
+
+ /** Draw the difficulty label. */
+ void drawMenuDifficulty();
+
+ /** Clear the ingame menu in an animated way. */
+ void clearIngameMenu(const Surface &background);
+
+ /** Handle the whole ingame menu. */
+ MenuAction doIngameMenu();
+ /** Handle the whole ingame menu if ESC or right mouse button was pressed. */
+ MenuAction doIngameMenu(int16 &key, MouseButtons &mouseButtons);
+
+
+ // -- Menu button helpers --
+
+ /** Find the button under these coordinates. */
+ int checkButton(const MenuButton *buttons, uint count, int16 x, int16 y, int failValue = -1) const;
+
+ /** Draw a menu button. */
+ void drawButton (Surface &dest, const Surface &src, const MenuButton &button, int transp = -1) const;
+ /** Draw multiple menu buttons. */
+ void drawButtons(Surface &dest, const Surface &src, const MenuButton *buttons, uint count, int transp = -1) const;
+
+ /** Draw a border around a button. */
+ void drawButtonBorder(const MenuButton &button, uint8 color);
+
+
+ // -- Animal names helpers --
+
+ /** Set up the animal chooser. */
+ void anSetupChooser();
+ /** Set up the language chooser for one animal. */
+ void anSetupNames(const MenuButton &animal);
+ /** Play / Display the name of an animal in one language. */
+ void anPlayAnimalName(const Common::String &animal, uint language);
+
+
+ // -- Game sections --
+
+ bool playSection();
+
+ bool sectionStork();
+ bool sectionChapter1();
+ bool sectionParents();
+ bool sectionChapter2();
+ bool sectionForest0();
+ bool sectionChapter3();
+ bool sectionEvilCastle();
+ bool sectionChapter4();
+ bool sectionForest1();
+ bool sectionChapter5();
+ bool sectionBossFight();
+ bool sectionChapter6();
+ bool sectionForest2();
+ bool sectionChapter7();
+ bool sectionEnd();
+
+ CharGenAction characterGenerator();
+ void charGenSetup(uint stage);
+ void charGenDrawName();
+
+ static bool enterString(Common::String &name, int16 key, uint maxLength, const Font &font);
+};
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
+
+#endif // GOB_PREGOB_ONCEUPON_ONCEUPON_H
diff --git a/engines/gob/pregob/onceupon/palettes.h b/engines/gob/pregob/onceupon/palettes.h
new file mode 100644
index 0000000000..952581041c
--- /dev/null
+++ b/engines/gob/pregob/onceupon/palettes.h
@@ -0,0 +1,411 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_ONCEUPON_PALETTES_H
+#define GOB_PREGOB_ONCEUPON_PALETTES_H
+
+static const int kPaletteSize = 16;
+static const uint kPaletteCount = 20;
+
+static const byte kCopyProtectionPalette[3 * kPaletteSize] = {
+ 0x00, 0x00, 0x00,
+ 0x19, 0x00, 0x19,
+ 0x00, 0x3F, 0x00,
+ 0x00, 0x2A, 0x2A,
+ 0x2A, 0x00, 0x00,
+ 0x2A, 0x00, 0x2A,
+ 0x2A, 0x15, 0x00,
+ 0x00, 0x19, 0x12,
+ 0x00, 0x00, 0x00,
+ 0x15, 0x15, 0x3F,
+ 0x15, 0x3F, 0x15,
+ 0x00, 0x20, 0x3F,
+ 0x3F, 0x00, 0x00,
+ 0x3F, 0x00, 0x20,
+ 0x3F, 0x3F, 0x00,
+ 0x3F, 0x3F, 0x3F
+};
+
+static const byte kGamePalettes[kPaletteCount][3 * kPaletteSize] = {
+ {
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x10,
+ 0x00, 0x00, 0x18,
+ 0x00, 0x00, 0x3C,
+ 0x1C, 0x28, 0x00,
+ 0x10, 0x18, 0x00,
+ 0x1C, 0x1C, 0x20,
+ 0x14, 0x14, 0x14,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x3C,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x3C,
+ 0x14, 0x20, 0x04,
+ 0x3C, 0x2C, 0x00,
+ 0x02, 0x00, 0x18,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x3C,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x38, 0x20, 0x3C,
+ 0x2C, 0x10, 0x30,
+ 0x20, 0x08, 0x28,
+ 0x14, 0x00, 0x1C,
+ 0x20, 0x20, 0x38,
+ 0x18, 0x18, 0x2C,
+ 0x10, 0x10, 0x24,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x3C,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x20, 0x20,
+ 0x24, 0x14, 0x14,
+ 0x1C, 0x10, 0x10,
+ 0x14, 0x0C, 0x0C,
+ 0x1C, 0x1C, 0x1C,
+ 0x18, 0x18, 0x18,
+ 0x10, 0x10, 0x10,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x3C,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x10, 0x28, 0x1C,
+ 0x10, 0x1C, 0x10,
+ 0x10, 0x14, 0x0C,
+ 0x1C, 0x1C, 0x3C,
+ 0x24, 0x24, 0x3C,
+ 0x18, 0x18, 0x24,
+ 0x10, 0x10, 0x18,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x3C,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x3F, 0x26, 0x3F,
+ 0x36, 0x1C, 0x36,
+ 0x2C, 0x12, 0x2A,
+ 0x27, 0x0C, 0x24,
+ 0x22, 0x07, 0x1E,
+ 0x1D, 0x03, 0x18,
+ 0x16, 0x00, 0x10,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x3A,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x3F, 0x39, 0x26,
+ 0x38, 0x34, 0x1C,
+ 0x30, 0x2F, 0x13,
+ 0x27, 0x29, 0x0C,
+ 0x1D, 0x22, 0x07,
+ 0x14, 0x1B, 0x03,
+ 0x0C, 0x14, 0x00,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x3A,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x24, 0x3C, 0x3C,
+ 0x1C, 0x34, 0x38,
+ 0x14, 0x2C, 0x30,
+ 0x0C, 0x20, 0x2C,
+ 0x08, 0x18, 0x28,
+ 0x04, 0x10, 0x20,
+ 0x00, 0x08, 0x1C,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x38,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x24,
+ 0x38, 0x24, 0x1C,
+ 0x30, 0x1C, 0x14,
+ 0x28, 0x18, 0x0C,
+ 0x20, 0x10, 0x04,
+ 0x1C, 0x0C, 0x00,
+ 0x14, 0x08, 0x00,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x38,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x34, 0x24,
+ 0x38, 0x2C, 0x1C,
+ 0x30, 0x24, 0x14,
+ 0x2C, 0x1C, 0x10,
+ 0x30, 0x30, 0x3C,
+ 0x1C, 0x1C, 0x38,
+ 0x0C, 0x0C, 0x38,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x3C,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x0C,
+ 0x02, 0x03, 0x14,
+ 0x07, 0x07, 0x1D,
+ 0x0E, 0x0E, 0x25,
+ 0x17, 0x17, 0x2E,
+ 0x21, 0x22, 0x36,
+ 0x2F, 0x2F, 0x3F,
+ 0x3F, 0x3F, 0x3F,
+ 0x3F, 0x3B, 0x0D,
+ 0x3A, 0x31, 0x0A,
+ 0x35, 0x28, 0x07,
+ 0x30, 0x21, 0x04,
+ 0x2B, 0x19, 0x02,
+ 0x26, 0x12, 0x01,
+ 0x16, 0x0B, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x18, 0x00, 0x00,
+ 0x21, 0x01, 0x00,
+ 0x2A, 0x02, 0x00,
+ 0x33, 0x03, 0x00,
+ 0x3D, 0x06, 0x00,
+ 0x2A, 0x19, 0x05,
+ 0x15, 0x14, 0x14,
+ 0x22, 0x1F, 0x1E,
+ 0x2F, 0x2C, 0x28,
+ 0x3F, 0x3C, 0x29,
+ 0x3F, 0x38, 0x0B,
+ 0x3B, 0x30, 0x0A,
+ 0x37, 0x29, 0x08,
+ 0x33, 0x23, 0x07,
+ 0x2F, 0x1D, 0x06
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x00, 0x1C, 0x38,
+ 0x34, 0x30, 0x28,
+ 0x2C, 0x24, 0x1C,
+ 0x24, 0x18, 0x10,
+ 0x1C, 0x10, 0x08,
+ 0x14, 0x04, 0x04,
+ 0x10, 0x00, 0x00,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x38,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x00, 0x1C, 0x38,
+ 0x34, 0x30, 0x28,
+ 0x2C, 0x24, 0x1C,
+ 0x3F, 0x3F, 0x3F,
+ 0x3F, 0x3F, 0x3F,
+ 0x3F, 0x3F, 0x3F,
+ 0x3F, 0x3F, 0x3F,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x38,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x1A, 0x30, 0x37,
+ 0x14, 0x28, 0x31,
+ 0x10, 0x20, 0x2C,
+ 0x0C, 0x19, 0x27,
+ 0x08, 0x12, 0x21,
+ 0x05, 0x0C, 0x1C,
+ 0x03, 0x07, 0x16,
+ 0x01, 0x03, 0x11,
+ 0x00, 0x00, 0x0C,
+ 0x3C, 0x3C, 0x3C,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x34, 0x30, 0x34,
+ 0x30, 0x24, 0x30,
+ 0x28, 0x1C, 0x28,
+ 0x24, 0x14, 0x24,
+ 0x1C, 0x0C, 0x1C,
+ 0x18, 0x08, 0x18,
+ 0x14, 0x04, 0x14,
+ 0x0C, 0x04, 0x0C,
+ 0x08, 0x00, 0x08,
+ 0x3C, 0x3C, 0x3C,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x2C, 0x24, 0x0C,
+ 0x34, 0x34, 0x28,
+ 0x2C, 0x2C, 0x1C,
+ 0x24, 0x24, 0x10,
+ 0x1C, 0x18, 0x08,
+ 0x14, 0x14, 0x08,
+ 0x10, 0x10, 0x04,
+ 0x0C, 0x0C, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x38,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x14, 0x28, 0x31,
+ 0x10, 0x20, 0x2C,
+ 0x0C, 0x19, 0x27,
+ 0x08, 0x12, 0x21,
+ 0x05, 0x0C, 0x1C,
+ 0x03, 0x07, 0x16,
+ 0x01, 0x03, 0x11,
+ 0x00, 0x3C, 0x00,
+ 0x3C, 0x3C, 0x3C,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x10, 0x28, 0x1C,
+ 0x10, 0x1C, 0x10,
+ 0x10, 0x14, 0x0C,
+ 0x1C, 0x1C, 0x3C,
+ 0x24, 0x24, 0x3C,
+ 0x18, 0x18, 0x24,
+ 0x10, 0x10, 0x18,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x3C,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00,
+ 0x10, 0x28, 0x1C,
+ 0x10, 0x1C, 0x10,
+ 0x10, 0x14, 0x0C,
+ 0x1C, 0x1C, 0x3C,
+ 0x24, 0x24, 0x3C,
+ 0x18, 0x18, 0x24,
+ 0x10, 0x10, 0x18,
+ 0x14, 0x20, 0x04,
+ 0x00, 0x00, 0x24,
+ 0x3C, 0x3C, 0x3C,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x2C, 0x00,
+ 0x3C, 0x18, 0x00,
+ 0x3C, 0x04, 0x00,
+ 0x1C, 0x00, 0x00
+ }
+};
+
+#endif // GOB_PREGOB_ONCEUPON_PALETTES_H
diff --git a/engines/gob/pregob/onceupon/parents.cpp b/engines/gob/pregob/onceupon/parents.cpp
new file mode 100644
index 0000000000..cdaee6a38d
--- /dev/null
+++ b/engines/gob/pregob/onceupon/parents.cpp
@@ -0,0 +1,217 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gob/gob.h"
+#include "gob/global.h"
+#include "gob/dataio.h"
+#include "gob/palanim.h"
+#include "gob/draw.h"
+#include "gob/video.h"
+
+#include "gob/sound/sound.h"
+
+#include "gob/pregob/gctfile.h"
+
+#include "gob/pregob/onceupon/palettes.h"
+#include "gob/pregob/onceupon/parents.h"
+
+namespace Gob {
+
+namespace OnceUpon {
+
+const char *Parents::kSound[kSoundCount] = {
+ "rire.snd", // kSoundCackle
+ "tonn.snd" // kSoundThunder
+};
+
+// So that every GCT line is displayed for 12 seconds
+const uint16 Parents::kLoop[kLoopCount][3] = {
+ { 72, 77, 33},
+ {105, 109, 38},
+ {141, 145, 38},
+ {446, 454, 23},
+ {456, 464, 23},
+ {466, 474, 23},
+ {476, 484, 23}
+};
+
+
+Parents::Parents(GobEngine *vm, const Common::String &seq, const Common::String &gct,
+ const Common::String &childName, uint8 house, const Font &font,
+ const byte *normalPalette, const byte *brightPalette, uint paletteSize) :
+ SEQFile(vm, seq),
+ _gct(0), _house(house), _font(&font),
+ _paletteSize(paletteSize), _normalPalette(normalPalette), _brightPalette(brightPalette) {
+
+ // Load sounds
+ for (int i = 0; i < kSoundCount; i++)
+ _vm->_sound->sampleLoad(&_sounds[i], SOUND_SND, kSound[i]);
+
+ // Load GCT
+ Common::SeekableReadStream *gctStream = _vm->_dataIO->getFile(gct);
+ if (gctStream) {
+ _gct = new GCTFile(*gctStream, _vm->_rnd);
+
+ delete gctStream;
+ } else
+ error("Parents::Parents(): Failed to open \"%s\"", gct.c_str());
+
+ _gct->setArea(17, 18, 303, 41);
+ _gct->setText(1, childName);
+
+ _gct->selectLine(2, _house);
+ _gct->selectLine(4, _house);
+
+ for (uint i = 0; i < kLoopCount; i++)
+ _loopID[i] = addLoop(kLoop[i][0], kLoop[i][1], kLoop[i][2]);
+}
+
+Parents::~Parents() {
+ delete _gct;
+}
+
+void Parents::play() {
+ _currentLoop = 0;
+
+ SEQFile::play(true, 496, 15);
+
+ // After playback, fade out
+ if (!_vm->shouldQuit())
+ _vm->_palAnim->fade(0, 0, 0);
+}
+
+void Parents::handleFrameEvent() {
+ switch (getFrame()) {
+ case 0:
+ // On fame 0, fade in
+ _vm->_draw->forceBlit();
+ _vm->_palAnim->fade(_vm->_global->_pPaletteDesc, 0, 0);
+ break;
+
+ case 4:
+ drawGCT(0);
+ break;
+
+ case 55:
+ drawGCT(3, 0);
+ break;
+
+ case 79:
+ drawGCT(_house + 5, 1);
+ break;
+
+ case 110:
+ drawGCT(_house + 9, 2);
+ break;
+
+ case 146:
+ drawGCT(17);
+ break;
+
+ case 198:
+ drawGCT(13);
+ break;
+
+ case 445:
+ drawGCT(14, 3);
+ break;
+
+ case 455:
+ drawGCT(18, 4);
+ break;
+
+ case 465:
+ drawGCT(19, 5);
+ break;
+
+ case 475:
+ drawGCT(20, 6);
+ break;
+
+ case 188:
+ case 228:
+ case 237:
+ case 257:
+ case 275:
+ case 426:
+ lightningEffect();
+ break;
+
+ case 203:
+ case 243:
+ case 252:
+ case 272:
+ case 290:
+ case 441:
+ playSound(kSoundThunder);
+ break;
+
+ case 340:
+ playSound(kSoundCackle);
+ break;
+ }
+}
+
+void Parents::handleInput(int16 key, int16 mouseX, int16 mouseY, MouseButtons mouseButtons) {
+ if ((key == kKeyEscape) || (mouseButtons == kMouseButtonsRight))
+ abortPlay();
+
+ if (((key == kKeySpace) || (mouseButtons == kMouseButtonsLeft)) && (_currentLoop < kLoopCount))
+ skipLoop(_loopID[_currentLoop]);
+}
+
+void Parents::playSound(Sound sound) {
+ _vm->_sound->blasterStop(0);
+ _vm->_sound->blasterPlay(&_sounds[sound], 0, 0);
+}
+
+void Parents::lightningEffect() {
+ for (int i = 0; (i < 5) && !_vm->shouldQuit(); i++) {
+
+ setPalette(_brightPalette, _paletteSize);
+ _vm->_util->delay(5);
+
+ setPalette(_normalPalette, _paletteSize);
+ _vm->_util->delay(5);
+ }
+}
+
+void Parents::setPalette(const byte *palette, uint size) {
+ memcpy(_vm->_draw->_vgaPalette, palette, 3 * size);
+
+ _vm->_video->setFullPalette(_vm->_global->_pPaletteDesc);
+ _vm->_video->retrace();
+}
+
+void Parents::drawGCT(uint item, uint loop) {
+ int16 left, top, right, bottom;
+ if (_gct->clear(*_vm->_draw->_backSurface, left, top, right, bottom))
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, left, top, right, bottom);
+ if (_gct->draw(*_vm->_draw->_backSurface, item, *_font, 10, left, top, right, bottom))
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, left, top, right, bottom);
+
+ _currentLoop = loop;
+}
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
diff --git a/engines/gob/pregob/onceupon/parents.h b/engines/gob/pregob/onceupon/parents.h
new file mode 100644
index 0000000000..f5c8307b73
--- /dev/null
+++ b/engines/gob/pregob/onceupon/parents.h
@@ -0,0 +1,94 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_ONCEUPON_PARENTS_H
+#define GOB_PREGOB_ONCEUPON_PARENTS_H
+
+#include "gob/sound/sounddesc.h"
+
+#include "gob/pregob/seqfile.h"
+
+namespace Gob {
+
+class Font;
+
+class GCTFile;
+
+namespace OnceUpon {
+
+/** The home / parents animation sequence. */
+class Parents : public SEQFile {
+public:
+ Parents(GobEngine *vm, const Common::String &seq, const Common::String &gct,
+ const Common::String &childName, uint8 house, const Font &font,
+ const byte *normalPalette, const byte *brightPalette, uint paletteSize);
+ ~Parents();
+
+ void play();
+
+protected:
+ void handleFrameEvent();
+ void handleInput(int16 key, int16 mouseX, int16 mouseY, MouseButtons mouseButtons);
+
+private:
+ static const uint kLoopCount = 7;
+
+ static const uint16 kLoop[kLoopCount][3];
+
+ enum Sound {
+ kSoundCackle = 0,
+ kSoundThunder ,
+ kSoundCount
+ };
+
+ static const char *kSound[kSoundCount];
+
+
+ uint8 _house;
+
+ const Font *_font;
+
+ uint _paletteSize;
+ const byte *_normalPalette;
+ const byte *_brightPalette;
+
+ SoundDesc _sounds[kSoundCount];
+
+ GCTFile *_gct;
+
+ uint _loopID[kLoopCount];
+ uint _currentLoop;
+
+
+ void lightningEffect();
+
+ void playSound(Sound sound);
+ void setPalette(const byte *palette, uint size);
+
+ void drawGCT(uint item, uint loop = 0xFFFF);
+};
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
+
+#endif // GOB_PREGOB_ONCEUPON_PARENTS_H
diff --git a/engines/gob/pregob/onceupon/stork.cpp b/engines/gob/pregob/onceupon/stork.cpp
new file mode 100644
index 0000000000..3c38037d08
--- /dev/null
+++ b/engines/gob/pregob/onceupon/stork.cpp
@@ -0,0 +1,234 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/str.h"
+
+#include "gob/gob.h"
+#include "gob/surface.h"
+#include "gob/anifile.h"
+#include "gob/video.h"
+
+#include "gob/pregob/onceupon/stork.h"
+
+enum Animation {
+ kAnimFlyNearWithBundle = 9,
+ kAnimFlyFarWithBundle = 12,
+ kAnimFlyNearWithoutBundle = 10,
+ kAnimFlyFarWithoutBundle = 13,
+ kAnimBundleNear = 11,
+ kAnimBundleFar = 14
+};
+
+namespace Gob {
+
+namespace OnceUpon {
+
+Stork::Stork(GobEngine *vm, const ANIFile &ani) : ANIObject(ani), _shouldDrop(false) {
+ _frame = new Surface(320, 200, 1);
+ vm->_video->drawPackedSprite("cadre.cmp", *_frame);
+
+ _bundle = new ANIObject(ani);
+
+ _bundle->setVisible(false);
+ _bundle->setPause(true);
+
+ setState(kStateFlyNearWithBundle, kAnimFlyNearWithBundle, -80);
+}
+
+Stork::~Stork() {
+ delete _frame;
+
+ delete _bundle;
+}
+
+bool Stork::hasBundleLanded() const {
+ if (!_shouldDrop || !_bundle->isVisible() || _bundle->isPaused())
+ return false;
+
+ int16 x, y, width, height;
+ _bundle->getFramePosition(x, y);
+ _bundle->getFrameSize(width, height);
+
+ return (y + height) >= _bundleDrop.landY;
+}
+
+void Stork::dropBundle(const BundleDrop &drop) {
+ if (_shouldDrop)
+ return;
+
+ _shouldDrop = true;
+ _bundleDrop = drop;
+}
+
+bool Stork::draw(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) {
+ left = 0x7FFF;
+ top = 0x7FFF;
+ right = 0x0000;
+ bottom = 0x0000;
+
+ bool drawn = ANIObject::draw(dest, left, top, right, bottom);
+ if (drawn) {
+ // Left frame edge
+ if (left <= 15)
+ dest.blit(*_frame, left, top, MIN<int16>(15, right), bottom, left, top);
+
+ // Right frame edge
+ if (right >= 304)
+ dest.blit(*_frame, MAX<int16>(304, left), top, right, bottom, MAX<int16>(304, left), top);
+ }
+
+ int16 bLeft, bTop, bRight, bBottom;
+ if (_bundle->draw(dest, bLeft, bTop, bRight, bBottom)) {
+ // Bottom frame edge
+ if (bBottom >= 188)
+ dest.blit(*_frame, bLeft, MAX<int16>(188, bTop), bRight, bBottom, bLeft, MAX<int16>(188, bTop));
+
+ left = MIN(left , bLeft );
+ top = MIN(top , bTop );
+ right = MAX(right , bRight );
+ bottom = MAX(bottom, bBottom);
+
+ drawn = true;
+ }
+
+ return drawn;
+}
+
+bool Stork::clear(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) {
+ left = 0x7FFF;
+ top = 0x7FFF;
+ right = 0x0000;
+ bottom = 0x0000;
+
+ bool cleared = _bundle->clear(dest, left, top, right, bottom);
+
+ int16 sLeft, sTop, sRight, sBottom;
+ if (ANIObject::clear(dest, sLeft, sTop, sRight, sBottom)) {
+ left = MIN(left , sLeft );
+ top = MIN(top , sTop );
+ right = MAX(right , sRight );
+ bottom = MAX(bottom, sBottom);
+
+ cleared = true;
+ }
+
+ return cleared;
+}
+
+void Stork::advance() {
+ _bundle->advance();
+
+ ANIObject::advance();
+
+ int16 curX, curY, curWidth, curHeight;
+ getFramePosition(curX, curY, 0);
+ getFrameSize(curWidth, curHeight, 0);
+
+ const int16 curRight = curX + curWidth - 1;
+
+ int16 nextX, nextY, nextWidth, nextHeight;
+ getFramePosition(nextX, nextY, 1);
+ getFrameSize(nextWidth, nextHeight, 1);
+
+ const int16 nextRight = nextX + nextWidth - 1;
+
+ switch (_state) {
+ case kStateFlyNearWithBundle:
+ if (curX >= 330)
+ setState(kStateFlyFarWithBundle, kAnimFlyFarWithBundle, 330);
+
+ if ((curRight <= _bundleDrop.dropX) &&
+ (nextRight >= _bundleDrop.dropX) && _shouldDrop && !_bundleDrop.dropWhileFar)
+ dropBundle(kStateFlyNearWithoutBundle, kAnimFlyNearWithoutBundle);
+
+ break;
+
+ case kStateFlyFarWithBundle:
+ if (curX <= -80)
+ setState(kStateFlyNearWithBundle, kAnimFlyNearWithBundle, -80);
+
+ if ((curX >= _bundleDrop.dropX) &&
+ (nextX <= _bundleDrop.dropX) && _shouldDrop && _bundleDrop.dropWhileFar)
+ dropBundle(kStateFlyFarWithoutBundle, kAnimFlyFarWithoutBundle);
+
+ break;
+
+ case kStateFlyNearWithoutBundle:
+ if (curX >= 330)
+ setState(kStateFlyFarWithoutBundle, kAnimFlyFarWithoutBundle, 330);
+ break;
+
+ case kStateFlyFarWithoutBundle:
+ if (curX <= -80)
+ setState(kStateFlyNearWithoutBundle, kAnimFlyNearWithoutBundle, -80);
+ break;
+
+ default:
+ break;
+ }
+}
+
+void Stork::dropBundle(State state, uint16 anim) {
+ setState(state, anim);
+
+ int16 x, y, width, height;
+ getFramePosition(x, y);
+ getFrameSize(width, height);
+
+ _bundle->setAnimation(_bundleDrop.anim);
+ _bundle->setPause(false);
+ _bundle->setVisible(true);
+
+ int16 bWidth, bHeight;
+ _bundle->getFrameSize(bWidth, bHeight);
+
+ // Drop position
+ x = _bundleDrop.dropX;
+ y = y + height - bHeight;
+
+ // If the stork is flying near (from left to right), drop the bundle at the right edge
+ if (!_bundleDrop.dropWhileFar)
+ x = x - bWidth;
+
+ _bundle->setPosition(x, y);
+}
+
+void Stork::setState(State state, uint16 anim) {
+ setAnimation(anim);
+ setVisible(true);
+ setPause(false);
+
+ _state = state;
+}
+
+void Stork::setState(State state, uint16 anim, int16 x) {
+ setState(state, anim);
+ setPosition();
+
+ int16 pX, pY;
+ getPosition(pX, pY);
+ setPosition( x, pY);
+}
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
diff --git a/engines/gob/pregob/onceupon/stork.h b/engines/gob/pregob/onceupon/stork.h
new file mode 100644
index 0000000000..756f5258c7
--- /dev/null
+++ b/engines/gob/pregob/onceupon/stork.h
@@ -0,0 +1,103 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_ONCEUPON_STORK_H
+#define GOB_PREGOB_ONCEUPON_STORK_H
+
+#include "common/system.h"
+
+#include "gob/aniobject.h"
+
+namespace Common {
+ class String;
+}
+
+namespace Gob {
+
+class GobEngine;
+
+class Surface;
+class ANIFile;
+
+namespace OnceUpon {
+
+/** The stork in Baba Yaga / dragon in Abracadabra. */
+class Stork : public ANIObject {
+public:
+ /** Information on how to drop the bundle. */
+ struct BundleDrop {
+ int16 anim; ///< Animation of the bundle floating down
+
+ int16 dropX; ///< X position the stork drops the bundle
+ int16 landY; ///< Y position the bundle lands
+
+ bool dropWhileFar; ///< Does the stork drop the bundle while far instead of near?
+ };
+
+ Stork(GobEngine *vm, const ANIFile &ani);
+ ~Stork();
+
+ /** Has the bundle landed? */
+ bool hasBundleLanded() const;
+
+ /** Drop the bundle. */
+ void dropBundle(const BundleDrop &drop);
+
+ /** Draw the current frame onto the surface and return the affected rectangle. */
+ bool draw(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom);
+ /** Draw the current frame from the surface and return the affected rectangle. */
+ bool clear(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom);
+
+ /** Advance the animation to the next frame. */
+ void advance();
+
+private:
+ enum State {
+ kStateFlyNearWithBundle = 0,
+ kStateFlyFarWithBundle ,
+ kStateFlyNearWithoutBundle ,
+ kStateFlyFarWithoutBundle
+ };
+
+
+ GobEngine *_vm;
+
+ Surface *_frame;
+ ANIObject *_bundle;
+
+ State _state;
+
+ bool _shouldDrop;
+ BundleDrop _bundleDrop;
+
+
+ void setState(State state, uint16 anim);
+ void setState(State state, uint16 anim, int16 x);
+
+ void dropBundle(State state, uint16 anim);
+};
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
+
+#endif // GOB_PREGOB_ONCEUPON_STORK_H
diff --git a/engines/gob/pregob/onceupon/title.cpp b/engines/gob/pregob/onceupon/title.cpp
new file mode 100644
index 0000000000..5163ff6822
--- /dev/null
+++ b/engines/gob/pregob/onceupon/title.cpp
@@ -0,0 +1,117 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gob/gob.h"
+#include "gob/global.h"
+#include "gob/palanim.h"
+#include "gob/draw.h"
+
+#include "gob/sound/sound.h"
+
+#include "gob/pregob/onceupon/title.h"
+
+namespace Gob {
+
+namespace OnceUpon {
+
+Title::Title(GobEngine *vm) : SEQFile(vm, "ville.seq") {
+}
+
+Title::~Title() {
+}
+
+void Title::play() {
+ SEQFile::play(true, 0xFFFF, 15);
+
+ // After playback, fade out and stop the music
+ if (!_vm->shouldQuit())
+ _vm->_palAnim->fade(0, 0, 0);
+
+ stopMusic();
+}
+
+void Title::handleFrameEvent() {
+ // On fame 0, start the music and fade in
+ if (getFrame() == 0) {
+ playMusic();
+
+ _vm->_draw->forceBlit();
+ _vm->_palAnim->fade(_vm->_global->_pPaletteDesc, 0, 0);
+ }
+}
+
+void Title::playMusic() {
+ // Look at what platform this is and play the appropriate music type
+
+ if (_vm->getPlatform() == Common::kPlatformPC)
+ playMusicDOS();
+ else if (_vm->getPlatform() == Common::kPlatformAmiga)
+ playMusicAmiga();
+ else if (_vm->getPlatform() == Common::kPlatformAtariST)
+ playMusicAtariST();
+}
+
+void Title::playMusicDOS() {
+ // Play an AdLib track
+
+ _vm->_sound->adlibLoadTBR("babayaga.tbr");
+ _vm->_sound->adlibLoadMDY("babayaga.mdy");
+ _vm->_sound->adlibSetRepeating(-1);
+ _vm->_sound->adlibPlay();
+}
+
+void Title::playMusicAmiga() {
+ // Play a Protracker track
+
+ _vm->_sound->protrackerPlay("mod.babayaga");
+}
+
+void Title::playMusicAtariST() {
+ // Play a Soundblaster composition
+
+ static const int16 titleMusic[21] = { 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 2, 0, 1, 0, 0, 0, 0, 0, -1};
+ static const char * const titleFiles[ 3] = {"baba1.snd", "baba2.snd", "baba3.snd"};
+
+ for (uint i = 0; i < ARRAYSIZE(titleFiles); i++)
+ _vm->_sound->sampleLoad(_vm->_sound->sampleGetBySlot(i), SOUND_SND, titleFiles[i]);
+
+ _vm->_sound->blasterPlayComposition(titleMusic, 0);
+ _vm->_sound->blasterRepeatComposition(-1);
+}
+
+void Title::stopMusic() {
+ // Just stop everything
+
+ _vm->_sound->adlibSetRepeating(0);
+ _vm->_sound->blasterRepeatComposition(0);
+
+ _vm->_sound->adlibStop();
+ _vm->_sound->blasterStopComposition();
+ _vm->_sound->protrackerStop();
+
+ for (int i = 0; i < ::Gob::Sound::kSoundsCount; i++)
+ _vm->_sound->sampleFree(_vm->_sound->sampleGetBySlot(i));
+}
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
diff --git a/engines/gob/pregob/onceupon/title.h b/engines/gob/pregob/onceupon/title.h
new file mode 100644
index 0000000000..5e7ef76d40
--- /dev/null
+++ b/engines/gob/pregob/onceupon/title.h
@@ -0,0 +1,55 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_ONCEUPON_TITLE_H
+#define GOB_PREGOB_ONCEUPON_TITLE_H
+
+#include "gob/pregob/seqfile.h"
+
+namespace Gob {
+
+namespace OnceUpon {
+
+/** The Once Upon A Time title animation sequence. */
+class Title : public SEQFile {
+public:
+ Title(GobEngine *vm);
+ ~Title();
+
+ void play();
+
+protected:
+ void handleFrameEvent();
+
+private:
+ void playMusic(); ///< Play the title music.
+ void playMusicDOS(); ///< Play the title music of the DOS version.
+ void playMusicAmiga(); ///< Play the title music of the Amiga version.
+ void playMusicAtariST(); ///< Play the title music of the Atari ST version.
+ void stopMusic(); ///< Stop the title music.
+};
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
+
+#endif // GOB_PREGOB_ONCEUPON_TITLE_H
diff --git a/engines/gob/pregob/pregob.cpp b/engines/gob/pregob/pregob.cpp
new file mode 100644
index 0000000000..54eb3c6795
--- /dev/null
+++ b/engines/gob/pregob/pregob.cpp
@@ -0,0 +1,351 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "graphics/cursorman.h"
+
+#include "gob/gob.h"
+#include "gob/global.h"
+#include "gob/util.h"
+#include "gob/surface.h"
+#include "gob/dataio.h"
+#include "gob/palanim.h"
+#include "gob/draw.h"
+#include "gob/video.h"
+#include "gob/aniobject.h"
+
+#include "gob/sound/sound.h"
+
+#include "gob/pregob/pregob.h"
+#include "gob/pregob/gctfile.h"
+
+
+namespace Gob {
+
+const char PreGob::kLanguageSuffixShort[5] = { 't', 'g', 'a', 'e', 'i'};
+const char *PreGob::kLanguageSuffixLong [5] = {"fr", "al", "an", "it", "es"};
+
+
+PreGob::PreGob(GobEngine *vm) : _vm(vm), _fadedOut(false) {
+}
+
+PreGob::~PreGob() {
+}
+
+void PreGob::fadeOut() {
+ if (_fadedOut || _vm->shouldQuit())
+ return;
+
+ // Fade to black
+ _vm->_palAnim->fade(0, 0, 0);
+
+ _fadedOut = true;
+}
+
+void PreGob::fadeIn() {
+ if (!_fadedOut || _vm->shouldQuit())
+ return;
+
+ // Fade to palette
+ _vm->_draw->blitInvalidated();
+ _vm->_palAnim->fade(_vm->_global->_pPaletteDesc, 0, 0);
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, 0, 0, 319, 199);
+
+ _fadedOut = false;
+}
+
+void PreGob::clearScreen() {
+ _vm->_draw->_backSurface->clear();
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, 0, 0, 319, 199);
+ _vm->_draw->blitInvalidated();
+ _vm->_video->retrace();
+}
+
+void PreGob::initScreen() {
+ _vm->_util->setFrameRate(15);
+
+ _fadedOut = true;
+
+ _vm->_draw->initScreen();
+
+ _vm->_draw->_backSurface->clear();
+ _vm->_util->clearPalette();
+
+ _vm->_draw->forceBlit();
+ _vm->_video->retrace();
+
+ _vm->_util->processInput();
+}
+
+void PreGob::setPalette(const byte *palette, uint16 size) {
+ memcpy(_vm->_draw->_vgaPalette, palette, 3 * size);
+
+ // If we didn't fade out prior, immediately set the palette
+ if (!_fadedOut)
+ _vm->_video->setFullPalette(_vm->_global->_pPaletteDesc);
+}
+
+void PreGob::addCursor() {
+ CursorMan.pushCursor(0, 0, 0, 0, 0, 0);
+}
+
+void PreGob::removeCursor() {
+ CursorMan.popCursor();
+}
+
+void PreGob::setCursor(Surface &sprite, int16 hotspotX, int16 hotspotY) {
+ CursorMan.replaceCursor(sprite.getData(), sprite.getWidth(), sprite.getHeight(), hotspotX, hotspotY, 0);
+}
+
+void PreGob::setCursor(Surface &sprite, int16 left, int16 top, int16 right, int16 bottom,
+ int16 hotspotX, int16 hotspotY) {
+
+ const int width = right - left + 1;
+ const int height = bottom - top + 1;
+
+ if ((width <= 0) || (height <= 0))
+ return;
+
+ Surface cursor(width, height, 1);
+
+ cursor.blit(sprite, left, top, right, bottom, 0, 0);
+
+ setCursor(cursor, hotspotX, hotspotX);
+}
+
+void PreGob::showCursor() {
+ CursorMan.showMouse(true);
+
+ _vm->_draw->_showCursor = 4;
+}
+
+void PreGob::hideCursor() {
+ CursorMan.showMouse(false);
+
+ _vm->_draw->_showCursor = 0;
+}
+
+bool PreGob::isCursorVisible() const {
+ return CursorMan.isVisible();
+}
+
+void PreGob::loadSounds(const char * const *sounds, uint soundCount) {
+ freeSounds();
+
+ _sounds.resize(soundCount);
+
+ for (uint i = 0; i < soundCount; i++)
+ loadSound(_sounds[i], sounds[i]);
+}
+
+void PreGob::freeSounds() {
+ _sounds.clear();
+}
+
+bool PreGob::loadSound(SoundDesc &sound, const Common::String &file) const {
+ return _vm->_sound->sampleLoad(&sound, SOUND_SND, file.c_str());
+}
+
+void PreGob::playSound(uint sound, int16 frequency, int16 repCount) {
+ if (sound >= _sounds.size())
+ return;
+
+ _vm->_sound->blasterPlay(&_sounds[sound], repCount, frequency);
+}
+
+void PreGob::stopSound() {
+ _vm->_sound->blasterStop(0);
+}
+
+void PreGob::playSoundFile(const Common::String &file, int16 frequency, int16 repCount, bool interruptible) {
+ stopSound();
+
+ SoundDesc sound;
+ if (!loadSound(sound, file))
+ return;
+
+ _vm->_sound->blasterPlay(&sound, repCount, frequency);
+
+ _vm->_util->forceMouseUp();
+
+ bool finished = false;
+ while (!_vm->shouldQuit() && !finished && _vm->_sound->blasterPlayingSound()) {
+ endFrame(true);
+
+ finished = hasInput();
+ }
+
+ _vm->_util->forceMouseUp();
+
+ stopSound();
+}
+
+void PreGob::beep(int16 frequency, int32 length) {
+ _vm->_sound->speakerOn(frequency, length);
+}
+
+void PreGob::endFrame(bool doInput) {
+ _vm->_draw->blitInvalidated();
+ _vm->_util->waitEndFrame();
+
+ if (doInput)
+ _vm->_util->processInput();
+}
+
+int16 PreGob::checkInput(int16 &mouseX, int16 &mouseY, MouseButtons &mouseButtons) {
+ _vm->_util->getMouseState(&mouseX, &mouseY, &mouseButtons);
+ _vm->_util->forceMouseUp();
+
+ return _vm->_util->checkKey();
+}
+
+int16 PreGob::waitInput(int16 &mouseX, int16 &mouseY, MouseButtons &mouseButtons) {
+ bool finished = false;
+
+ int16 key = 0;
+ while (!_vm->shouldQuit() && !finished) {
+ endFrame(true);
+
+ key = checkInput(mouseX, mouseY, mouseButtons);
+
+ finished = (mouseButtons != kMouseButtonsNone) || (key != 0);
+ }
+
+ return key;
+}
+
+int16 PreGob::waitInput() {
+ int16 mouseX, mouseY;
+ MouseButtons mouseButtons;
+
+ return waitInput(mouseX, mouseY, mouseButtons);
+}
+
+bool PreGob::hasInput() {
+ int16 mouseX, mouseY;
+ MouseButtons mouseButtons;
+
+ return checkInput(mouseX, mouseY, mouseButtons) || (mouseButtons != kMouseButtonsNone);
+}
+
+void PreGob::clearAnim(ANIObject &anim) {
+ int16 left, top, right, bottom;
+
+ if (anim.clear(*_vm->_draw->_backSurface, left, top, right, bottom))
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, left, top, right, bottom);
+}
+
+void PreGob::drawAnim(ANIObject &anim) {
+ int16 left, top, right, bottom;
+
+ if (anim.draw(*_vm->_draw->_backSurface, left, top, right, bottom))
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, left, top, right, bottom);
+ anim.advance();
+}
+
+void PreGob::redrawAnim(ANIObject &anim) {
+ clearAnim(anim);
+ drawAnim(anim);
+}
+
+void PreGob::clearAnim(const ANIList &anims) {
+ for (int i = (anims.size() - 1); i >= 0; i--)
+ clearAnim(*anims[i]);
+}
+
+void PreGob::drawAnim(const ANIList &anims) {
+ for (ANIList::const_iterator a = anims.begin(); a != anims.end(); ++a)
+ drawAnim(**a);
+}
+
+void PreGob::redrawAnim(const ANIList &anims) {
+ clearAnim(anims);
+ drawAnim(anims);
+}
+
+void PreGob::loadAnims(ANIList &anims, ANIFile &ani, uint count, const AnimProperties *props) const {
+ freeAnims(anims);
+
+ anims.resize(count);
+ for (uint i = 0; i < count; i++) {
+ anims[i] = new ANIObject(ani);
+
+ setAnim(*anims[i], props[i]);
+ }
+}
+
+void PreGob::freeAnims(ANIList &anims) const {
+ for (ANIList::iterator a = anims.begin(); a != anims.end(); ++a)
+ delete *a;
+
+ anims.clear();
+}
+
+void PreGob::setAnim(ANIObject &anim, const AnimProperties &props) const {
+ anim.setAnimation(props.animation);
+ anim.setFrame(props.frame);
+ anim.setMode(props.mode);
+ anim.setPause(props.paused);
+ anim.setVisible(props.visible);
+
+ if (props.hasPosition)
+ anim.setPosition(props.x, props.y);
+ else
+ anim.setPosition();
+}
+
+Common::String PreGob::getLocFile(const Common::String &file) const {
+ if (_vm->_global->_language >= ARRAYSIZE(kLanguageSuffixShort))
+ return file;
+
+ return file + kLanguageSuffixShort[_vm->_global->_language];
+}
+
+TXTFile *PreGob::loadTXT(const Common::String &txtFile, TXTFile::Format format) const {
+ Common::SeekableReadStream *txtStream = _vm->_dataIO->getFile(txtFile);
+ if (!txtStream)
+ error("PreGob::loadTXT(): Failed to open \"%s\"", txtFile.c_str());
+
+ TXTFile *txt = new TXTFile(*txtStream, format);
+
+ delete txtStream;
+
+ fixTXTStrings(*txt);
+
+ return txt;
+}
+
+void PreGob::fixTXTStrings(TXTFile &txt) const {
+}
+
+GCTFile *PreGob::loadGCT(const Common::String &gctFile) const {
+ Common::SeekableReadStream *gctStream = _vm->_dataIO->getFile(gctFile);
+ if (!gctStream)
+ error("PreGob::loadGCT(): Failed to open \"%s\"", gctFile.c_str());
+
+ GCTFile *gct = new GCTFile(*gctStream, _vm->_rnd);
+
+ delete gctStream;
+
+ return gct;
+}
+
+} // End of namespace Gob
diff --git a/engines/gob/pregob/pregob.h b/engines/gob/pregob/pregob.h
new file mode 100644
index 0000000000..632f85b88e
--- /dev/null
+++ b/engines/gob/pregob/pregob.h
@@ -0,0 +1,194 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_PREGOB_H
+#define GOB_PREGOB_PREGOB_H
+
+#include "common/str.h"
+#include "common/array.h"
+
+#include "gob/util.h"
+#include "gob/aniobject.h"
+
+#include "gob/sound/sounddesc.h"
+
+#include "gob/pregob/txtfile.h"
+
+namespace Gob {
+
+class GobEngine;
+class Surface;
+
+class GCTFile;
+
+class PreGob {
+public:
+ PreGob(GobEngine *vm);
+ virtual ~PreGob();
+
+ virtual void run() = 0;
+
+ struct AnimProperties {
+ uint16 animation;
+ uint16 frame;
+
+ ANIObject::Mode mode;
+
+ bool visible;
+ bool paused;
+
+ bool hasPosition;
+ int16 x;
+ int16 y;
+ };
+
+protected:
+ typedef Common::Array<ANIObject *> ANIList;
+
+ static const char kLanguageSuffixShort[5];
+ static const char *kLanguageSuffixLong [5];
+
+
+ GobEngine *_vm;
+
+
+ // -- Graphics --
+
+ /** Initialize the game screen. */
+ void initScreen();
+
+ void fadeOut(); ///< Fade to black.
+ void fadeIn(); ///< Fade to the current palette.
+
+ void clearScreen();
+
+ /** Change the palette.
+ *
+ * @param palette The palette to change to.
+ * @param size Size of the palette in colors.
+ */
+ void setPalette(const byte *palette, uint16 size); ///< Change the palette
+
+ /** Add a new cursor that can be manipulated to the stack. */
+ void addCursor();
+ /** Remove the top-most cursor from the stack. */
+ void removeCursor();
+
+ /** Set the current cursor. */
+ void setCursor(Surface &sprite, int16 hotspotX, int16 hotspotY);
+ /** Set the current cursor. */
+ void setCursor(Surface &sprite, int16 left, int16 top, int16 right, int16 bottom,
+ int16 hotspotX, int16 hotspotY);
+
+ /** Show the cursor. */
+ void showCursor();
+ /** Hide the cursor. */
+ void hideCursor();
+
+ /** Is the cursor currently visible? */
+ bool isCursorVisible() const;
+
+ /** Remove an animation from the screen. */
+ void clearAnim(ANIObject &anim);
+ /** Draw an animation to the screen, advancing it. */
+ void drawAnim(ANIObject &anim);
+ /** Clear and draw an animation to the screen, advancing it. */
+ void redrawAnim(ANIObject &anim);
+
+ /** Remove animations from the screen. */
+ void clearAnim(const ANIList &anims);
+ /** Draw animations to the screen, advancing them. */
+ void drawAnim(const ANIList &anims);
+ /** Clear and draw animations to the screen, advancing them. */
+ void redrawAnim(const ANIList &anims);
+
+ void loadAnims(ANIList &anims, ANIFile &ani, uint count, const AnimProperties *props) const;
+ void freeAnims(ANIList &anims) const;
+
+ void setAnim(ANIObject &anim, const AnimProperties &props) const;
+
+ /** Wait for the frame to end, handling screen updates and optionally update input. */
+ void endFrame(bool doInput);
+
+
+ // -- Sound --
+
+ /** Load all sounds that can be played interactively in the game. */
+ void loadSounds(const char * const *sounds, uint soundCount);
+ /** Free all loaded sound. */
+ void freeSounds();
+
+ /** Play a loaded sound. */
+ void playSound(uint sound, int16 frequency = 0, int16 repCount = 0);
+ /** Stop all sound playback. */
+ void stopSound();
+
+ /** Play a sound until it ends or is interrupted by a keypress. */
+ void playSoundFile(const Common::String &file, int16 frequency = 0, int16 repCount = 0, bool interruptible = true);
+
+ /** Beep the PC speaker. */
+ void beep(int16 frequency, int32 length);
+
+
+ // -- Input --
+
+ /** Check mouse and keyboard input. */
+ int16 checkInput(int16 &mouseX, int16 &mouseY, MouseButtons &mouseButtons);
+ /** Wait for mouse or keyboard input. */
+ int16 waitInput (int16 &mouseX, int16 &mouseY, MouseButtons &mouseButtons);
+ /** Wait for mouse or keyboard input, but don't care about what was done with the mouse. */
+ int16 waitInput();
+ /** Did we have mouse or keyboard input? */
+ bool hasInput();
+
+
+ // -- TXT helpers --
+
+ /** Get the name of a localized file. */
+ Common::String getLocFile(const Common::String &file) const;
+ /** Open a TXT file. */
+ TXTFile *loadTXT(const Common::String &txtFile, TXTFile::Format format) const;
+
+ /** Called by loadTXT() to fix strings within the TXT file. */
+ virtual void fixTXTStrings(TXTFile &txt) const;
+
+
+ // -- GCT helpers --
+
+ GCTFile *loadGCT(const Common::String &gctFile) const;
+
+
+private:
+ /** Did we fade out? */
+ bool _fadedOut;
+
+ /** All loaded sounds. */
+ Common::Array<SoundDesc> _sounds;
+
+
+ /** Load a sound file. */
+ bool loadSound(SoundDesc &sound, const Common::String &file) const;
+};
+
+} // End of namespace Gob
+
+#endif // GOB_PREGOB_PREGOB_H
diff --git a/engines/gob/pregob/seqfile.cpp b/engines/gob/pregob/seqfile.cpp
new file mode 100644
index 0000000000..91973bbb85
--- /dev/null
+++ b/engines/gob/pregob/seqfile.cpp
@@ -0,0 +1,384 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/str.h"
+#include "common/stream.h"
+
+#include "gob/gob.h"
+#include "gob/dataio.h"
+#include "gob/draw.h"
+#include "gob/decfile.h"
+#include "gob/anifile.h"
+#include "gob/aniobject.h"
+
+#include "gob/pregob/seqfile.h"
+
+namespace Gob {
+
+SEQFile::SEQFile(GobEngine *vm, const Common::String &fileName) : _vm(vm) {
+ for (uint i = 0; i < kObjectCount; i++)
+ _objects[i].object = 0;
+
+ Common::SeekableReadStream *seq = _vm->_dataIO->getFile(Util::setExtension(fileName, ".SEQ"));
+ if (!seq) {
+ warning("SEQFile::SEQFile(): No such file \"%s\"", fileName.c_str());
+ return;
+ }
+
+ load(*seq);
+
+ delete seq;
+}
+
+SEQFile::~SEQFile() {
+ for (uint i = 0; i < kObjectCount; i++)
+ delete _objects[i].object;
+
+ for (Backgrounds::iterator b = _backgrounds.begin(); b != _backgrounds.end(); ++b)
+ delete *b;
+
+ for (Animations::iterator a = _animations.begin(); a != _animations.end(); ++a)
+ delete *a;
+}
+
+void SEQFile::load(Common::SeekableReadStream &seq) {
+ const uint16 decCount = (uint16)seq.readByte() + 1;
+ const uint16 aniCount = (uint16)seq.readByte() + 1;
+
+ // Load backgrounds
+ _backgrounds.reserve(decCount);
+ for (uint i = 0; i < decCount; i++) {
+ const Common::String dec = Util::readString(seq, 13);
+
+ if (!_vm->_dataIO->hasFile(dec)) {
+ warning("SEQFile::load(): No such background \"%s\"", dec.c_str());
+ return;
+ }
+
+ _backgrounds.push_back(new DECFile(_vm, dec, 320, 200));
+ }
+
+ // Load animations
+ _animations.reserve(aniCount);
+ for (uint i = 0; i < aniCount; i++) {
+ const Common::String ani = Util::readString(seq, 13);
+
+ if (!_vm->_dataIO->hasFile(ani)) {
+ warning("SEQFile::load(): No such animation \"%s\"", ani.c_str());
+ return;
+ }
+
+ _animations.push_back(new ANIFile(_vm, ani));
+ }
+
+ _frameRate = seq.readUint16LE();
+
+ // Load background change keys
+
+ const uint16 bgKeyCount = seq.readUint16LE();
+ _bgKeys.resize(bgKeyCount);
+
+ for (uint16 i = 0; i < bgKeyCount; i++) {
+ const uint16 frame = seq.readUint16LE();
+ const uint16 index = seq.readUint16LE();
+
+ _bgKeys[i].frame = frame;
+ _bgKeys[i].background = index < _backgrounds.size() ? _backgrounds[index] : 0;
+ }
+
+ // Load animation keys for all 4 objects
+
+ for (uint i = 0; i < kObjectCount; i++) {
+ const uint16 animKeyCount = seq.readUint16LE();
+ _animKeys.reserve(_animKeys.size() + animKeyCount);
+
+ for (uint16 j = 0; j < animKeyCount; j++) {
+ _animKeys.push_back(AnimationKey());
+
+ const uint16 frame = seq.readUint16LE();
+ const uint16 index = seq.readUint16LE();
+
+ uint16 animation;
+ const ANIFile *ani = findANI(index, animation);
+
+ _animKeys.back().object = i;
+ _animKeys.back().frame = frame;
+ _animKeys.back().ani = ani;
+ _animKeys.back().animation = animation;
+ _animKeys.back().x = seq.readSint16LE();
+ _animKeys.back().y = seq.readSint16LE();
+ _animKeys.back().order = seq.readSint16LE();
+ }
+ }
+
+}
+
+const ANIFile *SEQFile::findANI(uint16 index, uint16 &animation) {
+ animation = 0xFFFF;
+
+ // 0xFFFF = remove animation
+ if (index == 0xFFFF)
+ return 0;
+
+ for (Animations::const_iterator a = _animations.begin(); a != _animations.end(); ++a) {
+ if (index < (*a)->getAnimationCount()) {
+ animation = index;
+ return *a;
+ }
+
+ index -= (*a)->getAnimationCount();
+ }
+
+ return 0;
+}
+
+void SEQFile::play(bool abortable, uint16 endFrame, uint16 frameRate) {
+ if (_bgKeys.empty() && _animKeys.empty())
+ // Nothing to do
+ return;
+
+ // Init
+
+ _frame = 0;
+ _abortPlay = false;
+
+ for (uint i = 0; i < kObjectCount; i++) {
+ delete _objects[i].object;
+
+ _objects[i].object = 0;
+ _objects[i].order = 0;
+ }
+
+ for (Loops::iterator l = _loops.begin(); l != _loops.end(); ++l)
+ l->currentLoop = 0;
+
+ // Set the frame rate
+
+ int16 frameRateBack = _vm->_util->getFrameRate();
+
+ if (frameRate == 0)
+ frameRate = _frameRate;
+
+ _vm->_util->setFrameRate(frameRate);
+
+ _abortable = abortable;
+
+ while (!_vm->shouldQuit() && !_abortPlay) {
+ // Handle the frame contents
+ playFrame();
+
+ // Handle extra frame events
+ handleFrameEvent();
+
+ // Wait for the frame to end
+ _vm->_draw->blitInvalidated();
+ _vm->_util->waitEndFrame();
+
+ // Handle input
+
+ _vm->_util->processInput();
+
+ int16 key = _vm->_util->checkKey();
+
+ int16 mouseX, mouseY;
+ MouseButtons mouseButtons;
+ _vm->_util->getMouseState(&mouseX, &mouseY, &mouseButtons);
+ _vm->_util->forceMouseUp();
+
+ handleInput(key, mouseX, mouseY, mouseButtons);
+
+ // Loop
+
+ bool looped = false;
+ for (Loops::iterator l = _loops.begin(); l != _loops.end(); ++l) {
+ if ((l->endFrame == _frame) && (l->currentLoop < l->loopCount)) {
+ _frame = l->startFrame;
+
+ l->currentLoop++;
+ looped = true;
+ }
+ }
+
+ // If we didn't loop, advance the frame and look if we should end here
+
+ if (!looped) {
+ _frame++;
+ if (_frame >= endFrame)
+ break;
+ }
+ }
+
+ // Restore the frame rate
+ _vm->_util->setFrameRate(frameRateBack);
+}
+
+void SEQFile::playFrame() {
+ // Remove the current animation frames
+ clearAnims();
+
+ // Handle background keys, directly updating the background
+ for (BackgroundKeys::const_iterator b = _bgKeys.begin(); b != _bgKeys.end(); ++b) {
+ if (!b->background || (b->frame != _frame))
+ continue;
+
+ b->background->draw(*_vm->_draw->_backSurface);
+
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, 0, 0, 319, 199);
+ }
+
+ // Handle the animation keys, updating the objects
+ for (AnimationKeys::const_iterator a = _animKeys.begin(); a != _animKeys.end(); ++a) {
+ if (a->frame != _frame)
+ continue;
+
+ Object &object = _objects[a->object];
+
+ delete object.object;
+ object.object = 0;
+
+ // No valid animation => remove
+ if ((a->animation == 0xFFFF) || !a->ani)
+ continue;
+
+ // Change the animation
+
+ object.object = new ANIObject(*a->ani);
+
+ object.object->setAnimation(a->animation);
+ object.object->setPosition(a->x, a->y);
+ object.object->setVisible(true);
+ object.object->setPause(false);
+
+ object.order = a->order;
+ }
+
+ // Draw the animations
+ drawAnims();
+}
+
+// NOTE: This is really not at all efficient. However, since there's only a
+// small number of objects, it should matter. We really do need a stable
+// sort, though, so Common::sort() is out.
+SEQFile::Objects SEQFile::getOrderedObjects() {
+ int16 minOrder = (int16)0x7FFF;
+ int16 maxOrder = (int16)0x8000;
+
+ Objects objects;
+
+ // Find the span of order values
+ for (uint i = 0; i < kObjectCount; i++) {
+ if (!_objects[i].object)
+ continue;
+
+ minOrder = MIN(minOrder, _objects[i].order);
+ maxOrder = MAX(maxOrder, _objects[i].order);
+ }
+
+ // Stably sort the objects by order value
+ for (int16 o = minOrder; o <= maxOrder; o++)
+ for (uint i = 0; i < kObjectCount; i++)
+ if (_objects[i].object && (_objects[i].order == o))
+ objects.push_back(_objects[i]);
+
+ return objects;
+}
+
+void SEQFile::clearAnims() {
+ Objects objects = getOrderedObjects();
+
+ // Remove the animation frames, in reverse drawing order
+ for (Objects::iterator o = objects.reverse_begin(); o != objects.end(); --o) {
+ int16 left, top, right, bottom;
+
+ if (o->object->clear(*_vm->_draw->_backSurface, left, top, right, bottom))
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, left, top, right, bottom);
+ }
+}
+
+void SEQFile::drawAnims() {
+ Objects objects = getOrderedObjects();
+
+ // Draw the animation frames and advance the animation
+ for (Objects::iterator o = objects.begin(); o != objects.end(); ++o) {
+ int16 left, top, right, bottom;
+
+ if (o->object->draw(*_vm->_draw->_backSurface, left, top, right, bottom))
+ _vm->_draw->dirtiedRect(_vm->_draw->_backSurface, left, top, right, bottom);
+
+ o->object->advance();
+ }
+}
+
+uint16 SEQFile::getFrame() const {
+ return _frame;
+}
+
+void SEQFile::seekFrame(uint16 frame) {
+ _frame = frame;
+}
+
+uint SEQFile::addLoop(uint16 startFrame, uint16 endFrame, uint16 loopCount) {
+ _loops.resize(_loops.size() + 1);
+
+ _loops.back().startFrame = startFrame;
+ _loops.back().endFrame = endFrame;
+ _loops.back().loopCount = loopCount;
+ _loops.back().currentLoop = 0;
+ _loops.back().empty = false;
+
+ return _loops.size() - 1;
+}
+
+void SEQFile::skipLoop(uint loopID) {
+ if (loopID >= _loops.size())
+ return;
+
+ _loops[loopID].currentLoop = 0xFFFF;
+}
+
+void SEQFile::delLoop(uint loopID) {
+ if (loopID >= _loops.size())
+ return;
+
+ _loops[loopID].empty = true;
+
+ cleanLoops();
+}
+
+void SEQFile::cleanLoops() {
+ while (!_loops.empty() && _loops.back().empty)
+ _loops.pop_back();
+}
+
+void SEQFile::abortPlay() {
+ _abortPlay = true;
+}
+
+void SEQFile::handleFrameEvent() {
+}
+
+void SEQFile::handleInput(int16 key, int16 mouseX, int16 mouseY, MouseButtons mouseButtons) {
+ if (_abortable && ((key != 0) || (mouseButtons != kMouseButtonsNone)))
+ abortPlay();
+}
+
+} // End of namespace Gob
diff --git a/engines/gob/pregob/seqfile.h b/engines/gob/pregob/seqfile.h
new file mode 100644
index 0000000000..5e12962ef9
--- /dev/null
+++ b/engines/gob/pregob/seqfile.h
@@ -0,0 +1,193 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_SEQFILE_H
+#define GOB_PREGOB_SEQFILE_H
+
+#include "common/system.h"
+#include "common/array.h"
+#include "common/list.h"
+
+#include "gob/util.h"
+
+namespace Common {
+ class String;
+ class SeekableReadStream;
+}
+
+namespace Gob {
+
+class GobEngine;
+
+class DECFile;
+class ANIFile;
+class ANIObject;
+
+/** A SEQ file, describing a complex animation sequence.
