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-rw-r--r--engines/titanic/star_control/base_star.cpp53
1 files changed, 45 insertions, 8 deletions
diff --git a/engines/titanic/star_control/base_star.cpp b/engines/titanic/star_control/base_star.cpp
index 0652a8b166..fc61eb71ea 100644
--- a/engines/titanic/star_control/base_star.cpp
+++ b/engines/titanic/star_control/base_star.cpp
@@ -409,17 +409,20 @@ void CBaseStar::draw4(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStar
double minVal = threshold - 9216.0;
int width1 = surfaceArea->_width - 1;
int height1 = surfaceArea->_height - 1;
- double *v1Ptr = &_value1, *v2Ptr = &_value2, *v3Ptr = &_value3;
- double tempX, tempY, tempZ, total2;
+ double *v1Ptr = &_value1, *v2Ptr = &_value2, *v3Ptr = &_value3, *v4Ptr = &_value4;
+ double tempX, tempY, tempZ, total2, sVal;
+ int xStart, yStart, rgb;
+ uint16 *pixelP;
for (uint idx = 0; idx < _data.size(); ++idx) {
const CBaseStarEntry &entry = _data[idx];
const FVector &vector = entry._position;
+
tempZ = vector._x * sub6._row1._z + vector._y * sub6._row2._z
+ vector._z * sub6._row3._z + sub6._vector._z;
if (tempZ <= minVal)
continue;
-
+
tempY = vector._x * sub6._row1._y + vector._y * sub6._row2._y + vector._z * sub6._row3._y + sub6._vector._y;
tempX = vector._x * sub6._row1._x + vector._y * sub6._row2._x + vector._z * sub6._row3._x + sub6._vector._x;
total2 = tempY * tempY + tempX * tempX + tempZ * tempZ;
@@ -433,13 +436,47 @@ void CBaseStar::draw4(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStar
if (tempZ <= threshold || total2 >= MAX_VAL)
continue;
- int xStart = (int)((tempX + *v3Ptr) * *v1Ptr / tempZ + centroid._x);
- int yStart = (int)(tempY * *v2Ptr / tempZ + centroid._y);
+ // First pixel
+ xStart = (int)((tempX + *v3Ptr) * *v1Ptr / tempZ + centroid._x);
+ yStart = (int)(tempY * *v2Ptr / tempZ + centroid._y);
+ if (xStart < 0 || xStart >= width1 || yStart < 0 || yStart >= height1)
+ continue;
+
+ sVal = sqrt(total2);
+ sVal = (sVal < 100000.0) ? 1.0 : 1.0 - ((sVal - 100000.0) / 1.0e9);
+ sVal *= 255.0;
+
+ if (sVal > 255.0)
+ sVal = 255.0;
+ if (sVal > 2.0) {
+ pixelP = (uint16 *)(surfaceArea->_pixelsPtr + surfaceArea->_pitch * yStart + xStart * 2);
+ rgb = ((int)(sVal - 0.5) & 0xf8) << 8;
+
+ switch (entry._thickness) {
+ case 0:
+ *pixelP = rgb;
+ break;
+
+ case 1:
+ *pixelP = rgb;
+ *(pixelP + 1) = rgb;
+ *(pixelP + surfaceArea->_pitch / 2) = rgb;
+ *(pixelP + surfaceArea->_pitch / 2 + 1) = rgb;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ // Second pixel
+ xStart = (int)((tempX + *v4Ptr) * *v1Ptr / tempZ + centroid._x);
+ yStart = (int)((tempY * *v2Ptr) / tempZ + centroid._y);
if (xStart < 0 || xStart >= width1 || yStart < 0 || yStart >= height1)
continue;
- double sVal = sqrt(total2);
+ sVal = sqrt(total2);
sVal = (sVal < 100000.0) ? 1.0 : 1.0 - ((sVal - 100000.0) / 1.0e9);
sVal *= 255.0;
@@ -447,8 +484,8 @@ void CBaseStar::draw4(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStar
sVal = 255.0;
if (sVal > 2.0) {
- uint16 *pixelP = (uint16 *)(surfaceArea->_pixelsPtr + surfaceArea->_pitch * yStart + xStart * 2);
- int rgb = ((int)(sVal - 0.5) & 0xf8) << 8;
+ pixelP = (uint16 *)(surfaceArea->_pixelsPtr + surfaceArea->_pitch * yStart + xStart * 2);
+ rgb = ((int)(sVal - 0.5) >> 3) & 0xff;
switch (entry._thickness) {
case 0: