diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/agi/font.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/engines/agi/font.cpp b/engines/agi/font.cpp index 5e6ba1e8ce..017167850e 100644 --- a/engines/agi/font.cpp +++ b/engines/agi/font.cpp @@ -1239,6 +1239,10 @@ void GfxFont::loadFontHercules() { } + // It seems hgc_graf.ovl holds a low-res font. It makes no real sense to use it. + // This was only done to AGI3 games and those rendered differently (2 pixel lines -> 3 pixel lines instead of 4) + // User could copy hgc_font from another AGI game over to get the hires font working. +#if 0 if (!_fontDataAllocated) { if (fontFile.open("hgc_graf.ovl")) { // hgc_graf.ovl file found, this is font data + code. non-interleaved font data, should be 3075 bytes @@ -1273,6 +1277,7 @@ void GfxFont::loadFontHercules() { fontFile.close(); } } +#endif if (_fontDataAllocated) { // font loaded @@ -1283,7 +1288,7 @@ void GfxFont::loadFontHercules() { } else { // Continue, if no file was not found - warning("Could not open/use file 'hgc_font' or 'hgc_graf.ovl' for Hercules hires font"); + warning("Could not open/use file 'hgc_font' for Hercules hires font"); } } |