+ *
+ * Used in early hardcoded gob games.
+ * The principle is similar to the Mult class (see mult.h), but instead
+ * of depending on all the externally loaded animations, backgrounds and
+ * objects, a SEQ file references animation and background directly by
+ * filename.
+ */
+class SEQFile {
+public:
+ SEQFile(GobEngine *vm, const Common::String &fileName);
+ virtual ~SEQFile();
+
+ /** Play the SEQ.
+ *
+ * @param abortable If true, end playback on any user input.
+ * @param endFrame The frame on where to end, or 0xFFFF for infinite playback.
+ * @param frameRate The frame rate at which to play the SEQ, or 0 for playing at
+ * the speed the SEQ itself wants to.
+ */
+ void play(bool abortable = true, uint16 endFrame = 0xFFFF, uint16 frameRate = 0);
+
+
+protected:
+ GobEngine *_vm;
+
+
+ /** Returns the current frame number. */
+ uint16 getFrame() const;
+
+ /** Seek to a specific frame. */
+ void seekFrame(uint16 frame);
+
+ /** Add a frame loop. */
+ uint addLoop(uint16 startFrame, uint16 endFrame, uint16 loopCount);
+
+ /** Skip a frame loop. */
+ void skipLoop(uint loopID);
+
+ /** Delete a frame loop. */
+ void delLoop(uint loopID);
+
+ /** Ends SEQ playback. */
+ void abortPlay();
+
+ /** Callback for special frame events. */
+ virtual void handleFrameEvent();
+ /** Callback for special user input handling. */
+ virtual void handleInput(int16 key, int16 mouseX, int16 mouseY, MouseButtons mouseButtons);
+
+
+private:
+ /** Number of animation objects that are visible at the same time. */
+ static const uint kObjectCount = 4;
+
+ /** A key for changing the background. */
+ struct BackgroundKey {
+ uint16 frame; ///< Frame the change is to happen.
+
+ const DECFile *background; ///< The background to use.
+ };
+
+ /** A key for playing an object animation. */
+ struct AnimationKey {
+ uint object; ///< The object this key belongs to.
+
+ uint16 frame; ///< Frame the change is to happen.
+
+ const ANIFile *ani; ///< The ANI to use.
+
+ uint16 animation; ///< The animation to use.
+
+ int16 x; ///< X position of the animation.
+ int16 y; ///< Y position of the animation.
+
+ int16 order; ///< Used to determine in which order to draw the objects.
+ };
+
+ /** A managed animation object. */
+ struct Object {
+ ANIObject *object; ///< The actual animation object.
+
+ int16 order; ///< The current drawing order.
+ };
+
+ /** A frame loop. */
+ struct Loop {
+ uint16 startFrame;
+ uint16 endFrame;
+
+ uint16 loopCount;
+ uint16 currentLoop;
+
+ bool empty;
+ };
+
+ typedef Common::Array<DECFile *> Backgrounds;
+ typedef Common::Array<ANIFile *> Animations;
+
+ typedef Common::Array<BackgroundKey> BackgroundKeys;
+ typedef Common::Array<AnimationKey> AnimationKeys;
+
+ typedef Common::List<Object> Objects;
+
+ typedef Common::Array<Loop> Loops;
+
+
+ uint16 _frame; ///< The current frame.
+ bool _abortPlay; ///< Was the end of the playback requested?
+
+ uint16 _frameRate;
+
+ Backgrounds _backgrounds; ///< All backgrounds in this SEQ.
+ Animations _animations; ///< All animations in this SEQ.
+
+ BackgroundKeys _bgKeys; ///< The background change keyframes.
+ AnimationKeys _animKeys; ///< The animation change keyframes.
+
+ Object _objects[kObjectCount]; ///< The managed animation objects.
+
+ Loops _loops;
+
+ /** Whether the playback should be abortable by user input. */
+ bool _abortable;
+
+
+ // -- Loading helpers --
+
+ void load(Common::SeekableReadStream &seq);
+
+ const ANIFile *findANI(uint16 index, uint16 &animation);
+
+ // -- Playback helpers --
+
+ void playFrame();
+
+ /** Get a list of objects ordered by drawing order. */
+ Objects getOrderedObjects();
+
+ void clearAnims(); ///< Remove all animation frames.
+ void drawAnims(); ///< Draw the animation frames.
+
+ /** Look if we can compact the loop array. */
+ void cleanLoops();
+};
+
+} // End of namespace Gob
+
+#endif // GOB_PREGOB_SEQFILE_H
diff --git a/engines/gob/pregob/txtfile.cpp b/engines/gob/pregob/txtfile.cpp
new file mode 100644
index 0000000000..3ff0d4b039
--- /dev/null
+++ b/engines/gob/pregob/txtfile.cpp
@@ -0,0 +1,232 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/stream.h"
+
+#include "gob/draw.h"
+
+#include "gob/pregob/txtfile.h"
+
+namespace Gob {
+
+TXTFile::TXTFile(Common::SeekableReadStream &txt, Format format) {
+ load(txt, format);
+}
+
+TXTFile::~TXTFile() {
+}
+
+TXTFile::LineArray &TXTFile::getLines() {
+ return _lines;
+}
+
+void TXTFile::load(Common::SeekableReadStream &txt, Format format) {
+ if (format == kFormatStringPositionColorFont) {
+ int numLines = getInt(txt);
+
+ _lines.reserve(numLines);
+ }
+
+ while (!txt.eos()) {
+ Line line;
+
+ line.text = getStr(txt);
+ line.x = (format >= kFormatStringPosition) ? getInt(txt) : 0;
+ line.y = (format >= kFormatStringPosition) ? getInt(txt) : 0;
+ line.color = (format >= kFormatStringPositionColor) ? getInt(txt) : 0;
+ line.font = (format >= kFormatStringPositionColorFont) ? getInt(txt) : 0;
+
+ _lines.push_back(line);
+ }
+
+ while (!_lines.empty() && _lines.back().text.empty())
+ _lines.pop_back();
+}
+
+bool TXTFile::draw(Surface &surface, int16 &left, int16 &top, int16 &right, int16 &bottom,
+ const Font * const *fonts, uint fontCount, int color) {
+
+ trashBuffer();
+
+ if (!getArea(left, top, right, bottom, fonts, fontCount))
+ return false;
+
+ resizeBuffer(right - left + 1, bottom - top + 1);
+ saveScreen(surface, left, top, right, bottom);
+
+ for (LineArray::const_iterator l = _lines.begin(); l != _lines.end(); ++l) {
+ if (l->font >= fontCount)
+ continue;
+
+ fonts[l->font]->drawString(l->text, l->x, l->y, (color < 0) ? l->color : color, 0, true, surface);
+ }
+
+ return true;
+}
+
+bool TXTFile::draw(uint line, Surface &surface, int16 &left, int16 &top, int16 &right, int16 &bottom,
+ const Font * const *fonts, uint fontCount, int color) {
+
+ trashBuffer();
+
+ if (!getArea(line, left, top, right, bottom, fonts, fontCount))
+ return false;
+
+ resizeBuffer(right - left + 1, bottom - top + 1);
+ saveScreen(surface, left, top, right, bottom);
+
+ const Line &l = _lines[line];
+
+ fonts[l.font]->drawString(l.text, l.x, l.y, (color < 0) ? l.color : color, 0, true, surface);
+
+ return true;
+}
+
+bool TXTFile::draw(Surface &surface, const Font * const *fonts, uint fontCount, int color) {
+ int16 left, top, right, bottom;
+
+ return draw(surface, left, top, right, bottom, fonts, fontCount, color);
+}
+
+bool TXTFile::draw(uint line, Surface &surface, const Font * const *fonts, uint fontCount, int color) {
+ int16 left, top, right, bottom;
+
+ return draw(line, surface, left, top, right, bottom, fonts, fontCount, color);
+}
+
+bool TXTFile::clear(Surface &surface, int16 &left, int16 &top, int16 &right, int16 &bottom) {
+ return restoreScreen(surface, left, top, right, bottom);
+}
+
+bool TXTFile::getArea(int16 &left, int16 &top, int16 &right, int16 &bottom,
+ const Font * const *fonts, uint fontCount) const {
+
+ bool hasLine = false;
+
+ left = 0x7FFF;
+ top = 0x7FFF;
+ right = 0x0000;
+ bottom = 0x0000;
+
+ for (uint i = 0; i < _lines.size(); i++) {
+ int16 lLeft, lTop, lRight, lBottom;
+
+ if (getArea(i, lLeft, lTop, lRight, lBottom, fonts, fontCount)) {
+ left = MIN(left , lLeft );
+ top = MIN(top , lTop );
+ right = MAX(right , lRight );
+ bottom = MAX(bottom, lBottom);
+
+ hasLine = true;
+ }
+ }
+
+ return hasLine;
+}
+
+bool TXTFile::getArea(uint line, int16 &left, int16 &top, int16 &right, int16 &bottom,
+ const Font * const *fonts, uint fontCount) const {
+
+
+ if ((line >= _lines.size()) || (_lines[line].font >= fontCount))
+ return false;
+
+ const Line &l = _lines[line];
+
+ left = l.x;
+ top = l.y;
+ right = l.x + l.text.size() * fonts[l.font]->getCharWidth() - 1;
+ bottom = l.y + fonts[l.font]->getCharHeight() - 1;
+
+ return true;
+}
+
+Common::String TXTFile::getStr(Common::SeekableReadStream &txt) {
+ // Skip all ' ', '\n' and '\r'
+ while (!txt.eos()) {
+ char c = txt.readByte();
+ if (txt.eos())
+ break;
+
+ if ((c != ' ') && (c != '\n') && (c != '\r')) {
+ txt.seek(-1, SEEK_CUR);
+ break;
+ }
+ }
+
+ if (txt.eos())
+ return "";
+
+ // Read string until ' ', '\n' or '\r'
+ Common::String string;
+ while (!txt.eos()) {
+ char c = txt.readByte();
+ if ((c == ' ') || (c == '\n') || (c == '\r'))
+ break;
+
+ string += c;
+ }
+
+ // Replace all '#' with ' ' and throw out non-printables
+ Common::String cleanString;
+
+ for (uint i = 0; i < string.size(); i++) {
+ if (string[i] == '#')
+ cleanString += ' ';
+ else if ((unsigned char)string[i] >= ' ')
+ cleanString += string[i];
+ }
+
+ return cleanString;
+}
+
+int TXTFile::getInt(Common::SeekableReadStream &txt) {
+ // Skip all [^-0-9]
+ while (!txt.eos()) {
+ char c = txt.readByte();
+ if (txt.eos())
+ break;
+
+ if ((c == '-') || ((c >= '0') && (c <= '9'))) {
+ txt.seek(-1, SEEK_CUR);
+ break;
+ }
+ }
+
+ if (txt.eos())
+ return 0;
+
+ // Read until [^-0-9]
+ Common::String string;
+ while (!txt.eos()) {
+ char c = txt.readByte();
+ if ((c != '-') && ((c < '0') || (c > '9')))
+ break;
+
+ string += c;
+ }
+
+ // Convert to integer
+ return atoi(string.c_str());
+}
+
+} // End of namespace Gob
diff --git a/engines/gob/pregob/txtfile.h b/engines/gob/pregob/txtfile.h
new file mode 100644
index 0000000000..c623b58859
--- /dev/null
+++ b/engines/gob/pregob/txtfile.h
@@ -0,0 +1,91 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_TXTFILE_H
+#define GOB_PREGOB_TXTFILE_H
+
+#include "common/system.h"
+#include "common/str.h"
+#include "common/array.h"
+
+#include "gob/backbuffer.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Gob {
+
+class Surface;
+class Font;
+
+class TXTFile : public BackBuffer {
+public:
+ enum Format {
+ kFormatString,
+ kFormatStringPosition,
+ kFormatStringPositionColor,
+ kFormatStringPositionColorFont
+ };
+
+ struct Line {
+ Common::String text;
+ int x, y;
+ int color;
+ uint font;
+ };
+
+ typedef Common::Array<Line> LineArray;
+
+ TXTFile(Common::SeekableReadStream &txt, Format format);
+ ~TXTFile();
+
+ LineArray &getLines();
+
+ bool draw( Surface &surface, const Font * const *fonts, uint fontCount, int color = -1);
+ bool draw(uint line, Surface &surface, const Font * const *fonts, uint fontCount, int color = -1);
+
+ bool draw( Surface &surface, int16 &left, int16 &top, int16 &right, int16 &bottom,
+ const Font * const *fonts, uint fontCount, int color = -1);
+ bool draw(uint line, Surface &surface, int16 &left, int16 &top, int16 &right, int16 &bottom,
+ const Font * const *fonts, uint fontCount, int color = -1);
+
+ bool clear(Surface &surface, int16 &left, int16 &top, int16 &right, int16 &bottom);
+
+private:
+ LineArray _lines;
+
+ void load(Common::SeekableReadStream &txt, Format format);
+
+ Common::String getStr(Common::SeekableReadStream &txt);
+ int getInt(Common::SeekableReadStream &txt);
+
+
+ bool getArea( int16 &left, int16 &top, int16 &right, int16 &bottom,
+ const Font * const *fonts, uint fontCount) const;
+ bool getArea(uint line, int16 &left, int16 &top, int16 &right, int16 &bottom,
+ const Font * const *fonts, uint fontCount) const;
+};
+
+} // End of namespace Gob
+
+#endif // GOB_PREGOB_TXTFILE_H
diff --git a/engines/gob/rxyfile.cpp b/engines/gob/rxyfile.cpp
index 9702dc8c7f..2ff8c121cd 100644
--- a/engines/gob/rxyfile.cpp
+++ b/engines/gob/rxyfile.cpp
@@ -21,12 +21,19 @@
*/
#include "common/stream.h"
+#include "common/substream.h"
#include "gob/rxyfile.h"
namespace Gob {
RXYFile::RXYFile(Common::SeekableReadStream &rxy) : _width(0), _height(0) {
+ Common::SeekableSubReadStreamEndian sub(&rxy, 0, rxy.size(), false, DisposeAfterUse::NO);
+
+ load(sub);
+}
+
+RXYFile::RXYFile(Common::SeekableSubReadStreamEndian &rxy) : _width(0), _height(0) {
load(rxy);
}
@@ -64,22 +71,22 @@ const RXYFile::Coordinates &RXYFile::operator[](uint i) const {
return _coords[i];
}
-void RXYFile::load(Common::SeekableReadStream &rxy) {
+void RXYFile::load(Common::SeekableSubReadStreamEndian &rxy) {
if (rxy.size() < 2)
return;
rxy.seek(0);
- _realCount = rxy.readUint16LE();
+ _realCount = rxy.readUint16();
uint16 count = (rxy.size() - 2) / 8;
_coords.resize(count);
for (CoordArray::iterator c = _coords.begin(); c != _coords.end(); ++c) {
- c->left = rxy.readUint16LE();
- c->right = rxy.readUint16LE();
- c->top = rxy.readUint16LE();
- c->bottom = rxy.readUint16LE();
+ c->left = rxy.readUint16();
+ c->right = rxy.readUint16();
+ c->top = rxy.readUint16();
+ c->bottom = rxy.readUint16();
if (c->left != 0xFFFF) {
_width = MAX<uint16>(_width , c->right + 1);
diff --git a/engines/gob/rxyfile.h b/engines/gob/rxyfile.h
index bc9600b5b0..4fd46c5e40 100644
--- a/engines/gob/rxyfile.h
+++ b/engines/gob/rxyfile.h
@@ -28,6 +28,7 @@
namespace Common {
class SeekableReadStream;
+ class SeekableSubReadStreamEndian;
}
namespace Gob {
@@ -46,6 +47,7 @@ public:
};
RXYFile(Common::SeekableReadStream &rxy);
+ RXYFile(Common::SeekableSubReadStreamEndian &rxy);
RXYFile(uint16 width, uint16 height);
~RXYFile();
@@ -71,7 +73,7 @@ private:
uint16 _height;
- void load(Common::SeekableReadStream &rxy);
+ void load(Common::SeekableSubReadStreamEndian &rxy);
};
} // End of namespace Gob
diff --git a/engines/gob/sound/sound.cpp b/engines/gob/sound/sound.cpp
index 403bd632a1..63af6aeef4 100644
--- a/engines/gob/sound/sound.cpp
+++ b/engines/gob/sound/sound.cpp
@@ -109,7 +109,7 @@ int Sound::sampleGetNextFreeSlot() const {
return -1;
}
-bool Sound::sampleLoad(SoundDesc *sndDesc, SoundType type, const char *fileName, bool tryExist) {
+bool Sound::sampleLoad(SoundDesc *sndDesc, SoundType type, const char *fileName) {
if (!sndDesc)
return false;
@@ -117,12 +117,15 @@ bool Sound::sampleLoad(SoundDesc *sndDesc, SoundType type, const char *fileName,
int32 size;
byte *data = _vm->_dataIO->getFile(fileName, size);
- if (!data) {
- warning("Can't open sample file \"%s\"", fileName);
+
+ if (!data || !sndDesc->load(type, data, size)) {
+ delete data;
+
+ warning("Sound::sampleLoad(): Failed to load sound \"%s\"", fileName);
return false;
}
- return sndDesc->load(type, data, size);
+ return true;
}
void Sound::sampleFree(SoundDesc *sndDesc, bool noteAdLib, int index) {
@@ -458,7 +461,7 @@ void Sound::blasterStop(int16 fadeLength, SoundDesc *sndDesc) {
_blaster->stopSound(fadeLength, sndDesc);
}
-void Sound::blasterPlayComposition(int16 *composition, int16 freqVal,
+void Sound::blasterPlayComposition(const int16 *composition, int16 freqVal,
SoundDesc *sndDescs, int8 sndCount) {
if (!_blaster)
return;
diff --git a/engines/gob/sound/sound.h b/engines/gob/sound/sound.h
index 6ad0ec5483..bbc182d172 100644
--- a/engines/gob/sound/sound.h
+++ b/engines/gob/sound/sound.h
@@ -51,7 +51,7 @@ public:
const SoundDesc *sampleGetBySlot(int slot) const;
int sampleGetNextFreeSlot() const;
- bool sampleLoad(SoundDesc *sndDesc, SoundType type, const char *fileName, bool tryExist = true);
+ bool sampleLoad(SoundDesc *sndDesc, SoundType type, const char *fileName);
void sampleFree(SoundDesc *sndDesc, bool noteAdLib = false, int index = -1);
@@ -60,7 +60,7 @@ public:
int16 frequency, int16 fadeLength = 0);
void blasterStop(int16 fadeLength, SoundDesc *sndDesc = 0);
- void blasterPlayComposition(int16 *composition, int16 freqVal,
+ void blasterPlayComposition(const int16 *composition, int16 freqVal,
SoundDesc *sndDescs = 0, int8 sndCount = kSoundsCount);
void blasterStopComposition();
void blasterRepeatComposition(int32 repCount);
diff --git a/engines/gob/sound/soundblaster.cpp b/engines/gob/sound/soundblaster.cpp
index 19c2346448..f267eee32d 100644
--- a/engines/gob/sound/soundblaster.cpp
+++ b/engines/gob/sound/soundblaster.cpp
@@ -88,7 +88,7 @@ void SoundBlaster::nextCompositionPos() {
_compositionPos = -1;
}
-void SoundBlaster::playComposition(int16 *composition, int16 freqVal,
+void SoundBlaster::playComposition(const int16 *composition, int16 freqVal,
SoundDesc *sndDescs, int8 sndCount) {
_compositionSamples = sndDescs;
diff --git a/engines/gob/sound/soundblaster.h b/engines/gob/sound/soundblaster.h
index c740ba2269..3c4968d611 100644
--- a/engines/gob/sound/soundblaster.h
+++ b/engines/gob/sound/soundblaster.h
@@ -41,7 +41,7 @@ public:
int16 frequency, int16 fadeLength = 0);
void stopSound(int16 fadeLength, SoundDesc *sndDesc = 0);
- void playComposition(int16 *composition, int16 freqVal,
+ void playComposition(const int16 *composition, int16 freqVal,
SoundDesc *sndDescs = 0, int8 sndCount = 60);
void stopComposition();
void endComposition();
diff --git a/engines/gob/surface.cpp b/engines/gob/surface.cpp
index 3eaf741be2..afbb7c3bae 100644
--- a/engines/gob/surface.cpp
+++ b/engines/gob/surface.cpp
@@ -684,6 +684,12 @@ void Surface::shadeRect(uint16 left, uint16 top, uint16 right, uint16 bottom,
}
+void Surface::recolor(uint8 from, uint8 to) {
+ for (Pixel p = get(); p.isValid(); ++p)
+ if (p.get() == from)
+ p.set(to);
+}
+
void Surface::putPixel(uint16 x, uint16 y, uint32 color) {
if ((x >= _width) || (y >= _height))
return;
diff --git a/engines/gob/surface.h b/engines/gob/surface.h
index 09be8d1a49..8f895a7910 100644
--- a/engines/gob/surface.h
+++ b/engines/gob/surface.h
@@ -156,6 +156,8 @@ public:
void shadeRect(uint16 left, uint16 top, uint16 right, uint16 bottom,
uint32 color, uint8 strength);
+ void recolor(uint8 from, uint8 to);
+
void putPixel(uint16 x, uint16 y, uint32 color);
void drawLine(uint16 x0, uint16 y0, uint16 x1, uint16 y1, uint32 color);
void drawRect(uint16 left, uint16 top, uint16 right, uint16 bottom, uint32 color);
diff --git a/engines/gob/util.cpp b/engines/gob/util.cpp
index 64dfcf9b12..5ac4ef024e 100644
--- a/engines/gob/util.cpp
+++ b/engines/gob/util.cpp
@@ -189,12 +189,27 @@ bool Util::getKeyFromBuffer(Common::KeyState &key) {
return true;
}
+static const uint16 kLatin1ToCP850[] = {
+ 0xFF, 0xAD, 0xBD, 0x9C, 0xCF, 0xBE, 0xDD, 0xF5, 0xF9, 0xB8, 0xA6, 0xAE, 0xAA, 0xF0, 0xA9, 0xEE,
+ 0xF8, 0xF1, 0xFD, 0xFC, 0xEF, 0xE6, 0xF4, 0xFA, 0xF7, 0xFB, 0xA7, 0xAF, 0xAC, 0xAB, 0xF3, 0xA8,
+ 0xB7, 0xB5, 0xB6, 0xC7, 0x8E, 0x8F, 0x92, 0x80, 0xD4, 0x90, 0xD2, 0xD3, 0xDE, 0xD6, 0xD7, 0xD8,
+ 0xD1, 0xA5, 0xE3, 0xE0, 0xE2, 0xE5, 0x99, 0x9E, 0x9D, 0xEB, 0xE9, 0xEA, 0x9A, 0xED, 0xE8, 0xE1,
+ 0x85, 0xA0, 0x83, 0xC6, 0x84, 0x86, 0x91, 0x87, 0x8A, 0x82, 0x88, 0x89, 0x8D, 0xA1, 0x8C, 0x8B,
+ 0xD0, 0xA4, 0x95, 0xA2, 0x93, 0xE4, 0x94, 0xF6, 0x9B, 0x97, 0xA3, 0x96, 0x81, 0xEC, 0xE7, 0x98
+};
+
+int16 Util::toCP850(uint16 latin1) {
+ if ((latin1 < 0xA0) || ((latin1 - 0xA0) >= ARRAYSIZE(kLatin1ToCP850)))
+ return 0;
+
+ return kLatin1ToCP850[latin1 - 0xA0];
+}
+
int16 Util::translateKey(const Common::KeyState &key) {
static struct keyS {
int16 from;
int16 to;
} keys[] = {
- {Common::KEYCODE_INVALID, kKeyNone },
{Common::KEYCODE_BACKSPACE, kKeyBackspace},
{Common::KEYCODE_SPACE, kKeySpace },
{Common::KEYCODE_RETURN, kKeyReturn },
@@ -216,20 +231,88 @@ int16 Util::translateKey(const Common::KeyState &key) {
{Common::KEYCODE_F10, kKeyF10 }
};
+ // Translate special keys
for (int i = 0; i < ARRAYSIZE(keys); i++)
if (key.keycode == keys[i].from)
return keys[i].to;
- if ((key.keycode >= Common::KEYCODE_SPACE) &&
- (key.keycode <= Common::KEYCODE_DELETE)) {
-
- // Used as a user input in Gobliins 2 notepad, in the save dialog, ...
+ // Return the ascii value, for text input
+ if ((key.ascii >= 32) && (key.ascii <= 127))
return key.ascii;
- }
+
+ // Translate international characters into CP850 characters
+ if ((key.ascii >= 160) && (key.ascii <= 255))
+ return toCP850(key.ascii);
return 0;
}
+static const uint8 kLowerToUpper[][2] = {
+ {0x81, 0x9A},
+ {0x82, 0x90},
+ {0x83, 0xB6},
+ {0x84, 0x8E},
+ {0x85, 0xB7},
+ {0x86, 0x8F},
+ {0x87, 0x80},
+ {0x88, 0xD2},
+ {0x89, 0xD3},
+ {0x8A, 0xD4},
+ {0x8B, 0xD8},
+ {0x8C, 0xD7},
+ {0x8D, 0xDE},
+ {0x91, 0x92},
+ {0x93, 0xE2},
+ {0x94, 0x99},
+ {0x95, 0xE3},
+ {0x96, 0xEA},
+ {0x97, 0xEB},
+ {0x95, 0xE3},
+ {0x96, 0xEA},
+ {0x97, 0xEB},
+ {0x9B, 0x9D},
+ {0xA0, 0xB5},
+ {0xA1, 0xD6},
+ {0xA2, 0xE0},
+ {0xA3, 0xE9},
+ {0xA4, 0xA5},
+ {0xC6, 0xC7},
+ {0xD0, 0xD1},
+ {0xE4, 0xE5},
+ {0xE7, 0xE8},
+ {0xEC, 0xED}
+};
+
+char Util::toCP850Lower(char cp850) {
+ const uint8 cp = (unsigned char)cp850;
+ if (cp <= 32)
+ return cp850;
+
+ if (cp <= 127)
+ return tolower(cp850);
+
+ for (uint i = 0; i < ARRAYSIZE(kLowerToUpper); i++)
+ if (cp == kLowerToUpper[i][1])
+ return (char)kLowerToUpper[i][0];
+
+ return cp850;
+}
+
+char Util::toCP850Upper(char cp850) {
+ const uint8 cp = (unsigned char)cp850;
+ if (cp <= 32)
+ return cp850;
+
+ if (cp <= 127)
+ return toupper(cp850);
+
+ for (uint i = 0; i < ARRAYSIZE(kLowerToUpper); i++)
+ if (cp == kLowerToUpper[i][0])
+ return (char)kLowerToUpper[i][1];
+
+ return cp850;
+}
+
int16 Util::getKey() {
Common::KeyState key;
@@ -367,21 +450,29 @@ void Util::notifyNewAnim() {
_startFrameTime = getTimeKey();
}
-void Util::waitEndFrame() {
+void Util::waitEndFrame(bool handleInput) {
int32 time;
- _vm->_video->waitRetrace();
-
time = getTimeKey() - _startFrameTime;
if ((time > 1000) || (time < 0)) {
+ _vm->_video->retrace();
_startFrameTime = getTimeKey();
return;
}
- int32 toWait = _frameWaitTime - time;
+ int32 toWait = 0;
+ do {
+ if (toWait > 0)
+ delay(MIN<int>(toWait, 10));
+
+ if (handleInput)
+ processInput();
+
+ _vm->_video->retrace();
- if (toWait > 0)
- delay(toWait);
+ time = getTimeKey() - _startFrameTime;
+ toWait = _frameWaitTime - time;
+ } while (toWait > 0);
_startFrameTime = getTimeKey();
}
diff --git a/engines/gob/util.h b/engines/gob/util.h
index b26a78ab2c..a4984c6207 100644
--- a/engines/gob/util.h
+++ b/engines/gob/util.h
@@ -124,7 +124,7 @@ public:
int16 getFrameRate();
void setFrameRate(int16 rate);
void notifyNewAnim();
- void waitEndFrame();
+ void waitEndFrame(bool handleInput = true);
void setScrollOffset(int16 x = -1, int16 y = -1);
static void insertStr(const char *str1, char *str2, int16 pos);
@@ -143,6 +143,11 @@ public:
/** Read a constant-length string out of a stream. */
static Common::String readString(Common::SeekableReadStream &stream, int n);
+ /** Convert a character in CP850 encoding to the equivalent lower case character. */
+ static char toCP850Lower(char cp850);
+ /** Convert a character in CP850 encoding to the equivalent upper case character. */
+ static char toCP850Upper(char cp850);
+
Util(GobEngine *vm);
protected:
@@ -166,6 +171,7 @@ protected:
void addKeyToBuffer(const Common::KeyState &key);
bool getKeyFromBuffer(Common::KeyState &key);
int16 translateKey(const Common::KeyState &key);
+ int16 toCP850(uint16 latin1);
void checkJoystick();
void keyDown(const Common::Event &event);
diff --git a/engines/gob/video.cpp b/engines/gob/video.cpp
index 3b1c6423bb..64af34cf62 100644
--- a/engines/gob/video.cpp
+++ b/engines/gob/video.cpp
@@ -84,6 +84,10 @@ uint16 Font::getCharCount() const {
return _endItem - _startItem + 1;
}
+bool Font::hasChar(uint8 c) const {
+ return (c >= _startItem) && (c <= _endItem);
+}
+
bool Font::isMonospaced() const {
return _charWidths == 0;
}
@@ -134,6 +138,23 @@ void Font::drawLetter(Surface &surf, uint8 c, uint16 x, uint16 y,
}
}
+void Font::drawString(const Common::String &str, int16 x, int16 y, int16 color1, int16 color2,
+ bool transp, Surface &dest) const {
+
+ const char *s = str.c_str();
+
+ while (*s != '\0') {
+ const int16 charRight = x + getCharWidth(*s);
+ const int16 charBottom = y + getCharHeight();
+
+ if ((x >= 0) && (y >= 0) && (charRight <= dest.getWidth()) && (charBottom <= dest.getHeight()))
+ drawLetter(dest, *s, x, y, color1, color2, transp);
+
+ x += getCharWidth(*s);
+ s++;
+ }
+}
+
const byte *Font::getCharData(uint8 c) const {
if (_endItem == 0) {
warning("Font::getCharData(): _endItem == 0");
@@ -225,7 +246,7 @@ void Video::setSize(bool defaultTo1XScaler) {
void Video::retrace(bool mouse) {
if (mouse)
- CursorMan.showMouse((_vm->_draw->_showCursor & 2) != 0);
+ CursorMan.showMouse((_vm->_draw->_showCursor & 6) != 0);
if (_vm->_global->_primarySurfDesc) {
int screenX = _screenDeltaX;
@@ -332,6 +353,10 @@ void Video::drawPackedSprite(byte *sprBuf, int16 width, int16 height,
void Video::drawPackedSprite(const char *path, Surface &dest, int width) {
int32 size;
byte *data = _vm->_dataIO->getFile(path, size);
+ if (!data) {
+ warning("Video::drawPackedSprite(): Failed to open sprite \"%s\"", path);
+ return;
+ }
drawPackedSprite(data, width, dest.getHeight(), 0, 0, 0, dest);
delete[] data;
diff --git a/engines/gob/video.h b/engines/gob/video.h
index ecbb579c5f..122c1e47d5 100644
--- a/engines/gob/video.h
+++ b/engines/gob/video.h
@@ -41,11 +41,16 @@ public:
uint8 getCharWidth () const;
uint8 getCharHeight() const;
+ bool hasChar(uint8 c) const;
+
bool isMonospaced() const;
void drawLetter(Surface &surf, uint8 c, uint16 x, uint16 y,
uint32 color1, uint32 color2, bool transp) const;
+ void drawString(const Common::String &str, int16 x, int16 y, int16 color1, int16 color2,
+ bool transp, Surface &dest) const;
+
private:
const byte *_dataPtr;
const byte *_data;
diff --git a/engines/kyra/detection_tables.h b/engines/kyra/detection_tables.h
index 79ef11e7a9..e2162f20e2 100644
--- a/engines/kyra/detection_tables.h
+++ b/engines/kyra/detection_tables.h
@@ -1329,6 +1329,22 @@ const KYRAGameDescription adGameDescs[] = {
LOL_FLOPPY_CMP_FLAGS
},
+ { // French floppy version 1.20, bug #3552534 "KYRA: LOL Floppy FR version unknown"
+ {
+ "lol",
+ 0,
+ {
+ { "WESTWOOD.1", 0, "43857e24d1fc6731f3b13d9ed6db8c3a", -1 },
+ { 0, 0, 0, 0 }
+ },
+ Common::FR_FRA,
+ Common::kPlatformPC,
+ ADGF_NO_FLAGS,
+ GUIO8(GUIO_NOSPEECH, GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_MIDIPCSPK, GUIO_RENDERVGA, GAMEOPTION_LOL_SCROLLING, GAMEOPTION_LOL_CURSORS)
+ },
+ LOL_FLOPPY_CMP_FLAGS
+ },
+
{
{
"lol",
@@ -1397,6 +1413,23 @@ const KYRAGameDescription adGameDescs[] = {
LOL_FLOPPY_FLAGS
},
+ { // French floppy version 1.23, bug #3552534 "KYRA: LOL Floppy FR version unknown"
+ {
+ "lol",
+ "Extracted",
+ {
+ { "GENERAL.PAK", 0, "f4fd14f244bd7c7fa08d026fafe44cc5", -1 },
+ { "CHAPTER7.PAK", 0, "733e33c8444c93843dac3b683c283eaa", -1 },
+ { 0, 0, 0, 0 }
+ },
+ Common::FR_FRA,
+ Common::kPlatformPC,
+ ADGF_NO_FLAGS,
+ GUIO8(GUIO_NOSPEECH, GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_MIDIPCSPK, GUIO_RENDERVGA, GAMEOPTION_LOL_SCROLLING, GAMEOPTION_LOL_CURSORS)
+ },
+ LOL_FLOPPY_FLAGS
+ },
+
// Russian fan translation
{
{
diff --git a/engines/kyra/eobcommon.cpp b/engines/kyra/eobcommon.cpp
index a63f123258..fadb1066e0 100644
--- a/engines/kyra/eobcommon.cpp
+++ b/engines/kyra/eobcommon.cpp
@@ -770,7 +770,7 @@ void EoBCoreEngine::releaseItemsAndDecorationsShapes() {
if (_spellShapes) {
for (int i = 0; i < 4; i++) {
if (_spellShapes[i])
- delete [] _spellShapes[i];
+ delete[] _spellShapes[i];
}
delete[] _spellShapes;
}
@@ -820,7 +820,7 @@ void EoBCoreEngine::releaseItemsAndDecorationsShapes() {
if (_firebeamShapes[i])
delete[] _firebeamShapes[i];
}
- delete []_firebeamShapes;
+ delete[] _firebeamShapes;
}
delete[] _redSplatShape;
diff --git a/engines/kyra/screen_eob.cpp b/engines/kyra/screen_eob.cpp
index e06ca42c40..ae75c111b4 100644
--- a/engines/kyra/screen_eob.cpp
+++ b/engines/kyra/screen_eob.cpp
@@ -607,7 +607,7 @@ uint8 *Screen_EoB::encodeShape(uint16 x, uint16 y, uint16 w, uint16 h, bool enco
srcLineStart += SCREEN_W;
src = srcLineStart;
}
- delete [] colorMap;
+ delete[] colorMap;
}
return shp;
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp
index 423b827092..00dc4f9e13 100644
--- a/engines/kyra/staticres.cpp
+++ b/engines/kyra/staticres.cpp
@@ -38,7 +38,7 @@
namespace Kyra {
-#define RESFILE_VERSION 82
+#define RESFILE_VERSION 83
namespace {
bool checkKyraDat(Common::SeekableReadStream *file) {
diff --git a/engines/lastexpress/data/animation.cpp b/engines/lastexpress/data/animation.cpp
index 12968520bb..7618259e69 100644
--- a/engines/lastexpress/data/animation.cpp
+++ b/engines/lastexpress/data/animation.cpp
@@ -230,7 +230,7 @@ AnimFrame *Animation::processChunkFrame(Common::SeekableReadStream *in, const Ch
i.read(str, false);
// Decode the frame
- AnimFrame *f = new AnimFrame(str, i);
+ AnimFrame *f = new AnimFrame(str, i, true);
// Delete the temporary chunk buffer
delete str;
@@ -248,7 +248,7 @@ void Animation::processChunkAudio(Common::SeekableReadStream *in, const Chunk &c
// Read Snd header
uint32 header1 = in->readUint32LE();
uint16 header2 = in->readUint16LE();
- warning("Start ADPCM: %d, %d", header1, header2);
+ debugC(4, kLastExpressDebugSound, "Start ADPCM: %d, %d", header1, header2);
size -= 6;
}
diff --git a/engines/lastexpress/data/sequence.cpp b/engines/lastexpress/data/sequence.cpp
index e1e0d9bee8..a5bcba84cd 100644
--- a/engines/lastexpress/data/sequence.cpp
+++ b/engines/lastexpress/data/sequence.cpp
@@ -76,7 +76,7 @@ void FrameInfo::read(Common::SeekableReadStream *in, bool isSequence) {
// AnimFrame
-AnimFrame::AnimFrame(Common::SeekableReadStream *in, const FrameInfo &f) : _palette(NULL) {
+AnimFrame::AnimFrame(Common::SeekableReadStream *in, const FrameInfo &f, bool ignoreSubtype) : _palette(NULL), _ignoreSubtype(ignoreSubtype) {
_palSize = 1;
// TODO: use just the needed rectangle
_image.create(640, 480, Graphics::PixelFormat::createFormatCLUT8());
diff --git a/engines/lastexpress/data/sequence.h b/engines/lastexpress/data/sequence.h
index 9987eae48e..610a55cebf 100644
--- a/engines/lastexpress/data/sequence.h
+++ b/engines/lastexpress/data/sequence.h
@@ -49,8 +49,9 @@
byte {1} - Compression type
byte {1} - Subtype (determines which set of decompression functions will be called) => 0, 1, 2, 3
byte {1} - Unknown
+ byte {1} - Keep previous frame while drawing
+ byte {1} - Unknown
byte {1} - Unknown
- uint16 {2} - Unknown
byte {1} - Sound action
byte {1} - Unknown
uint32 {4} - positionId
@@ -129,7 +130,7 @@ struct FrameInfo {
class AnimFrame : public Drawable {
public:
- AnimFrame(Common::SeekableReadStream *in, const FrameInfo &f);
+ AnimFrame(Common::SeekableReadStream *in, const FrameInfo &f, bool ignoreSubtype = false);
~AnimFrame();
Common::Rect draw(Graphics::Surface *s);
@@ -146,6 +147,7 @@ private:
uint16 _palSize;
uint16 *_palette;
Common::Rect _rect;
+ bool _ignoreSubtype;
};
class Sequence {
diff --git a/engines/lastexpress/data/snd.cpp b/engines/lastexpress/data/snd.cpp
index 51d0815c1e..a77e4a06c6 100644
--- a/engines/lastexpress/data/snd.cpp
+++ b/engines/lastexpress/data/snd.cpp
@@ -378,7 +378,7 @@ public:
// Get current filter
_currentFilterId = _nextFilterId;
- _nextFilterId = -1;
+ //_nextFilterId = -1; // FIXME: the filter id should be recomputed based on the sound entry status for each block
// No filter: skip decoding
if (_currentFilterId == -1)
diff --git a/engines/lastexpress/debug.cpp b/engines/lastexpress/debug.cpp
index f64b172f73..f89ad8b80d 100644
--- a/engines/lastexpress/debug.cpp
+++ b/engines/lastexpress/debug.cpp
@@ -34,6 +34,7 @@
#include "lastexpress/game/action.h"
#include "lastexpress/game/beetle.h"
+#include "lastexpress/game/entities.h"
#include "lastexpress/game/inventory.h"
#include "lastexpress/game/logic.h"
#include "lastexpress/game/object.h"
@@ -608,7 +609,7 @@ bool Debugger::cmdPlayNis(int argc, const char **argv) {
loadArchive((ArchiveIndex)getNumber(argv[2]));
// If we got a nis filename, check that the file exists
- if (name.contains('.') && _engine->getResourceManager()->hasFile(name)) {
+ if (name.contains('.') && !_engine->getResourceManager()->hasFile(name)) {
DebugPrintf("Cannot find file: %s\n", name.c_str());
return true;
}
diff --git a/engines/lastexpress/entities/abbot.cpp b/engines/lastexpress/entities/abbot.cpp
index 9280068fae..e0fe429520 100644
--- a/engines/lastexpress/entities/abbot.cpp
+++ b/engines/lastexpress/entities/abbot.cpp
@@ -514,7 +514,8 @@ IMPLEMENT_FUNCTION(24, Abbot, function24)
break;
case kActionNone:
- UPDATE_PARAM(params->param1, getState()->time, 900);
+ if (!Entity::updateParameter(params->param1, getState()->time, 900))
+ break;
setup_function25();
break;
@@ -615,7 +616,8 @@ IMPLEMENT_FUNCTION(26, Abbot, function26)
break;
case kActionNone:
- UPDATE_PARAM(params->param2, getState()->time, 4500);
+ if (!Entity::updateParameter(params->param2, getState()->time, 4500))
+ break;
if (getEntities()->isSomebodyInsideRestaurantOrSalon())
setup_function27();
@@ -689,7 +691,7 @@ IMPLEMENT_FUNCTION(28, Abbot, function28)
break;
case kActionNone:
- TIME_CHECK_CALLBACK(kTime2052000, params->param1, 1, setup_function29);
+ Entity::timeCheckCallback(kTime2052000, params->param1, 1, WRAP_SETUP_FUNCTION(Abbot, setup_function29));
break;
case kActionDefault:
@@ -862,7 +864,8 @@ IMPLEMENT_FUNCTION(31, Abbot, function31)
if (!params->param1)
break;
- UPDATE_PARAM(params->param5, getState()->time, 450);
+ if (!Entity::updateParameter(params->param5, getState()->time, 450))
+ break;
setCallback(6);
setup_callbackActionRestaurantOrSalon();
@@ -918,7 +921,8 @@ IMPLEMENT_FUNCTION(31, Abbot, function31)
getSavePoints()->push(kEntityAbbot, kEntityAlexei, kAction122288808);
params->param1 = 1;
- UPDATE_PARAM(params->param5, getState()->time, 450);
+ if (!Entity::updateParameter(params->param5, getState()->time, 450))
+ break;
setCallback(6);
setup_callbackActionRestaurantOrSalon();
@@ -1161,7 +1165,8 @@ IMPLEMENT_FUNCTION(36, Abbot, function36)
break;
case 2:
- UPDATE_PARAM(params->param4, getState()->time, 900);
+ if (!Entity::updateParameter(params->param4, getState()->time, 900))
+ break;
getSound()->playSound(kEntityAbbot, "Abb3042");
break;
@@ -1423,10 +1428,12 @@ IMPLEMENT_FUNCTION(43, Abbot, function43)
}
label_callback_1:
- TIME_CHECK(kTime2466000, params->param5, setup_function44);
+ if (Entity::timeCheck(kTime2466000, params->param5, WRAP_SETUP_FUNCTION(Abbot, setup_function44)))
+ break;
if (params->param3) {
- UPDATE_PARAM(params->param6, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param6, getState()->timeTicks, 75))
+ break;
params->param2 = 1;
params->param3 = 0;
@@ -1644,14 +1651,14 @@ IMPLEMENT_FUNCTION(48, Abbot, function48)
if (ENTITY_PARAM(0, 1))
getData()->inventoryItem = kItemInvalid;
- UPDATE_PARAM_PROC(params->param1, getState()->time, 1800)
+ if (Entity::updateParameter(params->param1, getState()->time, 1800)) {
getData()->inventoryItem = kItemNone;
setCallback(4);
setup_updatePosition("126C", kCarRedSleeping, 52);
- UPDATE_PARAM_PROC_END
+ }
- TIME_CHECK_CALLBACK_INVENTORY(kTime2533500, params->param2, 5, setup_callbackActionRestaurantOrSalon);
+ Entity::timeCheckCallbackInventory(kTime2533500, params->param2, 5, WRAP_SETUP_FUNCTION(Abbot, setup_callbackActionRestaurantOrSalon));
break;
case kAction1:
@@ -1703,7 +1710,7 @@ IMPLEMENT_FUNCTION(48, Abbot, function48)
getEntities()->drawSequenceLeft(kEntityAbbot, "126B");
params->param1 = 0;
- TIME_CHECK_CALLBACK_INVENTORY(kTime2533500, params->param2, 5, setup_callbackActionRestaurantOrSalon);
+ Entity::timeCheckCallbackInventory(kTime2533500, params->param2, 5, WRAP_SETUP_FUNCTION(Abbot, setup_callbackActionRestaurantOrSalon));
break;
case 5:
@@ -1748,7 +1755,8 @@ IMPLEMENT_FUNCTION(49, Abbot, pickBomb)
break;
case kActionNone:
- UPDATE_PARAM(params->param1, getState()->timeTicks, 150);
+ if (!Entity::updateParameter(params->param1, getState()->timeTicks, 150))
+ break;
getSavePoints()->push(kEntityAbbot, kEntityAbbot, kAction157489665);
break;
diff --git a/engines/lastexpress/entities/abbot.h b/engines/lastexpress/entities/abbot.h
index 462f5a491e..ce52bb68ce 100644
--- a/engines/lastexpress/entities/abbot.h
+++ b/engines/lastexpress/entities/abbot.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_ABBOT_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/alexei.cpp b/engines/lastexpress/entities/alexei.cpp
index 437c31c476..115c890f6f 100644
--- a/engines/lastexpress/entities/alexei.cpp
+++ b/engines/lastexpress/entities/alexei.cpp
@@ -251,7 +251,7 @@ IMPLEMENT_FUNCTION(15, Alexei, function15)
break;
case kActionNone:
- UPDATE_PARAM_CHECK(params->param2, getState()->time, params->param1)
+ if (Entity::updateParameterCheck(params->param2, getState()->time, params->param1)) {
if (getEntities()->isSomebodyInsideRestaurantOrSalon()) {
getData()->location = kLocationOutsideCompartment;
@@ -314,7 +314,8 @@ IMPLEMENT_FUNCTION_IS(16, Alexei, function16, TimeValue)
}
if (params->param5) {
- UPDATE_PARAM(CURRENT_PARAM(1, 1), getState()->timeTicks, 75);
+ if (!Entity::updateParameter(CURRENT_PARAM(1, 1), getState()->timeTicks, 75))
+ break;
params->param5 = 0;
params->param6 = 1;
@@ -445,7 +446,7 @@ IMPLEMENT_FUNCTION(17, Alexei, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler)
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Alexei, setup_chapter1Handler));
break;
case kActionDefault:
@@ -482,7 +483,9 @@ IMPLEMENT_FUNCTION(18, Alexei, chapter1Handler)
}
if (params->param1) {
- UPDATE_PARAM(params->param3, getState()->timeTicks, 90);
+ if (!Entity::updateParameter(params->param3, getState()->timeTicks, 90))
+ break;
+
getScenes()->loadSceneFromPosition(kCarRestaurant, 61);
} else {
params->param3 = 0;
@@ -686,7 +689,7 @@ IMPLEMENT_FUNCTION(21, Alexei, function21)
break;
case kActionNone:
- UPDATE_PARAM_CHECK(params->param2, getState()->time, params->param1)
+ if (Entity::updateParameterCheck(params->param2, getState()->time, params->param1)) {
getData()->location = kLocationOutsideCompartment;
getData()->inventoryItem = kItemNone;
@@ -748,7 +751,7 @@ IMPLEMENT_FUNCTION(22, Alexei, function22)
break;
case kActionNone:
- UPDATE_PARAM_PROC(params->param2, getState()->time, params->param2)
+ if (Entity::updateParameter(params->param2, getState()->time, params->param2)) {
if (getEntities()->isSomebodyInsideRestaurantOrSalon()) {
getData()->location = kLocationOutsideCompartment;
getData()->inventoryItem = kItemNone;
@@ -757,7 +760,7 @@ IMPLEMENT_FUNCTION(22, Alexei, function22)
setup_updatePosition("103D", kCarRestaurant, 52);
break;
}
- UPDATE_PARAM_PROC_END
+ }
if (params->param3 == kTimeInvalid || getState()->time <= kTime1111500)
break;
@@ -975,7 +978,7 @@ IMPLEMENT_FUNCTION(26, Alexei, function26)
break;
case kActionNone:
- TIME_CHECK(kTime1512000, params->param1, setup_function27)
+ Entity::timeCheck(kTime1512000, params->param1, WRAP_SETUP_FUNCTION(Alexei, setup_function27));
break;
case kActionDefault:
@@ -1330,25 +1333,26 @@ IMPLEMENT_FUNCTION(35, Alexei, function35)
case kActionNone:
if (getEntities()->isInSalon(kEntityPlayer)) {
- UPDATE_PARAM_PROC(params->param2, getState()->time, 2700)
+ if (Entity::updateParameter(params->param2, getState()->time, 2700)) {
setCallback(1);
setup_callbackActionRestaurantOrSalon();
break;
- UPDATE_PARAM_PROC_END
+ }
} else {
params->param2 = 0;
}
- UPDATE_PARAM_PROC(params->param3, getState()->time, params->param1)
+ if (Entity::updateParameter(params->param3, getState()->time, params->param1)) {
if (getEntities()->isSomebodyInsideRestaurantOrSalon()) {
setCallback(3);
setup_function15();
break;
}
- UPDATE_PARAM_PROC_END
+ }
label_callback_3:
- UPDATE_PARAM(params->param4, getState()->time, 9000);
+ if (!Entity::updateParameter(params->param4, getState()->time, 9000))
+ break;
setCallback(4);
setup_callbackActionRestaurantOrSalon();
@@ -1397,7 +1401,8 @@ IMPLEMENT_FUNCTION(36, Alexei, function36)
if (params->param3 || params->param2)
break;
- UPDATE_PARAM(params->param4, getState()->timeTicks, params->param1);
+ if (!Entity::updateParameter(params->param4, getState()->timeTicks, params->param1))
+ break;
getEntities()->drawSequenceRight(kEntityAlexei, "124B");
diff --git a/engines/lastexpress/entities/alexei.h b/engines/lastexpress/entities/alexei.h
index 262826ae42..9792385863 100644
--- a/engines/lastexpress/entities/alexei.h
+++ b/engines/lastexpress/entities/alexei.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_ALEXEI_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/alouan.cpp b/engines/lastexpress/entities/alouan.cpp
index 8e56ae4c5b..e834e1f7cb 100644
--- a/engines/lastexpress/entities/alouan.cpp
+++ b/engines/lastexpress/entities/alouan.cpp
@@ -86,22 +86,22 @@ IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(6, Alouan, compartment6)
- Entity::goToCompartment(savepoint, kObjectCompartment6, kPosition_4070, "621Cf", "621Df", WRAP_ENTER_FUNCTION(Alouan, setup_enterExitCompartment));
+ Entity::goToCompartment(savepoint, kObjectCompartment6, kPosition_4070, "621Cf", "621Df");
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(7, Alouan, compartment8)
- Entity::goToCompartment(savepoint, kObjectCompartment8, kPosition_2740, "621Ch", "621Dh", WRAP_ENTER_FUNCTION(Alouan, setup_enterExitCompartment));
+ Entity::goToCompartment(savepoint, kObjectCompartment8, kPosition_2740, "621Ch", "621Dh");
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(8, Alouan, compartment6to8)
- Entity::goToCompartmentFromCompartment(savepoint, kObjectCompartment6, kPosition_4070, "621Bf", kObjectCompartment8, kPosition_2740, "621Ah", WRAP_ENTER_FUNCTION(Alouan, setup_enterExitCompartment), WRAP_UPDATE_FUNCTION(Alouan, setup_updateEntity));
+ Entity::goToCompartmentFromCompartment(savepoint, kObjectCompartment6, kPosition_4070, "621Bf", kObjectCompartment8, kPosition_2740, "621Ah");
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(9, Alouan, compartment8to6)
- Entity::goToCompartmentFromCompartment(savepoint, kObjectCompartment8, kPosition_2740, "621Bh", kObjectCompartment6, kPosition_4070, "621Af", WRAP_ENTER_FUNCTION(Alouan, setup_enterExitCompartment), WRAP_UPDATE_FUNCTION(Alouan, setup_updateEntity));
+ Entity::goToCompartmentFromCompartment(savepoint, kObjectCompartment8, kPosition_2740, "621Bh", kObjectCompartment6, kPosition_4070, "621Af");
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
@@ -111,7 +111,7 @@ IMPLEMENT_FUNCTION(10, Alouan, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Alouan, setup_chapter1Handler));
break;
case kActionDefault:
@@ -131,7 +131,8 @@ IMPLEMENT_FUNCTION(11, Alouan, chapter1Handler)
case kActionNone:
- TIME_CHECK_CALLBACK(kTime1096200, params->param1, 1, setup_compartment8to6);
+ if (Entity::timeCheckCallback(kTime1096200, params->param1, 1, WRAP_SETUP_FUNCTION(Alouan, setup_compartment8to6)))
+ break;
label_callback1:
if (getState()->time > kTime1162800 && !params->param2) {
@@ -281,21 +282,28 @@ IMPLEMENT_FUNCTION(16, Alouan, chapter3Handler)
break;
case kActionNone:
- TIME_CHECK_CALLBACK(kTimeCitySalzbourg, params->param1, 1, setup_compartment8to6);
+ if (Entity::timeCheckCallback(kTimeCitySalzbourg, params->param1, 1, WRAP_SETUP_FUNCTION(Alouan, setup_compartment8to6)))
+ break;
label_callback1:
- if (params->param2 != kTimeInvalid && getState()->time > kTime1989000)
- TIME_CHECK_CAR(kTime2119500, params->param5, 5, setup_compartment8);
+ if (params->param2 != kTimeInvalid && getState()->time > kTime1989000) {
+ if (Entity::timeCheckCar(kTime2119500, params->param5, 5, WRAP_SETUP_FUNCTION(Alouan, setup_compartment8)))
+ break;
+ }
label_callback2:
- TIME_CHECK_CALLBACK_1(kTime2052000, params->param3, 3, setup_playSound, "Har1005");
+ if (Entity::timeCheckCallback(kTime2052000, params->param3, 3, "Har1005", WRAP_SETUP_FUNCTION_S(Alouan, setup_playSound)))
+ break;
label_callback3:
- TIME_CHECK_CALLBACK(kTime2133000, params->param4, 4, setup_compartment6to8);
+ if (Entity::timeCheckCallback(kTime2133000, params->param4, 4, WRAP_SETUP_FUNCTION(Alouan, setup_compartment6to8)))
+ break;
label_callback4:
- if (params->param5 != kTimeInvalid && getState()->time > kTime2151000)
- TIME_CHECK_CAR(kTime2241000, params->param5, 5, setup_compartment8);
+ if (params->param5 != kTimeInvalid && getState()->time > kTime2151000) {
+ if (Entity::timeCheckCar(kTime2241000, params->param5, 5, WRAP_SETUP_FUNCTION(Alouan, setup_compartment8)))
+ break;
+ }
break;
case kActionDefault:
@@ -352,11 +360,14 @@ IMPLEMENT_FUNCTION(18, Alouan, chapter4Handler)
break;
case kActionNone:
- if (params->param1 != kTimeInvalid)
- TIME_CHECK_CAR(kTime2443500, params->param1, 1, setup_compartment8);
+ if (params->param1 != kTimeInvalid) {
+ if (Entity::timeCheckCar(kTime2443500, params->param1, 1, WRAP_SETUP_FUNCTION(Alouan, setup_compartment8)))
+ break;
+ }
label_callback1:
- TIME_CHECK_CALLBACK(kTime2455200, params->param2, 2, setup_compartment8to6);
+ if (Entity::timeCheckCallback(kTime2455200, params->param2, 2, WRAP_SETUP_FUNCTION(Alouan, setup_compartment8to6)))
+ break;
label_callback2:
if (getState()->time > kTime2475000 && !params->param3) {
@@ -438,7 +449,9 @@ IMPLEMENT_FUNCTION(22, Alouan, function22)
break;
case kActionNone:
- UPDATE_PARAM(params->param1, getState()->time, 2700);
+ if (!Entity::updateParameter(params->param1, getState()->time, 2700))
+ break;
+
setup_function23();
break;
diff --git a/engines/lastexpress/entities/alouan.h b/engines/lastexpress/entities/alouan.h
index c6a6beddd9..91254a449a 100644
--- a/engines/lastexpress/entities/alouan.h
+++ b/engines/lastexpress/entities/alouan.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_ALOUAN_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/anna.cpp b/engines/lastexpress/entities/anna.cpp
index 806beaee9d..f8768032b5 100644
--- a/engines/lastexpress/entities/anna.cpp
+++ b/engines/lastexpress/entities/anna.cpp
@@ -198,16 +198,17 @@ IMPLEMENT_FUNCTION(12, Anna, function12)
params->param2 = 1;
if (params->param6) {
- UPDATE_PARAM_PROC(params->param7, getState()->timeTicks, 75)
+ if (Entity::updateParameter(params->param7, getState()->timeTicks, 75)) {
getSavePoints()->push(kEntityAnna, kEntityAnna, kActionEndSound);
params->param6 = 0;
params->param7 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (params->param4) {
- UPDATE_PARAM(params->param8, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param8, getState()->timeTicks, 75))
+ break;
params->param4 = 0;
params->param5 = 1;
@@ -427,7 +428,8 @@ IMPLEMENT_FUNCTION_IS(15, Anna, function15, TimeValue)
}
if (params->param5) {
- UPDATE_PARAM(params->param8, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param8, getState()->timeTicks, 75))
+ break;
params->param5 = 0;
params->param6 = 1;
@@ -545,7 +547,7 @@ IMPLEMENT_FUNCTION(16, Anna, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Anna, setup_chapter1Handler));
break;
case kActionDefault:
@@ -667,15 +669,16 @@ IMPLEMENT_FUNCTION_I(18, Anna, function18, TimeValue)
}
if (params->param5 && !params->param4) {
- UPDATE_PARAM_PROC(params->param6, getState()->time, 900)
+ if (Entity::updateParameter(params->param6, getState()->time, 900)) {
params->param2 |= kItemScarf;
params->param5 = 0;
params->param6 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (params->param3) {
- UPDATE_PARAM(params->param7, getState()->timeTicks, 90);
+ if (!Entity::updateParameter(params->param7, getState()->timeTicks, 90))
+ break;
getScenes()->loadSceneFromPosition(kCarRestaurant, 61);
} else {
@@ -1149,15 +1152,16 @@ IMPLEMENT_FUNCTION(29, Anna, function29)
case kActionNone:
if (params->param2) {
- UPDATE_PARAM_PROC(params->param3, getState()->time, 900)
+ if (Entity::updateParameter(params->param3, getState()->time, 900)) {
getData()->inventoryItem = (InventoryItem)(getData()->inventoryItem | kItemScarf);
params->param2 = 0;
params->param3 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (params->param1) {
- UPDATE_PARAM(params->param4, getState()->timeTicks, 90);
+ if (!Entity::updateParameter(params->param4, getState()->timeTicks, 90))
+ break;
getScenes()->loadSceneFromPosition(kCarRestaurant, 55);
} else {
@@ -1279,7 +1283,9 @@ IMPLEMENT_FUNCTION(30, Anna, function30)
}
if (params->param1) {
- UPDATE_PARAM(params->param5, getState()->timeTicks, 90);
+ if (!Entity::updateParameter(params->param5, getState()->timeTicks, 90))
+ break;
+
getScenes()->loadSceneFromPosition(kCarRestaurant, 55);
} else {
params->param5 = 0;
@@ -1409,15 +1415,15 @@ IMPLEMENT_FUNCTION(34, Anna, function34)
case kActionNone:
if (!params->param1 && getEntities()->isPlayerPosition(kCarRedSleeping, 60)) {
- UPDATE_PARAM_PROC(params->param2, getState()->time, 150)
+ if (Entity::updateParameter(params->param2, getState()->time, 150)) {
setCallback(1);
setup_draw("419B");
break;
- UPDATE_PARAM_PROC_END
+ }
}
label_callback_1:
- TIME_CHECK(kTime1489500, params->param3, setup_function35);
+ Entity::timeCheck(kTime1489500, params->param3, WRAP_SETUP_FUNCTION(Anna, setup_function35));
break;
case kActionKnock:
@@ -1483,7 +1489,8 @@ IMPLEMENT_FUNCTION(35, Anna, function35)
if (!params->param1)
break;
- UPDATE_PARAM(params->param3, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param3, getState()->timeTicks, 75))
+ break;
switch (params->param2) {
default:
@@ -1797,7 +1804,8 @@ IMPLEMENT_FUNCTION(41, Anna, function41)
break;
case kActionNone:
- UPDATE_PARAM(params->param2, getState()->time, 2700);
+ if (!Entity::updateParameter(params->param2, getState()->time, 2700))
+ break;
params->param5++;
switch (params->param5) {
@@ -2090,11 +2098,11 @@ IMPLEMENT_FUNCTION(48, Anna, function48)
break;
if (params->param3 != kTimeInvalid && getState()->time > kTime1969200) {
- UPDATE_PARAM_PROC_TIME(kTime1983600, (!getEntities()->isInRestaurant(kEntityPlayer) || getSoundQueue()->isBuffered(kEntityBoutarel)), params->param3, 150)
+ if (Entity::updateParameterTime(kTime1983600, (!getEntities()->isInRestaurant(kEntityPlayer) || getSoundQueue()->isBuffered(kEntityBoutarel)), params->param3, 150)) {
setCallback(3);
setup_playSound("Aug3007A");
break;
- UPDATE_PARAM_PROC_END
+ }
}
label_callback_4:
@@ -2384,22 +2392,23 @@ IMPLEMENT_FUNCTION(53, Anna, function53)
case kActionNone:
if (getProgress().field_48 && params->param5 != kTimeInvalid) {
- UPDATE_PARAM_PROC_TIME(kTime2065500, !getEntities()->isPlayerInCar(kCarRedSleeping), params->param5, 150)
+ if (Entity::updateParameterTime(kTime2065500, !getEntities()->isPlayerInCar(kCarRedSleeping), params->param5, 150)) {
setup_function54();
break;
- UPDATE_PARAM_PROC_END
+ }
}
if (params->param3) {
- UPDATE_PARAM_PROC(params->param6, getState()->time, 9000)
+ if (Entity::updateParameter(params->param6, getState()->time, 9000)) {
