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-rw-r--r--engines/gob/save/saveload.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/gob/save/saveload.h b/engines/gob/save/saveload.h
index 8d785c7233..700462f315 100644
--- a/engines/gob/save/saveload.h
+++ b/engines/gob/save/saveload.h
@@ -74,15 +74,15 @@ protected:
/** Save/Load class for Gobliins 2, Ween: The Prophecy and Bargon Attack. */
class SaveLoad_v2 : public SaveLoad {
public:
+ static const uint32 kSlotCount = 15;
+ static const uint32 kSlotNameLength = 40;
+
SaveLoad_v2(GobEngine *vm, const char *targetName);
virtual ~SaveLoad_v2();
SaveMode getSaveMode(const char *fileName) const;
protected:
- static const uint32 kSlotCount = 15;
- static const uint32 kSlotNameLength = 40;
-
struct SaveFile {
const char *sourceName;
SaveMode mode;
@@ -136,6 +136,9 @@ protected:
/** Save/Load class for Goblins 3 and Lost in Time. */
class SaveLoad_v3 : public SaveLoad {
public:
+ static const uint32 kSlotCount = 30;
+ static const uint32 kSlotNameLength = 40;
+
enum ScreenshotType {
kScreenshotTypeGob3, //!< Goblins 3 type screenshot
kScreenshotTypeLost //!< Lost in Time type screenshot
@@ -147,9 +150,6 @@ public:
SaveMode getSaveMode(const char *fileName) const;
protected:
- static const uint32 kSlotCount = 30;
- static const uint32 kSlotNameLength = 40;
-
struct SaveFile {
const char *sourceName;
SaveMode mode;
@@ -264,15 +264,15 @@ protected:
/** Save/Load class for Woodruff. */
class SaveLoad_v4 : public SaveLoad {
public:
+ static const uint32 kSlotCount = 10;
+ static const uint32 kSlotNameLength = 40;
+
SaveLoad_v4(GobEngine *vm, const char *targetName);
virtual ~SaveLoad_v4();
SaveMode getSaveMode(const char *fileName) const;
protected:
- static const uint32 kSlotCount = 10;
- static const uint32 kSlotNameLength = 40;
-
struct SaveFile {
const char *sourceName;
SaveMode mode;
@@ -386,15 +386,15 @@ protected:
/** Save/Load class for Urban Runner. */
class SaveLoad_v6 : public SaveLoad {
public:
+ static const uint32 kSlotCount = 60;
+ static const uint32 kSlotNameLength = 40;
+
SaveLoad_v6(GobEngine *vm, const char *targetName);
virtual ~SaveLoad_v6();
SaveMode getSaveMode(const char *fileName) const;
protected:
- static const uint32 kSlotCount = 60;
- static const uint32 kSlotNameLength = 40;
-
struct SaveFile {
const char *sourceName;
SaveMode mode;