params->param4 = !params->param4;
getEntities()->drawSequenceLeft(kEntityAnna, params->param4 ? "417B" : "417A");
params->param6 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (params->param1) {
- UPDATE_PARAM(params->param7, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param7, getState()->timeTicks, 75))
+ break;
CursorStyle cursor = getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070) ? kCursorHand : kCursorNormal;
@@ -2535,17 +2544,19 @@ IMPLEMENT_FUNCTION(54, Anna, function54)
case kActionNone:
if (params->param3) {
- TIME_CHECK(kTime2079000, params->param5, setup_function55);
+ if (Entity::timeCheck(kTime2079000, params->param5, WRAP_SETUP_FUNCTION(Anna, setup_function55)))
+ break;
- UPDATE_PARAM_PROC(params->param6, getState()->time, 9000)
+ if (Entity::updateParameter(params->param6, getState()->time, 9000)) {
params->param4 = !params->param4;
getEntities()->drawSequenceLeft(kEntityAnna, params->param4 ? "417B" : "417A");
params->param6 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (params->param1) {
- UPDATE_PARAM(params->param7, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param7, getState()->timeTicks, 75))
+ break;
CursorStyle cursor = getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070) ? kCursorHand : kCursorNormal;
@@ -2892,7 +2903,8 @@ IMPLEMENT_FUNCTION(59, Anna, function59)
}
if (params->param1) {
- UPDATE_PARAM(params->param5, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param5, getState()->timeTicks, 75))
+ break;
CursorStyle style = getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070) ? kCursorHand : kCursorNormal;
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, style);
@@ -3266,7 +3278,8 @@ IMPLEMENT_FUNCTION(67, Anna, chapter4Handler)
case kActionNone:
if (getEntities()->isPlayerPosition(kCarRedSleeping, 46)) {
- UPDATE_PARAM_GOTO(params->param4, getState()->timeTicks, 30, label_next);
+ if (!Entity::updateParameter(params->param4, getState()->timeTicks, 30))
+ goto label_next;
getScenes()->loadSceneFromPosition(kCarRedSleeping, 8);
}
@@ -3275,7 +3288,8 @@ IMPLEMENT_FUNCTION(67, Anna, chapter4Handler)
label_next:
if (params->param1) {
- UPDATE_PARAM(params->param5, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param5, getState()->timeTicks, 75))
+ break;
params->param1 = 0;
params->param2 = 1;
@@ -3405,7 +3419,8 @@ IMPLEMENT_FUNCTION(69, Anna, function69)
case kActionNone:
if (params->param1) {
- UPDATE_PARAM(params->param2, getState()->time, 4500);
+ if (!Entity::updateParameter(params->param2, getState()->time, 4500))
+ break;
getData()->car = kCarRedSleeping;
getData()->entityPosition = kPosition_9270;
@@ -3415,7 +3430,7 @@ IMPLEMENT_FUNCTION(69, Anna, function69)
break;
}
- TIME_CHECK_CALLBACK(kTime2535300, params->param3, 4, setup_callbackActionRestaurantOrSalon);
+ Entity::timeCheckCallback(kTime2535300, params->param3, 4, WRAP_SETUP_FUNCTION(Anna, setup_callbackActionRestaurantOrSalon));
break;
case kActionDefault:
@@ -3909,7 +3924,8 @@ IMPLEMENT_FUNCTION(80, Anna, function80)
break;
case kActionNone:
- UPDATE_PARAM(params->param1, getState()->timeTicks, 450);
+ if (!Entity::updateParameter(params->param1, getState()->timeTicks, 450))
+ break;
getSound()->playSound(kEntityPlayer, "Kro5001", kFlagDefault);
break;
@@ -3978,7 +3994,8 @@ IMPLEMENT_FUNCTION(81, Anna, finalSequence)
break;
case kActionNone:
- UPDATE_PARAM(params->param1, getState()->timeTicks, 180);
+ if (!Entity::updateParameter(params->param1, getState()->timeTicks, 180))
+ break;
getSound()->playSound(kEntityTrain, "LIB069");
getLogic()->gameOver(kSavegameTypeIndex, 2, kSceneNone, true);
diff --git a/engines/lastexpress/entities/anna.h b/engines/lastexpress/entities/anna.h
index 72c6db4bd9..205ff9d42c 100644
--- a/engines/lastexpress/entities/anna.h
+++ b/engines/lastexpress/entities/anna.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_ANNA_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/august.cpp b/engines/lastexpress/entities/august.cpp
index f255d041f8..67d810fde2 100644
--- a/engines/lastexpress/entities/august.cpp
+++ b/engines/lastexpress/entities/august.cpp
@@ -523,7 +523,8 @@ IMPLEMENT_FUNCTION_I(21, August, function21, TimeValue)
}
if (params->param2) {
- UPDATE_PARAM_GOTO(params->param8, getState()->timeTicks, 75, label_continue);
+ if (!Entity::updateParameter(params->param8, getState()->timeTicks, 75))
+ goto label_continue;
params->param2 = 0;
params->param3 = 1;
@@ -538,10 +539,10 @@ label_continue:
break;
if (params->param6) {
- UPDATE_PARAM_PROC(CURRENT_PARAM(1, 1), getState()->time, 6300)
+ if (Entity::updateParameter(CURRENT_PARAM(1, 1), getState()->time, 6300)) {
params->param6 = 0;
CURRENT_PARAM(1, 1) = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (!params->param4
@@ -751,7 +752,7 @@ IMPLEMENT_FUNCTION(22, August, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(August, setup_chapter1Handler));
break;
case kActionDefault:
@@ -804,7 +805,7 @@ IMPLEMENT_FUNCTION_I(23, August, function23, TimeValue)
}
label_callback_8:
- UPDATE_PARAM_PROC(CURRENT_PARAM(1, 4), getState()->timeTicks, 75)
+ if (Entity::updateParameter(CURRENT_PARAM(1, 4), getState()->timeTicks, 75)) {
getEntities()->exitCompartment(kEntityAugust, kObjectCompartment1, true);
if (getProgress().eventCorpseMovedFromFloor) {
@@ -820,7 +821,7 @@ label_callback_8:
setup_savegame(kSavegameTypeEvent, kEventAugustFindCorpse);
}
break;
- UPDATE_PARAM_PROC_END
+ }
label_callback_9:
if (params->param3 && params->param1 < getState()->time && !CURRENT_PARAM(1, 5)) {
@@ -840,7 +841,8 @@ label_callback_9:
break;
if (getObjects()->get(kObjectCompartment1).location == kObjectLocation1) {
- UPDATE_PARAM(CURRENT_PARAM(1, 2), getState()->timeTicks, 75);
+ if (!Entity::updateParameter(CURRENT_PARAM(1, 2), getState()->timeTicks, 75))
+ break;
getObjects()->update(kObjectCompartment1, kEntityAugust, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal);
@@ -1483,7 +1485,8 @@ IMPLEMENT_FUNCTION(30, August, restaurant)
break;
case kActionNone:
- UPDATE_PARAM(params->param3, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param3, getState()->timeTicks, 75))
+ break;
getData()->inventoryItem = kItemInvalid;
break;
@@ -1632,9 +1635,9 @@ IMPLEMENT_FUNCTION(32, August, function32)
break;
case kActionNone:
- UPDATE_PARAM_PROC_TIME(kTime1179000, (!getEntities()->isInSalon(kEntityAnna) || getEntities()->isInSalon(kEntityPlayer)), params->param6, 0);
+ if (Entity::updateParameterTime(kTime1179000, (!getEntities()->isInSalon(kEntityAnna) || getEntities()->isInSalon(kEntityPlayer)), params->param6, 0)) {
getSavePoints()->push(kEntityAugust, kEntityAnna, kAction123712592);
- UPDATE_PARAM_PROC_END
+ }
if (params->param1 && getEntities()->isSomebodyInsideRestaurantOrSalon()) {
if (!params->param4) {
@@ -1643,18 +1646,19 @@ IMPLEMENT_FUNCTION(32, August, function32)
}
if (params->param7 != kTimeInvalid && params->param4 < getState()->time) {
- UPDATE_PARAM_PROC_TIME(params->param5, getEntities()->isInSalon(kEntityPlayer), params->param7, 0);
+ if (Entity::updateParameterTime((TimeValue)params->param5, getEntities()->isInSalon(kEntityPlayer), params->param7, 0)) {
getData()->location = kLocationOutsideCompartment;
setCallback(5);
setup_updatePosition("109D", kCarRestaurant, 56);
break;
- UPDATE_PARAM_PROC_END
+ }
}
}
if (params->param3) {
- UPDATE_PARAM(params->param8, getState()->timeTicks, 90);
+ if (!Entity::updateParameter(params->param8, getState()->timeTicks, 90))
+ break;
getScenes()->loadSceneFromPosition(kCarRestaurant, 55);
} else {
@@ -1902,7 +1906,7 @@ IMPLEMENT_FUNCTION(37, August, function37)
break;
case kActionNone:
- TIME_CHECK_CALLBACK_1(kTime1791000, params->param2, 5, setup_function20, true);
+ Entity::timeCheckCallback(kTime1791000, params->param2, 5, true, WRAP_SETUP_FUNCTION_B(August, setup_function20));
break;
case kActionDefault:
@@ -1962,7 +1966,7 @@ IMPLEMENT_FUNCTION(38, August, function38)
case kActionNone:
Entity::timeCheckSavepoint(kTime1801800, params->param1, kEntityAugust, kEntityRebecca, kAction155980128);
- TIME_CHECK_CALLBACK(kTime1820700, params->param2, 3, setup_callbackActionRestaurantOrSalon);
+ Entity::timeCheckCallback(kTime1820700, params->param2, 3, WRAP_SETUP_FUNCTION(August, setup_callbackActionRestaurantOrSalon));
break;
case kActionDefault:
@@ -2400,7 +2404,7 @@ IMPLEMENT_FUNCTION_END
IMPLEMENT_FUNCTION(46, August, function46)
switch (savepoint.action) {
default:
- TIME_CHECK_CALLBACK(kTime2088000, params->param1, 1, setup_function47);
+ Entity::timeCheckCallback(kTime2088000, params->param1, 1, WRAP_SETUP_FUNCTION(August, setup_function47));
break;
case kActionNone:
@@ -2485,7 +2489,7 @@ IMPLEMENT_FUNCTION(48, August, function48)
break;
case kActionNone:
- TIME_CHECK(kTimeCityLinz, params->param1, setup_function49);
+ Entity::timeCheck(kTimeCityLinz, params->param1, WRAP_SETUP_FUNCTION(August, setup_function49));
break;
case kActionKnock:
@@ -2768,7 +2772,8 @@ IMPLEMENT_FUNCTION(54, August, function54)
getData()->inventoryItem = kItemInvalid;
if (!params->param2 && params->param1) {
- UPDATE_PARAM(params->param5, getState()->time, params->param1);
+ if (!Entity::updateParameter(params->param5, getState()->time, params->param1))
+ break;
getData()->inventoryItem = kItemNone;
setup_function55();
@@ -3044,7 +3049,8 @@ IMPLEMENT_FUNCTION(60, August, function60)
if (!params->param1)
break;
- UPDATE_PARAM(params->param3, getState()->time, 9000);
+ if (!Entity::updateParameter(params->param3, getState()->time, 9000))
+ break;
setCallback(1);
setup_callbackActionRestaurantOrSalon();
@@ -3140,7 +3146,8 @@ IMPLEMENT_FUNCTION(62, August, function62)
break;
case kActionNone:
- UPDATE_PARAM(params->param1, getState()->time, 900);
+ if (!Entity::updateParameter(params->param1, getState()->time, 900))
+ break;
getSound()->playSound(kEntityAugust, "Aug4003A");
@@ -3218,9 +3225,9 @@ IMPLEMENT_FUNCTION(63, August, function63)
break;
case kActionNone:
- UPDATE_PARAM_PROC(params->param3, getState()->time, 1800)
+ if (Entity::updateParameter(params->param3, getState()->time, 1800)) {
getData()->inventoryItem = kItemInvalid;
- UPDATE_PARAM_PROC_END
+ }
if (getState()->time > kTime2488500 && !params->param4) {
params->param4 = 1;
@@ -3229,7 +3236,8 @@ IMPLEMENT_FUNCTION(63, August, function63)
break;
}
- UPDATE_PARAM(params->param5, getState()->timeTicks, params->param1);
+ if (!Entity::updateParameter(params->param5, getState()->timeTicks, params->param1))
+ break;
params->param2 = (params->param6 < 1 ? 1 : 0);
@@ -3386,7 +3394,8 @@ IMPLEMENT_FUNCTION(68, August, function68)
case kActionNone:
if (params->param1) {
- UPDATE_PARAM(params->param4, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param4, getState()->timeTicks, 75))
+ break;
params->param1 = 0;
params->param2 = 1;
diff --git a/engines/lastexpress/entities/august.h b/engines/lastexpress/entities/august.h
index 2cbb31b968..606321955b 100644
--- a/engines/lastexpress/entities/august.h
+++ b/engines/lastexpress/entities/august.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_AUGUST_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/boutarel.cpp b/engines/lastexpress/entities/boutarel.cpp
index 95ec37bf50..219ddf901b 100644
--- a/engines/lastexpress/entities/boutarel.cpp
+++ b/engines/lastexpress/entities/boutarel.cpp
@@ -476,10 +476,13 @@ IMPLEMENT_FUNCTION_IS(17, Boutarel, function17, TimeValue)
break;
case kActionNone:
- TIME_CHECK_CALLBACK_ACTION(params->param1, params->param6);
+ if (Entity::timeCheckCallbackAction((TimeValue)params->param1, params->param6))
+ break;
if (params->param5) {
- UPDATE_PARAM(params->param7, getState()->timeTicks, 90)
+ if (!Entity::updateParameter(params->param7, getState()->timeTicks, 90))
+ break;
+
getScenes()->loadSceneFromPosition(kCarRestaurant, 51);
} else {
params->param7 = 0;
@@ -514,7 +517,8 @@ IMPLEMENT_FUNCTION_I(18, Boutarel, function18, TimeValue)
}
if (params->param2) {
- UPDATE_PARAM(params->param5, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param5, getState()->timeTicks, 75))
+ break;
params->param2 = 0;
params->param3 = 1;
@@ -613,7 +617,7 @@ IMPLEMENT_FUNCTION(19, Boutarel, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Boutarel, setup_chapter1Handler));
break;
case kActionDefault:
@@ -642,14 +646,14 @@ IMPLEMENT_FUNCTION(20, Boutarel, function20)
break;
if (!params->param2) {
- UPDATE_PARAM_PROC(params->param3, getState()->time, 4500)
+ if (Entity::updateParameter(params->param3, getState()->time, 4500)) {
setCallback(3);
setup_playSound("MRB1078A");
break;
- UPDATE_PARAM_PROC_END
+ }
}
- TIME_CHECK_CALLBACK_1(kTime1138500, params->param4, 4, setup_function14, false);
+ Entity::timeCheckCallback(kTime1138500, params->param4, 4, false, WRAP_SETUP_FUNCTION_B(Boutarel, setup_function14));
break;
case kActionDefault:
@@ -674,7 +678,7 @@ IMPLEMENT_FUNCTION(20, Boutarel, function20)
break;
case 3:
- TIME_CHECK_CALLBACK_1(kTime1138500, params->param4, 4, setup_function14, false);
+ Entity::timeCheckCallback(kTime1138500, params->param4, 4, false, WRAP_SETUP_FUNCTION_B(Boutarel, setup_function14));
break;
case 4:
@@ -832,7 +836,7 @@ IMPLEMENT_FUNCTION(24, Boutarel, chapter2Handler)
break;
case kActionNone:
- TIME_CHECK_CALLBACK_1(kTime1759500, params->param2, 1, setup_function14, false);
+ Entity::timeCheckCallback(kTime1759500, params->param2, 1, false, WRAP_SETUP_FUNCTION_B(Boutarel, setup_function14));
break;
case kActionDefault:
@@ -932,9 +936,9 @@ IMPLEMENT_FUNCTION(29, Boutarel, function29)
break;
case kActionNone:
- UPDATE_PARAM_PROC(params->param2, getState()->time, 450)
+ if (Entity::updateParameter(params->param2, getState()->time, 450)) {
getSavePoints()->push(kEntityBoutarel, kEntityServers1, kAction256200848);
- UPDATE_PARAM_PROC_END
+ }
if (!params->param1)
break;
@@ -957,7 +961,7 @@ IMPLEMENT_FUNCTION(29, Boutarel, function29)
}
}
- TIME_CHECK_CALLBACK_1(kTime2002500, params->param4, 1, setup_function14, true);
+ Entity::timeCheckCallback(kTime2002500, params->param4, 1, true, WRAP_SETUP_FUNCTION_B(Boutarel, setup_function14));
break;
case kActionDefault:
@@ -970,7 +974,7 @@ IMPLEMENT_FUNCTION(29, Boutarel, function29)
break;
case 1:
- TIME_CHECK_CALLBACK_1(kTime2002500, params->param4, 1, setup_function14, true);
+ Entity::timeCheckCallback(kTime2002500, params->param4, 1, true, WRAP_SETUP_FUNCTION_B(Boutarel, setup_function14));
break;
case 2:
@@ -1043,7 +1047,7 @@ IMPLEMENT_FUNCTION(32, Boutarel, chapter4Handler)
break;
case kActionNone:
- TIME_CHECK(kTime2367000, params->param1, setup_function33);
+ Entity::timeCheck(kTime2367000, params->param1, WRAP_SETUP_FUNCTION(Boutarel, setup_function33));
break;
case kActionDefault:
@@ -1061,7 +1065,7 @@ IMPLEMENT_FUNCTION(33, Boutarel, function33)
case kActionNone:
if (params->param1)
- TIME_CHECK_CALLBACK_1(kTime2389500, params->param2, 3, setup_function14, false);
+ Entity::timeCheckCallback(kTime2389500, params->param2, 3, false, WRAP_SETUP_FUNCTION_B(Boutarel, setup_function14));
break;
case kActionDefault:
@@ -1109,7 +1113,8 @@ IMPLEMENT_FUNCTION(34, Boutarel, function34)
break;
case kActionNone:
- TIME_CHECK(kTime2470500, params->param1, setup_function35);
+ if (Entity::timeCheck(kTime2470500, params->param1, WRAP_SETUP_FUNCTION(Boutarel, setup_function35)))
+ break;
if (getState()->time > kTime2457000 && getEvent(kEventAugustDrink)) {
getSavePoints()->push(kEntityBoutarel, kEntityAbbot, kAction159003408);
diff --git a/engines/lastexpress/entities/boutarel.h b/engines/lastexpress/entities/boutarel.h
index 5eb264631c..04838f6527 100644
--- a/engines/lastexpress/entities/boutarel.h
+++ b/engines/lastexpress/entities/boutarel.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_BOUTAREL_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/chapters.cpp b/engines/lastexpress/entities/chapters.cpp
index b4978165b9..a2f3a3d871 100644
--- a/engines/lastexpress/entities/chapters.cpp
+++ b/engines/lastexpress/entities/chapters.cpp
@@ -393,21 +393,28 @@ IMPLEMENT_FUNCTION(8, Chapters, chapter1Handler)
if (!getProgress().isTrainRunning || getState()->time >= kTime1458000)
goto label_processStations;
- UPDATE_PARAM_PROC(params->param6, getState()->timeTicks, params->param2)
+ if (Entity::updateParameter(params->param6, getState()->timeTicks, params->param2)) {
// Play sound FX
getSound()->playLocomotiveSound();
params->param2 = 225 * (4 * rnd(5) + 20);
params->param6 = 0;
- UPDATE_PARAM_PROC_END
+ }
label_processStations:
// Process stations
- TIME_CHECK_CALLBACK_2(kTime1039500, params->param7, 1, setup_savegame, kSavegameTypeTime, kTimeNone);
+ if (getState()->time > kTime1039500 && !params->param7) {
+ params->param7 = 1;
+ setCallback(1);
+ setup_savegame(kSavegameTypeTime, kTimeNone);
+
+ break;
+ }
label_enter_epernay:
// Entering Epernay station
- TIME_CHECK_CALLBACK_2(kTimeEnterEpernay, params->param8, 1, setup_enterStation, "Epernay", kCityEpernay);
+ if (timeCheckEnterStation(kTimeEnterEpernay, params->param8, 1, "Epernay", kCityEpernay))
+ break;
label_exit_epernay:
// Exiting Epernay station
@@ -437,19 +444,23 @@ label_enter_chalons:
goto label_exit_strasbourg;
// Entering Chalons station
- TIME_CHECK_CALLBACK_2(kTimeEnterChalons, CURRENT_PARAM(1, 3), 5, setup_enterStation, "Chalons", kCityChalons);
+ if (timeCheckEnterStation(kTimeEnterChalons, CURRENT_PARAM(1, 3), 5, "Chalons", kCityChalons))
+ break;
label_exit_chalons:
// Exiting Chalons station
- TIME_CHECK_CALLBACK_1(kTimeExitChalons, CURRENT_PARAM(1, 4), 6, setup_exitStation, "Chalons");
+ if (timeCheckExitStation(kTimeExitChalons, CURRENT_PARAM(1, 4), 6, "Chalons"))
+ break;
label_enter_barleduc:
// Entering Bar-Le-Duc station
- TIME_CHECK_CALLBACK_2(kTimeCityBarLeDuc, CURRENT_PARAM(1, 5), 7, setup_enterStation, "BarLeDuc", kCityBarleduc);
+ if (timeCheckEnterStation(kTimeCityBarLeDuc, CURRENT_PARAM(1, 5), 7, "BarLeDuc", kCityBarleduc))
+ break;
label_exit_barleduc:
// Exiting Bar-Le-Duc station
- TIME_CHECK_CALLBACK_1(kTimeExitBarLeDuc, CURRENT_PARAM(1, 6), 8, setup_exitStation, "BarLeDuc");
+ if (timeCheckExitStation(kTimeExitBarLeDuc, CURRENT_PARAM(1, 6), 8, "BarLeDuc"))
+ break;
label_enter_nancy:
if (getState()->time > kTime1260000 && !CURRENT_PARAM(1, 7)) {
@@ -458,50 +469,67 @@ label_enter_nancy:
}
// Entering Nancy station
- TIME_CHECK_CALLBACK_2(kTimeCityNancy, CURRENT_PARAM(1, 8), 9, setup_enterStation, "Nancy", kCityNancy);
+ if (timeCheckEnterStation(kTimeCityNancy, CURRENT_PARAM(1, 8), 9, "Nancy", kCityNancy))
+ break;
label_exit_nancy:
// Exiting Nancy station
- TIME_CHECK_CALLBACK_1(kTimeExitNancy, CURRENT_PARAM(2, 1), 10, setup_exitStation, "Nancy");
+ if (timeCheckExitStation(kTimeExitNancy, CURRENT_PARAM(2, 1), 10, "Nancy"))
+ break;
label_enter_luneville:
// Entering Luneville station
- TIME_CHECK_CALLBACK_2(kTimeCityLuneville, CURRENT_PARAM(2, 2), 11, setup_enterStation, "Luneville", kCityLuneville);
+ if (timeCheckEnterStation(kTimeCityLuneville, CURRENT_PARAM(2, 2), 11, "Luneville", kCityLuneville))
+ break;
label_exit_luneville:
// Exiting Luneville station
- TIME_CHECK_CALLBACK_1(kTimeExitLuneville, CURRENT_PARAM(2, 3), 12, setup_exitStation, "Luneville");
+ if (timeCheckExitStation(kTimeExitLuneville, CURRENT_PARAM(2, 3), 12, "Luneville"))
+ break;
label_enter_avricourt:
// Entering Avricourt station
- TIME_CHECK_CALLBACK_2(kTimeCityAvricourt, CURRENT_PARAM(2, 4), 13, setup_enterStation, "Avricourt", kCityAvricourt);
+ if (timeCheckEnterStation(kTimeCityAvricourt, CURRENT_PARAM(2, 4), 13, "Avricourt", kCityAvricourt))
+ break;
label_exit_avricourt:
// Exiting Avricourt station
- TIME_CHECK_CALLBACK_1(kTimeExitAvricourt, CURRENT_PARAM(2, 5), 14, setup_exitStation, "Avricourt");
+ if (timeCheckExitStation(kTimeExitAvricourt, CURRENT_PARAM(2, 5), 14, "Avricourt"))
+ break;
label_enter_deutschavricourt:
// Entering Deutsch-Avricourt station
- TIME_CHECK_CALLBACK_2(kTimeCityDeutschAvricourt, CURRENT_PARAM(2, 6), 15, setup_enterStation, "DeutschA", kCityDeutschAvricourt);
+ if (timeCheckEnterStation(kTimeCityDeutschAvricourt, CURRENT_PARAM(2, 6), 15, "DeutschA", kCityDeutschAvricourt))
+ break;
label_exit_deutschavricourt:
// Exiting Avricourt station
- TIME_CHECK_CALLBACK_1(kTimeExitDeutschAvricourt, CURRENT_PARAM(2, 7), 16, setup_exitStation, "DeutschA");
+ if (timeCheckExitStation(kTimeExitDeutschAvricourt, CURRENT_PARAM(2, 7), 16, "DeutschA"))
+ break;
label_enter_strasbourg:
- TIME_CHECK_CALLBACK_2(kTimeCityStrasbourg, CURRENT_PARAM(2, 8), 17, setup_savegame, kSavegameTypeTime, kTimeNone);
+ if (getState()->time > kTimeCityStrasbourg && !CURRENT_PARAM(2, 8)) {
+ CURRENT_PARAM(2, 8) = 1;
+ setCallback(17);
+ setup_savegame(kSavegameTypeTime, kTimeNone);
+
+ break;
+ }
label_exit_strasbourg:
// Exiting Strasbourg station
- TIME_CHECK_CALLBACK_1(kTimeExitStrasbourg, CURRENT_PARAM(3, 1), 19, setup_exitStation, "Strasbou");
+ if (timeCheckExitStation(kTimeExitStrasbourg, CURRENT_PARAM(3, 1), 19, "Strasbou"))
+ break;
label_enter_badenoos:
// Entering Baden Oos station
- TIME_CHECK_CALLBACK_2(kTimeCityBadenOos, CURRENT_PARAM(3, 2), 20, setup_enterStation, "BadenOos", kCityBadenOos);
+ if (timeCheckEnterStation(kTimeCityBadenOos, CURRENT_PARAM(3, 2), 20, "BadenOos", kCityBadenOos))
+ break;
label_exit_badenoos:
// Exiting Baden Oos station
- TIME_CHECK_CALLBACK_1(kTimeExitBadenOos, CURRENT_PARAM(3, 3), 21, setup_exitStation, "BadenOos");
+ if (timeCheckExitStation(kTimeExitBadenOos, CURRENT_PARAM(3, 3), 21, "BadenOos"))
+ break;
label_chapter1_next:
if (getState()->time > kTimeChapter1End3 && ! CURRENT_PARAM(3, 4)) {
@@ -809,7 +837,8 @@ IMPLEMENT_FUNCTION(12, Chapters, chapter2Handler)
if (!getProgress().isTrainRunning)
break;
- UPDATE_PARAM(params->param2, getState()->timeTicks, params->param1);
+ if (!Entity::updateParameter(params->param2, getState()->timeTicks, params->param1))
+ break;
getSound()->playLocomotiveSound();
@@ -895,15 +924,15 @@ IMPLEMENT_FUNCTION(15, Chapters, chapter3Handler)
case kActionNone:
if (getProgress().isTrainRunning) {
- UPDATE_PARAM_PROC(params->param4, getState()->timeTicks, params->param1)
+ if (Entity::updateParameter(params->param4, getState()->timeTicks, params->param1)) {
getSound()->playLocomotiveSound();
params->param1 = 225 * (4 * rnd(5) + 20);
params->param4 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
- UPDATE_PARAM_PROC(params->param5, getState()->timeTicks, params->param2)
+ if (Entity::updateParameter(params->param5, getState()->timeTicks, params->param2)) {
switch (rnd(2)) {
default:
break;
@@ -919,30 +948,38 @@ IMPLEMENT_FUNCTION(15, Chapters, chapter3Handler)
params->param2 = 225 * (4 * rnd(6) + 8);
params->param5 = 0;
- UPDATE_PARAM_PROC_END
+ }
- TIME_CHECK_CALLBACK_2(kTimeEnterSalzbourg, params->param6, 1, setup_enterStation, "Salzburg", kCitySalzbourg);
+ if (timeCheckEnterStation(kTimeEnterSalzbourg, params->param6, 1, "Salzburg", kCitySalzbourg))
+ break;
label_callback_1:
- TIME_CHECK_CALLBACK_1(kTimeExitSalzbourg, params->param7, 2, setup_exitStation, "Salzburg");
+ if (timeCheckExitStation(kTimeExitSalzbourg, params->param7, 2, "Salzburg"))
+ break;
label_callback_2:
- TIME_CHECK_CALLBACK_2(kTimeEnterAttnangPuchheim, params->param8, 3, setup_enterStation, "Attnang", kCityAttnangPuchheim);
+ if (timeCheckEnterStation(kTimeEnterAttnangPuchheim, params->param8, 3, "Attnang", kCityAttnangPuchheim))
+ break;
label_callback_3:
- TIME_CHECK_CALLBACK_1(kTimeExitAttnangPuchheim, CURRENT_PARAM(1, 1), 4, setup_exitStation, "Attnang");
+ if (timeCheckExitStation(kTimeExitAttnangPuchheim, CURRENT_PARAM(1, 1), 4, "Attnang"))
+ break;
label_callback_4:
- TIME_CHECK_CALLBACK_2(kTimeEnterWels, CURRENT_PARAM(1, 2), 5, setup_enterStation, "Wels", kCityWels);
+ if (timeCheckEnterStation(kTimeEnterWels, CURRENT_PARAM(1, 2), 5, "Wels", kCityWels))
+ break;
label_callback_5:
- TIME_CHECK_CALLBACK_1(kTimeEnterWels, CURRENT_PARAM(1, 3), 6, setup_exitStation, "Wels");
+ if (timeCheckExitStation(kTimeEnterWels, CURRENT_PARAM(1, 3), 6, "Wels"))
+ break;
label_callback_6:
- TIME_CHECK_CALLBACK_2(kTimeEnterLinz, CURRENT_PARAM(1, 4), 7, setup_enterStation, "Linz", kCityLinz);
+ if (timeCheckEnterStation(kTimeEnterLinz, CURRENT_PARAM(1, 4), 7, "Linz", kCityLinz))
+ break;
label_callback_7:
- TIME_CHECK_CALLBACK_1(kTimeCityLinz, CURRENT_PARAM(1, 5), 8, setup_exitStation, "Linz");
+ if (timeCheckExitStation(kTimeCityLinz, CURRENT_PARAM(1, 5), 8, "Linz"))
+ break;
label_callback_8:
if (getState()->time > kTime2187000 && !CURRENT_PARAM(1, 6)) {
@@ -950,7 +987,7 @@ label_callback_8:
getState()->timeDelta = 5;
}
- TIME_CHECK_CALLBACK_2(kTimeCityVienna, CURRENT_PARAM(1, 7), 9, setup_enterStation, "Vienna", kCityVienna);
+ timeCheckEnterStation(kTimeCityVienna, CURRENT_PARAM(1, 7), 9, "Vienna", kCityVienna);
break;
case kActionEndSound:
@@ -1194,15 +1231,15 @@ IMPLEMENT_FUNCTION(19, Chapters, chapter4Handler)
case kActionNone:
if (getProgress().isTrainRunning) {
- UPDATE_PARAM_PROC(params->param6, getState()->timeTicks, params->param4);
+ if (Entity::updateParameter(params->param6, getState()->timeTicks, params->param4)) {
getSound()->playLocomotiveSound();
params->param4 = 225 * (4 * rnd(5) + 20);
params->param6 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
- UPDATE_PARAM_PROC(params->param7, getState()->timeTicks, params->param5)
+ if (Entity::updateParameter(params->param7, getState()->timeTicks, params->param5)) {
switch (rnd(2)) {
default:
break;
@@ -1218,12 +1255,14 @@ IMPLEMENT_FUNCTION(19, Chapters, chapter4Handler)
params->param5 = 225 * (4 * rnd(6) + 8);
params->param7 = 0;
- UPDATE_PARAM_PROC_END
+ }
- TIME_CHECK_CALLBACK_2(kTimeEnterPoszony, params->param8, 1, setup_enterStation, "Pozsony", kCityPoszony);
+ if (timeCheckEnterStation(kTimeEnterPoszony, params->param8, 1, "Pozsony", kCityPoszony))
+ break;
label_exitPozsony:
- TIME_CHECK_CALLBACK_1(kTimeExitPoszony, CURRENT_PARAM(1, 1), 2, setup_exitStation, "Pozsony");
+ if (timeCheckExitStation(kTimeExitPoszony, CURRENT_PARAM(1, 1), 2, "Pozsony"))
+ break;
label_enterGalanta:
if (getObjects()->get(kObjectCompartment1).location2 == kObjectLocation1) {
@@ -1236,10 +1275,12 @@ label_enterGalanta:
if (params->param1)
goto label_callback_4;
- TIME_CHECK_CALLBACK_2(kTimeEnterGalanta, CURRENT_PARAM(1, 3), 3, setup_enterStation, "Galanta", kCityGalanta);
+ if (timeCheckEnterStation(kTimeEnterGalanta, CURRENT_PARAM(1, 3), 3, "Galanta", kCityGalanta))
+ break;
label_exitGalanta:
- TIME_CHECK_CALLBACK_1(kTimeExitGalanta, CURRENT_PARAM(1, 4), 4, setup_exitStation, "Galanta");
+ if (timeCheckExitStation(kTimeExitGalanta, CURRENT_PARAM(1, 4), 4, "Galanta"))
+ break;
label_callback_4:
if (getState()->time > kTime2470500 && !CURRENT_PARAM(1, 5)) {
@@ -1816,4 +1857,28 @@ void Chapters::playSteam() {
ENTITY_PARAM(0, 2) = 0;
}
+bool Chapters::timeCheckEnterStation(TimeValue timeValue, uint &parameter, byte callback, const char *sequence, CityIndex cityIndex) {
+ if (getState()->time > timeValue && !parameter) {
+ parameter = 1;
+ setCallback(callback);
+ setup_enterStation(sequence, cityIndex);
+
+ return true;
+ }
+
+ return false;
+}
+
+bool Chapters::timeCheckExitStation(TimeValue timeValue, uint &parameter, byte callback, const char *sequence) {
+ if (getState()->time > timeValue && !parameter) {
+ parameter = 1;
+ setCallback(callback);
+ setup_exitStation(sequence);
+
+ return true;
+ }
+
+ return false;
+}
+
} // End of namespace LastExpress
diff --git a/engines/lastexpress/entities/chapters.h b/engines/lastexpress/entities/chapters.h
index 62b8af9270..ddb3de3bea 100644
--- a/engines/lastexpress/entities/chapters.h
+++ b/engines/lastexpress/entities/chapters.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_CHAPTERS_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
@@ -154,6 +153,8 @@ public:
DECLARE_FUNCTION(chapter5Handler)
private:
+ bool timeCheckEnterStation(TimeValue timeValue, uint &parameter, byte callback, const char *sequence, CityIndex cityIndex);
+ bool timeCheckExitStation(TimeValue timeValue, uint &parameter, byte callback, const char *sequence);
void enterExitStation(const SavePoint &savepoint, bool isEnteringStation);
void enterExitHelper(bool isEnteringStation);
void playSteam();
diff --git a/engines/lastexpress/entities/cooks.cpp b/engines/lastexpress/entities/cooks.cpp
index 63494e6062..5e8a2df8cb 100644
--- a/engines/lastexpress/entities/cooks.cpp
+++ b/engines/lastexpress/entities/cooks.cpp
@@ -239,7 +239,7 @@ IMPLEMENT_FUNCTION(5, Cooks, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Cooks, setup_chapter1Handler));
break;
case kActionDefault:
@@ -260,7 +260,8 @@ IMPLEMENT_FUNCTION(6, Cooks, chapter1Handler)
break;
case kActionNone:
- UPDATE_PARAM(params->param4, getState()->time, params->param2);
+ if (!Entity::updateParameter(params->param4, getState()->time, params->param2))
+ break;
// Broken plate sound
getSound()->playSound(kEntityPlayer, "LIB122", getSound()->getSoundFlag(kEntityCooks));
@@ -373,7 +374,8 @@ IMPLEMENT_FUNCTION(9, Cooks, chapter2Handler)
break;
case kActionNone:
- UPDATE_PARAM(params->param3, getState()->time, params->param1);
+ if (!Entity::updateParameter(params->param3, getState()->time, params->param1))
+ break;
// Broken plate sound
getSound()->playSound(kEntityPlayer, "LIB122", getSound()->getSoundFlag(kEntityCooks));
@@ -432,12 +434,12 @@ IMPLEMENT_FUNCTION(11, Cooks, chapter3Handler)
break;
case kActionNone:
- UPDATE_PARAM_PROC(params->param4, getState()->time, params->param2)
+ if (Entity::updateParameter(params->param4, getState()->time, params->param2)) {
// Broken plate sound
getSound()->playSound(kEntityPlayer, "LIB122", getSound()->getSoundFlag(kEntityCooks));
params->param2 = 225 * (4 * rnd(30) + 120);
params->param4 = 0;
- UPDATE_PARAM_PROC_END
+ }
if (getState()->time > kTime2079000 && !params->param5) {
params->param1 = 0;
@@ -524,7 +526,8 @@ IMPLEMENT_FUNCTION(13, Cooks, chapter4Handler)
break;
case kActionNone:
- UPDATE_PARAM(params->param3, getState()->time, params->param1)
+ if (!Entity::updateParameter(params->param3, getState()->time, params->param1))
+ break;
// Broken plate sound
getSound()->playSound(kEntityPlayer, "LIB122", getSound()->getSoundFlag(kEntityCooks));
diff --git a/engines/lastexpress/entities/cooks.h b/engines/lastexpress/entities/cooks.h
index 3ab7d35161..f01d0b2ca0 100644
--- a/engines/lastexpress/entities/cooks.h
+++ b/engines/lastexpress/entities/cooks.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_COOKS_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/coudert.cpp b/engines/lastexpress/entities/coudert.cpp
index 77cddddf48..b604277903 100644
--- a/engines/lastexpress/entities/coudert.cpp
+++ b/engines/lastexpress/entities/coudert.cpp
@@ -115,7 +115,7 @@ IMPLEMENT_FUNCTION_S(2, Coudert, bloodJacket)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Coudert, setup_savegame));
+ Entity::savegameBloodJacket();
break;
case kActionExitCompartment:
@@ -142,7 +142,7 @@ IMPLEMENT_FUNCTION_SI(3, Coudert, enterExitCompartment, ObjectIndex)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Coudert, setup_savegame));
+ Entity::savegameBloodJacket();
return;
case kActionCallback:
@@ -168,7 +168,7 @@ IMPLEMENT_FUNCTION(4, Coudert, callbackActionOnDirection)
break;
}
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Coudert, setup_savegame));
+ Entity::savegameBloodJacket();
break;
case kActionExitCompartment:
@@ -191,7 +191,7 @@ IMPLEMENT_FUNCTION_SIII(5, Coudert, enterExitCompartment2, ObjectIndex, EntityPo
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Coudert, setup_savegame));
+ Entity::savegameBloodJacket();
return;
case kActionCallback:
@@ -212,7 +212,7 @@ IMPLEMENT_FUNCTION_S(6, Coudert, playSound)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Coudert, setup_savegame));
+ Entity::savegameBloodJacket();
break;
case kActionEndSound:
@@ -241,7 +241,7 @@ IMPLEMENT_FUNCTION_NOSETUP(7, Coudert, playSound16)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Coudert, setup_savegame));
+ Entity::savegameBloodJacket();
break;
case kActionEndSound:
@@ -354,9 +354,10 @@ IMPLEMENT_FUNCTION_I(10, Coudert, updateFromTime, uint32)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Coudert, setup_savegame));
+ Entity::savegameBloodJacket();
- UPDATE_PARAM(params->param2, getState()->time, params->param1);
+ if (!Entity::updateParameter(params->param2, getState()->time, params->param1))
+ break;
callbackAction();
break;
@@ -377,9 +378,10 @@ IMPLEMENT_FUNCTION_I(11, Coudert, updateFromTicks, uint32)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Coudert, setup_savegame));
+ Entity::savegameBloodJacket();
- UPDATE_PARAM(params->param2, getState()->timeTicks, params->param1);
+ if (!Entity::updateParameter(params->param2, getState()->timeTicks, params->param1))
+ break;
callbackAction();
break;
@@ -451,7 +453,7 @@ IMPLEMENT_FUNCTION_II(13, Coudert, function13, bool, EntityIndex)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Coudert, setup_savegame));
+ Entity::savegameBloodJacket();
if (!params->param2 && !params->param3) {
@@ -476,7 +478,8 @@ IMPLEMENT_FUNCTION_II(13, Coudert, function13, bool, EntityIndex)
}
}
- UPDATE_PARAM(params->param5, getState()->timeTicks, 225);
+ if (!Entity::updateParameter(params->param5, getState()->timeTicks, 225))
+ break;
getData()->inventoryItem = kItemNone;
setCallback(5);
@@ -573,7 +576,7 @@ IMPLEMENT_FUNCTION_I(14, Coudert, function14, EntityIndex)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Coudert, setup_savegame));
+ Entity::savegameBloodJacket();
break;
case kActionDefault:
@@ -905,11 +908,12 @@ IMPLEMENT_FUNCTION_II(20, Coudert, function20, ObjectIndex, ObjectIndex)
break;
case kActionNone:
- UPDATE_PARAM_PROC(CURRENT_PARAM(1, 3), getState()->time, 300)
+ if (Entity::updateParameter(CURRENT_PARAM(1, 3), getState()->time, 300)) {
getSound()->playSound(kEntityPlayer, "ZFX1004", getSound()->getSoundFlag(kEntityCoudert));
- UPDATE_PARAM_PROC_END
+ }
- UPDATE_PARAM(CURRENT_PARAM(1, 4), getState()->time, 900);
+ if (!Entity::updateParameter(CURRENT_PARAM(1, 4), getState()->time, 900))
+ break;
getObjects()->updateLocation2((ObjectIndex)params->param1, kObjectLocation1);
@@ -988,7 +992,8 @@ IMPLEMENT_FUNCTION(21, Coudert, function21)
case kActionNone:
if (!params->param1) {
- UPDATE_PARAM(params->param2, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param2, getState()->timeTicks, 75))
+ break;
setCallback(3);
setup_enterExitCompartment("627Zh", kObjectCompartmentH);
@@ -1089,7 +1094,8 @@ IMPLEMENT_FUNCTION(22, Coudert, function22)
case kActionNone:
if (!params->param1) {
- UPDATE_PARAM(params->param2, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param2, getState()->timeTicks, 75))
+ break;
setCallback(3);
setup_enterExitCompartment("627Rg", kObjectCompartmentG);
@@ -1300,7 +1306,8 @@ IMPLEMENT_FUNCTION(26, Coudert, function26)
case kActionNone:
if (params->param1) {
- UPDATE_PARAM(params->param2, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param2, getState()->timeTicks, 75))
+ break;
setCallback(3);
setup_enterExitCompartment2("627Zd", kObjectCompartmentD, kPosition_5790, kPosition_6130);
@@ -1391,7 +1398,8 @@ IMPLEMENT_FUNCTION(27, Coudert, function27)
case kActionNone:
if (!params->param1) {
- UPDATE_PARAM(params->param2, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param2, getState()->timeTicks, 75))
+ break;
setCallback(3);
setup_enterExitCompartment2("627Rc", kObjectCompartmentC, kPosition_6470, kPosition_6130);
@@ -1891,7 +1899,8 @@ IMPLEMENT_FUNCTION_I(35, Coudert, function35, bool)
getScenes()->loadSceneFromPosition(kCarRestaurant, 65);
}
- UPDATE_PARAM(params->param2, getState()->time, 2700);
+ if (!Entity::updateParameter(params->param2, getState()->time, 2700))
+ break;
getSavePoints()->push(kEntityCoudert, kEntityMax, kActionMaxFreeFromCage);
@@ -1954,7 +1963,7 @@ IMPLEMENT_FUNCTION(36, Coudert, chapter1)
break;
case kActionNone:
- TIME_CHECK_CALLBACK(kTimeChapter1, params->param1, 1, setup_chapter1Handler)
+ Entity::timeCheckCallback(kTimeChapter1, params->param1, 1, WRAP_SETUP_FUNCTION(Coudert, setup_chapter1Handler));
break;
case kActionDefault:
@@ -2272,14 +2281,14 @@ label_callback_9:
label_callback_10:
if (getState()->time > kTime1189800 && !ENTITY_PARAM(0, 1) && !ENTITY_PARAM(2, 1)) {
- UPDATE_PARAM_PROC(params->param3, getState()->time, 2700);
+ if (Entity::updateParameter(params->param3, getState()->time, 2700)) {
ENTITY_PARAM(0, 2) = 1;
ENTITY_PARAM(0, 1) = 1;
getEntities()->drawSequenceLeft(kEntityCoudert, "697F");
params->param3 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (!ENTITY_PARAM(0, 2))
@@ -2816,22 +2825,28 @@ label_callback_12:
}
label_callback_13:
- TIME_CHECK_CALLBACK(kTime2088900, params->param1, 14, setup_function32);
+ if (Entity::timeCheckCallback(kTime2088900, params->param1, 14, WRAP_SETUP_FUNCTION(Coudert, setup_function32)))
+ break;
label_callback_14:
- TIME_CHECK_CALLBACK(kTime2119500, params->param2, 15, setup_function32);
+ if (Entity::timeCheckCallback(kTime2119500, params->param2, 15, WRAP_SETUP_FUNCTION(Coudert, setup_function32)))
+ break;
label_callback_15:
- TIME_CHECK_CALLBACK(kTime2138400, params->param3, 16, setup_function32);
+ if (Entity::timeCheckCallback(kTime2138400, params->param3, 16, WRAP_SETUP_FUNCTION(Coudert, setup_function32)))
+ break;
label_callback_16:
- TIME_CHECK_CALLBACK(kTime2147400, params->param4, 17, setup_function32);
+ if (Entity::timeCheckCallback(kTime2147400, params->param4, 17, WRAP_SETUP_FUNCTION(Coudert, setup_function32)))
+ break;
label_callback_17:
- TIME_CHECK_CALLBACK(kTime2160000, params->param5, 18, setup_function32);
+ if (Entity::timeCheckCallback(kTime2160000, params->param5, 18, WRAP_SETUP_FUNCTION(Coudert, setup_function32)))
+ break;
label_callback_18:
- TIME_CHECK_CALLBACK(kTime2205000, params->param6, 19, setup_function32);
+ if (Entity::timeCheckCallback(kTime2205000, params->param6, 19, WRAP_SETUP_FUNCTION(Coudert, setup_function32)))
+ break;
label_callback_19:
if (ENTITY_PARAM(0, 2)) {
@@ -3530,11 +3545,11 @@ label_callback_1:
params->param2 = (uint)(getState()->time + 4500);
if (params->param3 != kTimeInvalid) {
- UPDATE_PARAM_PROC_TIME(params->param2, !getEntities()->isPlayerInCar(kCarRedSleeping), params->param3, 0)
+ if (Entity::updateParameterTime((TimeValue)params->param2, !getEntities()->isPlayerInCar(kCarRedSleeping), params->param3, 0)) {
setCallback(2);
setup_function55();
break;
- UPDATE_PARAM_PROC_END
+ }
}
}
@@ -3547,18 +3562,22 @@ label_callback_2:
label_callback_3:
if (!params->param1) {
- TIME_CHECK_CALLBACK(kTime2394000, params->param4, 4, setup_function56);
+ if (Entity::timeCheckCallback(kTime2394000, params->param4, 4, WRAP_SETUP_FUNCTION(Coudert, setup_function56)))
+ break;
label_callback_4:
- TIME_CHECK_CALLBACK(kTime2434500, params->param5, 5, setup_function32);
+ if (Entity::timeCheckCallback(kTime2434500, params->param5, 5, WRAP_SETUP_FUNCTION(Coudert, setup_function32)))
+ break;
label_callback_5:
- TIME_CHECK_CALLBACK(kTime2448000, params->param6, 6, setup_function32);
+ if (Entity::timeCheckCallback(kTime2448000, params->param6, 6, WRAP_SETUP_FUNCTION(Coudert, setup_function32)))
+ break;
}
label_callback_6:
if (getState()->time > kTime2538000 && !ENTITY_PARAM(0, 1) && !ENTITY_PARAM(2, 1)) {
- UPDATE_PARAM(params->param7, getState()->time, 2700);
+ if (!Entity::updateParameter(params->param7, getState()->time, 2700))
+ break;
ENTITY_PARAM(0, 2) = 0;
ENTITY_PARAM(0, 1) = 1;
@@ -4023,7 +4042,8 @@ IMPLEMENT_FUNCTION(62, Coudert, function62)
case kActionNone:
if (params->param1) {
- UPDATE_PARAM(params->param4, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param4, getState()->timeTicks, 75))
+ break;
params->param1 = 0;
params->param2 = 1;
diff --git a/engines/lastexpress/entities/coudert.h b/engines/lastexpress/entities/coudert.h
index 45d13ce9bb..8303c80a32 100644
--- a/engines/lastexpress/entities/coudert.h
+++ b/engines/lastexpress/entities/coudert.h
@@ -24,8 +24,6 @@
#define LASTEXPRESS_COUDERT_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
-
namespace LastExpress {
class LastExpressEngine;
diff --git a/engines/lastexpress/entities/entity.cpp b/engines/lastexpress/entities/entity.cpp
index 1ad6d08035..2deca291f6 100644
--- a/engines/lastexpress/entities/entity.cpp
+++ b/engines/lastexpress/entities/entity.cpp
@@ -22,20 +22,13 @@
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
-
#include "lastexpress/data/sequence.h"
#include "lastexpress/game/action.h"
#include "lastexpress/game/entities.h"
-#include "lastexpress/game/logic.h"
#include "lastexpress/game/object.h"
-#include "lastexpress/game/scenes.h"
-#include "lastexpress/game/state.h"
#include "lastexpress/game/savegame.h"
-#include "lastexpress/game/savepoint.h"
-
-#include "lastexpress/lastexpress.h"
+#include "lastexpress/game/scenes.h"
namespace LastExpress {
@@ -95,7 +88,13 @@ void EntityData::EntityCallData::saveLoadWithSerializer(Common::Serializer &s) {
syncString(s, sequenceNameCopy, 13);
// Skip pointers to frame & sequences
- s.skip(5 * 4);
+ // (we are using a compressed stream, so we cannot seek on load)
+ if (s.isLoading()) {
+ byte empty[5 * 4];
+ s.syncBytes(empty, 5 * 4);
+ } else {
+ s.skip(5 * 4);
+ }
}
//////////////////////////////////////////////////////////////////////////
@@ -254,7 +253,7 @@ void Entity::savegame(const SavePoint &savepoint) {
}
}
-void Entity::savegameBloodJacket(SaveFunction *saveFunction) {
+void Entity::savegameBloodJacket() {
if (getProgress().jacket == kJacketBlood
&& getEntities()->isDistanceBetweenEntities(_entityIndex, kEntityPlayer, 1000)
&& !getEntities()->isInsideCompartments(kEntityPlayer)
@@ -266,11 +265,11 @@ void Entity::savegameBloodJacket(SaveFunction *saveFunction) {
break;
case kEntityCoudert:
- (*saveFunction)(kSavegameTypeEvent, kEventCoudertBloodJacket);
+ setup_savegame(kSavegameTypeEvent, kEventCoudertBloodJacket);
break;
case kEntityMertens:
- (*saveFunction)(kSavegameTypeEvent, kEventCoudertBloodJacket);
+ setup_savegame(kSavegameTypeEvent, kEventCoudertBloodJacket);
break;
}
}
@@ -346,7 +345,9 @@ void Entity::updateFromTicks(const SavePoint &savepoint) {
break;
case kActionNone:
- UPDATE_PARAM(params->param2, getState()->timeTicks, params->param1)
+ if (Entity::updateParameter(params->param2, getState()->timeTicks, params->param1))
+ break;
+
callbackAction();
break;
}
@@ -360,7 +361,9 @@ void Entity::updateFromTime(const SavePoint &savepoint) {
break;
case kActionNone:
- UPDATE_PARAM(params->param2, getState()->time, params->param1)
+ if (Entity::updateParameter(params->param2, getState()->time, params->param1))
+ break;
+
callbackAction();
break;
}
@@ -488,7 +491,7 @@ void Entity::enterExitCompartment(const SavePoint &savepoint, EntityPosition pos
}
}
-void Entity::goToCompartment(const SavePoint &savepoint, ObjectIndex compartmentFrom, EntityPosition positionFrom, Common::String sequenceFrom, Common::String sequenceTo, Entity::EnterFunction *enterFunction) {
+void Entity::goToCompartment(const SavePoint &savepoint, ObjectIndex compartmentFrom, EntityPosition positionFrom, Common::String sequenceFrom, Common::String sequenceTo) {
switch (savepoint.action) {
default:
break;
@@ -496,7 +499,7 @@ void Entity::goToCompartment(const SavePoint &savepoint, ObjectIndex compartment
case kActionDefault:
getData()->entityPosition = positionFrom;
setCallback(1);
- (*enterFunction)(sequenceFrom.c_str(), compartmentFrom);
+ setup_enterExitCompartment(sequenceFrom.c_str(), compartmentFrom);
break;
case kActionCallback:
@@ -506,7 +509,7 @@ void Entity::goToCompartment(const SavePoint &savepoint, ObjectIndex compartment
case 1:
setCallback(2);
- (*enterFunction)(sequenceTo.c_str(), compartmentFrom);
+ setup_enterExitCompartment(sequenceTo.c_str(), compartmentFrom);
break;
case 2:
@@ -519,7 +522,7 @@ void Entity::goToCompartment(const SavePoint &savepoint, ObjectIndex compartment
}
}
-void Entity::goToCompartmentFromCompartment(const SavePoint &savepoint, ObjectIndex compartmentFrom, EntityPosition positionFrom, Common::String sequenceFrom, ObjectIndex compartmentTo, EntityPosition positionTo, Common::String sequenceTo, Entity::EnterFunction *enterFunction, Entity::UpdateFunction *updateFunction) {
+void Entity::goToCompartmentFromCompartment(const SavePoint &savepoint, ObjectIndex compartmentFrom, EntityPosition positionFrom, Common::String sequenceFrom, ObjectIndex compartmentTo, EntityPosition positionTo, Common::String sequenceTo) {
switch (savepoint.action) {
default:
break;
@@ -528,7 +531,7 @@ void Entity::goToCompartmentFromCompartment(const SavePoint &savepoint, ObjectIn
getData()->entityPosition = positionFrom;
getData()->location = kLocationOutsideCompartment;
setCallback(1);
- (*enterFunction)(sequenceFrom.c_str(), compartmentFrom);
+ setup_enterExitCompartment(sequenceFrom.c_str(), compartmentFrom);
break;
case kActionCallback:
@@ -538,12 +541,12 @@ void Entity::goToCompartmentFromCompartment(const SavePoint &savepoint, ObjectIn
case 1:
setCallback(2);
- (*updateFunction)(kCarGreenSleeping, positionTo);
+ setup_updateEntity(kCarGreenSleeping, positionTo);
break;
case 2:
setCallback(3);
- (*enterFunction)(sequenceTo.c_str(), compartmentTo);
+ setup_enterExitCompartment(sequenceTo.c_str(), compartmentTo);
break;
case 3:
@@ -594,9 +597,338 @@ void Entity::callbackAction() {
}
//////////////////////////////////////////////////////////////////////////
+// Setup functions
+//////////////////////////////////////////////////////////////////////////
+void Entity::setup(const char *name, uint index) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s()", name);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersIIII>();
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupI(const char *name, uint index, uint param1) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%u)", name, param1);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersIIII>();
+
+ EntityData::EntityParametersIIII *params = (EntityData::EntityParametersIIII *)_data->getCurrentParameters();
+ params->param1 = (unsigned int)param1;
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupII(const char *name, uint index, uint param1, uint param2) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%u, %u)", name, param1, param2);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersIIII>();
+
+ EntityData::EntityParametersIIII *params = (EntityData::EntityParametersIIII *)_data->getCurrentParameters();
+ params->param1 = param1;
+ params->param2 = param2;
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupIII(const char *name, uint index, uint param1, uint param2, uint param3) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%u, %u, %u)", name, param1, param2, param3);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersIIII>();
+
+ EntityData::EntityParametersIIII *params = (EntityData::EntityParametersIIII *)_data->getCurrentParameters();
+ params->param1 = param1;
+ params->param2 = param2;
+ params->param3 = param3;
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupS(const char *name, uint index, const char *seq1) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%s)", name, seq1);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersSIIS>();
+
+ EntityData::EntityParametersSIIS *params = (EntityData::EntityParametersSIIS*)_data->getCurrentParameters();
+ strncpy(params->seq1, seq1, 12);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupSS(const char *name, uint index, const char *seq1, const char *seq2) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%s, %s)", name, seq1, seq2);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersSSII>();
+
+ EntityData::EntityParametersSSII *params = (EntityData::EntityParametersSSII*)_data->getCurrentParameters();
+ strncpy(params->seq1, seq1, 12);
+ strncpy(params->seq2, seq2, 12);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupSI(const char *name, uint index, const char *seq1, uint param4) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%s, %u)", name, seq1, param4);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersSIIS>();
+
+ EntityData::EntityParametersSIIS *params = (EntityData::EntityParametersSIIS *)_data->getCurrentParameters();
+ strncpy(params->seq1, seq1, 12);
+ params->param4 = param4;
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupSII(const char *name, uint index, const char *seq1, uint param4, uint param5) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%s, %u, %u)", name, seq1, param4, param5);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersSIIS>();
+
+ EntityData::EntityParametersSIIS *params = (EntityData::EntityParametersSIIS *)_data->getCurrentParameters();
+ strncpy(params->seq1, seq1, 12);
+ params->param4 = param4;
+ params->param5 = param5;
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupSIII(const char *name, uint index, const char *seq, uint param4, uint param5, uint param6) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%s, %u, %u, %u)", name, seq, param4, param5, param6);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersSIII>();
+
+ EntityData::EntityParametersSIII *params = (EntityData::EntityParametersSIII *)_data->getCurrentParameters();
+ strncpy(params->seq, seq, 12);
+ params->param4 = param4;
+ params->param5 = param5;
+ params->param6 = param6;
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupSIIS(const char *name, uint index, const char *seq1, uint param4, uint param5, const char *seq2) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%s, %u, %u, %s)", name, seq1, param4, param5, seq2);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersSIIS>();
+
+ EntityData::EntityParametersSIIS *params = (EntityData::EntityParametersSIIS *)_data->getCurrentParameters();
+ strncpy(params->seq1, seq1, 12);
+ params->param4 = param4;
+ params->param5 = param5;
+ strncpy(params->seq2, seq2, 12);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupSSI(const char *name, uint index, const char *seq1, const char *seq2, uint param7) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%s, %s, %u)", name, seq1, seq2, param7);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersSSII>();
+
+ EntityData::EntityParametersSSII *params = (EntityData::EntityParametersSSII *)_data->getCurrentParameters();
+ strncpy(params->seq1, seq1, 12);
+ strncpy(params->seq2, seq2, 12);
+ params->param7 = param7;
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupIS(const char *name, uint index, uint param1, const char *seq) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%u, %s)", name, param1, seq);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersISII>();
+
+ EntityData::EntityParametersISII *params = (EntityData::EntityParametersISII *)_data->getCurrentParameters();
+ params->param1 = (unsigned int)param1;
+ strncpy(params->seq, seq, 12);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupISS(const char *name, uint index, uint param1, const char *seq1, const char *seq2) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%u, %s, %s)", name, param1, seq1, seq2);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersISSI>();
+
+ EntityData::EntityParametersISSI *params = (EntityData::EntityParametersISSI *)_data->getCurrentParameters();
+ params->param1 = param1;
+ strncpy(params->seq1, seq1, 12);
+ strncpy(params->seq2, seq2, 12);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupIIS(const char *name, uint index, uint param1, uint param2, const char *seq) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%u, %u, %s)", name, param1, param2, seq);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersIISI>();
+
+ EntityData::EntityParametersIISI *params = (EntityData::EntityParametersIISI *)_data->getCurrentParameters();
+ params->param1 = param1;
+ params->param2 = param2;
+ strncpy(params->seq, seq, 12);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+void Entity::setupIISS(const char *name, uint index, uint param1, uint param2, const char *seq1, const char *seq2) {
+ debugC(6, kLastExpressDebugLogic, "Entity: %s(%u, %u, %s, %s)", name, param1, param2, seq1, seq2);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]);
+ _data->setCurrentCallback(index);
+ _data->resetCurrentParameters<EntityData::EntityParametersIISS>();
+
+ EntityData::EntityParametersIISS *params = (EntityData::EntityParametersIISS *)_data->getCurrentParameters();
+ params->param1 = param1;
+ params->param2 = param2;
+ strncpy(params->seq1, seq1, 12);
+ strncpy(params->seq2, seq2, 12);
+
+ _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
+}
+
+//////////////////////////////////////////////////////////////////////////
// Helper functions
//////////////////////////////////////////////////////////////////////////
+bool Entity::updateParameter(uint &parameter, uint timeType, uint delta) {
+ if (!parameter)
+ parameter = (uint)(timeType + delta);
+
+ if (parameter >= timeType)
+ return false;
+
+ parameter = kTimeInvalid;
+
+ return true;
+}
+
+bool Entity::updateParameterTime(TimeValue timeValue, bool check, uint &parameter, uint delta) {
+ if (getState()->time <= timeValue) {
+ if (check || !parameter)
+ parameter = (uint)(getState()->time + delta);
+ }
+
+ if (parameter >= getState()->time && getState()->time <= timeValue)
+ return false;
+
+ parameter = kTimeInvalid;
+
+ return true;
+}
+
+bool Entity::updateParameterCheck(uint &parameter, uint timeType, uint delta) {
+ if (parameter && parameter >= timeType)
+ return false;
+
+ if (!parameter)
+ parameter = (uint)(timeType + delta);
+
+ return true;
+}
+
+bool Entity::timeCheck(TimeValue timeValue, uint &parameter, Common::Functor0<void> *function) {
+ if (getState()->time > timeValue && !parameter) {
+ parameter = 1;
+ (*function)();
+
+ return true;
+ }
+
+ return false;
+}
+
+bool Entity::timeCheckCallback(TimeValue timeValue, uint &parameter, byte callback, Common::Functor0<void> *function) {
+ if (getState()->time > timeValue && !parameter) {
+ parameter = 1;
+ setCallback(callback);
+ (*function)();
+
+ return true;
+ }
+
+ return false;
+}
+
+bool Entity::timeCheckCallback(TimeValue timeValue, uint &parameter, byte callback, const char *str, Common::Functor1<const char *, void> *function) {
+ if (getState()->time > timeValue && !parameter) {
+ parameter = 1;
+ setCallback(callback);
+ (*function)(str);
+
+ return true;
+ }
+
+ return false;
+}
+
+bool Entity::timeCheckCallback(TimeValue timeValue, uint &parameter, byte callback, bool check, Common::Functor1<bool, void> *function) {
+ if (getState()->time > timeValue && !parameter) {
+ parameter = 1;
+ setCallback(callback);
+ (*function)(check);
+
+ return true;
+ }
+
+ return false;
+}
+
+bool Entity::timeCheckCallbackInventory(TimeValue timeValue, uint &parameter, byte callback, Common::Functor0<void> *function) {
+ if (getState()->time > timeValue && !parameter) {
+ parameter = 1;
+ getData()->inventoryItem = kItemNone;
+ setCallback(callback);
+ (*function)();
+
+ return true;
+ }
+
+ return false;
+}
+
+bool Entity::timeCheckCar(TimeValue timeValue, uint &parameter, byte callback, Common::Functor0<void> *function) {
+ if ((getState()->time <= timeValue && !getEntities()->isPlayerInCar(kCarGreenSleeping)) || !parameter)
+ parameter = (uint)getState()->time + 75;
+
+ if (getState()->time > timeValue || parameter < getState()->time) {
+ parameter = kTimeInvalid;
+ setCallback(callback);
+ (*function)();
+
+ return true;
+ }
+
+ return false;
+}
+
void Entity::timeCheckSavepoint(TimeValue timeValue, uint &parameter, EntityIndex entity1, EntityIndex entity2, ActionIndex action) {
if (getState()->time > timeValue && !parameter) {
parameter = 1;
@@ -611,4 +943,27 @@ void Entity::timeCheckObject(TimeValue timeValue, uint &parameter, ObjectIndex o
}
}
+bool Entity::timeCheckCallbackAction(TimeValue timeValue, uint &parameter) {
+ if (getState()->time > timeValue && !parameter) {
+ parameter = 1;
+ callbackAction();
+ return true;
+ }
+
+ return false;
+}
+
+bool Entity::timeCheckPlaySoundUpdatePosition(TimeValue timeValue, uint &parameter, byte callback, const char* sound, EntityPosition position) {
+ if (getState()->time > timeValue && !parameter) {
+ parameter = 1;
+ getData()->entityPosition = position;
+ setCallback(callback);
+ setup_playSound(sound);
+ return true;
+ }
+
+ return false;
+}
+
+
} // End of namespace LastExpress
diff --git a/engines/lastexpress/entities/entity.h b/engines/lastexpress/entities/entity.h
index 5ba78abc17..3601f34f6f 100644
--- a/engines/lastexpress/entities/entity.h
+++ b/engines/lastexpress/entities/entity.h
@@ -25,8 +25,13 @@
#include "lastexpress/shared.h"
+#include "lastexpress/game/logic.h"
+#include "lastexpress/game/savepoint.h"
+#include "lastexpress/game/state.h"
+
#include "lastexpress/sound/sound.h"
+#include "lastexpress/lastexpress.h"
#include "lastexpress/helpers.h"
#include "common/array.h"
@@ -41,10 +46,229 @@ class Sequence;
class SequenceFrame;
struct SavePoint;
+//////////////////////////////////////////////////////////////////////////
+// Declaration
+//////////////////////////////////////////////////////////////////////////
+#define DECLARE_FUNCTION(name) \
+ void setup_##name(); \
+ void name(const SavePoint &savepoint);
+
+#define DECLARE_FUNCTION_1(name, param1) \
+ void setup_##name(param1); \
+ void name(const SavePoint &savepoint);
+
+#define DECLARE_FUNCTION_2(name, param1, param2) \
+ void setup_##name(param1, param2); \
+ void name(const SavePoint &savepoint);
+
+#define DECLARE_FUNCTION_3(name, param1, param2, param3) \
+ void setup_##name(param1, param2, param3); \
+ void name(const SavePoint &savepoint);
+
+#define DECLARE_FUNCTION_4(name, param1, param2, param3, param4) \
+ void setup_##name(param1, param2, param3, param4); \
+ void name(const SavePoint &savepoint);
+
+#define DECLARE_FUNCTION_NOSETUP(name) \
+ void name(const SavePoint &savepoint);
+
+#define DECLARE_NULL_FUNCTION() \
+ void setup_nullfunction();
+
+//////////////////////////////////////////////////////////////////////////
+// Callbacks
+//////////////////////////////////////////////////////////////////////////
+#define ENTITY_CALLBACK(class, name, pointer) \
+ Common::Functor1Mem<const SavePoint&, void, class>(pointer, &class::name)
+
+#define ADD_CALLBACK_FUNCTION(class, name) \
+ _callbacks.push_back(new ENTITY_CALLBACK(class, name, this));
+
+#define ADD_NULL_FUNCTION() \
+ _callbacks.push_back(new ENTITY_CALLBACK(Entity, nullfunction, this));
+
+#define WRAP_SETUP_FUNCTION(className, method) \
+ new Common::Functor0Mem<void, className>(this, &className::method)
+
+#define WRAP_SETUP_FUNCTION_S(className, method) \
+ new Common::Functor1Mem<const char *, void, className>(this, &className::method)
+
+#define WRAP_SETUP_FUNCTION_B(className, method) \
+ new Common::Functor1Mem<bool, void, className>(this, &className::method)
+
+//////////////////////////////////////////////////////////////////////////
+// Parameters macros
+//////////////////////////////////////////////////////////////////////////
+#define CURRENT_PARAM(index, id) \
+ ((EntityData::EntityParametersIIII*)_data->getCurrentParameters(index))->param##id
+
+#define ENTITY_PARAM(index, id) \
+ ((EntityData::EntityParametersIIII*)_data->getParameters(8, index))->param##id
+
+//////////////////////////////////////////////////////////////////////////
+// Misc
+//////////////////////////////////////////////////////////////////////////
+#define RESET_ENTITY_STATE(entity, class, function) \
+ getEntities()->resetState(entity); \
+ ((class *)getEntities()->get(entity))->function();
+
+//////////////////////////////////////////////////////////////////////////
+// Implementation
+//////////////////////////////////////////////////////////////////////////
+
+// Expose parameters and check validity
+#define EXPOSE_PARAMS(type) \
+ type *params = (type *)_data->getCurrentParameters(); \
+ if (!params) \
+ error("[EXPOSE_PARAMS] Trying to call an entity function with invalid parameters"); \
+
+// function signature without setup (we keep the index for consistency but never use it)
+#define IMPLEMENT_FUNCTION_NOSETUP(index, class, name) \
+ void class::name(const SavePoint &savepoint) { \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(index=" #index ")");
+
+// simple setup with no parameters
+#define IMPLEMENT_FUNCTION(index, class, name) \
+ void class::setup_##name() { \
+ Entity::setup(#class "::setup_" #name, index); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersIIII) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "() - action: %s", ACTION_NAME(savepoint.action));
+
+#define IMPLEMENT_FUNCTION_END }
+
+// nullfunction call
+#define IMPLEMENT_NULL_FUNCTION(index, class) \
+ void class::setup_nullfunction() { \
+ Entity::setup(#class "::setup_nullfunction", index); \
+ }
+
+// setup with one uint parameter
+#define IMPLEMENT_FUNCTION_I(index, class, name, paramType) \
+ void class::setup_##name(paramType param1) { \
+ Entity::setupI(#class "::setup_" #name, index, param1); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersIIII) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d) - action: %s", params->param1, ACTION_NAME(savepoint.action));
+
+// setup with two uint parameters
+#define IMPLEMENT_FUNCTION_II(index, class, name, paramType1, paramType2) \
+ void class::setup_##name(paramType1 param1, paramType2 param2) { \
+ Entity::setupII(#class "::setup_" #name, index, param1, param2); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersIIII) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %d) - action: %s", params->param1, params->param2, ACTION_NAME(savepoint.action));
+
+// setup with three uint parameters
+#define IMPLEMENT_FUNCTION_III(index, class, name, paramType1, paramType2, paramType3) \
+ void class::setup_##name(paramType1 param1, paramType2 param2, paramType3 param3) { \
+ Entity::setupIII(#class "::setup_" #name, index, param1, param2, param3); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersIIII) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %d, %d) - action: %s", params->param1, params->param2, params->param3, ACTION_NAME(savepoint.action));
+
+// setup with one char *parameter
+#define IMPLEMENT_FUNCTION_S(index, class, name) \
+ void class::setup_##name(const char *seq1) { \
+ Entity::setupS(#class "::setup_" #name, index, seq1); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersSIIS) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s) - action: %s", (char *)&params->seq1, ACTION_NAME(savepoint.action));
+
+// setup with one char *parameter and one uint
+#define IMPLEMENT_FUNCTION_SI(index, class, name, paramType2) \
+ void class::setup_##name(const char *seq1, paramType2 param4) { \
+ Entity::setupSI(#class "::setup_" #name, index, seq1, param4); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersSIIS) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %d) - action: %s", (char *)&params->seq1, params->param4, ACTION_NAME(savepoint.action));
+
+// setup with one char *parameter and two uints
+#define IMPLEMENT_FUNCTION_SII(index, class, name, paramType2, paramType3) \
+ void class::setup_##name(const char *seq1, paramType2 param4, paramType3 param5) { \
+ Entity::setupSII(#class "::setup_" #name, index, seq1, param4, param5); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersSIIS) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %d, %d) - action: %s", (char *)&params->seq1, params->param4, params->param5, ACTION_NAME(savepoint.action));
+
+// setup with one char *parameter and three uints
+#define IMPLEMENT_FUNCTION_SIII(index, class, name, paramType2, paramType3, paramType4) \
+ void class::setup_##name(const char *seq, paramType2 param4, paramType3 param5, paramType4 param6) { \
+ Entity::setupSIII(#class "::setup_" #name, index, seq, param4, param5, param6); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersSIII) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %d, %d, %d) - action: %s", (char *)&params->seq, params->param4, params->param5, params->param6, ACTION_NAME(savepoint.action));
+
+#define IMPLEMENT_FUNCTION_SIIS(index, class, name, paramType2, paramType3) \
+ void class::setup_##name(const char *seq1, paramType2 param4, paramType3 param5, const char *seq2) { \
+ Entity::setupSIIS(#class "::setup_" #name, index, seq1, param4, param5, seq2); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersSIIS) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %d, %d, %s) - action: %s", (char *)&params->seq1, params->param4, params->param5, (char *)&params->seq2, ACTION_NAME(savepoint.action));
+
+#define IMPLEMENT_FUNCTION_SS(index, class, name) \
+ void class::setup_##name(const char *seq1, const char *seq2) { \
+ Entity::setupSS(#class "::setup_" #name, index, seq1, seq2); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersSSII) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %s) - action: %s", (char *)&params->seq1, (char *)&params->seq2, ACTION_NAME(savepoint.action));
+
+#define IMPLEMENT_FUNCTION_SSI(index, class, name, paramType3) \
+ void class::setup_##name(const char *seq1, const char *seq2, paramType3 param7) { \
+ Entity::setupSSI(#class "::setup_" #name, index, seq1, seq2, param7); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersSSII) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %s, %d) - action: %s", (char *)&params->seq1, (char *)&params->seq2, params->param7, ACTION_NAME(savepoint.action));
+
+#define IMPLEMENT_FUNCTION_IS(index, class, name, paramType) \
+ void class::setup_##name(paramType param1, const char *seq) { \
+ Entity::setupIS(#class "::setup_" #name, index, param1, seq); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersISII) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %s) - action: %s", params->param1, (char *)&params->seq, ACTION_NAME(savepoint.action));
+
+#define IMPLEMENT_FUNCTION_ISS(index, class, name, paramType) \
+ void class::setup_##name(paramType param1, const char *seq1, const char *seq2) { \
+ Entity::setupISS(#class "::setup_" #name, index, param1, seq1, seq2); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersISSI) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %s, %s) - action: %s", params->param1, (char *)&params->seq1, (char *)&params->seq2, ACTION_NAME(savepoint.action));
+
+#define IMPLEMENT_FUNCTION_IIS(index, class, name, paramType1, paramType2) \
+ void class::setup_##name(paramType1 param1, paramType2 param2, const char *seq) { \
+ Entity::setupIIS(#class "::setup_" #name, index, param1, param2, seq); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersIISI) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %d, %s) - action: %s", params->param1, params->param2, (char *)&params->seq, ACTION_NAME(savepoint.action));
+
+#define IMPLEMENT_FUNCTION_IISS(index, class, name, paramType1, paramType2) \
+ void class::setup_##name(paramType1 param1, paramType2 param2, const char *seq1, const char *seq2) { \
+ Entity::setupIISS(#class "::setup_" #name, index, param1, param2, seq1, seq2); \
+ } \
+ void class::name(const SavePoint &savepoint) { \
+ EXPOSE_PARAMS(EntityData::EntityParametersIISS) \
+ debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %d, %s, %s) - action: %s", params->param1, params->param2, (char *)&params->seq1, (char *)&params->seq2, ACTION_NAME(savepoint.action));
+
+
+//////////////////////////////////////////////////////////////////////////
class EntityData : Common::Serializable {
public:
- struct EntityParameters : Common::Serializable{
+ struct EntityParameters : Common::Serializable {
virtual ~EntityParameters() {}
virtual Common::String toString() = 0;
@@ -620,20 +844,21 @@ public:
params->parameters[i] = new T();
}
- EntityCallData *getCallData() { return &_data; }
+ EntityCallData *getCallData() { return &_data; }
- EntityParameters *getParameters(uint callback, byte index) const;
- EntityParameters *getCurrentParameters(byte index = 0) { return getParameters(_data.currentCall, index); }
+ EntityParameters *getParameters(uint callback, byte index) const;
+ EntityParameters *getCurrentParameters(byte index = 0) { return getParameters(_data.currentCall, index); }
+ EntityCallParameters *getCurrentCallParameters() { return &_parameters[_data.currentCall]; }
- int getCallback(uint callback) const;
- int getCurrentCallback() { return getCallback(_data.currentCall); }
- void setCallback(uint callback, byte index);
- void setCurrentCallback(uint index) { setCallback(_data.currentCall, index); }
+ int getCallback(uint callback) const;
+ int getCurrentCallback() { return getCallback(_data.currentCall); }
+ void setCallback(uint callback, byte index);
+ void setCurrentCallback(uint index) { setCallback(_data.currentCall, index); }
- void updateParameters(uint32 index) const;
+ void updateParameters(uint32 index) const;
// Serializable
- void saveLoadWithSerializer(Common::Serializer &ser);
+ void saveLoadWithSerializer(Common::Serializer &ser);
private:
@@ -643,9 +868,6 @@ private:
class Entity : Common::Serializable {
public:
-
- typedef Common::Functor1<const SavePoint&, void> Callback;
-
Entity(LastExpressEngine *engine, EntityIndex index);
virtual ~Entity();
@@ -666,6 +888,12 @@ public:
virtual void setup_chapter4() = 0;
virtual void setup_chapter5() = 0;
+ // Shared functions
+ virtual void setup_savegame(SavegameType, uint32) { error("[Entity::setup_savegame] Trying to call the parent setup function. Use the specific entity function directly"); }
+ virtual void setup_enterExitCompartment(const char *, ObjectIndex) { error("[Entity::setup_enterExitCompartment] Trying to call the parent setup function. Use the specific entity function directly"); }
+ virtual void setup_updateEntity(CarIndex, EntityPosition) { error("[Entity::setup_updateEntity] Trying to call the parent setup function. Use the specific entity function directly"); }
+ virtual void setup_playSound(const char*) { error("[Entity::setup_playSound] Trying to call the parent setup function. Use the specific entity function directly"); }
+
// Serializable
void saveLoadWithSerializer(Common::Serializer &ser) { _data->saveLoadWithSerializer(ser); }
@@ -673,19 +901,12 @@ public:
protected:
LastExpressEngine *_engine;
+ typedef Common::Functor1<const SavePoint&, void> Callback;
EntityIndex _entityIndex;
EntityData *_data;
Common::Array<Callback *> _callbacks;
- typedef Common::Functor2<const char *, ObjectIndex, void> EnterFunction;
- typedef Common::Functor2<CarIndex, EntityPosition, void> UpdateFunction;
- typedef Common::Functor2<SavegameType, uint32, void> SaveFunction;
-
- #define WRAP_ENTER_FUNCTION(className, method) new Common::Functor2Mem<const char *, ObjectIndex, void, className>(this, &className::method)
- #define WRAP_UPDATE_FUNCTION(className, method) new Common::Functor2Mem<CarIndex, EntityPosition, void, className>(this, &className::method)
- #define WRAP_SAVE_FUNCTION(className, method) new Common::Functor2Mem<SavegameType, uint32, void, className>(this, &className::method)
-
/**
* Saves the game
*
@@ -700,7 +921,7 @@ protected:
*
* @param saveFunction The setup function to call to save the game
*/
- void savegameBloodJacket(SaveFunction *saveFunction);
+ void savegameBloodJacket();
/**
* Play sound
@@ -813,9 +1034,8 @@ protected:
* @param positionFrom The position from.
* @param sequenceFrom The sequence from.
* @param sequenceTo The sequence to.
- * @param enterFunction The enter/exit compartment function.
*/
- void goToCompartment(const SavePoint &savepoint, ObjectIndex compartmentFrom, EntityPosition positionFrom, Common::String sequenceFrom, Common::String sequenceTo, EnterFunction *enterFunction);
+ void goToCompartment(const SavePoint &savepoint, ObjectIndex compartmentFrom, EntityPosition positionFrom, Common::String sequenceFrom, Common::String sequenceTo);
/**
* Go to compartment from compartment.
@@ -827,10 +1047,8 @@ protected:
* @param compartmentTo The compartment to.
* @param positionTo The position to.
* @param sequenceTo The sequence to.
- * @param enterFunction The enter/exit compartment function.
- * @param updateFunction The update entity function.
*/
- void goToCompartmentFromCompartment(const SavePoint &savepoint, ObjectIndex compartmentFrom, EntityPosition positionFrom, Common::String sequenceFrom, ObjectIndex compartmentTo, EntityPosition positionTo, Common::String sequenceTo, Entity::EnterFunction *enterFunction, Entity::UpdateFunction *updateFunction);
+ void goToCompartmentFromCompartment(const SavePoint &savepoint, ObjectIndex compartmentFrom, EntityPosition positionFrom, Common::String sequenceFrom, ObjectIndex compartmentTo, EntityPosition positionTo, Common::String sequenceTo);
/**
* Updates the position
@@ -849,11 +1067,43 @@ protected:
void callbackAction();
//////////////////////////////////////////////////////////////////////////
+ // Setup functions
+ //////////////////////////////////////////////////////////////////////////
+ void setup(const char *name, uint index);
+ void setupI(const char *name, uint index, uint param1);
+ void setupII(const char *name, uint index, uint param1, uint param2);
+ void setupIII(const char *name, uint index, uint param1, uint param2, uint param3);
+ void setupS(const char *name, uint index, const char *seq1);
+ void setupSS(const char *name, uint index, const char *seq1, const char *seq2);
+ void setupSI(const char *name, uint index, const char *seq1, uint param4);
+ void setupSII(const char *name, uint index, const char *seq1, uint param4, uint param5);
+ void setupSIII(const char *name, uint index, const char *seq, uint param4, uint param5, uint param6);
+ void setupSIIS(const char *name, uint index, const char *seq1, uint param4, uint param5, const char *seq2);
+ void setupSSI(const char *name, uint index, const char *seq1, const char *seq2, uint param7);
+ void setupIS(const char *name, uint index, uint param1, const char *seq);
+ void setupISS(const char *name, uint index, uint param1, const char *seq1, const char *seq2);
+ void setupIIS(const char *name, uint index, uint param1, uint param2, const char *seq);
+ void setupIISS(const char *name, uint index, uint param1, uint param2, const char *seq1, const char *seq2);
+
+ //////////////////////////////////////////////////////////////////////////
// Helper functions
//////////////////////////////////////////////////////////////////////////
+ bool updateParameter(uint &parameter, uint timeType, uint delta);
+ bool updateParameterCheck(uint &parameter, uint timeType, uint delta);
+ bool updateParameterTime(TimeValue timeValue, bool check, uint &parameter, uint delta);
+
+ bool timeCheck(TimeValue timeValue, uint &parameter, Common::Functor0<void> *function);
+ bool timeCheckCallback(TimeValue timeValue, uint &parameter, byte callback, Common::Functor0<void> *function);
+ bool timeCheckCallback(TimeValue timeValue, uint &parameter, byte callback, const char *str, Common::Functor1<const char *, void> *function);
+ bool timeCheckCallback(TimeValue timeValue, uint &parameter, byte callback, bool check, Common::Functor1<bool, void> *function);
+ bool timeCheckCallbackInventory(TimeValue timeValue, uint &parameter, byte callback, Common::Functor0<void> *function);
+ bool timeCheckCar(TimeValue timeValue, uint &parameter, byte callback, Common::Functor0<void> *function);
void timeCheckSavepoint(TimeValue timeValue, uint &parameter, EntityIndex entity1, EntityIndex entity2, ActionIndex action);
void timeCheckObject(TimeValue timeValue, uint &parameter, ObjectIndex index, ObjectLocation location);
+ bool timeCheckCallbackAction(TimeValue timeValue, uint &parameter);
+ bool timeCheckPlaySoundUpdatePosition(TimeValue timeValue, uint &parameter, byte callback, const char* sound, EntityPosition position);
+
};
diff --git a/engines/lastexpress/entities/entity39.h b/engines/lastexpress/entities/entity39.h
index 148bca5c33..54b65408c7 100644
--- a/engines/lastexpress/entities/entity39.h
+++ b/engines/lastexpress/entities/entity39.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_ENTITY39_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/entity_intern.h b/engines/lastexpress/entities/entity_intern.h
index 64814a1b40..fd803676a9 100644
--- a/engines/lastexpress/entities/entity_intern.h
+++ b/engines/lastexpress/entities/entity_intern.h
@@ -25,417 +25,6 @@
namespace LastExpress {
-//////////////////////////////////////////////////////////////////////////
-// Callbacks
-#define ENTITY_CALLBACK(class, name, pointer) \
- Common::Functor1Mem<const SavePoint&, void, class>(pointer, &class::name)
-
-#define ADD_CALLBACK_FUNCTION(class, name) \
- _callbacks.push_back(new ENTITY_CALLBACK(class, name, this));
-
-#define ADD_NULL_FUNCTION() \
- _callbacks.push_back(new ENTITY_CALLBACK(Entity, nullfunction, this));
-
-//////////////////////////////////////////////////////////////////////////
-// Declaration
-//////////////////////////////////////////////////////////////////////////
-
-#define DECLARE_FUNCTION(name) \
- void setup_##name(); \
- void name(const SavePoint &savepoint);
-
-#define DECLARE_FUNCTION_1(name, param1) \
- void setup_##name(param1); \
- void name(const SavePoint &savepoint);
-
-#define DECLARE_FUNCTION_2(name, param1, param2) \
- void setup_##name(param1, param2); \
- void name(const SavePoint &savepoint);
-
-#define DECLARE_FUNCTION_3(name, param1, param2, param3) \
- void setup_##name(param1, param2, param3); \
- void name(const SavePoint &savepoint);
-
-#define DECLARE_FUNCTION_4(name, param1, param2, param3, param4) \
- void setup_##name(param1, param2, param3, param4); \
- void name(const SavePoint &savepoint);
-
-#define DECLARE_FUNCTION_NOSETUP(name) \
- void name(const SavePoint &savepoint);
-
-#define DECLARE_NULL_FUNCTION() \
- void setup_nullfunction();
-
-//////////////////////////////////////////////////////////////////////////
-// Setup
-//////////////////////////////////////////////////////////////////////////
-
-#define IMPLEMENT_SETUP(class, callback_class, name, index) \
-void class::setup_##name() { \
- BEGIN_SETUP(callback_class, name, index, EntityData::EntityParametersIIII) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::setup_" #name "()"); \
- END_SETUP() \
-}
-
-#define BEGIN_SETUP(class, name, index, type) \
- _engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks[index]); \
- _data->setCurrentCallback(index); \
- _data->resetCurrentParameters<type>();
-
-#define END_SETUP() \
- _engine->getGameLogic()->getGameState()->getGameSavePoints()->call(_entityIndex, _entityIndex, kActionDefault);
-
-
-//////////////////////////////////////////////////////////////////////////
-// Implementation
-//////////////////////////////////////////////////////////////////////////
-
-// Expose parameters and check validity
-#define EXPOSE_PARAMS(type) \
- type *params = (type *)_data->getCurrentParameters(); \
- if (!params) \
- error("[EXPOSE_PARAMS] Trying to call an entity function with invalid parameters"); \
-
-
-// function signature without setup (we keep the index for consistency but never use it)
-#define IMPLEMENT_FUNCTION_NOSETUP(index, class, name) \
- void class::name(const SavePoint &savepoint) { \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(index=" #index ")");
-
-// simple setup with no parameters
-#define IMPLEMENT_FUNCTION(index, class, name) \
- IMPLEMENT_SETUP(class, class, name, index) \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersIIII) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "() - action: %s", ACTION_NAME(savepoint.action));
-
-#define IMPLEMENT_FUNCTION_END }
-
-// nullfunction call
-#define IMPLEMENT_NULL_FUNCTION(index, class) \
- IMPLEMENT_SETUP(class, Entity, nullfunction, index)
-
-// setup with one uint parameter
-#define IMPLEMENT_FUNCTION_I(index, class, name, paramType) \
- void class::setup_##name(paramType param1) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersIIII) \
- EntityData::EntityParametersIIII *params = (EntityData::EntityParametersIIII*)_data->getCurrentParameters(); \
- params->param1 = (unsigned int)param1; \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersIIII) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d) - action: %s", params->param1, ACTION_NAME(savepoint.action));
-
-// setup with two uint parameters
-#define IMPLEMENT_FUNCTION_II(index, class, name, paramType1, paramType2) \
- void class::setup_##name(paramType1 param1, paramType2 param2) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersIIII) \
- EntityData::EntityParametersIIII *params = (EntityData::EntityParametersIIII*)_data->getCurrentParameters(); \
- params->param1 = param1; \
- params->param2 = param2; \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersIIII) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %d) - action: %s", params->param1, params->param2, ACTION_NAME(savepoint.action));
-
-// setup with three uint parameters
-#define IMPLEMENT_FUNCTION_III(index, class, name, paramType1, paramType2, paramType3) \
- void class::setup_##name(paramType1 param1, paramType2 param2, paramType3 param3) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersIIII) \
- EntityData::EntityParametersIIII *params = (EntityData::EntityParametersIIII*)_data->getCurrentParameters(); \
- params->param1 = param1; \
- params->param2 = param2; \
- params->param3 = param3; \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersIIII) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %d, %d) - action: %s", params->param1, params->param2, params->param3, ACTION_NAME(savepoint.action));
-
-// setup with one char *parameter
-#define IMPLEMENT_FUNCTION_S(index, class, name) \
- void class::setup_##name(const char *seq1) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersSIIS) \
- EntityData::EntityParametersSIIS *params = (EntityData::EntityParametersSIIS*)_data->getCurrentParameters(); \
- strncpy((char *)&params->seq1, seq1, 12); \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersSIIS) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s) - action: %s", (char *)&params->seq1, ACTION_NAME(savepoint.action));
-
-// setup with one char *parameter and one uint
-#define IMPLEMENT_FUNCTION_SI(index, class, name, paramType2) \
- void class::setup_##name(const char *seq1, paramType2 param4) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersSIIS) \
- EntityData::EntityParametersSIIS *params = (EntityData::EntityParametersSIIS*)_data->getCurrentParameters(); \
- strncpy((char *)&params->seq1, seq1, 12); \
- params->param4 = param4; \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersSIIS) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %d) - action: %s", (char *)&params->seq1, params->param4, ACTION_NAME(savepoint.action));
-
-// setup with one char *parameter and two uints
-#define IMPLEMENT_FUNCTION_SII(index, class, name, paramType2, paramType3) \
- void class::setup_##name(const char *seq1, paramType2 param4, paramType3 param5) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersSIIS) \
- EntityData::EntityParametersSIIS *params = (EntityData::EntityParametersSIIS*)_data->getCurrentParameters(); \
- strncpy((char *)&params->seq1, seq1, 12); \
- params->param4 = param4; \
- params->param5 = param5; \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersSIIS) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %d, %d) - action: %s", (char *)&params->seq1, params->param4, params->param5, ACTION_NAME(savepoint.action));
-
-// setup with one char *parameter and three uints
-#define IMPLEMENT_FUNCTION_SIII(index, class, name, paramType2, paramType3, paramType4) \
- void class::setup_##name(const char *seq, paramType2 param4, paramType3 param5, paramType4 param6) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersSIII) \
- EntityData::EntityParametersSIII *params = (EntityData::EntityParametersSIII*)_data->getCurrentParameters(); \
- strncpy((char *)&params->seq, seq, 12); \
- params->param4 = param4; \
- params->param5 = param5; \
- params->param6 = param6; \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersSIII) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %d, %d, %d) - action: %s", (char *)&params->seq, params->param4, params->param5, params->param6, ACTION_NAME(savepoint.action));
-
-#define IMPLEMENT_FUNCTION_SIIS(index, class, name, paramType2, paramType3) \
- void class::setup_##name(const char *seq1, paramType2 param4, paramType3 param5, const char *seq2) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersSIIS) \
- EntityData::EntityParametersSIIS *params = (EntityData::EntityParametersSIIS*)_data->getCurrentParameters(); \
- strncpy((char *)&params->seq1, seq1, 12); \
- params->param4 = param4; \
- params->param5 = param5; \
- strncpy((char *)&params->seq2, seq2, 12); \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersSIIS) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %d, %d, %s) - action: %s", (char *)&params->seq1, params->param4, params->param5, (char *)&params->seq2, ACTION_NAME(savepoint.action));
-
-#define IMPLEMENT_FUNCTION_SS(index, class, name) \
- void class::setup_##name(const char *seq1, const char *seq2) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersSSII) \
- EntityData::EntityParametersSSII *params = (EntityData::EntityParametersSSII*)_data->getCurrentParameters(); \
- strncpy((char *)&params->seq1, seq1, 12); \
- strncpy((char *)&params->seq2, seq2, 12); \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersSSII) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %s) - action: %s", (char *)&params->seq1, (char *)&params->seq2, ACTION_NAME(savepoint.action));
-
-#define IMPLEMENT_FUNCTION_SSI(index, class, name, paramType3) \
- void class::setup_##name(const char *seq1, const char *seq2, paramType3 param7) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersSSII) \
- EntityData::EntityParametersSSII *params = (EntityData::EntityParametersSSII*)_data->getCurrentParameters(); \
- strncpy((char *)&params->seq1, seq1, 12); \
- strncpy((char *)&params->seq2, seq2, 12); \
- params->param7 = param7; \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersSSII) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %s, %d) - action: %s", (char *)&params->seq1, (char *)&params->seq2, params->param7, ACTION_NAME(savepoint.action));
-
-#define IMPLEMENT_FUNCTION_IS(index, class, name, paramType) \
- void class::setup_##name(paramType param1, const char *seq) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersISII) \
- EntityData::EntityParametersISII *params = (EntityData::EntityParametersISII*)_data->getCurrentParameters(); \
- params->param1 = (unsigned int)param1; \
- strncpy((char *)&params->seq, seq, 12); \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersISII) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %s) - action: %s", params->param1, (char *)&params->seq, ACTION_NAME(savepoint.action));
-
-#define IMPLEMENT_FUNCTION_ISS(index, class, name, paramType) \
- void class::setup_##name(paramType param1, const char *seq1, const char *seq2) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersISSI) \
- EntityData::EntityParametersISSI *params = (EntityData::EntityParametersISSI*)_data->getCurrentParameters(); \
- params->param1 = param1; \
- strncpy((char *)&params->seq1, seq1, 12); \
- strncpy((char *)&params->seq2, seq2, 12); \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersISSI) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %s, %s) - action: %s", params->param1, (char *)&params->seq1, (char *)&params->seq2, ACTION_NAME(savepoint.action));
-
-#define IMPLEMENT_FUNCTION_IIS(index, class, name, paramType1, paramType2) \
- void class::setup_##name(paramType1 param1, paramType2 param2, const char *seq) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersIISI) \
- EntityData::EntityParametersIISI *params = (EntityData::EntityParametersIISI*)_data->getCurrentParameters(); \
- params->param1 = param1; \
- params->param2 = param2; \
- strncpy((char *)&params->seq, seq, 12); \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersIISI) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %d, %s) - action: %s", params->param1, params->param2, (char *)&params->seq, ACTION_NAME(savepoint.action));
-
-#define IMPLEMENT_FUNCTION_IISS(index, class, name, paramType1, paramType2) \
- void class::setup_##name(paramType1 param1, paramType2 param2, const char *seq1, const char *seq2) { \
- BEGIN_SETUP(class, name, index, EntityData::EntityParametersIISS) \
- EntityData::EntityParametersIISS *params = (EntityData::EntityParametersIISS*)_data->getCurrentParameters(); \
- params->param1 = param1; \
- params->param2 = param2; \
- strncpy((char *)&params->seq1, seq1, 12); \
- strncpy((char *)&params->seq2, seq2, 12); \
- END_SETUP() \
- } \
- void class::name(const SavePoint &savepoint) { \
- EXPOSE_PARAMS(EntityData::EntityParametersIISS) \
- debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %d, %s, %s) - action: %s", params->param1, params->param2, (char *)&params->seq1, (char *)&params->seq2, ACTION_NAME(savepoint.action));
-
-
-//////////////////////////////////////////////////////////////////////////
-// Misc
-//////////////////////////////////////////////////////////////////////////
-#define RESET_ENTITY_STATE(entity, class, function) \
- getEntities()->resetState(entity); \
- ((class *)getEntities()->get(entity))->function();
-
-//////////////////////////////////////////////////////////////////////////
-// Parameters macros (for default IIII parameters)
-//////////////////////////////////////////////////////////////////////////
-#define CURRENT_PARAM(index, id) \
- ((EntityData::EntityParametersIIII*)_data->getCurrentParameters(index))->param##id
-
-#define ENTITY_PARAM(index, id) \
- ((EntityData::EntityParametersIIII*)_data->getParameters(8, index))->param##id
-
-//////////////////////////////////////////////////////////////////////////
-// Time check macros
-//////////////////////////////////////////////////////////////////////////
-#define TIME_CHECK(timeValue, parameter, function) \
- if (getState()->time > timeValue && !parameter) { \
- parameter = 1; \
- function(); \
- break; \
- }
-
-#define TIME_CHECK_CALLBACK(timeValue, parameter, callback, function) \
- if (getState()->time > timeValue && !parameter) { \
- parameter = 1; \
- setCallback(callback); \
- function(); \
- break; \
- }
-
-#define TIME_CHECK_CALLBACK_1(timeValue, parameter, callback, function, param1) \
- if (getState()->time > timeValue && !parameter) { \
- parameter = 1; \
- setCallback(callback); \
- function(param1); \
- break; \
- }
-
-#define TIME_CHECK_CALLBACK_2(timeValue, parameter, callback, function, param1, param2) \
- if (getState()->time > timeValue && !parameter) { \
- parameter = 1; \
- setCallback(callback); \
- function(param1, param2); \
- break; \
- }
-
-#define TIME_CHECK_CALLBACK_3(timeValue, parameter, callback, function, param1, param2, param3) \
- if (getState()->time > timeValue && !parameter) { \
- parameter = 1; \
- setCallback(callback); \
- function(param1, param2, param3); \
- break; \
- }
-
-#define TIME_CHECK_CALLBACK_INVENTORY(timeValue, parameter, callback, function) \
- if (getState()->time > timeValue && !parameter) { \
- parameter = 1; \
- getData()->inventoryItem = kItemNone; \
- setCallback(callback); \
- function(); \
- break; \
- }
-
-#define TIME_CHECK_CALLBACK_ACTION(timeValue, parameter) \
- if (getState()->time > timeValue && !parameter) { \
- parameter = 1; \
- callbackAction(); \
- break; \
- }
-
-#define TIME_CHECK_PLAYSOUND_UPDATEPOSITION(timeValue, parameter, callback, sound, position) \
- if (getState()->time > timeValue && !parameter) { \
- parameter = 1; \
- getData()->entityPosition = position; \
- setCallback(callback); \
- setup_playSound(sound); \
- break; \
- }
-
-#define TIME_CHECK_CAR(timeValue, parameter, callback, function) {\
- if ((getState()->time <= timeValue && !getEntities()->isPlayerInCar(kCarGreenSleeping)) || !parameter) \
- parameter = (uint)getState()->time + 75; \
- if (getState()->time > timeValue || parameter < getState()->time) { \
- parameter = kTimeInvalid; \
- setCallback(callback); \
- function(); \
- break; \
- } \
-}
-
-//////////////////////////////////////////////////////////////////////////
-// Param update
-//////////////////////////////////////////////////////////////////////////
-#define UPDATE_PARAM(parameter, type, value) { \
- if (!parameter) \
- parameter = (uint)(type + value); \
- if (parameter >= type) \
- break; \
- parameter = kTimeInvalid; \
-}
-
-// Todo: replace with UPDATE_PARAM_PROC as appropriate
-#define UPDATE_PARAM_GOTO(parameter, type, value, label) { \
- if (!parameter) \
- parameter = (uint)(type + value); \
- if (parameter >= type) \
- goto label; \
- parameter = kTimeInvalid; \
-}
-
-// Updating parameter with code inside the check
-#define UPDATE_PARAM_PROC(parameter, type, value) \
- if (!parameter) \
- parameter = (uint)(type + value); \
- if (parameter < type) { \
- parameter = kTimeInvalid;
-
-#define UPDATE_PARAM_PROC_TIME(timeValue, test, parameter, value) \
- if (getState()->time <= timeValue) { \
- if (test || !parameter) \
- parameter = (uint)(getState()->time + value); \
- } \
- if (parameter < getState()->time || getState()->time > timeValue) { \
- parameter = kTimeInvalid;
-
-#define UPDATE_PARAM_PROC_END }
-
-// Updating parameter with an added check (and code inside the check)
-#define UPDATE_PARAM_CHECK(parameter, type, value) \
- if (!parameter || parameter < type) { \
- if (!parameter) \
- parameter = (uint)(type + value);
} // End of namespace LastExpress
diff --git a/engines/lastexpress/entities/francois.cpp b/engines/lastexpress/entities/francois.cpp
index b99dbe466b..d2bbc9854c 100644
--- a/engines/lastexpress/entities/francois.cpp
+++ b/engines/lastexpress/entities/francois.cpp
@@ -278,7 +278,7 @@ IMPLEMENT_FUNCTION_I(11, Francois, function11, TimeValue)
case kActionNone:
if (!getSoundQueue()->isBuffered(kEntityFrancois)) {
- UPDATE_PARAM_PROC(CURRENT_PARAM(1, 1), getState()->timeTicks, params->param6)
+ if (Entity::updateParameter(CURRENT_PARAM(1, 1), getState()->timeTicks, params->param6)) {
switch (rnd(7)) {
default:
break;
@@ -311,7 +311,7 @@ IMPLEMENT_FUNCTION_I(11, Francois, function11, TimeValue)
params->param6 = 15 * rnd(7);
CURRENT_PARAM(1, 1) = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (!getEntities()->hasValidFrame(kEntityFrancois) || !getEntities()->isWalkingOppositeToPlayer(kEntityFrancois))
@@ -848,7 +848,7 @@ IMPLEMENT_FUNCTION(17, Francois, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Francois, setup_chapter1Handler));
break;
case kActionDefault:
@@ -866,7 +866,7 @@ IMPLEMENT_FUNCTION(18, Francois, chapter1Handler)
break;
case kActionNone:
- TIME_CHECK_CALLBACK_1(kTimeParisEpernay, params->param1, 1, setup_function11, kTime1093500);
+ timeCheckCallback(kTimeParisEpernay, params->param1, 1, kTime1093500);
break;
case kActionCallback:
@@ -883,7 +883,7 @@ IMPLEMENT_FUNCTION(19, Francois, function19)
break;
case kActionNone:
- TIME_CHECK_CALLBACK(kTime1161000, params->param1, 2, setup_function12);
+ Entity::timeCheckCallback(kTime1161000, params->param1, 2, WRAP_SETUP_FUNCTION(Francois, setup_function12));
break;
case kAction101107728:
@@ -978,17 +978,21 @@ IMPLEMENT_FUNCTION(23, Francois, function23)
}
label_callback_1:
- TIME_CHECK_CALLBACK_1(kTime1764000, params->param1, 2, setup_playSound, "Fra2011");
+ if (Entity::timeCheckCallback(kTime1764000, params->param1, 2, "Fra2011", WRAP_SETUP_FUNCTION_S(Francois, setup_playSound)))
+ break;
label_callback_2:
- TIME_CHECK_CALLBACK(kTime1800000, params->param2, 3, setup_function13);
+ if (Entity::timeCheckCallback(kTime1800000, params->param2, 3, WRAP_SETUP_FUNCTION(Francois, setup_function13)))
+ break;
label_callback_3:
if (!getInventory()->hasItem(kItemWhistle) && getInventory()->get(kItemWhistle)->location != kObjectLocation3) {
- TIME_CHECK_CALLBACK_1(kTime1768500, params->param3, 4, setup_function11, kTime1773000);
+ if (timeCheckCallback(kTime1768500, params->param3, 4, kTime1773000))
+ break;
label_callback_4:
- TIME_CHECK_CALLBACK_1(kTime1827000, params->param4, 5, setup_function11, kTime1831500);
+ if (timeCheckCallback(kTime1827000, params->param4, 5, kTime1831500))
+ break;
}
label_callback_5:
@@ -998,18 +1002,19 @@ label_callback_5:
}
if (params->param5 != kTimeInvalid) {
- UPDATE_PARAM_PROC_TIME(kTimeEnd, !getEntities()->isDistanceBetweenEntities(kEntityFrancois, kEntityPlayer, 2000), params->param5, 75);
+ if (Entity::updateParameterTime(kTimeEnd, !getEntities()->isDistanceBetweenEntities(kEntityFrancois, kEntityPlayer, 2000), params->param5, 75)) {
setCallback(6);
setup_playSound("Fra2010");
break;
- UPDATE_PARAM_PROC_END
+ }
}
label_callback_6:
- TIME_CHECK_CALLBACK_3(kTime1782000, params->param6, 7, setup_function14, kObjectCompartmentC, kPosition_6470, "c");
+ if (timeCheckCallbackCompartment(kTime1782000, params->param6, 7, kObjectCompartmentC, kPosition_6470, "c"))
+ break;
label_callback_7:
- TIME_CHECK_CALLBACK_3(kTime1813500, params->param7, 8, setup_function14, kObjectCompartmentF, kPosition_4070, "f");
+ timeCheckCallbackCompartment(kTime1813500, params->param7, 8, kObjectCompartmentF, kPosition_4070, "f");
break;
case kActionCallback:
@@ -1085,32 +1090,41 @@ IMPLEMENT_FUNCTION(25, Francois, chapter3Handler)
}
label_callback_2:
- TIME_CHECK_CALLBACK(kTime2025000, params->param3, 3, setup_function12);
+ if (Entity::timeCheckCallback(kTime2025000, params->param3, 3, WRAP_SETUP_FUNCTION(Francois, setup_function12)))
+ break;
label_callback_3:
- TIME_CHECK_CALLBACK(kTime2052000, params->param4, 4, setup_function12);
+ if (Entity::timeCheckCallback(kTime2052000, params->param4, 4, WRAP_SETUP_FUNCTION(Francois, setup_function12)))
+ break;
label_callback_4:
- TIME_CHECK_CALLBACK(kTime2079000, params->param5, 5, setup_function12);
+ if (Entity::timeCheckCallback(kTime2079000, params->param5, 5, WRAP_SETUP_FUNCTION(Francois, setup_function12)))
+ break;
label_callback_5:
- TIME_CHECK_CALLBACK(kTime2092500, params->param6, 6, setup_function12);
+ if (Entity::timeCheckCallback(kTime2092500, params->param6, 6, WRAP_SETUP_FUNCTION(Francois, setup_function12)))
+ break;
label_callback_6:
- TIME_CHECK_CALLBACK(kTime2173500, params->param7, 7, setup_function12);
+ if (Entity::timeCheckCallback(kTime2173500, params->param7, 7, WRAP_SETUP_FUNCTION(Francois, setup_function12)))
+ break;
label_callback_7:
- TIME_CHECK_CALLBACK(kTime2182500, params->param8, 8, setup_function12);
+ if (Entity::timeCheckCallback(kTime2182500, params->param8, 8, WRAP_SETUP_FUNCTION(Francois, setup_function12)))
+ break;
label_callback_8:
- TIME_CHECK_CALLBACK(kTime2241000, CURRENT_PARAM(1, 1), 9, setup_function12);
+ if (Entity::timeCheckCallback(kTime2241000, CURRENT_PARAM(1, 1), 9, WRAP_SETUP_FUNCTION(Francois, setup_function12)))
+ break;
label_callback_9:
if (!getInventory()->hasItem(kItemWhistle) && getInventory()->get(kItemWhistle)->location != kObjectLocation3) {
- TIME_CHECK_CALLBACK_1(kTime2011500, CURRENT_PARAM(1, 2), 10, setup_function11, kTime2016000);
+ if (timeCheckCallback(kTime2011500, CURRENT_PARAM(1, 2), 10, kTime2016000))
+ break;
label_callback_10:
- TIME_CHECK_CALLBACK_1(kTime2115000, CURRENT_PARAM(1, 3), 11, setup_function11, kTime2119500);
+ if (timeCheckCallback(kTime2115000, CURRENT_PARAM(1, 3), 11, kTime2119500))
+ break;
}
label_callback_11:
@@ -1128,13 +1142,15 @@ label_callback_11:
}
label_callback_12:
- TIME_CHECK_CALLBACK_3(kTime2040300, CURRENT_PARAM(1, 5), 13, setup_function14, kObjectCompartmentE, kPosition_4840, "e");
+ if (timeCheckCallbackCompartment(kTime2040300, CURRENT_PARAM(1, 5), 13, kObjectCompartmentE, kPosition_4840, "e"))
+ break;
label_callback_13:
- TIME_CHECK_CALLBACK_3(kTime2040300, CURRENT_PARAM(1, 6), 14, setup_function14, kObjectCompartmentF, kPosition_4070, "f");
+ if (timeCheckCallbackCompartment(kTime2040300, CURRENT_PARAM(1, 6), 14, kObjectCompartmentF, kPosition_4070, "f"))
+ break;
label_callback_14:
- TIME_CHECK_CALLBACK_3(kTime2040300, CURRENT_PARAM(1, 7), 15, setup_function14, kObjectCompartmentB, kPosition_7500, "b");
+ timeCheckCallbackCompartment(kTime2040300, CURRENT_PARAM(1, 7), 15, kObjectCompartmentB, kPosition_7500, "b");
}
}
break;
@@ -1290,4 +1306,33 @@ IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_NULL_FUNCTION(31, Francois)
+
+//////////////////////////////////////////////////////////////////////////
+// Helper functions
+//////////////////////////////////////////////////////////////////////////
+bool Francois::timeCheckCallbackCompartment(TimeValue timeValue, uint &parameter, byte callback, ObjectIndex compartment, EntityPosition position, const char* sequenceSuffix) {
+ if (getState()->time > timeValue && !parameter) {
+ parameter = 1;
+ setCallback(callback);
+ setup_function14(compartment, position, sequenceSuffix);
+
+ return true;
+ }
+
+ return false;
+}
+
+bool Francois::timeCheckCallback(TimeValue timeValue, uint &parameter, byte callback, TimeValue timeValue2) {
+ if (getState()->time > timeValue && !parameter) {
+ parameter = 1;
+ setCallback(callback);
+ setup_function11(timeValue2);
+
+ return true;
+ }
+
+ return false;
+}
+
+
} // End of namespace LastExpress
diff --git a/engines/lastexpress/entities/francois.h b/engines/lastexpress/entities/francois.h
index 19eca6fb50..51270fa4b6 100644
--- a/engines/lastexpress/entities/francois.h
+++ b/engines/lastexpress/entities/francois.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_FRANCOIS_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
@@ -160,6 +159,10 @@ public:
DECLARE_FUNCTION(function30)
DECLARE_NULL_FUNCTION()
+
+private:
+ bool timeCheckCallbackCompartment(TimeValue timeValue, uint &parameter, byte callback, ObjectIndex compartment, EntityPosition position, const char* sequenceSuffix);
+ bool timeCheckCallback(TimeValue timeValue, uint &parameter, byte callback, TimeValue timeValue2);
};
} // End of namespace LastExpress
diff --git a/engines/lastexpress/entities/gendarmes.cpp b/engines/lastexpress/entities/gendarmes.cpp
index 877c0c29b3..a912fa4ecb 100644
--- a/engines/lastexpress/entities/gendarmes.cpp
+++ b/engines/lastexpress/entities/gendarmes.cpp
@@ -66,7 +66,7 @@ IMPLEMENT_FUNCTION(2, Gendarmes, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Gendarmes, setup_chapter1Handler));
break;
case kActionDefault:
@@ -266,7 +266,8 @@ IMPLEMENT_FUNCTION_III(10, Gendarmes, function10, CarIndex, EntityPosition, Obje
getSound()->playSound(kEntityGendarmes, "POL1046A", kFlagDefault);
}
- UPDATE_PARAM(params->param7, getState()->timeTicks, 300);
+ if (!Entity::updateParameter(params->param7, getState()->timeTicks, 300))
+ break;
if (!params->param4 && getEntities()->isOutsideAlexeiWindow()) {
getObjects()->update((ObjectIndex)params->param3, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
@@ -551,7 +552,8 @@ void Gendarmes::arrest(const SavePoint &savepoint, bool shouldPlaySound, SoundFl
case kActionNone:
if (checkCallback) {
EXPOSE_PARAMS(EntityData::EntityParametersIIII);
- TIME_CHECK_CALLBACK_ACTION(params->param1, params->param2);
+ if (Entity::timeCheckCallbackAction((TimeValue)params->param1, params->param2))
+ break;
}
if (shouldUpdateEntity) {
diff --git a/engines/lastexpress/entities/gendarmes.h b/engines/lastexpress/entities/gendarmes.h
index d999cfc1fd..a761643531 100644
--- a/engines/lastexpress/entities/gendarmes.h
+++ b/engines/lastexpress/entities/gendarmes.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_GENDARMES_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
#include "lastexpress/sound/sound.h"
diff --git a/engines/lastexpress/entities/hadija.cpp b/engines/lastexpress/entities/hadija.cpp
index 2dd239d4c9..e9abcd888a 100644
--- a/engines/lastexpress/entities/hadija.cpp
+++ b/engines/lastexpress/entities/hadija.cpp
@@ -86,22 +86,22 @@ IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(6, Hadija, compartment6)
- Entity::goToCompartment(savepoint, kObjectCompartment6, kPosition_4070, "619Cf", "619Df", WRAP_ENTER_FUNCTION(Hadija, setup_enterExitCompartment));
+ Entity::goToCompartment(savepoint, kObjectCompartment6, kPosition_4070, "619Cf", "619Df");
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(7, Hadija, compartment8)
- Entity::goToCompartment(savepoint, kObjectCompartment8, kPosition_2740, "619Ch", "619Dh", WRAP_ENTER_FUNCTION(Hadija, setup_enterExitCompartment));
+ Entity::goToCompartment(savepoint, kObjectCompartment8, kPosition_2740, "619Ch", "619Dh");
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(8, Hadija, compartment6to8)
- Entity::goToCompartmentFromCompartment(savepoint, kObjectCompartment6, kPosition_4070, "619Bf", kObjectCompartment8, kPosition_2740, "619Ah", WRAP_ENTER_FUNCTION(Hadija, setup_enterExitCompartment), WRAP_UPDATE_FUNCTION(Hadija, setup_updateEntity));
+ Entity::goToCompartmentFromCompartment(savepoint, kObjectCompartment6, kPosition_4070, "619Bf", kObjectCompartment8, kPosition_2740, "619Ah");
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(9, Hadija, compartment8to6)
- Entity::goToCompartmentFromCompartment(savepoint, kObjectCompartment8, kPosition_2740, "619Bh", kObjectCompartment6, kPosition_4070, "619Af", WRAP_ENTER_FUNCTION(Hadija, setup_enterExitCompartment), WRAP_UPDATE_FUNCTION(Hadija, setup_updateEntity));
+ Entity::goToCompartmentFromCompartment(savepoint, kObjectCompartment8, kPosition_2740, "619Bh", kObjectCompartment6, kPosition_4070, "619Af");
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
@@ -111,7 +111,7 @@ IMPLEMENT_FUNCTION(10, Hadija, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Hadija, setup_chapter1Handler));
break;
case kActionDefault:
@@ -130,10 +130,12 @@ IMPLEMENT_FUNCTION(11, Hadija, chapter1Handler)
break;
case kActionNone:
- TIME_CHECK_PLAYSOUND_UPDATEPOSITION(kTimeParisEpernay, params->param1, 1, "Har1100", kPosition_4840);
+ if (Entity::timeCheckPlaySoundUpdatePosition(kTimeParisEpernay, params->param1, 1, "Har1100", kPosition_4840))
+ break;
label_callback1:
- TIME_CHECK_CALLBACK(kTime1084500, params->param2, 2, setup_compartment6to8);
+ if (Entity::timeCheckCallback(kTime1084500, params->param2, 2, WRAP_SETUP_FUNCTION(Hadija, setup_compartment6to8)))
+ break;
label_callback2:
if (params->param3 != kTimeInvalid && getState()->time > kTime1093500) {
@@ -161,7 +163,8 @@ label_callback2:
}
label_callback3:
- TIME_CHECK_CALLBACK(kTime1156500, params->param4, 4, setup_compartment8to6);
+ if (Entity::timeCheckCallback(kTime1156500, params->param4, 4, WRAP_SETUP_FUNCTION(Hadija, setup_compartment8to6)))
+ break;
label_callback4:
if (params->param5 != kTimeInvalid && getState()->time > kTime1165500) {
@@ -251,7 +254,7 @@ IMPLEMENT_FUNCTION(14, Hadija, chapter2Handler)
}
if (params->param2 == kTimeInvalid || getState()->time <= kTime1786500) {
- TIME_CHECK_CALLBACK(kTime1822500, params->param3, 2, setup_compartment8to6);
+ Entity::timeCheckCallback(kTime1822500, params->param3, 2, WRAP_SETUP_FUNCTION(Hadija, setup_compartment8to6));
break;
}
@@ -261,7 +264,7 @@ IMPLEMENT_FUNCTION(14, Hadija, chapter2Handler)
params->param2 = (uint)getState()->time + 75;
if (params->param2 >= getState()->time) {
- TIME_CHECK_CALLBACK(kTime1822500, params->param3, 2, setup_compartment8to6);
+ Entity::timeCheckCallback(kTime1822500, params->param3, 2, WRAP_SETUP_FUNCTION(Hadija, setup_compartment8to6));
break;
}
}
@@ -278,7 +281,7 @@ IMPLEMENT_FUNCTION(14, Hadija, chapter2Handler)
break;
case 1:
- TIME_CHECK_CALLBACK(kTime1822500, params->param3, 2, setup_compartment8to6);
+ Entity::timeCheckCallback(kTime1822500, params->param3, 2, WRAP_SETUP_FUNCTION(Hadija, setup_compartment8to6));
break;
case 2:
@@ -318,20 +321,26 @@ IMPLEMENT_FUNCTION(16, Hadija, chapter3Handler)
break;
case kActionNone:
- TIME_CHECK_CALLBACK(kTime1998000, params->param1, 1, setup_compartment6to8);
+ if (Entity::timeCheckCallback(kTime1998000, params->param1, 1, WRAP_SETUP_FUNCTION(Hadija, setup_compartment6to8)))
+ break;
label_callback1:
- TIME_CHECK_CALLBACK(kTime2020500, params->param2, 2, setup_compartment8to6);
+ if (Entity::timeCheckCallback(kTime2020500, params->param2, 2, WRAP_SETUP_FUNCTION(Hadija, setup_compartment8to6)))
+ break;
label_callback2:
- TIME_CHECK_CALLBACK(kTime2079000, params->param3, 3, setup_compartment6to8);
+ if (Entity::timeCheckCallback(kTime2079000, params->param3, 3, WRAP_SETUP_FUNCTION(Hadija, setup_compartment6to8)))
+ break;
label_callback3:
- TIME_CHECK_CALLBACK(kTime2187000, params->param4, 4, setup_compartment8to6);
+ if (Entity::timeCheckCallback(kTime2187000, params->param4, 4, WRAP_SETUP_FUNCTION(Hadija, setup_compartment8to6)))
+ break;
label_callback4:
- if (params->param5 != kTimeInvalid && getState()->time > kTime2196000)
- TIME_CHECK_CAR(kTime2254500, params->param5, 5, setup_compartment6);
+ if (params->param5 != kTimeInvalid && getState()->time > kTime2196000) {
+ if (Entity::timeCheckCar(kTime2254500, params->param5, 5, WRAP_SETUP_FUNCTION(Hadija, setup_compartment6)))
+ break;
+ }
break;
case kActionDefault:
@@ -384,18 +393,24 @@ IMPLEMENT_FUNCTION(18, Hadija, chapter4Handler)
break;
case kActionNone:
- if (params->param1 != kTimeInvalid)
- TIME_CHECK_CAR(kTime1714500, params->param1, 1, setup_compartment6);
+ if (params->param1 != kTimeInvalid) {
+ if (Entity::timeCheckCar(kTime1714500, params->param1, 1, WRAP_SETUP_FUNCTION(Hadija, setup_compartment6)))
+ break;
+ }
label_callback1:
- TIME_CHECK_CALLBACK(kTime2367000, params->param2, 2, setup_compartment6to8);
+ if (Entity::timeCheckCallback(kTime2367000, params->param2, 2, WRAP_SETUP_FUNCTION(Hadija, setup_compartment6to8)))
+ break;
label_callback2:
- TIME_CHECK_CALLBACK(kTime2421000, params->param3, 3, setup_compartment8to6);
+ if (Entity::timeCheckCallback(kTime2421000, params->param3, 3, WRAP_SETUP_FUNCTION(Hadija, setup_compartment8to6)))
+ break;
label_callback3:
- if (params->param4 != kTimeInvalid && getState()->time > kTime2425500)
- TIME_CHECK_CAR(kTime2484000, params->param4, 4, setup_compartment6);
+ if (params->param4 != kTimeInvalid && getState()->time > kTime2425500) {
+ if (Entity::timeCheckCar(kTime2484000, params->param4, 4, WRAP_SETUP_FUNCTION(Hadija, setup_compartment6)))
+ break;
+ }
break;
case kActionCallback:
@@ -465,7 +480,9 @@ IMPLEMENT_FUNCTION(22, Hadija, function22)
break;
case kActionNone:
- UPDATE_PARAM(params->param1, getState()->time, 2700);
+ if (!Entity::updateParameter(params->param1, getState()->time, 2700))
+ break;
+
setup_function23();
break;
diff --git a/engines/lastexpress/entities/hadija.h b/engines/lastexpress/entities/hadija.h
index d2495955e0..545f21ee03 100644
--- a/engines/lastexpress/entities/hadija.h
+++ b/engines/lastexpress/entities/hadija.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_HADIJA_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/ivo.cpp b/engines/lastexpress/entities/ivo.cpp
index cb0fb92b74..c53f4689fb 100644
--- a/engines/lastexpress/entities/ivo.cpp
+++ b/engines/lastexpress/entities/ivo.cpp
@@ -246,7 +246,7 @@ IMPLEMENT_FUNCTION(14, Ivo, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Ivo, setup_chapter1Handler));
break;
case kActionDefault:
@@ -371,7 +371,7 @@ IMPLEMENT_FUNCTION(18, Ivo, chapter2)
break;
case kActionNone:
- TIME_CHECK(kTime1777500, params->param1, setup_function19);
+ Entity::timeCheck(kTime1777500, params->param1, WRAP_SETUP_FUNCTION(Ivo, setup_function19));
break;
case kActionDefault:
diff --git a/engines/lastexpress/entities/ivo.h b/engines/lastexpress/entities/ivo.h
index cd5cb7b6be..75814336e0 100644
--- a/engines/lastexpress/entities/ivo.h
+++ b/engines/lastexpress/entities/ivo.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_IVO_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/kahina.cpp b/engines/lastexpress/entities/kahina.cpp
index 6bb2e6b90a..7860836a26 100644
--- a/engines/lastexpress/entities/kahina.cpp
+++ b/engines/lastexpress/entities/kahina.cpp
@@ -247,7 +247,7 @@ IMPLEMENT_FUNCTION(10, Kahina, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Kahina, setup_chapter1Handler));
break;
case kActionDefault:
@@ -280,7 +280,7 @@ IMPLEMENT_FUNCTION(12, Kahina, function12)
break;
case kActionNone:
- TIME_CHECK(kTime1485000, params->param2, setup_function13);
+ Entity::timeCheck(kTime1485000, params->param2, WRAP_SETUP_FUNCTION(Kahina, setup_function13));
break;
case kActionKnock:
@@ -394,10 +394,10 @@ IMPLEMENT_FUNCTION(15, Kahina, function15)
case kActionNone:
if (params->param2 != kTimeInvalid) {
- UPDATE_PARAM_PROC_TIME(params->param1, !getEntities()->isPlayerInCar(kCarRedSleeping), params->param2, 0)
+ if (Entity::updateParameterTime((TimeValue)params->param1, !getEntities()->isPlayerInCar(kCarRedSleeping), params->param2, 0)) {
setCallback(9);
setup_updateEntity(kCarRedSleeping, kPosition_4070);
- UPDATE_PARAM_PROC_END
+ }
}
break;
@@ -580,18 +580,18 @@ IMPLEMENT_FUNCTION(17, Kahina, chapter2Handler)
case kActionNone:
if (params->param1) {
- UPDATE_PARAM_PROC(params->param2, getState()->time, 9000)
+ if (Entity::updateParameter(params->param2, getState()->time, 9000)) {
params->param1 = 1;
params->param2 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (getEvent(kEventKahinaAskSpeakFirebird) && getEvent(kEventKronosConversationFirebird) && getEntities()->isInsideTrainCar(kEntityPlayer, kCarKronos)) {
- UPDATE_PARAM_PROC(params->param3, getState()->time, 900)
+ if (Entity::updateParameter(params->param3, getState()->time, 900)) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventKronosConversationFirebird);
break;
- UPDATE_PARAM_PROC_END
+ }
}
label_callback_3:
@@ -785,16 +785,17 @@ label_callback_2:
}
if (!params->param1) {
- UPDATE_PARAM_PROC(params->param3, getState()->time, 9000)
+ if (Entity::updateParameter(params->param3, getState()->time, 9000)) {
params->param1 = 1;
params->param3 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (getEvent(kEventKahinaAskSpeakFirebird)
&& !getEvent(kEventKronosConversationFirebird)
&& getEntities()->isInsideTrainCar(kEntityPlayer, kCarKronos)) {
- UPDATE_PARAM(params->param4, getState()->time, 900);
+ if (!Entity::updateParameter(params->param4, getState()->time, 900))
+ break;
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventKronosConversationFirebird);
@@ -926,11 +927,11 @@ IMPLEMENT_FUNCTION(21, Kahina, function21)
params->param3 = (uint)getState()->time + 4500;
if (params->param6 != kTimeInvalid) {
- UPDATE_PARAM_PROC_TIME(params->param3, (getEntities()->isPlayerPosition(kCarKronos, 80) || getEntities()->isPlayerPosition(kCarKronos, 88)), params->param5, 0)
+ if (Entity::updateParameterTime((TimeValue)params->param3, (getEntities()->isPlayerPosition(kCarKronos, 80) || getEntities()->isPlayerPosition(kCarKronos, 88)), params->param5, 0)) {
setCallback(2);
setup_function23();
break;
- UPDATE_PARAM_PROC_END
+ }
}
}
@@ -941,14 +942,14 @@ label_callback_2:
params->param4 = (uint)getState()->time + 4500;
if (params->param6 != kTimeInvalid) {
- UPDATE_PARAM_PROC_TIME(params->param3, (getEntities()->isPlayerPosition(kCarKronos, 80) || getEntities()->isPlayerPosition(kCarKronos, 88)), params->param6, 0)
+ if (Entity::updateParameterTime((TimeValue)params->param3, (getEntities()->isPlayerPosition(kCarKronos, 80) || getEntities()->isPlayerPosition(kCarKronos, 88)), params->param6, 0)) {
getSound()->playSound(kEntityPlayer, "LIB014", getSound()->getSoundFlag(kEntityKahina));
getSound()->playSound(kEntityPlayer, "LIB015", getSound()->getSoundFlag(kEntityKahina));
getEntities()->drawSequenceLeft(kEntityKahina, "202a");
params->param2 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
}
diff --git a/engines/lastexpress/entities/kahina.h b/engines/lastexpress/entities/kahina.h
index b25053e339..7479cf76f9 100644
--- a/engines/lastexpress/entities/kahina.h
+++ b/engines/lastexpress/entities/kahina.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_KAHINA_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/kronos.cpp b/engines/lastexpress/entities/kronos.cpp
index c9fe0dcde1..26ce3ca424 100644
--- a/engines/lastexpress/entities/kronos.cpp
+++ b/engines/lastexpress/entities/kronos.cpp
@@ -126,7 +126,7 @@ IMPLEMENT_FUNCTION(7, Kronos, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Kronos, setup_chapter1Handler));
break;
case kActionDefault:
@@ -147,7 +147,7 @@ IMPLEMENT_FUNCTION(8, Kronos, chapter1Handler)
break;
case kActionNone:
- TIME_CHECK(kTime1489500, params->param2, setup_function11);
+ Entity::timeCheck(kTime1489500, params->param2, WRAP_SETUP_FUNCTION(Kronos, setup_function11));
break;
case kAction171849314:
@@ -189,7 +189,7 @@ IMPLEMENT_FUNCTION(10, Kronos, function10)
break;
case kActionNone:
- TIME_CHECK(kTime1489500, params->param1, setup_function11);
+ Entity::timeCheck(kTime1489500, params->param1, WRAP_SETUP_FUNCTION(Kronos, setup_function11));
break;
case kActionDefault:
@@ -293,10 +293,10 @@ IMPLEMENT_FUNCTION(15, Kronos, function15)
case kActionNone:
if (params->param1 && !getEntities()->isInSalon(kEntityBoutarel)) {
- UPDATE_PARAM_PROC(params->param2, getState()->timeTicks, 75)
+ if (Entity::updateParameter(params->param2, getState()->timeTicks, 75)) {
setup_function16();
break;
- UPDATE_PARAM_PROC_END
+ }
}
if (params->param3 != kTimeInvalid && getState()->time > kTime2002500) {
@@ -405,8 +405,7 @@ IMPLEMENT_FUNCTION(18, Kronos, function18)
params->param2 = 1;
}
- TIME_CHECK(kTime2106000, params->param3, setup_function19)
- else {
+ if (!Entity::timeCheck(kTime2106000, params->param3, WRAP_SETUP_FUNCTION(Kronos, setup_function19))) {
if (params->param1 && getEntities()->isInKronosSanctum(kEntityPlayer)) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventKahinaPunchSuite4);
@@ -526,9 +525,9 @@ IMPLEMENT_FUNCTION(20, Kronos, function20)
}
if (CURRENT_PARAM(1, 2) != kTimeInvalid && params->param7 < getState()->time) {
- UPDATE_PARAM_PROC_TIME(params->param8, !params->param1, CURRENT_PARAM(1, 2), 450)
+ if (Entity::updateParameterTime((TimeValue)params->param8, !params->param1, CURRENT_PARAM(1, 2), 450)) {
getSavePoints()->push(kEntityKronos, kEntityKahina, kAction237555748);
- UPDATE_PARAM_PROC_END
+ }
}
if (!params->param1)
diff --git a/engines/lastexpress/entities/kronos.h b/engines/lastexpress/entities/kronos.h
index 4c61b98620..a7693fcd46 100644
--- a/engines/lastexpress/entities/kronos.h
+++ b/engines/lastexpress/entities/kronos.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_KRONOS_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/mahmud.cpp b/engines/lastexpress/entities/mahmud.cpp
index ebe754bfa4..af86ef8cdd 100644
--- a/engines/lastexpress/entities/mahmud.cpp
+++ b/engines/lastexpress/entities/mahmud.cpp
@@ -84,7 +84,8 @@ IMPLEMENT_FUNCTION_SIII(4, Mahmud, enterExitCompartment2, ObjectIndex, uint32, O
break;
case kActionNone:
- UPDATE_PARAM(params->param7, getState()->timeTicks, params->param5);
+ if (!Entity::updateParameter(params->param7, getState()->timeTicks, params->param5))
+ break;
if (!getScenes()->checkPosition(kSceneNone, SceneManager::kCheckPositionLookingUp))
getScenes()->loadSceneFromObject((ObjectIndex)params->param6, true);
@@ -144,7 +145,8 @@ IMPLEMENT_FUNCTION_II(10, Mahmud, function10, ObjectIndex, bool)
break;
case kActionNone:
- UPDATE_PARAM(params->param6, getState()->time, 13500);
+ if (!Entity::updateParameter(params->param6, getState()->time, 13500))
+ break;
getObjects()->update(kObjectCompartment5, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
getObjects()->update(kObjectCompartment6, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
@@ -558,7 +560,8 @@ IMPLEMENT_FUNCTION(14, Mahmud, chaptersHandler)
if (!params->param2 && getProgress().chapter == kChapter1) {
- TIME_CHECK_CALLBACK(kTime1098000, params->param6, 1, setup_function13);
+ if (Entity::timeCheckCallback(kTime1098000, params->param6, 1, WRAP_SETUP_FUNCTION(Mahmud, setup_function13)))
+ break;
if (!getSoundQueue()->isBuffered("HAR1104") && getState()->time > kTime1167300 && !params->param7) {
params->param7 = 1;
@@ -570,7 +573,8 @@ IMPLEMENT_FUNCTION(14, Mahmud, chaptersHandler)
}
if (params->param5) {
- UPDATE_PARAM(params->param8, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param8, getState()->timeTicks, 75))
+ break;
params->param4 = 1;
params->param5 = 0;
@@ -730,7 +734,7 @@ IMPLEMENT_FUNCTION(15, Mahmud, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chaptersHandler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Mahmud, setup_chaptersHandler));
break;
case kActionDefault:
diff --git a/engines/lastexpress/entities/mahmud.h b/engines/lastexpress/entities/mahmud.h
index 5feb95cba5..685100f078 100644
--- a/engines/lastexpress/entities/mahmud.h
+++ b/engines/lastexpress/entities/mahmud.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_MAHMUD_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/max.cpp b/engines/lastexpress/entities/max.cpp
index cecfe64dc6..abd2aae9e4 100644
--- a/engines/lastexpress/entities/max.cpp
+++ b/engines/lastexpress/entities/max.cpp
@@ -89,7 +89,8 @@ IMPLEMENT_FUNCTION(6, Max, chapter12_handler)
break;
case kActionNone:
- UPDATE_PARAM(params->param2, getState()->time, params->param1);
+ if (!Entity::updateParameter(params->param2, getState()->time, params->param1))
+ break;
if (!getSoundQueue()->isBuffered(kEntityMax))
getSound()->playSound(kEntityMax, "Max1122");
@@ -123,7 +124,8 @@ IMPLEMENT_FUNCTION(7, Max, function7)
break;
case kActionNone:
- UPDATE_PARAM(params->param2, getState()->time, params->param1)
+ if (!Entity::updateParameter(params->param2, getState()->time, params->param1))
+ break;
if (!getSoundQueue()->isBuffered(kEntityMax))
getSound()->playSound(kEntityMax, "Max1122");
@@ -212,7 +214,8 @@ IMPLEMENT_FUNCTION(8, Max, chapter4Handler)
break;
case kActionNone:
- UPDATE_PARAM(params->param3, getState()->time, params->param2);
+ if (!Entity::updateParameter(params->param3, getState()->time, params->param2))
+ break;
if (!getSoundQueue()->isBuffered(kEntityMax))
getSound()->playSound(kEntityMax, "Max3101");
@@ -321,7 +324,7 @@ IMPLEMENT_FUNCTION(10, Max, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter12_handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Max, setup_chapter12_handler));
break;
case kActionDefault:
@@ -390,7 +393,8 @@ IMPLEMENT_FUNCTION(13, Max, chapter3Handler)
break;
}
- UPDATE_PARAM(params->param3, getState()->time, params->param1);
+ if (!Entity::updateParameter(params->param3, getState()->time, params->param1))
+ break;
if (!getSoundQueue()->isBuffered(kEntityMax))
getSound()->playSound(kEntityMax, "Max1122");
@@ -512,7 +516,8 @@ IMPLEMENT_FUNCTION(15, Max, function15)
}
if (!params->param1) {
- UPDATE_PARAM(params->param3, getState()->time, 900);
+ if (!Entity::updateParameter(params->param3, getState()->time, 900))
+ break;
getSavePoints()->push(kEntityMax, kEntityCoudert, kAction157026693);
}
diff --git a/engines/lastexpress/entities/max.h b/engines/lastexpress/entities/max.h
index 17b58475aa..acd8235e89 100644
--- a/engines/lastexpress/entities/max.h
+++ b/engines/lastexpress/entities/max.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_MAX_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/mertens.cpp b/engines/lastexpress/entities/mertens.cpp
index 328c8e88d8..97dd293793 100644
--- a/engines/lastexpress/entities/mertens.cpp
+++ b/engines/lastexpress/entities/mertens.cpp
@@ -107,7 +107,7 @@ IMPLEMENT_FUNCTION_S(2, Mertens, bloodJacket)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Mertens, setup_savegame));
+ Entity::savegameBloodJacket();
break;
case kActionExitCompartment:
@@ -134,7 +134,7 @@ IMPLEMENT_FUNCTION_SI(3, Mertens, enterExitCompartment, ObjectIndex)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Mertens, setup_savegame));
+ Entity::savegameBloodJacket();
return;
case kActionCallback:
@@ -155,7 +155,7 @@ IMPLEMENT_FUNCTION_SI(4, Mertens, enterExitCompartment2, ObjectIndex)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Mertens, setup_savegame));
+ Entity::savegameBloodJacket();
return;
case kAction4:
@@ -181,7 +181,7 @@ IMPLEMENT_FUNCTION_SIII(5, Mertens, enterExitCompartment3, ObjectIndex, EntityPo
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Mertens, setup_savegame));
+ Entity::savegameBloodJacket();
break;
case kActionExitCompartment:
@@ -223,7 +223,7 @@ IMPLEMENT_FUNCTION(6, Mertens, callbackActionOnDirection)
break;
}
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Mertens, setup_savegame));
+ Entity::savegameBloodJacket();
break;
case kActionExitCompartment:
@@ -246,7 +246,7 @@ IMPLEMENT_FUNCTION_S(7, Mertens, playSound)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Mertens, setup_savegame));
+ Entity::savegameBloodJacket();
break;
case kActionEndSound:
@@ -273,7 +273,7 @@ IMPLEMENT_FUNCTION_S(8, Mertens, playSound16)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Mertens, setup_savegame));
+ Entity::savegameBloodJacket();
break;
case kActionEndSound:
@@ -462,9 +462,10 @@ IMPLEMENT_FUNCTION_I(11, Mertens, function11, uint32)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Mertens, setup_savegame));
+ Entity::savegameBloodJacket();
- UPDATE_PARAM(params->param2, getState()->time, params->param1)
+ if (!Entity::updateParameter(params->param2, getState()->time, params->param1))
+ break;
callbackAction();
break;
@@ -530,23 +531,23 @@ IMPLEMENT_FUNCTION_II(13, Mertens, function13, bool, bool)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Mertens, setup_savegame));
+ Entity::savegameBloodJacket();
if (!params->param2 && !params->param3) {
- UPDATE_PARAM_PROC(params->param4, getState()->timeTicks, 75)
+ if (Entity::updateParameter(params->param4, getState()->timeTicks, 75)) {
getData()->inventoryItem = kItemNone;
setCallback(5);
setup_function18();
break;
- UPDATE_PARAM_PROC_END
+ }
}
- UPDATE_PARAM_PROC(params->param5, getState()->timeTicks, 225)
+ if (Entity::updateParameter(params->param5, getState()->timeTicks, 225)) {
getData()->inventoryItem = kItemNone;
setCallback(6);
setup_function18();
break;
- UPDATE_PARAM_PROC_END
+ }
getData()->inventoryItem = (getProgress().chapter == kChapter1
&& !ENTITY_PARAM(2, 1)
@@ -652,7 +653,7 @@ IMPLEMENT_FUNCTION_I(14, Mertens, function14, EntityIndex)
break;
case kActionNone:
- Entity::savegameBloodJacket(WRAP_SAVE_FUNCTION(Mertens, setup_savegame));
+ Entity::savegameBloodJacket();
break;
case kActionDefault:
@@ -1058,11 +1059,12 @@ IMPLEMENT_FUNCTION_II(21, Mertens, function21, ObjectIndex, ObjectIndex)
break;
case kActionNone:
- UPDATE_PARAM_PROC(CURRENT_PARAM(1, 4), getState()->time, 300)
+ if (Entity::updateParameter(CURRENT_PARAM(1, 4), getState()->time, 300)) {
getSound()->playSound(kEntityPlayer, "ZFX1004", getSound()->getSoundFlag(kEntityMertens));
- UPDATE_PARAM_PROC_END
+ }
- UPDATE_PARAM(CURRENT_PARAM(1, 5), getState()->time, 900);
+ if (!Entity::updateParameter(CURRENT_PARAM(1, 5), getState()->time, 900))
+ break;
// Update objects
getObjects()->updateLocation2((ObjectIndex)params->param1, kObjectLocation1);
@@ -1286,7 +1288,8 @@ IMPLEMENT_FUNCTION(24, Mertens, function24)
case kActionNone:
if (!params->param1) {
- UPDATE_PARAM(params->param2, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param2, getState()->timeTicks, 75))
+ break;
setCallback(3);
setup_enterExitCompartment3("601Rc", kObjectCompartment3, kPosition_6470, kPosition_6130);
@@ -1389,7 +1392,8 @@ IMPLEMENT_FUNCTION(25, Mertens, function25)
case kActionNone:
if (!params->param1) {
- UPDATE_PARAM(params->param2, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param2, getState()->timeTicks, 75))
+ break;
setCallback(3);
setup_enterExitCompartment3("601Zb", kObjectCompartment2, kPosition_7500, kPositionNone);
@@ -1612,13 +1616,13 @@ IMPLEMENT_FUNCTION_I(27, Mertens, tylerCompartment, MertensActionType)
break;
}
- UPDATE_PARAM_PROC(params->param2, getState()->timeTicks, 150)
+ if (Entity::updateParameter(params->param2, getState()->timeTicks, 150)) {
getObjects()->update(kObjectCompartment1, kEntityPlayer, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal);
setCallback(10);
setup_playSound16("CON1018A");
break;
- UPDATE_PARAM_PROC_END
+ }
label_callback10:
if (!params->param3)
@@ -1626,7 +1630,8 @@ label_callback10:
if (params->param3 >= getState()->timeTicks) {
label_callback11:
- UPDATE_PARAM(params->param4, getState()->timeTicks, 375);
+ if (!Entity::updateParameter(params->param4, getState()->timeTicks, 375))
+ break;
getSound()->playSound(kEntityPlayer, "LIB033");
@@ -2493,7 +2498,7 @@ IMPLEMENT_FUNCTION(34, Mertens, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Mertens, setup_chapter1Handler));
break;
case kActionDefault:
@@ -3020,11 +3025,11 @@ IMPLEMENT_FUNCTION(42, Mertens, function42)
label_callback_8:
if (getState()->time > kTime1215000 && !ENTITY_PARAM(0, 1) && !ENTITY_PARAM(2, 1)) {
- UPDATE_PARAM_PROC(params->param5, getState()->time, 2700)
+ if (Entity::updateParameter(params->param5, getState()->time, 2700)) {
getEntities()->drawSequenceLeft(kEntityMertens, "601E");
ENTITY_PARAM(0, 1) = 1;
params->param5 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (ENTITY_PARAM(0, 8)) {
@@ -3527,19 +3532,23 @@ label_callback_5:
}
label_callback_6:
- TIME_CHECK_CALLBACK_1(kTime1971000, params->param1, 7, setup_function28, "CON3012");
+ if (Entity::timeCheckCallback(kTime1971000, params->param1, 7, "CON3012", WRAP_SETUP_FUNCTION_S(Mertens, setup_function28)))
+ break;
label_callback_7:
- TIME_CHECK_CALLBACK(kTime2117700, params->param2, 8, setup_function32);
+ if (Entity::timeCheckCallback(kTime2117700, params->param2, 8, WRAP_SETUP_FUNCTION(Mertens, setup_function32)))
+ break;
label_callback_8:
- TIME_CHECK_CALLBACK_1(kTime2124000, params->param3, 9, setup_function28, "CON2010");
+ if (Entity::timeCheckCallback(kTime2124000, params->param3, 9, "CON2010", WRAP_SETUP_FUNCTION_S(Mertens, setup_function28)))
+ break;
label_callback_9:
- TIME_CHECK_CALLBACK(kTime2146500, params->param4, 10, setup_function32);
+ if (Entity::timeCheckCallback(kTime2146500, params->param4, 10, WRAP_SETUP_FUNCTION(Mertens, setup_function32)))
+ break;
label_callback_10:
- TIME_CHECK_CALLBACK(kTime2169000, params->param5, 11, setup_function32);
+ Entity::timeCheckCallback(kTime2169000, params->param5, 11, WRAP_SETUP_FUNCTION(Mertens, setup_function32));
break;
case kAction11:
@@ -3722,21 +3731,26 @@ label_callback_3:
label_callback_4:
if (!params->param1) {
- TIME_CHECK_CALLBACK(kTime2403000, params->param2, 5, setup_function49);
+ if (Entity::timeCheckCallback(kTime2403000, params->param2, 5, WRAP_SETUP_FUNCTION(Mertens, setup_function49)))
+ break;
label_callback_5:
- TIME_CHECK_CALLBACK(kTime2430000, params->param3, 6, setup_function32);
+ if (Entity::timeCheckCallback(kTime2430000, params->param3, 6, WRAP_SETUP_FUNCTION(Mertens, setup_function32)))
+ break;
label_callback_6:
- TIME_CHECK_CALLBACK(kTime2439000, params->param4, 7, setup_function32);
+ if (Entity::timeCheckCallback(kTime2439000, params->param4, 7, WRAP_SETUP_FUNCTION(Mertens, setup_function32)))
+ break;
label_callback_7:
- TIME_CHECK_CALLBACK(kTime2448000, params->param5, 8, setup_function32);
+ if (Entity::timeCheckCallback(kTime2448000, params->param5, 8, WRAP_SETUP_FUNCTION(Mertens, setup_function32)))
+ break;
}
label_callback_8:
if (getState()->time > kTime2538000 && !ENTITY_PARAM(0, 1) && !ENTITY_PARAM(2, 1)) {
- UPDATE_PARAM(params->param6, getState()->time, 2700);
+ if (!Entity::updateParameter(params->param6, getState()->time, 2700))
+ break;
getEntities()->drawSequenceLeft(kEntityMertens, "601E");
@@ -3990,7 +4004,8 @@ IMPLEMENT_FUNCTION(53, Mertens, function53)
case kActionNone:
if (params->param1) {
- UPDATE_PARAM(params->param4, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param4, getState()->timeTicks, 75))
+ break;
params->param1 = 0;
params->param2 = 0;
diff --git a/engines/lastexpress/entities/mertens.h b/engines/lastexpress/entities/mertens.h
index 55c2a76140..4cc58fd4ba 100644
--- a/engines/lastexpress/entities/mertens.h
+++ b/engines/lastexpress/entities/mertens.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_MERTENS_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/milos.cpp b/engines/lastexpress/entities/milos.cpp
index c33a8b887e..519a613497 100644
--- a/engines/lastexpress/entities/milos.cpp
+++ b/engines/lastexpress/entities/milos.cpp
@@ -176,11 +176,11 @@ IMPLEMENT_FUNCTION_I(11, Milos, function11, TimeValue)
}
if (params->param2) {
- UPDATE_PARAM_PROC(params->param8, getState()->timeTicks, 75)
+ if (Entity::updateParameter(params->param8, getState()->timeTicks, 75)) {
params->param2 = 0;
params->param3 = 1;
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorNormal, kCursorNormal);
- UPDATE_PARAM_PROC_END
+ }
}
params->param8 = 0;
@@ -189,10 +189,10 @@ IMPLEMENT_FUNCTION_I(11, Milos, function11, TimeValue)
break;
if (params->param6) {
- UPDATE_PARAM_PROC(CURRENT_PARAM(1, 1), getState()->time, 4500)
+ if (Entity::updateParameter(CURRENT_PARAM(1, 1), getState()->time, 4500)) {
params->param6 = 0;
CURRENT_PARAM(1, 1) = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (!getProgress().field_CC) {
@@ -362,7 +362,7 @@ IMPLEMENT_FUNCTION(12, Milos, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Milos, setup_chapter1Handler));
break;
case kActionDefault:
@@ -434,7 +434,8 @@ IMPLEMENT_FUNCTION(14, Milos, function14)
if (CURRENT_PARAM(1, 1) < getState()->timeTicks) {
if (getObjects()->get(kObjectCompartment1).location == kObjectLocation1) {
- UPDATE_PARAM(CURRENT_PARAM(1, 2), getState()->timeTicks, 75);
+ if (!Entity::updateParameter(CURRENT_PARAM(1, 2), getState()->timeTicks, 75))
+ break;
getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal);
@@ -505,7 +506,8 @@ IMPLEMENT_FUNCTION(14, Milos, function14)
}
label_callback_12:
- UPDATE_PARAM(CURRENT_PARAM(1, 4), getState()->timeTicks, 75);
+ if (!Entity::updateParameter(CURRENT_PARAM(1, 4), getState()->timeTicks, 75))
+ break;
getEntities()->exitCompartment(kEntityMilos, kObjectCompartment1, true);
@@ -728,15 +730,16 @@ IMPLEMENT_FUNCTION(15, Milos, chapter1Handler)
}
if (getEntities()->isPlayerPosition(kCarRestaurant, 61) && !params->param1) {
- UPDATE_PARAM_PROC(params->param4, getState()->timeTicks, 45)
+ if (Entity::updateParameter(params->param4, getState()->timeTicks, 45)) {
setCallback(1);
setup_draw("009C");
break;
- UPDATE_PARAM_PROC_END
+ }
}
if (getEntities()->isPlayerPosition(kCarRestaurant, 70) && !params->param2) {
- UPDATE_PARAM(params->param5, getState()->timeTicks, 45);
+ if (!Entity::updateParameter(params->param5, getState()->timeTicks, 45))
+ break;
setCallback(2);
setup_draw("009C");
@@ -951,7 +954,8 @@ IMPLEMENT_FUNCTION(21, Milos, function21)
break;
case kActionNone:
- UPDATE_PARAM(params->param2, getState()->time, 4500);
+ if (!Entity::updateParameter(params->param2, getState()->time, 4500))
+ break;
params->param1 = 1;
break;
@@ -1116,7 +1120,8 @@ IMPLEMENT_FUNCTION(24, Milos, function24)
}
if (params->param1) {
- UPDATE_PARAM(params->param5, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param5, getState()->timeTicks, 75))
+ break;
params->param1 = 0;
params->param2 = 1;
@@ -1282,14 +1287,15 @@ IMPLEMENT_FUNCTION(25, Milos, function25)
case kActionNone:
if (!getEvent(kEventMilosCompartmentVisitTyler) && !getProgress().field_54 && !ENTITY_PARAM(0, 4)) {
- UPDATE_PARAM_PROC(params->param3, getState()->time, 13500)
+ if (Entity::updateParameter(params->param3, getState()->time, 13500)) {
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction155913424);
params->param3 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (params->param1) {
- UPDATE_PARAM(params->param4, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param4, getState()->timeTicks, 75))
+ break;
params->param1 = 0;
params->param2 = 1;
diff --git a/engines/lastexpress/entities/milos.h b/engines/lastexpress/entities/milos.h
index d58d717f8a..e8f95dc5ff 100644
--- a/engines/lastexpress/entities/milos.h
+++ b/engines/lastexpress/entities/milos.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_MILOS_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/mmeboutarel.cpp b/engines/lastexpress/entities/mmeboutarel.cpp
index ace8637556..950644cb8f 100644
--- a/engines/lastexpress/entities/mmeboutarel.cpp
+++ b/engines/lastexpress/entities/mmeboutarel.cpp
@@ -244,7 +244,7 @@ IMPLEMENT_FUNCTION(10, MmeBoutarel, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(MmeBoutarel, setup_chapter1Handler));
break;
case kActionDefault:
@@ -400,7 +400,7 @@ IMPLEMENT_FUNCTION(13, MmeBoutarel, function13)
case kActionNone:
if (!getSoundQueue()->isBuffered(kEntityMmeBoutarel) && params->param6 != kTimeInvalid) {
- UPDATE_PARAM_PROC_TIME(params->param1, !getEntities()->isDistanceBetweenEntities(kEntityMmeBoutarel, kEntityPlayer, 2000), params->param6, 0)
+ if (Entity::updateParameterTime((TimeValue)params->param1, !getEntities()->isDistanceBetweenEntities(kEntityMmeBoutarel, kEntityPlayer, 2000), params->param6, 0)) {
getObjects()->update(kObjectCompartmentD, kEntityPlayer, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject51, kEntityPlayer, kObjectLocation1, kCursorNormal, kCursorNormal);
@@ -412,22 +412,24 @@ IMPLEMENT_FUNCTION(13, MmeBoutarel, function13)
setCallback(1);
setup_playSound("MME1037");
break;
- UPDATE_PARAM_PROC_END
+ }
}
label_callback_1:
if (getProgress().field_24 && params->param7 != kTimeInvalid) {
- UPDATE_PARAM_PROC_TIME(kTime1093500, (!params->param5 || !getEntities()->isPlayerInCar(kCarRedSleeping)), params->param7, 0)
+ if (Entity::updateParameterTime(kTime1093500, (!params->param5 || !getEntities()->isPlayerInCar(kCarRedSleeping)), params->param7, 0)) {
setCallback(2);
setup_function11();
break;
- UPDATE_PARAM_PROC_END
+ }
}
- TIME_CHECK(kTime1094400, params->param8, setup_function14);
+ if (Entity::timeCheck(kTime1094400, params->param8, WRAP_SETUP_FUNCTION(MmeBoutarel, setup_function14)))
+ break;
if (params->param4) {
- UPDATE_PARAM(CURRENT_PARAM(1, 1), getState()->timeTicks, 75);
+ if (!Entity::updateParameter(CURRENT_PARAM(1, 1), getState()->timeTicks, 75))
+ break;
params->param3 = 1;
params->param4 = 0;
@@ -587,7 +589,8 @@ IMPLEMENT_FUNCTION(15, MmeBoutarel, function15)
label_callback_5:
if (params->param2) {
- UPDATE_PARAM(params->param5, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param5, getState()->timeTicks, 75))
+ break;
params->param1 = 1;
params->param2 = 0;
@@ -1016,7 +1019,8 @@ IMPLEMENT_FUNCTION(23, MmeBoutarel, chapter4Handler)
case kActionNone:
if (params->param1) {
- UPDATE_PARAM(params->param2, getState()->time, 900);
+ if (!Entity::updateParameter(params->param2, getState()->time, 900))
+ break;
getObjects()->update(kObjectCompartmentD, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
@@ -1062,10 +1066,12 @@ IMPLEMENT_FUNCTION(24, MmeBoutarel, function24)
break;
case kActionNone:
- TIME_CHECK(kTime2470500, params->param4, setup_function25);
+ if (Entity::timeCheck(kTime2470500, params->param4, WRAP_SETUP_FUNCTION(MmeBoutarel, setup_function25)))
+ break;
if (params->param2) {
- UPDATE_PARAM(params->param5, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param5, getState()->timeTicks, 75))
+ break;
params->param1 = 1;
params->param2 = 0;
@@ -1208,7 +1214,8 @@ IMPLEMENT_FUNCTION(28, MmeBoutarel, function28)
case kActionNone:
if (params->param1) {
- UPDATE_PARAM(params->param3, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param3, getState()->timeTicks, 75))
+ break;
params->param1 = 0;
params->param2 = 1;
diff --git a/engines/lastexpress/entities/mmeboutarel.h b/engines/lastexpress/entities/mmeboutarel.h
index 772451ba15..0f6e6349fe 100644
--- a/engines/lastexpress/entities/mmeboutarel.h
+++ b/engines/lastexpress/entities/mmeboutarel.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_MMEBOUTAREL_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/pascale.cpp b/engines/lastexpress/entities/pascale.cpp
index 6620634ade..6e9f992390 100644
--- a/engines/lastexpress/entities/pascale.cpp
+++ b/engines/lastexpress/entities/pascale.cpp
@@ -1115,18 +1115,19 @@ IMPLEMENT_FUNCTION(33, Pascale, function33)
case kActionNone:
if (params->param4) {
- UPDATE_PARAM_PROC(params->param5, getState()->time, 4500)
+ if (Entity::updateParameter(params->param5, getState()->time, 4500)) {
getObjects()->update(kObjectCompartmentG, kEntityPascale, kObjectLocation1, kCursorNormal, kCursorNormal);
setCallback(1);
setup_playSound("Wat5010");
break;
- UPDATE_PARAM_PROC_END
+ }
}
label_callback1:
if (params->param1) {
- UPDATE_PARAM(params->param6, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param6, getState()->timeTicks, 75))
+ break;
params->param1 = 0;
params->param2 = 2;
diff --git a/engines/lastexpress/entities/pascale.h b/engines/lastexpress/entities/pascale.h
index 333ebcae3e..eaf0f3ba0c 100644
--- a/engines/lastexpress/entities/pascale.h
+++ b/engines/lastexpress/entities/pascale.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_PASCALE_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/rebecca.cpp b/engines/lastexpress/entities/rebecca.cpp
index 3ef266994f..5bcb6aef85 100644
--- a/engines/lastexpress/entities/rebecca.cpp
+++ b/engines/lastexpress/entities/rebecca.cpp
@@ -498,14 +498,14 @@ IMPLEMENT_FUNCTION_I(20, Rebecca, function20, TimeValue)
if (!params->param2) {
params->param6 = 0;
} else {
- UPDATE_PARAM_PROC(params->param6, getState()->timeTicks, 75)
+ if (Entity::updateParameter(params->param6, getState()->timeTicks, 75)) {
params->param2 = 0;
params->param3 = 1;
getObjects()->update(kObjectCompartmentE, kEntityRebecca, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject52, kEntityRebecca, kObjectLocation1, kCursorNormal, kCursorNormal);
params->param6 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (getProgress().chapter == kChapter1 && !ENTITY_PARAM(0, 3)) {
@@ -655,7 +655,7 @@ IMPLEMENT_FUNCTION(21, Rebecca, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Rebecca, setup_chapter1Handler));
break;
case kActionDefault:
@@ -683,7 +683,8 @@ IMPLEMENT_FUNCTION(22, Rebecca, chapter1Handler)
break;
case kActionNone:
- TIME_CHECK_CALLBACK_1(kTime1084500, params->param3, 1, setup_playSound, "REB1015");
+ if (Entity::timeCheckCallback(kTime1084500, params->param3, 1, "REB1015", WRAP_SETUP_FUNCTION_S(Rebecca, setup_playSound)))
+ break;
if (params->param4 == kTimeInvalid)
goto label_callback_4;
@@ -697,7 +698,7 @@ IMPLEMENT_FUNCTION(22, Rebecca, chapter1Handler)
if (params->param4 >= getState()->time) {
label_callback_4:
if (params->param1) {
- UPDATE_PARAM_CHECK(params->param5, getState()->time, 900)
+ if (Entity::updateParameterCheck(params->param5, getState()->time, 900)) {
if (getEntities()->isInSalon(kEntityPlayer)) {
setCallback(5);
setup_playSound("REB1013");
@@ -708,7 +709,9 @@ label_callback_4:
label_callback_5:
if (params->param2) {
- UPDATE_PARAM(params->param6, getState()->timeTicks, 90);
+ if (!Entity::updateParameter(params->param6, getState()->timeTicks, 90))
+ break;
+
getScenes()->loadSceneFromPosition(kCarRestaurant, 55);
} else {
params->param6 = 0;
@@ -772,7 +775,13 @@ IMPLEMENT_FUNCTION(23, Rebecca, function23)
break;
case kActionNone:
- TIME_CHECK_CALLBACK_2(kTime1111500, params->param2, 3, setup_enterExitCompartment, "623De", kObjectCompartmentE);
+ if (getState()->time > kTime1111500 && !params->param2) {
+ params->param2 = 1;
+ setCallback(3);
+ setup_enterExitCompartment("623De", kObjectCompartmentE);
+
+ break;
+ }
break;
case kActionDefault:
@@ -846,7 +855,8 @@ IMPLEMENT_FUNCTION(24, Rebecca, function24)
if (!params->param1)
break;
- TIME_CHECK_CALLBACK(kTime1165500, params->param3, 6, setup_function19);
+ if (Entity::timeCheckCallback(kTime1165500, params->param3, 6, WRAP_SETUP_FUNCTION(Rebecca, setup_function19)))
+ break;
if (params->param4 != kTimeInvalid) {
if (getState()->time <= kTime1161000) {
@@ -963,10 +973,16 @@ IMPLEMENT_FUNCTION(26, Rebecca, function26)
break;
case kActionNone:
- TIME_CHECK_CALLBACK_3(kTime1224000, params->param2, 1, setup_updatePosition, "118H", kCarRestaurant, 52);
+ if (getState()->time > kTime1224000 && !params->param2) {
+ params->param2 = 1;
+ setCallback(1);
+ setup_updatePosition("118H", kCarRestaurant, 52);
+ break;
+ }
if (params->param1) {
- UPDATE_PARAM(params->param3, getState()->timeTicks, 90);
+ if (!Entity::updateParameter(params->param3, getState()->timeTicks, 90))
+ break;
getScenes()->loadSceneFromPosition(kCarRestaurant, 51);
}
@@ -1221,7 +1237,7 @@ IMPLEMENT_FUNCTION(34, Rebecca, function34)
params->param2 = (uint)getState()->time;
if (params->param2 >= getState()->time) {
- TIME_CHECK_CALLBACK(kTime2052000, params->param3, 1, setup_function19);
+ Entity::timeCheckCallback(kTime2052000, params->param3, 1, WRAP_SETUP_FUNCTION(Rebecca, setup_function19));
break;
}
}
@@ -1231,7 +1247,7 @@ IMPLEMENT_FUNCTION(34, Rebecca, function34)
getSavePoints()->push(kEntityRebecca, kEntityServers0, kAction223712416);
}
- TIME_CHECK_CALLBACK(kTime2052000, params->param3, 1, setup_function19);
+ Entity::timeCheckCallback(kTime2052000, params->param3, 1, WRAP_SETUP_FUNCTION(Rebecca, setup_function19));
break;
case kActionEndSound:
@@ -1630,7 +1646,7 @@ label_next:
label_callback_2:
if (params->param2)
- TIME_CHECK_CALLBACK(kTime2443500, params->param5, 3, setup_function19);
+ Entity::timeCheckCallback(kTime2443500, params->param5, 3, WRAP_SETUP_FUNCTION(Rebecca, setup_function19));
break;
case kActionEndSound:
@@ -1753,7 +1769,8 @@ IMPLEMENT_FUNCTION(48, Rebecca, function48)
case kActionNone:
if (params->param1) {
- UPDATE_PARAM(params->param3, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param3, getState()->timeTicks, 75))
+ break;
params->param1 = 0;
params->param2 = 1;
diff --git a/engines/lastexpress/entities/rebecca.h b/engines/lastexpress/entities/rebecca.h
index e91ee30d4d..885632f884 100644
--- a/engines/lastexpress/entities/rebecca.h
+++ b/engines/lastexpress/entities/rebecca.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_REBECCA_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/salko.cpp b/engines/lastexpress/entities/salko.cpp
index 70a26b515a..e8b4b4247b 100644
--- a/engines/lastexpress/entities/salko.cpp
+++ b/engines/lastexpress/entities/salko.cpp
@@ -156,7 +156,7 @@ IMPLEMENT_FUNCTION(9, Salko, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Salko, setup_chapter1Handler));
break;
case kActionDefault:
@@ -299,7 +299,8 @@ IMPLEMENT_FUNCTION(15, Salko, chapter3Handler)
case kActionNone:
if (getState()->time < kTime2200500) {
- UPDATE_PARAM(params->param1, getState()->time, 81000);
+ if (!Entity::updateParameter(params->param1, getState()->time, 81000))
+ break;
setCallback(1);
setup_function16();
@@ -329,7 +330,8 @@ IMPLEMENT_FUNCTION(16, Salko, function16)
}
label_callback3:
- UPDATE_PARAM(params->param1, getState()->time, 4500);
+ if (!Entity::updateParameter(params->param1, getState()->time, 4500))
+ break;
getSavePoints()->push(kEntitySalko, kEntitySalko, kAction101169464);
break;
diff --git a/engines/lastexpress/entities/salko.h b/engines/lastexpress/entities/salko.h
index 6308211053..6ca73e39f6 100644
--- a/engines/lastexpress/entities/salko.h
+++ b/engines/lastexpress/entities/salko.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_SALKO_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/servers0.cpp b/engines/lastexpress/entities/servers0.cpp
index 56fc0e6056..73e0d34722 100644
--- a/engines/lastexpress/entities/servers0.cpp
+++ b/engines/lastexpress/entities/servers0.cpp
@@ -312,17 +312,17 @@ IMPLEMENT_FUNCTION(20, Servers0, chapter1Handler)
case kActionNone:
if (params->param2) {
- UPDATE_PARAM_PROC(params->param3, getState()->time, 2700);
+ if (Entity::updateParameter(params->param3, getState()->time, 2700)) {
ENTITY_PARAM(0, 4) = 1;
params->param2 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (params->param1) {
- UPDATE_PARAM_PROC(params->param4, getState()->time, 4500)
+ if (Entity::updateParameter(params->param4, getState()->time, 4500)) {
ENTITY_PARAM(0, 5) = 1;
params->param1 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (!getEntities()->isInKitchen(kEntityServers0) && !getEntities()->isSomebodyInsideRestaurantOrSalon())
@@ -733,10 +733,10 @@ IMPLEMENT_FUNCTION(32, Servers0, chapter4Handler)
break;
case kActionNone:
- UPDATE_PARAM_PROC(params->param2, getState()->time, 3600)
+ if (Entity::updateParameter(params->param2, getState()->time, 3600)) {
ENTITY_PARAM(1, 8) = 1;
params->param1 = 0;
- UPDATE_PARAM_PROC_END
+ }
if (!getEntities()->isInKitchen(kEntityServers1) || !getEntities()->isSomebodyInsideRestaurantOrSalon())
break;
diff --git a/engines/lastexpress/entities/servers0.h b/engines/lastexpress/entities/servers0.h
index 2e9165a410..4c35637d65 100644
--- a/engines/lastexpress/entities/servers0.h
+++ b/engines/lastexpress/entities/servers0.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_SERVERS0_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/servers1.cpp b/engines/lastexpress/entities/servers1.cpp
index 24bf678f3a..a8f4c0233c 100644
--- a/engines/lastexpress/entities/servers1.cpp
+++ b/engines/lastexpress/entities/servers1.cpp
@@ -563,10 +563,10 @@ IMPLEMENT_FUNCTION(26, Servers1, chapter4Handler)
case kActionNone:
if (params->param2) {
- UPDATE_PARAM_PROC(params->param2, getState()->time, 900)
+ if (Entity::updateParameter(params->param2, getState()->time, 900)) {
ENTITY_PARAM(1, 5) = 1;
params->param1 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
if (!getEntities()->isInKitchen(kEntityServers1) || !getEntities()->isSomebodyInsideRestaurantOrSalon())
diff --git a/engines/lastexpress/entities/servers1.h b/engines/lastexpress/entities/servers1.h
index 13b30696f0..c8f667ec5c 100644
--- a/engines/lastexpress/entities/servers1.h
+++ b/engines/lastexpress/entities/servers1.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_SERVERS1_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/sophie.cpp b/engines/lastexpress/entities/sophie.cpp
index 10c414763c..170090005f 100644
--- a/engines/lastexpress/entities/sophie.cpp
+++ b/engines/lastexpress/entities/sophie.cpp
@@ -179,7 +179,7 @@ IMPLEMENT_FUNCTION(4, Sophie, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chaptersHandler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Sophie, setup_chaptersHandler));
break;
case kActionDefault:
diff --git a/engines/lastexpress/entities/sophie.h b/engines/lastexpress/entities/sophie.h
index 47cfa8065c..188788bb9b 100644
--- a/engines/lastexpress/entities/sophie.h
+++ b/engines/lastexpress/entities/sophie.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_SOPHIE_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/tables.h b/engines/lastexpress/entities/tables.h
index 7fcfc0499e..c213aac978 100644
--- a/engines/lastexpress/entities/tables.h
+++ b/engines/lastexpress/entities/tables.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_TABLES_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/tatiana.cpp b/engines/lastexpress/entities/tatiana.cpp
index b15a0a18b2..432def6253 100644
--- a/engines/lastexpress/entities/tatiana.cpp
+++ b/engines/lastexpress/entities/tatiana.cpp
@@ -249,7 +249,8 @@ IMPLEMENT_FUNCTION_I(16, Tatiana, function16, uint32)
}
if (params->param2) {
- UPDATE_PARAM(params->param5, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param5, getState()->timeTicks, 75))
+ break;
params->param2 = 0;
params->param3 = 1;
@@ -340,7 +341,7 @@ IMPLEMENT_FUNCTION(17, Tatiana, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Tatiana, setup_chapter1Handler));
break;
case kActionDefault:
@@ -373,10 +374,10 @@ IMPLEMENT_FUNCTION(18, Tatiana, function18)
}
if (!params->param1) {
- UPDATE_PARAM_PROC(params->param3, getState()->time, 4500)
+ if (Entity::updateParameter(params->param3, getState()->time, 4500)) {
getEntities()->drawSequenceRight(kEntityTatiana, "806DS");
params->param1 = 1;
- UPDATE_PARAM_PROC_END
+ }
}
}
@@ -423,27 +424,29 @@ IMPLEMENT_FUNCTION(19, Tatiana, chapter1Handler)
if (getSoundQueue()->isBuffered(kEntityTatiana) || !params->param4 || params->param3 == 2 || getSoundQueue()->isBuffered("TAT1066"))
goto label_tatiana_chapter1_2;
- UPDATE_PARAM_PROC(params->param5, getState()->timeTicks, 450)
+ if (Entity::updateParameter(params->param5, getState()->timeTicks, 450)) {
getSound()->playSound(kEntityTatiana, params->param3 ? "TAT1069B" : "TAT1069A");
getProgress().field_64 = 1;
params->param3++;
params->param5 = 0;
- UPDATE_PARAM_PROC_END
+ }
if (getEntities()->isPlayerPosition(kCarRestaurant, 71)) {
- UPDATE_PARAM_PROC(params->param6, getState()->timeTicks, 75)
+ if (Entity::updateParameter(params->param6, getState()->timeTicks, 75)) {
getSound()->playSound(kEntityTatiana, params->param3 ? "TAT1069B" : "TAT1069A");
getProgress().field_64 = 1;
params->param3++;
params->param6 = 0;
- UPDATE_PARAM_PROC_END
+ }
}
label_tatiana_chapter1_2:
Entity::timeCheckSavepoint(kTime1084500, params->param7, kEntityTatiana, kEntityPascale, kAction257489762);
if (params->param1) {
- UPDATE_PARAM(params->param8, getState()->timeTicks, 90);
+ if (!Entity::updateParameter(params->param8, getState()->timeTicks, 90))
+ break;
+
getScenes()->loadSceneFromPosition(kCarRestaurant, 65);
} else {
params->param8 = 0;
@@ -612,7 +615,7 @@ IMPLEMENT_FUNCTION(22, Tatiana, function22)
if (params->param1 == kTimeInvalid || getState()->time <= kTime1179000)
goto label_update;
- UPDATE_PARAM_PROC_TIME(kTime1233000, ((!getEvent(kEventTatianaAskMatchSpeakRussian) && !getEvent(kEventTatianaAskMatch)) || getEntities()->isInGreenCarEntrance(kEntityPlayer)), params->param1, 0)
+ if (Entity::updateParameterTime(kTime1233000, ((!getEvent(kEventTatianaAskMatchSpeakRussian) && !getEvent(kEventTatianaAskMatch)) || getEntities()->isInGreenCarEntrance(kEntityPlayer)), params->param1, 0)) {
label_update:
if (!getEvent(kEventTatianaAskMatchSpeakRussian)
&& !getEvent(kEventTatianaAskMatch)
@@ -621,7 +624,7 @@ label_update:
getObjects()->update(kObject25, kEntityTatiana, kObjectLocation1, kCursorNormal, kCursorForward);
getObjects()->update(kObjectTrainTimeTable, kEntityTatiana, kObjectLocation1, kCursorNormal, kCursorForward);
}
- UPDATE_PARAM_PROC_END
+ }
params->param1 = kTimeInvalid;
@@ -1020,7 +1023,7 @@ IMPLEMENT_FUNCTION(32, Tatiana, chapter3Handler)
}
if (parameters->param4 && parameters->param5) {
- UPDATE_PARAM_CHECK(parameters->param4, getState()->time, 6300)
+ if (Entity::updateParameterCheck(parameters->param4, getState()->time, 6300)) {
if (getEntities()->isSomebodyInsideRestaurantOrSalon()) {
getData()->location = kLocationOutsideCompartment;
@@ -1281,18 +1284,19 @@ IMPLEMENT_FUNCTION(37, Tatiana, function37)
params->param3 = (uint)getState()->time + 900;
if (params->param4 != kTimeInvalid && params->param3 < getState()->time) {
- UPDATE_PARAM_PROC_TIME(kTime2227500, !getEntities()->isPlayerInCar(kCarRedSleeping), params->param4, 450)
+ if (Entity::updateParameterTime(kTime2227500, !getEntities()->isPlayerInCar(kCarRedSleeping), params->param4, 450)) {
getProgress().field_5C = 1;
if (getEntities()->isInsideCompartment(kEntityAnna, kCarRedSleeping, kPosition_4070)) {
setup_function38();
break;
}
- UPDATE_PARAM_PROC_END
+ }
}
}
if (params->param1) {
- UPDATE_PARAM(params->param5, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param5, getState()->timeTicks, 75))
+ break;
getObjects()->update(kObjectCompartmentB, kEntityTatiana, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject49, kEntityTatiana, kObjectLocation1, kCursorNormal, kCursorNormal);
@@ -1401,7 +1405,8 @@ IMPLEMENT_FUNCTION(38, Tatiana, function38)
break;
case kActionNone:
- UPDATE_PARAM(params->param1, getState()->time, 450);
+ if (!Entity::updateParameter(params->param1, getState()->time, 450))
+ break;
getEntities()->exitCompartment(kEntityTatiana, kObjectCompartmentF, true);
@@ -1950,7 +1955,8 @@ IMPLEMENT_FUNCTION(48, Tatiana, function48)
if (!params->param1 || getSoundQueue()->isBuffered(kEntityTatiana))
goto label_end;
- UPDATE_PARAM_GOTO(params->param2, getState()->timeTicks, 5 * (3 * rnd(5) + 30), label_end);
+ if (!Entity::updateParameter(params->param2, getState()->timeTicks, 5 * (3 * rnd(5) + 30)))
+ goto label_end;
getSound()->playSound(kEntityTatiana, "LIB012", kFlagDefault);
params->param2 = 0;
@@ -2197,7 +2203,8 @@ IMPLEMENT_FUNCTION(54, Tatiana, function54)
}
if (params->param1 > 3) {
- UPDATE_PARAM(params->param3, getState()->timeTicks, 225);
+ if (!Entity::updateParameter(params->param3, getState()->timeTicks, 225))
+ break;
params->param1 = 0;
params->param3 = 0;
diff --git a/engines/lastexpress/entities/tatiana.h b/engines/lastexpress/entities/tatiana.h
index c457d49b1e..8ec69db5e9 100644
--- a/engines/lastexpress/entities/tatiana.h
+++ b/engines/lastexpress/entities/tatiana.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_TATIANA_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/train.cpp b/engines/lastexpress/entities/train.cpp
index 0830dffbef..e3f530ef25 100644
--- a/engines/lastexpress/entities/train.cpp
+++ b/engines/lastexpress/entities/train.cpp
@@ -267,18 +267,20 @@ IMPLEMENT_FUNCTION(8, Train, process)
if ((getEntities()->isPlayerInCar(kCarGreenSleeping) || getEntities()->isPlayerInCar(kCarRedSleeping))
&& params->param4 && !params->param5) {
- params->param4 -= 1;
+ params->param4 -= 1;
- if (!params->param4 && getProgress().jacket == kJacketGreen) {
+ if (!params->param4 && getProgress().jacket == kJacketGreen) {
- getAction()->playAnimation(isNight() ? kEventCathSmokeNight : kEventCathSmokeDay);
- params->param5 = 1;
- getScenes()->processScene();
- }
+ getAction()->playAnimation(isNight() ? kEventCathSmokeNight : kEventCathSmokeDay);
+ params->param5 = 1;
+ getScenes()->processScene();
+ }
}
if (params->param6) {
- UPDATE_PARAM_GOTO(params1->param7, getState()->time, 900, label_process);
+ if (!Entity::updateParameter(params1->param7, getState()->time, 900))
+ goto label_process;
+
getScenes()->loadSceneFromPosition(kCarRestaurant, 58);
}
diff --git a/engines/lastexpress/entities/train.h b/engines/lastexpress/entities/train.h
index ea9e1d7a07..4b8bc10c1a 100644
--- a/engines/lastexpress/entities/train.h
+++ b/engines/lastexpress/entities/train.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_TRAIN_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/vassili.cpp b/engines/lastexpress/entities/vassili.cpp
index 5079fdb252..4695f8831f 100644
--- a/engines/lastexpress/entities/vassili.cpp
+++ b/engines/lastexpress/entities/vassili.cpp
@@ -83,7 +83,7 @@ IMPLEMENT_FUNCTION(4, Vassili, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Vassili, setup_chapter1Handler));
break;
case kActionDefault:
@@ -144,7 +144,8 @@ IMPLEMENT_FUNCTION(6, Vassili, function6)
case kActionNone:
if (getEntities()->isInsideCompartment(kEntityPlayer, kCarRedSleeping, kPosition_8200)) {
- UPDATE_PARAM_GOTO(params->param3, getState()->timeTicks, params->param1, label_function7);
+ if (!Entity::updateParameter(params->param3, getState()->timeTicks, params->param1))
+ goto label_function7;
setCallback(1);
setup_draw("303B");
@@ -400,7 +401,8 @@ IMPLEMENT_FUNCTION(13, Vassili, sleeping)
case kActionNone:
if (getEntities()->isInsideCompartment(kEntityPlayer, kCarRedSleeping, kPosition_8200)) {
- UPDATE_PARAM(params->param3, getState()->timeTicks, params->param1);
+ if (!Entity::updateParameter(params->param3, getState()->timeTicks, params->param1))
+ break;
setCallback(1);
setup_draw("303B");
@@ -459,7 +461,8 @@ IMPLEMENT_FUNCTION(15, Vassili, stealEgg)
case kActionNone:
if (getEntities()->isInsideCompartment(kEntityPlayer, kCarRedSleeping, kPosition_8200)) {
- UPDATE_PARAM(params->param3, getState()->timeTicks, params->param1);
+ if (!Entity::updateParameter(params->param3, getState()->timeTicks, params->param1))
+ break;
setCallback(1);
setup_draw("303B");
@@ -543,7 +546,8 @@ IMPLEMENT_FUNCTION(17, Vassili, chapter4Handler)
case kActionNone:
if (getEntities()->isInsideCompartment(kEntityPlayer, kCarRedSleeping, kPosition_8200)) {
- UPDATE_PARAM(params->param3, getState()->timeTicks, params->param1);
+ if (!Entity::updateParameter(params->param3, getState()->timeTicks, params->param1))
+ break;
setCallback(1);
setup_draw("303B");
diff --git a/engines/lastexpress/entities/vassili.h b/engines/lastexpress/entities/vassili.h
index 843a065174..d006770f7b 100644
--- a/engines/lastexpress/entities/vassili.h
+++ b/engines/lastexpress/entities/vassili.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_VASSILI_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/verges.cpp b/engines/lastexpress/entities/verges.cpp
index bdd758a5be..867f122d8f 100644
--- a/engines/lastexpress/entities/verges.cpp
+++ b/engines/lastexpress/entities/verges.cpp
@@ -244,7 +244,8 @@ IMPLEMENT_FUNCTION_IIS(10, Verges, function10, CarIndex, EntityPosition)
}
if (params->param6) {
- UPDATE_PARAM(params->param8, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(params->param8, getState()->timeTicks, 75))
+ break;
getSound()->playSound(kEntityVerges, (char *)&params->seq);
@@ -571,7 +572,7 @@ IMPLEMENT_FUNCTION(18, Verges, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Verges, setup_chapter1Handler));
break;
case kActionDefault:
@@ -906,10 +907,12 @@ label_callback3:
if (params->param6)
goto label_callback12;
- TIME_CHECK_CALLBACK_1(kTimeChapter1, params->param7, 4, setup_function9, "TRA1001");
+ if (Entity::timeCheckCallback(kTimeChapter1, params->param7, 4, "TRA1001", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback4:
- TIME_CHECK_CALLBACK(kTime1089000, params->param8, 5, setup_function12);
+ if (Entity::timeCheckCallback(kTime1089000, params->param8, 5, WRAP_SETUP_FUNCTION(Verges, setup_function12)))
+ break;
params->param8 = 1;
@@ -920,16 +923,20 @@ label_callback4:
}
label_callback8:
- TIME_CHECK_CALLBACK_1(kTime1107000, CURRENT_PARAM(1, 1), 9, setup_function9, "TRA1001A");
+ if (Entity::timeCheckCallback(kTime1107000, CURRENT_PARAM(1, 1), 9, "TRA1001A", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback9:
- TIME_CHECK_CALLBACK_1(kTime1134000, CURRENT_PARAM(1, 2), 10, setup_function9, "TRA1002");
+ if (Entity::timeCheckCallback(kTime1134000, CURRENT_PARAM(1, 2), 10, "TRA1002", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback10:
- TIME_CHECK_CALLBACK_1(kTime1165500, CURRENT_PARAM(1, 3), 11, setup_function9, "TRA1003");
+ if (Entity::timeCheckCallback(kTime1165500, CURRENT_PARAM(1, 3), 11, "TRA1003", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback11:
- TIME_CHECK_CALLBACK_1(kTime1225800, CURRENT_PARAM(1, 4), 12, setup_function9, "TRA1004");
+ if (Entity::timeCheckCallback(kTime1225800, CURRENT_PARAM(1, 4), 12, "TRA1004", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback12:
if (ENTITY_PARAM(0, 5) && !params->param2) {
@@ -1081,7 +1088,8 @@ IMPLEMENT_FUNCTION(28, Verges, chapter2Handler)
}
label_callback_1:
- TIME_CHECK_CALLBACK_1(kTime1818900, params->param1, 2, setup_function9, "Tra2177");
+ if (Entity::timeCheckCallback(kTime1818900, params->param1, 2, "Tra2177", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback_2:
if (params->param2 == kTimeInvalid || !getState()->time)
@@ -1278,7 +1286,12 @@ IMPLEMENT_FUNCTION(32, Verges, function32)
break;
case kActionNone:
- TIME_CHECK_CALLBACK_3(kTime2263500, params->param1, 5, setup_function10, kCarRedSleeping, kPosition_9460, "TRA3006");
+ if (getState()->time > kTime2263500 && !params->param1) {
+ params->param1 = 1;
+ setCallback(5);
+ setup_function10(kCarRedSleeping, kPosition_9460, "TRA3006");
+ break;
+ }
break;
case kActionDefault:
@@ -1438,25 +1451,31 @@ label_callback_2:
}
label_callback_3:
- TIME_CHECK_CALLBACK_1(kTime1971000, params->param1, 4, setup_function9, "Tra3001");
+ if (Entity::timeCheckCallback(kTime1971000, params->param1, 4, "Tra3001", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback_4:
- TIME_CHECK_CALLBACK_1(kTime1998000, params->param2, 5, setup_function9, "Tra3010a");
+ if (Entity::timeCheckCallback(kTime1998000, params->param2, 5, "Tra3010a", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback_5:
- TIME_CHECK_CALLBACK(kTime2016000, params->param3, 6, setup_function35);
+ if (Entity::timeCheckCallback(kTime2016000, params->param3, 6, WRAP_SETUP_FUNCTION(Verges, setup_function35)))
+ break;
label_callback_6:
- TIME_CHECK_CALLBACK_1(kTime2070000, params->param4, 7, setup_function9, "Tra3002");
+ if (Entity::timeCheckCallback(kTime2070000, params->param4, 7, "Tra3002", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback_7:
- TIME_CHECK_CALLBACK_1(kTime2142000, params->param5, 8, setup_function9, "Tra3003");
+ if (Entity::timeCheckCallback(kTime2142000, params->param5, 8, "Tra3003", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback_8:
- TIME_CHECK_CALLBACK_1(kTime2173500, params->param6, 9, setup_function30, "Tra3012");
+ if (Entity::timeCheckCallback(kTime2173500, params->param6, 9, "Tra3012", WRAP_SETUP_FUNCTION_S(Verges, setup_function30)))
+ break;
label_callback_9:
- TIME_CHECK_CALLBACK(kTime2218500, params->param7, 10, setup_function32);
+ Entity::timeCheckCallback(kTime2218500, params->param7, 10, WRAP_SETUP_FUNCTION(Verges, setup_function32));
break;
case kActionOpenDoor:
@@ -1603,27 +1622,32 @@ label_callback_1:
}
label_callback_2:
- TIME_CHECK_CALLBACK_1(kTime2349000, params->param1, 3, setup_function9, "Tra1001");
+ if (Entity::timeCheckCallback(kTime2349000, params->param1, 3, "Tra1001", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback_3:
- TIME_CHECK_CALLBACK_1(kTime2378700, params->param2, 4, setup_function9, "Tra4001");
+ if (Entity::timeCheckCallback(kTime2378700, params->param2, 4, "Tra4001", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback_4:
- TIME_CHECK_CALLBACK_1(kTime2403000, params->param3, 5, setup_function9, "Tra1001A");
+ if (Entity::timeCheckCallback(kTime2403000, params->param3, 5, "Tra1001A", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback_5:
- TIME_CHECK_CALLBACK_1(kTime2414700, params->param4, 6, setup_function9, "Tra4002");
+ if (Entity::timeCheckCallback(kTime2414700, params->param4, 6, "Tra4002", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback_6:
- TIME_CHECK_CALLBACK_1(kTime2484000, params->param5, 7, setup_function9, "Tra4003");
+ if (Entity::timeCheckCallback(kTime2484000, params->param5, 7, "Tra4003", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
label_callback_7:
- TIME_CHECK_CALLBACK_1(kTime2511000, params->param6, 8, setup_function9, "Tra4004");
+ if (Entity::timeCheckCallback(kTime2511000, params->param6, 8, "Tra4004", WRAP_SETUP_FUNCTION_S(Verges, setup_function9)))
+ break;
}
label_callback_8:
- TIME_CHECK_CALLBACK_1(kTime2538000, params->param7, 9, setup_function9, "Tra4005");
-
+ Entity::timeCheckCallback(kTime2538000, params->param7, 9, "Tra4005", WRAP_SETUP_FUNCTION_S(Verges, setup_function9));
break;
case kActionOpenDoor:
diff --git a/engines/lastexpress/entities/verges.h b/engines/lastexpress/entities/verges.h
index 17a3c8ac40..82381043d3 100644
--- a/engines/lastexpress/entities/verges.h
+++ b/engines/lastexpress/entities/verges.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_VERGES_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/vesna.cpp b/engines/lastexpress/entities/vesna.cpp
index b0ee9bcbc1..f29bce8b2b 100644
--- a/engines/lastexpress/entities/vesna.cpp
+++ b/engines/lastexpress/entities/vesna.cpp
@@ -162,7 +162,8 @@ IMPLEMENT_FUNCTION(11, Vesna, function11)
case kActionNone:
if (parameters->param3) {
- UPDATE_PARAM(parameters->param7, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(parameters->param7, getState()->timeTicks, 75))
+ break;
parameters->param2 = 1;
parameters->param3 = 0;
@@ -254,7 +255,7 @@ IMPLEMENT_FUNCTION(12, Vesna, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Vesna, setup_chapter1Handler));
break;
case kActionDefault:
@@ -511,7 +512,8 @@ IMPLEMENT_FUNCTION(20, Vesna, chapter3Handler)
}
if (parameters->param2) {
- UPDATE_PARAM(parameters->param8, getState()->timeTicks, 75);
+ if (!Entity::updateParameter(parameters->param8, getState()->timeTicks, 75))
+ break;
parameters->param1 = 1;
parameters->param2 = 0;
@@ -1080,13 +1082,14 @@ IMPLEMENT_FUNCTION(30, Vesna, function30)
case kActionNone:
if (!params->param1) {
- UPDATE_PARAM_PROC(params->param3, getState()->timeTicks, 120)
+ if (Entity::updateParameter(params->param3, getState()->timeTicks, 120)) {
getSound()->playSound(kEntityVesna, "Ves50001", kFlagDefault);
params->param1 = 1;
- UPDATE_PARAM_PROC_END
+ }
}
- UPDATE_PARAM(params->param4, getState()->timeTicks, 180);
+ if (!Entity::updateParameter(params->param4, getState()->timeTicks, 180))
+ break;
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventCathVesnaTrainTopKilled);
diff --git a/engines/lastexpress/entities/vesna.h b/engines/lastexpress/entities/vesna.h
index a09664096d..025d45882e 100644
--- a/engines/lastexpress/entities/vesna.h
+++ b/engines/lastexpress/entities/vesna.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_VESNA_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/entities/yasmin.cpp b/engines/lastexpress/entities/yasmin.cpp
index ebf90744f5..1d280f51e0 100644
--- a/engines/lastexpress/entities/yasmin.cpp
+++ b/engines/lastexpress/entities/yasmin.cpp
@@ -184,7 +184,7 @@ IMPLEMENT_FUNCTION(8, Yasmin, chapter1)
break;
case kActionNone:
- TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
+ Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Yasmin, setup_chapter1Handler));
break;
case kActionDefault:
@@ -202,12 +202,22 @@ IMPLEMENT_FUNCTION(9, Yasmin, chapter1Handler)
break;
case kActionNone:
- TIME_CHECK_CALLBACK(kTime1093500, params->param1, 1, setup_function6);
- TIME_CHECK_CALLBACK(kTime1161000, params->param2, 3, setup_function7);
- TIME_CHECK_PLAYSOUND_UPDATEPOSITION(kTime1162800, params->param3, 4, "Har1102", kPosition_4070);
- TIME_CHECK_CALLBACK_1(kTime1165500, params->param4, 5, setup_playSound, "Har1104");
- TIME_CHECK_CALLBACK_1(kTime1174500, params->param5, 6, setup_playSound, "Har1106");
- TIME_CHECK_CALLBACK(kTime1183500, params->param6, 7, setup_function6);
+ if (Entity::timeCheckCallback(kTime1093500, params->param1, 1, WRAP_SETUP_FUNCTION(Yasmin, setup_function6)))
+ break;
+
+ if (Entity::timeCheckCallback(kTime1161000, params->param2, 3, WRAP_SETUP_FUNCTION(Yasmin, setup_function7)))
+ break;
+
+ if (Entity::timeCheckPlaySoundUpdatePosition(kTime1162800, params->param3, 4, "Har1102", kPosition_4070))
+ break;
+
+ if (Entity::timeCheckCallback(kTime1165500, params->param4, 5, "Har1104", WRAP_SETUP_FUNCTION_S(Yasmin, setup_playSound)))
+ break;
+
+ if (Entity::timeCheckCallback(kTime1174500, params->param5, 6, "Har1106", WRAP_SETUP_FUNCTION_S(Yasmin, setup_playSound)))
+ break;
+
+ Entity::timeCheckCallback(kTime1183500, params->param6, 7, WRAP_SETUP_FUNCTION(Yasmin, setup_function6));
break;
case kActionCallback:
@@ -222,23 +232,27 @@ IMPLEMENT_FUNCTION(9, Yasmin, chapter1Handler)
break;
case 2:
- TIME_CHECK_CALLBACK(kTime1161000, params->param2, 3, setup_function7);
+ if (Entity::timeCheckCallback(kTime1161000, params->param2, 3, WRAP_SETUP_FUNCTION(Yasmin, setup_function7)))
+ break;
// Fallback to case 3
case 3:
- TIME_CHECK_PLAYSOUND_UPDATEPOSITION(kTime1162800, params->param3, 4, "Har1102", kPosition_4070);
+ if (Entity::timeCheckPlaySoundUpdatePosition(kTime1162800, params->param3, 4, "Har1102", kPosition_4070))
+ break;
// Fallback to case 4
case 4:
- TIME_CHECK_CALLBACK_1(kTime1165500, params->param4, 5, setup_playSound, "Har1104");
+ if (Entity::timeCheckCallback(kTime1165500, params->param4, 5, "Har1104", WRAP_SETUP_FUNCTION_S(Yasmin, setup_playSound)))
+ break;
// Fallback to case 5
case 5:
- TIME_CHECK_CALLBACK_1(kTime1174500, params->param5, 6, setup_playSound, "Har1106");
+ if (Entity::timeCheckCallback(kTime1174500, params->param5, 6, "Har1106", WRAP_SETUP_FUNCTION_S(Yasmin, setup_playSound)))
+ break;
// Fallback to case 6
case 6:
- TIME_CHECK_CALLBACK(kTime1183500, params->param6, 7, setup_function6);
+ Entity::timeCheckCallback(kTime1183500, params->param6, 7, WRAP_SETUP_FUNCTION(Yasmin, setup_function6));
break;
}
break;
@@ -279,7 +293,8 @@ IMPLEMENT_FUNCTION(12, Yasmin, chapter2Handler)
break;
case kActionNone:
- TIME_CHECK_CALLBACK(kTime1759500, params->param1, 1, setup_function7);
+ if (Entity::timeCheckCallback(kTime1759500, params->param1, 1, WRAP_SETUP_FUNCTION(Yasmin, setup_function7)))
+ break;
if (getState()->time > kTime1800000 && !params->param2) {
params->param2 = 1;
@@ -332,9 +347,13 @@ IMPLEMENT_FUNCTION(14, Yasmin, chapter3Handler)
break;
case kActionNone:
- TIME_CHECK_CALLBACK(kTime2062800, params->param1, 1, setup_function6);
- TIME_CHECK_CALLBACK(kTime2106000, params->param2, 2, setup_function7);
- TIME_CHECK_CALLBACK(kTime2160000, params->param3, 3, setup_function6);
+ if (Entity::timeCheckCallback(kTime2062800, params->param1, 1, WRAP_SETUP_FUNCTION(Yasmin, setup_function6)))
+ break;
+
+ if (Entity::timeCheckCallback(kTime2106000, params->param2, 2, WRAP_SETUP_FUNCTION(Yasmin, setup_function7)))
+ break;
+
+ Entity::timeCheckCallback(kTime2160000, params->param3, 3, WRAP_SETUP_FUNCTION(Yasmin, setup_function6));
break;
case kActionCallback:
@@ -343,11 +362,12 @@ IMPLEMENT_FUNCTION(14, Yasmin, chapter3Handler)
break;
case 1:
- TIME_CHECK_CALLBACK(kTime2106000, params->param2, 2, setup_function7);
+ if (Entity::timeCheckCallback(kTime2106000, params->param2, 2, WRAP_SETUP_FUNCTION(Yasmin, setup_function7)))
+ break;
// Fallback to case 2
case 2:
- TIME_CHECK_CALLBACK(kTime2160000, params->param3, 3, setup_function6);
+ Entity::timeCheckCallback(kTime2160000, params->param3, 3, WRAP_SETUP_FUNCTION(Yasmin, setup_function6));
break;
}
break;
@@ -379,8 +399,10 @@ IMPLEMENT_FUNCTION(16, Yasmin, chapter4Handler)
break;
case kActionNone:
- TIME_CHECK_CALLBACK(kTime2457000, params->param1, 1, setup_function7);
- TIME_CHECK_CALLBACK(kTime2479500, params->param2, 3, setup_function6);
+ if (Entity::timeCheckCallback(kTime2457000, params->param1, 1, WRAP_SETUP_FUNCTION(Yasmin, setup_function7)))
+ break;
+
+ Entity::timeCheckCallback(kTime2479500, params->param2, 3, WRAP_SETUP_FUNCTION(Yasmin, setup_function6));
break;
case kActionCallback:
@@ -395,7 +417,7 @@ IMPLEMENT_FUNCTION(16, Yasmin, chapter4Handler)
break;
case 2:
- TIME_CHECK_CALLBACK(kTime2479500, params->param2, 3, setup_function6);
+ Entity::timeCheckCallback(kTime2479500, params->param2, 3, WRAP_SETUP_FUNCTION(Yasmin, setup_function6));
break;
}
break;
@@ -443,7 +465,9 @@ IMPLEMENT_FUNCTION(20, Yasmin, function20)
break;
case kActionNone:
- UPDATE_PARAM(params->param1, getState()->time, 2700);
+ if (!Entity::updateParameter(params->param1, getState()->time, 2700))
+ break;
+
setup_function21();
break;
diff --git a/engines/lastexpress/entities/yasmin.h b/engines/lastexpress/entities/yasmin.h
index e943a8b158..b1413f5c2f 100644
--- a/engines/lastexpress/entities/yasmin.h
+++ b/engines/lastexpress/entities/yasmin.h
@@ -24,7 +24,6 @@
#define LASTEXPRESS_YASMIN_H
#include "lastexpress/entities/entity.h"
-#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
diff --git a/engines/lastexpress/fight/fight.cpp b/engines/lastexpress/fight/fight.cpp
index 22d9da80be..b00c1732e7 100644
--- a/engines/lastexpress/fight/fight.cpp
+++ b/engines/lastexpress/fight/fight.cpp
@@ -31,6 +31,7 @@
#include "lastexpress/data/cursor.h"
#include "lastexpress/data/sequence.h"
+#include "lastexpress/game/entities.h"
#include "lastexpress/game/inventory.h"
#include "lastexpress/game/logic.h"
#include "lastexpress/game/object.h"
@@ -38,8 +39,10 @@
#include "lastexpress/game/state.h"
#include "lastexpress/sound/queue.h"
+#include "lastexpress/sound/sound.h"
#include "lastexpress/graphics.h"
+#include "lastexpress/helpers.h"
#include "lastexpress/lastexpress.h"
#include "lastexpress/resource.h"
diff --git a/engines/lastexpress/game/action.cpp b/engines/lastexpress/game/action.cpp
index 0ce75f16a4..60a309518a 100644
--- a/engines/lastexpress/game/action.cpp
+++ b/engines/lastexpress/game/action.cpp
@@ -329,6 +329,22 @@ static const struct {
{"8042A", 600}
};
+template<class Arg, class Res, class T>
+class Functor1MemConst : public Common::Functor1<Arg, Res> {
+public:
+ typedef Res (T::*FuncType)(Arg) const;
+
+ Functor1MemConst(T *t, const FuncType &func) : _t(t), _func(func) {}
+
+ bool isValid() const { return _func != 0 && _t != 0; }
+ Res operator()(Arg v1) const {
+ return (_t->*_func)(v1);
+ }
+private:
+ mutable T *_t;
+ const FuncType _func;
+};
+
Action::Action(LastExpressEngine *engine) : _engine(engine) {
ADD_ACTION(dummy);
ADD_ACTION(inventory);
@@ -404,7 +420,7 @@ SceneIndex Action::processHotspot(const SceneHotspot &hotspot) {
//////////////////////////////////////////////////////////////////////////
// Action 0
IMPLEMENT_ACTION(dummy)
- warning("[Action::action_dummy] Dummy action function called (hotspot action: %d)", hotspot.action);
+ error("[Action::action_dummy] Dummy action function called (hotspot action: %d)", hotspot.action);
return kSceneInvalid;
}
@@ -1739,14 +1755,14 @@ CursorStyle Action::getCursor(const SceneHotspot &hotspot) const {
return kCursorBackward;
case SceneHotspot::kActionKnockOnDoor:
- warning("================================= DOOR %03d =================================", object);
+ debugC(2, kLastExpressDebugScenes, "================================= DOOR %03d =================================", object);
if (object >= kObjectMax)
return kCursorNormal;
else
return (CursorStyle)getObjects()->get(object).cursor;
case SceneHotspot::kAction12:
- warning("================================= OBJECT %03d =================================", object);
+ debugC(2, kLastExpressDebugScenes, "================================= OBJECT %03d =================================", object);
if (object >= kObjectMax)
return kCursorNormal;
@@ -1756,7 +1772,7 @@ CursorStyle Action::getCursor(const SceneHotspot &hotspot) const {
return kCursorNormal;
case SceneHotspot::kActionPickItem:
- warning("================================= ITEM %03d =================================", object);
+ debugC(2, kLastExpressDebugScenes, "================================= ITEM %03d =================================", object);
if (object >= kObjectCompartmentA)
return kCursorNormal;
@@ -1767,7 +1783,7 @@ CursorStyle Action::getCursor(const SceneHotspot &hotspot) const {
return kCursorNormal;
case SceneHotspot::kActionDropItem:
- warning("================================= ITEM %03d =================================", object);
+ debugC(2, kLastExpressDebugScenes, "================================= ITEM %03d =================================", object);
if (object >= kObjectCompartmentA)
return kCursorNormal;
@@ -1884,7 +1900,7 @@ LABEL_KEY:
// Handle compartment action
case SceneHotspot::kActionCompartment:
case SceneHotspot::kActionExitCompartment:
- warning("================================= DOOR %03d =================================", object);
+ debugC(2, kLastExpressDebugScenes, "================================= DOOR %03d =================================", object);
if (object >= kObjectMax)
return kCursorNormal;
diff --git a/engines/lastexpress/game/entities.cpp b/engines/lastexpress/game/entities.cpp
index 4cdefcd334..51db635bed 100644
--- a/engines/lastexpress/game/entities.cpp
+++ b/engines/lastexpress/game/entities.cpp
@@ -751,43 +751,41 @@ label_nosequence:
if (data->frame->getInfo()->field_30 > (data->field_49B + 1) || (data->direction == kDirectionLeft && data->sequence->count() == 1)) {
++data->field_49B;
- } else {
- if (data->frame->getInfo()->field_30 > data->field_49B && !data->frame->getInfo()->keepPreviousFrame) {
- ++data->field_49B;
- } else {
- if (data->frame->getInfo()->keepPreviousFrame == 1)
- keepPreviousFrame = true;
+ } else if (data->frame->getInfo()->field_30 <= data->field_49B || data->frame->getInfo()->keepPreviousFrame) {
+ if (data->frame->getInfo()->keepPreviousFrame == 1)
+ keepPreviousFrame = true;
- // Increment current frame
- ++data->currentFrame;
+ // Increment current frame
+ ++data->currentFrame;
- if (data->currentFrame > (int16)(data->sequence->count() - 1) || (data->field_4A9 && checkSequenceFromPosition(entityIndex))) {
-
- if (data->direction == kDirectionLeft) {
- data->currentFrame = 0;
- } else {
- keepPreviousFrame = true;
- drawNextSequence(entityIndex);
+ if (data->currentFrame > (int16)(data->sequence->count() - 1) || (data->field_4A9 && checkSequenceFromPosition(entityIndex))) {
- if (getFlags()->flag_entities_0 || data->doProcessEntity)
- return;
+ if (data->direction == kDirectionLeft) {
+ data->currentFrame = 0;
+ } else {
+ keepPreviousFrame = true;
+ drawNextSequence(entityIndex);
- if (!data->sequence2) {
- updateEntityPosition(entityIndex);
- data->doProcessEntity = false;
- return;
- }
+ if (getFlags()->flag_entities_0 || data->doProcessEntity)
+ return;
- copySequenceData(entityIndex);
+ if (!data->sequence2) {
+ updateEntityPosition(entityIndex);
+ data->doProcessEntity = false;
+ return;
}
+ copySequenceData(entityIndex);
}
- processFrame(entityIndex, keepPreviousFrame, false);
-
- if (getFlags()->flag_entities_0 || data->doProcessEntity)
- return;
}
+
+ processFrame(entityIndex, keepPreviousFrame, false);
+
+ if (getFlags()->flag_entities_0 || data->doProcessEntity)
+ return;
+ } else {
+ ++data->field_49B;
}
incrementDirectionCounter(data);
@@ -2280,7 +2278,7 @@ label_process_entity:
if (getScenes()->checkPosition(kSceneNone, SceneManager::kCheckPositionLookingUp)) {
getSavePoints()->push(kEntityPlayer, entity, kActionExcuseMeCath);
- } else if (getScenes()->checkPosition(kSceneNone, SceneManager::kCheckPositionLookingDown) || getScenes()->checkCurrentPosition(false)){
+ } else if (getScenes()->checkPosition(kSceneNone, SceneManager::kCheckPositionLookingDown) || getScenes()->checkCurrentPosition(false)) {
getSavePoints()->push(kEntityPlayer, entity, kActionExcuseMe);
if (getScenes()->checkCurrentPosition(false))
diff --git a/engines/lastexpress/game/inventory.cpp b/engines/lastexpress/game/inventory.cpp
index 70536b7a6d..52c00ece31 100644
--- a/engines/lastexpress/game/inventory.cpp
+++ b/engines/lastexpress/game/inventory.cpp
@@ -26,15 +26,19 @@
#include "lastexpress/data/scene.h"
#include "lastexpress/data/snd.h"
+#include "lastexpress/game/entities.h"
#include "lastexpress/game/logic.h"
+#include "lastexpress/game/savegame.h"
#include "lastexpress/game/scenes.h"
#include "lastexpress/game/state.h"
#include "lastexpress/menu/menu.h"
#include "lastexpress/sound/queue.h"
+#include "lastexpress/sound/sound.h"
#include "lastexpress/graphics.h"
+#include "lastexpress/helpers.h"
#include "lastexpress/lastexpress.h"
#include "lastexpress/resource.h"
@@ -42,7 +46,7 @@
namespace LastExpress {
Inventory::Inventory(LastExpressEngine *engine) : _engine(engine), _selectedItem(kItemNone), _highlightedItemIndex(0), _itemsShown(0),
- _showingHourGlass(false), _blinkingEgg(false), _blinkingTime(0), _blinkingInterval(_defaultBlinkingInterval), _blinkingBrightness(1),
+ _showingHourGlass(false), _blinkingDirection(1), _blinkingBrightness(0),
_useMagnifier(false), _portraitHighlighted(false), _isOpened(false), _eggHightlighted(false), _itemScene(NULL) {
//_inventoryRect = Common::Rect(0, 0, 32, 32);
@@ -160,13 +164,11 @@ void Inventory::handleMouseEvent(const Common::Event &ev) {
getMenu()->show(true, kSavegameTypeIndex, 0);
- } else if (ev.type == Common::EVENT_RBUTTONDOWN) {
- if (getGlobalTimer()) {
- if (getSoundQueue()->isBuffered("TIMER"))
- getSoundQueue()->removeFromQueue("TIMER");
+ } else if (ev.type == Common::EVENT_RBUTTONDOWN && getGlobalTimer()) {
+ if (getSoundQueue()->isBuffered("TIMER"))
+ getSoundQueue()->removeFromQueue("TIMER");
- setGlobalTimer(900);
- }
+ setGlobalTimer(900);
}
}
@@ -178,7 +180,7 @@ void Inventory::handleMouseEvent(const Common::Event &ev) {
if (_highlightedItemIndex)
drawHighlight(_highlightedItemIndex, true);
} else {
- // The user released the mouse button, we need to update the inventory state (clear hightlight and items)
+ // The user released the mouse button, we need to update the inventory state (clear highlight and items)
drawItem((CursorStyle)getProgress().portrait, 0, 0, 1);
_engine->getGraphicsManager()->clear(GraphicsManager::kBackgroundInventory, Common::Rect(0, 44, 32, (int16)(40 * _itemsShown + 40)));
_isOpened = false;
@@ -224,12 +226,11 @@ void Inventory::handleMouseEvent(const Common::Event &ev) {
if (getFlags()->mouseLeftPressed) {
if (getState()->sceneUseBackup) {
- if (getState()->sceneBackup2
- && getFirstExaminableItem() == _selectedItem) {
- SceneIndex sceneIndex = getState()->sceneBackup2;
- getState()->sceneBackup2 = kSceneNone;
+ if (getState()->sceneBackup2 && getFirstExaminableItem() == _selectedItem) {
+ SceneIndex sceneIndex = getState()->sceneBackup2;
+ getState()->sceneBackup2 = kSceneNone;
- getScenes()->loadScene(sceneIndex);
+ getScenes()->loadScene(sceneIndex);
}
} else {
getState()->sceneBackup = getState()->scene;
@@ -619,37 +620,48 @@ void Inventory::drawEgg() const {
}
// Blinking egg: we need to blink the egg for delta time, with the blinking getting faster until it's always lit.
-void Inventory::drawBlinkingEgg() {
+void Inventory::drawBlinkingEgg(uint ticks) {
+ uint globalTimer = getGlobalTimer();
+ uint timerValue = (getProgress().jacket == kJacketGreen) ? 450 : 225;
- warning("[Inventory::drawBlinkingEgg] Blinking not implemented");
+ if (globalTimer == timerValue || globalTimer == 900) {
+ _blinkingBrightness = 0;
+ _blinkingDirection = 1;
+ }
- //// TODO show egg (with or without mouseover)
+ globalTimer = globalTimer <= ticks ? 0 : globalTimer - ticks;
+ setGlobalTimer(globalTimer);
- //// Play timer sound
- //if (getGlobalTimer() < 90) {
- // if (getGlobalTimer() + ticks >= 90)
- // getSound()->playSoundWithSubtitles("TIMER.SND", 50331664, kEntityPlayer);
+ if (getFlags()->flag_0
+ || (globalTimer % 5) == 0
+ || (globalTimer <= 500 && (globalTimer % ((globalTimer + 100) / 100)) == 0))
+ blinkEgg();
- // if (getSoundQueue()->isBuffered("TIMER"))
- // setGlobalTimer(0);
- //}
+ if (globalTimer < 90) {
+ if ((globalTimer + ticks) >= 90)
+ getSound()->playSoundWithSubtitles("TIMER", (SoundFlag)(kFlagType13|kFlagDefault), kEntityPlayer);
- //// Restore egg to standard brightness
- //if (!getGlobalTimer()) {
- //
- //}
+ if (!getSoundQueue()->isBuffered("TIMER"))
+ setGlobalTimer(0);
+ }
+ if (globalTimer == 0) {
+ drawItem((CursorStyle)(getMenu()->getGameId() + 39), 608, 448, _menuEggRect.contains(getCoords()) ? 1 : -1);
- //drawItem(608, 448, getMenu()->getGameId() + 39, _blinkingBrightness)
+ askForRedraw();
- //// TODO if delta time > _blinkingInterval, update egg & ask for redraw then adjust blinking time and remaining time
- //
+ getSaveLoad()->saveGame(kSavegameTypeAuto, kEntityChapters, 0);
+ }
+}
- //// Reset values and stop blinking
- //if (_blinkingTime == 0)
- // blinkEgg(false);
+void Inventory::blinkEgg() {
+ drawItem((CursorStyle)(getMenu()->getGameId() + 39), 608, 448, (_blinkingBrightness == 0) ? -1 : _blinkingBrightness);
askForRedraw();
+
+ _blinkingBrightness += _blinkingDirection;
+ if (_blinkingBrightness == 0 || _blinkingBrightness == 3)
+ _blinkingDirection = -_blinkingDirection;
}
void Inventory::drawItem(CursorStyle id, uint16 x, uint16 y, int16 brightnessIndex) const {
diff --git a/engines/lastexpress/game/inventory.h b/engines/lastexpress/game/inventory.h
index 15dd29053d..b1019a43c6 100644
--- a/engines/lastexpress/game/inventory.h
+++ b/engines/lastexpress/game/inventory.h
@@ -106,11 +106,10 @@ public:
// UI Control
void show();
- void blinkEgg(bool enabled);
void showHourGlass() const;
void setPortrait(InventoryItem item) const;
void drawEgg() const;
- void drawBlinkingEgg();
+ void drawBlinkingEgg(uint ticks = 1);
// Handle inventory UI events.
void handleMouseEvent(const Common::Event &ev);
@@ -133,8 +132,6 @@ public:
Common::String toString();
private:
- static const uint32 _defaultBlinkingInterval = 250; ///< Default blinking interval in ms
-
LastExpressEngine *_engine;
InventoryEntry _entries[32];
@@ -144,9 +141,7 @@ private:
uint32 _itemsShown;
bool _showingHourGlass;
- bool _blinkingEgg;
- uint32 _blinkingTime;
- uint32 _blinkingInterval;
+ int16 _blinkingDirection;
uint16 _blinkingBrightness;
// Flags
@@ -157,8 +152,6 @@ private:
Scene *_itemScene;
- // Important rects
- //Common::Rect _inventoryRect;
Common::Rect _menuEggRect;
Common::Rect _selectedItemRect;
@@ -173,6 +166,7 @@ private:
bool isItemSceneParameter(InventoryItem item) const;
void drawItem(CursorStyle id, uint16 x, uint16 y, int16 brighnessIndex = -1) const;
+ void blinkEgg();
void drawSelectedItem();
void clearSelectedItem() const;
diff --git a/engines/lastexpress/game/logic.cpp b/engines/lastexpress/game/logic.cpp
index 5f220479d1..1696f100ff 100644
--- a/engines/lastexpress/game/logic.cpp
+++ b/engines/lastexpress/game/logic.cpp
@@ -36,6 +36,7 @@
// Game
#include "lastexpress/game/action.h"
#include "lastexpress/game/beetle.h"
+#include "lastexpress/game/entities.h"
#include "lastexpress/game/inventory.h"
#include "lastexpress/game/object.h"
#include "lastexpress/game/savegame.h"
@@ -85,16 +86,6 @@ Logic::~Logic() {
//////////////////////////////////////////////////////////////////////////
// Event Handling
//////////////////////////////////////////////////////////////////////////
-#define REDRAW_CURSOR() { \
- if (getInventory()->isMagnifierInUse()) \
- _engine->getCursor()->setStyle(kCursorMagnifier); \
- if (getInventory()->isPortraitHighlighted() \
- || getInventory()->isOpened() \
- || getInventory()->isEggHighlighted()) \
- _engine->getCursor()->setStyle(kCursorNormal); \
- return; \
-}
-
void Logic::eventMouse(const Common::Event &ev) {
bool hotspotHandled = false;
@@ -165,7 +156,9 @@ void Logic::eventMouse(const Common::Event &ev) {
getInventory()->unselectItem();
}
- REDRAW_CURSOR()
+ redrawCursor();
+
+ return;
}
// Handle match case
@@ -191,7 +184,9 @@ void Logic::eventMouse(const Common::Event &ev) {
getScenes()->processScene();
}
- REDRAW_CURSOR()
+ redrawCursor();
+
+ return;
}
// Handle entity item case
@@ -312,7 +307,7 @@ void Logic::eventTick(const Common::Event &) {
//////////////////////////////////////////////////////////////////////////
// Draw the blinking egg if needed
if (getGlobalTimer() && !getFlags()->shouldDrawEggOrHourGlass)
- getInventory()->drawBlinkingEgg();
+ getInventory()->drawBlinkingEgg(ticks);
//////////////////////////////////////////////////////////////////////////
// Adjust time and save game if needed
@@ -408,9 +403,12 @@ void Logic::eventTick(const Common::Event &) {
* Resets the game state.
*/
void Logic::resetState() {
- getState()->scene = kSceneDefault;
+ getScenes()->setCoordinates(Common::Rect(80, 0, 559, 479));
+
+ SAFE_DELETE(_entities);
+ _entities = new Entities(_engine);
- warning("[Logic::resetState] Not implemented! You need to restart the engine until this is implemented.");
+ _state->reset();
}
/**
@@ -592,4 +590,14 @@ void Logic::updateCursor(bool) const { /* the cursor is always updated, even whe
_engine->getCursor()->setStyle(style);
}
+void Logic::redrawCursor() const {
+ if (getInventory()->isMagnifierInUse())
+ _engine->getCursor()->setStyle(kCursorMagnifier);
+
+ if (getInventory()->isPortraitHighlighted()
+ || getInventory()->isOpened()
+ || getInventory()->isEggHighlighted())
+ _engine->getCursor()->setStyle(kCursorNormal);
+}
+
} // End of namespace LastExpress
diff --git a/engines/lastexpress/game/logic.h b/engines/lastexpress/game/logic.h
index 8b7dcef942..efb8f1e1a3 100644
--- a/engines/lastexpress/game/logic.h
+++ b/engines/lastexpress/game/logic.h
@@ -25,8 +25,6 @@
#include "lastexpress/shared.h"
-#include "lastexpress/game/entities.h"
-
#include "lastexpress/eventhandler.h"
#include "common/events.h"
@@ -75,6 +73,7 @@ private:
void switchChapter() const;
void showCredits() const;
+ void redrawCursor() const;
// Flags & Members
bool _flagActionPerformed;
diff --git a/engines/lastexpress/game/object.cpp b/engines/lastexpress/game/object.cpp
index 91dcfcfb4a..48df91ea6d 100644
--- a/engines/lastexpress/game/object.cpp
+++ b/engines/lastexpress/game/object.cpp
@@ -22,6 +22,7 @@
#include "lastexpress/game/object.h"
+#include "lastexpress/game/entities.h"
#include "lastexpress/game/logic.h"
#include "lastexpress/game/scenes.h"
#include "lastexpress/game/state.h"
diff --git a/engines/lastexpress/game/savegame.cpp b/engines/lastexpress/game/savegame.cpp
index 76cfe9525f..360e99146a 100644
--- a/engines/lastexpress/game/savegame.cpp
+++ b/engines/lastexpress/game/savegame.cpp
@@ -22,6 +22,7 @@
#include "lastexpress/game/savegame.h"
+#include "lastexpress/game/entities.h"
#include "lastexpress/game/inventory.h"
#include "lastexpress/game/logic.h"
#include "lastexpress/game/object.h"
@@ -39,6 +40,8 @@
namespace LastExpress {
+#define DISABLE_COMPRESSION 1
+
// Names of savegames
static const struct {
const char *saveFile;
@@ -52,6 +55,296 @@ static const struct {
};
//////////////////////////////////////////////////////////////////////////
+// SavegameStream
+//////////////////////////////////////////////////////////////////////////
+
+uint32 SavegameStream::write(const void *dataPtr, uint32 dataSize) {
+#if !DISABLE_COMPRESSION
+ if (_enableCompression)
+ return writeCompressed(dataPtr, dataSize);
+#endif
+
+ return Common::MemoryWriteStreamDynamic::write(dataPtr, dataSize);
+}
+
+uint32 SavegameStream::read(void *dataPtr, uint32 dataSize) {
+#if !DISABLE_COMPRESSION
+ if (_enableCompression)
+ return readCompressed(dataPtr, dataSize);
+#endif
+
+ return readUncompressed(dataPtr, dataSize);
+}
+
+uint32 SavegameStream::readUncompressed(void *dataPtr, uint32 dataSize) {
+ if ((int32)dataSize > size() - pos()) {
+ dataSize = size() - pos();
+ _eos = true;
+ }
+ memcpy(dataPtr, getData() + pos(), dataSize);
+
+ seek(dataSize, SEEK_CUR);
+
+ return dataSize;
+}
+
+void SavegameStream::writeBuffer(uint8 value, bool onlyValue) {
+ if (_bufferOffset == -1)
+ _bufferOffset = 0;
+
+ if (_bufferOffset == 256) {
+ _bufferOffset = 0;
+ Common::MemoryWriteStreamDynamic::write(_buffer, 256);
+ }
+
+ if (onlyValue || value < 0xFB)
+ _buffer[_bufferOffset] = value;
+ else
+ _buffer[_bufferOffset] = 0xFE;
+
+ _offset++;
+ _bufferOffset++;
+
+ if (!onlyValue && value >= 0xFB)
+ {
+ if (_bufferOffset == 256) {
+ _bufferOffset = 0;
+ Common::MemoryWriteStreamDynamic::write(_buffer, 256);
+ }
+
+ _buffer[_bufferOffset] = value;
+
+ _bufferOffset++;
+ _offset++;
+ }
+}
+
+uint8 SavegameStream::readBuffer() {
+ if (_bufferOffset == -1 || _bufferOffset >= 256) {
+ readUncompressed(_buffer, 256);
+ _bufferOffset = 0;
+ }
+
+ byte val = _buffer[_bufferOffset];
+ _bufferOffset++;
+
+ return val;
+}
+
+uint32 SavegameStream::process() {
+ _enableCompression = !_enableCompression;
+
+#if DISABLE_COMPRESSION
+ return 0;
+#else
+ switch (_status) {
+ default:
+ break;
+
+ case kStatusReading:
+ _status = kStatusReady;
+ if (_bufferOffset != -1 && _bufferOffset != 256) {
+ seek(_bufferOffset - 256, SEEK_CUR);
+ _bufferOffset = -1;
+ }
+ break;
+
+ case kStatusWriting:
+ switch (_valueCount) {
+ default:
+ break;
+
+ case 1:
+ writeBuffer(_previousValue, false);
+ break;
+
+ case 2:
+ if (_previousValue) {
+ writeBuffer(0xFF);
+ writeBuffer(_repeatCount);
+ writeBuffer(_previousValue);
+ break;
+ }
+
+ if (_repeatCount == 3) {
+ writeBuffer(0xFB);
+ break;
+ }
+
+ if (_repeatCount == 255) {
+ writeBuffer(0xFC);
+ break;
+ }
+
+ writeBuffer(0xFD);
+ writeBuffer(_repeatCount);
+ break;
+ }
+
+ if (_bufferOffset != -1 && _bufferOffset != 0) {
+ Common::MemoryWriteStreamDynamic::write(_buffer, _bufferOffset);
+ _bufferOffset = -1;
+ }
+ break;
+ }
+
+ _status = kStatusReady;
+ _valueCount = 0;
+ uint32 offset = _offset;
+ _offset = 0;
+
+ return offset;
+#endif
+}
+
+uint32 SavegameStream::writeCompressed(const void *dataPtr, uint32 dataSize) {
+ if (_status == kStatusReading)
+ error("[SavegameStream::writeCompressed] Error: Compression buffer is in read mode.");
+
+ _status = kStatusWriting;
+ const byte *data = (const byte *)dataPtr;
+
+ while (dataSize) {
+ switch (_valueCount) {
+ default:
+ error("[SavegameStream::writeCompressed] Invalid value count (%d)", _valueCount);
+
+ case 0:
+ _previousValue = *data++;
+ _valueCount = 1;
+ break;
+
+ case 1:
+ if (*data != _previousValue) {
+ writeBuffer(_previousValue, false);
+ _previousValue = *data;
+ } else {
+ _valueCount = 2;
+ _repeatCount = 2;
+ }
+
+ ++data;
+ break;
+
+ case 2:
+ if (*data != _previousValue || _repeatCount >= 255) {
+ if (_previousValue) {
+ writeBuffer(0xFF, true);
+ writeBuffer(_repeatCount, true);
+ writeBuffer(_previousValue, true);
+
+ _previousValue = *data++;
+ _valueCount = 1;
+ break;
+ }
+
+ if (_repeatCount == 3) {
+ writeBuffer(0xFB, true);
+
+ _previousValue = *data++;
+ _valueCount = 1;
+ break;
+ }
+
+ if (_repeatCount == -1) {
+ writeBuffer(0xFC, true);
+
+ _previousValue = *data++;
+ _valueCount = 1;
+ break;
+ }
+
+ writeBuffer(0xFD, true);
+ writeBuffer(_repeatCount, true);
+
+ _previousValue = *data++;
+ _valueCount = 1;
+ }
+
+ ++data;
+ ++_repeatCount;
+ break;
+ }
+
+ --dataSize;
+ }
+
+ return _offset;
+}
+
+uint32 SavegameStream::readCompressed(void *dataPtr, uint32 dataSize) {
+ if (_status == kStatusWriting)
+ error("[SavegameStream::writeCompressed] Error: Compression buffer is in write mode.");
+
+ _status = kStatusReady;
+ byte *data = (byte *)dataPtr;
+
+ while (dataSize) {
+ switch (_valueCount) {
+ default:
+ error("[SavegameStream::readCompressed] Invalid value count (%d)", _valueCount);
+
+ case 0:
+ case 1: {
+ // Read control code
+ byte control = readBuffer();
+
+ switch (control) {
+ default:
+ // Data value
+ *data++ = control;
+ break;
+
+ case 0xFB:
+ _repeatCount = 2;
+ _previousValue = 0;
+ *data++ = 0;
+ _valueCount = 2;
+ break;
+
+ case 0xFC:
+ _repeatCount = 254;
+ _previousValue = 0;
+ *data++ = 0;
+ _valueCount = 2;
+ break;
+
+ case 0xFD:
+ _repeatCount = readBuffer() - 1;
+ _previousValue = 0;
+ *data++ = 0;
+ _valueCount = 2;
+ break;
+
+ case 0xFE:
+ *data++ = readBuffer();
+ break;
+
+ case 0xFF:
+ _repeatCount = readBuffer() - 1;
+ _previousValue = readBuffer();
+ *data++ = _previousValue;
+ _valueCount = 2;
+ break;
+ }
+ }
+ break;
+
+ case 2:
+ *data++ = _previousValue;
+ _repeatCount--;
+ if (!_repeatCount)
+ _valueCount = 1;
+ break;
+ }
+
+ --dataSize;
+ }
+
+ return _offset;
+}
+
+//////////////////////////////////////////////////////////////////////////
// Constructors
//////////////////////////////////////////////////////////////////////////
@@ -79,6 +372,7 @@ void SaveLoad::flushStream(GameId id) {
error("[SaveLoad::flushStream] Savegame stream is invalid");
save->write(_savegame->getData(), (uint32)_savegame->size());
+ save->finalize();
delete save;
}
@@ -256,7 +550,7 @@ void SaveLoad::saveGame(SavegameType type, EntityIndex entity, uint32 value) {
entry.saveLoadWithSerializer(ser);
if (!entry.isValid()) {
- warning("[SaveLoad::saveGame] Invalid entry. This savegame might be corrupted");
+ error("[SaveLoad::saveGame] Invalid entry. This savegame might be corrupted");
_savegame->seek(header.offset);
} else if (getState()->time < entry.time || (type == kSavegameTypeTickInterval && getState()->time == entry.time)) {
// Not ready to save a game, skipping!
@@ -339,16 +633,46 @@ bool SaveLoad::loadMainHeader(Common::InSaveFile *stream, SavegameMainHeader *he
//////////////////////////////////////////////////////////////////////////
// Entries
//////////////////////////////////////////////////////////////////////////
-void SaveLoad::writeEntry(SavegameType type, EntityIndex entity, uint32 value) {
-#define WRITE_ENTRY(name, func, val) { \
- uint32 _prevPosition = (uint32)_savegame->pos(); \
- func; \
- uint32 _count = (uint32)_savegame->pos() - _prevPosition; \
- debugC(kLastExpressDebugSavegame, "Savegame: Writing " #name ": %d bytes", _count); \
- if (_count != val)\
- error("[SaveLoad::writeEntry] Number of bytes written (%d) differ from expected count (%d)", _count, val); \
+uint32 SaveLoad::writeValue(Common::Serializer &ser, const char *name, Common::Functor1<Common::Serializer &, void> *function, uint size) {
+ debugC(kLastExpressDebugSavegame, "Savegame: Writing %s: %u bytes", name, size);
+
+ uint32 prevPosition = (uint32)_savegame->pos();
+
+ // Serialize data into our buffer
+ (*function)(ser);
+
+ uint32 count = (uint32)_savegame->pos() - prevPosition;
+
+#if DISABLE_COMPRESSION
+ if (count != size)
+ error("[SaveLoad::writeValue] %s - Number of bytes written (%d) differ from expected count (%d)", name, count, size);
+#endif
+
+ return count;
}
+uint32 SaveLoad::readValue(Common::Serializer &ser, const char *name, Common::Functor1<Common::Serializer &, void> *function, uint size) {
+ debugC(kLastExpressDebugSavegame, "Savegame: Reading %s: %u bytes", name, size);
+
+ uint32 prevPosition = (uint32)_savegame->pos();
+
+ (*function)(ser);
+
+ uint32 count = (uint32)_savegame->pos() - prevPosition;
+
+#if DISABLE_COMPRESSION
+ if (size != 0 && count != size)
+ error("[SaveLoad::readValue] %s - Number of bytes read (%d) differ from expected count (%d)", name, count, size);
+#endif
+
+ return count;
+}
+
+void SaveLoad::syncEntity(Common::Serializer &ser) {
+ ser.syncAsUint32LE(_entity);
+}
+
+void SaveLoad::writeEntry(SavegameType type, EntityIndex entity, uint32 value) {
if (!_savegame)
error("[SaveLoad::writeEntry] Savegame stream is invalid");
@@ -367,18 +691,22 @@ void SaveLoad::writeEntry(SavegameType type, EntityIndex entity, uint32 value) {
header.saveLoadWithSerializer(ser);
// Write game data
- WRITE_ENTRY("entity index", ser.syncAsUint32LE(entity), 4);
- WRITE_ENTRY("state", getState()->saveLoadWithSerializer(ser), 4 + 4 + 4 + 4 + 1 + 4 + 4);
- WRITE_ENTRY("selected item", getInventory()->saveSelectedItem(ser), 4);
- WRITE_ENTRY("positions", getEntities()->savePositions(ser), 4 * 1000);
- WRITE_ENTRY("compartments", getEntities()->saveCompartments(ser), 4 * 16 * 2);
- WRITE_ENTRY("progress", getProgress().saveLoadWithSerializer(ser), 4 * 128);
- WRITE_ENTRY("events", getState()->syncEvents(ser), 512);
- WRITE_ENTRY("inventory", getInventory()->saveLoadWithSerializer(ser), 7 * 32);
- WRITE_ENTRY("objects", getObjects()->saveLoadWithSerializer(ser), 5 * 128);
- WRITE_ENTRY("entities", getEntities()->saveLoadWithSerializer(ser), 1262 * 40);
- WRITE_ENTRY("sound", getSoundQueue()->saveLoadWithSerializer(ser), 3 * 4 + getSoundQueue()->count() * 64);
- WRITE_ENTRY("savepoints", getSavePoints()->saveLoadWithSerializer(ser), 128 * 16 + 4 + getSavePoints()->count() * 16);
+ _entity = entity;
+
+ _savegame->process();
+ writeValue(ser, "entity index", WRAP_SYNC_FUNCTION(this, SaveLoad, syncEntity), 4);
+ writeValue(ser, "state", WRAP_SYNC_FUNCTION(getState(), State::GameState, saveLoadWithSerializer), 4 + 4 + 4 + 4 + 1 + 4 + 4);
+ writeValue(ser, "selected item", WRAP_SYNC_FUNCTION(getInventory(), Inventory, saveSelectedItem), 4);
+ writeValue(ser, "positions", WRAP_SYNC_FUNCTION(getEntities(), Entities, savePositions), 4 * 1000);
+ writeValue(ser, "compartments", WRAP_SYNC_FUNCTION(getEntities(), Entities, saveCompartments), 4 * 16 * 2);
+ writeValue(ser, "progress", WRAP_SYNC_FUNCTION(&getProgress(), State::GameProgress, saveLoadWithSerializer), 4 * 128);
+ writeValue(ser, "events", WRAP_SYNC_FUNCTION(getState(), State::GameState, syncEvents), 512);
+ writeValue(ser, "inventory", WRAP_SYNC_FUNCTION(getInventory(), Inventory, saveLoadWithSerializer), 7 * 32);
+ writeValue(ser, "objects", WRAP_SYNC_FUNCTION(getObjects(), Objects, saveLoadWithSerializer), 5 * 128);
+ writeValue(ser, "entities", WRAP_SYNC_FUNCTION(getEntities(), Entities, saveLoadWithSerializer), 1262 * 40);
+ writeValue(ser, "sound", WRAP_SYNC_FUNCTION(getSoundQueue(), SoundQueue, saveLoadWithSerializer), 3 * 4 + getSoundQueue()->count() * 64);
+ writeValue(ser, "savepoints", WRAP_SYNC_FUNCTION(getSavePoints(), SavePoints, saveLoadWithSerializer), 128 * 16 + 4 + getSavePoints()->count() * 16);
+ _savegame->process();
header.offset = (uint32)_savegame->pos() - (originalPosition + 32);
@@ -404,22 +732,6 @@ void SaveLoad::writeEntry(SavegameType type, EntityIndex entity, uint32 value) {
}
void SaveLoad::readEntry(SavegameType *type, EntityIndex *entity, uint32 *val, bool keepIndex) {
-#define LOAD_ENTRY(name, func, val) { \
- uint32 _prevPosition = (uint32)_savegame->pos(); \
- func; \
- uint32 _count = (uint32)_savegame->pos() - _prevPosition; \
- debugC(kLastExpressDebugSavegame, "Savegame: Reading " #name ": %d bytes", _count); \
- if (_count != val) \
- error("[SaveLoad::readEntry] Number of bytes read (%d) differ from expected count (%d)", _count, val); \
-}
-
-#define LOAD_ENTRY_ONLY(name, func) { \
- uint32 _prevPosition = (uint32)_savegame->pos(); \
- func; \
- uint32 _count = (uint32)_savegame->pos() - _prevPosition; \
- debugC(kLastExpressDebugSavegame, "Savegame: Reading " #name ": %d bytes", _count); \
-}
-
if (!type || !entity || !val)
error("[SaveLoad::readEntry] Invalid parameters passed");
@@ -442,20 +754,23 @@ void SaveLoad::readEntry(SavegameType *type, EntityIndex *entity, uint32 *val, b
uint32 originalPosition = (uint32)_savegame->pos();
// Load game data
- LOAD_ENTRY("entity index", ser.syncAsUint32LE(*entity), 4);
- LOAD_ENTRY("state", getState()->saveLoadWithSerializer(ser), 4 + 4 + 4 + 4 + 1 + 4 + 4);
- LOAD_ENTRY("selected item", getInventory()->saveSelectedItem(ser), 4);
- LOAD_ENTRY("positions", getEntities()->savePositions(ser), 4 * 1000);
- LOAD_ENTRY("compartments", getEntities()->saveCompartments(ser), 4 * 16 * 2);
- LOAD_ENTRY("progress", getProgress().saveLoadWithSerializer(ser), 4 * 128);
- LOAD_ENTRY("events", getState()->syncEvents(ser), 512);
- LOAD_ENTRY("inventory", getInventory()->saveLoadWithSerializer(ser), 7 * 32);
- LOAD_ENTRY("objects", getObjects()->saveLoadWithSerializer(ser), 5 * 128);
- LOAD_ENTRY("entities", getEntities()->saveLoadWithSerializer(ser), 1262 * 40);
- LOAD_ENTRY_ONLY("sound", getSoundQueue()->saveLoadWithSerializer(ser));
- LOAD_ENTRY_ONLY("savepoints", getSavePoints()->saveLoadWithSerializer(ser));
+ _savegame->process();
+ readValue(ser, "entity index", WRAP_SYNC_FUNCTION(this, SaveLoad, syncEntity), 4);
+ readValue(ser, "state", WRAP_SYNC_FUNCTION(getState(), State::GameState, saveLoadWithSerializer), 4 + 4 + 4 + 4 + 1 + 4 + 4);
+ readValue(ser, "selected item", WRAP_SYNC_FUNCTION(getInventory(), Inventory, saveSelectedItem), 4);
+ readValue(ser, "positions", WRAP_SYNC_FUNCTION(getEntities(), Entities, savePositions), 4 * 1000);
+ readValue(ser, "compartments", WRAP_SYNC_FUNCTION(getEntities(), Entities, saveCompartments), 4 * 16 * 2);
+ readValue(ser, "progress", WRAP_SYNC_FUNCTION(&getProgress(), State::GameProgress, saveLoadWithSerializer), 4 * 128);
+ readValue(ser, "events", WRAP_SYNC_FUNCTION(getState(), State::GameState, syncEvents), 512);
+ readValue(ser, "inventory", WRAP_SYNC_FUNCTION(getInventory(), Inventory, saveLoadWithSerializer), 7 * 32);
+ readValue(ser, "objects", WRAP_SYNC_FUNCTION(getObjects(), Objects, saveLoadWithSerializer), 5 * 128);
+ readValue(ser, "entities", WRAP_SYNC_FUNCTION(getEntities(), Entities, saveLoadWithSerializer), 1262 * 40);
+ readValue(ser, "sound", WRAP_SYNC_FUNCTION(getSoundQueue(), SoundQueue, saveLoadWithSerializer));
+ readValue(ser, "savepoints", WRAP_SYNC_FUNCTION(getSavePoints(), SavePoints, saveLoadWithSerializer));
+ _savegame->process();
// Update chapter
+ *entity = _entity;
getProgress().chapter = entry.chapter;
// Skip padding
@@ -565,7 +880,7 @@ Common::InSaveFile *SaveLoad::openForLoading(GameId id) {
}
Common::OutSaveFile *SaveLoad::openForSaving(GameId id) {
- Common::OutSaveFile *save = g_system->getSavefileManager()->openForSaving(getFilename(id));
+ Common::OutSaveFile *save = g_system->getSavefileManager()->openForSaving(getFilename(id), false); // TODO Enable compression again
if (!save)
debugC(2, kLastExpressDebugSavegame, "Cannot open savegame for writing: %s", getFilename(id).c_str());
diff --git a/engines/lastexpress/game/savegame.h b/engines/lastexpress/game/savegame.h
index 6f0408487f..8656b2ee86 100644
--- a/engines/lastexpress/game/savegame.h
+++ b/engines/lastexpress/game/savegame.h
@@ -80,11 +80,68 @@
namespace LastExpress {
// Savegame signatures
-#define SAVEGAME_SIGNATURE 0x12001200
-#define SAVEGAME_ENTRY_SIGNATURE 0xE660E660
+#define SAVEGAME_SIGNATURE 0x12001200 // 301994496
+#define SAVEGAME_ENTRY_SIGNATURE 0xE660E660 // 3865110112
+
+#define WRAP_SYNC_FUNCTION(instance, className, method) \
+ new Common::Functor1Mem<Common::Serializer &, void, className>(instance, &className::method)
class LastExpressEngine;
+class SavegameStream : public Common::MemoryWriteStreamDynamic, public Common::SeekableReadStream {
+public:
+ SavegameStream() : MemoryWriteStreamDynamic(DisposeAfterUse::YES), _eos(false) {
+ _enableCompression = false;
+ _bufferOffset = -1;
+ _valueCount = 0;
+ _previousValue = 0;
+ _repeatCount = 0;
+ _offset = 0;
+ _status = kStatusReady;
+
+ memset(_buffer, 0, 256);
+ }
+
+ int32 pos() const { return MemoryWriteStreamDynamic::pos(); }
+ int32 size() const { return MemoryWriteStreamDynamic::size(); }
+ bool seek(int32 offset, int whence = SEEK_SET) { return MemoryWriteStreamDynamic::seek(offset, whence); }
+ bool eos() const { return _eos; }
+ uint32 read(void *dataPtr, uint32 dataSize);
+ uint32 write(const void *dataPtr, uint32 dataSize);
+
+ uint32 process();
+
+private:
+ enum CompressedStreamStatus {
+ kStatusReady,
+ kStatusReading,
+ kStatusWriting
+ };
+
+ uint32 readUncompressed(void *dataPtr, uint32 dataSize);
+
+ // Compressed data
+ uint32 writeCompressed(const void *dataPtr, uint32 dataSize);
+ uint32 readCompressed(void *dataPtr, uint32 dataSize);
+
+ void writeBuffer(uint8 value, bool onlyValue = true);
+ uint8 readBuffer();
+
+private:
+ bool _eos;
+
+ // Compression handling
+ bool _enableCompression;
+ int16 _bufferOffset;
+ byte _valueCount;
+ byte _previousValue;
+ int16 _repeatCount;
+ uint32 _offset;
+ CompressedStreamStatus _status;
+
+ byte _buffer[256];
+};
+
class SaveLoad {
public:
SaveLoad(LastExpressEngine *engine);
@@ -116,30 +173,6 @@ public:
uint32 getLastSavegameTicks() const { return _gameTicksLastSavegame; }
private:
- class SavegameStream : public Common::MemoryWriteStreamDynamic, public Common::SeekableReadStream {
- public:
- SavegameStream() : MemoryWriteStreamDynamic(DisposeAfterUse::YES),
- _eos(false) {}
-
- int32 pos() const { return MemoryWriteStreamDynamic::pos(); }
- int32 size() const { return MemoryWriteStreamDynamic::size(); }
- bool seek(int32 offset, int whence = SEEK_SET) { return MemoryWriteStreamDynamic::seek(offset, whence); }
- bool eos() const { return _eos; }
- uint32 read(void *dataPtr, uint32 dataSize) {
- if ((int32)dataSize > size() - pos()) {
- dataSize = size() - pos();
- _eos = true;
- }
- memcpy(dataPtr, getData() + pos(), dataSize);
-
- seek(dataSize, SEEK_CUR);
-
- return dataSize;
- }
- private:
- bool _eos;
- };
-
LastExpressEngine *_engine;
struct SavegameMainHeader : Common::Serializable {
@@ -268,6 +301,9 @@ private:
void writeEntry(SavegameType type, EntityIndex entity, uint32 val);
void readEntry(SavegameType *type, EntityIndex *entity, uint32 *val, bool keepIndex);
+ uint32 writeValue(Common::Serializer &ser, const char *name, Common::Functor1<Common::Serializer &, void> *function, uint size);
+ uint32 readValue(Common::Serializer &ser, const char *name, Common::Functor1<Common::Serializer &, void> *function, uint size = 0);
+
SavegameEntryHeader *getEntry(uint32 index);
// Opening save files
@@ -279,6 +315,10 @@ private:
void initStream();
void loadStream(GameId id);
void flushStream(GameId id);
+
+ // Misc
+ EntityIndex _entity;
+ void syncEntity(Common::Serializer &ser);
};
} // End of namespace LastExpress
diff --git a/engines/lastexpress/game/savepoint.cpp b/engines/lastexpress/game/savepoint.cpp
index 0b5ff42679..6b2dfc5930 100644
--- a/engines/lastexpress/game/savepoint.cpp
+++ b/engines/lastexpress/game/savepoint.cpp
@@ -94,7 +94,7 @@ void SavePoints::process() {
if (!updateEntityFromData(savepoint)) {
// Call requested callback
- Entity::Callback *callback = getCallback(savepoint.entity1);
+ Callback *callback = getCallback(savepoint.entity1);
if (callback && callback->isValid()) {
debugC(8, kLastExpressDebugLogic, "Savepoint: entity1=%s, action=%s, entity2=%s", ENTITY_NAME(savepoint.entity1), ACTION_NAME(savepoint.action), ENTITY_NAME(savepoint.entity2));
(*callback)(savepoint);
@@ -125,7 +125,7 @@ void SavePoints::addData(EntityIndex entity, ActionIndex action, uint32 param) {
//////////////////////////////////////////////////////////////////////////
// Callbacks
//////////////////////////////////////////////////////////////////////////
-void SavePoints::setCallback(EntityIndex index, Entity::Callback *callback) {
+void SavePoints::setCallback(EntityIndex index, Callback *callback) {
if (index >= 40)
error("[SavePoints::setCallback] Attempting to use an invalid entity index. Valid values 0-39, was %d", index);
@@ -135,7 +135,7 @@ void SavePoints::setCallback(EntityIndex index, Entity::Callback *callback) {
_callbacks[index] = callback;
}
-Entity::Callback *SavePoints::getCallback(EntityIndex index) const {
+Callback *SavePoints::getCallback(EntityIndex index) const {
if (index >= 40)
error("[SavePoints::getCallback] Attempting to use an invalid entity index. Valid values 0-39, was %d", index);
@@ -149,7 +149,7 @@ void SavePoints::call(EntityIndex entity2, EntityIndex entity1, ActionIndex acti
point.entity2 = entity2;
point.param.intValue = param;
- Entity::Callback *callback = getCallback(entity1);
+ Callback *callback = getCallback(entity1);
if (callback != NULL && callback->isValid()) {
debugC(8, kLastExpressDebugLogic, "Savepoint: entity1=%s, action=%s, entity2=%s, param=%d", ENTITY_NAME(entity1), ACTION_NAME(action), ENTITY_NAME(entity2), param);
(*callback)(point);
@@ -163,7 +163,7 @@ void SavePoints::call(EntityIndex entity2, EntityIndex entity1, ActionIndex acti
point.entity2 = entity2;
strcpy((char *)&point.param.charValue, param);
- Entity::Callback *callback = getCallback(entity1);
+ Callback *callback = getCallback(entity1);
if (callback != NULL && callback->isValid()) {
debugC(8, kLastExpressDebugLogic, "Savepoint: entity1=%s, action=%s, entity2=%s, param=%s", ENTITY_NAME(entity1), ACTION_NAME(action), ENTITY_NAME(entity2), param);
(*callback)(point);
@@ -180,7 +180,7 @@ void SavePoints::callAndProcess() {
bool isRunning = getFlags()->isGameRunning;
while (isRunning) {
- Entity::Callback *callback = getCallback(index);
+ Callback *callback = getCallback(index);
if (callback != NULL && callback->isValid()) {
(*callback)(savepoint);
isRunning = getFlags()->isGameRunning;
@@ -242,7 +242,15 @@ void SavePoints::saveLoadWithSerializer(Common::Serializer &s) {
}
// Skip uninitialized data if any
- s.skip((_savePointsMaxSize - dataSize) * 16);
+ // (we are using a compressed stream, so we cannot seek on load)
+ uint32 unusedDataSize = (_savePointsMaxSize - dataSize) * 16;
+ if (s.isLoading()) {
+ byte *empty = (byte *)malloc(unusedDataSize);
+ s.syncBytes(empty, unusedDataSize);
+ free(empty);
+ } else {
+ s.skip(unusedDataSize);
+ }
// Number of savepoints
uint32 numSavepoints = _savepoints.size();
diff --git a/engines/lastexpress/game/savepoint.h b/engines/lastexpress/game/savepoint.h
index a3303b4b8a..005133891a 100644
--- a/engines/lastexpress/game/savepoint.h
+++ b/engines/lastexpress/game/savepoint.h
@@ -23,9 +23,8 @@
#ifndef LASTEXPRESS_SAVEPOINT_H
#define LASTEXPRESS_SAVEPOINT_H
-#include "lastexpress/entities/entity.h"
-
#include "lastexpress/helpers.h"
+#include "lastexpress/shared.h"
#include "common/array.h"
#include "common/list.h"
@@ -74,10 +73,9 @@ struct SavePoint {
}
};
-class SavePoints : Common::Serializable {
-private:
- typedef Common::Functor1<const SavePoint&, void> Callback;
+typedef Common::Functor1<const SavePoint&, void> Callback;
+class SavePoints : Common::Serializable {
public:
struct SavePointData {
@@ -112,7 +110,7 @@ public:
void addData(EntityIndex entity, ActionIndex action, uint32 param);
// Callbacks
- void setCallback(EntityIndex index, Entity::Callback *callback);
+ void setCallback(EntityIndex index, Callback *callback);
Callback *getCallback(EntityIndex entity) const;
void call(EntityIndex entity2, EntityIndex entity1, ActionIndex action, uint32 param = 0) const;
void call(EntityIndex entity2, EntityIndex entity1, ActionIndex action, const char *param) const;
diff --git a/engines/lastexpress/game/scenes.cpp b/engines/lastexpress/game/scenes.cpp
index 254b0fdb58..3cda900757 100644
--- a/engines/lastexpress/game/scenes.cpp
+++ b/engines/lastexpress/game/scenes.cpp
@@ -489,7 +489,7 @@ bool SceneManager::checkCurrentPosition(bool doCheckOtherCars) const {
if (position == 99)
return true;
- switch (car){
+ switch (car) {
default:
break;
@@ -739,24 +739,31 @@ void SceneManager::resetQueue() {
_queue.clear();
}
-void SceneManager::setCoordinates(SequenceFrame *frame) {
+void SceneManager::setCoordinates(Common::Rect rect) {
+ _flagCoordinates = true;
- if (!frame || frame->getInfo()->subType == 3)
- return;
+ if (_coords.right > rect.right)
+ _coords.right = rect.right;
- _flagCoordinates = true;
+ if (_coords.bottom > rect.bottom)
+ _coords.bottom = rect.bottom;
- if (_coords.right > (int)frame->getInfo()->xPos1)
- _coords.right = (int16)frame->getInfo()->xPos1;
+ if (_coords.left < rect.left)
+ _coords.left = rect.left;
- if (_coords.bottom > (int)frame->getInfo()->yPos1)
- _coords.bottom = (int16)frame->getInfo()->yPos1;
+ if (_coords.top < rect.top)
+ _coords.top = rect.top;
+}
+
+void SceneManager::setCoordinates(SequenceFrame *frame) {
- if (_coords.left < (int)frame->getInfo()->xPos2)
- _coords.left = (int16)frame->getInfo()->xPos2;
+ if (!frame || frame->getInfo()->subType == 3)
+ return;
- if (_coords.top < (int)frame->getInfo()->yPos2)
- _coords.top = (int16)frame->getInfo()->yPos2;
+ setCoordinates(Common::Rect((int16)frame->getInfo()->xPos1,
+ (int16)frame->getInfo()->yPos1,
+ (int16)frame->getInfo()->xPos2,
+ (int16)frame->getInfo()->yPos2));
}
void SceneManager::resetCoordinates() {
diff --git a/engines/lastexpress/game/scenes.h b/engines/lastexpress/game/scenes.h
index 172dde2683..a866c65111 100644
--- a/engines/lastexpress/game/scenes.h
+++ b/engines/lastexpress/game/scenes.h
@@ -79,6 +79,7 @@ public:
void removeAndRedraw(SequenceFrame **frame, bool doRedraw);
void resetQueue();
void setCoordinates(SequenceFrame *frame);
+ void setCoordinates(Common::Rect rect);
// Helpers
SceneIndex getSceneIndexFromPosition(CarIndex car, Position position, int param3 = -1);
diff --git a/engines/lastexpress/game/state.cpp b/engines/lastexpress/game/state.cpp
index f3fd9720b1..02ede25595 100644
--- a/engines/lastexpress/game/state.cpp
+++ b/engines/lastexpress/game/state.cpp
@@ -49,6 +49,18 @@ State::~State() {
_engine = NULL;
}
+void State::reset() {
+ SAFE_DELETE(_inventory);
+ SAFE_DELETE(_objects);
+ SAFE_DELETE(_savepoints);
+ SAFE_DELETE(_state);
+
+ _inventory = new Inventory(_engine);
+ _objects = new Objects(_engine);
+ _savepoints = new SavePoints(_engine);
+ _state = new GameState();
+}
+
bool State::isNightTime() const {
return (_state->progress.chapter == kChapter1
|| _state->progress.chapter == kChapter4
diff --git a/engines/lastexpress/game/state.h b/engines/lastexpress/game/state.h
index c937fdce9f..2c484f6976 100644
--- a/engines/lastexpress/game/state.h
+++ b/engines/lastexpress/game/state.h
@@ -621,6 +621,8 @@ public:
State(LastExpressEngine *engine);
~State();
+ void reset();
+
// Accessors
Inventory *getGameInventory() { return _inventory; }
Objects *getGameObjects() { return _objects; }
diff --git a/engines/lastexpress/lastexpress.cpp b/engines/lastexpress/lastexpress.cpp
index 74d1969e01..01d2634dec 100644
--- a/engines/lastexpress/lastexpress.cpp
+++ b/engines/lastexpress/lastexpress.cpp
@@ -32,8 +32,10 @@
#include "lastexpress/menu/menu.h"
#include "lastexpress/sound/queue.h"
+#include "lastexpress/sound/sound.h"
#include "lastexpress/graphics.h"
+#include "lastexpress/helpers.h"
#include "lastexpress/resource.h"
#include "common/config-manager.h"
diff --git a/engines/lastexpress/menu/menu.cpp b/engines/lastexpress/menu/menu.cpp
index 3254bed130..6a453aee99 100644
--- a/engines/lastexpress/menu/menu.cpp
+++ b/engines/lastexpress/menu/menu.cpp
@@ -30,6 +30,7 @@
#include "lastexpress/fight/fight.h"
+#include "lastexpress/game/entities.h"
#include "lastexpress/game/inventory.h"
#include "lastexpress/game/logic.h"
#include "lastexpress/game/savegame.h"
@@ -863,7 +864,7 @@ void Menu::init(bool doSavegame, SavegameType type, uint32 value) {
doSavegame = false;
} else {
- // TODO rename saves?
+ warning("[Menu::initGame] Renaming saves not implemented");
}
// Create a new savegame if needed
@@ -874,7 +875,7 @@ void Menu::init(bool doSavegame, SavegameType type, uint32 value) {
getSaveLoad()->saveGame(kSavegameTypeEvent2, kEntityPlayer, kEventNone);
if (!getGlobalTimer()) {
- // TODO: remove existing savegame temp file
+ warning("[Menu::initGame] Removing temporary saves not implemented");
}
// Init savegame & menu values
diff --git a/engines/lastexpress/shared.h b/engines/lastexpress/shared.h
index bebd149b9b..56cf730e24 100644
--- a/engines/lastexpress/shared.h
+++ b/engines/lastexpress/shared.h
@@ -1733,62 +1733,6 @@ enum ActionIndex {
kActionEnd
};
-//////////////////////////////////////////////////////////////////////////
-// Functors classes used by the engine
-//////////////////////////////////////////////////////////////////////////
-
-// FIXME is this achievable with the existing Functor1Mem function
-template<class Arg, class Res, class T>
-class Functor1MemConst : public Common::Functor1<Arg, Res> {
-public:
- typedef Res (T::*FuncType)(Arg) const;
-
- Functor1MemConst(T *t, const FuncType &func) : _t(t), _func(func) {}
-
- bool isValid() const { return _func != 0 && _t != 0; }
- Res operator()(Arg v1) const {
- return (_t->*_func)(v1);
- }
-private:
- mutable T *_t;
- const FuncType _func;
-};
-
-// FIXME move this to existing func.h file
-template<class Arg1, class Arg2, class Arg3, class Arg4, class Result>
-struct QuaternaryFunction {
- typedef Arg1 FirstArgumentType;
- typedef Arg2 SecondArgumentType;
- typedef Arg3 ThirdArgumentType;
- typedef Arg4 FourthArgumentType;
- typedef Result ResultType;
-};
-
-template<class Arg1, class Arg2, class Arg3, class Arg4, class Res>
-struct Functor4 : public QuaternaryFunction<Arg1, Arg2, Arg3, Arg4, Res> {
- virtual ~Functor4() {}
-
- virtual bool isValid() const = 0;
- virtual Res operator()(Arg1, Arg2, Arg3, Arg4) const = 0;
-};
-
-template<class Arg1, class Arg2, class Arg3, class Arg4, class Res, class T>
-class Functor4Mem : public Functor4<Arg1, Arg2, Arg3, Arg4, Res> {
-public:
- typedef Res (T::*FuncType)(Arg1, Arg2, Arg3, Arg4);
-
- Functor4Mem(T *t, const FuncType &func) : _t(t), _func(func) {}
-
- bool isValid() const { return _func != 0 && _t != 0; }
- Res operator()(Arg1 v1, Arg2 v2, Arg3 v3, Arg4 v4) const {
- return (_t->*_func)(v1, v2, v3, v4);
- }
-private:
- mutable T *_t;
- const FuncType _func;
-};
-
-
} // End of namespace LastExpress
#endif // LASTEXPRESS_SHARED_H
diff --git a/engines/lastexpress/sound/entry.cpp b/engines/lastexpress/sound/entry.cpp
index 3d2b05895f..f2a063e45f 100644
--- a/engines/lastexpress/sound/entry.cpp
+++ b/engines/lastexpress/sound/entry.cpp
@@ -27,6 +27,7 @@
#include "lastexpress/game/state.h"
#include "lastexpress/sound/queue.h"
+#include "lastexpress/sound/sound.h"
#include "lastexpress/graphics.h"
#include "lastexpress/lastexpress.h"
@@ -116,7 +117,7 @@ void SoundEntry::close() {
void SoundEntry::play() {
if (!_stream) {
- warning("[SoundEntry::play] stream has been disposed");
+ error("[SoundEntry::play] stream has been disposed");
return;
}
diff --git a/engines/lastexpress/sound/queue.cpp b/engines/lastexpress/sound/queue.cpp
index 1fbb4138e3..d72acfd8a0 100644
--- a/engines/lastexpress/sound/queue.cpp
+++ b/engines/lastexpress/sound/queue.cpp
@@ -26,7 +26,9 @@
#include "lastexpress/game/state.h"
#include "lastexpress/sound/entry.h"
+#include "lastexpress/sound/sound.h"
+#include "lastexpress/helpers.h"
#include "lastexpress/lastexpress.h"
namespace LastExpress {
@@ -370,7 +372,15 @@ void SoundQueue::saveLoadWithSerializer(Common::Serializer &s) {
(*i)->saveLoadWithSerializer(s);
} else {
warning("[Sound::saveLoadWithSerializer] Loading not implemented");
- s.skip(numEntries * 64);
+
+ uint32 unusedDataSize = numEntries * 64;
+ if (s.isLoading()) {
+ byte *empty = (byte *)malloc(unusedDataSize);
+ s.syncBytes(empty, unusedDataSize);
+ free(empty);
+ } else {
+ s.skip(unusedDataSize);
+ }
}
}
diff --git a/engines/lastexpress/sound/sound.cpp b/engines/lastexpress/sound/sound.cpp
index 4f6a7b8f93..319f7cd4f4 100644
--- a/engines/lastexpress/sound/sound.cpp
+++ b/engines/lastexpress/sound/sound.cpp
@@ -674,7 +674,7 @@ const char *SoundManager::getDialogName(EntityIndex entity) const {
//////////////////////////////////////////////////////////////////////////
// Letters & Messages
//////////////////////////////////////////////////////////////////////////
-void SoundManager::readText(int id){
+void SoundManager::readText(int id) {
if (!_queue->isBuffered(kEntityTables4))
return;
diff --git a/engines/mohawk/detection.cpp b/engines/mohawk/detection.cpp
index f0c657897d..5664929948 100644
--- a/engines/mohawk/detection.cpp
+++ b/engines/mohawk/detection.cpp
@@ -167,7 +167,7 @@ public:
}
virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
- return detectGameFilebased(allFiles, Mohawk::fileBased);
+ return detectGameFilebased(allFiles, fslist, Mohawk::fileBased);
}
virtual const char *getName() const {
diff --git a/engines/mohawk/detection_tables.h b/engines/mohawk/detection_tables.h
index 5acc1bb179..55814af1c3 100644
--- a/engines/mohawk/detection_tables.h
+++ b/engines/mohawk/detection_tables.h
@@ -204,24 +204,6 @@ static const MohawkGameDescription gameDescriptions[] = {
},
// Myst Masterpiece Edition
- // English Windows
- // From clone2727
- {
- {
- "myst",
- "Masterpiece Edition",
- AD_ENTRY1("MYST.DAT", "c4cae9f143b5947262e6cb2397e1617e"),
- Common::EN_ANY,
- Common::kPlatformMacintosh,
- ADGF_UNSTABLE,
- GUIO1(GUIO_NOASPECT)
- },
- GType_MYST,
- GF_ME,
- 0,
- },
-
- // Myst Masterpiece Edition
// German Windows
// From DrMcCoy (Included in "Myst: Die Trilogie")
{
diff --git a/engines/mohawk/myst.cpp b/engines/mohawk/myst.cpp
index 0efd412bd0..9c0e642203 100644
--- a/engines/mohawk/myst.cpp
+++ b/engines/mohawk/myst.cpp
@@ -98,11 +98,6 @@ MohawkEngine_Myst::MohawkEngine_Myst(OSystem *syst, const MohawkGameDescription
_view.soundListVolume = NULL;
_view.scriptResCount = 0;
_view.scriptResources = NULL;
-
- if ((getFeatures() & GF_ME) && getPlatform() == Common::kPlatformMacintosh) {
- const Common::FSNode gameDataDir(ConfMan.get("path"));
- SearchMan.addSubDirectoryMatching(gameDataDir, "CD Data");
- }
}
MohawkEngine_Myst::~MohawkEngine_Myst() {
@@ -205,11 +200,6 @@ static const char *mystFiles[] = {
// qtw/myst/libelev.mov: libup.mov is basically the same with sound
Common::String MohawkEngine_Myst::wrapMovieFilename(const Common::String &movieName, uint16 stack) {
- // The Macintosh release of Myst ME stores its videos in a different folder
- // WORKAROUND: The gear rotation videos are not in the CD Data folder. See above comments.
- if ((getFeatures() & GF_ME) && getPlatform() == Common::kPlatformMacintosh && !movieName.matchString("cl1wg?"))
- return Common::String("CD Data/m/") + movieName + ".mov";
-
Common::String prefix;
switch (stack) {
@@ -498,52 +488,32 @@ void MohawkEngine_Myst::changeToStack(uint16 stack, uint16 card, uint16 linkSrcS
if (!_mhk[0]->openFile(mystFiles[_curStack]))
error("Could not open %s", mystFiles[_curStack]);
- if (getPlatform() == Common::kPlatformMacintosh)
- _gfx->loadExternalPictureFile(_curStack);
-
_runExitScript = false;
// Clear the resource cache and the image cache
_cache.clear();
_gfx->clearCache();
- // Play Flyby Entry Movie on Masterpiece Edition. The Macintosh version is currently hooked
- // up to the Cinepak versions of the video (the 'c' suffix) until the SVQ1 decoder is completed.
+ // Play Flyby Entry Movie on Masterpiece Edition.
const char *flyby = 0;
if (getFeatures() & GF_ME) {
switch (_curStack) {
case kSeleniticStack:
- if (getPlatform() == Common::kPlatformMacintosh)
- flyby = "FLY_SEc";
- else
- flyby = "selenitic flyby";
+ flyby = "selenitic flyby";
break;
case kStoneshipStack:
- if (getPlatform() == Common::kPlatformMacintosh)
- flyby = "FLY_STc";
- else
- flyby = "stoneship flyby";
+ flyby = "stoneship flyby";
break;
// Myst Flyby Movie not used in Original Masterpiece Edition Engine
case kMystStack:
- if (_tweaksEnabled) {
- if (getPlatform() == Common::kPlatformMacintosh)
- flyby = "FLY_MYc";
- else
- flyby = "myst flyby";
- }
+ if (_tweaksEnabled)
+ flyby = "myst flyby";
break;
case kMechanicalStack:
- if (getPlatform() == Common::kPlatformMacintosh)
- flyby = "FLY_MEc";
- else
- flyby = "mech age flyby";
+ flyby = "mech age flyby";
break;
case kChannelwoodStack:
- if (getPlatform() == Common::kPlatformMacintosh)
- flyby = "FLY_CHc";
- else
- flyby = "channelwood flyby";
+ flyby = "channelwood flyby";
break;
default:
break;
diff --git a/engines/mohawk/myst_graphics.cpp b/engines/mohawk/myst_graphics.cpp
index ae80dd5538..2df0f7e6ba 100644
--- a/engines/mohawk/myst_graphics.cpp
+++ b/engines/mohawk/myst_graphics.cpp
@@ -49,8 +49,6 @@ MystGraphics::MystGraphics(MohawkEngine_Myst* vm) : GraphicsManager(), _vm(vm) {
if (_pixelFormat.bytesPerPixel == 1)
error("Myst requires greater than 256 colors to run");
- _pictureFile.entries = NULL;
-
// Initialize our buffer
_backBuffer = new Graphics::Surface();
_backBuffer->create(_vm->_system->getWidth(), _vm->_system->getHeight(), _pixelFormat);
@@ -61,122 +59,50 @@ MystGraphics::MystGraphics(MohawkEngine_Myst* vm) : GraphicsManager(), _vm(vm) {
MystGraphics::~MystGraphics() {
delete _bmpDecoder;
- delete[] _pictureFile.entries;
_backBuffer->free();
delete _backBuffer;
}
-static const char *s_picFileNames[] = {
- "CHpics",
- "",
- "",
- "DUpics",
- "INpics",
- "",
- "MEpics",
- "MYpics",
- "SEpics",
- "",
- "",
- "STpics"
-};
-
-void MystGraphics::loadExternalPictureFile(uint16 stack) {
- if (_vm->getPlatform() != Common::kPlatformMacintosh)
- return;
-
- if (_pictureFile.picFile.isOpen())
- _pictureFile.picFile.close();
- delete[] _pictureFile.entries;
-
- if (!scumm_stricmp(s_picFileNames[stack], ""))
- return;
-
- if (!_pictureFile.picFile.open(s_picFileNames[stack]))
- error ("Could not open external picture file \'%s\'", s_picFileNames[stack]);
-
- _pictureFile.pictureCount = _pictureFile.picFile.readUint32BE();
- _pictureFile.entries = new PictureFile::PictureEntry[_pictureFile.pictureCount];
-
- for (uint32 i = 0; i < _pictureFile.pictureCount; i++) {
- _pictureFile.entries[i].offset = _pictureFile.picFile.readUint32BE();
- _pictureFile.entries[i].size = _pictureFile.picFile.readUint32BE();
- _pictureFile.entries[i].id = _pictureFile.picFile.readUint16BE();
- _pictureFile.entries[i].type = _pictureFile.picFile.readUint16BE();
- _pictureFile.entries[i].width = _pictureFile.picFile.readUint16BE();
- _pictureFile.entries[i].height = _pictureFile.picFile.readUint16BE();
+MohawkSurface *MystGraphics::decodeImage(uint16 id) {
+ // We need to grab the image from the current stack archive, however, we don't know
+ // if it's a PICT or WDIB resource. If it's Myst ME it's most likely a PICT, and if it's
+ // original it's definitely a WDIB. However, Myst ME throws us another curve ball in
+ // that PICT resources can contain WDIB's instead of PICT's.
+ Common::SeekableReadStream *dataStream = NULL;
+
+ if (_vm->getFeatures() & GF_ME && _vm->hasResource(ID_PICT, id)) {
+ // The PICT resource exists. However, it could still contain a MystBitmap
+ // instead of a PICT image...
+ dataStream = _vm->getResource(ID_PICT, id);
+ } else {
+ // No PICT, so the WDIB must exist. Let's go grab it.
+ dataStream = _vm->getResource(ID_WDIB, id);
}
-}
-MohawkSurface *MystGraphics::decodeImage(uint16 id) {
- MohawkSurface *mhkSurface = 0;
+ bool isPict = false;
- // Myst ME uses JPEG/PICT images instead of compressed Windows Bitmaps for room images,
- // though there are a few weird ones that use that format. For further nonsense with images,
- // the Macintosh version stores images in external "picture files." We check them before
- // going to check for a PICT resource.
- if (_vm->getFeatures() & GF_ME && _vm->getPlatform() == Common::kPlatformMacintosh && _pictureFile.picFile.isOpen()) {
- for (uint32 i = 0; i < _pictureFile.pictureCount; i++)
- if (_pictureFile.entries[i].id == id) {
- if (_pictureFile.entries[i].type == 0) {
- Graphics::JPEGDecoder jpeg;
- Common::SeekableSubReadStream subStream(&_pictureFile.picFile, _pictureFile.entries[i].offset, _pictureFile.entries[i].offset + _pictureFile.entries[i].size);
-
- if (!jpeg.loadStream(subStream))
- error("Could not decode Myst ME Mac JPEG");
-
- mhkSurface = new MohawkSurface(jpeg.getSurface()->convertTo(_pixelFormat));
- } else if (_pictureFile.entries[i].type == 1) {
- Graphics::PICTDecoder pict;
- Common::SeekableSubReadStream subStream(&_pictureFile.picFile, _pictureFile.entries[i].offset, _pictureFile.entries[i].offset + _pictureFile.entries[i].size);
-
- if (!pict.loadStream(subStream))
- error("Could not decode Myst ME Mac PICT");
-
- mhkSurface = new MohawkSurface(pict.getSurface()->convertTo(_pixelFormat));
- } else
- error ("Unknown Picture File type %d", _pictureFile.entries[i].type);
- break;
- }
+ if (_vm->getFeatures() & GF_ME) {
+ // Here we detect whether it's really a PICT or a WDIB. Since a MystBitmap
+ // would be compressed, there's no way to detect for the BM without a hack.
+ // So, we search for the PICT version opcode for detection.
+ dataStream->seek(512 + 10); // 512 byte pict header
+ isPict = (dataStream->readUint32BE() == 0x001102FF);
+ dataStream->seek(0);
}
- // We're not using the external Mac files, so it's time to delve into the main Mohawk
- // archives. However, we still don't know if it's a PICT or WDIB resource. If it's Myst
- // ME it's most likely a PICT, and if it's original it's definitely a WDIB. However,
- // Myst ME throws us another curve ball in that PICT resources can contain WDIB's instead
- // of PICT's.
- if (!mhkSurface) {
- bool isPict = false;
- Common::SeekableReadStream *dataStream = NULL;
-
- if (_vm->getFeatures() & GF_ME && _vm->hasResource(ID_PICT, id)) {
- // The PICT resource exists. However, it could still contain a MystBitmap
- // instead of a PICT image...
- dataStream = _vm->getResource(ID_PICT, id);
- } else // No PICT, so the WDIB must exist. Let's go grab it.
- dataStream = _vm->getResource(ID_WDIB, id);
-
- if (_vm->getFeatures() & GF_ME) {
- // Here we detect whether it's really a PICT or a WDIB. Since a MystBitmap
- // would be compressed, there's no way to detect for the BM without a hack.
- // So, we search for the PICT version opcode for detection.
- dataStream->seek(512 + 10); // 512 byte pict header
- isPict = (dataStream->readUint32BE() == 0x001102FF);
- dataStream->seek(0);
- }
+ MohawkSurface *mhkSurface = 0;
- if (isPict) {
- Graphics::PICTDecoder pict;
+ if (isPict) {
+ Graphics::PICTDecoder pict;
- if (!pict.loadStream(*dataStream))
- error("Could not decode Myst ME PICT");
+ if (!pict.loadStream(*dataStream))
+ error("Could not decode Myst ME PICT");
- mhkSurface = new MohawkSurface(pict.getSurface()->convertTo(_pixelFormat));
- } else {
- mhkSurface = _bmpDecoder->decodeImage(dataStream);
- mhkSurface->convertToTrueColor();
- }
+ mhkSurface = new MohawkSurface(pict.getSurface()->convertTo(_pixelFormat));
+ } else {
+ mhkSurface = _bmpDecoder->decodeImage(dataStream);
+ mhkSurface->convertToTrueColor();
}
assert(mhkSurface);
diff --git a/engines/mohawk/myst_graphics.h b/engines/mohawk/myst_graphics.h
index 20fd46c5b9..de8fe521e6 100644
--- a/engines/mohawk/myst_graphics.h
+++ b/engines/mohawk/myst_graphics.h
@@ -43,7 +43,6 @@ public:
MystGraphics(MohawkEngine_Myst*);
~MystGraphics();
- void loadExternalPictureFile(uint16 stack);
void copyImageSectionToScreen(uint16 image, Common::Rect src, Common::Rect dest);
void copyImageSectionToBackBuffer(uint16 image, Common::Rect src, Common::Rect dest);
void copyImageToScreen(uint16 image, Common::Rect dest);
@@ -66,20 +65,6 @@ private:
MohawkEngine_Myst *_vm;
MystBitmap *_bmpDecoder;
- struct PictureFile {
- uint32 pictureCount;
- struct PictureEntry {
- uint32 offset;
- uint32 size;
- uint16 id;
- uint16 type;
- uint16 width;
- uint16 height;
- } *entries;
-
- Common::File picFile;
- } _pictureFile;
-
Graphics::Surface *_backBuffer;
Graphics::PixelFormat _pixelFormat;
Common::Rect _viewport;
diff --git a/engines/mohawk/myst_stacks/intro.cpp b/engines/mohawk/myst_stacks/intro.cpp
index a5f608dbbf..545b97d956 100644
--- a/engines/mohawk/myst_stacks/intro.cpp
+++ b/engines/mohawk/myst_stacks/intro.cpp
@@ -100,12 +100,8 @@ void Intro::introMovies_run() {
switch (_introStep) {
case 0:
- // Play the Mattel (or UbiSoft) logo in the Myst ME Mac version
- if ((_vm->getFeatures() & GF_ME) && _vm->getPlatform() == Common::kPlatformMacintosh) {
- _vm->_video->playMovie(_vm->wrapMovieFilename("mattel", kIntroStack));
- _introStep = 1;
- } else
- _introStep = 2;
+ _introStep = 1;
+ _vm->_video->playMovie(_vm->wrapMovieFilename("broder", kIntroStack));
break;
case 1:
if (!_vm->_video->isVideoPlaying())
@@ -113,10 +109,7 @@ void Intro::introMovies_run() {
break;
case 2:
_introStep = 3;
- if ((_vm->getFeatures() & GF_ME) && _vm->getPlatform() == Common::kPlatformMacintosh)
- _vm->_video->playMovie(_vm->wrapMovieFilename("presto", kIntroStack));
- else
- _vm->_video->playMovie(_vm->wrapMovieFilename("broder", kIntroStack));
+ _vm->_video->playMovie(_vm->wrapMovieFilename("cyanlogo", kIntroStack));
break;
case 3:
if (!_vm->_video->isVideoPlaying())
@@ -124,21 +117,13 @@ void Intro::introMovies_run() {
break;
case 4:
_introStep = 5;
- _vm->_video->playMovie(_vm->wrapMovieFilename("cyanlogo", kIntroStack));
- break;
- case 5:
- if (!_vm->_video->isVideoPlaying())
- _introStep = 6;
- break;
- case 6:
- _introStep = 7;
if (!(_vm->getFeatures() & GF_DEMO)) // The demo doesn't have the intro video
_vm->_video->playMovie(_vm->wrapMovieFilename("intro", kIntroStack));
break;
- case 7:
+ case 5:
if (!_vm->_video->isVideoPlaying())
- _introStep = 8;
+ _introStep = 6;
break;
default:
if (_vm->getFeatures() & GF_DEMO)
diff --git a/engines/mohawk/riven.cpp b/engines/mohawk/riven.cpp
index e54d6fefa2..32613c6185 100644
--- a/engines/mohawk/riven.cpp
+++ b/engines/mohawk/riven.cpp
@@ -646,7 +646,7 @@ Common::String MohawkEngine_Riven::getName(uint16 nameResource, uint16 nameID) {
}
delete nameStream;
- delete [] stringOffsets;
+ delete[] stringOffsets;
return name;
}
diff --git a/engines/parallaction/disk_br.cpp b/engines/parallaction/disk_br.cpp
index 5e39c893db..ee981a2c7d 100644
--- a/engines/parallaction/disk_br.cpp
+++ b/engines/parallaction/disk_br.cpp
@@ -617,7 +617,7 @@ GfxObj* AmigaDisk_br::loadStatic(const char* name) {
}
}
- delete []shadow;
+ delete[] shadow;
delete stream;
}
diff --git a/engines/parallaction/disk_ns.cpp b/engines/parallaction/disk_ns.cpp
index 839b2c6834..8d4afd6847 100644
--- a/engines/parallaction/disk_ns.cpp
+++ b/engines/parallaction/disk_ns.cpp
@@ -832,7 +832,7 @@ void AmigaDisk_ns::decodeCnv(byte *data, uint16 numFrames, uint16 width, uint16
assert(buf);
stream->read(buf, rawsize);
unpackBitmap(data, buf, numFrames, bytesPerPlane, height);
- delete []buf;
+ delete[] buf;
}
#undef NUM_PLANES
diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp
index 6868505c52..9855830478 100644
--- a/engines/parallaction/graphics.cpp
+++ b/engines/parallaction/graphics.cpp
@@ -766,7 +766,7 @@ Gfx::~Gfx() {
freeLabels();
- delete []_unpackedBitmap;
+ delete[] _unpackedBitmap;
return;
}
diff --git a/engines/parallaction/graphics.h b/engines/parallaction/graphics.h
index b43dd193b5..f8cb4b3647 100644
--- a/engines/parallaction/graphics.h
+++ b/engines/parallaction/graphics.h
@@ -144,7 +144,7 @@ public:
~Cnv() {
if (_freeData)
- delete []_data;
+ delete[] _data;
}
byte* getFramePtr(uint16 index) {
diff --git a/engines/parallaction/sound_ns.cpp b/engines/parallaction/sound_ns.cpp
index 3cc25b36b0..dcc71e4f2f 100644
--- a/engines/parallaction/sound_ns.cpp
+++ b/engines/parallaction/sound_ns.cpp
@@ -237,7 +237,7 @@ AmigaSoundMan_ns::~AmigaSoundMan_ns() {
stopSfx(2);
stopSfx(3);
- delete []beepSoundBuffer;
+ delete[] beepSoundBuffer;
}
Audio::AudioStream *AmigaSoundMan_ns::loadChannelData(const char *filename, Channel *ch, bool looping) {
diff --git a/engines/saga/shorten.cpp b/engines/saga/shorten.cpp
index 5efc8d1f67..69c27b6a6b 100644
--- a/engines/saga/shorten.cpp
+++ b/engines/saga/shorten.cpp
@@ -519,9 +519,6 @@ byte *loadShortenFromStream(Common::ReadStream &stream, int &size, int &rate, by
if (maxLPC > 0)
free(lpc);
- if (size > 0)
- free(unpackedBuffer);
-
delete gReader;
return unpackedBuffer;
}
diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h
index 268914edba..b978f40aba 100644
--- a/engines/sci/detection_tables.h
+++ b/engines/sci/detection_tables.h
@@ -1326,6 +1326,21 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformPC, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ // King's Quest 5 DOS Spanish Floppy 0.000.062 VGA (5 x 3.5" disks)
+ // Supplied by dianiu in bug report #3555646
+ {"kq5", "", {
+ {"resource.map", 0, "c09896a2a30c9b002c5cbbc62f5a5c3a", 8169},
+ {"resource.000", 0, "1f1d03aead44da46362ff40c0074a3ec", 335871},
+ {"resource.001", 0, "d1803ad904127ae091edb274ee8c047f", 1180637},
+ {"resource.002", 0, "d9cd5972016f650cc31fb7c2a2b0953a", 1102207},
+ {"resource.003", 0, "829c8caeff793f3cfcea2cb01aaa4150", 965586},
+ {"resource.004", 0, "0bd9e570ee04b025e43d3075998fae5b", 1117965},
+ {"resource.005", 0, "4aaa2e9a69089b9afbaaccbbf2c4e647", 1202936},
+ {"resource.006", 0, "65b520e60c4217e6a6572d9edf77193b", 1141985},
+ {"resource.007", 0, "f42b0100f0a1c30806814f8648b6bc28", 1145583},
+ AD_LISTEND},
+ Common::ES_ESP, Common::kPlatformPC, ADGF_ADDENGLISH, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
// King's Quest 5 - German DOS Floppy (supplied by markcoolio in bug report #2727101, also includes english language)
// SCI interpreter version 1.000.060
{"kq5", "", {
@@ -2681,6 +2696,13 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::DE_DEU, Common::kPlatformPC, ADGF_ADDENGLISH, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ // Police Quest 3 - Spanish DOS v1.000 - Supplied by dianiu in bug report #3555647
+ {"pq3", "", {
+ {"resource.map", 0, "ffa0b4631c4e36d69631256d19ba29e7", 5421},
+ {"resource.000", 0, "5ee460af3d70c06a745cc482b6c783ba", 5410263},
+ AD_LISTEND},
+ Common::ES_ESP, Common::kPlatformPC, ADGF_ADDENGLISH, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
// Police Quest 3 EGA
// Reported by musiclyinspired in bug report #3046573
{"pq3", "", {
@@ -2798,6 +2820,31 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformPC, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ // Quest for Glory 1 / Hero's Quest - English DOS 3.5" Floppy v1.102 Int#0.000.629 (suppled by digitoxin1 in bug report #3554611)
+ {"qfg1", "", {
+ {"resource.map", 0, "b162dbd4632250d4d83bed46d0783c10", 6396},
+ {"resource.000", 0, "40332d3ebfc70a4b6a6a0443c2763287", 78800},
+ {"resource.001", 0, "a270012fa74445d74c044d1b65a9ff8c", 459835},
+ {"resource.002", 0, "e64004e020fdf1813be52b639b08be89", 635561},
+ {"resource.003", 0, "f0af87c60ec869946da442833aa5afa8", 640502},
+ {"resource.004", 0, "f0af87c60ec869946da442833aa5afa8", 644575},
+ AD_LISTEND},
+ Common::EN_ANY, Common::kPlatformPC, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
+ // Quest for Glory 1 / Hero's Quest - English DOS 5.25" Floppy v1.102 Int#0.000.629 (suppled by digitoxin1 in bug report #3554611)
+ {"qfg1", "", {
+ {"resource.map", 0, "5772a2c1bfae46f26582582c9901121e", 6858},
+ {"resource.000", 0, "40332d3ebfc70a4b6a6a0443c2763287", 78800},
+ {"resource.001", 0, "a270012fa74445d74c044d1b65a9ff8c", 75090},
+ {"resource.002", 0, "d22695c53835dfdece056d86f26c251e", 271354},
+ {"resource.003", 0, "3cd085e27078f269b3ece5838812ff41", 258084},
+ {"resource.004", 0, "8927c7a04a78f1e76f342db3ccc9d879", 267835},
+ {"resource.005", 0, "13d16cc9b90b51e2c8643cdf52a62957", 268807},
+ {"resource.006", 0, "48b2b3c964dcbeccb68e984e6d4e97db", 278473},
+ {"resource.007", 0, "f0af87c60ec869946da442833aa5afa8", 269237},
+ AD_LISTEND},
+ Common::EN_ANY, Common::kPlatformPC, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
// Quest for Glory 1 / Hero's Quest - English DOS 5.25" Floppy (supplied by markcoolio in bug report #2723843)
// Executable scanning reports "0.000.566"
{"qfg1", "", {
@@ -2885,17 +2932,6 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformAmiga, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
- // Quest for Glory 1 (from abevi, bug report #2612718)
- {"qfg1", "", {
- {"resource.map", 0, "b162dbd4632250d4d83bed46d0783c10", 6396},
- {"resource.000", 0, "40332d3ebfc70a4b6a6a0443c2763287", 78800},
- {"resource.001", 0, "a270012fa74445d74c044d1b65a9ff8c", 459835},
- {"resource.002", 0, "e64004e020fdf1813be52b639b08be89", 635561},
- {"resource.003", 0, "f0af87c60ec869946da442833aa5afa8", 640502},
- {"resource.004", 0, "f0af87c60ec869946da442833aa5afa8", 644575},
- AD_LISTEND},
- Common::EN_ANY, Common::kPlatformAmiga, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
-
// Quest for Glory 1 - English DOS
// SCI interpreter version 0.000.629
{"qfg1", "", {
@@ -3002,6 +3038,21 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformPC, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ // Quest for Glory 2 - English DOS (supplied by digitoxin1 in bug report #3554614)
+ // v1.102 9x3.5" (label: Int#11.20.90)
+ {"qfg2", "", {
+ {"resource.map", 0, "367023314ea33e3156297402f6c1da49", 8166},
+ {"resource.000", 0, "a17e374c4d33b81208c862bc0ffc1a38", 212119},
+ {"resource.001", 0, "e08d7887e30b12008c40f9570447711a", 331995},
+ {"resource.002", 0, "df137dc7869cab07e1149ba2333c815c", 467461},
+ {"resource.003", 0, "df137dc7869cab07e1149ba2333c815c", 502560},
+ {"resource.004", 0, "df137dc7869cab07e1149ba2333c815c", 488532},
+ {"resource.005", 0, "df137dc7869cab07e1149ba2333c815c", 478574},
+ {"resource.006", 0, "b1944bd664ddbd2859cdaa0c4a0d6281", 507489},
+ {"resource.007", 0, "cd2de58e27665d5853530de93fae7cd6", 490794},
+ AD_LISTEND},
+ Common::EN_ANY, Common::kPlatformPC, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
// Quest for Glory 2 - English DOS Non-Interactive Demo
// Executable scanning reports "1.000.046"
{"qfg2", "Demo", {
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h
index 441ea2624f..f985a69ebc 100644
--- a/engines/sci/engine/kernel.h
+++ b/engines/sci/engine/kernel.h
@@ -412,6 +412,7 @@ reg_t kListAt(EngineState *s, int argc, reg_t *argv);
reg_t kString(EngineState *s, int argc, reg_t *argv);
reg_t kMulDiv(EngineState *s, int argc, reg_t *argv);
reg_t kCantBeHere32(EngineState *s, int argc, reg_t *argv);
+reg_t kRemapColors32(EngineState *s, int argc, reg_t *argv);
// "Screen items" in SCI32 are views
reg_t kAddScreenItem(EngineState *s, int argc, reg_t *argv);
reg_t kUpdateScreenItem(EngineState *s, int argc, reg_t *argv);
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h
index 825ec90fa9..f5f46285be 100644
--- a/engines/sci/engine/kernel_tables.h
+++ b/engines/sci/engine/kernel_tables.h
@@ -419,7 +419,10 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_CALL(PriCoord), SIG_EVERYWHERE, "i", NULL, NULL },
{ MAP_CALL(Random), SIG_EVERYWHERE, "i(i)(i)", NULL, NULL },
{ MAP_CALL(ReadNumber), SIG_EVERYWHERE, "r", NULL, NULL },
- { MAP_CALL(RemapColors), SIG_EVERYWHERE, "i(i)(i)(i)(i)(i)", NULL, NULL },
+ { MAP_CALL(RemapColors), SIG_SCI11, SIGFOR_ALL, "i(i)(i)(i)(i)", NULL, NULL },
+#ifdef ENABLE_SCI32
+ { "RemapColors", kRemapColors32, SIG_SCI32, SIGFOR_ALL, "i(i)(i)(i)(i)(i)", NULL, NULL },
+#endif
{ MAP_CALL(ResCheck), SIG_EVERYWHERE, "ii(iiii)", NULL, NULL },
{ MAP_CALL(RespondsTo), SIG_EVERYWHERE, ".i", NULL, NULL },
{ MAP_CALL(RestartGame), SIG_EVERYWHERE, "", NULL, NULL },
diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp
index 786276221c..f7cc4f44b5 100644
--- a/engines/sci/engine/kfile.cpp
+++ b/engines/sci/engine/kfile.cpp
@@ -197,8 +197,15 @@ reg_t kCD(EngineState *s, int argc, reg_t *argv) {
// TODO: Stub
switch (argv[0].toUint16()) {
case 0:
- // Return whether the contents of disc argv[1] is available.
- return TRUE_REG;
+ if (argc == 1) {
+ // Check if a disc is in the drive
+ return TRUE_REG;
+ } else {
+ // Check if the specified disc is in the drive
+ // and return the current disc number. We just
+ // return the requested disc number.
+ return argv[1];
+ }
case 1:
// Return the current CD number
return make_reg(0, 1);
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index 6d938b6d22..da377319c0 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -1221,73 +1221,27 @@ reg_t kShow(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
+// Early variant of the SCI32 kRemapColors kernel function, used in the demo of QFG4
reg_t kRemapColors(EngineState *s, int argc, reg_t *argv) {
uint16 operation = argv[0].toUint16();
switch (operation) {
- case 0: { // Set remapping to base. 0 turns remapping off.
- int16 base = (argc >= 2) ? argv[1].toSint16() : 0;
- if (base != 0) // 0 is the default behavior when changing rooms in GK1, thus silencing the warning
- warning("kRemapColors: Set remapping to base %d", base);
+ case 0: { // remap by percent
+ uint16 percent = argv[1].toUint16();
+ g_sci->_gfxPalette->resetRemapping();
+ g_sci->_gfxPalette->setRemappingPercent(254, percent);
}
break;
- case 1: { // unknown
- // The demo of QFG4 calls this with 1+3 parameters, thus there are differences here
- //int16 unk1 = argv[1].toSint16();
- //int16 unk2 = argv[2].toSint16();
- //int16 unk3 = argv[3].toSint16();
- //uint16 unk4 = argv[4].toUint16();
- //uint16 unk5 = (argc >= 6) ? argv[5].toUint16() : 0;
- kStub(s, argc, argv);
+ case 1: { // remap by range
+ uint16 from = argv[1].toUint16();
+ uint16 to = argv[2].toUint16();
+ uint16 base = argv[3].toUint16();
+ g_sci->_gfxPalette->resetRemapping();
+ g_sci->_gfxPalette->setRemappingRange(254, from, to, base);
}
break;
- case 2: { // remap by percent
- // This adjusts the alpha value of a specific color, and it operates on
- // an RGBA palette. Since we're operating on an RGB palette, we just
- // modify the color intensity instead
- // TODO: From what I understand, palette remapping should be placed
- // separately, so that it can be reset by case 0 above. Thus, we
- // should adjust the functionality of the Palette class accordingly.
- int16 color = argv[1].toSint16();
- if (color >= 10)
- color -= 10;
- uint16 percent = argv[2].toUint16(); // 0 - 100
- if (argc >= 4)
- warning("RemapByPercent called with 4 parameters, unknown parameter is %d", argv[3].toUint16());
- warning("kRemapColors: RemapByPercent color %d by %d percent", color, percent);
- // TODO: It's not correct to set intensity here
- //g_sci->_gfxPalette->kernelSetIntensity(color, 255, percent, false);
- }
- break;
- case 3: { // remap to gray
- // NOTE: This adjusts the alpha value of a specific color, and it operates on
- // an RGBA palette
- int16 color = argv[1].toSint16(); // this is subtracted from a maximum color value, and can be offset by 10
- int16 percent = argv[2].toSint16(); // 0 - 100
- uint16 unk3 = (argc >= 4) ? argv[3].toUint16() : 0;
- warning("kRemapColors: RemapToGray color %d by %d percent (unk3 = %d)", color, percent, unk3);
- }
- break;
- case 4: { // unknown
- //int16 unk1 = argv[1].toSint16();
- //uint16 unk2 = argv[2].toUint16();
- //uint16 unk3 = argv[3].toUint16();
- //uint16 unk4 = (argc >= 5) ? argv[4].toUint16() : 0;
- kStub(s, argc, argv);
- }
- break;
- case 5: { // set color intensity
- // TODO: This isn't right, it should be setting a mapping table instead.
- // For PQ4, we can emulate this with kernelSetIntensity(). In QFG4, this
- // won't do.
- //int16 mapping = argv[1].toSint16();
- uint16 intensity = argv[2].toUint16();
- // HACK for PQ4
- if (g_sci->getGameId() == GID_PQ4)
- g_sci->_gfxPalette->kernelSetIntensity(0, 255, intensity, true);
-
- kStub(s, argc, argv);
- }
+ case 2: // turn remapping off (unused)
+ error("Unused subop kRemapColors(2) has been called");
break;
default:
break;
diff --git a/engines/sci/engine/kgraphics32.cpp b/engines/sci/engine/kgraphics32.cpp
index 7cfac57675..8b3afeef99 100644
--- a/engines/sci/engine/kgraphics32.cpp
+++ b/engines/sci/engine/kgraphics32.cpp
@@ -369,7 +369,8 @@ reg_t kScrollWindow(EngineState *s, int argc, reg_t *argv) {
case 10: // Where, called by ScrollableWindow::where
// TODO
// argv[2] is an unknown integer
- kStub(s, argc, argv);
+ // Silenced the warnings because of the high amount of console spam
+ //kStub(s, argc, argv);
break;
case 11: // Go, called by ScrollableWindow::scrollTo
// 2 extra parameters here
@@ -733,6 +734,79 @@ reg_t kPalCycle(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
+reg_t kRemapColors32(EngineState *s, int argc, reg_t *argv) {
+ uint16 operation = argv[0].toUint16();
+
+ switch (operation) {
+ case 0: { // turn remapping off
+ // WORKAROUND: Game scripts in QFG4 erroneously turn remapping off in room
+ // 140 (the character point allocation screen) and never turn it back on,
+ // even if it's clearly used in that screen.
+ if (g_sci->getGameId() == GID_QFG4 && s->currentRoomNumber() == 140)
+ return s->r_acc;
+
+ int16 base = (argc >= 2) ? argv[1].toSint16() : 0;
+ if (base > 0)
+ warning("kRemapColors(0) called with base %d", base);
+ g_sci->_gfxPalette->resetRemapping();
+ }
+ break;
+ case 1: { // remap by range
+ uint16 color = argv[1].toUint16();
+ uint16 from = argv[2].toUint16();
+ uint16 to = argv[3].toUint16();
+ uint16 base = argv[4].toUint16();
+ uint16 unk5 = (argc >= 6) ? argv[5].toUint16() : 0;
+ if (unk5 > 0)
+ warning("kRemapColors(1) called with 6 parameters, unknown parameter is %d", unk5);
+ g_sci->_gfxPalette->setRemappingRange(color, from, to, base);
+ }
+ break;
+ case 2: { // remap by percent
+ uint16 color = argv[1].toUint16();
+ uint16 percent = argv[2].toUint16(); // 0 - 100
+ if (argc >= 4)
+ warning("RemapByPercent called with 4 parameters, unknown parameter is %d", argv[3].toUint16());
+ g_sci->_gfxPalette->setRemappingPercent(color, percent);
+ }
+ break;
+ case 3: { // remap to gray
+ // Example call: QFG4 room 490 (Baba Yaga's hut) - params are color 253, 75% and 0.
+ // In this room, it's used for the cloud before Baba Yaga appears.
+ int16 color = argv[1].toSint16();
+ int16 percent = argv[2].toSint16(); // 0 - 100
+ if (argc >= 4)
+ warning("RemapToGray called with 4 parameters, unknown parameter is %d", argv[3].toUint16());
+ g_sci->_gfxPalette->setRemappingPercentGray(color, percent);
+ }
+ break;
+ case 4: { // remap to percent gray
+ // Example call: QFG4 rooms 530/535 (swamp) - params are 253, 100%, 200
+ int16 color = argv[1].toSint16();
+ int16 percent = argv[2].toSint16(); // 0 - 100
+ // argv[3] is unknown (a number, e.g. 200) - start color, perhaps?
+ if (argc >= 5)
+ warning("RemapToGrayPercent called with 5 parameters, unknown parameter is %d", argv[4].toUint16());
+ g_sci->_gfxPalette->setRemappingPercentGray(color, percent);
+ }
+ break;
+ case 5: { // don't map to range
+ //int16 mapping = argv[1].toSint16();
+ uint16 intensity = argv[2].toUint16();
+ // HACK for PQ4
+ if (g_sci->getGameId() == GID_PQ4)
+ g_sci->_gfxPalette->kernelSetIntensity(0, 255, intensity, true);
+
+ kStub(s, argc, argv);
+ }
+ break;
+ default:
+ break;
+ }
+
+ return s->r_acc;
+}
+
#endif
} // End of namespace Sci
diff --git a/engines/sci/engine/kmath.cpp b/engines/sci/engine/kmath.cpp
index a643fbe37a..4b8fadbb84 100644
--- a/engines/sci/engine/kmath.cpp
+++ b/engines/sci/engine/kmath.cpp
@@ -84,27 +84,10 @@ reg_t kSqrt(EngineState *s, int argc, reg_t *argv) {
* accurate.
*/
uint16 kGetAngleWorker(int16 x1, int16 y1, int16 x2, int16 y2) {
- // TODO: This has been implemented based on behavior observed with a test
- // program created with SCI Studio. However, the return values have subtle
- // differences from the original, which uses custom implementation of atan().
- // The differences in the return values are the cause of bug #3540976
- // and perhaps bug #3037267 as well.
- // The results of this function match the expected results of SCI0, but not
- // SCI1 (hence the bug in Longbow). We need to find the point in history
- // when this function was changed.
-
- // HACK: Return the expected value for Longbow, scene 150 (bug #3540976).
- // This is a temporary solution, till the function returns the expected
- // results.
- if (g_sci->getGameId() == GID_LONGBOW && g_sci->getEngineState()->currentRoomNumber() == 150) {
- if (x1 == 207 && y1 == 88 && x2 == 107 && y2 == 184)
- return 226;
- }
-
-#if 0
- // A simpler atan2-based implementation
- return (int16)(360 - atan2((double)(x1 - x2), (double)(y1 - y2)) * 57.2958) % 360;
-#endif
+ // SCI1 games (QFG2 and newer) use a simple atan implementation. SCI0 games
+ // use a somewhat less accurate calculation (below).
+ if (getSciVersion() >= SCI_VERSION_1_EGA_ONLY)
+ return (int16)(360 - atan2((double)(x1 - x2), (double)(y1 - y2)) * 57.2958) % 360;
int16 xRel = x2 - x1;
int16 yRel = y1 - y2; // y-axis is mirrored.
diff --git a/engines/sci/engine/ksound.cpp b/engines/sci/engine/ksound.cpp
index b378b4d58b..0633267db4 100644
--- a/engines/sci/engine/ksound.cpp
+++ b/engines/sci/engine/ksound.cpp
@@ -140,12 +140,14 @@ reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {
((argv[3].toUint16() & 0xff) << 16) |
((argv[4].toUint16() & 0xff) << 8) |
(argv[5].toUint16() & 0xff);
- if (argc == 8) {
+ // Removed warning because of the high amount of console spam
+ /*if (argc == 8) {
+ // TODO: Handle the extra 2 SCI21 params
// argv[6] is always 1
// argv[7] is the contents of global 229 (0xE5)
warning("kDoAudio: Play called with SCI2.1 extra parameters: %04x:%04x and %04x:%04x",
PRINT_REG(argv[6]), PRINT_REG(argv[7]));
- }
+ }*/
} else {
warning("kDoAudio: Play called with an unknown number of parameters (%d)", argc);
return NULL_REG;
@@ -244,6 +246,11 @@ reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {
// Used in Pharkas whenever a speech sample starts (takes no params)
//warning("kDoAudio: Unhandled case 13, %d extra arguments passed", argc - 1);
break;
+ case 17:
+ // Seems to be some sort of audio sync, used in SQ6. Silenced the
+ // warning due to the high level of spam it produces. (takes no params)
+ //warning("kDoAudio: Unhandled case 17, %d extra arguments passed", argc - 1);
+ break;
default:
warning("kDoAudio: Unhandled case %d, %d extra arguments passed", argv[0].toUint16(), argc - 1);
}
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 5a2a39def2..3f43966976 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -1173,6 +1173,7 @@ void run_vm(EngineState *s) {
case op_line: // 0x3f (63)
// Debug opcode (line number)
+ //debug("Script %d, line %d", scr->getScriptNumber(), opparams[0]);
break;
case op_lag: // 0x40 (64)
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 15fca0322c..9fa0368784 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -36,13 +36,15 @@ const SciWorkaroundEntry arithmeticWorkarounds[] = {
{ GID_ECOQUEST2, 100, 0, 0, "Rain", "points", 0xcc6, 0, { WORKAROUND_FAKE, 0 } }, // op_or: when giving the papers to the customs officer, gets called against a pointer instead of a number - bug #3034464
{ GID_ECOQUEST2, 100, 0, 0, "Rain", "points", 0xce0, 0, { WORKAROUND_FAKE, 0 } }, // Same as above, for the Spanish version - bug #3313962
{ GID_FANMADE, 516, 983, 0, "Wander", "setTarget", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_mul: The Legend of the Lost Jewel Demo (fan made): called with object as second parameter when attacked by insects - bug #3038913
+ { GID_GK1, 800,64992, 0, "Fwd", "doit", -1, 0, { WORKAROUND_FAKE, 1 } }, // op_gt: when Mosely finds Gabriel and Grace near the end of the game, compares the Grooper object with 7
{ GID_ICEMAN, 199, 977, 0, "Grooper", "doit", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_add: While dancing with the girl
{ GID_MOTHERGOOSE256, -1, 999, 0, "Event", "new", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_and: constantly during the game (SCI1 version)
{ GID_MOTHERGOOSE256, -1, 4, 0, "rm004", "doit", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_or: when going north and reaching the castle (rooms 4 and 37) - bug #3038228
{ GID_MOTHERGOOSEHIRES,90, 90, 0, "newGameButton", "select", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_ge: MUMG Deluxe, when selecting "New Game" in the main menu. It tries to compare an integer with a list. Needs to return false for the game to continue.
+ { GID_PHANTASMAGORIA, 902, 0, 0, "", "export 7", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_shr: when starting a chapter in Phantasmagoria
{ GID_QFG1VGA, 301, 928, 0, "Blink", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_div: when entering the inn, gets called with 1 parameter, but 2nd parameter is used for div which happens to be an object
{ GID_QFG2, 200, 200, 0, "astro", "messages", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_lsi: when getting asked for your name by the astrologer bug #3039879
- { GID_GK1, 800,64992, 0, "Fwd", "doit", -1, 0, { WORKAROUND_FAKE, 1 } }, // op_gt: when Mosely finds Gabriel and Grace near the end of the game, compares the Grooper object with 7
+ { GID_QFG4, 710,64941, 0, "RandCycle", "doit", -1, 0, { WORKAROUND_FAKE, 1 } }, // op_gt: when the tentacle appears in the third room of the caves
SCI_WORKAROUNDENTRY_TERMINATOR
};
@@ -165,7 +167,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_SQ4, -1, 928, -1, "Narrator", "startText", -1, 1000, { WORKAROUND_FAKE, 1 } }, // CD: happens in the options dialog and in-game when speech and subtitles are used simultaneously
{ GID_SQ5, 201, 201, 0, "buttonPanel", "doVerb", -1, 0, { WORKAROUND_FAKE, 1 } }, // when looking at the orange or red button - bug #3038563
{ GID_SQ6, -1, 0, 0, "SQ6", "init", -1, 2, { WORKAROUND_FAKE, 0 } }, // Demo and full version: called when the game starts (demo: room 0, full: room 100)
- { GID_SQ6, 100, 64950, 0, "View", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // called when pressing "Start game" in the main menu
+ { GID_SQ6, -1, 64950, -1, "Feature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // called when pressing "Start game" in the main menu, when entering the Orion's Belt bar (room 300), and perhaps other places
{ GID_SQ6, -1, 64964, 0, "DPath", "init", -1, 1, { WORKAROUND_FAKE, 0 } }, // during the game
{ GID_TORIN, -1, 64017, 0, "oFlags", "clear", -1, 0, { WORKAROUND_FAKE, 0 } }, // entering Torin's home in the French version
SCI_WORKAROUNDENTRY_TERMINATOR
@@ -397,6 +399,7 @@ const SciWorkaroundEntry kUnLoad_workarounds[] = {
{ GID_LSL6, 740, 740, 0, "showCartoon", "changeState", -1, 0, { WORKAROUND_IGNORE, 0 } }, // during ending, 4 additional parameters are passed by accident
{ GID_LSL6HIRES, 130, 130, 0, "recruitLarryScr", "changeState", -1, 0, { WORKAROUND_IGNORE, 0 } }, // during intro, a 3rd parameter is passed by accident
{ GID_SQ1, 43, 303, 0, "slotGuy", "dispose", -1, 0, { WORKAROUND_IGNORE, 0 } }, // when leaving ulence flats bar, parameter 1 is not passed - script error
+ { GID_QFG4, -1, 110, 0, "dreamer", "dispose", -1, 0, { WORKAROUND_IGNORE, 0 } }, // during the dream sequence, a 3rd parameter is passed by accident
SCI_WORKAROUNDENTRY_TERMINATOR
};
diff --git a/engines/sci/graphics/font.cpp b/engines/sci/graphics/font.cpp
index fcdd057509..30184cc091 100644
--- a/engines/sci/graphics/font.cpp
+++ b/engines/sci/graphics/font.cpp
@@ -54,7 +54,7 @@ GfxFontFromResource::GfxFontFromResource(ResourceManager *resMan, GfxScreen *scr
}
GfxFontFromResource::~GfxFontFromResource() {
- delete []_chars;
+ delete[] _chars;
_resMan->unlockResource(_resource);
}
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index 0056f6c78b..968014c032 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -126,23 +126,17 @@ void GfxFrameout::kernelAddPlane(reg_t object) {
if (_planes.empty()) {
// There has to be another way for sierra sci to do this or maybe script resolution is compiled into
// interpreter (TODO)
- uint16 tmpRunningWidth = readSelectorValue(_segMan, object, SELECTOR(resX));
- uint16 tmpRunningHeight = readSelectorValue(_segMan, object, SELECTOR(resY));
+ uint16 scriptWidth = readSelectorValue(_segMan, object, SELECTOR(resX));
+ uint16 scriptHeight = readSelectorValue(_segMan, object, SELECTOR(resY));
- // The above can be 0 in SCI3 (e.g. Phantasmagoria 2)
- if (tmpRunningWidth == 0 && tmpRunningHeight == 0) {
- tmpRunningWidth = 320;
- tmpRunningHeight = 200;
- }
-
- // HACK: Phantasmagoria 1 sets a window size of 630x450.
- // We can't set a width of 630, as that messes up the pitch, so we hack
- // the internal script width here
- if (g_sci->getGameId() == GID_PHANTASMAGORIA) {
- tmpRunningWidth = 325;
+ // Phantasmagoria 2 doesn't specify a script width/height
+ if (g_sci->getGameId() == GID_PHANTASMAGORIA2) {
+ scriptWidth = 640;
+ scriptHeight = 480;
}
- _coordAdjuster->setScriptsResolution(tmpRunningWidth, tmpRunningHeight);
+ assert(scriptWidth > 0 && scriptHeight > 0);
+ _coordAdjuster->setScriptsResolution(scriptWidth, scriptHeight);
}
// Import of QfG character files dialog is shown in QFG4.
@@ -705,13 +699,13 @@ void GfxFrameout::kernelFrameout() {
// TODO: maybe we should clip the cels rect with this, i'm not sure
// the only currently known usage is game menu of gk1
} else if (view) {
- if ((itemEntry->scaleX == 128) && (itemEntry->scaleY == 128))
- view->getCelRect(itemEntry->loopNo, itemEntry->celNo,
- itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->celRect);
- else
- view->getCelScaledRect(itemEntry->loopNo, itemEntry->celNo,
- itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->scaleX,
- itemEntry->scaleY, itemEntry->celRect);
+ if ((itemEntry->scaleX == 128) && (itemEntry->scaleY == 128))
+ view->getCelRect(itemEntry->loopNo, itemEntry->celNo,
+ itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->celRect);
+ else
+ view->getCelScaledRect(itemEntry->loopNo, itemEntry->celNo,
+ itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->scaleX,
+ itemEntry->scaleY, itemEntry->celRect);
Common::Rect nsRect = itemEntry->celRect;
// Translate back to actual coordinate within scrollable plane
@@ -735,7 +729,9 @@ void GfxFrameout::kernelFrameout() {
g_sci->_gfxCompare->setNSRect(itemEntry->object, nsRect);
}
- // FIXME: When does this happen, and why?
+ // Don't attempt to draw sprites that are outside the visible
+ // screen area. An example is the random people walking in
+ // Jackson Square in GK1.
if (itemEntry->celRect.bottom < 0 || itemEntry->celRect.top >= _screen->getDisplayHeight() ||
itemEntry->celRect.right < 0 || itemEntry->celRect.left >= _screen->getDisplayWidth())
continue;
diff --git a/engines/sci/graphics/palette.cpp b/engines/sci/graphics/palette.cpp
index ea154c5037..53d69cdcca 100644
--- a/engines/sci/graphics/palette.cpp
+++ b/engines/sci/graphics/palette.cpp
@@ -100,6 +100,9 @@ GfxPalette::GfxPalette(ResourceManager *resMan, GfxScreen *screen)
default:
error("GfxPalette: Unknown view type");
}
+
+ _remapOn = false;
+ resetRemapping();
}
GfxPalette::~GfxPalette() {
@@ -140,8 +143,9 @@ void GfxPalette::createFromData(byte *data, int bytesLeft, Palette *paletteOut)
memset(paletteOut, 0, sizeof(Palette));
// Setup 1:1 mapping
- for (colorNo = 0; colorNo < 256; colorNo++)
+ for (colorNo = 0; colorNo < 256; colorNo++) {
paletteOut->mapping[colorNo] = colorNo;
+ }
if (bytesLeft < 37) {
// This happens when loading palette of picture 0 in sq5 - the resource is broken and doesn't contain a full
@@ -329,6 +333,79 @@ void GfxPalette::set(Palette *newPalette, bool force, bool forceRealMerge) {
}
}
+byte GfxPalette::remapColor(byte remappedColor, byte screenColor) {
+ assert(_remapOn);
+ if (_remappingType[remappedColor] == kRemappingByRange)
+ return _remappingByRange[screenColor];
+ else if (_remappingType[remappedColor] == kRemappingByPercent)
+ return _remappingByPercent[screenColor];
+ else
+ error("remapColor(): Color %d isn't remapped", remappedColor);
+
+ return 0; // should never reach here
+}
+
+void GfxPalette::resetRemapping() {
+ _remapOn = false;
+ _remappingPercentToSet = 0;
+
+ for (int i = 0; i < 256; i++) {
+ _remappingType[i] = kRemappingNone;
+ _remappingByPercent[i] = i;
+ _remappingByRange[i] = i;
+ }
+}
+
+void GfxPalette::setRemappingPercent(byte color, byte percent) {
+ _remapOn = true;
+
+ // We need to defer the setup of the remapping table every time the screen
+ // palette is changed, so that kernelFindColor() can find the correct
+ // colors. Set it once here, in case the palette stays the same and update
+ // it on each palette change by copySysPaletteToScreen().
+ _remappingPercentToSet = percent;
+
+ for (int i = 0; i < 256; i++) {
+ byte r = _sysPalette.colors[i].r * _remappingPercentToSet / 100;
+ byte g = _sysPalette.colors[i].g * _remappingPercentToSet / 100;
+ byte b = _sysPalette.colors[i].b * _remappingPercentToSet / 100;
+ _remappingByPercent[i] = kernelFindColor(r, g, b);
+ }
+
+ _remappingType[color] = kRemappingByPercent;
+}
+
+void GfxPalette::setRemappingPercentGray(byte color, byte percent) {
+ _remapOn = true;
+
+ // We need to defer the setup of the remapping table every time the screen
+ // palette is changed, so that kernelFindColor() can find the correct
+ // colors. Set it once here, in case the palette stays the same and update
+ // it on each palette change by copySysPaletteToScreen().
+ _remappingPercentToSet = percent;
+
+ // Note: This is not what the original does, but the results are the same visually
+ for (int i = 0; i < 256; i++) {
+ byte rComponent = _sysPalette.colors[i].r * _remappingPercentToSet * 0.30 / 100;
+ byte gComponent = _sysPalette.colors[i].g * _remappingPercentToSet * 0.59 / 100;
+ byte bComponent = _sysPalette.colors[i].b * _remappingPercentToSet * 0.11 / 100;
+ byte luminosity = rComponent + gComponent + bComponent;
+ _remappingByPercent[i] = kernelFindColor(luminosity, luminosity, luminosity);
+ }
+
+ _remappingType[color] = kRemappingByPercent;
+}
+
+void GfxPalette::setRemappingRange(byte color, byte from, byte to, byte base) {
+ _remapOn = true;
+
+ for (int i = from; i <= to; i++) {
+ _remappingByRange[i] = i + base;
+ }
+
+ _remappingType[color] = kRemappingByRange;
+}
+
bool GfxPalette::insert(Palette *newPalette, Palette *destPalette) {
bool paletteChanged = false;
@@ -491,6 +568,16 @@ void GfxPalette::copySysPaletteToScreen() {
}
}
+ // Check if we need to reset remapping by percent with the new colors.
+ if (_remappingPercentToSet) {
+ for (int i = 0; i < 256; i++) {
+ byte r = _sysPalette.colors[i].r * _remappingPercentToSet / 100;
+ byte g = _sysPalette.colors[i].g * _remappingPercentToSet / 100;
+ byte b = _sysPalette.colors[i].b * _remappingPercentToSet / 100;
+ _remappingByPercent[i] = kernelFindColor(r, g, b);
+ }
+ }
+
g_system->getPaletteManager()->setPalette(bpal, 0, 256);
}
@@ -999,8 +1086,9 @@ bool GfxPalette::loadClut(uint16 clutId) {
memset(&pal, 0, sizeof(Palette));
// Setup 1:1 mapping
- for (int i = 0; i < 256; i++)
+ for (int i = 0; i < 256; i++) {
pal.mapping[i] = i;
+ }
// Now load in the palette
for (int i = 1; i <= 236; i++) {
diff --git a/engines/sci/graphics/palette.h b/engines/sci/graphics/palette.h
index a9ea1c32de..e974781d49 100644
--- a/engines/sci/graphics/palette.h
+++ b/engines/sci/graphics/palette.h
@@ -31,6 +31,12 @@ namespace Sci {
class ResourceManager;
class GfxScreen;
+enum ColorRemappingType {
+ kRemappingNone = 0,
+ kRemappingByRange = 1,
+ kRemappingByPercent = 2
+};
+
/**
* Palette class, handles palette operations like changing intensity, setting up the palette, merging different palettes
*/
@@ -53,6 +59,15 @@ public:
void getSys(Palette *pal);
uint16 getTotalColorCount() const { return _totalScreenColors; }
+ void resetRemapping();
+ void setRemappingPercent(byte color, byte percent);
+ void setRemappingPercentGray(byte color, byte percent);
+ void setRemappingRange(byte color, byte from, byte to, byte base);
+ bool isRemapped(byte color) const {
+ return _remapOn && (_remappingType[color] != kRemappingNone);
+ }
+ byte remapColor(byte remappedColor, byte screenColor);
+
void setOnScreen();
void copySysPaletteToScreen();
@@ -123,6 +138,12 @@ private:
int _palVarySignal;
uint16 _totalScreenColors;
+ bool _remapOn;
+ ColorRemappingType _remappingType[256];
+ byte _remappingByPercent[256];
+ byte _remappingByRange[256];
+ uint16 _remappingPercentToSet;
+
void loadMacIconBarPalette();
byte *_macClut;
diff --git a/engines/sci/graphics/screen.cpp b/engines/sci/graphics/screen.cpp
index 3030fb4386..246b6bfff9 100644
--- a/engines/sci/graphics/screen.cpp
+++ b/engines/sci/graphics/screen.cpp
@@ -53,23 +53,35 @@ GfxScreen::GfxScreen(ResourceManager *resMan) : _resMan(resMan) {
#ifdef ENABLE_SCI32
// GK1 Mac uses a 640x480 resolution too
- if (g_sci->getGameId() == GID_GK1 && g_sci->getPlatform() == Common::kPlatformMacintosh)
- _upscaledHires = GFX_SCREEN_UPSCALED_640x480;
+ if (g_sci->getPlatform() == Common::kPlatformMacintosh) {
+ if (g_sci->getGameId() == GID_GK1)
+ _upscaledHires = GFX_SCREEN_UPSCALED_640x480;
+ }
#endif
if (_resMan->detectHires()) {
_width = 640;
+ _pitch = 640;
_height = 480;
} else {
_width = 320;
+ _pitch = 320;
_height = getLowResScreenHeight();
}
+#ifdef ENABLE_SCI32
+ // Phantasmagoria 1 sets a window area of 630x450
+ if (g_sci->getGameId() == GID_PHANTASMAGORIA) {
+ _width = 630;
+ _height = 450;
+ }
+#endif
+
// Japanese versions of games use hi-res font on upscaled version of the game.
if ((g_sci->getLanguage() == Common::JA_JPN) && (getSciVersion() <= SCI_VERSION_1_1))
_upscaledHires = GFX_SCREEN_UPSCALED_640x400;
- _pixels = _width * _height;
+ _pixels = _pitch * _height;
switch (_upscaledHires) {
case GFX_SCREEN_UPSCALED_640x400:
@@ -91,19 +103,12 @@ GfxScreen::GfxScreen(ResourceManager *resMan) : _resMan(resMan) {
_upscaledMapping[i] = (i * 12) / 5;
break;
default:
- _displayWidth = _width;
+ _displayWidth = _pitch;
_displayHeight = _height;
memset(&_upscaledMapping, 0, sizeof(_upscaledMapping) );
break;
}
- // Phantasmagoria 1 sets a window area of 630x450
- if (g_sci->getGameId() == GID_PHANTASMAGORIA) {
- // TODO: Also set width to 630 (can't be set right now, as it messes up
- // the pitch). For now, a hack has been placed in GfxFrameout::kernelAddPlane()
- _height = 450;
- }
-
_displayPixels = _displayWidth * _displayHeight;
_visualScreen = (byte *)calloc(_pixels, 1);
_priorityScreen = (byte *)calloc(_pixels, 1);
@@ -214,7 +219,7 @@ byte GfxScreen::getDrawingMask(byte color, byte prio, byte control) {
}
void GfxScreen::putPixel(int x, int y, byte drawMask, byte color, byte priority, byte control) {
- int offset = y * _width + x;
+ int offset = y * _pitch + x;
if (drawMask & GFX_SCREEN_MASK_VISUAL) {
_visualScreen[offset] = color;
@@ -247,7 +252,7 @@ void GfxScreen::putFontPixel(int startingY, int x, int y, byte color) {
// Do not scale ourselves, but put it on the display directly
putPixelOnDisplay(x, y + startingY, color);
} else {
- int offset = (startingY + y) * _width + x;
+ int offset = (startingY + y) * _pitch + x;
_visualScreen[offset] = color;
if (!_upscaledHires) {
@@ -349,19 +354,19 @@ void GfxScreen::putKanjiChar(Graphics::FontSJIS *commonFont, int16 x, int16 y, u
}
byte GfxScreen::getVisual(int x, int y) {
- return _visualScreen[y * _width + x];
+ return _visualScreen[y * _pitch + x];
}
byte GfxScreen::getPriority(int x, int y) {
- return _priorityScreen[y * _width + x];
+ return _priorityScreen[y * _pitch + x];
}
byte GfxScreen::getControl(int x, int y) {
- return _controlScreen[y * _width + x];
+ return _controlScreen[y * _pitch + x];
}
byte GfxScreen::isFillMatch(int16 x, int16 y, byte screenMask, byte t_color, byte t_pri, byte t_con, bool isEGA) {
- int offset = y * _width + x;
+ int offset = y * _pitch + x;
byte match = 0;
if (screenMask & GFX_SCREEN_MASK_VISUAL) {
@@ -422,14 +427,14 @@ void GfxScreen::bitsSave(Common::Rect rect, byte mask, byte *memoryPtr) {
memcpy(memoryPtr, (void *)&mask, sizeof(mask)); memoryPtr += sizeof(mask);
if (mask & GFX_SCREEN_MASK_VISUAL) {
- bitsSaveScreen(rect, _visualScreen, _width, memoryPtr);
+ bitsSaveScreen(rect, _visualScreen, _pitch, memoryPtr);
bitsSaveDisplayScreen(rect, memoryPtr);
}
if (mask & GFX_SCREEN_MASK_PRIORITY) {
- bitsSaveScreen(rect, _priorityScreen, _width, memoryPtr);
+ bitsSaveScreen(rect, _priorityScreen, _pitch, memoryPtr);
}
if (mask & GFX_SCREEN_MASK_CONTROL) {
- bitsSaveScreen(rect, _controlScreen, _width, memoryPtr);
+ bitsSaveScreen(rect, _controlScreen, _pitch, memoryPtr);
}
if (mask & GFX_SCREEN_MASK_DISPLAY) {
if (!_upscaledHires)
@@ -482,14 +487,14 @@ void GfxScreen::bitsRestore(byte *memoryPtr) {
memcpy((void *)&mask, memoryPtr, sizeof(mask)); memoryPtr += sizeof(mask);
if (mask & GFX_SCREEN_MASK_VISUAL) {
- bitsRestoreScreen(rect, memoryPtr, _visualScreen, _width);
+ bitsRestoreScreen(rect, memoryPtr, _visualScreen, _pitch);
bitsRestoreDisplayScreen(rect, memoryPtr);
}
if (mask & GFX_SCREEN_MASK_PRIORITY) {
- bitsRestoreScreen(rect, memoryPtr, _priorityScreen, _width);
+ bitsRestoreScreen(rect, memoryPtr, _priorityScreen, _pitch);
}
if (mask & GFX_SCREEN_MASK_CONTROL) {
- bitsRestoreScreen(rect, memoryPtr, _controlScreen, _width);
+ bitsRestoreScreen(rect, memoryPtr, _controlScreen, _pitch);
}
if (mask & GFX_SCREEN_MASK_DISPLAY) {
if (!_upscaledHires)
@@ -567,7 +572,7 @@ void GfxScreen::dither(bool addToFlag) {
if (!_unditheringEnabled) {
// Do dithering on visual and display-screen
for (y = 0; y < _height; y++) {
- for (x = 0; x < _width; x++) {
+ for (x = 0; x < _pitch; x++) {
color = *visualPtr;
if (color & 0xF0) {
color ^= color << 4;
@@ -592,7 +597,7 @@ void GfxScreen::dither(bool addToFlag) {
memset(&_ditheredPicColors, 0, sizeof(_ditheredPicColors));
// Do dithering on visual screen and put decoded but undithered byte onto display-screen
for (y = 0; y < _height; y++) {
- for (x = 0; x < _width; x++) {
+ for (x = 0; x < _pitch; x++) {
color = *visualPtr;
if (color & 0xF0) {
color ^= color << 4;
diff --git a/engines/sci/graphics/screen.h b/engines/sci/graphics/screen.h
index 73ea596ba1..01fb899edb 100644
--- a/engines/sci/graphics/screen.h
+++ b/engines/sci/graphics/screen.h
@@ -132,6 +132,7 @@ public:
private:
uint16 _width;
+ uint16 _pitch;
uint16 _height;
uint _pixels;
uint16 _displayWidth;
diff --git a/engines/sci/graphics/view.cpp b/engines/sci/graphics/view.cpp
index 4e5c4da8b2..36aaae9232 100644
--- a/engines/sci/graphics/view.cpp
+++ b/engines/sci/graphics/view.cpp
@@ -741,8 +741,14 @@ void GfxView::draw(const Common::Rect &rect, const Common::Rect &clipRect, const
const int x2 = clipRectTranslated.left + x;
const int y2 = clipRectTranslated.top + y;
if (!upscaledHires) {
- if (priority >= _screen->getPriority(x2, y2))
- _screen->putPixel(x2, y2, drawMask, palette->mapping[color], priority, 0);
+ if (priority >= _screen->getPriority(x2, y2)) {
+ if (!_palette->isRemapped(palette->mapping[color])) {
+ _screen->putPixel(x2, y2, drawMask, palette->mapping[color], priority, 0);
+ } else {
+ byte remappedColor = _palette->remapColor(palette->mapping[color], _screen->getVisual(x2, y2));
+ _screen->putPixel(x2, y2, drawMask, remappedColor, priority, 0);
+ }
+ }
} else {
// UpscaledHires means view is hires and is supposed to
// get drawn onto lowres screen.
@@ -851,7 +857,12 @@ void GfxView::drawScaled(const Common::Rect &rect, const Common::Rect &clipRect,
const int x2 = clipRectTranslated.left + x;
const int y2 = clipRectTranslated.top + y;
if (color != clearKey && priority >= _screen->getPriority(x2, y2)) {
- _screen->putPixel(x2, y2, drawMask, palette->mapping[color], priority, 0);
+ if (!_palette->isRemapped(palette->mapping[color])) {
+ _screen->putPixel(x2, y2, drawMask, palette->mapping[color], priority, 0);
+ } else {
+ byte remappedColor = _palette->remapColor(palette->mapping[color], _screen->getVisual(x2, y2));
+ _screen->putPixel(x2, y2, drawMask, remappedColor, priority, 0);
+ }
}
}
}
diff --git a/engines/sci/sound/audio.cpp b/engines/sci/sound/audio.cpp
index 123dd21894..528bb51393 100644
--- a/engines/sci/sound/audio.cpp
+++ b/engines/sci/sound/audio.cpp
@@ -67,7 +67,8 @@ int AudioPlayer::startAudio(uint16 module, uint32 number) {
if (audioStream) {
_wPlayFlag = false;
- _mixer->playStream(Audio::Mixer::kSpeechSoundType, &_audioHandle, audioStream);
+ Audio::Mixer::SoundType soundType = (module == 65535) ? Audio::Mixer::kSFXSoundType : Audio::Mixer::kSpeechSoundType;
+ _mixer->playStream(soundType, &_audioHandle, audioStream);
return sampleLen;
} else {
// Don't throw a warning in this case. getAudioStream() already has. Some games
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp
index cbb5cab4fe..5d32f40f18 100644
--- a/engines/sci/sound/soundcmd.cpp
+++ b/engines/sci/sound/soundcmd.cpp
@@ -96,7 +96,7 @@ void SoundCommandParser::initSoundResource(MusicEntry *newSound) {
if (_useDigitalSFX || !newSound->soundRes) {
int sampleLen;
newSound->pStreamAud = _audio->getAudioStream(newSound->resourceId, 65535, &sampleLen);
- newSound->soundType = Audio::Mixer::kSpeechSoundType;
+ newSound->soundType = Audio::Mixer::kSFXSoundType;
}
}
@@ -367,29 +367,36 @@ reg_t SoundCommandParser::kDoSoundFade(int argc, reg_t *argv, reg_t acc) {
case 4: // SCI01+
case 5: // SCI1+ (SCI1 late sound scheme), with fade and continue
- musicSlot->fadeTo = CLIP<uint16>(argv[1].toUint16(), 0, MUSIC_VOLUME_MAX);
- // Check if the song is already at the requested volume. If it is, don't
- // perform any fading. Happens for example during the intro of Longbow.
- if (musicSlot->fadeTo == musicSlot->volume)
- return acc;
-
- // sometimes we get objects in that position, fix it up (ffs. workarounds)
- if (!argv[1].getSegment())
- musicSlot->fadeStep = volume > musicSlot->fadeTo ? -argv[3].toUint16() : argv[3].toUint16();
- else
- musicSlot->fadeStep = volume > musicSlot->fadeTo ? -5 : 5;
- musicSlot->fadeTickerStep = argv[2].toUint16() * 16667 / _music->soundGetTempo();
- musicSlot->fadeTicker = 0;
-
if (argc == 5) {
// TODO: We currently treat this argument as a boolean, but may
// have to handle different non-zero values differently. (e.g.,
- // some KQ6 scripts pass 3 here)
- musicSlot->stopAfterFading = (argv[4].toUint16() != 0);
+ // some KQ6 scripts pass 3 here).
+ // There is a script bug in KQ6, room 460 (the room with the flying
+ // books). An object is passed here, which should not be treated as
+ // a true flag. Fixes bugs #3555404 and #3291115.
+ musicSlot->stopAfterFading = (argv[4].isNumber() && argv[4].toUint16() != 0);
} else {
musicSlot->stopAfterFading = false;
}
+ musicSlot->fadeTo = CLIP<uint16>(argv[1].toUint16(), 0, MUSIC_VOLUME_MAX);
+ // Check if the song is already at the requested volume. If it is, don't
+ // perform any fading. Happens for example during the intro of Longbow.
+ if (musicSlot->fadeTo != musicSlot->volume) {
+ // sometimes we get objects in that position, fix it up (ffs. workarounds)
+ if (!argv[1].getSegment())
+ musicSlot->fadeStep = volume > musicSlot->fadeTo ? -argv[3].toUint16() : argv[3].toUint16();
+ else
+ musicSlot->fadeStep = volume > musicSlot->fadeTo ? -5 : 5;
+ musicSlot->fadeTickerStep = argv[2].toUint16() * 16667 / _music->soundGetTempo();
+ } else {
+ // Stop the music, if requested. Fixes bug #3555404.
+ if (musicSlot->stopAfterFading)
+ processStopSound(obj, false);
+ }
+
+ musicSlot->fadeTicker = 0;
+
// WORKAROUND/HACK: In the labyrinth in KQ6, when falling in the pit and
// lighting the lantern, the game scripts perform a fade in of the game
// music, but set it to stop after fading. Remove that flag here. This is
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp
index 87305921c9..5404c7f8b1 100644
--- a/engines/scumm/detection.cpp
+++ b/engines/scumm/detection.cpp
@@ -20,9 +20,6 @@
*
*/
-// FIXME: Avoid using printf
-#define FORBIDDEN_SYMBOL_EXCEPTION_printf
-
#include "base/plugins.h"
#include "common/archive.h"
@@ -1066,15 +1063,19 @@ Common::Error ScummMetaEngine::createInstance(OSystem *syst, Engine **engine) co
// unknown MD5, or with a medium debug level in case of a known MD5 (for
// debugging purposes).
if (!findInMD5Table(res.md5.c_str())) {
- printf("Your game version appears to be unknown. If this is *NOT* a fan-modified\n");
- printf("version (in particular, not a fan-made translation), please, report the\n");
- printf("following data to the ScummVM team along with name of the game you tried\n");
- printf("to add and its version/language/etc.:\n");
+ Common::String md5Warning;
+
+ md5Warning = "Your game version appears to be unknown. If this is *NOT* a fan-modified\n";
+ md5Warning += "version (in particular, not a fan-made translation), please, report the\n";
+ md5Warning += "following data to the ScummVM team along with name of the game you tried\n";
+ md5Warning += "to add and its version/language/etc.:\n";
- printf(" SCUMM gameid '%s', file '%s', MD5 '%s'\n\n",
+ md5Warning += Common::String::format(" SCUMM gameid '%s', file '%s', MD5 '%s'\n\n",
res.game.gameid,
generateFilenameForDetection(res.fp.pattern, res.fp.genMethod).c_str(),
res.md5.c_str());
+
+ g_system->logMessage(LogMessageType::kWarning, md5Warning.c_str());
} else {
debug(1, "Using MD5 '%s'", res.md5.c_str());
}
diff --git a/engines/sword1/sound.cpp b/engines/sword1/sound.cpp
index 3574074b00..61bf5257ab 100644
--- a/engines/sword1/sound.cpp
+++ b/engines/sword1/sound.cpp
@@ -142,7 +142,7 @@ void Sound::checkSpeechFileEndianness() {
be_diff_sum += fabs((double)(be_value - prev_be_value));
prev_be_value = be_value;
}
- delete [] data;
+ delete[] data;
}
// Set the big endian flag
_bigEndianSpeech = (be_diff_sum < le_diff_sum);
diff --git a/engines/sword25/sfx/soundengine.cpp b/engines/sword25/sfx/soundengine.cpp
index 78b2db19eb..69fae3dc4e 100644
--- a/engines/sword25/sfx/soundengine.cpp
+++ b/engines/sword25/sfx/soundengine.cpp
@@ -239,16 +239,20 @@ void SoundEngine::setSoundVolume(uint handle, float volume) {
debugC(1, kDebugSound, "SoundEngine::setSoundVolume(%d, %f)", handle, volume);
SndHandle* sndHandle = findHandle(handle);
- if (sndHandle != NULL)
+ if (sndHandle != NULL) {
+ sndHandle->volume = volume;
_mixer->setChannelVolume(sndHandle->handle, (byte)(volume * 255));
+ }
}
void SoundEngine::setSoundPanning(uint handle, float pan) {
debugC(1, kDebugSound, "SoundEngine::setSoundPanning(%d, %f)", handle, pan);
SndHandle* sndHandle = findHandle(handle);
- if (sndHandle != NULL)
+ if (sndHandle != NULL) {
+ sndHandle->pan = pan;
_mixer->setChannelBalance(sndHandle->handle, (int8)(pan * 127));
+ }
}
void SoundEngine::pauseSound(uint handle) {
@@ -324,13 +328,16 @@ bool SoundEngine::canLoadResource(const Common::String &fileName) {
return fname.hasSuffix(".ogg");
}
-
- bool SoundEngine::persist(OutputPersistenceBlock &writer) {
+bool SoundEngine::persist(OutputPersistenceBlock &writer) {
writer.write(_maxHandleId);
for (uint i = 0; i < SOUND_HANDLES; i++) {
writer.write(_handles[i].id);
+ // Don't restart sounds which already finished playing.
+ if (_handles[i].type != kFreeHandle && !_mixer->isSoundHandleActive(_handles[i].handle))
+ _handles[i].type = kFreeHandle;
+
writer.writeString(_handles[i].fileName);
writer.write((int)_handles[i].sndType);
writer.write(_handles[i].volume);
@@ -374,7 +381,8 @@ bool SoundEngine::unpersist(InputPersistenceBlock &reader) {
reader.read(layer);
if (reader.isGood()) {
- playSoundEx(fileName, (SOUND_TYPES)sndType, volume, pan, loop, loopStart, loopEnd, layer, i);
+ if (sndType != kFreeHandle)
+ playSoundEx(fileName, (SOUND_TYPES)sndType, volume, pan, loop, loopStart, loopEnd, layer, i);
} else
return false;
}
diff --git a/engines/sword25/util/pluto/pluto.cpp b/engines/sword25/util/pluto/pluto.cpp
index d645e5ed2a..b7f5e30340 100644
--- a/engines/sword25/util/pluto/pluto.cpp
+++ b/engines/sword25/util/pluto/pluto.cpp
@@ -895,10 +895,10 @@ static void unpersistnumber(UnpersistInfo *upi)
static void unpersiststring(UnpersistInfo *upi)
{
/* perms reftbl sptbl ref */
- int length;
+ size_t length;
char* string;
lua_checkstack(upi->L, 1);
- verify(LIF(Z,read)(&upi->zio, &length, sizeof(int)) == 0);
+ verify(LIF(Z,read)(&upi->zio, &length, sizeof(size_t)) == 0);
string = pdep_newvector(upi->L, length, char);
verify(LIF(Z,read)(&upi->zio, string, length) == 0);
lua_pushlstring(upi->L, string, length);
diff --git a/engines/teenagent/callbacks.cpp b/engines/teenagent/callbacks.cpp
index 8882531d27..934727a478 100644
--- a/engines/teenagent/callbacks.cpp
+++ b/engines/teenagent/callbacks.cpp
@@ -2252,7 +2252,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
return true;
case 0x78e0:
- processCallback(0x50c5);
+ processCallback(0x505c);
return false;
case 0x78e7:
@@ -2265,7 +2265,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
case 0x78f5:
if (CHECK_FLAG(0xDB95, 1)) {
- displayMessage(0x3575);
+ displayMessage(0x3E75);
return true;
} else
return false;
@@ -3925,7 +3925,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x39ae);
break;
default:
- displayMessage(0x39b7);
+ displayMessage(0x3ab7);
}
return true;
diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp
index f06de6f803..57c069fe59 100644
--- a/engines/teenagent/teenagent.cpp
+++ b/engines/teenagent/teenagent.cpp
@@ -535,9 +535,8 @@ Common::Error TeenAgentEngine::run() {
syncSoundSettings();
- _mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, music, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, false);
setMusic(1);
- music->start();
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, music, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, false);
int load_slot = Common::ConfigManager::instance().getInt("save_slot");
if (load_slot >= 0) {
diff --git a/engines/testbed/graphics.cpp b/engines/testbed/graphics.cpp
index 082694b728..590e6c6d81 100644
--- a/engines/testbed/graphics.cpp
+++ b/engines/testbed/graphics.cpp
@@ -1028,7 +1028,7 @@ TestExitStatus GFXtests::paletteRotation() {
GFXTestSuite::setCustomColor(255, 0, 0);
Testsuite::clearScreen();
- if(Testsuite::handleInteractiveInput("Did you see a rotation in colors of rectangles displayed on screen?", "Yes", "No", kOptionRight)) {
+ if (Testsuite::handleInteractiveInput("Did you see a rotation in colors of rectangles displayed on screen?", "Yes", "No", kOptionRight)) {
return kTestFailed;
}
@@ -1121,7 +1121,7 @@ TestExitStatus GFXtests::pixelFormats() {
g_system->updateScreen();
g_system->delayMillis(500);
- if(Testsuite::handleInteractiveInput("Were you able to notice the colored rectangles on the screen for this format?", "Yes", "No", kOptionLeft)) {
+ if (Testsuite::handleInteractiveInput("Were you able to notice the colored rectangles on the screen for this format?", "Yes", "No", kOptionLeft)) {
numPassed++;
} else {
numFailed++;
diff --git a/engines/testbed/testsuite.cpp b/engines/testbed/testsuite.cpp
index 655179aa74..39eeca31bd 100644
--- a/engines/testbed/testsuite.cpp
+++ b/engines/testbed/testsuite.cpp
@@ -289,7 +289,7 @@ void Testsuite::execute() {
continue;
}
- if((*i)->isInteractive && !ConfParams.isSessionInteractive()) {
+ if ((*i)->isInteractive && !ConfParams.isSessionInteractive()) {
logPrintf("Info! Skipping Test: %s, non-interactive environment is selected\n", ((*i)->featureName).c_str());
_numTestsSkipped++;
continue;
diff --git a/engines/tinsel/dialogs.cpp b/engines/tinsel/dialogs.cpp
index dde34841cf..56ee2ea752 100644
--- a/engines/tinsel/dialogs.cpp
+++ b/engines/tinsel/dialogs.cpp
@@ -1263,6 +1263,20 @@ static INV_OBJECT *GetInvObject(int id) {
}
/**
+ * Returns true if the given id represents a valid inventory object
+ */
+bool GetIsInvObject(int id) {
+ INV_OBJECT *pObject = g_invObjects;
+
+ for (int i = 0; i < g_numObjects; i++, pObject++) {
+ if (pObject->id == id)
+ return true;
+ }
+
+ return false;
+}
+
+/**
* Convert item ID number to index.
*/
static int GetObjectIndex(int id) {
diff --git a/engines/tinsel/dialogs.h b/engines/tinsel/dialogs.h
index 8c48eb8b76..ab53ba771c 100644
--- a/engines/tinsel/dialogs.h
+++ b/engines/tinsel/dialogs.h
@@ -152,6 +152,8 @@ void InvSetLimit(int invno, int n);
void InvSetSize(int invno, int MinWidth, int MinHeight,
int StartWidth, int StartHeight, int MaxWidth, int MaxHeight);
+bool GetIsInvObject(int id);
+
int WhichInventoryOpen();
bool IsTopWindow();
diff --git a/engines/tinsel/saveload.cpp b/engines/tinsel/saveload.cpp
index 0a552c8c2b..518e27f02b 100644
--- a/engines/tinsel/saveload.cpp
+++ b/engines/tinsel/saveload.cpp
@@ -55,8 +55,7 @@ namespace Tinsel {
* only saves/loads those which are valid for the version of the savegame
* which is being loaded/saved currently.
*/
-#define CURRENT_VER 1
-// TODO: Not yet used
+#define CURRENT_VER 2
/**
* An auxillary macro, used to specify savegame versions. We use this instead
@@ -97,12 +96,13 @@ struct SaveGameHeader {
TimeDate dateTime;
bool scnFlag;
byte language;
+ uint16 numInterpreters; // Savegame version 2 or later only
};
enum {
DW1_SAVEGAME_ID = 0x44575399, // = 'DWSc' = "DiscWorld 1 ScummVM"
DW2_SAVEGAME_ID = 0x44573253, // = 'DW2S' = "DiscWorld 2 ScummVM"
- SAVEGAME_HEADER_SIZE = 4 + 4 + 4 + SG_DESC_LEN + 7 + 1 + 1
+ SAVEGAME_HEADER_SIZE = 4 + 4 + 4 + SG_DESC_LEN + 7 + 1 + 1 + 2
};
#define SAVEGAME_ID (TinselV2 ? (uint32)DW2_SAVEGAME_ID : (uint32)DW1_SAVEGAME_ID)
@@ -186,6 +186,15 @@ static bool syncSaveGameHeader(Common::Serializer &s, SaveGameHeader &hdr) {
}
}
+ // Handle the number of interpreter contexts that will be saved in the savegame
+ if (tmp >= 2) {
+ tmp -= 2;
+ hdr.numInterpreters = NUM_INTERPRET;
+ s.syncAsUint16LE(hdr.numInterpreters);
+ } else {
+ hdr.numInterpreters = (TinselV2 ? 70 : 64) - 20;
+ }
+
// Skip over any extra bytes
s.skip(tmp);
return true;
@@ -262,7 +271,7 @@ static void syncSoundReel(Common::Serializer &s, SOUNDREELS &sr) {
s.syncAsSint32LE(sr.actorCol);
}
-static void syncSavedData(Common::Serializer &s, SAVED_DATA &sd) {
+static void syncSavedData(Common::Serializer &s, SAVED_DATA &sd, int numInterp) {
s.syncAsUint32LE(sd.SavedSceneHandle);
s.syncAsUint32LE(sd.SavedBgroundHandle);
for (int i = 0; i < MAX_MOVERS; ++i)
@@ -273,7 +282,7 @@ static void syncSavedData(Common::Serializer &s, SAVED_DATA &sd) {
s.syncAsSint32LE(sd.NumSavedActors);
s.syncAsSint32LE(sd.SavedLoffset);
s.syncAsSint32LE(sd.SavedToffset);
- for (int i = 0; i < NUM_INTERPRET; ++i)
+ for (int i = 0; i < numInterp; ++i)
sd.SavedICInfo[i].syncWithSerializer(s);
for (int i = 0; i < MAX_POLY; ++i)
s.syncAsUint32LE(sd.SavedDeadPolys[i]);
@@ -422,7 +431,7 @@ char *ListEntry(int i, letype which) {
return NULL;
}
-static void DoSync(Common::Serializer &s) {
+static bool DoSync(Common::Serializer &s, int numInterp) {
int sg = 0;
if (TinselV2) {
@@ -434,7 +443,7 @@ static void DoSync(Common::Serializer &s) {
if (TinselV2 && s.isLoading())
HoldItem(INV_NOICON);
- syncSavedData(s, *g_srsd);
+ syncSavedData(s, *g_srsd, numInterp);
syncGlobInfo(s); // Glitter globals
syncInvInfo(s); // Inventory data
@@ -443,6 +452,10 @@ static void DoSync(Common::Serializer &s) {
sg = WhichItemHeld();
s.syncAsSint32LE(sg);
if (s.isLoading()) {
+ if (sg != -1 && !GetIsInvObject(sg))
+ // Not a valid inventory object, so return false
+ return false;
+
if (TinselV2)
g_thingHeld = sg;
else
@@ -459,7 +472,7 @@ static void DoSync(Common::Serializer &s) {
if (*g_SaveSceneSsCount != 0) {
SAVED_DATA *sdPtr = g_SaveSceneSsData;
for (int i = 0; i < *g_SaveSceneSsCount; ++i, ++sdPtr)
- syncSavedData(s, *sdPtr);
+ syncSavedData(s, *sdPtr, numInterp);
// Flag that there is a saved scene to return to. Note that in this context 'saved scene'
// is a stored scene to return to from another scene, such as from the Summoning Book close-up
@@ -469,6 +482,8 @@ static void DoSync(Common::Serializer &s) {
if (!TinselV2)
syncAllActorsAlive(s);
+
+ return true;
}
/**
@@ -487,8 +502,23 @@ static bool DoRestore() {
delete f; // Invalid header, or savegame too new -> skip it
return false;
}
+
+ // Load in the data. For older savegame versions, we potentially need to load the data twice, once
+ // for pre 1.5 savegames, and if that fails, a second time for 1.5 savegames
+ int numInterpreters = hdr.numInterpreters;
+ int32 currentPos = f->pos();
+ for (int tryNumber = 0; tryNumber < ((hdr.ver >= 2) ? 1 : 2); ++tryNumber) {
+ // If it's the second loop iteration, try with the 1.5 savegame number of interpreter contexts
+ if (tryNumber == 1) {
+ f->seek(currentPos);
+ numInterpreters = 80;
+ }
- DoSync(s);
+ // Load the savegame data
+ if (DoSync(s, numInterpreters))
+ // Data load was successful (or likely), so break out of loop
+ break;
+ }
uint32 id = f->readSint32LE();
if (id != (uint32)0xFEEDFACE)
@@ -575,7 +605,7 @@ static void DoSave() {
return;
}
- DoSync(s);
+ DoSync(s, hdr.numInterpreters);
// Write out the special Id for Discworld savegames
f->writeUint32LE(0xFEEDFACE);
diff --git a/engines/toon/audio.cpp b/engines/toon/audio.cpp
index 77822ab078..bc0e051057 100644
--- a/engines/toon/audio.cpp
+++ b/engines/toon/audio.cpp
@@ -326,7 +326,7 @@ bool AudioStreamInstance::readPacket() {
}
if (numDecompressedBytes > _bufferMaxSize) {
- delete [] _buffer;
+ delete[] _buffer;
_bufferMaxSize = numDecompressedBytes;
_buffer = new int16[numDecompressedBytes];
}
diff --git a/engines/toon/detection.cpp b/engines/toon/detection.cpp
index 0cafee1475..3877fa2a6c 100644
--- a/engines/toon/detection.cpp
+++ b/engines/toon/detection.cpp
@@ -133,7 +133,7 @@ public:
}
virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
- return detectGameFilebased(allFiles, Toon::fileBasedFallback);
+ return detectGameFilebased(allFiles, fslist, Toon::fileBasedFallback);
}
virtual const char *getName() const {
diff --git a/engines/touche/detection.cpp b/engines/touche/detection.cpp
index 35dd54776f..e4bbe0c4c1 100644
--- a/engines/touche/detection.cpp
+++ b/engines/touche/detection.cpp
@@ -135,19 +135,13 @@ public:
}
virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
- const ADGameDescription *matchedDesc = detectGameFilebased(allFiles, Touche::fileBasedFallback);
-
- if (matchedDesc) { // We got a match
- Common::String report = Common::String::format(_("Your game version has been detected using "
- "filename matching as a variant of %s."), matchedDesc->gameid);
- report += "\n";
- report += _("If this is an original and unmodified version, please report any");
- report += "\n";
- report += _("information previously printed by ScummVM to the team.");
- report += "\n";
- g_system->logMessage(LogMessageType::kInfo, report.c_str());
- }
+ ADFilePropertiesMap filesProps;
+
+ const ADGameDescription *matchedDesc = detectGameFilebased(allFiles, fslist, Touche::fileBasedFallback, &filesProps);
+ if (!matchedDesc)
+ return 0;
+ reportUnknown(fslist.begin()->getParent(), filesProps);
return matchedDesc;
}
diff --git a/engines/tsage/blue_force/blueforce_dialogs.cpp b/engines/tsage/blue_force/blueforce_dialogs.cpp
index a76d5839a9..23701c9e5b 100644
--- a/engines/tsage/blue_force/blueforce_dialogs.cpp
+++ b/engines/tsage/blue_force/blueforce_dialogs.cpp
@@ -88,7 +88,7 @@ RightClickDialog::~RightClickDialog() {
void RightClickDialog::draw() {
// Save the covered background area
- _savedArea = Surface_getArea(g_globals->_gfxManagerInstance.getSurface(), _bounds);
+ _savedArea = surfaceGetArea(g_globals->_gfxManagerInstance.getSurface(), _bounds);
// Draw the dialog image
g_globals->gfxManager().copyFrom(_surface, _bounds.left, _bounds.top);
@@ -323,7 +323,7 @@ void AmmoBeltDialog::draw() {
if (!_savedArea) {
// Save the covered background area
- _savedArea = Surface_getArea(g_globals->_gfxManagerInstance.getSurface(), _bounds);
+ _savedArea = surfaceGetArea(g_globals->_gfxManagerInstance.getSurface(), _bounds);
} else {
bounds.moveTo(0, 0);
}
diff --git a/engines/tsage/converse.cpp b/engines/tsage/converse.cpp
index 06fbffb751..ba27db9104 100644
--- a/engines/tsage/converse.cpp
+++ b/engines/tsage/converse.cpp
@@ -505,7 +505,7 @@ void ConversationChoiceDialog::draw() {
// Make a backup copy of the area the dialog will occupy
Rect tempRect = _bounds;
tempRect.collapse(-10, -10);
- _savedArea = Surface_getArea(g_globals->_gfxManagerInstance.getSurface(), tempRect);
+ _savedArea = surfaceGetArea(g_globals->_gfxManagerInstance.getSurface(), tempRect);
// Fill in the contents of the entire dialog
_gfxManager._bounds = Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
diff --git a/engines/tsage/dialogs.cpp b/engines/tsage/dialogs.cpp
index 972d591c34..77ac0a25d7 100644
--- a/engines/tsage/dialogs.cpp
+++ b/engines/tsage/dialogs.cpp
@@ -116,7 +116,7 @@ void ModalDialog::draw() {
// Make a backup copy of the area the dialog will occupy
Rect tempRect = _bounds;
tempRect.collapse(-10, -10);
- _savedArea = Surface_getArea(g_globals->_gfxManagerInstance.getSurface(), tempRect);
+ _savedArea = surfaceGetArea(g_globals->_gfxManagerInstance.getSurface(), tempRect);
_gfxManager.activate();
diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp
index 0781ae4544..fb0b0b0cbb 100644
--- a/engines/tsage/graphics.cpp
+++ b/engines/tsage/graphics.cpp
@@ -38,7 +38,7 @@ namespace TsAGE {
* @src Source surface
* @bounds Area to backup
*/
-GfxSurface *Surface_getArea(GfxSurface &src, const Rect &bounds) {
+GfxSurface *surfaceGetArea(GfxSurface &src, const Rect &bounds) {
assert(bounds.isValidRect());
GfxSurface *dest = new GfxSurface();
dest->create(bounds.width(), bounds.height());
@@ -437,7 +437,7 @@ bool GfxSurface::displayText(const Common::String &msg, const Common::Point &pt)
// Make a backup copy of the area the text will occupy
Rect saveRect = textRect;
saveRect.collapse(-20, -8);
- GfxSurface *savedArea = Surface_getArea(gfxManager.getSurface(), saveRect);
+ GfxSurface *savedArea = surfaceGetArea(gfxManager.getSurface(), saveRect);
// Display the text
gfxManager._font.writeLines(msg.c_str(), textRect, ALIGN_LEFT);
@@ -1073,7 +1073,7 @@ void GfxDialog::draw() {
Rect tempRect(_bounds);
// Make a backup copy of the area the dialog will occupy
- _savedArea = Surface_getArea(g_globals->_gfxManagerInstance.getSurface(), _bounds);
+ _savedArea = surfaceGetArea(g_globals->_gfxManagerInstance.getSurface(), _bounds);
// Set the palette for use in the dialog
setPalette();
diff --git a/engines/tsage/graphics.h b/engines/tsage/graphics.h
index 9c6f13e407..9175b1050a 100644
--- a/engines/tsage/graphics.h
+++ b/engines/tsage/graphics.h
@@ -339,7 +339,7 @@ public:
static void setPalette();
};
-GfxSurface *Surface_getArea(GfxSurface &src, const Rect &bounds);
+GfxSurface *surfaceGetArea(GfxSurface &src, const Rect &bounds);
GfxSurface surfaceFromRes(const byte *imgData);
GfxSurface surfaceFromRes(int resNum, int rlbNum, int subNum);
diff --git a/engines/tsage/ringworld/ringworld_dialogs.cpp b/engines/tsage/ringworld/ringworld_dialogs.cpp
index 0e451b8429..4728e66cd9 100644
--- a/engines/tsage/ringworld/ringworld_dialogs.cpp
+++ b/engines/tsage/ringworld/ringworld_dialogs.cpp
@@ -59,7 +59,7 @@ void RightClickButton::highlight() {
_savedButton = NULL;
} else {
// Highlight button by getting the needed highlighted image resource
- _savedButton = Surface_getArea(g_globals->gfxManager().getSurface(), _bounds);
+ _savedButton = surfaceGetArea(g_globals->gfxManager().getSurface(), _bounds);
uint size;
byte *imgData = g_resourceManager->getSubResource(7, 2, _buttonIndex, &size);
@@ -122,7 +122,7 @@ RightClickButton *RightClickDialog::findButton(const Common::Point &pt) {
void RightClickDialog::draw() {
// Save the covered background area
- _savedArea = Surface_getArea(g_globals->_gfxManagerInstance.getSurface(), _bounds);
+ _savedArea = surfaceGetArea(g_globals->_gfxManagerInstance.getSurface(), _bounds);
// Draw the dialog image
g_globals->gfxManager().copyFrom(_surface, _bounds.left, _bounds.top);
diff --git a/engines/tsage/ringworld/ringworld_logic.cpp b/engines/tsage/ringworld/ringworld_logic.cpp
index 00c219f2ee..7d571b40d7 100644
--- a/engines/tsage/ringworld/ringworld_logic.cpp
+++ b/engines/tsage/ringworld/ringworld_logic.cpp
@@ -295,7 +295,7 @@ void SceneArea::display() {
_bounds.setWidth(_surface.getBounds().width());
_bounds.setHeight(_surface.getBounds().height());
- _savedArea = Surface_getArea(g_globals->_gfxManagerInstance.getSurface(), _bounds);
+ _savedArea = surfaceGetArea(g_globals->_gfxManagerInstance.getSurface(), _bounds);
draw2();
}
diff --git a/engines/tsage/ringworld/ringworld_scenes5.cpp b/engines/tsage/ringworld/ringworld_scenes5.cpp
index 3b415bdb6a..004ccbbb6d 100644
--- a/engines/tsage/ringworld/ringworld_scenes5.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes5.cpp
@@ -1893,7 +1893,7 @@ void Scene4045::postInit(SceneObjectList *OwnerList) {
_olloFace.setStrip(4);
_olloFace.fixPriority(152);
- if(g_globals->_sceneManager._previousScene == 4050) {
+ if (g_globals->_sceneManager._previousScene == 4050) {
g_globals->_soundHandler.play(155);
g_globals->_player.setPosition(Common::Point(72, 128));
g_globals->_player.enableControl();
diff --git a/engines/tsage/ringworld2/ringworld2_dialogs.cpp b/engines/tsage/ringworld2/ringworld2_dialogs.cpp
index 30ae6be7b1..478fdcf5a5 100644
--- a/engines/tsage/ringworld2/ringworld2_dialogs.cpp
+++ b/engines/tsage/ringworld2/ringworld2_dialogs.cpp
@@ -85,7 +85,7 @@ RightClickDialog::~RightClickDialog() {
void RightClickDialog::draw() {
// Save the covered background area
- _savedArea = Surface_getArea(g_globals->_gfxManagerInstance.getSurface(), _bounds);
+ _savedArea = surfaceGetArea(g_globals->_gfxManagerInstance.getSurface(), _bounds);
// Draw the dialog image
g_globals->gfxManager().copyFrom(_surface, _bounds.left, _bounds.top);
diff --git a/engines/tsage/user_interface.cpp b/engines/tsage/user_interface.cpp
index 10cb6961dc..4bd9e49875 100644
--- a/engines/tsage/user_interface.cpp
+++ b/engines/tsage/user_interface.cpp
@@ -112,7 +112,7 @@ void UIQuestion::showItem(int resNum, int rlbNum, int frameNum) {
imgRect.center(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2);
// Save the area behind where the image will be displayed
- GfxSurface *savedArea = Surface_getArea(GLOBALS.gfxManager().getSurface(), imgRect);
+ GfxSurface *savedArea = surfaceGetArea(GLOBALS.gfxManager().getSurface(), imgRect);
// Draw the image
GLOBALS.gfxManager().copyFrom(objImage, imgRect);